Code6 & Tech News Magazine & : Gadgets https://code6.org/rss/category/gadgets Code6 & Tech News Magazine & : Gadgets en Copyright 2022 Code6 & All Rights Reserved. What we’re listening to: Trail of Flowers, Hyperdrama, Science Fiction and more https://code6.org/what-were-listening-to-trail-of-flowers-hyperdrama-science-fiction-and-more https://code6.org/what-were-listening-to-trail-of-flowers-hyperdrama-science-fiction-and-more In this installment of What We're Listening To, Engadget writers and editors discuss some of the recent music releases we've had on repeat. It's safe to say there's some variety on this list.

Sierra Ferrell - Trail of Flowers 

Sierra Ferrell seems almost like an anachronism in 2024, but in the best possible way. She has this effortless, old-timey country style that is at points reminiscent of the likes of The Carter Family or Flatt and Scruggs (her brilliant covers of songs once performed by the latter duo are permanently seared into my brain), and it’s just so refreshing. Trail of Flowers, Ferrell’s second studio album, toes a little further into a more modern sound, but it maintains this deeply Americana feel that just seems to roll off the West Virginia-born artist so naturally.

Country music isn’t just one thing, and neither is Trail of Flowers. It meanders through different flavors — folk, bluegrass, hints of jazz — but it manages to do so in a way that feels cohesive when it’s all taken together. The wistful “American Dreaming” and “Wish You Well” are offset by sillier, whimsical numbers like “I Could Drive You Crazy” or the deep cut cover, “Chitlin' Cookin' Time in Cheatham County.” Tracks like “Money Train,” “I’ll Come Off the Mountain” and “Lighthouse” are instantly catchy. “Why Haven’t You Loved Me Yet” and “No Letter” feel like classics in the making.

And then there’s the cheekily sinister, scorned-lover’s lament, “Rosemary.” It’s one of the songs that first got me hooked on Sierra Ferrell years ago, as I imagine is the case for a lot of fans who have followed Ferrell’s career since her busking days or her unforgettable GemsOnVHS performances. I was almost nervous to hear it on Trail of Flowers, with a full production, after loving the raw, stripped-down recording I’ve been replaying on YouTube for so long. But they’ve done a beautiful job of capturing that magic, and “Rosemary” may be my favorite track on the album. It’s hard to pick, though.

Castle Rat - Into the Realm 

Sometime early last year, I discovered something I didn’t realize was missing from my life: medieval fantasy doom metal. I was at a show at the gloriously trippy Brooklyn Made watching an opener ahead of the band I’d gone there to see, and unexpectedly found myself witness to an on-stage choreographed sword fight (well, there was a scythe involved too) between a woman in chainmail and someone wearing a hooded rat mask and lingerie. I’d already been enraptured by the band’s heavy, immersive riffs and the singer’s hypnotic 1970s-esque vocals, but in that moment, yeah, things really clicked into place. This was my introduction to Castle Rat, and it was a damn good one.

I’ve been eagerly awaiting the release of their debut album ever since, and from the second it dropped last month — an LP called Into the Realm — I’ve pretty much been playing it on a nonstop loop. It would actually be embarrassing if you were to check the number of times I’ve listened to the album’s standout ballad, “Cry For Me.” It is a haunting, emotional song that really takes you on a journey and I’m a little obsessed with it. Into the Realm opens strong with the boppy “Dagger Dragger,” and some real heavy-hitters follow in tracks like “Feed the Dream,” “Fresh Fur” and “Nightblood.” “Red Sands” is a slow-building powerhouse, and I’ve even found myself loving the three roughly minute-long instrumental interludes that tie the whole album together.

Doom bands love a good theme (as do I), and we tend to see a lot of weed, witchcraft, science fiction and fantasy pop up throughout the subgenres that fall under this umbrella. Castle Rat definitely isn’t the first to have a shtick, but there’s a certain freshness to the band’s even more specific, self-described medieval fantasy brand, perhaps because they commit to it so hard. Their ‘70s and ‘80s influences are obvious, yet everything they’ve put out so far still feels original. Some people might find the whole thing gimmicky, but I think it’s working. Especially since they have the chops to back it up. I’m excited to see where Castle Rat goes from here.

Honorable Mentions:

Girl with No Face, Allie XAnother song I’ve been listening to an embarrassing amount these days is Weird World, off Allie X’s latest album, Girl with No Face. I somehow haven’t tired myself of it yet, it makes me go absolutely feral. Girl with No Face is full of synth-pop gems, like “Off With Her Tits” — a dancey, angsty anthem sure to resonate with anyone who has experienced dysphoria around their body image — “John and Johnathan,” “Black Eye” and “Staying Power.”

Club Shy, Shygirl This is just a collection of straight-up bangers. It’s not even 16 minutes long, but it really hits. If you need an instant mood-elevator ahead of a night out, this album is it.

Stampede: Volume 1, Orville Peck Orville Peck’s first release in his fringeless era is a duets album, the first part of which was released on Friday and features artists including Willie Nelson, Noah Cyrus and Elton John. I haven’t had much time to spend with Stampede: Volume 1 yet, but I’m into it so far. “Conquer the Heart” ft. Nathaniel Rateliff and “How Far Will We Take It?” with Noah Cyrus feel like they combine the best elements of Pony (2019) and Bronco (2022). Bronco came in two waves, so I expect we’ll see a Volume 2 for Stampede before long, too.

— Cheyenne MacDonald, Weekend Editor

Hannah Jadagu - Aperture

Whenever I hear the words “banger” or “bop,” I don’t think about artists like Taylor Swift. I think about the nebulous musical genre known as bedroom pop. Bop, after all, is right there in the name. Hannah Jadagu is a bedroom pop wizard of the highest order. Her first EP was made entirely on an old iPhone and still slaps, though she has since graduated to real recording studios. Jadagu’s latest full-length on Sub Pop, Aperture, is filled with both bangers and bops, and my favorite is the lovelorn “Say It Now.” Listen to this thing. It just may be the perfect pop song and is absolutely crying out for some road trip singalongs. The shoegaze-adjacent “What You Did” is another classic and would be at home on any decent summer playlist.

— Lawrence Bonk, Contributing Reporter

Justice - Hyperdrama

Justice’s first full-length release Cross from 2007 is one of my favorite albums of all time. Not only did it define the crunchy electronic sound of the blog house era in the late 2000s and early 2010s, it also felt like a new French duo had picked up where Daft Punk left off following 2005’s Human After All. Now Justice is back with its fourth album in Hyperdrama. But instead of being inspired by a specific genre of music like we heard in Audio, Video, Disco’s stadium rock tracks or Woman’s disco-fueled beats, this album feels more like the soundtrack to a moody sci-fi thriller, almost as if this is Justice’s alternate reality take on the Tron: Legacy soundtrack.

“Generator” is a certified banger and probably the song that sounds the most like classic Justice. “Neverender” and “One Night/All Night” are also highlights, though I think Justice may have leaned a bit too heavily on Tame Impala to give this album personality. “Dear Alan” delivers super smooth vibes and Thundercat makes a delightful appearance and finishes things strong in “The End.” 

The one thing I really miss is at least one truly danceable track like we got on all of the band’s previous albums. I also have to admit that some of the songs in the middle blend together in a less-than-memorable way. So while Hyperdrama isn’t the top-to-bottom masterpiece that Cross was a decade and a half ago, more Justice isn’t a bad thing.

— Sam Rutherford, Senior Reporter

Utada Hikaru - Science Fiction

Over the past few weeks, I've mostly been listening to songs from Science Fiction, the first greatest hits album by J-Pop artist Utada Hikaru. I've been a fan since they released their debut album First Love back in 1999, when people were far more likely to be weirded out by the fact that yes, you can enjoy music with lyrics in a language you don't understand. Utada has been in and out of the J-Pop scene since then, and there were long stretches of time when I wouldn't hear anything about them. Every new music drop is a gift, especially this album, since it's tied to an upcoming concert tour, which they only do once in a blue moon.

Utada experienced a resurgence in 2022 when their songs “First Love” and “Hatsukoi” — which also translates to “first love” — were featured in a hit Japanese drama series on Netflix called (you guessed it) First Love. Those tracks are, of course, in Science Fiction, which also includes songs from various points in Utada's career. 

The album will take you on a journey from when they mostly wrote R&B-inspired pop to an era when their music became more experimental, and it will introduce you to their current sound, which is both mainstream and unique. While some of the re-recorded versions of their older songs like “Traveling” don't quite hit the mark, it's still a good representation of who Utada is as a musician. As a long-time fan, though, this album isn't just a collection of songs to me, but a collection of memories from different stages of my life.

— Mariella Moon, Contributing Reporter

Caroline Polachek - “Starburned and Unkissed”

There are a few reasons that “Starburned and Unkissed” stands out against the I Saw the TV Glow soundtrack, which is replete with not only beloved mainstays like Broken Social Scene's “Anthems For A Seventeen-Year Old Girl” as well as other original songs from luminaries like Phoebe Bridgers and Hop Along's Frances Quinlan. If cornered, I would say the most brilliant thing about “Starburned and Unkissed,” its greatest strength, is that it's just a little too slow. 

Every note stretches and yearns with the impatience of adolescence, verges on running out of air, of snapping in two. Much like the scene of the utterly and equally brilliant I Saw the TV Glow it was written for, it captures the sleepy anxiety of a too-warm high school, overcrowded and isolating. The heaviness of its crushing guitars ebbs and flows unsteadily, mimicking the experimentation of callow hands. (It takes the second try on the chorus for the drums and guitars to all come in on cue.) 

It's unstable, hopeful. Caroline's voice — gently mangled by intentional autotune pitch shifts — falls out of key in the song's last few refrains, threatening to derail the dreamy beauty of the past three minutes. It ends abruptly, begging for another listen, another return to a time that can't be recaptured.

Honorable mentions:

“Lover's Spit Plays in the Background,” Claire Rousay — Rousay's sentiment is a perfect album for reading outside on an overcast day. I'm not sure I can pick a standout track, as the experience is really in letting the whole thing wash over you, but this one's close enough.

“Stickers of Brian,” Hot Mulligan — Classic pop punk subject matter (“my job sucks and I hate everyone”) but my god what an earworm.

“On Brand,” Ekko Astral — Levels of snottiness previously considered unachievable. Hard not to love what a beautiful mess these folks make.

“Cometh the Storm,” High on Fire — Most of High on Fire's 20+ years of output sounds like — and lyrically is probably about — an axe-wielding barbarian ripping a bong, or whatever other D&D nonsense they're up to. (I say this lovingly. I adore High on Fire.) The title track off the new one is… unusually dirge-like? At first it felt very “old band showing their age” but it's grown on me as an intentional and welcome change. They're not off the hook for using AI for the “Burning Down” music video though. C'mon guys.

Avery Ellis, Deputy Editor, Reports

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-trail-of-flowers-hyperdrama-science-fiction-and-more-143052023.html?src=rss ]]>
Sat, 11 May 2024 20:30:29 +0530 Team Code6
Waymo says its robotaxis are now making 50,000 paid trips every week https://code6.org/waymo-says-its-robotaxis-are-now-making-50000-paid-trips-every-week https://code6.org/waymo-says-its-robotaxis-are-now-making-50000-paid-trips-every-week If you've been seeing more Waymo robotaxis recently in Phoenix, San Francisco and Los Angeles, that's because more and more people are hailing one for a ride. The Alphabet-owned company has announced on Twitter/X that it's now serving more than 50,000 paid trips every week across three cities. Waymo One operates 24/7 in parts of those cities. If the company is getting 50,000 rides a week, that means it receives an average of 300 bookings every hour or five bookings every minute. Waymo has revealed, as well, that it's had over one million rider-only trips across four cities, including Austin, where it's currently offering limited rides to select members of the public.

In its announcement, Waymo credited its "safe and deliberate approach" to scaling its program for reaching the milestone. "We see people from all walks of life use our service to travel carefree, gain independence, reclaim their commute and more. Fully autonomous ride-hailing is a reality and a preferred mobility option for people navigating their cities every day," it added. 

While Waymo certainly seems to be doing better than Cruise, which only recently re-deployed some of its autonomous vehicles following a much-needed hiatus, it's had its share of controversies. In April, six Waymo robotaxis blocked traffic in a San Francisco freeway, and it was just one of the instances wherein the company's vehicles caused traffic blockage. Earlier this year, two Waymo vehicles crashed into the same pickup truck one after the other, because their software had incorrectly predicted the future movements of the truck. The company issued a software recall after the incident to fix the issue and prevent similar incidents from happening. 

This article originally appeared on Engadget at https://www.engadget.com/waymo-says-its-robotaxis-are-now-making-50000-paid-trips-every-week-130005096.html?src=rss ]]>
Sat, 11 May 2024 20:30:29 +0530 Team Code6
Doctor Who: The Devil’s Chord review: Is this madness? https://code6.org/doctor-who-the-devils-chord-review-is-this-madness https://code6.org/doctor-who-the-devils-chord-review-is-this-madness The following includes spoilers for “The Devil’s Chord.”

For a show about time (and space) travel interwoven with British pop culture since its start in 1963, a trip to visit the Beatles is an obvious premise. So obvious that this is the second time we’ve had a “what if” episode hinging on the Fab Four’s cultural impact. After all, both the Beatles and Doctor Who became global cultural exports as Britain flexed its post-imperial soft power. But while there’s plenty of material to mine in that premise, this isn’t an episode that’s interested in doing that, relegating the Beatles to little more than window dressing.

This has always been a trick in Doctor Who’s toolbox, especially when Russell T. Davies is in charge. He loves dangling an idea, or eye-catching visual, to lure in an audience before moving the focus to something else. I’m reminded of the kung-fu monks from “Tooth and Claw” which looked great in the trailers but had no real impact on the story. It’s “Tooth and Claw” that “The Devil’s Chord” feels similar to — an early season one episode that doesn’t quite work in and of itself, but does spend a lot of its time gesturing to this year’s recurring themes. (FilmStories reported from a recent Q&A, where Davies said that this episode lacked a central plot and was, instead, "Just some subplots.")

Picture Shows: Episode 2 The Doctor (Ncuti Gatwa)
James Pardon/Bad Wolf/BBC Studios

But to understand that, and my stance, we’re going to have to take a little look at The Context before we get to examining the meat. You see, during its history, Doctor Who has bent itself to fit the vision of its primary creative figure and Davies is a voracious watcher of TV. He’s obsessed with the form and format of TV as much as its content, and this is reflected in his work. His episodes often develop with news reports, CCTV clips and deeper forms of exposition revealed through screens. “Bad Wolf” is a great example, where the show lands at a TV studio that’s making sci-fi versions of the then-current pantheon of British reality TV.

Davies also trusts his audience to instinctively know the unspoken rules of TV even if they can’t name them. Which is why I think it’s worth looking at “The Devil’s Chord” as an episode that is, for want of a better phrase, collapsing in on itself. When Mrs. Flood talks to the camera at the end of “Church on Ruby Road,” it felt Deliberately Wrong, especially after she was seemingly unaware of the TARDIS earlier in the episode. Here, the numerous fourth wall breaks and lapses in storytelling are similarly an intentional sign of How Wrong Things Are. What starts out as a by-the-numbers celebrity historical quickly collapses into a fever dream like Sam Lowry’s descent into madness at the end of Brazil.

Picture Shows: Episode 2
James Pardon/Bad Wolf/BBC Studios

We open in a concert hall in 1925 as a teacher outlines the basics of music theory for a young child. He shows off that he has “discovered” The Devil’s Chord and, by playing it, unleashes Maestro (Jinkx Monsoon), the embodiment of music. Maestro is a godlike elemental force and a child of the Toymaker – featured villain of the 60th Anniversary special episode “The Giggle.” After praising the musician for their genius, Maestro then sucks the music out of their heart and eats it like cotton candy before staring into the camera and playing the show's theme tune on the piano.

When the titles end (notice the theme is playing out of the jukebox) it’s clear Ruby has been on the TARDIS for some time. She asks the Doctor if it would be possible to visit the recording of the Beatles’ first album at the EMI’s studios on Abbey Road. Before they open the doors, she asks if it might be worth them changing into less conspicuously modern clothes and they spring off to sample the delights of the TARDIS wardrobe, complete with a wig for the Doctor.

Picture Shows: Episode 2 The Doctor (Ncuti Gatwa) and Ruby Sunday (Millie Gibson)
James Pardon/Bad Wolf/BBC Studios

The pair sneak into George Martin’s producer’s booth but quickly spot something is wrong with the scene in front of them. Rather than playing any of Please Please Me’s big and recognizable hits, they’re turning out mop-top music about animals. The Doctor doesn’t know it yet but Maestro has spent the last few decades swallowing all of the music out of people’s hearts. It’s a genius way to get around the fact that, even with all the cash thrown at Get Back and Disney’s vast bank balance, Doctor Who still can’t readily afford to license Beatles songs.

Next door, (famous British singer / TV presenter / notorious diva) Cilla Black is similarly stricken with a case of the muzaks while a concert orchestra is just about mustering a version of Three Blind Mice. The Doctor and Ruby head to the canteen to corner John and Paul to try and find out what went wrong with history. They then head to the roof with a piano, where Ruby plays a tune she wrote to help a friend get over a breakup. But once the Doctor hears Maestro’s giggle, he sprints away, hiding in a nearby basement.

Picture Shows: Episode 2 The Doctor (Ncuti Gatwa) and Ruby Sunday (Millie Gibson)
James Pardon/Bad Wolf/BBC Studios

The Doctor explains that any villain who laughs is tied to the Toymaker and is a sign of the fractured universe. Fighting the Toymaker in “The Giggle” was sufficiently draining and difficult, especially given how powerful these elemental forces are, that he doesn’t want to do it again. Maestro is hunting for them, but the Doctor uses his sonic screwdriver to kill all of the sound in the area. (The Doctor knows just enough about how the form and format of TV works to turn the tables on their opponent.) Maestro works out how to undo the blocking – with some magnificent sound editing — but is then distracted from their pursuit of the Doctor by an older woman Ruby had inspired to play the piano.

The eagle-eyed among you will notice that this is the second time in two episodes that Ruby has inspired another person to be bold to their detriment. Her words were enough to encourage Eric to try and take on the bogeyman single-handed in “Space Babies,” nearly imperiling him. The older woman isn’t so lucky and gets consumed by Maestro

Because of how long Doctor Who has run, it's often its own source material. Ruby, once they’ve escaped, assumes that everything is okay because she recalls listening to music as a child and so therefore Maestro can’t have won. So, in a scene pulled from “Pyramids of Mars,” the Doctor takes her to 2024 in the TARDIS to show the wreckage of the alternate future. Because while she’s protected from the ravages of continuity by the fact she’s traveling through time, the rest of the universe isn’t so lucky.

Picture Shows: Episode 2 Jinkx Monsoon
Natalie Seery/Bad Wolf/BBC Studios

But this flash-forward, in an echo of the meeting with the Toymaker, flips from a visage of a bombed-out London to a stagey set. Maestro arrives behind a white piano to outline their plan to rid the universe of music, leaving just the aeolian tones of the wind brushing against objects. But the Doctor says that a universe without music, unable to express joy or anger through art, turns sour and destroys itself. It's a feeling I can relate to — like when love becomes so painful in its absence that you'd rather disappear into the void than keep going on. Davies is also a nihilist so many of his episodes have revolved around the dark face of humanity that reveals itself when denied Earthly pleasures.

Escaping back to the ‘60s, the Doctor and Ruby meet Maestro and find the walls of reality are collapsing. Murray Gold’s swirling soundtrack isn’t just the background music, it’s bled into the fabric of the show itself. The Doctor and Ruby start trying to find a chord that will bind Maestro with the Mrs. Mills piano, a (real) fixture of Abbey Road’s studio. As they play, the notes are rendered floating over the piano, but the pair fail to identify the final note before Maestro turns up.

Maestro begins attacking, throwing around musical scores as weapons and hurling the piano into the hall. It’s here that the episode’s coherence starts to sag, the scenes get longer and odder, a wonky version of a standard monster-of-the-week TV show conclusion. The tension builds, and all looks lost, until John and Paul stumble upon the piano in the hallway. They’re able to see the notes hanging in the air over the piano and with their, uh, innate musical nous, and complete the chord to bind the villain. But before they’re whisked away, Maestro has time to reveal they aren’t the only one of the Toymaker’s minions coming, and “the one who waits” is lurking in the background.

Out of nowhere, the episode ends with a big musical number that features the cast dancing through the Abbey Road sets, delighted at the return of music. Even the steps of the road crossing light up as the Doctor and Ruby cut a rug across them. I can’t work out if it’s simply an indulgent sequence, or another big sign that the show’s structure is breaking down. That the Doctor and Ruby are blind to the apparent Wrongness of it all hints at the latter, especially given the deeper context of the song’s title — see below.

Picture Shows: Episode 2 Jinkx Monsoon
James Pardon/Bad Wolf/BBC Studios

There are other signs that Doctor Who is collapsing into its own TV series, including the casting decisions. The older woman who plays the piano is June Hudson, the show’s costume designer from 1978 to 1980 — who famously redesigned the fourth Doctor’s costume. The musician at the piano during the dance number is Murray Gold, while the figures the Doctor and Ruby dance with at the end are Strictly Come Dancing stars Shirley Ballas and Johannes Radebe. Maybe the big nemesis haunting the series will be some form that could threaten its existence as a TV show itself.

It’s worth saying that Doctor Who has an uneasy relationship with “big” villain performances which can turn hard into hamminess. But Jinkx Monsoon manages to pitch Maestro as just big and flamboyant enough to steal every scene they’re in, but never too silly. It’s also the right side of charming and magnetic, and while they don’t have anywhere near enough time to properly face off against Ncuti Gatwa’s Doctor, it’s still a great match-up.

The problem of Susan Twist

As much as I don’t want to get into the weeds here, it’s possible this stuff is going to come up later that I need to flag it. Doctor Who has been running for more than 60 years with a revolving door of creative figures who paid little-to-no attention to consistency. A convenient way to justify these is by suggesting time travel, by its very nature, would always mess up your personal history. But, in latter days, the show has often preferred to overlook the thornier parts of its backstory, like the existence of the Doctor’s granddaughter, Susan.

When the show started, the Doctor was joined on his adventures by Susan and a pair of teachers who followed her home one night. Long before any mention of Time Lords or Gallifrey, she was just the kid figure who often wound up needing rescuing. Then, in “The Dalek Invasion of Earth,” the Doctor exiles her to 22nd century Earth because she wants to kiss a boy. His goodbye speech has been long since de-contextualized and made to sound noble. But it is essentially him going “yeah, you’re interested in boys now, so you go make babies (eww babies) and stay here while I go off running around the universe.” Yes, it is a bit yikes.

This ties in with a small body of writing about this trope in children’s literature about the way female characters are treated when reaching adulthood. In combination with a sexual awakening, this is often used as justification to dump them out of the narrative. It’s even called “The Problem of Susan,” albeit named after Neil Gaiman’s rebuttal of what happens to Susan at the end of The Chronicles of Narnia. If you’d like to learn more, you can read Elizabeth Sandifer’s essay on "The Dalek Invasion of Earth" which talks about this in some detail.

Why is this relevant? Because when Davies’ returned to Doctor Who, he cast the same actress in two different episodes. Susan Twist played Mrs. Merridew in "Wild Blue Yonder" and was seen again in "The Church on Ruby Road," which sent keen-eyed fans into a frenzy. She pops up here as a tea lady and, on the roof of Abbey Road; the Doctor even talks about the fact another of his incarnations is living in Shoreditch in 1963 with his granddaughter. That the episode ends with a musical number called “There’s always a Twist at the end” with Ncuti Gatwa winking to camera is as big a neon sign as you could hope for.

Doctor Who fans — never ones to not scour the text, metatext and paratext of each episode — took Twist’s repeated casting as a signpost. They assumed, not unjustifiably, that this series would feature a twist about Susan, and that Davies was subtly signaling this to diehard fans. Given Twist’s appearance here, and that we get a song saying the quiet part out loud, seems to vindicate those theories. Unless, of course, it’s all a triple bluff, but I’m not sure how anyone could game that successfully. The only question that remains, of course, is what Davies' plan is, and how exactly it’ll play out in the next six episodes.

This article originally appeared on Engadget at https://www.engadget.com/doctor-who-the-devils-chord-review-is-this-madness-010056449.html?src=rss ]]>
Sat, 11 May 2024 14:30:34 +0530 Team Code6
The Morning After: Apple apologizes for its iPad Pro ad that crushed human creativity https://code6.org/the-morning-after-apple-apologizes-for-its-ipad-pro-ad-that-crushed-human-creativity https://code6.org/the-morning-after-apple-apologizes-for-its-ipad-pro-ad-that-crushed-human-creativity Apple has apologized for its Crush! ad, which sparked a furious backlash among artists, musicians, and other creators. AdAge reports Apple said the video “missed the mark,” and it has scrapped plans to run the commercial on TV. The video shows a series of musical instruments and other tools for human expression, including a guitar, drums, trumpet, amplifiers, record player, TV and much more being crushed to “All I Ever Need Is You” by Sonny and Cher. The crusher pulls up to reveal an iPad. Tonally, you could see how it could be misconstrued.

Apple is rumored to have more AI tricks planned for its next WWDC, while this new iPad Pro has a chip that boasts a lot of AI power, all with the looming threat of AI to creatives.

But — and imagine I’m using my indoor voice, here — it’s just an ad. However, Apple is such a huge company that it wields a huge amount of influence. And everyone is watching.

— Mat Smith

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Jack Dorsey claims Bluesky is ‘repeating all the mistakes’ he made at Twitter

Bluesky was the Twitter spinoff.

In a rambling interview, Twitter founder Jack Dorsey claimed Bluesky was “literally repeating all the mistakes” he made while running Twitter. Dorsey’s complaints seem to boil down to two issues. First, he never intended Bluesky to be an independent company, with its own board and stock and other vestiges of a corporate entity. Instead, his plan was for Twitter — as it was called — to be the first client to take advantage of the open-source protocol Bluesky created.

Dorsey also didn’t like Bluesky’s form of content moderation, and how it has occasionally banned users for things like using racial slurs in their usernames. A lot of this isn’t particularly surprising. If you’ve followed Dorsey’s public comments over the last couple years, he’s repeatedly said Twitter’s “original sin” was being a company beholden to advertisers.

Continue reading.

An insulin pump software bug has injured over 200 people

The FDA has issued the highest level of recall for the app.

The US Food and Drug Administration (FDA) issued a Class I recall for the t:connect mobile app on iOS, which people with diabetes use to monitor and control an insulin pump. The FDA received 224 injury reports as of April 15. Insulin pumps, like the t:slim X2, automatically deliver insulin under the user’s skin at set intervals and whenever needed. The bug excessively drained power from the pump, meaning it could shut down without warning and before the user expected it to, leading to the under-delivery of insulin.

Continue reading.

Netflix and Roblox team up for a digital theme park

‘Mommmm, I want more corporate synergy!’

TMA
Netflix

This simply sounds horrible.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apple-apologizes-for-its-ipad-pro-ad-that-crushed-human-creativity-111523044.html?src=rss ]]>
Sat, 11 May 2024 06:31:03 +0530 Team Code6
Engadget Podcast: Is the iPad Pro M4 overkill? https://code6.org/engadget-podcast-is-the-ipad-pro-m4-overkill https://code6.org/engadget-podcast-is-the-ipad-pro-m4-overkill As rumors foretold, Apple has revamped the iPad Pro with an M4 chip, tandem OLED screen and a thinner case. There's also a new Magic Keyboard that should deliver a more MacBook-like typing experience! In this week's episode, Cherlynn and Devindra discuss how Apple is shining a new light on tablets (which also includes the new iPad Air models) and reworking its vision of mobile computing. Does anyone really need the iPad Pro today? And could it be more compelling if iPadOS improves its multitasking capabilities? Also, we discuss the launch of Google's new mid-range phone, the Pixel 8a.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

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  • New iPad Pro with OLED and M4 processor, iPad Air and Apple Pencil announced at ‘Let Loose’ event – 1:04

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Sat, 11 May 2024 06:31:01 +0530 Team Code6
The Rogue Prince of Persia is delayed because Hades II is a juggernaut https://code6.org/the-rogue-prince-of-persia-is-delayed-because-hades-ii-is-a-juggernaut https://code6.org/the-rogue-prince-of-persia-is-delayed-because-hades-ii-is-a-juggernaut A Prince of Persia game from the studio behind Dead Cells was supposed to hit early access on PC on May 14. That’s no longer the case. Evil Empire says The Rogue Prince of Persia’s debut is delayed until later this month, and it’s because of a little game called Hades II.

Soon after a technical test wrapped up, Supergiant Games released Hades II into early access on Monday. It skyrocketed up the Steam charts and quickly reached a peak of 102,000 concurrent players. Evil Empire suggested that “everyone and their mom” is playing Hades II, including its own team, so it’s getting out of that game’s way. The new early access date for The Rogue Prince of Persia will be revealed on Monday.

“While we have every confidence in The Rogue Prince of Persia, it’s not every day that a game in the same genre as you, which is one of the most anticipated upcoming games of 2024, will release into early access a week before you plan to do the same,” Evil Empire wrote on X. “We are not prideful enough to ignore the implications of that, and we truly believe that this short delay is the best decision for us and our early access journey.“

As it happens, the delay will also give Evil Empire some extra time to polish up The Rogue Prince of Persia. While the whole point of releasing a game in early access is to get feedback from players on a project that’s far from the finished article, developers still want their games to be in as good a shape as possible when the public goes hands on with them for the first time.

Evil Empire says it can “add even more cool things” and try to squish some bugs before the game’s debut. The team also has a bit more time to test and refine the “hefty” day one patch.

Getting out of Hades II’s way is a smart idea given the two games are both roguelikes. It’s nice to see Evil Empire being transparent about the reasons for the delay too. But there are a bunch of other indies that were released this week that reviewed well and have been overshadowed at least to some degree by that blockbuster sequel.

Another Crab’s Treasure (a cute spin on From Software's Soulslike format), PS1-style survival horror Crow Country, sci-fi title 1000xResist and adorable-looking adventure Little Kitty, Big City all debuted to strong reviews this week. So too did Animal Well, a Metroidvania about which the word “masterpiece” has been invoked by some reviewers (though that’s actually the number one best-selling game on Steam at the time of writing, just above Hades II).

The train doesn’t stop there as some other buzzed-about indies are arriving over the next couple of weeks, including Lorelei and The Laser Eyes (we’re very excited about that one) and Paper Trail. There’s another one coming next week that I’ve been playing and is worth checking out, though I can’t talk about it just yet.

Although there might not be too many AAA games from the likes of Sony, Microsoft and EA dropping at the minute, there’s a lot of fascinating stuff going on in the indie scene. So maybe go check some of those games out if you haven't already.

This article originally appeared on Engadget at https://www.engadget.com/the-rogue-prince-of-persia-is-delayed-because-hades-ii-is-a-juggernaut-144229150.html?src=rss ]]>
Sat, 11 May 2024 06:31:00 +0530 Team Code6
Google just patched the fifth zero&day exploit for Chrome this year https://code6.org/google-just-patched-the-fifth-zero-day-exploit-for-chrome-this-year https://code6.org/google-just-patched-the-fifth-zero-day-exploit-for-chrome-this-year Google has released a security update for the Chrome browser to fix a zero-day vulnerability exploit that has been used by threat actors. This is the fifth time this year the company has had to issue a patch for one of these vulnerabilities, as reported by Bleeping Computer.

"Google is aware that an exploit for CVE-2024-4671 exists in the wild," the company said in a short advisory. It did not issue any specifics as to the nature of the real-world attack or the identity of the threat actors. This is common for Google, as it likes to wait until a majority of users have updated the software before announcing specific details.

We do know some stuff about the exploit. It’s being classified as a “high-severity issue” and as a “user after free” vulnerability. These bugs arise when a program references a memory location after it has been deallocated, leading to any number of serious consequences from a crash to a random execution of code. It looks like the CVE-2024-4671 vulnerability is attached to the visuals component that handles rendering and the display of content on the browser.

The exploit was discovered and reported to Google by an anonymous researcher. The fix is available for Mac, Windows and Linux and updates will continue to roll out to users over the coming days and weeks. Chrome updates automatically with security fixes, so users can confirm they are running the latest version of the browser by going to Settings and About Chrome. Users of Chromium-based browsers like Microsoft Edge, Brave, Opera and Vivaldi should also update to a new version as soon as they are available. 

As stated, this is the fifth of this type of flaw addressed by Google this year. I don’t mean “within the last calendar year.” I mean in 2024. Three were discovered back in March at the Pwn2Own hacking contest in Vancouver. This isn’t a record or anything. Google found and fixed five in one month back in 2020.

Zero-day exploits have been a constant thorn in Google’s side. These are a type of cyberattack that take advantage of an unknown or unaddressed security flaw in computer software, hardware or firmware. The company typically pays out big money for bug discoveries, as part of its Vulnerability Rewards Program.

This article originally appeared on Engadget at https://www.engadget.com/google-just-patched-the-fifth-zero-day-exploit-for-chrome-this-year-153723334.html?src=rss ]]>
Sat, 11 May 2024 06:30:59 +0530 Team Code6
Hulu's Black Twitter documentary is a vital cultural chronicle https://code6.org/hulus-black-twitter-documentary-is-a-vital-cultural-chronicle https://code6.org/hulus-black-twitter-documentary-is-a-vital-cultural-chronicle They say "Twitter isn't real life," but Black Twitter proved otherwise. For years, that phrase has been a way to ignore the real-world impact of social media conversations, especially when they spark radically new ideas. But that's clearly not true when you look at Black Twitter, an unofficial community made up of the site's black users, which inspired culturally significant movements with hashtags like #BlackLivesMatter and #OscarsSoWhite. Hulu's new documentary, "Black Lives Matter: A People's History," adapted from Jason Parham's Wired article, explores the rise and global influence of the community. Over the course of three engaging and often hilarious episodes, the series cements itself as an essential cultural document.

"The way I would define Black Twitter is a space where Black culture specifically was hanging out in a digital way," said Prentice Penny, the series director and former show-runner of HBO's Insecure, in an interview on the Engadget Podcast. "And even though it was a public space — clearly, it's Twitter, anybody can get on it — it still felt like you were having conversations with your friends that are like on the back of the bus. Or like on the stoop, or in the lunchroom. I mean, that's the energy of it."

In particular, Penny says that Twitter felt special because there was no real hierarchy, especially in the early days. That meant that even celebrities weren't immune to being mocked, or acting out on their own social media profiles (like Rihanna's notorious early Twitter presence). Twitter in its heyday felt like a place where money or class didn't really matter.

"This was kind of an equalization of a lot of things, that somebody in Kentucky who nobody knows could have the same strong opinion as someone who you revere, right?" Penny said. "And I think that's what made the space so fresh, because we don't really have spaces that are kind of a level playing ground in this country."

Twitter also felt genuinely different from the other social networks in the late 2000s. At the time, Facebook was mostly focused on connecting you with schoolmates and family members — it wasn't really a place for simply hanging out and joking around. Prentice notes that the forced brevity on Twitter also made it unique, since you had to really focus on what you were trying to say in 140 characters. 

"Each of the creators [in the series] had a different idea of what Twitter should be," Penny added. "Some thought it should be a town square, some people thought it should be a news information thing... I think like with Black culture, the one thing we do really well is, because we're often given the scraps of things, we have to repurpose something, like taking the worst of the pig and making soul food... I think we are really good at taking things that could kind of be different things and make it be pliable for us."

The documentary recounts the many ways Black Twitter leveraged the platform, both for fun and for kicking off serious social movements. The community helped make live-tweeting TV shows a common occurrence, and it's one reason Scandal became a hit TV show. But Black users also helped raise the profile around Trayvon Martin's killing by George Zimmerman. His eventual acquittal led to the creation of the #BlackLivesMatter hashtag, a movement which sparked national protests in 2020 following the killing of George Floyd and other Black Americans.

If you've been online and following the Black Twitter community for years, the Hulu documentary may not seem particularly revelatory. But there's value in charting the impact of cultural movements, especially given how quickly social media and the tech world moves.  

This article originally appeared on Engadget at https://www.engadget.com/hulus-black-twitter-documentary-is-a-vital-cultural-chronicle-161557720.html?src=rss ]]>
Sat, 11 May 2024 06:30:58 +0530 Team Code6
Amazon's Echo Dot drops to just $28 https://code6.org/amazons-echo-dot-drops-to-just-28 https://code6.org/amazons-echo-dot-drops-to-just-28 Not all connected speakers have a voice assistant built in. The Sonos One SL, for instance, doesn't have a microphone. So, if you want to use your voice to control such devices, you may need to pick up a secondary smart speaker, such as Amazon's Echo Dot. As luck would have it, that little Alexa-enabled device is on sale for $28. That's 44 percent off and just $5 more than the record-low price.

That's not to say the Echo Dot isn't a decent speaker in its own right. In fact, we think it's the best smart speaker under $50.

Amazon has been steadily improving the Dot's audio quality over the years and the most recent version from 2022 pumps out far louder and clearer audio than could be reasonably expected from a sub-$50 speaker. The globe-shaped speaker has some physical buttons, including ones for volume control and another that mutes/unmutes the microphone if you don't want Alexa to remain alert for voice commands at all times.

If you'd prefer to save a few extra bucks, you could instead opt for the Echo Pop. That Alexa-enabled speaker is currently half off at $20. The colorful speaker also has a mic mute switch. It could prove to be a handy bedside speaker for listening to podcasts or a sleep story when it's time to nod off.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/amazons-echo-dot-drops-to-just-28-162815137.html?src=rss ]]>
Sat, 11 May 2024 06:30:56 +0530 Team Code6
Apple's entire AirPods lineup is discounted, plus the rest of the week's best tech deals https://code6.org/apples-entire-airpods-lineup-is-discounted-plus-the-rest-of-the-weeks-best-tech-deals https://code6.org/apples-entire-airpods-lineup-is-discounted-plus-the-rest-of-the-weeks-best-tech-deals The new iPad Pro and iPad Air — and the internet's reaction to how they've been advertised — may have been the big Apple news of the week, but we're turning our attention to AirPods for our latest deals roundup. More specifically, all four models in Apple's wireless headphone lineup are currently on sale. The noise-canceling AirPods Pro and third-gen AirPods back down to lows of $180 and $140, respectively, while the entry-level earbuds and top-end AirPods Max are both cheaper than usual at $80 and $450. Beyond that, we've also found noteworthy discounts on Amazon's Kindle, LG's C3 OLED TV, Keychron's budget-friendly C3 Pro keyboard and annual Paramount+ with Showtime subscriptions, among others. Here are the best tech deals from this week that you can still get today.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-entire-airpods-lineup-is-discounted-plus-the-rest-of-the-weeks-best-tech-deals-164320939.html?src=rss ]]>
Sat, 11 May 2024 06:30:55 +0530 Team Code6
The world’s largest direct carbon capture plant just went online https://code6.org/the-worlds-largest-direct-carbon-capture-plant-just-went-online https://code6.org/the-worlds-largest-direct-carbon-capture-plant-just-went-online Swiss start-up Climeworks has done it again. The company just opened the world’s largest carbon capture plant in Iceland, dwarfing its own record of how much CO2 it can pull from the air. The company’s previous record-holding carbon capture plant, Orca, sucks around 4,000 tons of CO2 from the atmosphere per year, but the new plant can handle nearly ten times that, as reported by The Washington Post.

The plant’s called Mammoth and boasts 72 industrial fans that can pull 36,000 tons of CO2 from the air each year. Just like with Orca, the CO2 isn’t recycled. It’s stored underground and eventually trapped in stone, permanently (within reason) removing it from the environment. The plant’s actually located on a dormant volcano, so it’ll make a great hideout for a James Bond villain should it ever cease operations.

The location was chosen for its proximity to the Hellisheidi geothermal energy plant, which is used to power the facility's fans and heat chemical filters to extract CO2 with water vapor. After extraction, the CO2 is separated from the steam, compressed and dissolved in water. Finally, it’s pumped 2,300 feet underground into volcanic basalt. This compound reacts with the magnesium, calcium and iron in the rock to form crystals, which become solid reservoirs of CO2. It’s pretty nifty technology.

However, it’s not the end-all solution to climate change. It’s barely a blip. For the world to achieve "carbon neutrality" by 2050, "we should be removing something like six to 16 billion tons of CO2 per year from the air," said Climeworks founder Jan Wurzbacher, according to reporting by CBS News.

Therein lies the problem. This facility, the largest of its kind by a wide margin, can capture up to 36,000 tons of CO2 from the air each year, but that’s just 0.0006 percent of what’s needed to meet the minimum annual removal threshold as indicated by Wurzbacher. There are other plants, of course, but all of them combined don’t make a serious dent in what’s required to pull us from the brink.

To that end, Wurzbacher has pleaded with other companies to take up the cause. He says that Climeworks has a goal of surpassing millions of tons captured per year by 2030 and a billion by 2050. The company’s chief technology officer, Carlos Haertel, told 60 Minutes that scaling up the process globally is possible, but requires political will to rally behind the initiative.

The Biden administration recently committed $4 billion to jumpstart the industry here in the states and earmarked $1.2 billion for a pair of large-scale projects. The US Department of Energy also started a program called Carbon Negative Shot, with a goal of fostering the development of budget-friendly carbon capture technology.

The method of carbon capture deployed by Climeworks is just one of many approaches. These processes range from stacks of limestone blocks that absorb CO2 like a sponge to giant hot air balloons that freeze and trap the chemical compound. Restoring forests is another option, which is something companies like Apple and Goldman Sachs have experimented with. Which one is best? All of them together deployed at global scale. Whatever it takes. Climate change isn’t fooling around.

This article originally appeared on Engadget at https://www.engadget.com/the-worlds-largest-direct-carbon-capture-plant-just-went-online-172447811.html?src=rss ]]>
Sat, 11 May 2024 06:30:54 +0530 Team Code6
Climate protestors clash with police outside Tesla’s German gigafactory https://code6.org/climate-protestors-clash-with-police-outside-teslas-german-gigafactory https://code6.org/climate-protestors-clash-with-police-outside-teslas-german-gigafactory Climate protestors in Germany broke through police barricades on Friday, amid clashes between activists and law enforcement. The protestors either made it onto (according to protestors) or near (according to local police) the grounds of a Tesla gigafactory in Grünheide, Germany, near Berlin. It’s part of a planned five-day demonstration ahead of a local government vote next week to determine whether Tesla’s plant can expand.

Wired flagged social media videos showing activists, many of whom have been camping out in treehouses in nearby forest encampments, running toward a Tesla building on the site. In addition, the German newspaper Welt said at least one person participating was injured. Police reportedly police used pepper spray and batons to try to thwart the crowd, and there were at least some arrests.

A spokesperson for one of the groups participating in the protests told Wired that they broke the police barriers and stormed the Tesla grounds. “Eight hundred people have entered the premises of the gigafactory,” Lucia Mende of Disrupt Tesla said. However, local police posted on X (Musk’s social media platform) that the activists only reached a field facing the site. “We have been able to prevent them from entering so far,” they posted.

GRUENHEIDE, GERMANY - MAY 10: Police confront environmental activists in a forest near the Tesla Gigafactory electric car factory on May 10, 2024 near Gruenheide, Germany. Activists have come from across Germany to demand a stop to plans by Tesla to expand the factory, which would involve cutting down at least 50 hectares of trees. Some locals also support the protest, citing stress to local groundwater reserves from the factory. (Photo by Axel Schmidt/Getty Images)
Axel Schmidt via Getty Images

At least at first glance, it’s easy to wonder why activists are pouring so much energy into fighting Tesla. After all, despite Musk’s increasingly unhinged right-wing conspiracy-mongering and Nazi-catering on X, other automakers pushing gas-guzzling cars seem like more appropriate targets (not to mention the fossil fuel companies spending big bucks on anti-climate-reform disinformation). However, several factors make the issues at the heart of the protests less simplistic.

A (nonbinding) vote in February showed Grünheide residents opposed the expansion by almost a two-to-one ratio. If for no other reason, the local government having a chance to brush aside the overwhelming will of the voters in the name of capitalism is enough to raise the eyebrows of anyone who balks at minority rule.

Wired notes the area is also one of the most water-scarce in Germany, and residents worry the gigafactory will drain the resource, leaving much less for the humans who live there. The plant could also pollute local water supplies.

Those fears appear to have merit: The plant is licensed to use 1.4 million cubic meters of water annually, and a separate Wired report from Tuesday noted that’s enough to supply for a large town. As for the contamination fears, Tesla was fined in 2019 by the EPA for several hazardous waste violations at a California factory. The company paid a grand total of $31,000 to settle. (Tesla had a market cap of almost $76 billion in 2019.)

But some of the groups protesting have concerns that go much farther than those more immediate issues affecting the locals, instead taking issue with the entire electric vehicle movement. “Companies like Tesla are there to save the car industry, they’re not there to save the climate,” Esther Kamm, spokesperson for Turn Off the Tap on Tesla told Wired.

Another activist, who only gave Wired the name Mara, described the factory as the result of “green capitalism.” She views the EV movement as little more than a theatrical performance in the name of profit. “This has been completely thought up by such companies to have more growth, even in times of an environmental crisis,” she said.

I wouldn’t exactly say flipping the bird to the EV movement is a “workable” solution to the very real and pressing climate crisis. Regardless of your thoughts on the matter, the world needs to move quickly to fend off climate change’s most ravaging effects, and the scientific consensus is that the planned shift to EVs will need to play a central role.

Tesla reportedly told its employees at the factory to work from home on Friday, shutting down the plants for the planned protests. As for Friday’s protests, Welt reports that the situation had calmed by afternoon — at least for now.

This article originally appeared on Engadget at https://www.engadget.com/climate-protestors-clash-with-police-outside-teslas-german-gigafactory-175726961.html?src=rss ]]>
Sat, 11 May 2024 06:30:53 +0530 Team Code6
Samsung HW&Q990D soundbar review: A small but significant update https://code6.org/samsung-hw-q990d-soundbar-review-a-small-but-significant-update https://code6.org/samsung-hw-q990d-soundbar-review-a-small-but-significant-update Samsung’s HW-Q990C was the best overall soundbar I tested last year, mostly due to its stellar audio and the fact that a subwoofer and rear speakers came with it. The company didn’t change much for the 2024 version, the HW-Q990D, but one tweak delivers a feature last year’s model should’ve had: HDMI 2.1. There are some new audio modes too, but you can find those on other Samsung soundbars. The Q990D is as powerful as ever, but it’s still pricey at $2,000. If you already bought a Q990C, the company hasn’t given you a reason to upgrade just yet.

What’s new on the Samsung Q990D?

The biggest addition on the Q990D is HDMI 2.1. With this, Samsung addressed my main criticism of the Q990C, which debuted last year at a time when much of the competition had already adopted the standard. HDMI 2.1 delivers 4K passthrough at 120 frames per second, which will improve the visuals if you connect your PlayStation 5 or Xbox Series X directly to the soundbar.

The Q990D also arrives with new audio modes. Private Listening turns off all of the front-firing drivers and uses only the rear satellite speakers. It’s basically an expanded version of the night mode a lot of companies offer on soundbars, aimed at reducing boomy bass when family or roommates might be asleep. My house has an open floor plan and my TV faces towards the hallway to the bedrooms, which means any soundbar will beam noise in that direction. Private Listening sends the audio the opposite way, and while you have to sacrifice some overall quality, it’s good enough for all the times you need to be quieter.

There’s also a new Party Play mode that provides more balanced sound between the soundbar and rear speakers for a better experience when you’re hosting a rager. When this is active, you get the full audio range rather than just the channels specifically programmed for the speakers behind you. I actually turned the speakers around and faced them out of the living room to project the re-tuned audio into other communal spaces. This makes a bigger difference for movies and TV because music already plays from the rear speakers with more balanced levels.

These two modes aren’t unique to the Q990D; the rest of the 2024 Q-series lineup will be able to use them too. This is the first time I’ve tested them though, and it’s notable that they actually work well on Samsung’s most expensive soundbar.

What’s good

Samsung Q990D soundbar from the left side showing the side-firing driver.
Billy Steele for Engadget

The combination of a driver-packed soundbar, large subwoofer and more-robust rear speakers produces immersive sound that envelops my living room. Whether you’re listening to music or the soundscape of Dune, the Q990D retains the sonic prowess of its predecessor. Dolby Atmos content from Disney+ is as immersive as ever. I could hear the finer details of Knowhere in the opening scenes of Guardians of the Galaxy Vol. 3, including the life-like reverb of Radiohead’s “Creep” playing over a loudspeaker. The directional sounds of the town, including the hustle and bustle of people moving around, make it seem like you’re standing right there.

For music, there’s deep, boomy bass when a track calls for it, and that crisp detail that I heard in movies is here too. Justice’s Hyperdrama shows off the Q990D’s range, with driving low-end tone on songs like “Neverender” accompanied by textured synths. Quieter genres like jazz are a blanket of sound too, with albums like Miles Davis’ Kind of Blue offering subtleties that make you feel like you’re in the studio.

The thing I like most about the Q990D is that everything you need for a complete surround sound setup is included in the box. The subwoofer and rear speakers come with the soundbar and don’t require an additional purchase. Those satellite speakers also house up-firing and side-firing drivers, which isn’t always the case on comparable accessories from the competition. And the setup is as easy as plugging everything in because pairing with the rest of the system happens automatically.

What’s bad

One of the rear speakers for the Q990D sitting on a wooden table.
Billy Steele for Engadget

An all-in-one setup is great, but that also means the Q990D is expensive. At $2,000, this is a considerable investment even if you’re getting everything you need in the package. The Q990D is currently on sale for $1,750, but we don’t know how long that discount will last. For comparison, Sony’s upcoming Bravia Bar 9 is $1,400. The cheapest subwoofer and rear speakers you can get for it are $400 and $350 respectively, which puts your total cost at $2,150. Of course, with Sony you have two options for subs and rears, and you don’t have to buy all of them. LG offers some respite if you want to go that route, with its S95TR coming in at $1,500 and including the subwoofer and rear speakers with up-firing drivers.

The overall size of the soundbar is something else you’ll need to consider. The Q990D houses 11 front-facing speakers, two up-firing drivers and a subwoofer. All of those components need space, and accommodating them means this soundbar ends up being quite large at 48.5 inches wide. While that’s not a deal-breaker per se, it does require some planning, so just know you’ll need ample room.

Like soundbars from other companies, the Q990D has some handy features that are reserved for Samsung TVs. For example, Q-Symphony, which uses your TV speakers in addition to the soundbar to expand the audio capabilities, requires a compatible 2020-2024 Samsung TV. The Q990D sounds great without this, but just know you’re not getting the full bag of tricks unless you also have a supported TV.

Wrap-up

Unless you care for the latest HDMI standards, the Q990D doesn’t offer a huge upgrade over last year’s model. Their design and features lists are nearly identical, except for two new sound modes and 4K/120 passthrough. And some of those additions are available on more-affordable Samsung soundbars. So if you already sprang for last year’s Q990C, there’s probably not enough reason to make another sizable investment. If you don’t already own a Samsung flagship soundbar, the Q990D offers boomy, immersive sound in an all-in-one package that now has all the modern conveniences it should.

This article originally appeared on Engadget at https://www.engadget.com/samsung-hw-q990d-soundbar-review-a-small-but-significant-update-180022782.html?src=rss ]]>
Sat, 11 May 2024 06:30:52 +0530 Team Code6
Apple’s big AI rollout at WWDC will reportedly focus on making Siri suck less https://code6.org/apples-big-ai-rollout-at-wwdc-will-reportedly-focus-on-making-siri-suck-less https://code6.org/apples-big-ai-rollout-at-wwdc-will-reportedly-focus-on-making-siri-suck-less Apple will reportedly focus its first round of generative AI enhancements on beefing up Siri’s conversational chops. Sources speaking with The New York Times say company executives realized early last year that ChatGPT made Siri look antiquated. The company allegedly decided that the large language model (LLM) principles behind OpenAI’s chatbot could give the iPhone’s virtual assistant a much-needed shot in the arm. So Apple will reportedly roll out a new version of Siri powered by generative AI at its WWDC keynote on June 10.

Apple Senior Vice Presidents Craig Federighi and John Giannandrea reportedly tested ChatGPT for weeks before the company realized that Siri looked outdated. (I would argue that the epiphany came about a decade late.) What followed was what The NYT describes as Apple’s “most significant reorganization in more than a decade.”

The company sees generative AI as a once-in-a-decade tentpole area worth shifting heaps of resources to address. You may recall the company canceled its $10 billion “Apple Car” project earlier this year. Apple reportedly reassigned many of those engineers to work on generative AI.

Apple executives allegedly fear AI models could eventually replace established software like iOS, turning the iPhone into “a dumb brick” by comparison. The clunky, awkward and overall unconvincing first wave of dedicated AI gadgets we’ve reviewed, like the Human AI Pin and Rabbit R1, aren’t good enough to pose a threat. But that could change as software evolves, other smartphone makers incorporate more AI into their operating systems and other hardware makers have a chance to innovate.

So, at least for now, it appears Apple isn’t launching direct competitors to generative AI stalwarts like ChatGPT (words), Midjourney (images) or ElevenLabs (voices). Instead, it will start with a new Siri and updated iPhone models with expanded memory to better handle local processing. In addition, the company will reportedly add a text-summarizing feature to the Messages app.

Apple’s John Ternus standing in front of a digital slide of the M4 chip.
Apple’s M4 chip (shown next to VP John Ternus) could help process local Siri requests.
Apple

Apple’s first foray into generative AI, if The NYT’s sources are correct, sounds like less of an immediate threat to creators than some had imagined. At its May iPad event, the company ran a video plugging the new iPad Pro that showed various creative tools crushed by a hydraulic press. The clip accidentally served as the perfect metaphor for the (legitimate) fears of artists, musicians and other creators, whose work AI models have trained on — and who stand to be replaced by those same tools as they become more normalized for content creation.

On Thursday, Apple apologized for the ad and said it canceled plans to run it on TV. 

Samsung and Google have already loaded their flagship phones with various generative AI features that go far beyond improving their virtual assistants. These include tools for editing photos, generating text and enhancing transcription (among other things). These features typically rely on cloud-based servers for processing, whereas Apple’s approach will allegedly prioritize privacy and handle requests locally. So Apple will apparently start with a more streamlined approach that sticks to improving what’s already there, as well as keeping most or all processing on-device.

The New York Times’ sources add that Apple’s culture of internal secrecy and privacy-focused marketing have stunted its AI progress. Former Siri engineer John Burkey told the paper that the company’s tendency to silo off the information various divisions share with each other has been another primary culprit in Siri’s inability to evolve far past where the assistant was when it launched a day before Steve Jobs died in 2011.

This article originally appeared on Engadget at https://www.engadget.com/apples-big-ai-rollout-at-wwdc-will-reportedly-focus-on-making-siri-suck-less-203035673.html?src=rss ]]>
Sat, 11 May 2024 06:30:51 +0530 Team Code6
Doctor Who Space Babies review: Bet you didn’t expect that https://code6.org/doctor-who-space-babies-review-bet-you-didnt-expect-that https://code6.org/doctor-who-space-babies-review-bet-you-didnt-expect-that The following includes spoilers for “Space Babies.”

You can’t help but admire Russell T. Davies’ audacity. He plucks the rights to make Doctor Who from the BBC. He gets Disney+ to write an enormous check to bring the show to life in a way never before attempted. Then, with so much money at stake and a months-long promotional campaign, he opens season one and the door to new fans with this.

We kick off at the end of “The Church on Ruby Road,” with the Doctor's latest companion, Ruby Sunday (Millie Gibson), entering the TARDIS for the first time. The Doctor introduces himself and offers a quick run-through of the premise for the folks at home. They’re an alien, adopted by the Time Lords of Gallifrey who were then wiped out. That leaves the Doctor (once again) as the last of their kind; a quasi-immortal time traveler who can go anywhere in the universe.

To set the scene, the pair hop back to prehistoric Wyoming to gaze at a detailed vista of some CGI dinosaurs. This is the show boasting about what it can do even for a throwaway scene with its new bigger budget. And it helps banish the memories of some of the less successful attempts to do a dinosaur episode from way back when.

Ruby is already savvy to the conventions of the time-travel genre and asks about the risks to causality if she steps on a butterfly. The Doctor dismisses this idea out of hand before Ruby does and causes unutterable damage to the timeline. The butterfly is quickly revived and the Doctor nips back into the TARDIS to activate the Butterfly Compensator. Which is as close as this show gets to saying that it has never been a hard sci-fi show and it never will be.

Picture Shows: Episode 1
James Pardon/Bad Wolf/BBC Studios

For their next trip, they travel into the far future, landing on a space station that grows babies for colony projects. The bowels of the vessel are being stalked by an eyeless, teeth-heavy monster while the upper deck is crewed by talking babies. Mere seconds after proving the show can do decent-looking dinosaurs, it overreaches and adds an appallingly creepy CGI mouth to a baby. I’ve seen this done in movies, and commercials, and it never works, and please God stop trying.

The Doctor and Ruby encounter the crew, a bunch of babies with the minds of preschoolers and the mouths of adults, or something. They’ve been left to run the station, with pulleys and cables letting them control specific onboard functions, and smart strollers to carry them around. The only other presence on the ship is an AI, NAN-E, which acts as a comforting voice for the kids.

Ruby’s genre-savviness kicks in again here, and she notices there’s almost a storybook quality to the situation. A bunch of kids being menaced by an unwelcome, bogeyman-esque presence below, and the need for a hero to step in and rescue them. The pair give the babies some much-needed cuddles and are then invited to another part of the station by NAN-E.

On the way, the pair discuss origin stories and how Ruby, following on from the events of “The Church on Ruby Road,” wants to use the TARDIS to find out who her parents are. While they talk, snow — the same snow that fell when Ruby was left on the steps of the eponymous church — starts to fall inside the corridor. Ruby’s memories and history are somehow seeping through into the present, or she’s able to do something to alter the universe.

Picture Shows: Episode 1 (Golda Rosheuvel)
James Pardon/Bad Wolf/BBC Studios

But they can’t focus on that too much, since they’re interrupted by NAN-E, who turns out not to be an AI, but a person. Jocelyn Sancerre (Golda Rosheuvel) is the last adult crew member, who stayed on the station to care for the children when everyone else was ordered to leave. The government of the planet below pulled funding for the stations and ordered the adults to leave, abandoning the children in place. But, because the planet is also anti-abortion, they wouldn’t terminate the as-yet unborn babies, preferring them to slowly die from external factors. Geez, do you think they might be talking about us?

Much as this will be framed as a post-Roe story by US audiences, it’s worth saying the UK’s Conservative Party has taken a similar approach. In 2010, the Labour government had worked to greatly reduce child poverty and homelessness with a number of targeted programs. These were quickly unwound by the incoming Conservatives, not only undoing all of those gains but making the issue a lot worse. So much so that the UN – the UN! – of all people upbraided the nation.

The streak of saying the quiet part out loud continues when, while hatching a plan to save the babies, they opt to take them to another planet in the system. It’s a world that takes in refugees, but you have to turn up on the planet’s doorstep to get any help, because it won’t lift a finger to help rescue people in need from further afield. Again, this is a not-so oblique reference to the UK’s monstrous policy of attempting to block refugees from reaching the country via sea. It is a point of enormous pride for the Prime Minister that he has boasted about his work to prevent boat crossings.

This is made all the more painful as, for a brief moment, the country was reconsidering its approach following the death of Alan Kurdi, a two-year-old boy who drowned while attempting passage to Europe from Syria. The image of his body became a harrowing and defining image of the day, but the press quickly worked to stifle any pro-migrant sentiment, enabling the country to engage in an enormous boondoggle by spending millions of pounds building a detention center in Rwanda to forcibly-relocate people seeking asylum in the UK as a “deterrent.”

Picture Shows: Episode 1 The Doctor (Ncuti Gatwa) and Ruby Sunday (Millie Gibson)
James Pardon/Bad Wolf/BBC Studios

The grown ups can’t mull their problems for long as Eric, one of the babies (sorry, space babies) heads down to the lower level to tackle this bogeyman. There’s a telling moment where Ruby sprints out to rescue the child far ahead of the Doctor, continuing a thread from the Christmas special: Ruby Sunday is willing to throw herself head-first into the action rather than waiting for help, steel pipe in hand. Doctor Who has always thrived when the companions — a name we’ve been saddled with since 1963 — are active figures in the narrative. Every one of the show’s sidekicks, bar one, has their ardent fans, but commanding figures like Sarah Jane and Ace are always the most beloved.

Once the baby is rescued by the other babies wielding a gas pipe as a flamethrower, they’re sent back upstairs while the Doctor and Ruby take on the bogeyman. Ruby’s assumptions are proved further right when it turns out the alien is actually a bogey-man, as in made of snot. The station’s malfunctioning systems sought to build an appropriate environment for the kids, and used children’s literature as its template.

Jocelyn works out that she can force the bogeyman toward an airlock while keeping the Doctor and Ruby safe. She then exposes the monster to the void of space, but the Doctor can’t be so cruel to another lonely, misunderstood figure. He makes his way into the airlock room and closes the door to seal them both in to save the bogeyman’s life.

The episode ends with the Doctor realizing that the station can eject its six full years worth of soiled diapers to propel it towards the refugee planet. It’s entirely fair game to resolve a crisis precipitated by rogue bodily fluids with a poop joke.

Crisis averted, he and Ruby walk back to the TARDIS where he gives her a key and welcomes her to the team, before adding that, as much as she may want to, he can’t take her back to the moment she was abandoned. He covertly begins scanning Ruby to work out what exactly is her deal, and why she’s capable of bending the universe. (And yes, there are shades of the Impossible Girl arc in how this is playing out.)

The TARDIS lands back at Ruby’s home, smashing up the kitchen and the Christmas dinner therein.

Picture Shows: Episode 1 The Doctor (Ncuti Gatwa) and Ruby Sunday (Millie Gibson)
James Pardon/Bad Wolf/BBC Studios

I imagine it won’t be long after the episode airs that the usual corners of the internet will scream culture war. Davies was always a political writer and feels a duty to be unapologetic about his viewpoint on current-day matters. His original tenure on the show was rooted at the tail-end of the Blair and Brown years, fueled by righteous fury around the invasion of Iraq. This is, again, all the more surprising given it’s being broadcast on Disney+, the model of conservative restraint.

During his first tenure, Davies would begin the production of every episode with a tone meeting which outlined how each episode would maintain a consistent feeling in the writing, acting and direction. By comparison, “Space Babies” lurches wildly: Poop and fart jokes in one scene, unsettling horror in the next, weighty examinations of human morality between. The scenes of Jocelyn’s adult dialog being run through the “nanny filter” is a good source of comedy, it’s just odd that they’re juxtaposed with high drama.

But that’s more or less what makes Doctor Who one of the best shows on TV — its ability to do anything it damn well pleases. If the weirdness of what you’ve just seen appeals then you’ve just become a Doctor Who fan. If it didn’t, then you might find the next episode will serve up what you were looking for.

This article originally appeared on Engadget at https://www.engadget.com/doctor-who-space-babies-review-bet-you-didnt-expect-that-000030277.html?src=rss ]]>
Sat, 11 May 2024 06:30:50 +0530 Team Code6
Microsoft's web&based mobile game store opens in July https://code6.org/microsofts-web-based-mobile-game-store-opens-in-july https://code6.org/microsofts-web-based-mobile-game-store-opens-in-july In a couple of months, you'll be able to get Microsoft's mobile games from its own store. Xbox President Sarah Bond has revealed at the Bloomberg Technology Summit that the company is launching a web-based store where you can download its mobile games and get add-ons or in-app purchases at a discount. Bond said the company has decided to launch a browser-based store instead of an app to make it "accessible across all devices, all countries, no matter what" so that you don't get "locked to a single ecosystem."

Microsoft will only host its own games to start with, which means it will feature a lot of titles from Activision Blizzard. If you'll recall, it snapped up the gaming developer and publisher in a $70 billion deal that closed last year. You'll most likely find Candy Crush Saga, which has apparently generated $20 billion in revenue since it launched in 2012, and Call of Duty's mobile games in the first batch of titles available for download. Bond said that Minecraft may also be one of the first games you can get. 

An Xbox spokesperson told Bloomberg that this is "just the first step in [the company's] journey to building a trusted app store with its roots in gaming." Microsoft plans to open the app store to third-party publishers in the future, though it didn't share a timeline for that goal. 

The company first announced its intention to launch a gaming store for Android and iOS devices last year shortly before rules under the EU's Digital Markets Act became applicable. To comply with DMA rules, Apple and Google have to allow third-party app stores to be accessible on their platforms and to offer alternative billing systems for purchases. They're also compelled to allow app sideloading, which will be a massive change for Apple, a company known for its "walled garden" approach to business. 

Operators of third-party app stores will get to avoid some of the fees Google and Apple charge, but they'd still have to pay the companies for bypassing their mobile platforms' official stores. Both tech giants have already outlined how they're changing things up to comply with the DMA regulations. The companies' rivals found the changes they're making insufficient, however, prompting the European Commission to start investigating their compliance plans. 

This article originally appeared on Engadget at https://www.engadget.com/microsofts-web-based-mobile-game-store-opens-in-july-090044359.html?src=rss ]]>
Fri, 10 May 2024 16:31:31 +0530 Team Code6
A new Lord of the Rings film, The Hunt for Gollum, will hit theaters in 2026 https://code6.org/a-new-lord-of-the-rings-film-the-hunt-for-gollum-will-hit-theaters-in-2026 https://code6.org/a-new-lord-of-the-rings-film-the-hunt-for-gollum-will-hit-theaters-in-2026 Peter Jackson’s Lord of the Rings film trilogy came out right around the time movie studios decided everything needed to be a big franchise that exists in perpetuity. From that perspective, it’s a little surprising that Warner Bros. Discovery hasn’t milked Tolkien’s work more than they already have. That’ll change soon, though, as the company just announced that there are two new Lord of the Rings films in the works (you can read the full press release here).

The first is tentatively titled Lord of the Rings: The Hunt for Gollum, and it’s being directed by Andy Serkis — you may remember him for his landmark performance as Gollum in Jackson’s prior movies. The fact that Serkis is on board, and working from a script by Fran Walsh and Philippa Boyens (who co-wrote the prior Middle-earth movies along with Jackson) has me feeling a bit better about this not being simply a crass cash grab. Peter Jackson, along with Walsh and Boyens, are set to produce as well. Serkis previously served as second unit director on The Hobbit films and also directed 2022’s Venom: Let There Be Carnage.

Given the working title of the film, you won’t be surprised to learn that Serkis is also starring again as the titular Gollum. While part of me was interested to see how another actor might take on the character, Serkis so defined Gollum for the big screen that it’s almost impossible to put anyone else in the role. As for what the movie will cover, there’s no official word yet — but again, the title indicates it’ll take place between the events of The Hobbit and Lord of the Rings as Gandalf and Aragorn search Middle-earth for Gollum, trying to learn more about the ring that Bilbo and then Frodo possessed. 

Given Hollywood’s insatiable thirst for Content based on Popular Franchises, it’s a little surprising something like this didn’t happen sooner. Jackson and company followed up the original trilogy of films nine years later with the bloated and overly CGI-reliant film series based on The Hobbit and corresponding events from Tolkien’s LOTR appendices. And, of course, Amazon’s The Lord of the Rings: The Rings of Power series debuted in 2022. And before The Hunt for Gollum arrives, we’ll see another intriguing project: an anime-style film called The War of the Rohirrim. That movie arrives this December and covers events in Rohan a few hundred years before The Lord of the Rings.

As a massive Lord of the Rings fan, I’m both skeptical and excited by this announcement. The sad reality of the entertainment world is that projects like this are going to happen no matter what; there’s too much money wrapped up in things like Lord of the Rings to not try and extract more. But Serkis seems like an excellent choice to direct this movie, and hopefully they’ll find a tight, self-contained story that works as a standalone film. The mess that was made in the Hobbit films has me wary, but even in those movies I found plenty of things to enjoy — and this feels like a good opportunity to chart a positive course forward for more movies in Middle-earth.

This article originally appeared on Engadget at https://www.engadget.com/a-new-lord-of-the-rings-film-the-hunt-for-gollum-will-hit-theaters-in-2026-140141386.html?src=rss ]]>
Fri, 10 May 2024 08:32:14 +0530 Team Code6
Apple's AirPods Max are $100 off and close to a record low https://code6.org/apples-airpods-max-are-100-off-and-close-to-a-record-low https://code6.org/apples-airpods-max-are-100-off-and-close-to-a-record-low Most headphones don't last forever, especially wireless ones as the battery life will inevitably dwindle. If you're ready for an upgrade and you're willing to splash a little cash, Apple's AirPods Max are worth considering. Those headphones are currently on sale at Amazon. The price has dropped by $100 to $450, putting it at just $20 above the lowest price we've seen for the cans to date. The offer applies to all colorways.

The price was one of our major drawbacks when we reviewed the AirPods Max back in 2020 so the sale mitigates that a bit. We gave the headphones a score of 84, with the audio quality and aesthetics proving to be major plus points.

We felt that the AirPods Max had great balanced sound and capable active noise cancellation (ANC). With both spatial audio and ANC enabled, we had no trouble getting 20 hours of use out of the headphones on a single charge, just as Apple pledged.

Given that it's been a few years since the AirPods Max debuted and the fact Apple is in the midst of switching out the Lightning charging port for a USB-C one across all of its devices, a new version of the headphones may be on the way. That may result in Apple bringing the price of the original model down even further to clear out the stock. That said, if you don't want to wait, this is a solid deal on a good set of headphones, particularly if you're already entrenched in the Apple ecosystem.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-airpods-max-are-100-off-and-close-to-a-record-low-143019278.html?src=rss ]]>
Fri, 10 May 2024 08:32:10 +0530 Team Code6
Asteroids and Resident Evil join the World Video Game Hall of Fame https://code6.org/asteroids-and-resident-evil-join-the-world-video-game-hall-of-fame https://code6.org/asteroids-and-resident-evil-join-the-world-video-game-hall-of-fame The Strong National Museum of Play has revealed this year's inductees into the World Video Game Hall of Fame. Asteroids, Myst, Resident Evil, SimCity and Ultima have made the cut. While that means the likes of Guitar Hero, Metroid and Tony Hawk’s Pro Skater miss out from the slate of finalists, it would be hard to make a case against any of the five inductees.

Games are selected for the hall of fame based on a number of criteria, including cultural impact and their influence on the industry. Asteroids absolutely fits the bill. The 1979 game was an enormous hit. Atari sold more than 70,000 arcade units, making Asteroids its best-selling coin-op machine. The home version on the Atari 2600 was very popular too. While the vector graphics were rudimentary, that didn't take away from the immensely satisfying gameplay loop of blowing up a ton of space rocks.

Slow-paced puzzle game Myst was also a big hit in the '90s, selling more than 6 million copies. Resident Evil is probably the most relevant name on the list for modern audiences. The series is still going strong nearly three decades after the original 1996 game popularized the survival horror genre.

Back in 1989, Maxis released a city builder game called SimCity. Its intricate systems of urban design and problem management spurred a bunch of sequels and inspired the creators of other real-time strategy games, such as Command & Conquer and Age of Empires. As for Ultima: The First Age of Darkness, that 1981 game is one of the foundations of the role-playing genre. The developers of Dragon Quest and Final Fantasy are among those who've cited it as an influence, as GamesBeat notes.

These five games are joining a whole bunch of other notable names in the World Video Game Hall of Fame, including last year's inductees The Last of Us, Wii Sports, Barbie Fashion Designer and Computer Space. The inductees are on permanent display at The Strong in Rochester, New York.

This article originally appeared on Engadget at https://www.engadget.com/asteroids-and-resident-evil-join-the-world-video-game-hall-of-fame-154647663.html?src=rss ]]>
Fri, 10 May 2024 08:32:07 +0530 Team Code6
How to watch Google's I/O 2024 keynote https://code6.org/how-to-watch-googles-io-2024-keynote https://code6.org/how-to-watch-googles-io-2024-keynote It’s that time of year again. Google’s annual I/O keynote is upon us. This event is likely to be packed with updates and announcements. We’ll be covering all of the news as it happens and you can stream the full event below. The keynote starts at 1PM ET on May 14 and streams are available via YouTube and the company’s hub page.

In terms of what to expect, the rumor mill has been working overtime. There are multiple reports that the event will largely focus on the Android 15 mobile operating system, which seems like a given since I/O is primarily an event for developers and the beta version is already out in the wild.

So let’s talk about the Android 15 beta and what to expect from the full release. The beta includes an updated Privacy Sandbox feature, partial screen sharing to record a certain app or window instead of the whole screen and system-level app archiving to free up space. There’s also improved satellite connectivity, additional in-app camera controls and a new power efficiency mode.

Despite the beta already existing, it’s highly probable that Google will drop some surprise Android 15 announcements. The company has confirmed that satellite messaging is coming to Android, so maybe that’ll be part of this event. Rumors also suggest that Android 15 will boast a redesigned status bar and an easier way to monitor battery health.

An Android phone.
Sam Rutherford/Engadget

Android 15 won’t be the only thing Google discusses during the event. There’s a little acronym called AI you may have heard about and the company has gone all in. It’s a good bet that Google will spend a fair amount of time announcing updates for its Gemini AI, which could eventually replace Assistant entirely.

Back in December, it was reported that Google was working on an AI assistant called Pixie as an exclusive feature for Pixel devices. The branding is certainly on point. We could hear more about that, as it may debut in the Pixel 9 later this year. 

Google’s most popular products could also get AI-focused redesigns, including Search, Chrome, G Suite and Maps. We might get an update as to what the company plans on doing about third-party cookies and maybe it’ll throw some AI at that problem too.

What not to expect? Don’t get your hopes up for a Pixel 9 or refreshed Pixel Fold for this event, as I/O is more for software than hardware. We’ll likely get details on those releases in the fall. However, rules were made to be broken. Last year, we got a Pixel Fold announcement at I/O, so maybe the line between hardware and software is blurring. We’ll find out soon.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-googles-io-2024-keynote-160010787.html?src=rss ]]>
Fri, 10 May 2024 08:32:03 +0530 Team Code6
Dungeons and Dragons is coming to Dead by Daylight https://code6.org/dungeons-and-dragons-is-coming-to-dead-by-daylight https://code6.org/dungeons-and-dragons-is-coming-to-dead-by-daylight Dead by Daylight's next chapter isn't too far away and it's another crossover rather than an original creation. Behaviour Interactive likes to keep fans on their toes with some unexpected partnerships and the latest one is no exception. This time around, Dungeons and Dragons is entering the fog. It's a bit of a surprising turn as D&D isn't normally associated with horror, but there's enough connective tissue for it to make sense.

Behaviour revealed the crossover in a short teaser trailer with no further details about what to expect. It remains to be seen what the chapter will bring in terms of a killer, survivor and/or map. But you won't have to wait too long to find out.

The Dead by Daylight anniversary stream will take place on May 14, starting at 11AM ET (for what it's worth, a new player test build will go live that day). You can tune in to find out more details about the Dungeons and Dragons chapter as well as what's ahead for Dead by Daylight as a whole in the coming months. Perhaps we'll find out a bit more about the spinoff games that are in the works. And given Behaviour's track record, it may just have some other surprises in store...

This article originally appeared on Engadget at https://www.engadget.com/dungeons-and-dragons-is-coming-to-dead-by-daylight-161537165.html?src=rss ]]>
Fri, 10 May 2024 08:32:01 +0530 Team Code6
Ember's Travel Mug 2+ with Find My support drops to a record&low price https://code6.org/embers-travel-mug-2-with-find-my-support-drops-to-a-record-low-price https://code6.org/embers-travel-mug-2-with-find-my-support-drops-to-a-record-low-price Ember’s highly-esteemed Travel Mug 2+ has dropped to a record-low price of $128, which is a discount of $72. The actual sale price is $160, but there’s a clippable coupon for the remaining $32. This is a pretty great deal for those in the market for a tech-heavy travel mug.

To that end, the Travel Mug 2+ integrates with Apple’s Find My technology, so you’ll always know exactly where your beverage is. It even has a built-in speaker that’ll ping when you’re looking for it. Anything can happen while traveling, so it’s good to have a little peace of mind, particularly because the usual price of this mug is $200.

Otherwise, this is a fantastic mug that keeps beverages hot for up to three hours and boasts a 12-ounce capacity. The battery’s on point, allowing for three hours of use on its own and a full day while resting on the included charging coaster. You also get access to the Ember’s proprietary app for setting the temperature, customizing presets and more. The mug does feature a little touchscreen for this, so the app’s not always necessary.

Ember makes great products, which is why we often recommend the company’s mugs. However, the Travel Mug 2+ isn’t perfect. You can hand wash it, but don’t put it in the dishwasher, unless you want to turn it into an expensive mug-shaped thing that doesn’t actually work. There’s also the price. At $200, it’s very hard to recommend this product because, well, it’s a mug for drinking tea and coffee. It’s easier to recommend at $128, and it makes a great gift, but at the end of the day it’s still just a container for liquids. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/embers-travel-mug-2-with-find-my-support-drops-to-a-record-low-price-163054893.html?src=rss ]]>
Fri, 10 May 2024 08:31:57 +0530 Team Code6
Nintendo is done paying Elon Musk for X integration https://code6.org/nintendo-is-done-paying-elon-musk-for-x-integration https://code6.org/nintendo-is-done-paying-elon-musk-for-x-integration Nintendo has apparently had enough of X’s (Twitter’s) API fees. The Mario maker said on Wednesday that starting on June 10, direct integration from the Switch’s image album to Elon Musk’s Nazi-curious platform will no longer work. With Nintendo’s departure, all three major console makers have pulled the plug on native screen-sharing to X.

X’s official gaming account posted a bizarre, downright Orwellian response that ignores its central role in the Mario maker’s exit. “Our partnership with Nintendo remains strong, and we are working together to ensure a smooth transition for all users,” @xGaming posted at the end of its nonchalantly misleading reply to Nintendo’s announcement. “We will continue collaborating with partners to bring new and exciting experiences to our global gaming community.”

Ironically, X’s built-in reader context feature filled in the omitted subtext. “This is in direct response to X changing their API,” the user-generated context says. “Specifically, X is charging companies upwards of $40,000 or more per month to access its API. Sony’s PlayStation and Microsoft’s Xbox already removed integration with X last year.”

Wired first reported last year that access to the cheapest Enterprise API plan for The Dumpster Fire Formerly Known As Twitter starts at $42,000 monthly. Higher tiers can allegedly cost $125,000 and $210,000 per month. Microsoft led the charge when it said the Xbox was abandoning Musk’s API plan in April 2023, while Sony held its nose and stuck it out until November.

The $42,000 (or more) monthly cost may not sound like much to these well-heeled mega-corporations, but apparently, even they have their limits. After all, quick screen-sharing to social channels is a marketing feature from a corporate perspective. If their accountants look at the analytics, weigh them against Musk’s fees and see it isn’t paying off, they’ll do what profit-driven entities do and reduce the overhead. But hey, at least X’s “partnership with Nintendo remains strong.”

Of course, you can still post Switch screenshots to Musk’s hellscape; it just has extra steps now. You can send Switch album images to your phone wirelessly or transfer them to your PC using a USB cable, and then post them manually. Nintendo says integrated Facebook sharing is still enabled but warns that it could be discontinued later.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-is-done-paying-elon-musk-for-x-integration-165704399.html?src=rss ]]>
Fri, 10 May 2024 08:31:56 +0530 Team Code6
Netflix and Roblox team up for a digital theme park that’s heavy on corporate synergy https://code6.org/netflix-and-roblox-team-up-for-a-digital-theme-park-thats-heavy-on-corporate-synergy https://code6.org/netflix-and-roblox-team-up-for-a-digital-theme-park-thats-heavy-on-corporate-synergy Netflix and Roblox have teamed up for a digital theme park with activities pulled from the streamer’s many popular franchises. Netflix Nextworld is an area within Roblox that’s currently in early access. The company says the experience is “all about bringing fans to the entertainment they love.”

To that end, Nextworld features activities based on Stranger Things, One Piece, Cobra Kai and even those Zack Snyder Rebel Moon movies that people seem to hate. There’s also an activity based on the upcoming Jurassic World: Chaos Theory cartoon. The whole thing is arranged like a theme park, with mini-games and easter eggs galore.

Some of these games look pretty fleshed out, like the survival horror title Stranger Things: Escape from Hawkins High and the fighting sim One Piece: East Blue Brawls. Regular people can make some really cool stuff on Roblox, so a company with resources like Netflix should really raise the bar.

There are also a bunch of shorter experiences, like an online version of the game show Is It Cake? in which, well, people try to guess if something is cake. We aren’t sure how that one will work since none of it is cake. It’s just pixels and code. 

Playing these games and exploring the park nets users collectibles and wearables from various shows, which are then used to decorate a private space called a Fan Pod. Some of these collectibles include a Demogorgon plushie head and the iconic One Piece flag. 

The Streamship's Tudum Theater.
Netflix

Finally, there’s something called the Streamship, which is a shared space to watch Netflix content. The company says this “home base within Nextworld” will provide “social features” and include events like “premieres and viewing parties.”

Netflix Nextworld is now in early access and is available on any console that supports Roblox, in addition to mobile and PC/Mac. The streamer does say the theme park will feature plenty of surprises, so let’s hope for a mini-game based on the driving crooner.

This article originally appeared on Engadget at https://www.engadget.com/netflix-and-roblox-team-up-for-a-digital-theme-park-thats-heavy-on-corporate-synergy-171944923.html?src=rss ]]>
Fri, 10 May 2024 08:31:54 +0530 Team Code6
Alienware m16 R2 review: When less power makes for a better laptop https://code6.org/alienware-m16-r2-review-when-less-power-makes-for-a-better-laptop https://code6.org/alienware-m16-r2-review-when-less-power-makes-for-a-better-laptop The Alienware m16 R2 is a rarity among modern laptops. That’s because normally after a major revamp, gadget makers like to keep new models on the market for as long as possible to minimize manufacturing costs. However, after its predecessor launched last year sporting a fresh design, the company reengineered the entire system again for 2024 while also limiting how big of a GPU can fit inside. So what gives? The trick is that by looking at the configurations people actually bought, Alienware was able to rework the m16 into a gaming laptop with a sleeker design, better battery life and a more approachable starting price, which is a great recipe for a well-balanced notebook.

Design

There are so many changes on the m16 R2’s chassis it’s hard to believe it’s from the same line. Not only has Alienware gotten rid of the big bezels and chin from the R1, but the machine is also way more portable now. Weight is down more than 20 percent to 5.75 pounds (from 7.28 pounds) and it’s also significantly more compact with a depth of 9.8 inches (versus 11.4 inches before). For some style points, Alienware added RGB lighting around the perimeter of the touchpad. This result is a major upgrade for anyone who wants to take the laptop on the go. It fundamentally changes the system from something more like a desktop replacement to a portable all-rounder.

Critically, despite being smaller, the m16 R2 still has a great array of connectivity options. On its sides are two USB 3.2 Type-A ports, a microSD card reader, an Ethernet jack and a 3.5mm audio socket. Around back, there are two USB-C slots (one supports Thunderbolt 4 while the other has DisplayPort 1.4), a full-size HDMI 2.1 connector and a proprietary barrel plug for power. Generally, I like this arrangement as moving some ports to the rear of the laptop helps keep clutter down. That said, I wish Alienware had switched the placement of the Ethernet jack and one of the USB-C ports, as I find myself reaching for the latter much more often.

Display

While it doesn't have support for HDR, the 16-inch display on the Alienware m16 R2 does have a speedy 240Hz refresh rate.
Photo by Sam Rutherford/Engadget

The m16 R2 has a single display option: a 16-inch 240Hz panel with a QHD+ resolution (2,560 x 1,600). It’s totally serviceable and for competitive gamers, that high refresh rate could be valuable during matches where potential advantage matters. But you don’t get any support for HDR, so colors don’t pop as much as they would on a system with an OLED screen. Furthermore, brightness is just OK at around 300 nits, which might not be a big deal if you prefer gaming at night or in darker environments. But if you plan on lugging this around to a place with big windows or a lot of sunlight, games and movies may look a bit subdued. That said, it’s not a deal breaker, I just wish this model had some other display options like the previous one.

Performance

While the m16 R2’s sleeker design is a major plus, the trade-off is less space for a beefy GPU. So unlike its predecessor, the biggest card that fits is an NVIDIA RTX 4070. This may come as a downer for performance enthusiasts, but Alienware said it made this change after seeing only a small fraction of buyers opt for RTX 4080 graphics on the old model. Even so, the R2 can still hold its own when playing AAA titles. In Cyberpunk 2077 at 1080p and ultra graphics, it hit 94 fps, barely behind what we saw from the ASUS ROG G16 (95 fps) with a more powerful 4080. And while the performance gap grew slightly when I turned ray tracing on, the m16 still pumped out a very playable framerate of 62 fps (versus 69 fps for the G16).

Battery life

One of the biggest benefits of the m16 R2’s redesign is that it allowed Alienware to install a larger 90Wh battery versus the 84Wh pack in its predecessor. When you combine that with components and fans better tailored to the kind of performance this machine delivers, you get improved longevity. On our rundown test, the m16 R2 lasted 7 hours and 51 minutes, which is longer than both the Razer Blade 14 (6:46) and the ASUS ROG Zephyrus G14 (7:29) and just shy of what we got from a similarly specced XPS 16 (8:31). That said, it’s still not as good as the ASUS G16’s time of 9:17. Regardless, the ability to go longer between charges is never a bad thing. Meanwhile, for those who want to pack super light, one of the m16 R2’s USB-C ports in the back supports power input, though you won’t get the full 240 watts like you do with Alienware’s included brick.

Wrap-up

As always, the m16 R2 has a light-up version of Alienware's iconic logo on its lid.
Photo by Sam Rutherford/Engadget

For 2024, it would have been so easy for Alienware to give the m16 a basic spec refresh and call it a day. But it didn’t. Instead, the company looked at its customers' preferences and gave it a revamp to match. So despite not having the same top-end performance as before, the R2 is still a very capable gaming laptop with a more compact chassis, improved battery life and a lower starting price of $1,500 with an RTX 4050. Sure, I wish its display was brighter and that there was another panel option, but getting 240Hz standard is pretty nice.

Really, the biggest argument against the m16 R2 is that for higher-specced systems like our $1,850 review unit with an RTX 4070, you can spend another $150 for an ASUS ROG G16 with the same GPU, a brighter and more colorful OLED display and an even lighter design that weighs a full pound less. But for people seeking a well-priced gaming machine that can do a bit of everything, there’s a lot of value in the m16 R2.

This article originally appeared on Engadget at https://www.engadget.com/alienware-m16-r2-review-when-less-power-makes-for-a-better-laptop-174027103.html?src=rss ]]>
Fri, 10 May 2024 08:31:50 +0530 Team Code6
The best midrange smartphones for 2024 https://code6.org/the-best-midrange-smartphones-for-2024 https://code6.org/the-best-midrange-smartphones-for-2024 As one of Engadget’s resident mobile geeks, I’ve reviewed dozens of midrange phones and have found that a great smartphone doesn’t have to cost a fortune. Years of commoditization have brought features once exclusive to high-end devices – including big batteries, multi-camera arrays and high refresh rate displays – down to their more affordable siblings. While there are still some things you'll only find on flagship smartphones, you don't have to compromise as much anymore if you're looking to find the best buy at a lower price point. If you have less than $600 to spend, I can help you figure out what features to prioritize when trying to find the best midrange smartphone.

Editor’s note (5/9/24): Google has announced the Pixel 8a, its latest midrange smartphone. The 6.1-inch handset starts at $499 and, as expected, takes many of its cues from last year’s flagship Pixel 8 series. We’ll have a full review in the coming days and will update this guide accordingly. For now, you can check out our hands-on preview for more details on what to expect. Google says it’ll continue to sell the Pixel 7a, our current top pick, at a reduced price, so it may continue to be worthwhile. Most should hold off until we put the new Pixel through its paces, though.

What is a midrange phone, anyway?

While the term shows up frequently in articles and videos, there isn’t an agreed-upon definition for “midrange” beyond a phone that isn’t a flagship or an entry-level option. Our recommendations for the best midrange smartphones cost between $400 and $600 — any less and you should expect significant compromises. If your budget is higher, though, you should consider flagships like the Apple iPhone 13 and Samsung Galaxy S22.

What factors should you consider when buying a midrange smartphone?

Buying a new device can be intimidating, but a few questions can help guide you through the process. First: what platform do you want to use? If the answer is iOS, that narrows your options down to exactly one phone. (Thankfully, it’s great.) And if you’re an Android fan, there’s no shortage of compelling options. Both platforms have their strengths, so you shouldn’t rule either out.

Obviously, also consider how much you’re comfortable spending. Even increasing your budget by $100 more can get you a dramatically better product. And manufacturers tend to support their more expensive devices for longer. It’s definitely worth buying something toward the top limit of what you can afford.

Having an idea of your priorities will help inform your budget. Do you want a long battery life or fast charging speed? Do you value speedy performance above all else? Or would you like the best possible cameras? While they continue to improve every year, even the best midrange smartphones still demand some compromises, and knowing what’s important to you will make choosing one easier.

Lastly, pay attention to wireless bands and network compatibility. If you don’t want to worry about that, your best bet is to buy directly from your carrier. To make things easier, all the phones we recommend are compatible with every major US wireless provider and can be purchased unlocked. 

What won’t you get from a midrange smartphone?

Every year, the line between midrange and flagship phones gets blurrier as more upmarket features and specs trickle down to more affordable models. When we first published this guide in 2020, it was difficult to find $500 devices with waterproofing or 5G. Now, the biggest thing you might miss out on is wireless charging. Just remember to budget for a power adapter too – many companies have stopped including chargers with their smartphones. Performance has improved in recent years, but can still be hit or miss as most midrange phones use slower processors that can struggle with multitasking. Thankfully, their cameras have improved dramatically, and you can typically expect at least a dual-lens system on most midrange smartphones below $600.

The best midrange phones for 2024

Google Pixel 7a: The best midrange Android phone

iPhone SE (3rd generation): The best iPhone under $600

Samsung Galaxy A53 5G: The midrange phone with the best display for streaming

OnePlus Nord N200 5G: The best cheap smartphone when on a budget

Chris Velazco contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/the-engadget-guide-to-the-best-midrange-smartphones-120050366.html?src=rss ]]>
Fri, 10 May 2024 08:31:48 +0530 Team Code6
Get up to $450 off a Google Pixel Tablet when you trade in your old iPad or Android slab https://code6.org/get-up-to-450-off-a-google-pixel-tablet-when-you-trade-in-your-old-ipad-or-android-slab https://code6.org/get-up-to-450-off-a-google-pixel-tablet-when-you-trade-in-your-old-ipad-or-android-slab Google has an offer for iPad owners who are curious about the Pixel Tablet. The company has a trade-in promotion that covers at least the cost of the Pixel Tablet for iPad owners — if not more, depending on which model you have. It works with Samsung tablets as well, but those trade-in values are lower. The Pixel Tablet costs $399 (without deals) for 128GB storage and no charging speaker dock.

The promo works with iPads as old as the sixth-generation model from six years ago. For that, Google will give you a surprising $399 — matching the Pixel Tablet’s base cost. That iPad model only cost $329 in 2018, so Google is overpaying by a lot for that one.

However, Google balances that with much worse offers for modern, high-end iPads. For example, the 12.9-inch iPad Pro with M2 chip (2022) only nets $450. Until this week (when the company launched a new iPad Pro and iPad Air), Apple sold that model for $1,099, so we don’t recommend that trade-in price. If you’re done with a high-end iPad from the last few years, you can likely sell it on places like eBay, Craigslist or Swappa for significantly more.

View of the Pixel Tablet on a shelf next to books and oddities.
Sam Rutherford for Engadget

The Pixel Tablet stands out from its Android-running competitors by working with a charging speaker base that lets the device double as a smart display, making it much more versatile. Engadget’s Cherlynn Low thought that part overshadowed its core functionality as a tablet. “As a smart display, the Pixel Tablet mostly shines. It has a useful dashboard, an easy-to-read interface and impressive audio quality,” she wrote in our full review.

The tablet has a 10.95-inch display with a 2,560 x 1,600 resolution (276 PPI) and runs on a Google Tensor G2 chip. It weighs slightly over a pound and is lighter than Android rivals like the Galaxy Tab S8 and OnePlus Pad. Its back has a nano-ceramic coating that gives it a premium, glass-like feeling that you may not expect from a $399 device.

Accessories are where the Pixel Tablet stands out the most. Google’s Pixel Tablet Case, sold separately for $79, has a built-in kickstand that makes the slate more versatile. “What I love about the kickstand-hanger-combo is that it allows you to place the Tablet pretty much anywhere,” Low wrote in Engadget’s review. “So when I want to hang it off a kitchen cabinet to follow along with a recipe video or keep watching Love Is Blind for example, I can. And though the 2,560 x 1,600 LCD panel isn’t as vibrant as the OLED on Samsung’s Galaxy Tabs, it still produced crisp details and colorful images.”

The star accessory is Google’s $129 charging speaker dock, which you can use without removing the kickstand case. This product transforms the tablet into a smart display, potentially voiding the need for other smart home control hubs. The speaker has impressive sound for its size, making it easier to hear its responses if you aren’t right next to it.

Google’s fine print notes that the trade-in value will be finalized after receiving the tablet, and it could be lower if it determines the condition doesn’t match what you selected during the trade-in process. The refund will be processed on the credit card you used to buy the Pixel Tablet (or through Google Store credit if you return your purchase during that time).

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/get-up-to-450-off-a-google-pixel-tablet-when-you-trade-in-your-old-ipad-or-android-slab-192718892.html?src=rss ]]>
Fri, 10 May 2024 08:31:46 +0530 Team Code6
Apple apologizes for its tone&deaf ad that crushed human creativity to make an iPad https://code6.org/apple-apologizes-for-its-tone-deaf-ad-that-crushed-human-creativity-to-make-an-ipad https://code6.org/apple-apologizes-for-its-tone-deaf-ad-that-crushed-human-creativity-to-make-an-ipad Apple has reportedly apologized for its tone-deaf “Crush!” ad that sparked a furious backlash with artists, musicians and other creators. AdAge reports that Apple said the video “missed the mark” and has scrapped plans to run the cutesy-turned-cringey commercial on TV.

It’s clear that Apple intended for the ad to serve as a metaphor for all the myriad creative tools one has when they throw down $1,000 or more for a new iPad Pro. Run during Tuesday’s event, the video shows a series of musical instruments and other tools for human expression, including a guitar, drums, trumpet, amplifiers, record player, TV and much more. “All I Ever Need Is You” by Sonny & Cher soundtracks the clip.

Soon, it’s revealed that the objects are all sitting on an industrial crusher, which descends upon the scattered creative instruments, exploding in plumes of satisfyingly colorful smoke. But when the crusher pulls back up, we see that everything was transformed into a shiny new iPad Pro.

Creative objects arranged on a crusher.
Apple

A decade ago, this ad likely wouldn’t have been a big deal. But Apple’s marketers completely whiffed on the context of the moment. The ad comes weeks before Apple will take the stage at WWDC to announce its generative AI features that its investors have been salivating for.

Generative AI, as you may have heard, needs something to train on — and that means humans’ work. It learns from existing content to make algorithmically generated words, pictures, music, voices or who knows what else. It also has the capability to put those same creators — most of whom don’t have cushy jobs at Apple or other Big Five tech companies — out of work as corporations and consumers eagerly adopt the robots destined to put creators on the unemployment line.

Context is everything, and Apple failed spectacularly there. Its ad serves as a pitch-perfect metaphor for generative AI’s potential to crush human creation, turning us all into “prompt artists” who type words into text boxes to replace their years of training and experience. (Granted, generative AI has genuinely exciting applications, too, but much more needs to be made of the society-level chaos it can and will unleash.)

“Creativity is in our DNA at Apple, and it’s incredibly important to us to design products that empower creatives all over the world,” Tor Myhren, Apple VP of marketing communications, told AdAge. “Our goal is to always celebrate the myriad of ways users express themselves and bring their ideas to life through iPad. We missed the mark with this video, and we’re sorry.”

Hey, an apology means something. But we’ll see what tone Apple adopts next month when it rolls out the tools that set the stage for the apology in the first place. Something tells me that train is out of the station and will be plowing forward full steam, no matter how much creativity the company has in its DNA.

This article originally appeared on Engadget at https://www.engadget.com/apple-apologizes-for-its-tone-deaf-ad-that-crushed-human-creativity-to-make-an-ipad-211116524.html?src=rss ]]>
Fri, 10 May 2024 08:31:45 +0530 Team Code6
Jack Dorsey claims Bluesky is 'repeating all the mistakes' he made at Twitter https://code6.org/jack-dorsey-claims-bluesky-is-repeating-all-the-mistakes-he-made-at-twitter https://code6.org/jack-dorsey-claims-bluesky-is-repeating-all-the-mistakes-he-made-at-twitter Just in case there was any doubt about how Jack Dorsey really feels about Bluesky, the former Twitter CEO has offered new details on why he left the board and deleted his account on the service he helped kickstart. In a characteristically bizarre interview with Mike Solana of Founders Fund, Dorsey had plenty of criticism for Bluesky.

In the interview, Dorsey claimed that Bluesky was “literally repeating all the mistakes” he made while running Twitter. The entire conversation is long and a bit rambly, but Dorsey’s complaints seem to boil down to two issues:

  1. He never intended Bluesky to be an independent company with its own board and stock and other vestiges of a corporate entity (Bluesky spun out of Twitter as a public benefit corporation in 2022.) Instead, his plan was for Twitter to be the first client to take advantage of the open source protocol. Bluesky created.

  2. The fact that Blueksy has some form of content moderation and has occasionally banned users for things like using racial slurs in their usernames.

“People started seeing Bluesky as something to run to, away from Twitter,” Dorsey said. “It's the thing that's not Twitter, and therefore it's great. And Bluesky saw this exodus of people from Twitter show up, and it was a very, very common crowd. … But little by little, they started asking Jay and the team for moderation tools, and to kick people off. And unfortunately they followed through with it. That was the second moment I thought, uh, nope. This is literally repeating all the mistakes we made as a company.”

Dorsey also confirmed that he is financially backing Nostr, another decentralized Twitter-like service popular among some crypto enthusiasts and run by an anonymous founder. “I know it's early, and Nostr is weird and hard to use, but if you truly believe in censorship resistance and free speech, you have to use the technologies that actually enable that, and defend your rights,” Dorsey said.

A lot of this isn’t particularly surprising. If you’ve followed Dorsey’s public comments over the last couple years, he’s repeatedly said that Twitter’s “original sin” was being a company that would be beholden to advertisers and other corporate interests. It’s why he backed Elon Musk’s takeover of the company. (Not coincidentally, Dorsey still has about $1 billion of his personal wealth invested in the company now known as X.) He’s also been very clear that he made many of Twitter’s most consequential moderation decisions reluctantly.

Unsurprisingly, Dorsey’s comments weren’t well-received on Bluesky. In a lengthy thread, Bluesky’s protocol engineer Paul Frazee said that Twitter was supposed to to be the AT Protocol’s “first client” but that “Elon killed that straight dead” after he took over the company. “That entire company was frozen by the prolonged acquisition, and the agreement quickly ended when Elon took over,” Frazee said. “It was never going to happen. Also: unmoderated spaces are a ridiculous idea. We created a shared network for competing moderated spaces to exist. Even if somebody wanted to make an unmoderated ATProto app, I guess they could? Good luck with the app stores and regulators and users, I guess.”

While Dorsey was careful not to criticize Musk directly, he was slightly less enthusiastic than when he said that Musk would be the one to “extend the light of consciousness” by taking over Twitter. Dorsey noted that, while he used to fight government requests to take down accounts, Musk takes “the other path” and generally complies. “Elon will fight in the way he fights, and I appreciate that, but he could certainly be compromised,” Dorsey said.

This article originally appeared on Engadget at https://www.engadget.com/jack-dorsey-claims-bluesky-is-repeating-all-the-mistakes-he-made-at-twitter-234326121.html?src=rss ]]>
Fri, 10 May 2024 08:31:43 +0530 Team Code6
Sonic Mania Plus and Braid come to Netflix's gaming library https://code6.org/sonic-mania-plus-and-braid-come-to-netflixs-gaming-library https://code6.org/sonic-mania-plus-and-braid-come-to-netflixs-gaming-library Netflix has added Sonic Mania Plus to its roster of games subscribers can access for free on mobile without ads or in-app purchases. The company first announced that it was going to add the title to its lineup, along with Game Dev Tycoon, back in December 2023. Sonic Mania Plus was developed for the franchise's 25th anniversary by fans known for their Sonic fangame creations and for their work in the ROM hacking community. It is frequently cited as one of the best Sonic games of all time ever since the original version was released in 2017. Sonic Mania Plus, which came out in 2018, includes additional content. Netflix says the version in its library will come with new levels and bosses, as well. 

On May 14th, Netflix is also adding the anniversary edition of Braid to its gaming lineup. Braid is a time-manipulation platformer, where players control a character called Tim who has to explore old memories across interconnected worlds to find and rescue a princess. Its anniversary edition features upgraded audio, new animation sequences, fully repainted graphics and more puzzles to solve, along with 15 hours of audio commentary discussing the game's development. 

In addition to those two titles, Netflix's gaming library is also getting top-down puzzle adventure Paper Trail on May 21 and a Stories game based on the series Virgin River on May 29. The 2019 platformer Katana Zero, which features a katana-wielding assassin in a dystopian setting, will also make its way to Netflix games, though the company doesn't have a date for its arrival yet. 

This article originally appeared on Engadget at https://www.engadget.com/sonic-mania-plus-and-braid-come-to-netflixs-gaming-library-085458126.html?src=rss ]]>
Thu, 09 May 2024 19:30:51 +0530 Team Code6
The Morning After: Unraveling Apple's messy Pencil lineup https://code6.org/the-morning-after-unraveling-apples-messy-pencil-lineup https://code6.org/the-morning-after-unraveling-apples-messy-pencil-lineup Earlier this week, Apple introduced a new top-end stylus, the Pencil Pro, but didn’t discontinue any older model. That means there are now four styluses to choose from, channeling the chaotic lineup energy of Apple Watch and iPad families over the years. Because not every Pencil works with every iPad, we explain the best choices.

TMA
Apple

Just… don’t buy the first-gen one.

— Mat Smith

The biggest stories you might have missed

Everything announced at Apple’s Let Loose iPad event

The best budget Android phone

US revokes Intel and Qualcomm’s licenses for chip sales to Huawei

Oh no, I think I want an iPad Pro now

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

OpenAI is reportedly working on ChatGPT search

Results could include citations.

OpenAI is reportedly working on a search feature for ChatGPT that could make the chatbot capable of things you’d normally use Google Search for. According to Bloomberg, it’ll be able to scour the web for answers to your queries and spit out results, complete with sourcing. ChatGPT could take information from Wikipedia or blog posts, for instance, and link to their original pages when you ask it questions.

Earlier this month, DataChaz on X, reported that OpenAI had created a new subdomain with the address search.chatgpt.com. It apparently briefly rerouted to the main ChatGPT page over the weekend.

Continue reading.

Marvel’s making an interactive story for Apple Vision Pro

Based on the What If...? sho

TMA
Disney

Marvel and Industrial Light & Magic just announced an Apple Vision Pro title based on Marvel’s What If…?, the current Disney+ show that just finished its second season. It’ll be an hour-long experience with interactive story elements where you choose the story’s direction. Imagine that: an alternate cinematic universe where I was a Vision Pro early adopter.

Continue reading.

The best smartphones you can buy

Not just flagships.

Buying a new phone is slightly easier if you’ve already determined you only want an iPhone. (And even then, Apple’s lineup offers more options than ever.) However, if you’re looking for an Android device, there are even more options — and likely more questions. Do you want a camera that can zoom into extremely far-away subjects (Samsung’s Galaxy S series)? Or do you want intuitive AI to screen incoming calls for you? (May I interest you in Google’s Pixel series?) Or maybe it's time to get into foldables...

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-unraveling-apples-messy-pencil-lineup-111540814.html?src=rss ]]>
Thu, 09 May 2024 19:30:50 +0530 Team Code6
TikTok will automatically label more AI&generated content in its app https://code6.org/tiktok-will-automatically-label-more-ai-generated-content-in-its-app https://code6.org/tiktok-will-automatically-label-more-ai-generated-content-in-its-app TikTok is ramping up its efforts to automatically label AI-generated content in its app, even when it was created with third-party tools. The company announced plans to support content credentials, a kind of digital watermark that indicates the use of generative AI.

TikTok’s rules already require creators to disclose “realistic” AI-generated content. But that policy can be difficult for the company to enforce, particularly when creators use other companies’ AI tools. But because content credentials are increasingly used across the AI industry, TikTok’s new automated labels should be able to address some of those gaps.

Often described as a “nutrition label for digital content,” content credentials attach “tamper-evident metadata” that can trace the origins of an image and AI tools that were used to edit it along the way. That history can then be viewed by users if they come across a piece of AI-made content on a platform that supports the technology.

TikTok says it will be the first video platform to support content credentials, though it will take some time before these labels become commonplace since many companies are only just beginning to support the technology. (Google, Microsoft, OpenAI and Adobe have all pledged to support content credentials. Meta has said its using the standard to power labels on its platform as well.)

However, it’s worth noting that content credentials and other systems that rely on metadata aren’t foolproof. OpenAI notes on a support page that the tech “is not a silver bullet” and that metadata “can easily be removed either accidentally or intentionally.” Labels also simply aren’t that effective if people don’t bother reading them. TikTok says it has a plan to address that too. The company has partnered with fact-checking organization MediaWise and human rights organization Witness on a series of media literacy campaigns meant to educate TikTok users about the labels and “potentially misleading” AI-generated content.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-will-automatically-label-more-ai-generated-content-in-its-app-120001090.html?src=rss ]]>
Thu, 09 May 2024 19:30:49 +0530 Team Code6
An insulin pump software bug has injured over 200 people https://code6.org/an-insulin-pump-software-bug-has-injured-over-200-people https://code6.org/an-insulin-pump-software-bug-has-injured-over-200-people The US Food and Drug Administration (FDA) has issued a Class I recall for the t:connect mobile app on iOS, which is used to monitor and control the t:slim X2 insulin pump used by people with diabetes. It was supposedly the first smartphone app that can program insulin doses that the FDA had approved. The agency issued the highest level of recall it could, because the app had serious software problems that could've have caused life-threatening conditions or even death. In fact, while there were no mortalities reported, the FDA received 224 injury reports as of April 15. 

According to the agency, version 2.7 of the t:connect mobile app had a bug that initiated a cycle wherein the app would crash and then would be relaunched by the iOS platform again and again. That apparently led to excessive Bluetooth communication that would drain the pump's battery and cause it to shut down earlier than the user would expect. Insulin pumps like the t:slim X2 are designed to automatically deliver insulin under the user's skin at set time intervals and whenever needed. They're supposed to take on the burden of managing the user's sugar levels so that they can go about their day without having to stop and inject themselves or if they're prone to getting hypo or hyperglycemia. 

If a pump shuts down without warning and before the user expects it to, it could lead to the under-delivery of insulin. As the FDA explained in its recall, that could result in hyperglycemia and even diabetic ketoacidosis, a life-threatening complication caused by the inability of the body to turn sugar into energy due to the lack of insulin. Tandem Diabetes Care, the company behind the app and the pump, sent all affected customers an emergency notice back in March. It advised them to update their app, to monitor their pump battery level closely and to carry backup insulin supplies. The FDA's recall notice could reach potentially affected customers who may not have seen the manufacturer's alerts, however, or who may have brushed it aside. Malfunctioning insulin pumps had been linked to multiple deaths in the past, so users may want to keep a close eye on theirs regardless of the brand. 

This article originally appeared on Engadget at https://www.engadget.com/an-insulin-pump-software-bug-has-injured-over-200-people-123056847.html?src=rss ]]>
Thu, 09 May 2024 19:30:47 +0530 Team Code6
Sega's next Sonic game looks a lot like Fall Guys https://code6.org/segas-next-sonic-game-looks-a-lot-like-fall-guys https://code6.org/segas-next-sonic-game-looks-a-lot-like-fall-guys Sega has announced its latest iteration of the many Sonic titles: a game called Sonic Rumble that will be coming exclusively to mobile devices. The "multiplayer action game" is reminiscent of Mediatonic's Fall Guys, which even offers a version called Sonic's Adventure. Both games can accommodate up to 32 players, have minigames and are battle royale-style, with only one player left standing as the winner. In Sonic Rumble, players can also collect rings to get new costumes and accessories.

Sonic Rumble isn't the first game to compete with Fall Guys. Kitka Games released Stumble Guys (big name change there) globally in early 2021 and has seen massive success. Like Sega, Kitka targeted mobile users — an area Fall Guys avoided.

While Sega doesn't expect to release Sonic Rumble until the winter, you can get in on the action relatively soon. The company is recruiting closed beta testers to try out the game in different time slots between Friday, May 24 and Sunday, May 26. You can register here anytime before Sunday, May 19 at 11:59PM PT, and Sega will email you if you're selected. Until then, you can get a sneak peek of the game in its announcement trailer.

This article originally appeared on Engadget at https://www.engadget.com/segas-next-sonic-game-looks-a-lot-like-fall-guys-124524392.html?src=rss ]]>
Thu, 09 May 2024 19:30:46 +0530 Team Code6
IbisPaint launches an AI Disturbance tool to make it harder for machines to copy your work https://code6.org/ibispaint-launches-an-ai-disturbance-tool-to-make-it-harder-for-machines-to-copy-your-work https://code6.org/ibispaint-launches-an-ai-disturbance-tool-to-make-it-harder-for-machines-to-copy-your-work The fight continues to protect artists' content from being used to train AI without their consent. The latest pushback comes from IbisPaint, which has announced an AI Disturbance tool that interferes with AI image generation. The feature applies noise to illustrations, which stops AI from properly interpreting or replicating the art. Another popular option, Glaze, corrupts the data to prevent copies — but is available as an outside tool rather than being integrated into a creative program.  

IbisPaint is a popular app for mobile and tablet users that offers over 15,000 brushes, 21,000 materials and a stroke stabilization feature — among other tools. When a user turns on AI Disturbance in IbisPaint, the image they've created appears almost grainier. However, artists can determine the level of AI Disturbance they want (based on how much they're willing to impact the work) and adjust accordingly. In its announcement, IbisPaint shows that the higher the noise intensity, the less alike AI-created images are to the original.

Users can access the AI Disturbance tool by clicking the back button and then choosing to save the artwork. At that point, there's an option to turn on AI Disturbance and adjust its intensity. However, IbisPaint notes, "the effectiveness of the disturbance effect depends on the AI and the fine-tuning algorithms used. This feature does not guarantee that the disturbance effect will be achieved in any situation."

This article originally appeared on Engadget at https://www.engadget.com/ibispaint-launches-an-ai-disturbance-tool-to-make-it-harder-for-machines-to-copy-your-work-131015685.html?src=rss ]]>
Thu, 09 May 2024 19:30:45 +0530 Team Code6
Apple's 13&inch MacBook Air M2 drops to a new low of $829 https://code6.org/apples-13-inch-macbook-air-m2-drops-to-a-new-low-of-829 https://code6.org/apples-13-inch-macbook-air-m2-drops-to-a-new-low-of-829 It's no secret that MacBooks can cost you a pretty penny, which is why we're excited to see that our favorite budget Macbook has dropped to a new all-time low price. Apple's 2022 Macbook Air is currently available for $829, down from $999 – $20 lower than ever before. The deal is running the 256GB model in all colors but doesn't include AppleCare+.

We've been a huge fan of Apple's 2022 MacBook Air from the start, calling it a "near-perfect Mac" when it first launched, and, despite new arrivals since, it's still an excellent option for a well-made, everyday laptop. We gave it a 96 in our review thanks to its thinner look and an impressive 13.6-inch high-quality screen. The MacBook Air also comes with an M2 chip, and despite Apple's new foray into an M4 chip with the iPad Pro, it's still a fast-performing, great option.

This model was also the first MacBook Air to get rid of the wedge design and get the more uniform, sleek look of its more expensive sibling, the MacBook Pro. Other perks include a great quad-speaker system that works with Dolby Atmos and Spatial Audio and a three-mic array for better sound quality during video chats.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-13-inch-macbook-air-m2-drops-to-a-new-low-of-829-131644937.html?src=rss ]]>
Thu, 09 May 2024 19:30:44 +0530 Team Code6
A Disney+, Hulu and Max streaming bundle will soon be available in the US https://code6.org/a-disney-hulu-and-max-streaming-bundle-will-soon-be-available-in-the-us https://code6.org/a-disney-hulu-and-max-streaming-bundle-will-soon-be-available-in-the-us Disney has expanded its partnership with Warner Bros. Discovery to offer a streaming bundle sometime this summer. The companies have announced that they'll soon give people the option to pay for Disney+, Hulu and Max subscriptions together in the US. Hulu on Disney+ recently came out of beta, a few months after Disney took full ownership of the former late last year. An ad-free bundle with the two services costs $20, while a Max subscription without ads costs $16 a month. An offering with all three will most likely be cheaper than $36, and viewers will have the option to get their ad-supported versions if they want to pay even less. 

Disney's ESPN is also working with Warner Bros. Discovery, as well as Fox Sports, to launch a streaming sports service, the companies announced back in February. The joint service will stream sporting events from all the networks the companies own, including games from the NFL, MLB, NHL and NBA.

"This new offering delivers for consumers the greatest collection of entertainment for the best value in streaming, and will help drive incremental subscribers and much stronger retention," said JB Perrette, the CEO and President for Warner Bros. Discovery's Global Streaming and Games. Indeed, subscribers might be less inclined to give up a bundle of three if ever they decide to cull the services they're paying for. As The New York Times notes, Disney has seen good results from its Disney+, Hulu and ESPN+ bundle, so we can probably expect it to come up with more offerings like it. 

The companies have yet to reveal pricing and an exact release date for their new product, but they said it will be available for purchase on any of the streaming platforms' websites. Subscribers might also get notifications to get the bundle for an additional payment if they already have any of the services, similar to how Disney+ members get asked if they want to pay $2 more for Hulu content. 

This article originally appeared on Engadget at https://www.engadget.com/a-disney-hulu-and-max-streaming-bundle-will-soon-be-available-in-the-us-033155312.html?src=rss ]]>
Thu, 09 May 2024 13:30:43 +0530 Team Code6
Marvel’s making an ‘interactive story’ based on the What If...? show for Apple Vision Pro https://code6.org/marvels-making-an-interactive-story-based-on-the-what-if-show-for-apple-vision-pro https://code6.org/marvels-making-an-interactive-story-based-on-the-what-if-show-for-apple-vision-pro As a bona-fide hater of actual reality, virtual reality is very appealing to me. However, I’m not that into 100 hour AAA games like Asgard’s Wrath 2 or Half Life: Alyx. I’m into short interactive experiences that can’t be had anywhere else. Good news for me? The Apple Vision Pro is getting a pretty nifty mixed-reality “interactive story” that could herald the evolution of a new type of entertainment that puts people directly in their favorite shows or movies.

Marvel and Industrial Light & Magic, the company George Lucas built, just announced a forthcoming Apple Vision Pro title based on What If…?, the current Disney+ show that just completed its second season. It’ll be an hour-long experience that uses all of the technology embedded within Apple’s pricey headset, including that stellar passthrough.

The story is being kept under wraps, but you won’t play as The Watcher, that much is clear. The promotional copy says players will “learn the mystic arts”, which recalls Dr. Strange to me. The companies also promise that “fans will step into breathtaking environments that place them in new and iconic MCU locations.” Does this mean we’ll be able to virtually order shawarma with Tony Stark and the gang?

Now, I haven’t played a demo of this, but I have played the Vader Immortal series and plenty of similar titles and absolutely love them. It just seems like such a natural evolution of both games and TV to merge them together. Give the player the illusion of freedom but keep it mostly on rails and call it a day.

Director Dave Bushore agrees, calling this title “the next evolution in how we tell our stories” and that it's a “glimpse of what I’ve been waiting for my whole life.” Bushore doesn’t have a lot of directing credits, but was the interactive marketing executive for Iron Man 3, Captain America: The Winter Soldier and Shang-Chi and the Legend of the Ten Rings, among other MCU films. It’s being written by David Dong and Phil McCarty, a duo best known for a short film adaptation of a David Sedaris essay. There are some heavy hitters on the EP side of things, with people who were involved with The Marvels and X-Men ‘97 signing on for the mixed-reality project.

Marvel hasn’t announced any actors returning to reprise their roles, but Jeffrey Wright as The Watcher seems like a given. For the uninitiated, What If…? is an anthology series that examines parallel universes and how things could have shaken out in the MCU if something happened a bit differently. The game/experience will be exclusive to Apple Vision Pro and is coming “soon.”

This isn’t enough to get me to part with $3,500, but come on, it’s a cool sign of things to come. Who wouldn’t want to “play” an episode of The Mandalorian or something like that?

This article originally appeared on Engadget at https://www.engadget.com/marvels-making-an-interactive-story-based-on-the-what-if-show-for-apple-vision-pro-183958714.html?src=rss ]]>
Thu, 09 May 2024 06:30:36 +0530 Team Code6
Ugh, Max subscription prices might be going up again https://code6.org/ugh-max-subscription-prices-might-be-going-up-again https://code6.org/ugh-max-subscription-prices-might-be-going-up-again Your cable streaming bill may be getting more expensive once again. Warner Bros. Discovery (WBD) is reportedly planning another price increase for Max. Bloomberg didn't reveal how much WBD is expected to jack up the subscription by. The cheapest ad-free plan is currently $16 per month after a $1 increase in early 2023. WBD is said to be aiming for $1 billion in earnings from Max and Discovery+ next year.

We could find out about any Max price increase as soon as Thursday. That's when WBD will report its earnings for the first three months of the year.

The price increase may be on the way as part of WBD's seemingly never-ending cost-cutting drive. As part of that, more layoffs may be in the pipeline. Over the last year, the company has fired more than 2,000 people and eliminated their positions.

Very soon after WBD formed in 2022 following a merger between WarnerMedia and Discovery, CEO David Zazlav went into extreme costcutting mode as the company was saddled with over $50 billion in debt. The company quickly axed the just-launched CNN+, laid off staff, canceled projects, moved shows and movies from Max to ad-supported streaming services and shelved completed or nearly finished movies in favor of tax breaks.

Zazlav has reduced WBD's debt load by around $10 billion so far, according to Bloomberg. However, his decisions have infuriated creatives and many fans, such as those who are clamoring for the company to release the highly regarded live-action Looney Tunes film Coyote vs. Acme instead of canning it for a tax rebate.

Coincidentally, Variety on Wednesday published a list of media and tech CEOs' pay packages for 2023. Zazlav's compensation is said to have shot up by 26.5 percent to $49.7 million. That's around 290 times what the median WBD employee makes.

This article originally appeared on Engadget at https://www.engadget.com/ugh-max-subscription-prices-might-be-going-up-again-181332420.html?src=rss ]]>
Thu, 09 May 2024 06:30:36 +0530 Team Code6
The Apple Pencil lineup is a mess, so here's a guide to which one you should buy https://code6.org/the-apple-pencil-lineup-is-a-mess-so-heres-a-guide-to-which-one-you-should-buy https://code6.org/the-apple-pencil-lineup-is-a-mess-so-heres-a-guide-to-which-one-you-should-buy Apple unveiled a slew of new iPads on Tuesday, and the updates have brought a bit more clarity to the company's tablet selection. Yes, there are still six different models in total, but the lines separating those slates are more firmly drawn: You have a good option (the base iPad), a better option (the iPad Air) and a best option (the iPad Pro). Both the Air and Pro are available in 11- or 13-inch frames, but those SKUs are more or less identical outside of their size. The iPad mini, meanwhile, is still off to the side for the relatively small niche that prefers a compact tablet.  

Within those announcements, however, the Apple Pencil became even more of a mess. Apple introduced a new top-end stylus, the Pencil Pro, but didn't discontinue any older model. As a result, prospective shoppers now have four (4!) different styluses to choose from. Each has different features, two are the same price, and only the lowest-end model works with every iPad in Apple's now-current lineup. And the highest-end version prior to yesterday is no longer compatible with the latest iPad Air or iPad Pro. 

This is pretty bad! Exactly how Apple got here may stem from what the company calls a "new magnetic interface." This is what the Pencil Pro uses to connect and charge with compatible iPads, which in this case only includes the new iPad Airs and iPad Pros. Those tablets have been redesigned to place their front-facing cameras on the long edge, which is a welcome change in a vacuum, but could have resulted in the devices no longer supporting the charging system used by the second-generation Pencil. Apple hasn't formally confirmed any of this, however. When reached for comment, the company did not provide additional information aside from noting that the new Pencil charging and pairing interface was created to work with the latest tablets' designs and accommodate their landscape front cameras.

It's more than possible that we're in an awkward transitional period, with the first- and second-gen Pencils on the way out whenever the entry-level iPad and iPad mini are refreshed. As it is today, though, it'd be hard for digital artists and note-takers to look at the Pencil lineup as anything but chaotic. That there's a "lineup" at all, and not one product that just works with every iPad, feels like a condemnation in itself. But if you're in the market for a new Pencil and not sure which one to get, we've broken down the current offerings below. 

The Apple Pencil Pro is the newest and most technically advanced Pencil. It costs $129 and is up for pre-order now, with full availability starting on May 15. As noted above, it's only compatible with Apple's latest tablets: the 11- and 13-inch iPad Air (M2), and the 11- and 13-inch iPad Pro (M4).

To keep things simple, if you're going to buy one of those iPads, this is almost certainly the stylus you should get. We still need to review it, but it's essentially an upgraded version of the second-gen Pencil, which we previously recommended in our guide to the best iPad accessories. It has virtually the same comfortable shape and matte finish, though it's technically 0.05 ounces lighter. It still supports pressure sensitivity, so your marks will be darker if you press down with more force, and tilt detection, so you can hold it at an angle for light shading and similar effects. It still pairs and charges magnetically, and it can still utilize a "double-tap" feature that lets you quickly swap between tools in certain apps. With certain iPads, a "hover" feature allows you to interact with elements on screen by holding the stylus just over the display. 

The Pencil Pro has a few exclusive perks on top of that. You can squeeze it to open a contextual menu for changing colors, line weights and similar tools. A built-in gyroscope can detect when you roll the stylus, which should make it simpler to change the orientation of shaped pen and brush tools. There's a haptic engine to deliver more tangible feedback as you use the pen. And, maybe most conveniently, it works with Apple's Find My network, so it should be easier to locate if you ever misplace it. 

The second-generation Pencil was released in 2018 and remained Apple's best stylus until this week. It, too, costs $129, though recent sales have dropped it as low as $79. It's compatible with the following iPads: 12.9-inch iPad Pro (3rd, 4th, 5th and 6th gen), 11-inch iPad Pro (1st, 2nd, 3rd and 4th gen), iPad Air (4th and 5th gen) and iPad mini (6th gen). 

To reiterate, Apple says it is not compatible with any of the iPad Airs or iPad Pros announced on Tuesday. Yes, paying $129 for a stylus only to be forced into replacing it a generation or two later is obnoxious.

The second-gen Pencil lacks the squeeze and "barrel roll" gestures, increased haptic feedback and Find My support of the Pencil Pro. Otherwise, it includes all of the same core features. If you own one of the compatible iPads listed above and do not plan on upgrading anytime soon, it's the Pencil to buy, as it remains a significant upgrade over Apple's lower-cost models. But if you plan to buy a new iPad Air or iPad Pro in the near future and don't desperately need a stylus today, it's worth holding off and buying the Pencil Pro alongside your new tablet, as much as that sucks. 

The USB-C Apple Pencil was released late last year and effectively serves as Apple's "budget" stylus. With a list price of $79, it's still not outright cheap, though we've seen it go for $10 less with recent discounts. 

This is the only Pencil that's compatible with every iPad in Apple's current lineup: the iPad Air (M2), iPad Pro (M4), iPad (10th gen) and iPad mini (6th gen). Besides those, it works with the the older 12.9-inch iPad Pro (3rd-6th gen), 11-inch iPad Pro (1st-4th gen) and iPad Air (4th and 5th gen).

However, it's also a clear downgrade from the Pencil Pro and second-gen Pencil, as it lacks pressure sensitivity and magnetic charging support. The former means it's less precise for illustrations, while the latter means you'll need a USB-C cable handy when it comes time to recharge the device. You can still attach the USB-C Pencil to the side of iPads with magnetic holders, which is convenient, but it won't power up. It doesn't work with Apple's double-tap feature, either, though it does support "hover" and basics like tilt sensitivity. It's also slightly shorter than the higher-end models.

For most people who care about drawing or note-taking enough to buy an Apple Pencil in the first place, I'd recommend just paying up for the Pencil Pro or second-gen Pencil, depending on your iPad. But for those who really want to save cash and may only want a stylus for casual writing or generally navigating their device, the USB-C Pencil could make sense. This is especially the case for the iPad (10th gen), which doesn't work with either of Apple's superior models. 

The original Apple Pencil was introduced way back in 2015. Apple still sells it for $99, though these days it's frequently available for $20 to $30 less at other retailers. Most people can safely ignore it: The only modern iPad it works with is the entry-level iPad (10th gen), but even then it requires a Lighting to USB-C adapter to charge, which looks ridiculous and gives you more things to potentially lose. It can't attach magnetically, and it has a glossier, more rounded design that can more easily roll away on a flat table. It also lacks most of the more advanced features found in newer Pencils.

The one thing the first-gen Pencil does have over the USB-C model, though, is pressure sensitivity. Yes, even though it's eight years older, it's technically better in at least one meaningful way. So, if you own the iPad (10th gen) and are willing to deal with the dongle-ridden charging situation in exchange for a more precise drawing experience, there's a world in which the first-gen Pencil is still justifiable. But most people in that situation should just step up to an iPad Air and the Pencil Pro.

Just for posterity, here's the list of iPads that support the first-gen Pencil: 12.9-inch iPad Pro (1st and 2nd gen), 10.5-inch iPad Pro, 9.7-inch iPad Pro, iPad Air (3rd gen), iPad mini (5th gen) and iPad (6th-10th gen).

This article originally appeared on Engadget at https://www.engadget.com/the-apple-pencil-lineup-is-a-mess-so-heres-a-guide-to-which-one-you-should-buy-190040913.html?src=rss ]]>
Thu, 09 May 2024 06:30:34 +0530 Team Code6
Google DeepMind’s latest medical breakthrough borrows a trick from AI image generators https://code6.org/google-deepminds-latest-medical-breakthrough-borrows-a-trick-from-ai-image-generators https://code6.org/google-deepminds-latest-medical-breakthrough-borrows-a-trick-from-ai-image-generators Much of the recent AI hype train has centered around mesmerizing digital content generated from simple prompts, alongside concerns about its ability to decimate the workforce and make malicious propaganda much more convincing. (Fun!) However, some of AI’s most promising — and potentially much less ominous — work lies in medicine. A new update to Google’s AlphaFold software could lead to new disease research and treatment breakthroughs.

AlphaFold software, from Google DeepMind and (the also Alphabet-owned) Isomorphic Labs, has already demonstrated that it can predict how proteins fold with shocking accuracy. It’s cataloged a staggering 200 million known proteins, and Google says millions of researchers have used previous versions to make discoveries in areas like malaria vaccines, cancer treatment and enzyme designs. 

Knowing a protein’s shape and structure determines how it interacts with the human body, allowing scientists to create new drugs or improve existing ones. But the new version, AlphaFold 3, can model other crucial molecules, including DNA. It can also chart interactions between drugs and diseases, which could open exciting new doors for researchers. And Google says it does so with 50 percent better accuracy than existing models.

“AlphaFold 3 takes us beyond proteins to a broad spectrum of biomolecules,” Google’s DeepMind research team wrote in a blog post. “This leap could unlock more transformative science, from developing biorenewable materials and more resilient crops, to accelerating drug design and genomics research.”

“How do proteins respond to DNA damage; how do they find, repair it?” Google DeepMind project leader John Jumper told Wired. “We can start to answer these questions.”

Before AI, scientists could only study protein structures through electron microscopes and elaborate methods like X-ray crystallography. Machine learning streamlines much of that process by using patterns recognized from its training (often imperceptible to humans and our standard instruments) to predict protein shapes based on their amino acids.

Google says part of AlphaFold 3’s advancements come from applying diffusion models to its molecular predictions. Diffusion models are central pieces of AI image generators like Midjourney, Google’s Gemini and OpenAI’s DALL-E 3. Incorporating these algorithms into AlphaFold “sharpens the molecular structures the software generates,” as Wired explains. In other words, it takes a formation that looks fuzzy or vague and makes highly educated guesses based on patterns from its training data to clear it up.

“This is a big advance for us,” Google DeepMind CEO Demis Hassabis told Wired. “This is exactly what you need for drug discovery: You need to see how a small molecule is going to bind to a drug, how strongly, and also what else it might bind to.”

AlphaFold 3 uses a color-coded scale to label its confidence level in its prediction, allowing researchers to exercise appropriate caution with results that are less likely to be accurate. Blue means high confidence; red means it’s less certain.

Google is making AlphaFold 3 free for researchers to use for non-commercial research. However, unlike with past versions, the company isn’t open-sourcing the project. One prominent researcher who makes similar software, University of Washington professor David Baker, expressed disappointment to Wired that Google chose that route. However, he was also wowed by the software’s capabilities. “The structure prediction performance of AlphaFold 3 is very impressive,” he said.

As for what’s next, Google says “Isomorphic Labs is already collaborating with pharmaceutical companies to apply it to real-world drug design challenges and, ultimately, develop new life-changing treatments for patients.”

This article originally appeared on Engadget at https://www.engadget.com/google-deepminds-latest-medical-breakthrough-borrows-a-trick-from-ai-image-generators-194725620.html?src=rss ]]>
Thu, 09 May 2024 06:30:33 +0530 Team Code6
Remedy cancels its multiplayer game project with Tencent https://code6.org/remedy-cancels-its-multiplayer-game-project-with-tencent https://code6.org/remedy-cancels-its-multiplayer-game-project-with-tencent Tencent and Remedy, the developer of Control and Alan Wake, have completely scrapped their joint gaming project codenamed Kestrel, which they have been working on since 2021. The companies were originally developing a free-to-play co-op shooter until they decided to go in a different direction in November last year. They went back to the drawing board, renamed their project from Vanguard to Kestrel and had planned to make a "premium game with a strong, cooperative multiplayer component" instead. Back then, they said their game will "lean more into Remedy's core strengths" and will use repurposed versions of the company's assets and themes. Clearly, though, their partnership wasn't meant to be. 

In its announcement, Remedy said that the project's cancellation will allow it to give more attention to its other games in development. While it didn't list them out, the company is working on the sequel to Control that will be released for the PS5, Xbox Series X|S and PC, as well as on a franchise spin-off game currently known as Condor. It will reassign developers to its other game projects, and since it was going to co-finance Kestrel with Tencent, the project's cancellation means reduced investment and recruitment needs for the company.

Codename Kestrel was still in its early concept phase, Remedy's CEO Tero Virtala said in a statement, while the company's other projects have already "advanced well" and are moving on to the next stages in their development. "This is yet another means to ensure that our game projects continue advancing well," Virtala added. 

This article originally appeared on Engadget at https://www.engadget.com/remedy-cancels-its-multiplayer-game-project-with-tencent-120037110.html?src=rss ]]>
Wed, 08 May 2024 23:30:47 +0530 Team Code6
Pick up the 9th&gen iPad with two years of AppleCare+ for only $298 https://code6.org/pick-up-the-9th-gen-ipad-with-two-years-of-applecare-for-only-298 https://code6.org/pick-up-the-9th-gen-ipad-with-two-years-of-applecare-for-only-298 Apple has lots of new products on the way and is officially discontinuing its ninth-generation iPad. But, before the curtain falls on this reliable device, you can pick it up for a steal. Our favorite budget iPad for comes with two years of AppleCare+ and is down to $298 from $398 — a 25 percent discount. This deal is for the 64GB model with Wi-Fi in either Silver or Space Gray. 

If you're looking for a more affordable entry point into the world of iPads or want to grab one as a gift then the ninth-gen model gives you a solid balance of quality and cost. We gave it an 86 in our review when it first debuted in 2021 thanks to updates like True Tone technology and color changing based on ambient light. It also has a 12-MP front camera, Apple's A13 Bionic chip and up to 10 hours of battery life while in use. 

If you're looking for a more advanced iPad then check out everything we know about the new iPad Pro and iPad Air that Apple just announced. They will be available on May 15, but you can pre-order them now. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/pick-up-the-9th-gen-ipad-with-two-years-of-applecare-for-only-298-140951353.html?src=rss ]]>
Wed, 08 May 2024 23:30:46 +0530 Team Code6
US revokes Intel and Qualcomm's licenses for chip sales to Huawei https://code6.org/us-revokes-intel-and-qualcomms-licenses-for-chip-sales-to-huawei https://code6.org/us-revokes-intel-and-qualcomms-licenses-for-chip-sales-to-huawei The United States has taken further action to limit China's technological advancement, revoking licenses that allowed Intel and Qualcomm to buy and sell chips to Huawei Technologies, the Financial Times reports. The decision will impact chips Huawei uses for computers and mobile phones and is effective immediately.

Huawei has been on US trade restrictions lists since 2019 but has recently made progress that worries the US government, such as last month's AI-enabled laptop. "We continuously assess how our controls can best protect our national security and foreign policy interests, taking into consideration a constantly changing threat environment and technological landscape. As part of this process, as we have done in the past, we sometimes revoke export licenses," a spokesperson for the Department of Commerce stated. The spokesperson declined to say if companies other than Huawei were impacted. "But we can confirm that we have revoked certain licenses for exports to Huawei."

National security experts have accused Huawei of helping China to conduct cyber espionage. "China resolutely opposes the United States overstretching the concept of national security and abusing export controls to suppress Chinese companies without justification," the Chinese foreign ministry decreed in a statement. Huawei also denies the espionage claims.

"China resolutely opposes the United States overstretching the concept of national security and abusing export controls to suppress Chinese companies without justification," the Chinese foreign ministry decreed in a statement. National security experts have accused Huawei of helping China to conduct cyber espionage, which Huawei has denied. 

This article originally appeared on Engadget at https://www.engadget.com/us-revokes-intel-and-qualcomms-licenses-for-chip-sales-to-huawei-125304886.html?src=rss ]]>
Wed, 08 May 2024 23:30:46 +0530 Team Code6
FTX plans to refund defrauded customers with interest https://code6.org/ftx-plans-to-refund-defrauded-customers-with-interest https://code6.org/ftx-plans-to-refund-defrauded-customers-with-interest FTX has filed a plan with a bankruptcy court to pay back creditors who held cryptocurrency at the embattled exchange. The vast majority of customers are set to get their money back with interest, though they (and the debtors) missed out on major gains in the crypto market since FTX’s dramatic collapse in November 2022 — the price of Bitcoin has more than tripled since then.

FTX aims to fully pay back non-governmental creditors based on the value of their claims as determined by the bankruptcy court. That means 98 percent of creditors (those who have up to $50,000 in claims) will get 118 percent of the amount of their allowed claims. Other creditors will get their money back, plus what FTX describes as billions of dollars in compensation “for the time value of their investments.”

Government creditors are in line for payouts with a nine percent interest rate. The Internal Revenue Service and Department of Justice are among the stakeholders with which FTX has agreed settlements.

The company suggests that, if its plan of reorganization is rubber stamped, it would be able to resolve disputes with private and government stakeholders “without costly and protracted litigation.” All told, FTX says that it will be able to distribute between $14.5 billion and $16.3 billion in cash.

But, you may be wondering, where exactly is all this money coming from? After all, when FTX filed for Chapter 11 bankruptcy protection 17 months ago, it held just 0.1 percent of the Bitcoin and 1.2 percent of the Ethereum that its customers thought it had.

FTX said it was able to monetize “an extraordinarily diverse collection of assets, most of which were proprietary investments held by the Alamedaor FTX Ventures businesses, or litigation claims.” As TechCrunch reports, the assets that FTX CEO John J. Ray III and his team tracked down included around $8 billion in real estate, political donations and venture capital investments.

The company filed the updated plan of reorganization just a few weeks after co-founder and former CEO Sam Bankman-Fried (aka SBF) was sentenced to 25 years in prison. He was found guilty in November of charges including wire fraud and conspiracy to commit money laundering.

This article originally appeared on Engadget at https://www.engadget.com/ftx-plans-to-refund-defrauded-customers-with-interest-143555536.html?src=rss ]]>
Wed, 08 May 2024 23:30:45 +0530 Team Code6
The Google Pixel Watch 2 has never been cheaper https://code6.org/the-google-pixel-watch-2-has-never-been-cheaper https://code6.org/the-google-pixel-watch-2-has-never-been-cheaper Amazon has the Google Pixel Watch 2 on sale for $70 off. The Wear OS 4-powered smartwatch arrived last fall with a new stress-tracking feature, slightly longer battery life and a better heart sensor, as Google’s flagship wearable inches closer to rivals Apple and Samsung. Its current $330 sale price is a record low.

The Pixel Watch 2 works with Android phones, so you’ll want to sit this deal out if you use an iPhone and don’t plan on switching. But those with the right setup get a sleek device with a round (1.2-inch) screen. The watch’s 41mm case (one size only) is lighter than its predecessor, thanks to its recycled aluminum material. It also has an IP68 water and dust resistance, meaning it has dust protection and can withstand half an hour of submersion in 1.5 meters of water.

This latest model includes a stress-tracking feature that uses the watch’s continuous electrodermal activity (cEDA) sensor to track changes in your skin’s electrical activity. “This new sensor can point to possible signs of stress using a machine learning algorithm that incorporates heart rate, heart rate variability and skin temperature,” Google explains. “When the algorithm picks up on physical indicators of positive and negative stress, including excitement, the Body Response feature will send you a notification.”

Fitness tracking is likely one of the main reasons to buy a wearable like this, and Engadget’s Cherlynn Low found the watch’s Fitbit integration performed very well in our full review. “I’ve been wearing the Pixel Watch 2 alongside the Apple Watch Series 9 to all my workouts this week, and they generally showed similar results,” she wrote when the smartwatch arrived last fall. It includes automatic workout start and stop prompts in case you forget to set up or end a session.

The Pixel Watch 2’s $330 sale price is for the LTE version of the Pixel Watch 2, so once you set it up with your wireless carrier, it can stay connected without needing you to keep your phone nearby. If you prefer the Wi-Fi-only version, it’s available for $300, which is $50 off its usual price.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-watch-2-has-never-been-cheaper-162729942.html?src=rss ]]>
Wed, 08 May 2024 23:30:44 +0530 Team Code6
Paramount+ with Showtime annual subscriptions are half off right now https://code6.org/paramount-with-showtime-annual-subscriptions-are-half-off-right-now https://code6.org/paramount-with-showtime-annual-subscriptions-are-half-off-right-now Paramount+ with Showtime annual subscriptions are half off right now, bringing the yearly cost down to $60 down from $120. You have to pay for the year up front, which is never fun, but the offer is available to both new and returning subscribers. That’s not a bad deal, considering you get content from two streaming services that have joined in a blessed union to become one.

Paramount+ is home to all things Star Trek, yet that particular bonus seems to be shrinking all of the time. It’s also home to the surprisingly funny Sonic-adjacent Knuckles TV show, which has a crazy fight scene featuring the 80-year-old, yet still iconic, Stockard Channing. Other notable releases on the streamer include the dad-approved Tulsa King, Jeremy Renner’s Mayor of Kingstown and that Halo adaptation that people compare unfavorably to Fallout. It's one of our favorite streaming services, even if Halo isn't quite up to snuff. 

Showtime has been around for decades and has a diverse lineup of shows, like Yellowjackets, Billions, Dexter, House of Lies and the list goes on and on. It’s also home to Twin Peaks: The Return, my favorite show of the 2010s. The Chi just returned, which is a big deal to fans, and Ewan McGregor’s A Gentleman in Moscow looks decent. It’s Showtime. You know the deal.

This offer ends on July 14, so you have plenty of time to think about if you want to revisit Shameless or check out that Frasier reboot. Just remember to cancel once the year is up, as the subscription will auto-renew at the full price of the plan.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/paramount-with-showtime-annual-subscriptions-are-half-off-right-now-151032749.html?src=rss ]]>
Wed, 08 May 2024 23:30:44 +0530 Team Code6
Nintendo just revealed a NES speedrunning collection inspired by an ultra&rare 1990 cartridge https://code6.org/nintendo-just-revealed-a-nes-speedrunning-collection-inspired-by-an-ultra-rare-1990-cartridge https://code6.org/nintendo-just-revealed-a-nes-speedrunning-collection-inspired-by-an-ultra-rare-1990-cartridge Speedrunning video games is a time-honored tradition, and this is especially true when it comes to retro titles. Nintendo is getting in on the trend with a fairly bizarre forthcoming Switch game called Nintendo World Championships: NES Edition, which drops on July 18. It’s all about speedrunning through the classics, like Legend of Zelda, Metroid and Super Mario Bros., among others.

This comes in the form of 150 speedrunning challenges pulled from 13 NES games, which seems mightily familiar to those cool NES Remix releases from the Wii U era. There will be global online leaderboards, to give it a tournament feel, and local 8 player co-op. The game will also include an automatic rewind feature, letting people try and try until they get it right.

If the name Nintendo World Championships sounds familiar, that’s because it's taken from the company’s semi-regular esports tournament. This has been the company’s branding for in-person competitions since 1990, when Nintendo visited 29 cities throughout the country. That first national tournament also spawned an ultra-rare NES cartridge with minigames based on Super Mario Bros., Tetris and Rad Racer. Only a few hundred were made and they currently sell on eBay for, no joke, $175,000. The last time we covered this cartridge, it was selling for $5,000 to $10,000. Retro-flation is real, ya’ll.

Pre-orders for the digital version are available right now on the eShop, but there is a physical edition coming. This version will include 13 art cards, five pins and a physical game cart. It’ll also include a gold commemorative NES cartridge, though it's sadly nonfunctional. Come on Nintendo! Make that thing functional so I can sell it for $175,000 in 30 years. The digital version of Nintendo World Championships: NES Edition costs $30 and the deluxe physical pack costs $60.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-just-revealed-a-nes-speedrunning-collection-inspired-by-an-ultra-rare-1990-cartridge-164607841.html?src=rss ]]>
Wed, 08 May 2024 23:30:43 +0530 Team Code6
Oh no, I think I want an iPad Pro now https://code6.org/oh-no-i-think-i-want-an-ipad-pro-now https://code6.org/oh-no-i-think-i-want-an-ipad-pro-now The iPad Pro has always struck me as a baffling device. It's significantly more expensive than the (very capable!) iPad and iPad Air. iPadOS still isn’t a great environment for multitasking. And Apple hasn't yet justified why, exactly, you'd want a super-powerful tablet in the first place (simplified versions of Final Cut Pro and Audition aren't enough!). If you're trying to get serious work done, you're better off buying a slightly used last-gen MacBook Pro, instead of shelling out $1,000 or more on a souped-up tablet.

And yet, something about this year's iPad Pros compels me.

Apple Magic Keyboard
Apple

Taken individually, most of the tablet's new features seem inessential. It's the first device with Apple's M4 chip, which has vastly better AI performance than its earlier M-series hardware. It has a "tandem" OLED display, which stacks two OLED panels together for better performance. And both the 11-inch and 13-inch iPad Pros are incredibly thin and light (the latter model is the slimmest device Apple has ever made, measuring 5.1mm).

But when you wrap all of those advancements together and pair them up with a redesigned, MacBook-like Magic Keyboard, the iPad Pro M4 is starting to look more and more like the ultra-light computer of my dreams. A super-powerful machine that's easy to take anywhere, with a gorgeous screen for binging TV shows and a capable keyboard for writing on the go. Maybe I'm just charmed by the side profile of the iPad Pro with the Magic Keyboard, which looks like it could have been designed by Syd Mead in the '90s, imagining how laptops could be transformed in a few decades.

iPad Pro M4 with Magic Keyboard

I'll admit, the new iPad Pro looks very similar to the 2022 model. But, as the kids say, it just hits differently now. This year’s iPad Pro is thinner than I ever thought possible, and the revamped Magic Keyboard solves most of the problems I've had with earlier versions, thanks to its aluminum top cover, function keys and larger touchpad.

Part of the appeal, for me at least, is that Apple has also taken the idea of a tablet PC a step further than Microsoft's Surface tablets. While those devices can function as genuine PCs and run full Windows apps, Microsoft hasn't improved its keyboard covers or overall design in years. If you want to hold a Surface on your lap, you'll still have a kickstand digging into your legs and a pretty flimsy typing experience. The iPad Pro M4, on the other hand, now more closely resembles an actual laptop.

Now I realize part of this gadget lust comes from covering Apple's recent launch event. I've been thinking far too much about iPads over the past few days, and it's taken a toll. You could potentially get a laptop-like PC experience from either the entry-level iPad or iPad Air when paired together with a keyboard case. But, then again, I’ve already bought a 10th-gen iPad with Logitech’s Slim Folio keyboard and I don’t actually use it much for typing. It’s fine for jotting down something short like emails, but the unsatisfying keys makes it tough to get into a writing flow.

I'd also feel better about jumping on the iPad Pro bandwagon once iPadOS becomes an even better platform for multi-tasking. Stage Manager is a start, but it's a bit clunky and hard to navigate. Sure, Apple is constrained by what's possible on smaller displays, but I could imagine iPads (along with iPhones and Macs) becoming far more functional once the company starts rolling out its rumored local AI models.

What if Siri could accurately note down your shopping list, pull in prices from local stores and share it with your friends. What if it could automatically edit your vacation videos to post on Instagram? Now imagine you could do those things without losing focus from the email on your screen, or your company’s Slack channel. Multitasking doesn't necessarily need to involve jumping between several apps. With AI enhancements down the line, we could potentially complete complex tasks with natural language, and our devices could better anticipate what we actually need.

iPad Pro 2024
Apple

The iPad Pro M4’s price problem

Price is another obvious problem facing the iPad Pro. It has always been expensive, but Apple is really pushing the boundaries of acceptability with these new models. Both the 11-inch and 13-inch tablets are $200 more than before, starting at $999 and $1,299 respectively. While it's nice to see them come with 256GB of storage by default (up from 128GB), creative professionals will probably want to spend another $200 to get 512GB.

If you want the full 10-core CPU power of the M4 chip, though, you'd have to shell out for at least 1TB of storage, which makes the 11-inch iPad Pro $1,599. Want nano-textured glass for additional glare reduction? That's another $100. Oh, and don't forget the Magic Keyboard! That's $299 or $349 more, depending on the size. If you actually wanted to spec out the iPad Pro like a laptop, it's easy to hit a price near $2,000.

Alternatively, you could just get a $1,299 MacBook Air, or $1,599 14-inch MacBook Pro. Maybe add another $200 to get 16GB of RAM. At least with those machines, you've got larger screens, excellent keyboards, the full desktop power of macOS and more than a single port for connectivity. If you really want an iPad Pro experience, you could always keep an eye out for used or refurbished 2022 models, which come with the very capable M2 chip.

Given just how expensive it is, I likely won't be buying a new iPad Pro anytime soon. But the desire is certainly there, sitting somewhere deep within me, ready to take over my cognitive functions the minute these tablets get cheaper.

This article originally appeared on Engadget at https://www.engadget.com/oh-no-i-think-i-want-an-ipad-pro-now-170041331.html?src=rss ]]>
Wed, 08 May 2024 23:30:42 +0530 Team Code6
The 2023 Echo Show 8 is on sale for $100 right now https://code6.org/the-2023-echo-show-8-is-on-sale-for-100-right-now https://code6.org/the-2023-echo-show-8-is-on-sale-for-100-right-now Last year Amazon upgraded its Echo Show 8 to make it look better, sound better and respond more quickly to Alexa commands. It made our best smart display list, and if you've been eyeing one, it's on sale at a steep discount. The third-gen, 2023 Echo Show 8 is 33 percent off, bringing it down to just $100 ($50 off), only $10 off the all-time low. Amazon also has stellar deals on the Echo Dot and Echo Pop, offering them for $28 and $20 respectively.

The 2023 Echo Show 8 has a new design with edge-to-edge glass and softer curves that help it blend into your decor. Inside, it comes with new spatial audio with room calibration that allows for fuller sound than previous model. Meanwhile, video calling benefits from crisper audio and a 13-megapixel camera.

The new Adaptive Content feature changes what’s shown on the screen based on where you are in the room. If you’re standing far away, it’ll display easily digestible information in large font, like the weather or news headlines. As you get closer, it’ll switch to a more detailed view. It can also show personalized content for anyone enrolled in visual ID, surfacing your favorite playlists and other content.

It also boasts 40 percent faster response times for Alexa thanks to its upgraded processor. For privacy-conscious buyers, it has a physical camera shutter that’s controlled with a slider on the top of the device. There’s also a button to turn off the mic and camera. As mentioned, the Echo Show (3rd gen) is on sale for $100 in either charcoal or glacier white. 

If you only need a small Echo speaker device for an extra room, Amazon is also selling the 5th-generation Dot for just $28, a steep 44 percent off the regular $50 price. That device has the best sound yet for a Dot device, while offering Alexa, smart home features and more. Amazon's smallest device, the Echo Pop, also offers Alexa features and is on sale for just $20.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-2023-echo-show-8-is-on-sale-for-100-right-now-071949479.html?src=rss ]]>
Wed, 08 May 2024 17:30:58 +0530 Team Code6
OpenAI is reportedly working on a search feature for ChatGPT https://code6.org/openai-is-reportedly-working-on-a-search-feature-for-chatgpt https://code6.org/openai-is-reportedly-working-on-a-search-feature-for-chatgpt OpenAI is reportedly working on a search feature for ChatGPT that could make the chatbot a veritable alternative to Google Search. According to Bloomberg, the company is currently developing the capability, which can scour the web for answers to your queries and spit out results complete with citations to their sources. ChatGPT could take information from Wikipedia or blog posts, for instance, and link to their original pages when you ask it questions. 

Bloomberg says that in one version of the experimental search function, ChatGPT can show you images along with its written responses whenever they're relevant. For example, if the chatbot deems illustrated instructions or diagrams useful for an inquiry, such as "how to change a doorknob" or "how to clean a split-type AC," then it could include them in its responses. As Bloomberg notes, ChatGPT can already do searches for paying customers, but it could give faulty responses or replies with incorrect citations.

Earlier this month, DataChaz on Twitter/X, reported that OpenAI had created a new subdomain with the address search.chatgpt.com. It apparently briefly rerouted to the main ChatGPT page over the weekend, though you'll get a "Not found" note if you try to access it now. While the company has yet to officially confirm this particular undertaking, working on AI search is a logical next step if it wants to keep competing with its staunchest rivals. Google recently expanded its AI-powered search results test and started showing them to users who didn't opt in. Then there's Perplexity, a startup currently valued at $1 billion, thanks to its AI-powered search engine that Rabbit uses to respond to inquiries made through the R1 device

This article originally appeared on Engadget at https://www.engadget.com/openai-is-reportedly-working-on-a-search-feature-for-chatgpt-101118170.html?src=rss ]]>
Wed, 08 May 2024 17:30:57 +0530 Team Code6
The 5 best cordless vacuums for 2024 https://code6.org/the-5-best-cordless-vacuums-for-2024 https://code6.org/the-5-best-cordless-vacuums-for-2024 Cordless vacuums offer a lot of improvements over their corded counterparts. They’re typically more lightweight and easier to maneuver around your home than upright vacuums, and now that these devices have gotten better over time, you typically don’t have to sacrifice suction power when choosing a cordless model over one with an old-school design. But just like the robot vacuum space, there are dozens of cordless vacuums to choose from now. Dyson isn’t your only option anymore, which will be a good thing for your wallet — but it also means that deciding which will be the best cordless vacuum for you can be confusing with all of the players out there. We at Engadget can help make that decision a bit easier. After testing a bunch of the most popular cordless stick vacuums available today, we’ve come up with our top picks, plus loads of buying advice to help you figure out which cordless stick vacuum is right for you.

Factors to consider before buying a cordless vacuum

Design and bin capacity

Most of the cordless vacuums you’ll find today have stick designs, with a handle at the top attached to a debris bin, which has a space to connect different attachments at one end. These designs are more versatile than old school vacuums of yesteryear because, while you may use the long stick attachment most of the time to clean your floors, many cordless vacuums come with other attachments as well. Some allow you to clean hard to reach spaces like the interior of your car, while others make it easier to vacuum furniture and clean inside crevices.

Bin volume is worth keeping in mind when you’re choosing a cordless vacuum. The larger the bin, the more debris it can hold, but it might also mean a heavier machine. All of the cordless vacuums we tested had a bin size between 0.1 and 0.8 gallons and all were able to handle cleaning an entire one-pet home (roughly 2,000 square feet) in a single run without needing to be emptied. Anything smaller and you may have to deal with more frequent emptying during each cleaning session.

Some cordless vacuums also have removable, replaceable battery packs, which is super handy. That means you can buy a replacement battery and install it easily, without needing to seek out professional assistance. Also, these extra batteries cost around $150-$200 a pop — expensive, yes, but nowhere near as costly as buying a whole new cordless vacuum.

Suction and power modes

Cordless vacuum suction power is typically measured in air wattage (AW), but you’ll see some that list the power of the motor in wattage (W) instead. Typically the higher the air or motor wattage the stronger the suction power, and often strength is proportional to price — more expensive cordless vacuums tend to have stronger suction power. A general rule of thumb is that those with precocious pets or mess-making children would benefit from a cordless vacuum cleaner with stronger-than-average suction power.

Most cordless stick vacuums will have two different power modes: a “normal” or default power mode that balances suction power with battery life, as well as a “max” or stronger mode that kicks suction strength up a notch. Some vacuums, like those from Dyson, also have an “eco” mode, or one that prioritizes run time over strength.

Separate from power modes you can select yourself, some cordless vacuums will automatically adjust motor strength depending on the detected floor type or the amount of mess in its wake. Not only is this convenient, but it also ensures that the machine is working its hardest only when you need it.

Battery life

Obviously, battery life is important since you’ll probably want to clean more than one room in a shot. All of the cordless vacuums we tested had a battery life of at least 40 minutes in standard cleaning mode. I tested each by cleaning all three floors of my home (upstairs, downstairs and basement) on a single charge with the machine running in its standard (“auto”) mode and none of them ran out of juice before I could finish the third floor. That said, extra battery life can come in handy if you’re switching between power modes since “max” or high-power programs use more energy.

Base style

Most cordless stick vacuums come with some sort of base or mount where the machine lives when you’re not using it. Wall mounts are the most common, but some have free-standing bases where you dock and charge the vacuum. Consider the space in your home where you want the cordless vacuum to live, since it will have to have an outlet or another power source nearby.

Some high-end cordless vacuums come with self-emptying bases that act much like those included with expensive robot vacuums. After cleaning and returning the vacuum to the base, it will automatically empty the dustbin into a larger dustbin that you can then detach from the base when you need to empty it. This kind of base adds an extra layer of convenience into the mix, since you typically will only have to empty the larger dustbin every month or two.

“Smart” features

Yes, some cordless vacuums have “smart” features like Wi-Fi and app connectivity. But before we get into those, let’s talk about the extra perks scattered among these devices. Some models, like the latest from Dyson, include particle sensors that show you how many different sized pieces of debris it’s sucking up in real time. Dyson’s, for example, is a piezo acoustic sensor that detects particle size and frequency and displays that information on the vac’s LCD screen. Tineco’s iLoop sensor is similar, controlling its vacuums’ automatic suction power adjustment and changing a circle on the display from red to blue as you fully clean an area.

Higher-end cordless vacuums may also have companion apps that show things like battery level, filter status and cleaning logs. It’s an added level of convenience, but by no means necessary. Unlike robot vacuums, which rely on their apps to set cleaning schedules, manually control the machines and more, cordless vacuums that you operate yourself really don’t need Wi-Fi or an app connectivity.

Price

Cordless stick vacuums range in price from $150 all the way up to over $1,000. The best ones for most people lie in the middle, in the $400 to $700 range. You’ll notice most of our picks land in the higher end of that range, but for good reason: More expensive machines tend to have more sucking power, which means less time wasted going over the same spots over and over. But does that mean everyone needs the most premium cordless vacuum? Definitely not. We’ve come up with top picks at various price points that should work well for people with different budgets, lifestyles, home sizes and more.

How we test cordless vacuums

Engadget doesn’t have a dedicated lab in which we can test cordless vacuums, but I used each model in my home for weeks. I ran them over hardwood and tile flooring, as well as low-pile carpet. And my first runthrough consisted of cleaning all three floors of my home on a single battery charge. I performed the same cleaning job as many times as possible, but also intermittently cleaned a single floor as needed, or sucked up isolated messes like crumbs, cat litter spills and tufts of pet fur. Over the course of many cleanings with each model, I made note of how loud the machine was, how easy it was to maneuver around my home, how easily it sucked up pieces of large debris (or if it pushed it around my floor instead) and if they got warm or hot.

Best cordless stick vacuums for 2024

Other cordless stick vacuums we tested

Dyson Gen 5 Detect

The Dyson Gen 5 Detect has a single-button start and stronger suction power than our top pick, but it’s otherwise quite similar. However, since the Gen 5 Detect is more expensive at $950 (although it does receive discounts at Dyson online), the V15 Detect still provides greater value for your money. The Gen 5 Detect is arguably best for those who want the latest Dyson, or care about getting a more future-proof machine, since it came out just last year.

Shark Detect Pro

The Shark Detect Pro provides a lot of value for the money, but it was ultimately beat by the Tineco Pure One S15 Pet for our runner-up slot thanks to the Tineco’s stronger suction power. The kicker for the Detect Pro is that it includes a self-emptying base in its $450 price, which is super handy. It’ll automatically dump the contents of the vacuum into the larger bin in the base after every cleaning, and you only need to empty the base’s container every month or so. The Detect Pro did a good job cleaning up messes across different types of flooring, and it’ll auto-adjust suction power depending on the amount of debris and whether you’re cleaning hard or carpeted floors. However, it’s not as smooth to use as any of our top picks and its main cleaner head is a bit tall, making it difficult to use to clean under low furniture.

FAQs

How long does the battery last on a cordless vacuum?

Most cordless vacuums will run for at least 30-40 minutes on a single charge, but you can find cordless vacuums with battery lives of up to 60 or 70 minutes. Manufacturers will outline an estimated battery life for each model, and they’re usually based on using the vacuum’s standard power mode for the entire runtime; if you switch between modes or prefer to use a higher-powered program for improved suction, you’ll drain the battery faster.

Can cordless vacuums be as powerful as corded ones?

Cordless vacuums do sacrifice a bit in overall power when compared to corded models, but that doesn’t mean they can’t handle everyday messes just as well. If suction power is your biggest concern, we recommend springing for a high-powered, high-end cordless vacuum since, typically, the more expensive a cordless vacuum is, the stronger the suction. Also, cordless vacuums have the edge over corded models when it comes to weight and convenience: cordless vacuums are much lighter than their corded counterparts, and you’ll never have to worry about placement or picking a fight with a cord while cleaning your living room.

Are cordless vacuums effective on pet hair?

Yes, cordless vacuums can handle pet hair well, but we recommend getting a model with strong suction power to get the best results. It’s also wise to get one with a larger bin, since pet hair can quickly fill up smaller bins, which may force you to stop cleaning to empty the vacuum before finishing.

This article originally appeared on Engadget at https://www.engadget.com/best-cordless-vacuum-130007125.html?src=rss ]]>
Wed, 08 May 2024 17:30:57 +0530 Team Code6
Bluesky plans to launch DMs for users https://code6.org/bluesky-plans-to-launch-dms-for-users https://code6.org/bluesky-plans-to-launch-dms-for-users Bluesky is taking quite a few pages out of the social media handbook. The decentralized social app has announced it's working on new features like DMs, video and improved Custom Feeds. The company opened to the public in February and claims it grew from 40,000 to 5.6 million users in one year. 

DMs are an especially noteworthy edition as, currently, all posts on Bluesky are public, but the company's new DM option will integrate directly into the app. These messages should initially be available only one-to-one, and users can restrict who can reach out by choosing between the options open, followed users only, and disabled. The company uses an open-source framework, but the development of DMs will initially be "off-protocol," so Bluesky can "iteratively" create them.

Videos are in the works, with Bluesky projecting that clips up to 90 seconds long can be shared. The company is exploring a bunch of ideas for Custom Feeds, including a space for trending feeds, in-app feed creation and overall improved feed discovery. Bluesky is also getting OAuth and hopes users can one day "Log In with Bluesky."

None of Bluesky's impending updates have a release date yet, but the company expects to roll them all out over the next couple of months. The platform was notably backed by Jack Dorsey, co-founder and former CEO of Twitter. However, Dorsey recently confirmed that he was no longer on Bluesky's board.

This article originally appeared on Engadget at https://www.engadget.com/bluesky-plans-to-launch-dms-for-users-105039310.html?src=rss ]]>
Wed, 08 May 2024 17:30:56 +0530 Team Code6
The Morning After: Apple's new iPad Pro is thinner than an old iPod nano https://code6.org/the-morning-after-apples-new-ipad-pro-is-thinner-than-an-old-ipod-nano https://code6.org/the-morning-after-apples-new-ipad-pro-is-thinner-than-an-old-ipod-nano We kicked off our Tuesday with an early iPad event. And what a beastly iPad we got. Apple shook things up by slotting its brand-new M4 chip into its new highest-end iPad Pro. Apple says the new device delivers 50 percent faster performance than the M2 iPad Pro. It supports dynamic caching, hardware-accelerated ray tracing and hardware-accelerated mesh shading — so, better-looking games and faster graphic processing.

TMA
Engadget

But that’s only half the story. The other major upgrade is Tandem OLED, which is a display of two OLED panels on top of each other. Expect richer colors and deeper blacks, but also brightness levels that max out at 1000 nits for standard and HDR and 1600 nits for HDR’s brightest spots. This switch in display tech makes it thinner than previous iPads. Actually, it ensures the new iPad pro is (somehow) thinner than the iPod nano.

The new iPad Pro starts at $999 for the 11-inch model and $1,299 for the 13-inch, each with 256GB of storage. We’ve already got our first impressions right here.

We also got new iPad Airs and an Apple Pencil Pro, for you professional scribblers.

— Mat Smith

The biggest stories you might have missed

Meta is testing cross-posting from Instagram to Threads

Apple’s M4 chip arrives with a big focus on AI

Nintendo to announce Switch successor before March 2025

What the heck is going on with Helldivers 2?

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Google announces the $499 Pixel 8a early

Flagship AI and a 120Hz OLED screen.

TMA
Engadget

The latest Pixel A-series phone typically gets announced at Google I/O. However, to avoid distractions from all the other news, Google broke cover early. Compared to the standard Pixel 8, which has a 6.2-inch screen, the 8a features a slightly smaller 6.1-inch OLED display with noticeably larger bezels. But aside from that, the Pixel 8 and 8a are almost the exact same size. The 8a uses the same 64-megapixel and 13MP sensors for its main and ultra-wide cameras as its predecessor, but the Pixel 7a was a great camera phone, so no major complaints here. Sales start next week on May 14.

Continue reading.

OpenAI says it can detect images made by its own software… mostly

Until someone tinkers with the images.

OpenAI is trying to get ahead of the problem of these almost-real images circulating the internet by creating a toolset that detects images created by its own DALL-E 3 generator. The company says it can accurately detect pictures whipped up byDALL-E 3 98 percent of the time. While that sounds good, it’s loaded with caveats. The image has to be created by DALL-E, and it only successfully classified five to ten percent of images made by other AI models. It also struggles to spot generated images manually tweaked by a user.

Continue reading.

The M4 iPad Pro is literally lighter than Air

Time for a name change.

Wait, what?

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apples-new-ipad-pro-is-thinner-than-an-old-ipod-nano-111533601.html?src=rss ]]>
Wed, 08 May 2024 17:30:55 +0530 Team Code6
A two&pack of Blink Mini Indoor cameras drops to only $30 https://code6.org/a-two-pack-of-blink-mini-indoor-cameras-drops-to-only-30 https://code6.org/a-two-pack-of-blink-mini-indoor-cameras-drops-to-only-30 Summer is almost here, and with it comes vacations and long periods away from home. Security cameras are a great way to keep your mind at ease so we're excited to see Amazon's Blink Mini two-pack on sale for an all-time low price. The pair are currently just $30, down from $50 — a 40 percent discount.

The Blink Mini might no longer be the most recent model, thanks to Amazon's recent release of the Blink Mini 2, but it's still an excellent option for monitoring your home. In just a few minutes, you can easily connect it to your Wi-Fi, and you're all set. The camera provides 1080p capture, infrared capture, and alerts directed to your phone anytime there's movement.

The big thing to keep in mind about the Blink Mini is that it's designed for use with Alexa. If you're a Siri or Google Assistant user, then you might want to look at some of our other favorite smart home gadgets. The Mini is also a cheaper version of Amazon's Blink Indoor, a wireless option currently down to $56 from $80 for just one.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-two-pack-of-blink-mini-indoor-cameras-drops-to-only-30-150029850.html?src=rss ]]>
Wed, 08 May 2024 11:31:54 +0530 Team Code6
Apple quietly gives the 10th&generation iPad a $100 price drop https://code6.org/apple-quietly-gives-the-10th-generation-ipad-a-100-price-drop https://code6.org/apple-quietly-gives-the-10th-generation-ipad-a-100-price-drop Near the end of its “Let Loose” event that brought new versions of the iPad Pro and iPad Air, Apple made some changes to the cheaper end of its tablet lineup. The 10th-generation iPad, the newest version of the budget model, now starts at $349, down from its original $449.

Alongside the price drop, Apple’s 9th-generation model (which was still rocking a Lightning port and home button) is now kaput. Its successor replaces it with a more modern design, USB-C and Touch ID on its lock button.

Apple’s new iPad lineup, showing outlines and captions for each model available.
Apple’s new iPad lineup sees the new price for the 10th-generation iPad and the end of its predecessor.
Apple

The 10th-generation iPad launched in 2022. Back then, Engadget’s Nathan Ingraham described it as “a complete redesign from [the 2021] model that cribs heavily from the iPad Air while also bringing a handful of compromises to upsell potential customers on Apple’s more expensive tablets.”

Although the 10th-gen model officially gets the $100 price cut, the model was already frequently discounted to that price at Apple’s retail partners. That price now gets you the 64GB base model, while the 256GB tier now costs $499, also a $100 drop from its 2022 launch.

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/apple-quietly-gives-the-10th-generation-ipad-a-100-price-drop-150256714.html?src=rss ]]>
Wed, 08 May 2024 11:31:52 +0530 Team Code6
Hands&on with the new iPad Pro M4: Absurdly thin and light, but the screen steals the show https://code6.org/hands-on-with-the-new-ipad-pro-m4-absurdly-thin-and-light-but-the-screen-steals-the-show https://code6.org/hands-on-with-the-new-ipad-pro-m4-absurdly-thin-and-light-but-the-screen-steals-the-show The new 11- and 13-inch iPad Pro models that Apple just introduced may be completely redesigned from the outside in, but they still feel a lot like their predecessors. That's not a bad thing, as the old iPad Pro design was outstanding. But there's no doubt Apple is flexing its hardware engineering muscles with these new tablets, not just with the M4 chip inside.

Both tablets are noticeably thinner and lighter than the ones they replace, something I didn't really think was possible before. It's frankly a little absurd to see such a thin and light device with such an advanced display and powerful processor. It still feels like the prior iPad Pro, just in a more refined package. My big question is around durability, something Apple mentioned during its keynote — I'd be a little worried about bending these iPads, but hopefully this is something Apple rigorously tested for. But it has had issues with thin products bending before (albeit a long time ago). 

Apple iPad Pro 2024
Photo by Nathan Ingraham / Engadget

After the impressive physical specifications, the next thing you can't miss is the OLED screen. Technically, it's a "Tandem OLED" screen, a display layer that is thinner than the one in the old iPad Pro which helped Apple achieve the wild thinness here. In Apple's extremely bright demo area, the iPad Pro screen showed its quality — everything was extremely clear, blacks were pitch-black and colors really popped. After looking at the iPad Air display, it was obvious how much better these screens are. The viewing angles were particularly impressive to me, as images on the screen remained sharp, bright and clear no matter how I positioned the tablet. 

I also got a chance to check out the Apple Pencil Pro, which looks and feels nearly identical to the second-generation Apple Pencil revealed way back in 2018. That's OK, as the form factor is fine with me. It still connects to the side of the iPad Pro to charge and pair; all of its new tricks are under the hood. Squeezing the Pencil gives you a little burst of haptic feedback and pulls up a pane for selecting what brush you want to use in the FreeForm app demo I tried. But that action is customizable by third-party developers so the squeeze can do whatever is appropriate for the app you're using. The gyroscope, meanwhile, lets you spin the Pencil as you draw to change angles of your brush on the fly. 

Apple iPad Pro 2024
Photo by Nathan Ingraham / Engadget

Unfortunately, we didn't get to try the new Magic Keyboard Apple is producing for the iPad Pro, but Apple says it's thinner and lighter than the old model. That older one will still be available for the iPad Air.

Between the display, the M4 processor and the new dimensions of the iPad Pro, this feels like a major update for Apple's best tablet, with a price to match. Both the 11- and 13-inch iPad Pro are $200 more than their predecessors: the 11-inch model starts at $999, while the 13-inch is a whopping $1,299. But hey, at least storage now starts at 256GB! That pricing firmly puts these iPads out of reach for normal humans, and that's OK — most people will be more than happy with a tablet like the iPad Air. If you want this wildly impressive screen, though, you're going to pay for it.

You can also read my first impressions of the new M2-powered iPad Air right here.

11-inch iPad Pro 2024
Photo by Nathan Ingraham / Engadget

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/ipad-pro-m4-hands-on-absurdly-thin-and-light-but-the-screen-steals-the-show-153641259.html?src=rss ]]>
Wed, 08 May 2024 11:31:49 +0530 Team Code6
Sennheiser's Accentum True Wireless earbuds have an all&new design and ANC for $200 https://code6.org/sennheisers-accentum-true-wireless-earbuds-have-an-all-new-design-and-anc-for-200 https://code6.org/sennheisers-accentum-true-wireless-earbuds-have-an-all-new-design-and-anc-for-200 Sennheiser's Accentum line is meant to offer flagship-quality features at more affordable prices. So far, the company has debuted two sets of headphones with that moniker, the Accentum Wireless and Accentum Plus Wireless, but it has now added true wireless earbuds to the group. The Accentum True Wireless have a different shape than the pricier Momentum 4 True Wireless, but still pack in several handy features — including hybrid active noise cancellation (ANC). 

The company explains that the ergonomic shape of the Accentum True Wireless was developed in collaboration with hearing aid manufacturer Sonova (Sennheiser's parent company). Analyzing "thousands of ear models," the pair created earbuds that offer "the ideal balance of stability, comfort and sophistication." The curves of the Accentum True Wireless should lead to a more comfortable fit for more ear shapes and four sizes of ear tips will help you find the best seal for both acoustic and ANC performance.

Inside, 7mm transducers offer "powerful and engaging bass, natural mids and crisp treble," according to Sennheiser. The company says beamforming microphones for the ANC setup can reduce low-frequency distractions, even airplane cabin noise, to the point they're barely noticeable. There's also a transparency mode when you need to be aware of your surroundings. The Sennheiser Smart Control app offers EQ customization and Sound Check, a feature that builds a unique audio preset based on your preferences. The app also allows you to reconfigure the earbuds' touch controls as needed. 

The Accentum True Wireless will last up to eight hours on a charge with another 20 hours in the wireless charging case. When topping off the set via a USB-C cable, a 10 minute plug-in will give you one hour of use. These earbuds also support Bluetooth 5.3, which delivers LE Audio and Auracast broadcast sound in public spaces or from privately-hosted sharing sessions. 

The Accentum True Wireless is available for pre-order now for $200 and is set to arrive on May 21. The new model comes in black and white color options for now, but according to the company's website a navy version is also on the way.

This article originally appeared on Engadget at https://www.engadget.com/sennheisers-accentum-true-wireless-earbuds-have-an-all-new-design-and-anc-for-200-154935691.html?src=rss ]]>
Wed, 08 May 2024 11:31:46 +0530 Team Code6
Google Pixel 8a hands&on: Flagship AI and a 120Hz OLED screen for $499 https://code6.org/google-pixel-8a-hands-on-flagship-ai-and-a-120hz-oled-screen-for-499 https://code6.org/google-pixel-8a-hands-on-flagship-ai-and-a-120hz-oled-screen-for-499 A new Pixel A-series phone typically gets announced at Google I/O. Unfortunately, that means the affordable handset sometimes gets buried amongst all the other news during the company’s annual developer conference. So for 2024, Google moved things up a touch to give the new Pixel 8a extra attention. And after checking it out in person, I can see why. It combines pretty much everything I like about the regular Pixel 8 but with a lower price of $499.

Right away, you’ll see a very familiar design. Compared to the standard Pixel 8, which has a 6.2-inch screen, the 8a features a slightly smaller 6.1-inch OLED display with noticeably larger bezels. But aside from that, the Pixel 8 and 8a are almost the exact same size. Google says the material covering the display should be pretty durable as it's made out of Gorilla Glass, though it hasn’t specified an exact type (e.g. Gorilla Glass 6, Victus or something else).

Some other changes include a higher 120Hz refresh rate (up from 90Hz on the previous model), a more streamlined camera bar and a new matte finish on its plastic back that Google claims mimics the texture of cashmere. Now, I don’t think I’d go that far, but it did feel surprisingly luxurious. The 8a still offers decent water resistance thanks to an IP67 rating, though that is slightly worse than the IP68 certification on a regular Pixel 8. Its battery is a bit smaller too at 4,492 mAh (instead of 4,575 mAh). That said, Google says thanks to some power efficiency improvements, the new model should run longer than the previous model.

As for brand new features, the most important addition is that alongside the base model with 128GB of storage, Google is offering a version with 256GB. That’s a first for any A-series Pixel. And, following in the footsteps of last year’s flagships, the Pixel 8a is also getting 7 years of software and security updates, which is a big jump from the three years of Android patches and five years of security on last year’s 7a. Finally, the Pixel 8a is getting a partially refreshed selection of colors including bay, porcelain, obsidian and a brand new aloe hue, which is similar to the mint variant of the Pixel 8 earlier this year but even brighter and more saturated. I must say, even though I’ve only played around with it for a bit, it's definitely the best-looking of the bunch.

The Pixel 8a will be available in four colors: Bay, Obsidian, Porcelain and Aloe.
Photo by Sam Rutherford/Engadget

One thing that hasn’t changed, though, is the Pixel 8a’s photography hardware. It uses the same 64-megapixel and 13MP sensors for its main and ultra-wide cameras. However, as the Pixel 7a offered the best image quality of any phone in its price range, it’s hard to get too mad about that. And because this thing is powered by a Tensor G3 chip, it supports pretty much all the AI features Google introduced on the regular Pixel 8 last fall, including Best Take, Audio Magic Eraser, Circle to Search, Live Translate and more. Furthermore, while Google is giving everyone access to its Magic Editor inside Google Photos later this month, free users are limited to 10 saves per month, whereas there’s no cap for people with Pixel 8s and now the 8a.

However, there are a few features available on the flagship Pixels that you don’t get on the 8a. The biggest omission is a lack of pro camera controls, so you can’t manually adjust photo settings like shutter speed, ISO, white balance and more. Google also hasn’t upgraded the 8a’s Qi wireless charging speed, which means you’re limited to just 7.5 watts instead of up to 18 watts. Finally, while the phone does offer a digital zoom, there’s no dedicated telephoto lens like on the Pixel 8 Pro.

But that’s not a bad trade-off to get a device that delivers 90 percent of what you get on Google’s top-tier phones for just $499, which is $200 less than the Pixel 8’s regular starting price. And for anyone who likes the Pixel 8a but might not care as much about AI, the Pixel 7a will still be on sale at a reduced price of $349. Though if you want one of those, you might want to scoop it up soon because there’s no telling how long supplies will last. (Update: The Pixel 7a has returned to its default price of $499). 

The one wrinkle to all this is that at the time of writing, the standard Pixel 8 has been discounted to $549, just $50 more than the Pixel 8a. So unless an extra Ulysses S. Grant is going to make or break your budget, I’d probably go with that. (Update: Google's Pixel 8 discount has ended, so it's back to its regular price of $699). Still, even though the Pixel 8a doesn’t come with a lot of surprises, just like its predecessor, it’s shaping up to once again be the mid-range Android phone to beat.

Pre-orders go live today with official sales starting next week on May 14th.

This article originally appeared on Engadget at https://www.engadget.com/google-pixel-8a-hands-on-flagship-ai-and-a-120hz-oled-screen-for-499-160046236.html?src=rss ]]>
Wed, 08 May 2024 11:31:44 +0530 Team Code6
The Google Pixel 8a was just announced, here's how to pre&order the new smartphone https://code6.org/the-google-pixel-8a-was-just-announced-heres-how-to-pre-order-the-new-smartphone https://code6.org/the-google-pixel-8a-was-just-announced-heres-how-to-pre-order-the-new-smartphone Google announced the Pixel 8a smartphone today, one week ahead of the company’s I/O conference on May 14. We no longer have to rely on leaked info, as Google has confirmed the Pixel 8a will start at $499, the same price as the Pixel 7a at launch, and will ship the same day as the event. You can pre-order it now from Google’s storefront or from Amazon. The sub-$500 price tag maintains the A-series position as the most affordable handset in Google’s lineup. We were able to spend a little time with the phone to get some initial thoughts, and our full review will be coming soon. In the meantime, here’s what’s new about the newest Pixel phone.

The Pixel 8a upgrades to the Tensor G3 chip, giving it the same processor as the standard Google Pixel 8 and the Pixel 8 Pro. The new phone carries the same 8GB of RAM and 128GB of storage as the previous generation, along with the option of 256GB of storage, that model is going for $559. The 6.1-inch OLED display is the same size and resolution as its predecessor, but the refresh rate is a smoother 120Hz. The screen's got a little more dazzle too, with a peak brightness of up to 2,000 nits, an increase from the Pixel 7a that now matches the Pixel 8.

The battery is very slightly (about 100mAh) bigger, leading Google to claim a 24-plus-hour battery life, instead of the 7a’s flat 24-hour promise. Speaking of promises, the new budget Pixel comes with seven years of promised security and features updates, putting it on par with the 8-series phones. That’s two years longer than the support offered with the 7a. 

As we expected, the camera array remains largely the same as the prior generation, with a 64MP wide and a 13MP ultrawide lens in back and a 13MP selfie cam up front. Magic Editor and Best Take, two of Google’s AI-assisted photography features that impressed us on the Pixel 8, have come to the Pixel 8a, as well as the new Audio Magic Eraser, which automatically cuts out distracting sounds from video recordings.

The Pixel 8a comes in three of the same colors as the Pixel 8 Pro: Obsidian, Porcelain and Bay but the 8a swaps in an Aloe option instead of Mint. Pre-orders for Google’s new Pixel 8a are now open and orders will ship on May 14.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-8a-was-just-announced-heres-how-to-pre-order-the-new-smartphone-160051570.html?src=rss ]]>
Wed, 08 May 2024 11:31:41 +0530 Team Code6
How to pre&order Apple's new iPad Air, iPad Pro, Pencil Pro and Magic Keyboard https://code6.org/how-to-pre-order-apples-new-ipad-air-ipad-pro-pencil-pro-and-magic-keyboard https://code6.org/how-to-pre-order-apples-new-ipad-air-ipad-pro-pencil-pro-and-magic-keyboard The new iPads are finally here. Apple has announced four new entries in its tablet lineup, including two revamped iPad Pros with OLED screens and an all-new M4 chip, a refreshed iPad Air with an M2 chip and a new larger Air model with a 13-inch display. Along with the new slates, the company also unveiled a new Apple Pencil Pro stylus with haptic feedback support and an updated Magic Keyboard with a more MacBook-like design. The updates come more than a year and a half after the company last unveiled new iPads in October 2022.

All of the new gear is available for pre-order today at Apple's online store and will be fully available on May 15. We plan to put everything through its paces in the coming days, but if you're already 100 percent sure that you want to upgrade, we'll quickly break down what's new and lay out your current purchasing options below. Here's what to know about pre-ordering the new iPad Air, iPad Pro, Apple Pencil Pro and Magic Keyboard.

This article originally appeared on Engadget at https://www.engadget.com/how-to-pre-order-apples-new-ipad-air-ipad-pro-pencil-pro-and-magic-keyboard-160521255.html?src=rss ]]>
Wed, 08 May 2024 11:31:39 +0530 Team Code6
iPad Air M2 hands&on: A big&screen iPad that doesn't break the bank https://code6.org/ipad-air-m2-hands-on-a-big-screen-ipad-that-doesnt-break-the-bank https://code6.org/ipad-air-m2-hands-on-a-big-screen-ipad-that-doesnt-break-the-bank Compared to the iPad Pro, the changes Apple made to the iPad Air are more modest. Rather than a total redesign, the iPad Air is getting some expected and slightly overdue changes: a new screen size, a new processor and a front-facing camera that is placed on the landscape side of the tablet. 

Yes, that's some faint praise, but there's a lot to like about the new iPad Air. It's long been the best overall iPad, straddling the line between the budget entry model and the wildly powerful and expensive Pro lineup. That's the case here, again. But now that the 13-inch iPad Pro is even more pricey than before, it's good to see a large-screen iPad that doesn't cost well over $1,000. 

The 11-inch iPad Air is identical in size and weight to the old one, though the screen is .1 inches bigger this time. So there's not a whole lot to say about that one. The 13-inch Air, however, feels quite a bit like the old 12.9-inch iPad Pro that was just replaced today. Indeed, it's identical in all dimensions, but a little bit lighter (1.36 pounds instead of 1.5).

iPad Air M2 2024
Photo by Nathan Ingraham / Engadget

That makes it a little more approachable as a hand-held tablet, though I still feel like an iPad this large is best suited to either be used in a keyboard dock or flat on a table with an Apple Pencil. That said, Apple says that about half of iPad Pro sales were for the larger model, so there's clearly an appetite for this bigger screen. There's definitely something luxurious about using such a large screen tablet, provided it's easy to handle, and that's the case with the iPad Air (at least in the limited time I've had so far to handle the device).

I also got to try the new Apple Pencil Pro, which is compatible with the new Air. As I said here, the new tricks like barrel roll for changing the shape of your brush and a squeeze feature to bring up tools like a brush picker are solid additions, and I'm glad that Apple didn't increase the Pencil's price given these new features. 

iPad Air M2 2024
Photo by Nathan Ingraham / Engadget

These tablets might not have the wow factor that I experienced when checking out the iPad Pro, but that's OK. From my first look, it feels like the iPad Air lineup offers most of the same experience that you'll get with an iPad Pro — at least in ways that normal buyers will recognize. And I think Apple did well on pricing this time out. The 11-inch iPad Air costs $599, same as before, but it now has a more reasonable 128GB of storage. The 13-inch model is priced at $799, an expected price bump for the larger screen. It's the first time you can get a large-screen iPad for less than a grand, and I'm definitely curious to see if that helps to improve iPad sales. 

You can read my first impressions of the new iPad Pro M4 right here.

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/hands-on-with-the-ipad-air-m2-a-big-screen-ipad-that-doesnt-break-the-bank-160655629.html?src=rss ]]>
Wed, 08 May 2024 11:31:37 +0530 Team Code6
Final Cut Pro for iPad gets support for external drives and live multicam recording https://code6.org/final-cut-pro-for-ipad-gets-support-for-external-drives-and-live-multicam-recording https://code6.org/final-cut-pro-for-ipad-gets-support-for-external-drives-and-live-multicam-recording Apple is all over the place today on the hardware side of things, having just announced a slew of new iPads. However, some of Apple’s most beloved software is also getting some love. There’s a new version of the video editing suite Final Cut Pro for tablets that brings plenty of long-requested features.

The big news for video editors? Final Cut Pro for iPad 2 (actual name) now supports external drives. Video editing projects are typically gigantic when you consider all of that raw footage. It’s easy to fill up all of the available space of an iPad with footage from one or two scenes, let alone an entire project. This fixes a major barrier of entry for those curious about editing on a tablet. It also makes it easier to hand off footage to another editor or import footage to Final Cut Pro for Mac.

The software is even bringing live multicam recording to iPads. This lets creators capture up to four different angles of a single scene spread across multiple devices. Everything connects wirelessly via a new app called Final Cut Camera, which gives a real-time “director’s view” on four iPhones or iPads. Each feed has its own settings that can be adjusted, like focus, zoom and more. Editable preview clips immediately get passed on to Final Cut Pro for editing.

As for customization options, Final Cut Pro for iPad 2 brings 12 new color-grading presets, eight basic text tiles, 20 new soundtracks and more dynamic backgrounds. These will be especially useful when creating title sequences and the like.

The software in action.
Apple

The Mac version of Final Cut Pro is also getting a fairly substantial update, with a focus on AI. The software leverages Apple silicon’s Neural Engine to bring a bit of AI flourish to basic editing tasks. The update allows users to change up colors, color balance, contrast and brightness all at the same time. There’s also something called Smooth Slo-Mo that pairs with AI, in which “frames of video are intelligently generated and blended together, providing the highest-quality movement.” The timeline has also been refreshed and looks a bit more intuitive.

Finally, there’s an update to Logic Pro for iPad, with a new session player feature and a stem splitter tool. The updates for Final Cut Pro and Logic Pro for iPad are available for free to current users and cost $5 per month for new users, which is the same pricing model as last year when both software packages were first released. Final Cut Pro for Mac costs $300 for new users, but the update is free for pre-existing users. All of these updates drop later this spring.

This article originally appeared on Engadget at https://www.engadget.com/final-cut-pro-for-ipad-gets-support-for-external-drives-and-live-multicam-recording-161244729.html?src=rss ]]>
Wed, 08 May 2024 11:31:35 +0530 Team Code6
TikTok is suing the US government to stop its app being banned https://code6.org/tiktok-is-suing-the-us-government-to-stop-its-app-being-banned https://code6.org/tiktok-is-suing-the-us-government-to-stop-its-app-being-banned TikTok is officially challenging the law that could lead to a ban of the app in the United States. The company, which has long claimed that efforts to force a sale or ban of its app are unconstitutional, announced a lawsuit against the federal government.

In the lawsuit, TikTok claims that a divestiture of its business from ByteDance is “simply not possible,” and that the “Protecting Americans from Foreign Adversary Controlled Applications Act” violates the First Amendment. “They claim that the Act is not a ban because it offers ByteDance a choice: divest TikTok’s U.S. business or be shut down,” the suit states. “But in reality, there is no choice. The ‘qualified divestiture’ demanded by the Act to allow TikTok to continue operating in the United States is simply not possible: not commercially, not technologically, not legally.”

The filing of the lawsuit is the first beat in what’s expected to be a lengthy legal battle over the law, which was passed last month. Under the law, TikTok has up to a year to separate itself from Chinese parent company ByteDance or face a ban in US app stores. However, legal challenges from TikTok could significantly delay that process.

Free speech and digital rights groups have also opposed the law, saying that it could set a precedent for further bans. In its lawsuit, TikTok made a similar argument, and said that the alleged national security risks posed by its app are unproven. “If Congress can do this, it can circumvent the First Amendment by invoking national security and ordering the publisher of any individual newspaper or website to sell to avoid being shut down,” it says. “The Act does not articulate any threat posed by TikTok … Even the statements by individual Members of Congress and a congressional committee report merely indicate concern about the hypothetical possibility that TikTok could be misused in the future, without citing specific evidence.”

The filing also references Project Texas, the company’s multibillion-dollar investment into separating US user data and other security measures, as the result of negotiations with the Committee on Foreign Investment in the United States (CFIUS). Those negotiations eventually stalled and CFIUS told the company last year it wanted TikTok to divest from ByteDance after all.

TikTok says that, as part of those talks, it had already agreed to a “shut-down option,” which would “give the government the authority to suspend TikTok in the United States” if the company violated the terms of its agreement. Instead, TikTok says, Congress “tossed this tailored agreement aside” because it was “politically expedient."

This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-suing-the-us-government-to-stop-its-app-being-banned-163132752.html?src=rss ]]>
Wed, 08 May 2024 11:31:32 +0530 Team Code6
What the heck is going on with Helldivers 2? https://code6.org/what-the-heck-is-going-on-with-helldivers-2 https://code6.org/what-the-heck-is-going-on-with-helldivers-2 In the last five days, Helldivers 2 was removed from the PC market in 177 countries and the game’s Steam reviews collapsed under the weight of more than 200,000 negative ratings, dropping from Positive to Mixed. It’s now Tuesday and the Helldivers 2 Steam page is overrun with people ranting against Sony and celebrating democracy, and for anyone taking their first glance at the game, it’s all a bit confusing.

Here’s what’s going on.

Helldivers 2 is a third-person co-op shooter developed by independent team Arrowhead Game Studios and published by Sony Interactive Entertainment. It went live on PlayStation 5 and Steam on February 8, marking a rare instance of cross-platform parity from Sony. Immediately, Helldivers 2 was a hit on PC — it clocked more concurrent players on Steam than any other PlayStation game, beating God of War, Spider-Man Remastered, Horizon Zero Dawn and The Last of Us Part I. Helldivers 2 was so popular in its first few weeks that Arrowhead’s servers had trouble meeting demand and had to be capped at 450,000 players.

“I am completely exhausted by the success,” Arrowhead CEO Johan Pilestedt tweeted one week post-launch. “So is the team, many, many late nights, on-calls, emergency meetings, discussions around server capacity, shards, capacity units, CPU utilization, login rates and CCU. Tired, but very, very pleased.”

Helldivers 2
Sony Interactive Entertainment

Helldivers 2 is one of the first tests of Sony’s long-term multiplatform goals. While Pilestedt was taking stock of Helldivers 2’s launch week, Sony executives were telling investors about their fresh plans to aggressively chase revenue streams on PC. Sony president Hiroki Totoki said the objective was to “proactively work on” releasing first-party games on PC alongside PlayStation, a shift from the company’s longstanding console-first approach.

Helldivers 2 isn’t a first-party Sony game, but it’s console-exclusive to PlayStation 5 and Sony has been supporting its development as its publisher. As long as Helldivers 2 has had a Steam page, it’s also had a dijon-yellow notification box alerting players that they’ll need to link up a PlayStation Network account in order to play. According to Sony, account linking is all in the name of security and cross-platform play, but of course it also helps boost the studio’s PSN monthly active user numbers.

Due to the game’s early network issues, Sony decided to postpone the account-linking requirement when Helldivers 2 went live on Steam on February 8. It hit the digital PC storefront for $40 with no notable region or account-linkage restrictions. For nearly three months, Helldivers 2 had its moment in the sun.

And then it started to burn. On Thursday, May 2, Sony announced that all Helldivers 2 Steam players would be required to log into their PSN accounts in order to continue accessing the game on PC. The requirement would go live for new players on May 6, and existing players would start seeing a mandatory login prompt at the end of the month.

“Due to technical issues at the launch of Helldivers 2, we allowed the linking requirements for Steam accounts to a PlayStation Network account to be temporarily optional,” Sony’s announcement said. “That grace period will now expire.”

Usually this wouldn’t be a massive issue, since PSN accounts are free and it’s relatively painless to link one to Steam. However, Helldivers 2 had been sold around the world, and PSN is only available in 73 countries. That would leave well over 100 countries and territories in the lurch, with those players unable to play a game they'd already paid for. Refunds were also out of the question for most players — especially the most dedicated ones — since Steam generally limits those to games that’ve been played for less than two hours. The bad reviews started pouring in.

Helldivers 2 Steam reviews
Sony Interactive Entertainment

Neither Arrowhead nor Sony seemed to know what to do next. Sony published an FAQ in the Helldivers 2 Discord that didn’t offer solutions, and instead seemed to advise affected players to create PSN accounts in different countries, a violation of the platform’s terms. It became readily apparent through tweets and Discord updates that while Sony was the driving force behind the PSN requirement, Arrowhead developers kind of hated it. They even encouraged the review riot.

“I want people to make their displeasure known in a place where it might actually make a difference, Steam reviews and refund requests will do that, angry posting in the Discord won’t,” Arrowhead associate community manager Spitz posted in the game’s Discord server on Friday. “I’m not happy about this decision either.”

Over the weekend, more than 200,000 people posted negative reviews of Helldivers 2 on Steam, tanking its overall rating. On Sunday, May 5, Sony silently removed Helldivers 2 from Steam in 177 countries and territories that don’t have access to PSN.

That same day, Arrowhead CEO Pilestedt tweeted, “We are talking solutions with PlayStation, especially for non-PSN countries. Your voice has been heard, and I am doing everything I can to speak for the community — but I don't have the final say.”

Helldivers 2
Sony Interactive Entertainment

On May 6, the day the PSN requirement was set to go live for new players, Sony backtracked. The company tweeted that its account-linking plans would “not be moving forward.” The message continued, “We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.”

Helldivers 2 is now playable in every region that has Steam, with the option to link a PSN account. Notably, it's not purchasable in the countries that were blocked by Sony on May 5. Still, the game's PC review score is slowly recovering as the rioters return to adjust their rankings, now alongside cheeky messages about the power of democracy.

On Monday, Pilestedt quoted Sony’s reversal tweet and added, “Firstly, I am impressed by the willpower of the @helldivers2 community and your ability to collaborate. Secondly I want to thank our partners and friends at @PlayStation for quickly and effectively making the decision to leave PSN linking optional. We together want to set a new standard for what a live game is, and how developers and community can support each other to create the best game experiences.”

With Helldivers 2, the account-linking issue was easily avoidable. Sony was knowingly selling a game to people who wouldn’t be able to play it — but first, it gave them a paid trial and three months of false hope. At best, it looks like Sony was completely unaware of the logistics that would support its bold new PC strategy. At worst, it all feels mildly diabolical.

Helldivers 2 Steam reviews
Sony Interactive Entertainment

It’s unclear what the 2024 Helldivers 2 Steam riots will mean for future Sony games on PC, but there’s another test coming up soon with the release of Ghost of Tsushima Director’s Cut on May 16. Just like Helldivers 2, the game’s Steam page contains a little yellow rectangle warning players that it requires a PSN account for online multiplayer and the PlayStation overlay. According to SteamDB, Ghost of Tsushima is currently on sale in a handful of countries that don’t have PSN. 

As the Helldivers 2 drama began to kick off on May 3, Ghost of Tsushima developer Sucker Punch Productions responded to a concerned fan on X with the following account-linking clarification: "Just so you are aware, A PSN account is required for Legends online multiplayer mode and to use PlayStation overlay. It is not required to play the singleplayer game."

As long as the terms of engagement are clear and Sony doesn't attempt to pull the rug out from under players three months after the game comes out, that all sounds just fine. Account linking isn't a new or even rare scenario in gaming — Microsoft (including Activision Blizzard), Ubisoft, Riot, EA and most other major video game studios require a proprietary sign-in to access their games on Steam and other third-party storefronts. The issue with Helldivers 2 wasn't account linking. The issue was Sony's short-sighted execution of a high-profile PC rollout and its poor communication with upset players after the fact.

Most gaming fans want to see PlayStation titles on PC, and Sony wants to wring as much money out of its core franchises as possible by putting them on additional platforms — this plan should be win-win. With Helldivers 2, it's been more like win-lose-win, but at least we got there in the end.

Update, May 7, 3PM ET: This article previously stated that Helldivers 2 was available to purchase on Steam regardless of region, but at publication, it is still delisted in countries without PSN.

This article originally appeared on Engadget at https://www.engadget.com/what-the-heck-is-going-on-with-helldivers-2-163829512.html?src=rss ]]>
Wed, 08 May 2024 11:31:29 +0530 Team Code6
Everything announced at Apple's Let Loose iPad event https://code6.org/everything-announced-at-apples-let-loose-ipad-event https://code6.org/everything-announced-at-apples-let-loose-ipad-event Another Apple event is in the books and, as expected, the Let Loose showcase was all about iPad. We now have our first Apple device powered by an M4 chip in the iPad Pro, with the company surprisingly choosing to debut it there rather than in a Mac. There's also an upgraded iPad Air that's available in two sizes: 11 inches and 13 inches.

There are some accessory updates too, which isn't a big shock given that an Apple Pencil was prominent in the event's teaser image. So, without further ado, here's a rundown of everything Apple announced at its blessedly brief Let Loose event.

iPad Pro

It had been expected for a while that any updated iPad Pro would have an M3 chip, but Apple decided to upend the expectations of many by instead slotting the brand new M4 into its highest-end tablet. Apple says the new device delivers 50 percent faster performance than the M2 iPad Pro. 

Rendering performance is said to be four times faster than on the M2 Pro as well. For the first time on an iPad, Apple is bringing support for dynamic caching, hardware-accelerated ray tracing and hardware-accelerated mesh shading to the Pro with the M4.

There are some power efficiencies here too. Apple says the M4 can deliver the same performance as an M2 using half the power. So, if you're using the tablet for tasks that aren't too strenuous, it stands to reason that the battery should last for longer.

The other major upgrade for the iPad Pro is new display tech called Tandem OLED. As the name suggests, it uses two OLED panels layered on top of each other. That means this tablet should have richer colors and deeper blacks on what Apple is calling the Ultra Retina XDR display. Apple says the brightness levels max out at 1000 nits for standard and HDR, and 1600 nits for HDR.

Despite the dual layer, the OLED panels are still thinner than an LCD display. To that end, Apple says the iPad Pro is now somehow thinner than an iPod nano (RIP, you beautiful thing), making it the company's most slender product ever. There's a nano-textured glass option for the first time on an iPad Pro too, but only if you opt for at least 1TB of storage.

One other notable change is that the Ultra Wide 12MP front-facing camera is now on the landscape edge. The Magic Keyboard users out there may be pleased about that tweak.

The new iPad Pro starts at $999 for the 11-inch model and $1,299 for the 13-inch, each with 256GB of storage. Add $200 to each of you want 5G cellular connectivity via eSIM.

We've already had a hands-on with the iPad Pro and, at first glance, the display seems like the show stealer.

M4

We have to chat a bit about what's powering the iPad Pro: the all-new M4 chipset. The Pro is the first Apple product to use the M4, even before any Mac. 

The M4 has a new CPU with up to four performance cores and six efficiency cores. There's a 10-core GPU as well. Notably, the chipset's neural engine is focused on machine learning and AI. Apple says the neural engine is capable of 38 trillion operations per second — it's 60 times faster than the first neural engine that debuted in the A11 chip. AI features that the M4 will power on the iPad Pro will include real-time Live Captions, the ability to isolate subjects and remove backgrounds in videos in Final Cut Pro and automatic musical notation in StaffPad.

Odds are high that we'll start seeing Macs with the M4 pop up later this year, which might put folks off from buying the M3 MacBook Air Apple started selling just a couple of months ago (though the company says the MBA is now the best-selling 13-inch and 15-inch laptop on the planet). 

The main reason for Apple skipping a silicon generation with the iPad Pro is likely to start a transition into AI hardware ahead of its Worldwide Developers Conference in June. Expect the company to talk much more about what it plans to do with AI across all its products next month.

iPad Air

iPad Air (2024) colorways.
Apple

The iPad Air was well overdue for an update after being stuck with an aging M1 chipset for over two years. The latest model (or models) boast an M2 chipset. Still recent enough to make it a notable upgrade from the previous Air while keeping the more powerful iPad Pro distinct.

As I mentioned, the iPad Air now comes in two sizes, the existing 11-inch form factor and the new, larger 13-inch variant. That makes the Air the most cost-effective large screen iPad as things stand. Oh, and the front-facing camera is also positioned on the longer edge of the Air now. Thanks, Apple.

The company has doubled the base storage from the previous generation to 128GB. The 11-inch model starts at $599 and the new 13-inch Air is $799. For 5G cellular connectivity, you'll need to pay $150 extra. As with pretty much everything else Apple showed off today, the new iPad Air will drop next Wednesday.

We've also had some hands-on time with the new iPad Air. With the combination of the price and the various hardware updates, Apple could be onto another winner here.

Apple Pencil and Magic Keyboard

Apple Pencil Pro
Apple

There's a new Apple Pencil around town and it has some nifty tricks up its sleeve, including haptic feedback. The Apple Pencil Pro supports a new squeeze gesture too. If you rotate the barrel, you can change the orientation of brush and pen tools, just as you would with a pen and paper.

Find My support for the first time in an Apple Pencil is very welcome, considering how easy it is too lose the dang thing if you don't store it securely on the side of your iPad. 

The Apple Pencil Pro costs $129. Preorders are open today and it ships on May 15.

Overshot keyboard.
Apple

Meanwhile, there's a new Magic Keyboard that's only compatible with the iPad Pro. This one is made from aluminum to give it a more premium feel and perhaps help users believe that the iPad Pro is the laptop replacement Apple has long envisioned its tablets being.

The latest version has a larger trackpad with haptic feedback, while there's a row of function keys, à la a more traditional keyboard.

The new Magic Keyboard also ships next week. If you want one for the 11-inch iPad Pro, it'll run you $300, while the larger variant is $350.

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/everything-announced-at-apples-let-loose-ipad-event-161005007.html?src=rss ]]>
Wed, 08 May 2024 11:31:27 +0530 Team Code6
The M4 iPad Pro is literally lighter than Air https://code6.org/the-m4-ipad-pro-is-literally-lighter-than-air https://code6.org/the-m4-ipad-pro-is-literally-lighter-than-air Apple refreshed its iPads in a major way today with new launches in both the iPad Pro and iPad Air lineups. Both have significant hardware updates, but somehow the iPad Pro now weighs less than all of its Air equivalents.

The 11-inch iPad Pro is 0.98 pounds (444 grams for the Wi-Fi model and 446 grams with cellular), while the same size version of the iPad Air is 1.02 pounds (462 grams with no difference between the Wi-Fi and cellular models). 

The weight difference is more evident in the 13-inch tablets — the iPad Air comes in that size for the first time. The 13-inch iPad Pro starts at 1.28 pounds (or 579 grams) for the Wi-Fi model, with the cellular version coming in three grams heavier. Meanwhile, though the Wi-Fi and LTE variants of the 13-inch iPad Air are only one gram apart, they both weigh 1.36 pounds, which is noticeably heavier than the iPad Pro.

Apple says the latest iPad Pro is the thinnest product it has made, with a switch to dual OLED panels helping make the tablet more slender than ever. On the flip side, that makes the name of the iPad Air a little janky at this point. 

Sure, it's just a name and it doesn't matter that much. But at 1.03 pounds, the original Air was nearly half a pound lighter than the iPad 4. The latest model is essentially the same weight, but it's now heavier and chonkier than the iPad Pro, making Apple's premium tablets literally lighter than Air.

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/the-m4-ipad-pro-is-literally-lighter-than-air-164942372.html?src=rss ]]>
Wed, 08 May 2024 11:31:26 +0530 Team Code6
OpenAI says it can detect images made by its own software… mostly https://code6.org/openai-says-it-can-detect-images-made-by-its-own-software-mostly https://code6.org/openai-says-it-can-detect-images-made-by-its-own-software-mostly We all think we’re pretty good at identifying images made by AI. It’s the weird alien text in the background. It’s the bizarre inaccuracies that seem to break the laws of physics. Most of all, it’s those gruesome hands and fingers. However, the technology is constantly evolving and it won’t be too long until we won’t be able to tell what’s real or not. Industry leader OpenAI is trying to get ahead of the problem by creating a toolset that detects images created by its own DALL-E 3 generator. The results are a mixed bag.

The tool in action.
OpenAI

The company says it can accurately detect pictures whipped up by DALL-3 98 percent of the time, which is great. There are, though, some fairly big caveats. First of all, the image has to be created by DALL-E and, well, it’s not the only image generator on the block. The internet overfloweth with them. According to data provided by OpenAI, the system only managed to successfully classify five to ten percent of images made by other AI models.

Also, it runs into trouble if the image has been modified in any way. This didn’t seem to be a huge deal in the case of minor modifications, like cropping, compression and changes in saturation. In these cases, the success rate was lower but still within acceptable range at around 95 to 97 percent. Adjusting the hue, however, dropped the success rate down to 82 percent.

Results from the test.
OpenAI

Now here’s where things get really sticky. The toolset struggled when used to classify images that underwent more extensive changes. OpenAI didn’t even publish the success rate in these cases, stating simply that "other modifications, however, can reduce performance.”

This is a bummer because, well, it’s an election year and the vast majority of AI-generated images are going to be modified after the fact so as to better enrage people. In other words, the tool will likely recognize an image of Joe Biden asleep in the Oval Office surrounded by baggies of white powder, but not after the creator slaps on a bunch of angry text and Photoshops in a crying bald eagle or whatever.

At least OpenAI is being transparent regarding the limitations of its detection technology. It’s also giving external testers access to the aforementioned tools to help fix these issues, as reported by The Wall Street Journal. The company, along with bestie Microsoft, has poured $2 million into something called the Societal Resilience Fund, which hopes to expand AI education and literacy.

Unfortunately, the idea of AI mucking up an election is not some faraway concept. It’s happening right now. There have already been AI-generated election ads and disingenuous images used this cycle, and there’s likely much more to come as we slowly, slowly, slowly (slowly) crawl toward November.

This article originally appeared on Engadget at https://www.engadget.com/openai-says-it-can-detect-images-made-by-its-own-software-mostly-170012976.html?src=rss ]]>
Wed, 08 May 2024 11:31:24 +0530 Team Code6
Adobe's full Creative Cloud suite is 40 percent off in a rare deal https://code6.org/adobes-full-creative-cloud-suite-is-40-percent-off-in-a-rare-deal https://code6.org/adobes-full-creative-cloud-suite-is-40-percent-off-in-a-rare-deal Designers, photographers and other creators may want to check out this deal from Adobe. From now through May 13, first-time subscribers can save 40 percent on the monthly cost of the Creative Cloud All Apps plan for a full year. That brings the price down from a hefty $60 per month to a slightly more palatable $36. To get the deal, you'll need to agree to a 12-month subscription commitment. After the year is up, the plan will automatically renew at the regular price, unless you cancel. If you want to pay for the whole year at once, it'll run you $396, which is also 40 percent of the standard $660. 

Creative Cloud All Apps includes online access to Adobe stalwarts like Photoshop, Adobe Premiere Pro, Illustrator, and InDesign, plus about 20 additional apps — including Firefly, the text-to-image generative AI tool and the social-content-focused Adobe Express. The plan also comes with 100GB of cloud storage, tutorials, Adobe Fonts and 1,000 credits per month to use towards generative AI creation in Firefly and others.  

Adobe doesn't often run discounts on their service, so this is a rare opportunity to catch a break on the tools that, for some creative pursuits, are tough to replace. The $36 monthly price tag is likely the closest most of us will get to the enviable student and teacher pricing of $20 per month.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/adobes-full-creative-cloud-suite-is-40-percent-off-in-a-rare-deal-170847284.html?src=rss ]]>
Wed, 08 May 2024 11:31:23 +0530 Team Code6
Disney+ will start showing some live sports from ESPN this year https://code6.org/disney-will-start-showing-some-live-sports-from-espn-this-year https://code6.org/disney-will-start-showing-some-live-sports-from-espn-this-year Some live sports and studio shows from ESPN will start appearing on Disney+ this year. Disney CEO Bob Iger told investors on an earnings call that this follows an encouraging start for Hulu programming on the company's namesake streaming service

"By the end of this calendar year, we will be adding an ESPN tile to Disney+, giving all US subscribers access to select live games and studio programming within the Disney+ app," Iger said. "We see this as a first step to bringing ESPN to Disney+ viewers, as we ready the launch of our enhanced standalone ESPN streaming service in the fall of 2025." Iger also noted that ESPN+ subscribers will also be able to access content from that service through the new Disney+ tile, so Disney bundle subscribers will more or less have everything in one app.

Iger didn't reveal exactly what sports Disney would make available to everyone on Disney+, but made it clear that it would only bring a “modest” amount of programming over from ESPN. The company is also working with Fox Sports and Warner Bros. Discovery on another sports streaming service that's slated to arrive later this year and will include games from the NFL, MLB, NHL and NBA. 

Meanwhile, Disney+ just had its first profitable quarter in its four and a half years of existence. The service had been expected to lose $100 million in the first three months of 2024, but it actually posted a $47 million profit — surely aided by Taylor Swift's Eras Tour concert film debuting on the platform in March.

However, Disney's streaming business as a whole (which also includes Hulu and ESPN+) lost $18 million during the quarter. That's still a vast improvement over the $659 million that side of the business lost a year earlier as Disney edges toward overall profitability in streaming.

This article originally appeared on Engadget at https://www.engadget.com/disney-will-start-showing-some-live-sports-from-espn-this-year-173524610.html?src=rss ]]>
Wed, 08 May 2024 11:31:21 +0530 Team Code6
Michelle Yeoh just got cast to lead Amazon's Blade Runner show https://code6.org/michelle-yeoh-just-got-cast-to-lead-amazons-blade-runner-show https://code6.org/michelle-yeoh-just-got-cast-to-lead-amazons-blade-runner-show It’s been a while since we’ve had an update on Blade Runner 2099, the sequel series heading to Amazon Prime Video. The cast list is starting to take shape, as Oscar-winner and all-around icon Michelle Yeoh is set to play a lead role, as reported by Variety.

Plot details are being kept under wraps, but Variety has a source that says Yeoh will play a character named Olwen, who has been described as a replicant near the end of her life. That’s pretty much all we know about the story, aside from the fact that it's set 50 years after Denis Villeneuve’s critically acclaimed Blade Runner 2049. This is likely due to the fact that we’ll be nowhere near the level of tech shown in that film when we actually hit the year 2049. The original Blade Runner, after all, was set in 2019.

Franchise creator Ridley Scott is involved in some capacity, but not as showrunner. That duty falls to TV writer Silka Luisa, who recently ran the Apple TV+ adaptation of the book Shining Girls. The show was great, so color me optimistic.

As for Yeoh, what more can be said? She won a long-deserved Oscar for her work in Everything, Everywhere, All at Once and has been involved with classic films like Crouching Tiger, Hidden Dragon, Sunshine and Tomorrow Never Dies, among many others. She spent a few seasons hamming it up on Star Trek: Discovery, and her character is getting a spinoff film that will likely release later this year. The actress also just received the Presidential Medal of Freedom, the nation's highest civilian honor, so this has been a big month. 

This article originally appeared on Engadget at https://www.engadget.com/michelle-yeoh-just-got-cast-to-lead-amazons-blade-runner-show-180312046.html?src=rss ]]>
Wed, 08 May 2024 11:31:19 +0530 Team Code6
Pre&order the Google Pixel 8a from Amazon or Best Buy and get a free $100 gift card https://code6.org/pre-order-the-google-pixel-8a-from-amazon-or-best-buy-and-get-a-free-100-gift-card https://code6.org/pre-order-the-google-pixel-8a-from-amazon-or-best-buy-and-get-a-free-100-gift-card Just moments after Google announced its latest smartphone, both Amazon and Best Buy swooped in with deals to convince you to get yours from one of them. Right now, the Pixel 8a is open for pre-orders at Google's storefront, but if you go through Amazon, you'll get a physical $100 Amazon gift card once the phone ships. Purchase through Best Buy and you'll get a$100 gift card for its store, plus a one-month membership to Xbox Game Pass Ultimate. Whichever way you go, your new phone will ship May 14, the same day as Google's I/O developer conference

On both Amazon and Best Buy, the offer apples to the 128GB model in any of the four colorways, including the new Aloe hue. The model with a larger 256GB capacity, a first for A-series Pixel phones, goes for $559 and also includes the $100 gift card, but only if you order it in Obsidian. 

New for this latest generation of Google's most affordable smartphone is a screen that's a little brighter and smoother thanks to a higher peak brightness and a 120Hz refresh rate. The battery is slightly larger than it was on the Pixel 7a and software improvements should help it last longer. The camera array stayed the same as with the previous generation, but a few more of Google's AI tricks, like Best Take and Magic Editor should help you get more out of what the lenses pick up.

Engadget's Sam Rutherford had a chance to check out the new Pixel 8a ahead of its release and, while a full review is still forthcoming, he said the new handset is "shaping up to once again be the mid-range Android phone to beat." And if a $100 gift card sweetens the deal for you at all, now might be a good time to pre-order. Amazon says its deal will run through 5/19 or until supplies run out, so if you want to wait to see what we think, you may have some time. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/pre-order-the-google-pixel-8a-from-amazon-or-best-buy-and-get-a-free-100-gift-card-181519020.html?src=rss ]]>
Wed, 08 May 2024 11:31:17 +0530 Team Code6
Arkane Austin and Tango Gameworks have been shut down https://code6.org/arkane-austin-and-tango-gameworks-have-been-shut-down https://code6.org/arkane-austin-and-tango-gameworks-have-been-shut-down Microsoft has shuttered three ZeniMax teams: Arkane Austin, Tango Gameworks and Alpha Dog Studios. The company is also folding Roundhouse Games into Zenimax Online Studios. Arkane Austin is the home of Prey and Redfall, while Tango is responsible for The Evil Within, Ghostwire Tokyo and Hi-Fi Rush. Alpha Dog is the creator of Mighty Doom and Roundhouse was a support studio for ZeniMax projects.

In an email to employees, Xbox Game Studios head Matt Booty outlined the upheaval, stating that some workers would transition to other teams under ZeniMax's purview. Most employees, however, will be let go. Here's Booty's breakdown of the layoffs for each affected studio:

Arkane Austin – This studio will close with some members of the team joining other studios to work on projects across Bethesda. Arkane Austin has a history of making impactful and innovative games and it is a pedigree that everyone should be proud of. Redfall’s previous update will be its last as we end all development on the game. The game and its servers will remain online for players to enjoy and we will provide make-good offers to players who purchased the Hero DLC.

Alpha Dog Studios – This studio will also close. We appreciate the team’s creativity in bringing Doom to new players. Mighty Doom will be sunset on August 7 and we will be turning off the ability for players to make any purchases in the game.

Tango Gameworks – Tango Gameworks will also close. We are thankful for their contributions to Bethesda and players around the world. Hi-Fi Rush will continue to be available to players on the platforms it is today.

Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.

Additionally, "a small number of roles across select Bethesda publishing and corporate teams will also be eliminated," Booty's email says.

In summary, at least when it comes to the games: Redfall development has been stopped completely and people who spent $100 on the game's Bite Back edition will be eligible for a partial refund to compensate for the DLC they never received. Sign ups for the refund are right here. Hi-Fi Rush will remain playable. Mighty Doom will shut down on August 7.

The remaining studios under ZeniMax Media, which is owned by Microsoft, are Arkane Lyon, Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios, and the Bethesda publishing and corporate teams. Arkane Lyon is currently building Marvel's Blade and it's the home of Deathloop and the Dishonored franchise.

The co-creative director of Arkane Lyon, Dinga Bakaba, shared his reaction to the layoffs on X with the following thread:

This is absolutely terrible. Permission to be human : to any executive reading this, friendly reminder that video games are an entertainment/cultural industry, and your business as a corporation is to take care of your artists/entertainers and help them create value for you.

Don't throw us into gold fever gambits, don't use us as strawmen for miscalculations/blind spots, don't make our work environments darwinist jungles. You say we make you proud when we make a good game. Make us proud when times are tough. We know you can, we seen it before.

For now, great teams are sunsetting before our eyes again, and it's a fucking gut stab. Lyon is safe, but please be tactful and discerning about all this, and respect affected folks' voice and leave it room to be heard, it's their story to tell, their feelings to express.

Microsoft purchased ZeniMax Media — including Bethesda, id Software, Arkane and Tango — in 2021 for $7.5 billion. The acquisition marked an escalation of Microsoft's efforts to eat the entire industry: The company acquired five mid-size teams in 2018, including Compulsion Games and Ninja Theory, and by February 2019, there were 13 studios under the Xbox Game Studios banner. The ZeniMax purchase cleared regulators in 2021, setting the stage for Microsoft to buy Activision Blizzard, one of the largest game producers in the world. The Activision Blizzard acquisition was the most expensive in Microsoft's history, costing around $69 billion. After nearly two years of regulatory negotiations, the purchase was cleared in February 2023.

It's not just Microsoft making the video game industry smaller. Sony, Take-Two Interactive, Tencent, Epic Games and publishers of all sizes have been gobbling up talent in a rash of post-pandemic corporate consolidation, and this has led to an avalanche of mass layoffs in the industry. In 2023, an estimated 10,500 people in video games lost their jobs, breaking previous annual layoff records. Prior to today's studio closures, roughly 9,400 video game workers had been fired in 2024, setting a pace that should outstrip last year's figures. 

This article originally appeared on Engadget at https://www.engadget.com/arkane-austin-and-tango-gameworks-have-been-shut-down-183913558.html?src=rss ]]>
Wed, 08 May 2024 11:31:14 +0530 Team Code6
You can now buy a Pixel Tablet without a dock for $400, if that’s your bag https://code6.org/you-can-now-buy-a-pixel-tablet-without-a-dock-for-400-if-thats-your-bag https://code6.org/you-can-now-buy-a-pixel-tablet-without-a-dock-for-400-if-thats-your-bag Google has made the 128GB Pixel Tablet available as a standalone device, without the charging dock. It costs $400, as compared to around $500 at most outlets with the dock. This is a great deal on paper, but there’s one elephant-sized caveat. We had some issues with the tablet on its own and were mostly enamored by that dock.

You can’t cast streaming content to the device without the dock, which is one major negative. We also found the camera placement to be slightly awkward, particularly when participating in video calls. The 2,560 x 1,600 LCD panel isn’t as vibrant as an OLED panel, but it gets the job done. All of the specs of this device are “just fine” but, at $400, that’s probably to be expected.

The dock brings some nifty stuff to the table, like a durable stand, fantastic speakers and, of course, charging. However, there are some things that the Pixel Tablet excels at, even without that charging dock. The battery life is superb, lasting well over 21 hours per charge at 50 percent brightness. That’ll handle even the longest international flight. We also found the tablet to be useful as a smart display, particularly if you’ve fully bought into the Google smart home ecosystem.

This price drop is part of a larger announcement that includes a brand new smartphone. The Pixel 8a is a budget-friendly way to get involved with Google’s robust suite of AI tools, like Gemini, Best Take and Audio Magic Eraser.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-buy-a-pixel-tablet-without-a-dock-for-400-if-thats-your-bag-185329549.html?src=rss ]]>
Wed, 08 May 2024 11:31:12 +0530 Team Code6
The Beats Fit Pro wireless earbuds are on sale for $160 right now https://code6.org/the-beats-fit-pro-wireless-earbuds-are-on-sale-for-160-right-now https://code6.org/the-beats-fit-pro-wireless-earbuds-are-on-sale-for-160-right-now Beats might have some new audio gear to blab about, but its older models are nothing to sniff at, especially when you can score solid deals on them. Take, for instance, the Beats Fit Pro. Those true wireless earbuds have dropped by $40 to $160. That matches the Black Friday price and it's just $10 more than the all-time low.

The Beats Fit Pro are our pick for the best workout headphones as well as our top choice for headphones for running. They're rated for IPX4 water resistance, which is always welcome to have while you're working up a sweat. They're comfortable to wear and have solid battery life (six hours plus an extra 21 hours from the charging case).

None of that would matter if the Beats Fit Pro sounded terrible, but they deliver great sound quality with the help of Adaptive EQ. Spatial audio is always a nice feature to have, while the active noise cancellation and transparency modes are solid. Multipoint connectivity is a plus too.

On the downside, we thought that the charging case felt cheap with a poor build quality. We also found it too easy to accidentally press the onboard controls. Still, if you're looking for a pair of earbuds for your workouts, you can't get much better than the Beats Fit Pro right now.

Elsewhere, the Beats Studio Pro are also on sale. At $180, they're effectively half off and just $10 more than the record low of $170.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-beats-fit-pro-wireless-earbuds-are-on-sale-for-160-right-now-190035110.html?src=rss ]]>
Wed, 08 May 2024 11:31:10 +0530 Team Code6
Meta is expanding its paid verification service for businesses https://code6.org/meta-is-expanding-its-paid-verification-service-for-businesses https://code6.org/meta-is-expanding-its-paid-verification-service-for-businesses Meta is expanding its paid verification service for businesses, adding three new tiers to the program that offers extra perks to companies willing to pay a monthly subscription. The company began testing the service, called Meta Verified, with businesses last fall after rolling out a paid verification for individuals.

With the new plans, which are coming first to Australia, and New Zealand, Meta is offering a much wider range of services to business owners that rely on its platform. Under the new structure, the basic “standard” plan is $14.99/month. It offers a verification badge, higher ranking in search, impersonation protection, the ability to add links to images and access to customer support. (Each subscription covers a single Facebook or Instagram account, the program is expected to roll out to WhatsApp "soon.")

While that base plan is now the same price for businesses as it is for individuals, companies will pay a hefty premium for the extra perks. There are three additional tiers for business owners to choose from: the $44.99/month “plus” plan, the $119.99 “premium” plan and $349.99/month “max” plan. Each of these includes additions like the ability to add links to a Reels posts, fast-tracked customer support and more profile customization options.

Meta is adding new perks (and pricing) to its paid verification for businesses.
Meta

The most expensive plan also expands impersonation protection to up to five employees as well as extra customer service perks. It includes a semiannual “account review,” which will consist of “personalized guidance on their content strategy.” And it allows account owners to request a phone call from a Meta customer service representative for help with account issues and other problems.

During a briefing with reporters, Meta’s VP of new monetization experiences Pratiti Raychoudhury said the expansion of Meta Verified is meant “to meet businesses where they are in their journey on our apps.” She said Meta will continue to tweak its offerings as more companies sign up for verification. 

This article originally appeared on Engadget at https://www.engadget.com/meta-is-expanding-its-paid-verification-service-for-businesses-200412634.html?src=rss ]]>
Wed, 08 May 2024 11:31:07 +0530 Team Code6
iPad Pro 2024 vs. 2022: What’s changed https://code6.org/ipad-pro-2024-vs-2022-whats-changed https://code6.org/ipad-pro-2024-vs-2022-whats-changed You may have heard Apple updated its top-of-the-line tablets at its Let Loose event on Tuesday. The 2024 model has some big improvements, including the new M4 chip, a “noticeably thinner and lighter” build, a superior OLED display and upgraded accessories. We broke down the key differences between the latest iPad Pro and its 2022 predecessor to help you figure out if it’s worth the (hefty) investment.

Display and dimensions

Graphic showing two iPad Pro models (2024 and 2022) side-by-side. The new model: 13
iPad Pro: 13-inch (2024) vs. 12.9-inch (2022)
Apple / Will Shanklin for Engadget

In Engadget’s hands-on at Apple’s “Let Loose” event, Deputy Editor Nathan Ingraham said the new iPad Pro’s thinner and lighter build and its Tandem OLED display are the first big changes you’ll notice when you pick up the latest model.

“In Apple’s extremely bright demo area, the iPad Pro screen showed its quality — everything was extremely clear, blacks were pitch-black and colors really popped,” he said after using it at Apple’s event. “After looking at the iPad Air display, it was obvious how much better these screens are.”

Side-by-side display comparison of the 2024 and 2022 iPad Pro models in front of a colorful background.
iPad Pro: 11-inch (2024 vs. 2022)
Apple / Will Shanklin for Engadget

Another change you’ll notice when you compare the two iPad Pros side-by-side is camera positioning. The 2024 model moves its front-facing camera to the top-center when viewed in landscape orientation. The older model used Apple’s original iPad configuration, where the camera was centered above the screen when holding it upright in portrait mode.

The new iPad Pro is also noticeably lighter and thinner than its 2022 predecessor. The 13-inch model is a mere 5.11mm (0.2 inch) thick and weighs only 579g (1.28 lbs), making it 20 percent thinner and 15 percent lighter than the 12.9-incher from 2022. Meanwhile, the new 11-inch variant is 5.3mm (0.21 inch) thick and weighs 444g (0.98 lb), making it 10 percent thinner and five percent lighter than the older one.

Considering the 2022 model was already a svelte machine, it’s no wonder we found the new iPad Pro surprisingly thin and light relative to its processing power. Speaking of which…

Processor

Two iPads in front of a colorful gradient background. M4 and M2 chips below denote the different versions.
Apple / Will Shanklin for Engadget

The iPhone maker unveiled a new Apple Silicon version on an iPad instead of a Mac for the first time. The all-new M4 chip has up to a 10-core CPU configuration (four performance cores and six efficiency cores), which the company says translates to one and a half times faster performance than the M2 silicon in the 2022 model.

I say “up to” because, similar to MacBooks and some older iPad Pro models, Apple is shipping different chip variants depending on your pricing tier. The 1TB and 2TB versions of the 2024 model have that 10-core chip, while the 256GB and 512GB models drop down to a nine-core M4 with three performance and six efficiency cores.

The lower-tier and high-end M4 variants include a 10-core GPU with hardware-accelerated ray tracing, a 16-core neural engine, 120GB/s memory bandwidth and 16GB of RAM. So the different models don’t sound dramatically different — you just get an extra performance core in the more expensive tiers. We’ll have to wait until we get some extended time with them to see how that translates into real-world experience.

By comparison, the M2 in the 2022 iPad Pro has an eight-core CPU with four performance and four efficiency cores. It also has a 16-core Neural Engine (of course, an older version than the one in the M4), 100GB/s memory bandwidth and either 8GB or 16GB of RAM.

Accessories

Graphic showing the different accessories available for the two most recent iPad Pro models. Includes keyboards and Apple Pencils.
Apple / Will Shanklin for Engadget

The new iPad Pro also has some new accessories you can’t use with the 2022 model. That includes a new Magic Keyboard that Apple claims makes “the entire experience feel just like using a MacBook.”

You can thank its bigger trackpad with haptic feedback (like on modern MacBooks) and an aluminum palm rest. The older model used a microfiber-esque material and physically clicking trackpad, so the new one should feel more solid underneath your hands and aligned with MacBooks’ look and feel.

The new Magic Keyboard also adds a new 14-key function row (also similar to a MacBook) with shortcuts for things like brightness, Spotlight search, Siri / dictation and media controls.

Meanwhile, the Apple Pencil Pro — exclusively compatible with the 2024 iPad Pro and iPad Air — looks much like its predecessor but adds some extra goodies. Those include a new sensor in its barrel that lets you squeeze it like the lovely little stylus it is.

The new squeeze gesture can bring up tool palettes or activate shortcuts. Third-party developers can even customize the actions for individual apps. For the first time, it also adds haptic feedback to let you know if your squeeze was accepted or if something you moved has landed in its intended spot.

The new Apple Pencil also works with Find My (another first), so you can check on its most recent location in Apple’s location app if you lose it.

Both models also work with the cheaper ($79) USB-C Apple Pencil from 2023.

Price

Well, it can’t all be good news. With all those upgrades, Apple is once again asking you to consider paying more for a high-end tablet. The 11-inch iPad Pro starts at $999, and the 13-inch model starts at a whopping $1,299. Those are each $200 higher than the starting prices in the 2022 model (when it was available).

But wait, it gets worse. Those prices don’t take into account the $299 (11-inch) or $349 (13-inch) you’ll pay if you want to add the new Magic Keyboard, nor does it factor in the $129 for the Apple Pencil Pro. You’ll have to pony up to make the new iPad Pro as much like a MacBook as possible: It will cost you almost what you’d pay for an entry-level 14-inch MacBook Pro with the M3 chip.

On the slightly brighter side, you get more storage this time around. The 2024 iPad Pro starts with 256GB, double the 128GB in the 2022 model. Moving up from there, the other storage tiers are identical to its predecessor (ranging up to 2TB for those with Scrooge McDuck bank accounts).

Full specs comparison

Here’s a table showing the full specs comparison between the 2024 and 2022 iPad Pro models, including separate charts for the 13 / 12.9-inch and 11-inch variants.

13-inch iPad Pro (2024) vs. 12.9-inch iPad Pro (2022)

12.9-inch iPad Pro (2024)

12.9-inch iPad Pro (2022)

Price

$1,299, $1,499, $1,899, $2,299

$1,099, $1,199, $1,399, $1,799, $2,199

Dimensions

281.16 x 215.5 x 5.1 mm

(11.09 x 8.48 x 0.20 inch)

280.6 x 214.9 x 6.4 mm

(11.04 x 8.46 x 0.25 inch)

Weight

1.28 pounds / 579 grams (Wi-Fi)

1.28 pounds / 582 grams (cellular)

1.5 pounds / 682 grams (Wi-Fi)

1.51 pounds / 685 grams (cellular)

Processor

M4

M2

Display

13-inch Ultra Retina XDR

2752 x 2064 (264 ppi)

12.9-inch Liquid Retina XDR

2732 x 2048 (264 ppi)

Storage

256GB / 512GB / 1TB / 2TB

128GB / 256GB / 512GB / 1TB / 2TB

Battery

38.99 Wh

10 hrs (Wi-Fi), 9 hrs (cellular)

40.88 Wh

10 hrs (Wi-Fi), 9 hrs (cellular)

Camera

Back: 12MP, ƒ/1.8

Front: 12MP, ƒ/2.4

Back: 12MP wide, ƒ/1.8 / 10MP ultrawide, ƒ/2.4

Front: 12MP, ƒ/2.4

Compatible Apple accessories

Magic Keyboard (2024)

Apple Pencil Pro

Magic Keyboard (2020)

Apple Pencil (2nd generation)

11-inch iPad Pro (2024) vs. 11-inch iPad Pro (2022)

11-inch iPad Pro (2024)

11-inch iPad Pro (2022)

Price

$999, $1,199, $1,599, $1,999

$799, $899, $1,099, $1,499, $1,899

Dimensions

249.7 x 177.5 x 5.9 mm

(9.83 x 6.99 x 0.21 inch)

247.6 x 178.5 x 5.9 mm

(9.74 x 7.02 x 0.23 inch)

Weight

0.98 pound / 444 grams (Wi-Fi)

0.98 pound / 446 grams (cellular)

1.03 pound / 466 grams (Wi-Fi)

1.04 pound / 470 grams (cellular)

Processor

M4

M2

Display

11-inch Ultra Retina XDR

Tandem OLED

2420 x 1668 (264 ppi)

11-inch Liquid Retina

LED

2388 x 1668 (264 ppi)

Storage

256GB / 512GB / 1TB / 2TB

128GB / 256GB / 512GB / 1TB / 2TB

Battery

31.29 Wh

10 hrs (Wi-Fi), 9 hrs (cellular)

28.65 Wh

10 hrs (Wi-Fi), 9 hrs (cellular)

Camera

Back: 12MP, ƒ/1.8

Front: 12MP, ƒ/2.4

Back: 12MP wide, ƒ/1.8 / 10MP ultrawide, ƒ/2.4

Front: 12MP, ƒ/2.4

Compatible Apple accessories

Magic Keyboard (2024)

Apple Pencil Pro

Magic Keyboard (2020)

Apple Pencil (2nd generation)

Stay tuned for Engadget’s full review of the 2024 model. In the meantime, you can recap Nathan Ingraham’s initial impressions of the new iPad Pro and Apple Pencil Pro, Devindra Hardawar’s recap of the new model’s features and Sam Rutherford’s run-through of the new M4 chip.

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/ipad-pro-2024-vs-2022-whats-changed-202056821.html?src=rss ]]>
Wed, 08 May 2024 11:31:05 +0530 Team Code6
Apple's 2023 iMac drops to a record&low price https://code6.org/apples-2023-imac-drops-to-a-record-low-price https://code6.org/apples-2023-imac-drops-to-a-record-low-price It's been a busy day of Apple news thanks to some new iPads, but the company has plenty of other M-series devices, including the iMac. Apple slotted M3 chips into its desktop computers late last year, and now the base version of the 2023 iMac is cheaper than ever. Thanks to a coupon at Amazon (make sure to clip it!), you can snap up an iMac with an M3 chip, 8GB of RAM and 256GB of SSD storage for $1,149. The deal is available for the silver, pink, green and blue versions of the system.

A word of warning: while this is a decent deal on the surface, we do feel that the specs of the base 2023 iMac aren't quite up to scratch. It's difficult in this day and age to earnestly recommend a computer with just 8GB of RAM as apps become more and more demanding. That's why the iMac didn't score higher than 86 in our review.

On the plus side, the M3 chipset is very fast and the iMac's display remains terrific. Although this is a desktop system, it's lightweight, so it's not too difficult to move from one room to another or prop it up on something — the inability to adjust the screen vertically is a little disappointing.

There are some caveats to keep in mind here, but if you're looking for a nice, pretty new computer for relatively basic tasks (you're not going to be doing much gaming or video editing on a system with these specs) and don't mind splashing some cash, then this iMac might do the trick for you.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-2023-imac-drops-to-a-record-low-price-203841344.html?src=rss ]]>
Wed, 08 May 2024 11:31:03 +0530 Team Code6
OpenAI partners with People publisher Dotdash Meredith https://code6.org/openai-partners-with-people-publisher-dotdash-meredith https://code6.org/openai-partners-with-people-publisher-dotdash-meredith OpenAI is partnering with another publisher as it moves towards a licensed approach to training materials. Dotdash Meredith, the owner of brands like People and Better Homes & Gardens, will license its content for OpenAI to train ChatGPT while the publisher will use the AI company’s models to boost its in-house ad-targeting tool.

As part of the arrangement, ChatGPT will display content and links attributed to Dotdash Meredith’s publications. It also provides OpenAI with fully licensed training material from trusted publications.

That’s a welcome change after the company got in hot water for allegedly using content for training purposes without permission. The New York Times and Alden Capital Group (owner of The Chicago Tribune, New York Daily News and the Orlando Sentinel) have sued the ChatGPT maker, accusing it of using its content without permission. Comedian Sarah Silverman and a conspiracy-mongering car salesman (the latter for different reasons) have, too.

“We have not been shy about the fact that AI platforms should pay publishers for their content and that content must be appropriately attributed,” Neil Vogel, Dotdash Meredith CEO, wrote in a press release. “This deal is a testament to the great work OpenAI is doing on both fronts to partner with creators and publishers and ensure a healthy Internet for the future.”

Before the Dotdash Meredith deal, OpenAI struck an agreement with The Financial Times. “It is right, of course, that AI platforms pay publishers for the use of their material,” the paper’s CEO, John Ridding, said in a statement last month.

Dotdash Meredith, which also owns Investopedia, Food & Wine, InStyle and Verywell, will use OpenAI’s models to supercharge its D/Cipher ad-targeting tool. The publisher says its advertising system “connects advertisers directly to consumers based on the context of content being consumed, without using personal identifiers like cookies.” That’s an industry-wide shift on the horizon, as Google is moving to a cookie-less future — albeit later than initially advertised.

This article originally appeared on Engadget at https://www.engadget.com/openai-partners-with-people-publisher-dotdash-meredith-212832821.html?src=rss ]]>
Wed, 08 May 2024 11:31:00 +0530 Team Code6
Meta is testing cross&posting from Instagram to Threads https://code6.org/meta-is-testing-cross-posting-from-instagram-to-threads https://code6.org/meta-is-testing-cross-posting-from-instagram-to-threads Meta is testing a new way to boost engagement on Threads using Instagram. The company is now testing the ability to cross-post photos from Instagram to Threads. Meta confirmed the experiment after a handful Threads users noticed the setting crop up in Instagram (TechCrunch was first to report the change).

According to the company, cross-posting from Instagram to Threads is optional, though users can opt to have automatically all new photo posts shared to their Threads account as well. (Those who are part of the test can tweak cross-posting settings in the Instagram app.)

Meta has been testing a number of features to boost the growth of Threads, which currently has 150 million users. The company has also experimented with cross-posting from Facebook to Threads and promotes Threads posts directly in Facebook and Instagram feeds, regardless of whether they use the app. It’s also encouraging creators to be more active on the app. Meta has been offering bonuses to creators in exchange for high-performing posts on Threads.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-testing-cross-posting-from-instagram-to-threads-234245961.html?src=rss ]]>
Wed, 08 May 2024 11:30:58 +0530 Team Code6
How to watch NASA's first Boeing Starliner crewed flight launch today (scrubbed) https://code6.org/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today-scrubbed https://code6.org/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today-scrubbed Watch along today as NASA's Boeing Starliner Crew Flight Test finally — most likely — blasts off to the International Space Station (ISS). NASA should start streaming its coverage at 6:30PM ET on its YouTube channel, with the official launch set for 10:34PM ET. The spacecraft will carry two astronauts, Suni Williams and Butch Wilmore.

We say "most likely" because the road to this day has not been a smooth one. It was a decade ago that NASA first chose Boeing and Space X to construct spacecraft that would fly from the United States to the ISS. Boeing received a $4.2 billion contract, while NASA gave SpaceX $2.6 billion. Yet, the latter had its first successful crewed flight in 2020 and has replicated it about a dozen times since.

Boeing's Starliner failed to reach orbit during its first uncrewed orbital test flight in 2019 due to too much fuel burning. A follow-up flight was scheduled for August 2021 but was scrapped due to a valve issue, with Boeing finally reaching the ISS in spring 2022 with an uncrewed vessel. Two plans for crewed flights came and went, amongst faults in aspects such as the parachute system. Last August, Boeing announced it should have these issues straightened out by March 2024.

It's now two months later than that initial goal and Boeing, Williams and Wilmore seem prepared for take off. "We are ready, the spacecraft's ready and the teams are ready," Wilmore told the press. NASA associate administrator Jim Free added: "The first crewed flight of a new spacecraft is an absolutely critical milestone. The lives of our crewmembers Suni Williams and Butch Wilmore are at stake — we don't take that lightly at all."

Update, May 06, 2024, 11:50 PM ET: Boeing has scrubbed the supposed first Starliner Crew Flight Test two hours after it was originally scheduled to launch. The launch control teams detected an "anomalous behavior by the pressure regulation valve in the liquid oxygen tank of the Centaur upper stage of the ULA Atlas V launch vehicle." Astronauts were already onboard and had to exit the vehicle. The company has yet to announce a new launch schedule. 

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today-130046785.html?src=rss ]]>
Tue, 07 May 2024 20:31:21 +0530 Team Code6
Here's what the long&rumored Sonos wireless headphones will look like https://code6.org/heres-what-the-long-rumored-sonos-wireless-headphones-will-look-like https://code6.org/heres-what-the-long-rumored-sonos-wireless-headphones-will-look-like Bloomberg had reported back in February the Sonos' long-rumored and long-awaited headphones are dropping in June, a month later than the company originally intended due to a software issue. While Sonos itself has yet to release details about the device, its Dutch authorized dealer Schuurman seems to have published information and images of the headphones ahead of time. A Redditor in the Sonos group has discovered Schuurman's listings (via The Verge) after someone else found out that the wireless headphones will officially be called the Sonos Ace. 

A pair of headphones, wireless and a carrying case.
Sonos

Based on the images, the Ace device package will come with the headphones, some wires and a carrying case. It looks like the headphones themselves will have buttons and a toggle switch on the earphone parts of the device. The images are pretty low-quality, so we can't comment on how premium the model looks, but it does seem like the device is going to be a pair of over-ear headphones. Schuurman has listed the device package for €403.58 ($435), which is pretty near the $449 pricing Bloomberg mentioned in its previous report.

As the news organization said at the time, Sonos CEO Patrick Spence is hoping that launching the new device category can help fuel growth for the company known for its speakers and sound bars after years of sluggish sales. The upcoming Ace headphones were reportedly designed to work with the company's existing devices and can stream audio directly from TVs and music streaming services using its built-in Wi-Fi connection. Bloomberg said that Sonos is also looking into the possibility of releasing an in-ear model in the future to compete with Apple's AirPods and other similar products.

A screenshot of the Schuurman website.
Schuurman

This article originally appeared on Engadget at https://www.engadget.com/heres-what-the-long-rumored-sonos-wireless-headphones-will-look-like-054450404.html?src=rss ]]>
Tue, 07 May 2024 20:31:15 +0530 Team Code6
The best smart LED light bulbs for 2024 https://code6.org/the-best-smart-led-light-bulbs-for-2024 https://code6.org/the-best-smart-led-light-bulbs-for-2024 A smart light bulb can totally change the feel of a room. With their ability to shine in millions of colors, change from warm to cool white light and more, smart light bulbs can help you set the mood for your next movie night, study session or gaming livestream. What’s better is that these are some of the most affordable smart home devices you can get (a single bulb can cost as little as $10), and they’re typically pretty easy to install — just screw it into your fixture and go. But there are dozens available now, making it hard to figure out which are actually worth your money. We’ve tested out a number of the most popular smart light bulbs, and other smart light fixtures, to figure out exactly that — these are our favorites.

What to look for in smart light bulbs

Connectivity (To hub or not to hub)

One of the biggest appeals of smart lights is being able to control them from your phone. Most of them are able to do so by connecting to it via Wi-Fi or Bluetooth, or via an external hub, which handles the connection for them. Bluetooth connectivity limits the range in which you’ll be able to control the light, so it’s only best for a limited number of bulbs and ones you don’t expect to control when you’re away.

Wi-Fi smart lights are easy to set up and can be cheaper overall since they don’t require a hub to connect them. However, having something like a central Zigbee hub can make your whole system more reliable since its connection is separate from your home’s Wi-Fi network. For that reason, hub-based bulbs tend to be more expandable, so we mainly recommend those if you want to eventually have dozens of smart lights around your home.

White or color?

Most smart bulbs you’ll find today are “white and color” bulbs, meaning they can glow in vibrant blues, pinks, greens and everything in between, as well as shine with different temperatures of white. But there are some white-only bulbs out there, and they are often a bit more affordable than their color counterparts. While we recommend springing for the white-and-color devices, if you’d prefer white only, make sure you’re getting a bulb that can span the color temperature spectrum (typically from about 2000 to 5000 Kelvin), offering you various levels of warm and cool white light.

App features

One of the perks of smart lights is the amount of control you have over them thanks to their various app-connected capabilities. Most companion apps let you do things like set lighting schedules and timers, group individual lights into room designations and create your own custom light “scenes” with different colors. But we have seen other features that aren’t as ubiquitous like vacation mode for automatically turning lights on and off to enhance your home security, and sync with media, which changes the colors of lights depending on the music you’re listening to or the game you’re currently live-streaming.

Smart home compatibility

If you use a smart assistant like Amazon’s Alexa or the Google Assistant regularly, make sure the smart lights you get work with your favorite. All of the bulbs we tested supported both Amazon’s and Google’s virtual assistants, allowing you to use voice commands to turn lights on and off, dim them and more. The wildcard here is Siri and Apple’s HomeKit; while numerous smart bulbs have added HomeKit support, not all lights are compatible with Apple’s smart home system.

Expandability

We alluded to this above, but you’ll want to consider how many smart lights you eventually want in your home. Some brands and lighting systems are easier to expand than others, and we generally recommend going for hub-based bulbs if you plan on putting smart lights in every room in your home. If you’re only looking to deck out your home office or living room with some fancy lights, Wi-Fi options should serve you well. Thankfully, these are some of the most affordable smart home devices you can get, so even if you don’t have a clear answer to this question now, you can reconsider your options down the line if you do decide to outfit your home with multiple smart bulbs.

Other smart bulbs we’ve tested

Nanoleaf Smarter Kit

While we’ve recommended Nanoleaf’s Smarter Kits in guides in the past, they’re a bit more niche than other smart lights on this list. They’re best for adding flare to your living room or game-streaming setup as they come in different shapes like hexagons and triangles and can sync with music. In addition to different colors, light animations and schedules, Nanoleaf’s Smart Kits also support Amazon Alexa and Google Assistant voice commands.

FAQs

What’s the best smart light bulb for Alexa?

There is no best smart light bulb for Alexa. Amazon doesn’t make its own smart bulbs (like it does for smart plugs and thermostats), but rather there are dozens of smart lights made by third-parties that work with Alexa — including all of the ones we tested. Before picking the best smart light bulb for you, make sure to check the voice assistants that the contenders support. You’ll find that most smart light bulbs available today work with Amazon’s Alexa and the Google Assistant, and plenty of them also have support for Apple’s Siri and HomeKit.

Can you put a smart bulb in any lamp?

Smart light bulbs can go into most modern light fixtures — but just like regular bulbs, they need to be the right shape/size for the fixture. A standard A19 smart light bulb should work properly in most table, floor and other lamps. If you have a fixture that takes a specific type of bulb, look for smart bulbs that will fit properly.

Do smart light bulbs use electricity when off?

Smart light bulbs do use a negligible amount of electricity when their fixtures are turned off. This is due to the fact that the smart bulb needs to stay in constant contact with your home’s internet connection or Bluetooth in order to work properly. However, their energy-saving benefits usually outweigh the small amount of power they consume even while turned off.

This article originally appeared on Engadget at https://www.engadget.com/best-smart-led-light-bulbs-143022856.html?src=rss ]]>
Tue, 07 May 2024 20:31:12 +0530 Team Code6
Nintendo to announce Switch successor before March 2025 https://code6.org/nintendo-to-announce-switch-successor-before-march-2025 https://code6.org/nintendo-to-announce-switch-successor-before-march-2025 Nintendo will unveil a successor to the Switch sometime "within this fiscal year" ending March 2025, president Shuntaro Furukawa wrote in a post on X. That differs slightly from reports that the next-gen console would be announced this year, as it could also be revealed early in 2025. 

The company added that it will not release any details on the Switch 2 (or whatever it'll be called) at its upcoming Nintendo Direct event in June, so we won't hear anything until at least the second half of 2024.  

"It will have been over nine years since we announced the existence of Nintendo Switch back in March 2015," Furukawa wrote. "We will be holding a Nintendo Direct this June regarding the Nintendo Switch software lineup for the latter half of 2024, but please be aware that there will be no mention of the Nintendo Switch successor during that presentation."

Nintendo also dropped its earnings report that contained both good and bad news. The company had already boosted its Switch sales forecast for the last fiscal year to 15.5 million units, but it bested that figure with 15.7 million units sold for the full year ending March 2024. While down compared to the previous year (17.97 million units), it helped Nintendo grow sales and operating profit by 4.4 and 4.9 percent, respectively, year over year.

Things won't be so rosy in fiscal 2025, though, as the company projects that Switch sales will drop to 13.5 million units for the year ending in March 2025. That will result in a 19.3 percent and 24.4 percent drop in net sales and operating profit, respectively. 

Nintendo has done a good job maintaining Switch sales, considering that the console went on sale over seven years ago. That was helped in large part last year by games including bestsellers The Legend of Zelda: Tears of the Kingdom and Super Mario Bros. Wonder.  

Now that Nintendo has given a timeframe for the launch of the new console, however, interest in buying the current Switch is bound to wane. The company no doubt hopes that several upcoming titles, including Paper Mario (May 23) and Luigi's Mansion 2 (June 27), will help juice sales. 

This article originally appeared on Engadget at https://www.engadget.com/nintendo-to-announce-switch-successor-before-march-2025-091457457.html?src=rss ]]>
Tue, 07 May 2024 20:31:11 +0530 Team Code6
Meta’s Oversight Board will rule on ‘from the river to the sea’ https://code6.org/metas-oversight-board-will-rule-on-from-the-river-to-the-sea https://code6.org/metas-oversight-board-will-rule-on-from-the-river-to-the-sea Meta’s Oversight Board is taking up a new set of cases that touch on the commentary surrounding the Israel-Hamas conflict. The board says it will review three cases involving Facebook posts that used the phrase “from the river to the sea.”

Though use of the slogan predates the current conflict by several decades, it’s received renewed attention and scrutiny since the October 7 attacks. “On the one hand, the phrase has been used to advocate for the dignity and human rights of Palestinians,” the board writes in a statement. “On the other hand, it could have antisemitic implications, as claimed by the users who submitted the cases to the Board.”

The board notes that in all three cases, Meta found that the posts didn’t violate its policies around promoting violence, hate speech or terrorist content. The Oversight Board says it will “consider how Meta should moderate the use of the phrase given the resurgence in its use after October 7, 2023, and controversies around the phrase’s meaning.”

It's not the first time the Oversight Board has considered cases related to the Israel-Hamas conflict. The group previously took on a pair of cases on the removal of posts about the October 7 attacks and a subsequent airstrike in Gaza. In those cases, the group’s first-ever “expedited reviews,” the board blamed Meta’s automated moderation tools for mistakenly removing posts that should have been left up.

Notably, the board says all three posts in its latest cases were originally shared last November. And, unlike the earlier cases related to the conflict, the Oversight Board won’t be expediting its decisions. That means it could be several weeks before a decision is published. Meta will then have 60 days to respond to any policy recommendations that come out of the case.

This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-will-rule-on-from-the-river-to-the-sea-100041727.html?src=rss ]]>
Tue, 07 May 2024 20:31:10 +0530 Team Code6
The Morning After: What to expect at Google I/O 2024 https://code6.org/the-morning-after-what-to-expect-at-google-io-2024 https://code6.org/the-morning-after-what-to-expect-at-google-io-2024 Google’s big developer showcase, encompassing software, hardware and all its consumer AI projects, is fast approaching. Google I/O’s opening keynote is on May 14, and we’ve got a good guess on what you can expect.

To begin, Android 15’s first beta is already out. We know there will be enhanced privacy features, partial screen sharing and system-level app archiving. But they’re not the most thrilling updates — hopefully, Google has some spicy features in its back pocket. Redesign something!

AI-wise, lots of stuff. Gemini AI is now firmly established, but what about an AI assistant? Reportedly, Pixie, as it’s currently called, could debut on the Pixel 9. We’re also expecting the company to ramp up its generative AI — but where will it start? More editing features in Google Photos? More text help in Google Docs? Something AI with Google Maps?

What about a new Pixel phone? Traditionally, those appear in the fall, but what about a Pixel 8a? Maybe.

Before all that, we’ve got an iPad event in just a few hours today. Make sure to watch and read along here on Engadget.

— Mat Smith

The biggest stories you might have missed

How to watch Apple’s iPad launch event on Tuesday

Doctor Who is back, louder and more chaotic than before

Back in theaters, I learned how to appreciate The Phantom Menace

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Hades II is now available in Early Access on PC

It’s on Steam and the Epic Games Store.

TMA
Supergiant

Hades II is in Early Access for PC players. The roguelike is out now for $30. Hades II builds on the themes and gameplay of the 2020 timesink original. We’re getting a new protagonist, and apparently, there’s no need to have played through Hades. (Confession: I never quite beat Hades…) The game will eventually land on PlayStation and Xbox too.

Continue reading.

Sonos’s long-rumored wireless headphones have leaked

They’re called the Sonos Ace.

TMA
Schuurman

Sonos’s long-awaited debut headphones are dropping in June. That’s according to Dutch company Schuurman, which has published information and images of the headphones ahead of time. Schuurman listed the device for €403.58 ($435) with cushion replacements, which is pretty near the $449 pricing Bloomberg reported previously.

Continue reading.

NASA’s first Boeing Starliner crewed flight launch gets scrubbed

More bad news for Boeing.

NASA’s Boeing Starliner crew flight test was meant to blast off to the International Space Station yesterday. Sadly, Boeing scrubbed the first Starliner crew fight test two hours after it was scheduled to launch. The launch control teams detected “anomalous behavior.” Astronauts were already onboard and had to exit the vehicle. The company has yet to announce a new launch schedule. It’s the latest delay of many previous delays.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-what-to-expect-at-google-io-2024-111531002.html?src=rss ]]>
Tue, 07 May 2024 20:31:09 +0530 Team Code6
Return to Monkey Island comes to Apple Arcade in June https://code6.org/return-to-monkey-island-comes-to-apple-arcade-in-june https://code6.org/return-to-monkey-island-comes-to-apple-arcade-in-june Apple is adding a bunch of new titles to its Arcade video game subscription service next month, including Return to Monkey Island. It's the first new entry in the franchise by series creator Ron Gilbert since Monkey Island 2: LeChuck's Revenge, which was released way back in 1991. The game still revolves around the pirate Guybrush Threepwood who's on a journey to unearth the secret of Monkey Island. You'll see some familiar locations from the older games in the new title, which also features Threepwood's wife Elaine Marley and his arch-enemy, the zombie pirate LeChuck. Return to Monkey Island is already available on the App Store, but it's coming to Apple Arcade on June 6 where subscribers can access the whole game, including the in-app purchases non-subscribers would have to buy.  

Ubisoft's Rabbids: Legends of the Multiverse by Ubisoft is also arriving on the subscription service on the same date, along with Tomb of the Mask by Playgendary and Fabulous - Wedding Disaster by GameHouse. Before those games become available on Arcade, though, Where Cards Fall will make its way to the Apple Vision Pro first. The award-winning puzzle game with a coming-of-age narrative will feature tactile controls designed especially for the mixed reality headset. Players will have to use natural gestures to build bridges, pathways and other structures with a house of cards so that they can get around various landscapes. Where Cards Fall for the Apple Vision Pro will be available on May 30. 

This article originally appeared on Engadget at https://www.engadget.com/return-to-monkey-island-comes-to-apple-arcade-in-june-120016947.html?src=rss ]]>
Tue, 07 May 2024 20:31:08 +0530 Team Code6
The UK's Ministry of Defence was hacked, and the country is reportedly blaming China https://code6.org/the-uks-ministry-of-defence-was-hacked-and-the-country-is-reportedly-blaming-china https://code6.org/the-uks-ministry-of-defence-was-hacked-and-the-country-is-reportedly-blaming-china China is accused of hacking the payroll system for the United Kingdom's Ministry of Defence. The BBC and Sky News report that the severe data breach exposed the personal information of active military personnel and veterans. The information mainly consists of full names and bank details, but in some cases, it might also include personal addresses.

Affected individuals are being notified, and Defence Secretary Grant Shapps should provide MPs with a more detailed update today. He is anticipated to outline a plan of action for protecting anyone whose data was compromised. All salaries are expected to be paid as usual this month.

In a statement, China's foreign minister said the country "firmly opposes and fights all forms of cyber attacks" and "rejects the use of this issue politically to smear other countries." However, this isn't the first time the UK and China have clashed over security concerns. In March, UK Deputy Prime Minister Oliver Dowden accused China of being behind an August 2021 hack of the Electoral Commission, as the BBC reported at the time. The UK also banned TikTok — owned by Chinese tech company ByteDance — from all government devices in March 2023, claiming protective measures.

This article originally appeared on Engadget at https://www.engadget.com/the-uks-ministry-of-defence-was-hacked-and-the-country-is-reportedly-blaming-china-121954779.html?src=rss ]]>
Tue, 07 May 2024 20:31:06 +0530 Team Code6
Substack is trying to lure TikTok stars to its platform https://code6.org/substack-is-trying-to-lure-tiktok-stars-to-its-platform https://code6.org/substack-is-trying-to-lure-tiktok-stars-to-its-platform Newsletter platform Substack is ramping up its video ambitions and trying to lure TikTok stars to its service. The company announced a new “creator studio” that will offer a group of creators free promotion and other services if they “ turn their TikTok channels into Substack shows and communities.”

The program is part of a larger effort by the newsletter company to expand beyond text newsletters. The timing also happens to come just weeks after a bill that could ban TikTok in the United States became law, though Substack claims its plans are unrelated to the measure. “We’re not introducing this fellowship because of panic over a TikTok bill or ever-changing algorithms,” Substack’s Austin Tedesco writes in a blog post. Instead, he says, it’s about finding a replacement for all “ad-based platforms” which he says are “unreliable partners” for creators.

It’s not clear how Substack intends to create a better home for creators, though the experience of participants in the creator studio will presumably inform its future plans. For now, the company is recruiting ten TikTok creators for the program. Those who are accepted will receive production help and PR services, as well as access to “exclusive features” and “white glove service” from Subsatck’s partnerships team.

The company says creators in the program can still post on TikTok, Instagram and other social channels but that Substack should be the “primary home base for free and premium content.” Creators will also be expected to engage with subscribers on Substack Chat.

Substack has been pushing video features for awhile, but the announcement is the clearest sign yet that it wants to expand its service to creators typically found on traditional social media platforms, rather than writers who may also dabble in video. The company also likely won’t be the last to try to take advantage of TikTok’s uncertain future in the United States. And while YouTube and Instagram may be better-positioned to scoop up TikTok’s talent, Substack may be able to carve out a space for creators looking to offer paywalled content.

This article originally appeared on Engadget at https://www.engadget.com/substack-is-trying-to-lure-tiktok-stars-to-its-platform-130052380.html?src=rss ]]>
Tue, 07 May 2024 20:31:05 +0530 Team Code6
Fujifilm X100 VI review: A one&of&a&kind camera for street photography and travel https://code6.org/fujifilm-x100-vi-review-a-one-of-a-kind-camera-for-street-photography-and-travel https://code6.org/fujifilm-x100-vi-review-a-one-of-a-kind-camera-for-street-photography-and-travel Fujifilm’s X100 V became a surprising viral hit thanks to influencers who loved not only its performance but also its retro-chic cool factor. Now, the company has launched its successor, the similar-looking but more-capable X100 VI. It’s only been on sale a short time, but retailers are already reporting months-long waiting lists.

It features some key improvements over the previous model, including a much higher-resolution 40-megapixel sensor, in-body stabilization and better video. At the same time, it retains the looks and compact size people loved about the X100 V.

I couldn’t wait to get a hold of one to check out the performance for myself and see if it’s worth a purchase or upgrade. To test, I hopped on the Eurostar over to London with my French photographer friends to see if it’s worth the high price and considerable wait.

Body and handling

The X100 series is beloved in large part because of the vintage rangefinder camera styling, and Fujifilm didn’t mess with that. In addition to the near-identical looks, the X100 VI’s button and dial layout is unchanged. Fujifilm also kept the previous model’s 23mm f/2 lens.

To accommodate the in-body stabilization, the X100 VI is slightly chunkier and weighs 18.4 ounces, about 1.4 ounces more than before. That’s not much, but every bit counts for a camera designed to be carried around all day.

The control design with dedicated dials for ISO, shutter, aperture and exposure compensation is a bit old-fashioned compared to modern cameras. But it does serve a purpose, showing settings at a glance. That’s a must for shooting on the fly.

The X100 VI isn’t just cosplaying as a rangefinder, either. On top of the 3.69-million dot electronic viewfinder (same as the last model), it offers a rangefinder-style optical finder and a hybrid of the two with a picture-in-picture EVF. The last setting is for people who still want a digital security blanket, and it works very well.

Also unchanged is the rear display, allowing basic up and down tilting for high or low angle shooting. That’s not great for selfies or vlogging, but perfect for shooting from the hip.

The menu system is mostly the same, which is a good thing as it’s relatively easy to find key settings. To avoid diving in, though, you can use the quick menu and numerous buttons and dials for easier adjustments. It’s also customizable and I’d advise buyers to set it up to their preferences to avoid any shooting errors.

The X100 VI has a single slot that only supports slower UHS-I cards, unfortunately, along with a USB-C port for charging and data. The MicroHDMI port also lets you use external recorders, though the tiny camera looks awkward with one attached. Finally, the battery is the same smallish one as before, unfortunately — more on that in a bit.

Performance

Fujifilm X100 VI sample image gallery
Samuel Dejours for Engadget

Despite the higher resolution, the X100 VI still shoots at a decent 11 fps, with buffer space for about 17 uncompressed RAW frames. JPEG bursts are a bit faster at 13 fps in electronic shutter mode and the buffer size jumps to 37 frames in that case.

Unless you really need total silence, the mechanical shutter is your best bet. It’s very quiet, and you’ll see considerable rolling shutter in electronic mode.

Autofocus is much-improved compared to the V. It’s more reliable for subject tracking and adds new autofocus modes for animals, birds, cars, motorcycles, airplanes and trains. Fuji’s eye- and subject-detection are in separate modes though, forcing you to change settings.

Fujifilm’s AF system was already middling, lagging behind Sony and Canon. The X100 VI is even less effective than Fujifilm’s larger X-H2 and X-T5, due to the slowish motors on the fixed lens. That means focusing on moving subjects is a bit hit or miss. That said, burst shooting is not what this camera is for and the fact that it’s decent at all is a bonus.

Fujifilm X100 VI mirrorless camera review
Steve Dent for Engadget

In-body stabilization might be the biggest improvement to come to the X100 lineup. With six stops of shake reduction, you can get sharp photos down to about a quarter second. That lets you blur motion to make interesting, creative shots.

The optical finder takes some getting used to, as it’s not a direct view through the lens like with DSLRs. It’s off to the side of the lens, so this parallax means subjects that are close to the camera may not be framed the way you expect. That’s why the EVF insert mode is so handy as it supplies a second true view of the scene.

One issue is battery life, with only 450 shots on a charge or 310 if you use the EVF. I found that one battery wasn’t enough for a full day’s shooting, so factor extra ones into your buying decision. You may also want an external charger, as Fujifilm doesn’t supply one in the box.

Image quality

The 40MP sensor obviously delivers a big boost in resolution over the X100 V’s 26MP. The extra pixels are also handy if you need to crop in, which is a common requirement with a fixed wide-angle lens camera. And while the lens is the same as before, it’s sharp enough to resolve the extra detail.

If this sensor seems familiar, that’s because it’s the same as the one on the X-T5 and X-H2, so the image quality here is similar to those. In-camera treatment of JPEG and 10-bit HEIF files is handled well, with pleasant, accurate colors and a nice balance of noise reduction and detail. You can often share photos straight out of the camera, too, something that’s important to street photographers who do little to no post-processing.

The 14-bit RAW photos offer plenty of room for fine-tuning, even in bright or dark areas. However, if you underexpose shots and try to boost levels, noise can get out of hand compared to a full-frame camera.

Fujifilm X100 VI sample image gallery

The higher resolution doesn’t hurt image quality much at higher ISOs. Noise is well controlled up to ISO 6400, and you can go up to 12800 if exposure is set correctly. I was impressed with the quality when shooting in bars and other dark environments.

And of course, the X100 VI offers Fujifilm’s full array of film simulation modes. You can experiment with popular looks like Velvia, Eterna or Acros black and white, and still have a full-color RAW backup. As the only major camera company also selling 35mm film, Fuji’s simulations are the most pleasing and realistic.

Video

The X100 VI’s excellent video specs are another bonus. It has nearly the same feature set as the X-T5, so you can shoot 6.2K at 30 fps with a 1.23x crop, or 4K at up to 60 fps with line-skipping and a 1.14x crop. The camera also offers sub-sampled 4K at up to 30p using the full sensor width, or high-quality 4K 30p with a 1.23x crop. Fujifilm also introduced 10-bit and F-Log2.

Fujifilm X100 VI review
Samuel Dejours for Engadget

It took me a while to get used to the different modes and cropping levels. At 6.2K and 4K HQ, rolling shutter is pronounced so you’ll need to be aware of that. At the same time, full-sensor sub-sampled 4K is noticeably more low-res than the HQ mode.

Video autofocus matches what I saw with photos, meaning it was decent but not super reliable for moving subjects. The AI-powered AF did lock onto subjects, but again, couldn’t always keep up to flying birds, animals or vehicles.

Handheld video is now a realistic option with in-body stabilization. It worked well as long as I didn’t move around much, and offers a “boost” mode that smooths out jiggles further. Digital stabilization is also an option, but isn’t supported with the 6K or HQ modes, and doesn’t really reduce jolts for walking or fast movements.

Video quality is solid for a small compact camera, offering the same accurate colors you see in JPEG photo modes. Shooting in 10-bit F-Log makes it possible to adjust footage considerably in post or get creative. You can also shoot video using the film simulation modes if you want a specific look straight out of the camera.

Wrap-up

Fujifilm X100 VI sample image gallery
Samuel Dejours for Engadget

Fujifilm has made all the right moves to keep the X100 VI’s popularity high by tucking a very competent street and travel camera into a beautiful retro-cute body. The extra resolution, in-body stabilization and new video features should be more than enough to tempt owners to upgrade.

At $1,600, the X100 VI doesn’t have a lot of competition — which is odd, given its success. Leica springs to mind with the Q3, though that costs a whopping $6,000. Another option is the $1,000 Ricoh GR IIIx, which also offers in-body stabilization and an ND filter. However, resolution is lower at 24MP and it lacks the X100 VI’s high-end video features.

Sony’s ZV-1 II is also in this compact category, but it’s mostly designed for video. Keep an eye on Panasonic, as it may release a new compact camera, according to recent rumors. In any case, if you’re in the market for a high-end compact and can afford the X100 VI, I wouldn’t hesitate — there’s a lot of camera inside that beautiful body.

This article originally appeared on Engadget at https://www.engadget.com/fujifilm-x100-vi-review-a-one-of-a-kind-camera-for-street-photography-and-travel-133004951.html?src=rss ]]>
Tue, 07 May 2024 20:31:04 +0530 Team Code6
How to watch Apple unveil new iPads today at its ‘Let Loose’ event https://code6.org/how-to-watch-apple-unveil-new-ipads-today-at-its-let-loose-event https://code6.org/how-to-watch-apple-unveil-new-ipads-today-at-its-let-loose-event Say hello to new iPads — probably. Apple is holding a live event this morning at 10AM ET to unveil new entries in its lineup of tablets. The keynote, dubbed Let Loose, will be starting soon, and you can watch live in a number of ways. We are popping the YouTube stream below, so you can watch right here, but the event is also available on the company’s website and on the Apple TV+ app. Engadget is also liveblogging the Let Loose iPad event, if you'd like our play by play.

So what is the company likely to announce? Tablets, as far as the eye can see. Apple’s been coy as to which iPads are getting a refresh, but rumors and reports indicate a new OLED iPad Pro and an updated iPad Air.

The rumored iPad Pro may even skip the M3 chipset, as Bloomberg’s Mark Gurman suggested there is a “strong possibility” that the tablet could feature the next-gen M4. He also indicated that Apple is going to lean heavy on some new AI branding when it comes to the iPad Pro, referring to it as the company’s “first truly AI-powered device.”

Beyond potentially having an AI onboard to confidently, yet mistakenly, answer questions, this will likely be an OLED tablet. That means a glorious display that should bring richer colors and deeper blacks to the line. OLED panels are also thinner than LCD panels, so this could be one slender gadget. There are also rumors that the iPad Pro will feature a glass back to enable MagSafe charging.

An iPad Air with a keyboard on a table.
Nathan Ingraham / Engadget

It’s been two whole years since an iPad Air refresh, which is a lifetime in tech years. The updated iPad Air will likely not have a fancy next-gen chipset or an OLED display. It could, however, boast an upgrade to the M2 chip. The current models still sport the antiquated M1. Reports also suggest that the iPad Air's front-facing camera is moving to the landscape edge.

It’s also possible that the tablet has been bulking up on creatine, as rumors suggest that Apple is prepping the first 12.9-inch iPad Air. This would make it the most budget-friendly option for a large-screen iPad tablet.

The event won’t just be for iPads. It’ll also be for iPad accessories. To that end, expect Apple to reveal a revamped Magic Keyboard for the iPad Pro line, which could be made from aluminum. In addition, Apple is expected to unveil a new Apple Pencil to replace the second-gen model. Some reports have even indicated the next Apple Pencil could work with Vision Pro drawing apps, in addition to tablet apps.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-apples-ipad-launch-event-on-tuesday-152650009.html?src=rss ]]>
Tue, 07 May 2024 20:31:02 +0530 Team Code6
The new iPad Air comes in two sizes, including a 13&inch model https://code6.org/the-new-ipad-air-comes-in-two-sizes-including-a-13-inch-model https://code6.org/the-new-ipad-air-comes-in-two-sizes-including-a-13-inch-model It's about dang time. During its Let Loose event, Apple announced it has updated the iPad Air for the first time in over two years. The latest model has an M2 chip, so it's not getting one of Apple's most recent chipsets, likely to keep costs down and differentiate it from the iPad Pro. Still, the M2 is about 50 percent faster than the M1, Apple says, and the tablet is about three times faster than the A14 Bionic-powered iPad Air from 2020.

Perhaps more significantly, the company has introduced an iPad Air with a 13-inch screen for the first time. That means there are two variants, as the 11-inch format is sticking around. As such, the iPad Air and iPad Pro effectively have the same display sizes. The 13-inch model has about 30 percent more screen real estate than the 11-inch, Apple says.

The smaller model starts at $599 (the same as the previous gen Air originally cost), while the 13-inch version is $799. You can add $250 to each of those prices if you want a cellular model. Both will be available on May 15, with pre-orders opening today. 

In a welcome decision, Apple is also doubling the Air's base storage to 128GB. Storage maxes out at 1TB. There are two new finishes — blue and purple — to go with the starlight and space gray options.

Rumors initially suggested that the 13-inch model would have a mini-LED display. That turned out not to be the case as it has a liquid retina display, but analyst Ross Young says Apple may unveil an updated iPad Air later this year that does have such a display.

Another of the updates isn't quite as notable, but it should be a great quality-of-life change for many folks. Apple has moved the 12MP front-facing camera to the landscape edge of the display. That means you should be more centered in the frame when your iPad is docked and you're on a video call (the Center Stage feature will help with that too). The placement of the front-facing camera has been one of our biggest iPad bugbears for years, and it's great to see Apple finally seeing sense and repositioning it.

The wide 12MP camera on the rear supports 4K video capture at up to 240 fps. The new iPad Air has dual microphones that can minimize background audio, Apple says, while the stereo landscape speakers support spatial audio. The company claims that the 13-inch model offers double the bass output. 

On the connectivity front, there's support for Wi-Fi 6E and 5G. The former should deliver up to twice the internet performance of the previous Air, according to Apple. As for 5G connectivity, the M2 iPad Air uses eSIM rather than a physical SIM. 

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/the-new-ipad-air-comes-in-two-sizes-including-a-13-inch-model-141005701.html?src=rss ]]>
Tue, 07 May 2024 20:31:01 +0530 Team Code6
Apple's thinner new iPad Pros feature an M4 chip and "tandem" OLED displays https://code6.org/apples-thinner-new-ipad-pros-feature-an-m4-chip-and-tandem-oled-displays https://code6.org/apples-thinner-new-ipad-pros-feature-an-m4-chip-and-tandem-oled-displays Apple's new iPad Pro models are its most laptop-like tablets yet. They're the first devices powered by the company's M4 chip, which will deliver faster performance and more AI capabilities. And, for the first time outside of the iPhone and Apple Watch, both the new 11-inch and (slightly larger) 13-inch iPad Pros will sport OLED screens. That's a step up from the LCD and Mini-LED displays on the previous models, and it should lead to bolder colors, inky dark black levels, and far better contrast. 

iPad Pro 2024
Appole

These aren't your typical OLEDs, either: Apple says the new iPad Pros feature "tandem" OLED displays (branded as Ultra Display XDR) for 1,000 nits of HDR brightness and 1,500 nits of peak brightness. That solves the brightness issues facing earlier OLED screens, and it means you likely won't miss the extreme brightness of Mini-LED.

Thanks to the OLED displays, Apple was also able to make the new iPad Pros far thinner and lighter than before. The 11-inch model is 5.3mm thick and "weighs less than a pound," according to the company, while the 13-inch is 5.1mm thick and "nearly a quarter pound lighter than its predecessor." Notably, Apple says the bigger iPad Pro is the thinnest device it's ever made. 

iPad Pro 2024
Appole

It's interesting to see Apple skip the M3 chip entirely and debut the M4 on the iPad Pro — that's a sign of just how important the company considers these new tablets. The M4 chip sports a 10-core CPU and 10-core GPU. Apple claims the M4's CPU is up to 50 percent faster than the M2, and its GPU is four times as fast. It also features a Neural Engine that can reach 38 TOPS (tera operations per second) of AI performance. That's faster than any processor shipping today, and it's slightly below the upcoming Snapdragon X Elite chips, which feature a 45 TOPS NPU.

The new iPad Pro starts at $999 for the 11-inch model ($1,199 with cellular) and $1,299 for the 13-inch ($1,499 with cellular). Those prices are both $200 more than the previous model, which is another sign that Apple is thinking of the iPad Pro more like MacBooks now.

Developing...

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/apples-thinner-new-ipad-pros-feature-the-m4-chip-and-tandem-oled-displays-142031520.html?src=rss ]]>
Tue, 07 May 2024 20:31:00 +0530 Team Code6
Apple's new Magic Keyboard for the iPad Pro gets a function row and haptic trackpad https://code6.org/apples-new-magic-keyboard-for-the-ipad-pro-gets-a-function-row-and-haptic-trackpad https://code6.org/apples-new-magic-keyboard-for-the-ipad-pro-gets-a-function-row-and-haptic-trackpad Apple has announced a refreshed Magic Keyboard accessory at today’s iPad event. The new keyboard is designed to specifically work with the M4 iPad Pro line, though it doesn’t integrate with the iPad Air or any other model.

When connected to the iPad Pro, it makes the tablet look like an actual laptop. Apple says “the entire experience feels just like using a MacBook.” To further assist this laptop mimicry, the keyboard boasts a larger trackpad with haptic feedback. There’s also a new function row for quick access to convenient controls, like brightness and the like.

Here it is.
Apple

The keyboard now features an aluminum palmrest and is available in two colors. Magic Keyboard ships with the iPad Pro next week. The keyboard costs $300 or $350, depending on which iPad Pro model it aligns with. The company also announced new iPads today, including an OLED iPad Pro and a refreshed iPad Air

This article originally appeared on Engadget at https://www.engadget.com/apples-new-magic-keyboard-for-the-ipad-pro-gets-a-function-row-and-haptic-trackpad-144312086.html?src=rss ]]>
Tue, 07 May 2024 20:30:59 +0530 Team Code6
Apple's M4 chip arrives with a big focus on AI https://code6.org/apples-m4-chip-arrives-with-a-big-focus-on-ai https://code6.org/apples-m4-chip-arrives-with-a-big-focus-on-ai Today at its "Let Loose" event, Apple detailed its new M4 chip featuring a major focus on improved AI and machine learning capabilities. 

Built on a new second-gen 3nm process, Apple's M4 chip features four performance and six efficiency cores along with a 10-core GPU. In terms of general performance, Apple claims the M4's CPU is 50 percent faster compared to M2 with a GPU that's four times more powerful. Memory bandwidth has also been improved with speeds of up to 120GB/s, and for the first time for the iPad line, Apple is adding support for dynamic caching, hardware-accelerated ray tracing and hardware-accelerated mesh shading. On top of that, Apple says it's maintaining class-leading energy efficiency with the M4 capable of delivering the same performance as the M2 but with half the power.

First available on the new iPad Pros, Apple's M4 chip features a 10-core CPU, a 10-core GPU and an improved 16-core neural engine for greatly improved AI performance.
Apple

The M4 also features an upgraded 16-core neural engine capable of delivering up to 38 trillion operations per second, which is 60x times faster than the company's first NPU in the A11 Bionic. Apple says the M4's neural engine will support and accelerate tasks like real-time Live Captions, subject isolation during videos in Final Cut Pro and automatic musical nation in StaffPad. 

Some other capabilities of the M4 chip include AV1 hardware acceleration — which is a first for the iPad line — and reduced memory requirements when performing inference-based workloads. 

Apple's M4 chip will be available first on the new 11- and 13-inch iPad Pros, which are available for pre-order today prior to official sales going live on May 15. 

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/apples-m4-chip-arrives-with-a-big-focus-on-ai-142448428.html?src=rss ]]>
Tue, 07 May 2024 20:30:59 +0530 Team Code6
Apple Pencil Pro adds squeeze, roll and haptic feedback to its bag of tricks https://code6.org/apple-pencil-pro-adds-squeeze-roll-and-haptic-feedback-to-its-bag-of-tricks https://code6.org/apple-pencil-pro-adds-squeeze-roll-and-haptic-feedback-to-its-bag-of-tricks Alongside its lineup of new iPads, Apple revealed an overhauled Pencil today too. The Apple Pencil Pro has a new sensor in the barrel that accepts your squeezes. This action can do things like bring up tool palettes so you don't have to manually tap into them with your free hand. Apple says you can also use the gesture to activate shortcuts or and other actions. What's more, haptic feedback lets you know when the squeeze was accepted or when something you moved has snapped into place. Apple also added a roll gesture "for precise control" of whatever tool you're using, powered by a new gyroscope.

The new Apple Pencil works with Find My, so you'll have some extra assistance when you lose it. And, as always, the new version still pairs, charges and stores magnetically on iPad Pro. Apple says developers can make their own actions with the new gestures, so you can expect to see customizations based on the iPad apps you're using. Apple Pencil Pro works with the new iPad Air in addition to the new iPad Pro, so you have multiple Pencil options for the more affordable iPad. 

Apple Pencil Pro is $129 and is up for pre-order today. It will ship next week. 

Follow all of the news live from Apple's 'Let Loose' event right here.

This article originally appeared on Engadget at https://www.engadget.com/apple-pencil-pro-adds-squeeze-roll-and-haptic-feedback-to-its-bag-of-tricks-144712885.html?src=rss ]]>
Tue, 07 May 2024 20:30:58 +0530 Team Code6
Samsung adds an entry&level series to its OLED TV range https://code6.org/samsung-adds-an-entry-level-series-to-its-oled-tv-range https://code6.org/samsung-adds-an-entry-level-series-to-its-oled-tv-range Samsung is expanding its OLED TV range with a new entry-level lineup. It's introducing the S85 series alongside several additional sizes of the S90D.

The S85D includes many of the same features as more premium models, such as the NQ4 AI Gen2 Processor, 4K AI Upscaling capabilities and Pantone Validated Colors. Dolby Atmos, the Samsung TV Plus ad-supported streaming service and Samsung Gaming Hub are also included.

Samsung says the S85D also has Motion Xcelerator technology, as well as a "bold look and feel" thanks to its contour design (though as you can see above, it just looks like a modern TV). Having four HDMI 2.1 ports with support for 4K, 120Hz inputs on each is a welcome touch. One key tradeoff is that the display has a maximum 120Hz refresh rate, compared with the 144Hz of the S90 line.

The S85D models start at $1,700 for a 55-inch TV. A 65-inch model will set you back $2,100, while the 77-inch variant will run you $3,400.

The S90D (which initially had the same three sizes as the S85 lineup) will soon have a less-expensive entry point, with a 42-inch model that costs $1,400. A new 48-inch unit costs $1,600, while Samsung has added a 83-inch S90D that'll run you $5,400.

Samsung is positioning the S90D line as one that's ideal for gamers as the TVs use Motion Xcelerator Turbo+ to help minimize lag. The displays also offer OLED HDR+ for extra brightness and contrast.

These two lineups nestle alongside the higher-end S95D series, which offer OLED Glare-Free and HDR Pro tech. That line starts at $2,600 for a 55-inch model, running up to $4,600 for a 77-inch TV.

This article originally appeared on Engadget at https://www.engadget.com/samsung-adds-an-entry-level-series-to-its-oled-tv-range-150041922.html?src=rss ]]>
Tue, 07 May 2024 03:30:57 +0530 Team Code6
How to watch Apple's iPad launch event on Tuesday https://code6.org/how-to-watch-apples-ipad-launch-event-on-tuesday https://code6.org/how-to-watch-apples-ipad-launch-event-on-tuesday Spring is in the air and, believe it or not, so are iPads. Apple is holding a live event tomorrow to unveil new entries in its lineup of tablets at 10AM ET. The keynote, dubbed Let Loose, will be available to watch live in a number of ways. We are popping the YouTube stream below, so you can watch right here, but the event is also available on the company’s website and on the Apple TV+ app.

So what is the company likely to announce? Tablets, as far as the eye can see. Apple’s been coy as to which iPads are getting a refresh, but rumors and reports indicate a new OLED iPad Pro and an updated iPad Air.

The rumored iPad Pro may even skip the M3 chipset, as Bloomberg’s Mark Gurman suggested there is a “strong possibility” that the tablet could feature the next-gen M4. He also indicated that Apple is going to lean heavy on some new AI branding when it comes to the iPad Pro, referring to it as the company’s “first truly AI-powered device.”

Beyond potentially having an AI onboard to confidently, yet mistakenly, answer questions, this will likely be an OLED tablet. That means a glorious display that should bring richer colors and deeper blacks to the line. OLED panels are also thinner than LCD panels, so this could be one slender gadget. There are also rumors that the iPad Pro will feature a glass back to enable MagSafe charging.

An iPad Air with a keyboard on a table.
Nathan Ingraham / Engadget

It’s been two whole years since an iPad Air refresh, which is a lifetime in tech years. The updated iPad Air will likely not have a fancy next-gen chipset or an OLED display. It could, however, boast an upgrade to the M2 chip. The current models still sport the antiquated M1. Reports also suggest that the iPad Air's front-facing camera is moving to the landscape edge.

It’s also possible that the tablet has been bulking up on creatine, as rumors suggest that Apple is prepping the first 12.9-inch iPad Air. This would make it the most budget-friendly option for a large-screen iPad tablet.

The event won’t just be for iPads. It’ll also be for iPad accessories. To that end, expect Apple to reveal a revamped Magic Keyboard for the iPad Pro line, which could be made from aluminum. In addition, Apple is expected to unveil a new Apple Pencil to replace the second-gen model. Some reports have even indicated the next Apple Pencil could work with Vision Pro drawing apps, in addition to tablet apps.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-apples-ipad-launch-event-on-tuesday-152650009.html?src=rss ]]>
Tue, 07 May 2024 03:30:56 +0530 Team Code6
The latest 15&inch M3 MacBook Air is $150 off right now https://code6.org/the-latest-15-inch-m3-macbook-air-is-150-off-right-now https://code6.org/the-latest-15-inch-m3-macbook-air-is-150-off-right-now The latest and greatest 15-inch M3 MacBook Air is on sale right now for $1,150 via Amazon. This includes a sale discount of $100 plus a clipped coupon for $50, bringing the total price drop to $150. That’s not a bad deal for a laptop that just came out a couple of months ago. 

We were surprised by just how much we enjoyed this computer, as the larger screen truly makes a significant difference when compared to the standard MacBook Air. We found that the big display allowed for longer periods of use before getting fatigued, which was aided by truly excellent battery life. This thing easily lasts an entire workday, with Apple suggesting 18 hours of battery life before requiring a charge.

One of our only complaints about the M2 MacBook Air was regarding the chip itself, as the computer could struggle with certain intensive tasks. That’s been fixed with the inclusion of the M3 chip. It’s not as powerful as the M3 Pro, of course, but it certainly gets the job done, and then some.

This is also a fairly light computer, despite the size increase. It weighs around three pounds and can easily slip into a tote bag. However, the added size does make it a bit more cumbersome to carry than the 13-inch model. But that’s the trade off with any 15-inch laptop. There’s really only one serious downside to this model, and that’s with regard to port placement. The charging and USB-C ports are only on one side, which can get annoying when you have plenty of accessories to connect on a crowded desk.

This particular deal is for the base model, with 8GB of RAM and 256GB of solid-state storage. Every available iteration on Amazon, however, has been discounted. Don’t forget to clip that coupon.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-15-inch-m3-macbook-air-is-150-off-right-now-161847204.html?src=rss ]]>
Tue, 07 May 2024 03:30:55 +0530 Team Code6
Hades II is now available in early access on PC https://code6.org/hades-ii-is-now-available-in-early-access-on-pc https://code6.org/hades-ii-is-now-available-in-early-access-on-pc Hades II is now available in Early Access for PC players. After performing a technical test from April 16 to 29, Supergiant Games said Early Access for the “bewitching sequel” would follow “relatively soon after.” The developer lived up to its word, as a week after wrapping the preliminary test, PC players can now buy and play the highly anticipated roguelike title for $30.

Hades II builds on the themes and gameplay of the acclaimed 2020 original. This installment introduces a new protagonist, Melinoë, the sister of Zagreus, the original game’s hero. Creative Director Greg Kasavin and Studio Director Amir Rao clarified that you don’t need to have played the first game or be well-versed in Greek mythology to enjoy it. (However, the creative team still sprinkled “delightful references” for those in the know.)

The sequel’s plot revolves around a showdown with a time-controlling rapscallion. “Chronos, the Titan of Time and the wicked father of Hades and his brothers, has escaped his imprisonment in the depths of the Underworld to wage war on Olympus,” Supergiant says. “Can Time itself be stopped?”

The game’s creators said last year they want Hades II’s early access period to have at least as much content as the original did when it arrived in beta in 2018. “Even though early access inherently means a game is not yet complete, we still want to do everything we can to make sure Hades II is worth your while as soon as you can play it in any capacity,” the studio said in 2023.

You can play Hades II on Steam and the Epic Store for $30. The game will eventually launch on consoles, but for now, PlayStation and Xbox gamers will have to hop on a PC or wait it out.

This article originally appeared on Engadget at https://www.engadget.com/hades-ii-is-now-available-in-early-access-on-pc-170527415.html?src=rss ]]>
Tue, 07 May 2024 03:30:54 +0530 Team Code6
Amazon's standard Kindle is on sale for $80 https://code6.org/amazons-standard-kindle-is-on-sale-for-80 https://code6.org/amazons-standard-kindle-is-on-sale-for-80 Amazon’s entry-level 16GB Kindle is on sale for $80, which is a discount of 20 percent. This is the latest iteration of the standard ereader, dating back to 2022. Amazon doesn’t do too many Kindle hardware updates, so we don’t know if this sale precludes a forthcoming refresh. The sale covers both the black and blue denim versions.

The Kindle is one of the most iconic brands in the ereader space, and for good reason. Amazon has been pumping them out for 17 years. This model actually made our list of the best ereaders, and we recommend it for anyone shopping for a budget-friendly reading tablet. We loved the price, which is made even more alluring by today’s sale, and the huge ebook selection via Amazon.

We also liked how easy it is to use. Even if you’ve never held an ereader in your life, you’ll be quickly turning pages in no time. There are a bunch of customization options, allowing you to fiddle with font type, font size, margins and more. You can even save a bunch of settings together as a “theme”, which is handy in households with more than one reader. The integration with audio books is also nice, as it ensures you’ll be on the same page no matter how you absorb the content.

This ereader isn’t waterproof and it lacks many of the add-ons common with more expensive models. The standard Kindle is about as basic as this tech gets, but as a one-purpose device, are extra bells and whistles really necessary? I splurged for the fancier Kindle Scribe, which comes with a stylus, but I kind of wish I didn’t. Since buying it, I’ve read like 150 books and written approximately zero notes. Simple is better, and cheaper.

As with most Kindles, there are ads on the lock-screen, which may be a dealbreaker for some. I fully understand aversion to advertisements, they generally suck, but I’ve never found them to be a problem on Kindles. I barely notice them. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/amazons-standard-kindle-is-on-sale-for-80-171207351.html?src=rss ]]>
Tue, 07 May 2024 03:30:53 +0530 Team Code6
The Biden Administration opens $285 million funding for ‘digital twin’ chip research institute https://code6.org/the-biden-administration-opens-285-million-funding-for-digital-twin-chip-research-institute https://code6.org/the-biden-administration-opens-285-million-funding-for-digital-twin-chip-research-institute The Biden Administration has opened applications for $285 million in CHIPS Act funding for an institute to develop digital twins for the chip manufacturing industry. The investment aims to speed up silicon design and engineering while boosting national security. It’s part of a multi-billion-dollar push to establish the US as a thriving chip fabrication powerhouse, reducing dependence on the global supply chain and establishing technological dominance over China.

Digital twins are advanced software models of hardware (in this case, processors) that can help save time and money and increase efficiency. The virtual clones allow engineers to anticipate problems and adjust designs accordingly before manufacturing even begins. The auto industry and Space Force (for satellite simulations) have also used the tech.

The Department of Commerce says AI also plays a role. “Digital twin-based research can also leverage emerging technology like artificial intelligence to help accelerate the design of new U.S. chip development and manufacturing concepts and significantly reduce costs by improving capacity planning, production optimization, facility upgrades, and real-time process adjustments.”

Flow chart showing a circle with three hubs and arrows connecting them. They include
Nvidia

The funding is part of the 2022 CHIPS Act’s $39 billion allocated for semiconductor R&D. The US had already doled out billions in CHIPS Act manufacturing incentives, including $6.4 billion to Samsung, $6.6 billion for TSMC, $6.1 billion for Micron and $8.5 billion for Intel. However, Bloomberg notes that R&D funding like this could be the most crucial piece of the Biden Administration’s long game to spark homegrown silicon innovation and avoid scenarios where supply chain shutdowns halt parts of the US economy and national security.

The government says the institute’s funds will go toward basic operations, research on digital twins, establishing and supporting shared digital facilities and workforce training. The Biden Administration wants to avoid scenarios like depending on foreign adversaries for tech that can influence America’s national security (as the US military increasingly relies on advanced tech), economic independence and supply chain control.

The Biden Administration’s CHIPS program will host a meeting for potential applicants on May 16.

“This new Manufacturing USA institute will not only help to make America a leader in developing this new technology for the semiconductor industry, it will also help train the next generation of American workers and researchers to use digital twins for future advances in R&D and production of chips,” Secretary of Commerce Gina Raimondo wrote in a press release.

This article originally appeared on Engadget at https://www.engadget.com/the-biden-administration-opens-285-million-funding-for-digital-twin-chip-research-institute-172736449.html?src=rss ]]>
Tue, 07 May 2024 03:30:52 +0530 Team Code6
I guess I learned how to appreciate The Phantom Menace https://code6.org/i-guess-i-learned-how-to-appreciate-the-phantom-menace https://code6.org/i-guess-i-learned-how-to-appreciate-the-phantom-menace More than anything, Star Wars: Episode 1 - The Phantom Menace is a fascinating cultural object. It's been 25 years since I saw the film in theaters, and over a decade since I last rewatched it (in a vain attempt to help my Trekkie wife catch up to the prequels). I've had enough time to process the initial disappointment and embarrassment of introducing my wife to Jar Jar Binks. So when Disney announced it was bringing the prequel trilogy back to theaters, I was practically giddy about revisiting them to see how George Lucas's final films compared to the onslaught of Star Wars media we've experienced over the past decade. Was The Phantom Menace as bad as I'd remembered? Well, yes and no.

Star Wars: Episode 1 - The Phantom Menace
Disney/Lucasfilm

Boring but full of imagination

In 1999, I knew Episode 1 would be a bit of a slog as soon as we hit the second line of the opening crawl: "The taxation of trade routes to outlying star systems is in dispute." Really, George? This was what Star Wars fans were waiting for since 1983's Return of the Jedi? During this rewatch, I was more tickled than annoyed by the many baffling narrative choices: The empty drama of a trade blockade; the confusing decision to establish a romance between a literal child and an older teenager; and throwing in Jar Jar Binks to appease kids amid the hideously dull dialog.

It's as if The Phantom Menace was written and directed by an alien who hadn't actually seen a movie, or engaged in any aspect of pop culture, since the early '80s. At the same time, that near-outsider perspective is part of the film's charm. Seeing a society slowly lose control of an idealistic democracy to a power-hungry dictator is a lot for a PG-rated fantasy film. Yet that also sets up the first two prequels to feel eerily-prescient beside the global response to 9/11.

By the time we reached 2005's Revenge of the Sith, the allusions to George W. Bush's Patriot Act and Global War on Terror were hard to miss. "This is how liberty dies, with thunderous applause," Padme says as her fellow Senators hand over emergency powers to Palpatine, turning Supreme Chancellor Palpatine into the Emperor, and transforming the Galactic Republic into the Galactic Empire.

Star Wars: Episode 1 - The Phantom Menace
Disney/Lucasfilm

Beyond political machinations, The Phantom Menace is filled with loads of gorgeous imagery: Naboo's lush palace and aquatic Gungan city; the designs of new ships and weapons; and, of course, every single outfit worn by Princess Amidala. It would have been nice if these visuals cohered into the narrative better, but their presence makes it clear that Lucas was surrounded by world-class talent, like renowned costume designer Trisha Biggar.

The Phantom Menace also leaps to life in its handful of action set-pieces. Sure, maybe the pod-race goes on a bit too long, but the sense of speed, scale and bombastic sound throughout is still absolutely thrilling. (The film's sound team — Gary Rydstrom, Tom Johnson, Shawn Murphy and John Midgley — was nominated for an Oscar, but lost out to The Matrix.)

And yes, the entire Duel of the Fates fight is still an absolute banger. There's no doubt that The Phantom Menace would have been a stronger film with less-clunky dialog and more character development shown through action. At one point in the fight, all of the participants are separated by laser barriers. Qui-Gon Jinn meditates, almost completely at peace. Darth Maul prowls like a caged lion. And Obi-Wan Kenobi is simply eager to get on with the fight, like a hot-shot student who just wants to show off. That sequence tells you more about those characters than the remaining two hours of the film.

Star Wars: Episode 1 - The Phantom Menace
Disney/Lucasfilm

A precursor to ubiquitous digital characters

While I didn't come around to loving Jar Jar Binks during this rewatch, his very existence as a fully-CG character felt more significant than ever. Voiced by the actor and comedian Ahmed Best, Jar Jar was roundly trashed upon release and his implementation was far from seamless. But it was also the first time we saw a motion-captured performance be transformed into a fully-realized character. Now that technology is so common in movies we practically take it for granted.

"You can’t have Gollum without Jar Jar," Best said in a recent interview for The New York Times. "You can’t have the Na’vi in ‘Avatar’ without Jar Jar. You can’t have Thanos or the Hulk without Jar Jar. I was the signal for the rest of this art form, and I’m proud of Jar Jar for that, and I’m proud to be a part of that. I’m in there!”

In 2017, Best offered an expanded version of his thoughts in a Twitter thread (via ScreenRant): "Jar Jar helped create the workflow, iteration process and litmus test for all CGI characters to this day. On some days the code was being written in real time as I was moving. To deny Jar Jar's place in film history is to deny the hundreds of VFX technicians, animators, code writers and producers their respect. People like John Knoll, Rob Coleman and scores of others who I worked with for two years after principal photography was ended to bring these movies to you."

Star Wars: Episode 1 - The Phantom Menace
Disney/Lucasfilm

A great story stuck in a bad film

I've learned the best way to watch The Phantom Menace is to take in the aspects that I like and replace Lucas's many baffling choices with my own head canon. The story of Anakin Skywalker being born through the sheer power of the Force and becoming the Jedi's Chosen One? That's interesting! Inventing Midi-chlorians to give people a literal Jedi power score? That's bad, to hell with you! (Midi-chlorians are still technically canon, but they've been largely ignored in recent Star Wars media.)

This time around, I couldn't help but imagine how a more natural and energetic storyteller would have tackled The Phantom Menace. Surely they wouldn't front-load trade disputes and taxation. A more skilled writer, like Andor's Tony Gilroy, could thoughtfully weave together the Republic's potential downfall. And I'd bet most people wouldn't waste Ewan McGregor's Obi-Wan by keeping him off-screen for an hour, while everyone else goes on a pod-racing adventure. (It sure would be nice to have him spend more time with Anakin!)

Star Wars: Episode 1 - The Phantom Menace
Disney/Lucasfilm

I still haven't seen Topher Grace's fabled 85-minute edit of the Star Wars prequels, but his decision to start in the middle of Phantom Menace's climactic lightsaber battle makes sense. So much of Episode 1 feels entirely superfluous when the real story of Anakin Skywalker is about falling in love, being tempted by the Dark Side and ultimately betraying his master.

This article originally appeared on Engadget at https://www.engadget.com/i-guess-i-learned-how-to-appreciate-the-phantom-menace-173010855.html?src=rss ]]>
Tue, 07 May 2024 03:30:51 +0530 Team Code6
What to expect at Google I/O 2024: Gemini, Android 15 and more https://code6.org/what-to-expect-at-google-io-2024-gemini-android-15-and-more https://code6.org/what-to-expect-at-google-io-2024-gemini-android-15-and-more It's almost that time again, folks: we're about to find out about some of Google's big ideas for the year ahead at its I/O developer conference. Most of the big news will come from the opening keynote on May 14, which will almost certainly give us more info on Android 15 as well as a whole bunch of AI updates.

There will surely be some surprises, though we'll more than likely need to wait until the fall to get the full lowdown on the company's latest flagship hardware.

As always, the rumor mill has been churning away with a number of reports highlighting what Google is likely to discuss at I/O. To that end, here's what to expect from the Google I/O 2024 keynote:

Android 15

Starting at $1,799, the Pixel Fold is Google's first attempt at making a flagship flexible phone.
Photo by Sam Rutherford/Engadget

I/O is a developer conference first and foremost. This is always where Google gives third-party devs the full lowdown on the next major Android version so they can start working on apps for it or modify their existing products.

The first Android 15 betas are already out in the wild. Among the features are an updated Privacy Sandbox, partial screen sharing (so you can record or share a certain app window instead of the entire screen) and system-level app archiving to free up space. There's also improved satellite connectivity, additional in-app camera controls and a new power efficiency mode.

However, Google is saving the bulk of the Android 15 announcements for I/O. The company has confirmed satellite messaging is coming to Android, and we could find out more about how that works. Lock screen widgets may be a focus for tablets, while Google might place an onus on an At a Glance widget for phones. A status bar redesign may be in the offing, and it may at long last be easier for you to monitor battery health.

Wake words may once again be in the offing for third-party assistants such as Alexa and even ChatGPT. Rumors also suggest there may be a feature called Private Space to let you hide data and apps from prying eyes.

AI, and lots of it

A photo of a phone screen and a computer screen showing the Gemini chatbot on their displays.
Google

If you drop a dollar into a jar every time someone mentions AI during the keynote, you'll probably stash away enough cash for a vacation. The safe money's on Google talking about Gemini AI, which may end up replacing Assistant entirely. If that's the case, we could find out some of the details about the transition at I/O.

Back in December, it was reported that Google was working on an AI assistant called Pixie as an exclusive feature for Pixel devices. Pixie is said to be based on Gemini and may debut in the Pixel 9 later this year, so it would make sense for the company to start discussing that at I/O.

It wouldn't be a surprise to learn about generative AI updates for key Google products such as Search, Chrome, Maps and G Suite. AI-driven accessibility features and health projects may be in the offing too. Meanwhile, with Google once again delaying its plan to kill off third-party cookies in Chrome, it may see AI as a solution to ad targeting and spill the beans on any plan for that at I/O.

Everything else

Google display on compatible cars
Google

The full I/O schedule offers some insight into what else Google will discuss, even if those products and services won't necessarily get airtime in the keynote.

Google has lined up a panel on the future of Wear OS, which will include details on "advances in the Watch Face Format," so expect some news about its smartwatch operating system. There will also be updates on Google TV and Android TV.

Meanwhile, Google's quantum computing team will talk about what's feasible in the space and attempt to separate fact from fiction. An Android Auto panel is on the schedule too, hinting at developments for multi-display and casting experiences.

What not to expect: Pixel 9 or Pixel Fold

A medium shot of the blue Pixel 8 Pro, focusing on its camera bar and the temperature sensor in it.
Photo by Cherlynn Low / Engadget

It would be a major surprise for Google to reveal a Pixel 9 or a new Pixel Fold this early in the year. The company is probably going to save those details for the fall ahead of those devices going on sale around that time. However, it did formally reveal the Pixel Fold at I/O last year, so we could get a glimpse of some hardware — especially if it wants to get out ahead of the leakers and control the narrative.

On the other hand, Google recently consolidated its Android and hardware teams under Rick Osterloh. His team may want a little more prep to make sure new devices are ready for primetime under the latest regime. As such, any hardware news (including anything to do with Nest or wearables) could be a little farther out.

This article originally appeared on Engadget at https://www.engadget.com/what-to-expect-at-google-io-2024-gemini-android-15-and-more-174535938.html?src=rss ]]>
Tue, 07 May 2024 03:30:50 +0530 Team Code6
Proton's new password monitor update will scour the dark web on your behalf https://code6.org/protons-new-password-monitor-update-will-scour-the-dark-web-on-your-behalf https://code6.org/protons-new-password-monitor-update-will-scour-the-dark-web-on-your-behalf Proton’s encrypted password manager, Proton Pass, has received a significant update with an emphasis on security. This comes in the form of a new toolset called Pass Monitor, which will alert users of account weaknesses and data breaches.

This is done automatically and the system will even guide users through solutions in the event of a data leak from a third-party service, which happens a whole lot. It also scours the dark web and alerts people if Proton addresses, email aliases and up to ten custom email addresses have been leaked and used for nefarious purposes. If this happens, you’ll get an alert so you can take action.

Pass Monitor includes a password health feature that flags any weak or reused passwords that could use an update. The inactive two-factor authentication portion of the toolset is an additional layer of security that identifies various accounts that offer the option for 2FA.

Finally, the company’s bringing its Proton Sentinel feature into Pass Monitor. The service uses a combination of AI and human analysts to detect and block account takeover attacks.

The password health and 2FA checks are available to free users, but monitoring of the dark web and Proton Sentinel are only for paying members. Luckily, Pass Plus memberships are currently on sale for $2 per month. These new tools, available on Windows, Android and iOS, will roll out to current users in the “next few days.”

Proton is actually a fairly new entrant in the password security game, as the password manager just celebrated its one-year birthday. The company is more famous for its stellar VPN software, which topped our list of the best VPNs.

This article originally appeared on Engadget at https://www.engadget.com/protons-new-password-monitor-update-will-scour-the-dark-web-on-your-behalf-183914473.html?src=rss ]]>
Tue, 07 May 2024 03:30:49 +0530 Team Code6
The Morning After: The verdict on the Rabbit R1 https://code6.org/the-morning-after-the-verdict-on-the-rabbit-r1 https://code6.org/the-morning-after-the-verdict-on-the-rabbit-r1 When I first saw the Rabbit R1, it was more appealing than the Humane AI Pin. The R1 had an actual screen, not a dim projector, and it had a twee scrolling wheel, all wrapped up in a glossy, fiery orange-red shell.

Alas, as our review explains, it doesn’t work as well as promised. It doesn’t do much and is, at launch, riddled with bugs and issues. Devindra Hardawar, who reviewed it, even took issue with the scrolling wheel. Nooooo.

TMA
Engadget

The main takeaway might be: If your phone can do all these tasks just as well (or better, in most cases), what’s the point, Rabbit?

The truth might be I just wasn’t into the Rabbit R1. Even if I am into pretty much anything Teenage Engineering designs.

— Mat Smith

The biggest stories you might have missed

Parrots love video-chat

X is using Grok to publish AI-generated news summaries

The best gifts to upgrade your grad’s tech setup

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Carbon dioxide removal plans may not be enough to meet Paris treaty goals

There’s a gap between plans and what’s needed.

New research conducted by the University of East Anglia (UEA) suggests current carbon removal plans will not be enough to comply with Paris treaty goals to limit global warming to 1.5C. There’s a gap of up to 3.2 billion tons of carbon dioxide (CO2) between current global plans to remove carbon from the atmosphere and what’s needed to avoid the worst impacts of global warming. The study says a rapid reduction in emissions is far more important than where to stuff the CO2 already around.

Continue reading.

Google bans ads for deepfake porn apps and services

Or it will on May 30.

Google has updated its Inappropriate Content Policy to expressly prohibit advertisers from promoting websites and services that generate deepfake pornography. There are already restrictions in place for ads that feature some types of sexual content, but this aims squarely at “synthetic content that has been altered or generated to be sexually explicit or contain nudityThe company will start implementing the rule on May 30, giving advertisers the chance to remove any ad in violation of the new policy.

Continue reading.

Nintendo blitzes GitHub with over 8,000 takedown requests

They’re aimed at emulators.

TMA
Engadget

Nintendo sent a Digital Millennium Copyright Act (DMCA) notice for over 8,000 GitHub repositories hosting code from the Yuzu Switch emulator. You might recall the games maker said Yuzu was enabling “piracy at a colossal scale.” Redacted entities representing Nintendo assert the Yuzu source code “illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Switch games.” This is all happening as game emulators enjoy a resurgence. Last month, Apple loosened its restrictions on retro game players in the App Store. However, the more earnest reasons for emulation (archiving a history of gaming that could otherwise be lost; playing games no longer in circulation) evaporate when you’re doing it for a free copy of Tears of the Kingdom.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-verdict-on-the-rabbit-r1-111538948.html?src=rss ]]>
Mon, 06 May 2024 19:30:53 +0530 Team Code6
Doctor Who is back, louder and more chaotic than before https://code6.org/doctor-who-is-back-louder-and-more-chaotic-than-before https://code6.org/doctor-who-is-back-louder-and-more-chaotic-than-before Doctor Who is famous for constantly reinventing itself while remaining more or less exactly the same. The show has had a rough few years, which has led to some dramatic changes behind the scenes. Russell T. Davies, who was behind Doctor Who’s 2005 revival, has stepped in to rescue the show. What was historically an in-house BBC production is now being handled by a Sony-owned production company. And Disney has bankrolled it, with this new revival billed outside the UK as a Disney+ Original.

The dramatic behind-the-scenes changes prompted some fundamental questions about how Doctor Who would thrive in this new world. Would Davies be able to bring the show back from the brink a second time? And would the show appeal to Zoomers in the same way it found a devoted audience of Millennials? And would Doctor Who survive intact under Disney, which is used to obsessive levels of control?

It’s that last question I can already answer, having watched the first two episodes of this new eight-episode season: Doctor Who hasn’t been watered down to suit its new paymasters or the broad international audience who will see this show pop up every Friday. In fact, Who ‘24 has doubled down on being weird, avant-garde, difficult to handle and harder to pigeonhole. It’s a little punk and a little rough around the edges which makes it all the more interesting compared to, say, some other Disney+ series I could choose to mention.

I’m not allowed to share much of what I saw, but episode one, “Space Babies,” features the Doctor (Ncuti Gatwa) and Ruby (Millie Gibson) visiting a space station crewed by babies. As you can see in the trailer, there’s liberal use of unconvincing and creepy CGI mouths for said rugrats. “The Devil’s Chord,” meanwhile, sees the TARDIS head to Abbey Road to meet the Beatles at the dawn of their careers.

If this is your first experience of Doctor Who, please start with the Christmas Day special “The Church on Ruby Road.” These first three episodes are the jumping-on point, and form Davies standard “Present,” “Future” and “Past” trilogy he uses to open his runs. All three are sold as fun romps, but there's a spikiness that stems from Davies’ underlying cynicism. As much as he may paint in primary colors, his worldview is a lot darker than some of his colleagues.

Davies is a strong advocate for better queer representation in film and TV and is arguably one of the most powerful gay men in media. Many of his shows, including Queer as Folk, Cucumber, A Very English Scandal and It’s a Sin center on queer narratives. Davies has made it clear he wants to foreground queer experiences in this season of Doctor Who and does so, proudly. He told Variety that the Doctor “chimes with queer energy” and that he’s not a “neutered Doctor.”

Some context: In 2021, Davies called out Disney+ for its lack of real representation in some of its other shows. During a virtual panel as reported by Pink News, he pointed at Loki’s single reference to the lead character’s fluid sexuality as a warning sign. “Loki makes one reference to being bisexual once and everyone’s like ‘oh my god, it’s like a pansexual show,” he said. Adding the single spoken reference was a “a ridiculous, craven, feeble gesture towards the vital politics and the stories that should be told.”

Davies returned to the job after the failure of his immediate predecessor, Chris Chibnall, who will likely go down in infamy. Chibnall inherited a successful show and opted to broaden its horizons by hiring a far more diverse crew both in front of and behind the camera. That included writers like Malorie Blackman and Vinay Patel and casting two women, Jodie Whittaker and Jo Martin, to play the Doctor. Chibnall also refused to bow down to culture war pressure when tedious people started screaming that the show had “gone woke.”

But for all of the goodwill the show had — and which Chibnall’s early decisions helped accrue — the showrunner quickly started to burn his own legacy as he built it. The quality of his episodes were never great and he wrote episodes that were incoherent, or said some pretty awful things by implication. He then started using the show as a vehicle for his own fan theories, re-litigating niche matters of continuity so nit-picky even I rolled my eyes so hard my skull caved in.

And then he created a secret origin story for the Doctor that essentially overwrote much of the previous 60 years’ worth of character development. He turned the Doctor into some sort of Space Jesus and then set about destroying a significant amount of the series’ fictional universe. Audiences were not thrilled: 8.2 million people watched Chibnall’s first regular-season episode but, by the end of his tenure, the figure had tumbled to 3.47 million.

It would have been smart to ditch all of this and declare a fresh start but Davies took a different approach. He has opted to Yes-And Chibnall’s hamfistedness, incorporating the catastrophic events of the last season as a new backdrop for the series. The universe is now "knackered," which has led to the show’s fictional reality warping in new, weirder and more whimsical directions. Whereas before Doctor Who sat at the crossroads of science and fantasy, it has now become a soft fantasy show. Villains like the Toymaker and the Goblin King push the Doctor into a more mythic register than ever before.

The Doctor (Ncuti Gatwa) and Ruby (Millie Gibson) examine a space station full of babies in 'Space Babies'
BBC / Disney+

CGI baby mouths aside, Doctor Who’s slick production values don’t work unless they're tied to great writing and great acting. Ncuti Gatwa had already become a superstar thanks to his work on Sex Education and Barbie and is a magnetic presence on screen. I struggle to take your eyes off him, but he’s clearly willing to cede space and time to his co-stars. Millie Gibson has the harder role as Ruby Sunday, having to keep her character grounded and believable in this fantastic world. The role of the Doctor’s traveling companion has minted many British A-listers since the show’s return and Gibson is clearly destined for big things.

If there’s one thing that comes across too much in these opening episodes, it’s that Doctor Who isn’t the same show from one week to the next. It revels in being chaotic, freewheeling through genres and styles with the freedom its lead character so relishes. So, if this is your first time on board the TARDIS, welcome, and strap yourselves in for some silly and serious fun.

Oh, and they fixed the title sequence.

The first two episodes of Doctor Who arrive globally on Disney+ on Friday, May 10 at 7:00pm ET and in the UK on BBC iPlayer at midnight on Saturday, May 11. One episode will arrive at the same time for the following six weeks.

This article originally appeared on Engadget at https://www.engadget.com/doctor-who-is-back-louder-and-more-chaotic-than-before-130041838.html?src=rss ]]>
Mon, 06 May 2024 19:30:52 +0530 Team Code6
Sony quickly backs down on Helldivers 2 PSN requirement for PC players https://code6.org/sony-quickly-backs-down-on-helldivers-2-psn-requirement-for-pc-players https://code6.org/sony-quickly-backs-down-on-helldivers-2-psn-requirement-for-pc-players After creating a massive kerfuffle by forcing Helldivers 2 PC players to link their Steam accounts to the PlayStation Network, Sony is backing down. The May 6 update will no longer be released and, presumably, the game won't be removed from sale on Steam in 177 countries and territories as reported yesterday.

"Helldivers fans — we’ve heard your feedback on the Helldivers 2 account linking update," the company said on X. "The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward."

In a separate post, Arrowhead CEO Johan Pilestedt said, "firstly, I am impressed by the willpower of the @helldivers2 community and your ability to collaborate. Secondly I want to thank our partners and friends at @PlayStation for quickly and effectively making the decision to leave PSN linking optional. We together want to set a new standard for what a live game is, and how developers and community can support each other to create the best game experiences."

After Sony's announcement that it would require players to link their Steam and PSN accounts, users pushed back en masse. Thety complained not just about privacy issues, but the fact that the game was removed from all countries without PSN access — some 177 in total, according to @SteamDB. That resulted in over 200,000 negative reviews on the game, which led to an apology from Pilestedt. "Ouch, right in the review score," he wrote. 

Earlier this year, Sony President Hiroki Totoki promised to shrink the gap between PlayStation 5 and PC releases in an effort to grow profit margins. Helldivers 2 followed that dictum, releasing to PSN and PC on the same day, February 8. 

Helldivers 2 was supposed to require a PSN link from launch day, but Sony delayed the plan due to network limitations. Other multiplayer titles include Ghost of Tsushima (Legends) also supposedly require a PSN account, but it's not clear if Sony will retain that requirement given the recent bad publicity. 

This article originally appeared on Engadget at https://www.engadget.com/sony-quickly-backs-down-on-helldivers-2-psn-requirement-for-pc-players-120030227.html?src=rss ]]>
Mon, 06 May 2024 19:30:52 +0530 Team Code6
How to watch NASA's first Boeing Starliner crewed flight launch today https://code6.org/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today https://code6.org/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today Watch along today as NASA's Boeing Starliner Crew Flight Test finally — most likely — blasts off to the International Space Station (ISS). NASA should start streaming its coverage at 6:30PM ET on its YouTube channel, with the official launch set for 10:34PM ET. The spacecraft will carry two astronauts, Suni Williams and Butch Wilmore.

We say "most likely" because the road to this day has not been a smooth one. It was a decade ago that NASA first chose Boeing and Space X to construct spacecraft that would fly from the United States to the ISS. Boeing received a $4.2 billion contract, while NASA gave SpaceX $2.6 billion. Yet, the latter had its first successful crewed flight in 2020 and has replicated it about a dozen times since.

Boeing's Starliner failed to reach orbit during its first uncrewed orbital test flight in 2019 due to too much fuel burning. A follow-up flight was scheduled for August 2021 but was scrapped due to a valve issue, with Boeing finally reaching the ISS in spring 2022 with an uncrewed vessel. Two plans for crewed flights came and went, amongst faults in aspects such as the parachute system. Last August, Boeing announced it should have these issues straightened out by March 2024.

It's now two months later than that initial goal and Boeing, Williams and Wilmore seem prepared for take off. "We are ready, the spacecraft's ready and the teams are ready," Wilmore told the press. NASA associate administrator Jim Free added: "The first crewed flight of a new spacecraft is an absolutely critical milestone. The lives of our crewmembers Suni Williams and Butch Wilmore are at stake — we don't take that lightly at all."

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-nasas-first-boeing-starliner-crewed-flight-launch-today-130046785.html?src=rss ]]>
Mon, 06 May 2024 19:30:51 +0530 Team Code6
Apple's third&gen AirPods are back on sale for $140 https://code6.org/apples-third-gen-airpods-are-back-on-sale-for-140 https://code6.org/apples-third-gen-airpods-are-back-on-sale-for-140 If you're looking for a great pair of earbuds without breaking the bank for yourself (or as a gift), now's a good time to shop. Apple's third-generation AirPods are currently down to $140 from $169 — a 17 percent discount. This deal brings the AirPods back down to their record-low price.

Apple launched its third-generation AirPods in 2021, and they were a big improvement on their predecessor. We gave the model an 88 in our review thanks to features like a more comfortable design and much better audio quality. The new look is more contoured and a third of the second-generation model's length. The new shape also helps improve audio quality as they're better at directing sound into your ear.

The third-gen AirPods and their charging case also offer IPX4 sweat and water resistance. Speaking of charging, this model has a longer battery life, lasting for six hours at a time and 30 hours in total with the case. Plus, they have always on-Siri and more accurately determine when they're in your ears.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-third-gen-airpods-are-back-on-sale-for-140-132303235.html?src=rss ]]>
Mon, 06 May 2024 19:30:50 +0530 Team Code6
Jack Dorsey says (on X) that he’s not on the Bluesky board anymore https://code6.org/jack-dorsey-says-on-x-that-hes-not-on-the-bluesky-board-anymore https://code6.org/jack-dorsey-says-on-x-that-hes-not-on-the-bluesky-board-anymore Jack Dorsey has apparently exited the Bluesky board. As spotted by TechCrunch, the former Twitter CEO who was previously Bluesky’s highest-profile proponent shared the life update this weekend on X, where he’s been posting a lot lately. In response to a user who asked “are you still on the bsky board,” Dorsey said only, “no.” That’s it, nothing more. Engadget has reached out to the company for comment and will update this story if we hear back.

The decentralized social network started as a project by a team at then-Twitter back in 2019, but it eventually split off on its own. It only opened to the public this March after being invite-only for almost a year. While Jack Dorsey sat on its board, Bluesky is led by Jay Graber, its CEO since 2021. Dorsey has said mixed things about X since Elon Musk’s takeover, but it seems he’s now swung back around. On Saturday, he posted on X, “don’t depend on corporations to grant you rights. defend them yourself using freedom technology. (you’re on one).”

The company has made no mention yet of Dorsey’s departure, and he’s still named as a board member on its website. Dorsey seemingly deleted his own Bluesky account months ago, TechCrunch notes. 

This article originally appeared on Engadget at https://www.engadget.com/jack-dorsey-says-on-x-that-hes-not-on-the-bluesky-board-anymore-183902317.html?src=rss ]]>
Mon, 06 May 2024 05:31:15 +0530 Team Code6
Google prohibits ads promoting websites and apps that generate deepfake porn https://code6.org/google-prohibits-ads-promoting-websites-and-apps-that-generate-deepfake-porn https://code6.org/google-prohibits-ads-promoting-websites-and-apps-that-generate-deepfake-porn Google has updated its Inappropriate Content Policy to include language that expressly prohibits advertisers from promoting websites and services that generate deepfake pornography. While the company already has strong restrictions in place for ads that feature certain types of sexual content, this update leaves no doubt that promoting "synthetic content that has been altered or generated to be sexually explicit or contain nudity" is in violation of its rules. 

Any advertiser promoting sites or apps that generate deepfake porn, that show instructions on how to create deepfake porn and that endorse or compare various deepfake porn services will be suspended without warning. They will no longer be able to publish their ads on Google, as well. The company will start implementing this rule on May 30 and is giving advertisers the chance to remove any ad in violation of the new policy. As 404 Media notes, the rise of deepfake technologies has led to an increasing number of ads promoting tools that specifically target users wanting to create sexually explicit materials. Some of those tools reportedly even pretend to be wholesome services to be able to get listed on the Apple App Store and Google Play Store, but it's masks off on social media where they promote their ability to generate manipulated porn. 

Google has, however, already started prohibiting services that create sexually explicit deepfakes in Shopping ads. Similar to its upcoming wider policy, the company has banned Shopping ads for services that "generate, distribute, or store synthetic sexually explicit content or synthetic content containing nudity. " Those include deepfake porn tutorials and pages that advertise deepfake porn generators. 

This article originally appeared on Engadget at https://www.engadget.com/google-prohibits-ads-promoting-websites-and-apps-that-generate-deepfake-porn-130059324.html?src=rss ]]>
Sun, 05 May 2024 02:30:39 +0530 Team Code6
Parrots in captivity seem to enjoy video&chatting with their friends on Messenger https://code6.org/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger https://code6.org/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger Parrots are innately social creatures. In captivity, where they typically don’t have a flock to interact with, that can present some real challenges for keeping them happy and healthy. But recent research suggests technology may be able to help them meet more of their social needs. A new (very small) study led by researchers at the University of Glasgow and Northeastern University compared parrots’ responses when given the option to video chat with other birds via Meta's Messenger versus watching pre-recorded videos. And it seems they’ve got a preference for real-time conversations.

The research builds on findings from a series of small studies over the last few years, including one in which the team trained pet parrots to make video calls to each other (with human assistance) and another where they were taught to play tablet games. In the latest, nine parrot owners were given tablets to set up for their pets, who were then observed over a period of six months. During that time, the parrots — who’d been introduced to each other at the beginning over video chat — were able to engage in calls amongst themselves of up to three hours long over a total of 12 sessions. Half of these sessions featured pre-recorded videos, while the other half were live Messenger video chats.

Their caregivers, who recorded the sessions, reported that the birds seemed more engaged during the live interactions. They initiated more calls in those scenarios, and spent more time on average engaging with the birds on the other end. 

In each session, the parrots were allowed to make up to two calls, and the researchers found that those chatting over Messenger hit this limit 46 percent of the time, compared to almost half that when they were watching pre-recorded videos. Overall, they spent a combined 561 minutes video-chatting on Messenger compared to just 142 minutes watching the pre-recorded videos.

“The appearance of ‘liveness’ really did seem to make a difference to the parrots’ engagement with their screens,” said Dr. Ilyena Hirskyj-Douglas, though noting that further study would be needed before definite conclusions can be drawn. “Their behavior while interacting with another live bird often reflected behaviors they would engage in with other parrots in real life, which wasn’t the case in the pre-recorded sessions.” Still, the caregivers mostly reported that the live and pre-recorded calls both seemed to have a positive impact on the birds.

“The internet holds a great deal of potential for giving animals agency to interact with each other in new ways, but the systems we build to help them do that need to be designed around their specific needs and physical and mental abilities,” said Dr. Hirskyj-Douglas. “Studies like this could help to lay the foundations of a truly animal-centered internet.”

This article originally appeared on Engadget at https://www.engadget.com/parrots-in-captivity-seem-to-enjoy-video-chatting-with-their-friends-on-messenger-165911437.html?src=rss ]]>
Sun, 05 May 2024 02:30:38 +0530 Team Code6
Threads now lets you control who can quote your posts https://code6.org/threads-now-lets-you-control-who-can-quote-your-posts https://code6.org/threads-now-lets-you-control-who-can-quote-your-posts Threads is giving users more control over who can quote their posts (as in, reposting with commentary). If you don’t want just anyone to be able to quote your posts, you now have the option to allow only people you follow to do so. Or, you can make it so no one can quote your posts at all. Head of Instagram Adam Mosseri announced the update this weekend, saying he hopes it will “help keep Threads a more positive place.” The platform tested the feature among a group of Threads users last month, but it’s now rolling out to everyone.

Threads, which now has over 150 million monthly users, has been slowly adding more features to improve safety and the overall user experience, borrowing some tools from Instagram. Last month, it introduced the Hidden Words feature, so users can designate certain terms that they want to be filtered out of their feeds. Threads also recently started testing options for archiving posts, either manually or automatically after a chosen expiration date.

This article originally appeared on Engadget at https://www.engadget.com/threads-now-lets-you-control-who-can-quote-your-posts-184754374.html?src=rss ]]>
Sun, 05 May 2024 02:30:36 +0530 Team Code6
Nintendo blitzes GitHub with over 8,000 emulator&related DMCA takedowns https://code6.org/nintendo-blitzes-github-with-over-8000-emulator-related-dmca-takedowns https://code6.org/nintendo-blitzes-github-with-over-8000-emulator-related-dmca-takedowns Nintendo sent a Digital Millennium Copyright Act (DMCA) notice for over 8,000 GitHub repositories hosting code from the Yuzu Switch emulator, which the Zelda maker previously described as enabling “piracy at a colossal scale.” The sweeping takedown comes two months after Yuzu’s creators quickly settled a lawsuit with Nintendo and its notoriously trigger-happy legal team for $2.4 million.

GamesIndustry.biz first reported on the DMCA notice, affecting 8,535 GitHub repos. Redacted entities representing Nintendo assert that the Yuzu source code contained in the repos “illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Switch games.”

GitHub wrote on the notice that developers will have time to change their content before it’s disabled. In keeping with its developer-friendly approach and branding, the Microsoft-owned platform also offered legal resources and guidance on submitting DMCA counter-notices.

Nintendo’s legal blitz, perhaps not coincidentally, comes as game emulators are enjoying a resurgence. Last month, Apple loosened its restrictions on retro game players in the App Store (likely in response to regulatory threats), leading to the Delta emulator establishing itself as the de facto choice and reaching the App Store’s top spot. Nintendo may have calculated that emulators’ moment in the sun threatened its bottom line and began by squashing those that most immediately imperiled its income stream.

Sadly, Nintendo’s largely undefended legal assault against emulators ignores a crucial use for them that isn’t about piracy. Game historians see the software as a linchpin of game preservation. Without emulators, Nintendo and other copyright holders could make a part of history obsolete for future generations, as their corresponding hardware will eventually be harder to come by.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-blitzes-github-with-over-8000-emulator-related-dmca-takedowns-200021877.html?src=rss ]]>
Sat, 04 May 2024 08:30:53 +0530 Team Code6
X is using Grok to publish AI&generated news summaries https://code6.org/x-is-using-grok-to-publish-ai-generated-news-summaries https://code6.org/x-is-using-grok-to-publish-ai-generated-news-summaries X is using Grok to publish AI-generated summaries of news and other topics that trend on the platform. The feature, which is currently only available to premium subscribers, is called “Stories on X,” according to a post from the company’s engineering account.

According to X, Grok relies on users’ posts to generate the text snippets. Some seem to be more news-focused, while others are summaries of conversations happening on the platform itself. One user posted a screenshot that showed stories about Apple’s earnings report and aid to Ukraine, as well as one for “Musk, Experts Debate National Debt,” which was a summary of a “candid online discussion” between Musk and other “prominent figures” on X.

If any of this sounds familiar, it’s also remarkably similar to Moments, the longtime Twitter feature that curated authoritative tweets about important news and cultural moments on the platform. The feature, which was overseen by a team of human staffers, was killed in 2022.

Like other generative AI tools, Grok’s summaries come with a disclaimer. “This story is a summary of posts on X and may evolve over time,” it says. “Grok can make mistakes, verify its outputs.” Grok, of course, doesn’t exactly have the best track record when it comes to accurately interpreting current events. It previously generated a bizarre story suggesting that NBA player Klay Thompson went on a “vandalism spree” because it couldn’t understand what “throwing bricks” meant in the context of a basketball game.

This article originally appeared on Engadget at https://www.engadget.com/x-is-using-grok-to-publish-ai-generated-news-summaries-215753934.html?src=rss ]]>
Sat, 04 May 2024 08:30:51 +0530 Team Code6
Boeing’s Starliner spacecraft may finally take its first crewed flight next week https://code6.org/boeings-starliner-spacecraft-may-finally-take-its-first-crewed-flight-next-week https://code6.org/boeings-starliner-spacecraft-may-finally-take-its-first-crewed-flight-next-week Boeing’s Starliner crew capsule, which has been plagued by years of setbacks and cost overruns amounting to roughly $1.5 billion, is about to take its first flight with humans on board. Boeing was chosen 10 years ago alongside SpaceX to develop a spacecraft that could ferry astronauts from US soil to the International Space Station (ISS), thus allowing NASA to end its reliance on Russia for crewed flights. The companies were each awarded a fixed-price contract under NASA’s Commercial Crew Program: $4.2 billion to Boeing for its CST-100 (Starliner) and $2.6 billion for SpaceX’s Crew Dragon.

Their initial deadline of 2017 proved to be a bit too ambitious. SpaceX managed its first crewed flight in 2020 — and about a dozen since — while Boeing has struggled to get its Starliner capsule off the ground. But as soon as May 6, it’ll finally have a crewed flight under its belt.

Starliner is now at Cape Canaveral Space Force Station’s Launch Complex-41 attached to the ULA Atlas V rocket that’ll send it on its way to the ISS. Liftoff is planned for 10:34PM ET on Monday, May 6. The capsule will be carrying two NASA astronauts: Butch Wilmore, the mission’s commander, and Suni Williams, who will serve as pilot.

Boeing Starliner in space during uncrewed flight test
NASA

Not only is it Starliner’s first crewed flight, but this test is only its third flight ever. The spacecraft (without anyone aboard) successfully demonstrated its ability to reach, dock and undock from the ISS in spring 2022 when it conducted its second Orbital Flight Test. On its previous attempt, in 2019, Starliner failed to make it all the way to the ISS thanks to a software issue that resulted in it burning too much fuel (one of a few problems Boeing missed after it opted at the time not to do end-to-end testing).

It’s suffered numerous other problems, too, in the years since Boeing bagged the NASA contract, causing the company to slip far behind SpaceX. There was a toxic fuel leak during a 2018 test. Then corrosion caused valves in the propulsion system to stick, waylaying Boeing’s plans for a 2021 launch, as Ars Technica reported earlier this year. Problems with the spacecraft’s parachute deployment system derailed plans for a launch last summer, and the team had to remove around a mile of flammable tape.

Boeing has also had its fair share of troubles beyond Starliner during this time, facing increased scrutiny into the safety of its airplanes — particularly the 737 Max line — after two fatal crashes in 2018 and 2019, on top of other less serious incidents. Most recently, a panel blew off a 737 Max 9 mid-flight in January, forcing it to make an emergency landing.

The May 6 flight marks a major step toward Starliner’s certification as a crew transport system that NASA can actually put into its rotation for trips to the ISS. That will give the space agency the redundancy it’s looking for; with both Crew Dragon and Starliner in operation, it’ll always have a backup option in case something happens to one of them. Both NASA and Boeing have been adamant that the capsule has been put through an exhaustive review process and is ready to support astronauts. NASA wrapped up its Crew Flight Test Readiness Review of Starliner on April 25.

“The first crewed flight of a new spacecraft is an absolutely critical milestone,” NASA associate administrator Jim Free said during a briefing on the completion of the review. “The lives of our crewmembers Suni Williams and Butch Wilmore are at stake — we don’t take that lightly at all.” The latest review is “the culmination of a detailed review season that has really thoroughly established that we are really ready to go on this flight,” said NASA chief flight director Emily Nelson.

NASA astronauts Suni Williams (left) and Butch Wilmore (right)  at the Launch and Landing Facility at NASA's Kennedy Space Center in Florida
NASA/Frank Michaux

It’s expected to take about 24 hours for Starliner to reach the ISS after it lifts off, and as this is a test flight, its onboard crew will have a lengthy task list of systems and equipment checks to complete across every phase of the journey. While Starliner can operate autonomously, the crew will test its manual controls and make sure it’s in good shape for manual abort scenarios. After Starliner docks to the space station, the astronauts will spend about a week there working with the current crew, Expedition 71.

Then, they’ll undock from the orbiting lab and head home — and put Starliner through the test of reentry and landing. A few potential landing sites in the southwest US have been picked out, including the White Sands Missile Range in New Mexico.

Wilmore and Williams have been training for Starliner’s first flight for years. “They know the vehicle inside and out, and they’ve been part of the test environment that’s developed the Starliner capability,” said Steve Stich, manager for NASA’s Commercial Crew Program. All involved in last Thursday’s briefing acknowledged that they may encounter some unexpected challenges, and that there’s much to be learned from this first crewed flight. “It’s a good reminder for all of us that the team has practiced, run sims, run models, but there’s nothing like flying in the space environment,” said Free.

The NASA and Boeing officials also expressed their confidence that the craft itself and the teams handling its journey are well-prepared for the job. The astronauts echoed these sentiments upon arriving at the Kennedy Space Center in Florida. “We wouldn’t be here if it weren’t ready,” Wilmore said, addressing questions from the press. “We are ready, the spacecraft’s ready, and the teams are ready.”

If Starliner for whatever reason can’t launch on the 6th, it’ll have backup opportunities on May 7, 10 and 11. After the Crew Flight Test is complete and the astronauts are back home, NASA will get to work certifying the spacecraft for future missions bringing crews to and from the ISS. It’s currently targeting 2025 for Starliner to begin duty.

“I don’t want to get too far ahead because we still need to fly a successful mission,” said Free ahead of Starliner’s launch, “but when we do, and when we certify Starliner, the United States will have two unique human space transportations that provide critical redundancies for ISS access.”

This article originally appeared on Engadget at https://www.engadget.com/boeings-starliner-spacecraft-may-finally-take-its-first-crewed-flight-next-week-140056150.html?src=rss ]]>
Sat, 04 May 2024 01:32:02 +0530 Team Code6
The Apple Watch Series 9 is back on sale for $299, plus the rest of this week's best tech deals https://code6.org/the-apple-watch-series-9-is-back-on-sale-for-299-plus-the-rest-of-this-weeks-best-tech-deals https://code6.org/the-apple-watch-series-9-is-back-on-sale-for-299-plus-the-rest-of-this-weeks-best-tech-deals As we reach the end of another week, we're looking back to see what tech deals popped up that are worth checking out. This coming Tuesday, Apple will almost certainly announce new iPads, which is probably why a slew of discounts have materialized for the company's slabs. We didn't highlight those here — even if you want an older model, it's probably wise to wait a few days to see how the announcements affect pricing. Deals that are worth checking include sales on three flagship smartwatches: Samsung's Galaxy Watch 6, the Apple Watch Series 9 and the Google Pixel 2. A couple of our favorite Anker power banks are on sale, with the USB-C Nano battery down to a new low. You can also save on one of our top gaming mice and our favorite dual-screen gaming laptop. Here are the best tech deals from this week that you can still get today. 

 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-series-9-is-back-on-sale-for-299-plus-the-rest-of-this-weeks-best-tech-deals-160546259.html?src=rss ]]>
Sat, 04 May 2024 01:31:59 +0530 Team Code6
Rabbit R1 review: A $199 AI toy that fails at almost everything https://code6.org/rabbit-r1-review-a-199-ai-toy-that-fails-at-almost-everything https://code6.org/rabbit-r1-review-a-199-ai-toy-that-fails-at-almost-everything I hate the Rabbit R1. It's yet another sign that standalone AI gadgets, like the Humane AI Pin, are fundamentally useless devices meant to attract hype and VC funding without benefitting users at all. It's like trying to build a skyscraper on quicksand: Today's AI models are great for parlor tricks, but they're ultimately untrustworthy. How do you create a device around that?

The Rabbit R1's big selling point has been its "large action model," or LAM, which can supposedly understand what you say and get things done. But really, that's just marketing speak. At the moment, the R1 can barely do anything as an AI assistant. And the few tasks it can actually accomplish, like placing DoorDash orders, are faster and easier to tackle on your phone. You know, the device we already own that can tap into AI features and fast cellular networking.

Rabbit R1: design and build

I'll admit, the Rabbit R1 looks adorable, but that's mostly down to the design magic of Teenage Engineering, a company that can make a simple tripod look desirable. The R1 is clearly building on the Playdate, another tiny square gadget from Teenage Engineering. Instead of that game handheld’s iconic crank, the R1 has a far less satisfying scroll wheel. Its glossy plastic case also feels a lot cheaper and thicker than the Playdate, almost like what you'd expect from a child's toy.

Alongside the dull 2.9-inch screen, there's a unique 8-megapixel "360 eye" camera, which can rotate either towards you or away from you. It's an interesting way to avoid bundling two separate cameras, so I'll give Rabbit credit for that. But the 360 eye isn't meant for taking photos: Instead, it's all about computer vision. You can ask the R1 to describe what's in front of you, from objects to documents and articles, and wait for an AI-generated summary. While this is something that could be useful for people with visual impairments, those users could do the same with ChatGPT, Microsoft's Copilot or built-in tools on their phones (which also have vastly superior cameras).

Using the Rabbit R1 is an exercise in futility

Beyond its looks, the Rabbit R1 is mostly a failure. Once it’s turned on, you should be able to hit the push to talk button on its side and ask the AI assistant whatever you want: the weather, local traffic or a summary of a recent book. In my testing, though, the R1 would often deliver the weather when I asked for traffic, and sometimes it would hear my request and simply do nothing.

The R1 becomes more frustrating the more you use it: Its scroll wheel is the only way to interact with its interface (even though the display is also a touchscreen), and it's simply awkward to use. There's no rhyme or reason for how long you need to scroll to move between menu options. The mere act of selecting things is a pain, since the confirmation button is on the right side of the R1. That button would be far easier to hit somewhere below the scroll wheel — or better yet, just let me use the damn touchscreen!

Rabbit R1 keyboard
Photo by Devindra Hardawar/Engadget

Oddly, the Rabbit's touchscreen does recognize taps whenever you need to enter text like a Wi-Fi network password. But even that process is annoying, since it involves turning the R1 on its side and typing on a laughably tiny keyboard. Honestly, I felt like I was being punked every time I had to use it. (Cue the obligatory, "What is this, a keyboard for ants?")

Third-party apps on the Rabbit R1

The more I used the Rabbit R1, the more I felt like it was purposefully designed to drive me insane. It can play music from Spotify (if you have a paid subscription), but what's the point of doing that with its terrible 2-watt speaker? Are you expected to connect Bluetooth headphones? You can ask the R1 to generate art via Midjourney AI (again, with a paid account), but it often failed to show me the pictures that were created. On the rare occasion they did show up, I couldn't actually do anything with the AI pictures from the R1. I'd have to load up Midjourney's Discord server on my phone or computer to share them around.

Rabbit R1
Photo by Devindra Hardawar/Engadget

When I asked the R1 to find me an Uber to a local theater, it told me that the Uber service may be slow to load on RabbitOS and isn't available everywhere (uh, thanks?). After 30 seconds of idling, it said the Uber service may be under maintenance, or there may be an issue with my credentials. (I logged out and back into Uber on the "Rabbit Hole" website, which you use to manage the R1, but the error persisted.)

“LAM works by operating the Uber web app on the cloud on your behalf,” Rabbit representative Ryan Fenwick told me over e-mail when I asked why I couldn’t get the Uber service to work. “Uber ultimately decides how and whether it serves users, so depending on factors like the location you’re booking from, your ride history, etc., it may vary from time to time. We’re implementing measures that help to improve the success rate and transparency of ride booking through R1, so over time the experience should improve.”

At least the Rabbit R1 was able to get me a sandwich. I asked it to find some lunch nearby and it spent an entire minute communing with Postmates and its AI cloud — the precise amount of time it would take me to complete a GrubHub order on my phone. The R1 eventually returned with three chaotic choices: Subway, a nearby Henri’s Bakery and a restaurant five miles away I’ve never heard of

Rabbit R1
Photo by Devindra Hardawar/Engadget

I opted for Henri’s (they do make killer sandwiches), and the R1 showed me a whopping six menu items. Its tiny screen could only hold a picture of the item, its name and the price — you can't tap into it to get a longer description or customize anything. You can only add items to your cart or remove them. I chose two sandwiches and, to my surprise, the R1 completed the order without ever confirming my payment information or delivery address. It was working entirely off of my DoorDash defaults, and thankfully those were up to date.

As soon as the order was placed, my iPhone started lighting up with all sorts of useful information from DoorDash. I received a confirmation from the restaurant, a detailed look at the bill (the R1 apparently added my default 20% tip) and the name of my delivery driver. It took the R1 several minutes before it confirmed the order, and it only occasionally updated me that it was coming closer.

My sandwiches eventually arrived, but I was more struck by the many ways things could have gone wrong. This isn't 1999; I'm no longer impressed by simply being able to order food online like I did from Kozmo.com (RIP). But even back then, I was able to get a full look at menus and customize things. The fact that I could look over at my phone and see the DoorDash app being far more useful made me instantly lose faith in the R1.

There are other things the R1 can do, like recording and summarizing meetings. But that’s also something several apps can do on my phone and computer. The on-demand translation feature seemed to work fine converting English to Spanish and Japanese, but it’s no better than Google Translate or ChatGPT on my phone.

Rabbit R1
Photo by Devindra Hardawar/Engadget

What’s the point of the Rabbit R1?

All of this leads me to ask: What's the point of the Rabbit R1, really? it certainly can't replace your phone, since it can't make calls or send texts. While you can add a SIM card for always-on connectivity, that just makes it more expensive. It'll still be useless on the go, anyway. Perhaps, you could argue, it's a companion device to help avoid being distracted by your phone. But it's so slow and hard to use that I find my smartphone's notification-filled hellscape far more calming. There's nothing zen at all about having yet another device that you have to buy, charge and carry.

And if you suffer battery life anxiety, you absolutely should stay away from the Rabbit R1. When I first received it, the R1 would burn through its battery while sitting idle, doing absolutely nothing, for eight hours. The first major RabbitOS update helped considerably, but the R1 still can’t last an entire day on a single charge. For a device that has such a tiny screen and offloads its work to the cloud, that’s simply inexcusable.

Rabbit R1
Photo by Devindra Hardawar/Engadget

I suppose you could argue that the $199 Rabbit R1 is a good deal compared to the $699 Humane AI Pin (which also requires a $24 monthly subscription), but that’s like saying rabbit droppings don’t smell bad compared to dog poop. Technically true! But in the end it’s all still shit. The Humane’s projection screen is at least an interesting twist on mobile UI, and its potentially less cumbersome as a wearable. The Rabbit AI assistant, on the other hand, is basically just a chunkier and dumber phone.

Don’t buy the R1. Even if Rabbit somehow manages to deliver on some of the promises of its LAM – like the ability to train the R1 to handle the variety of tasks – I have no faith that it’ll actually work well. My advice extends to every standalone AI gadget: Just stay away. Your phone is enough.

This article originally appeared on Engadget at https://www.engadget.com/rabbit-r1-review-a-199-ai-toy-that-fails-at-almost-everything-161043050.html?src=rss ]]>
Sat, 04 May 2024 01:31:54 +0530 Team Code6
Research indicates that carbon dioxide removal plans will not be enough to meet Paris treaty goals https://code6.org/research-indicates-that-carbon-dioxide-removal-plans-will-not-be-enough-to-meet-paris-treaty-goals https://code6.org/research-indicates-that-carbon-dioxide-removal-plans-will-not-be-enough-to-meet-paris-treaty-goals New research conducted by the University of East Anglia (UEA) suggests that current carbon removal plans will not be enough to comply with Paris treaty goals to limit global warming to 1.5C, as reported in a study published by Nature. Scientists came to this conclusion by measuring the “emissions gap” between various national climate protection plans and what is actually needed to reach that goal.

This first-of-its-kind study found a gap of up to 3.2 billion tons of carbon dioxide (CO2) between current global plans to remove carbon from the atmosphere and what’s needed by 2050 to avoid the worst impacts of global warming. These impacts include heatwaves, floods, droughts, melting ice and sea level rise.

Since 2010, the United Nations environmental organization UNEP has taken similar measurements of this emissions gap. UEA’s research, which focuses primarily on CO2 removal, indicates that climate policy requires a more ambitious scope if we are to, well, survive as a species.

This means a more nuanced and robust approach that still keeps current carbon removal practices in place, but with a renewed focus on cutting emissions, renewable energy and minimizing deforestation. There are also novel carbon removal options that many nations have been slow to discuss, let alone implement.

These include advanced air filters systems and enhanced rock weathering. The latter is a technique in which carbon is removed from the atmosphere and stored in rocks. These techniques account for the removal of just 0.002 billion tons of C02 per year, compared to 3 billion tons through conventional options. The research indicates that these novel options must become more prevalent in the coming years to help meet that 1.5C threshold.

“The calculation should certainly be refined,” said the study’s lead author, Dr. William Lamb, of the MCC Applied Sustainability Science working group. “This much is clear: without a rapid reduction in emissions towards zero, across all sectors, the 1.5C limit will not be met under any circumstances.”

Co-author Dr. Naomi Vaughan, of the Tyndall Centre for Climate Change Research at UEA, added that “countries need more awareness, ambition and action on scaling up carbon dioxide removal methods together with deep emissions reductions to achieve the aspirations of the Paris Agreement."

To that end, even if every country sticks to promises regarding carbon removal targets, the amount of carbon removed would likely increase by a maximum of 0.5 billion tons by 2030 and 1.9 billion tons by 2050. The latest Intergovernmental Panel on Climate Change (IPCC) reported that it would take a removal increase of 5.1 billion tons to avoid the worst effects of climate change. So, yeah, there’s that gap of 3.2 billion tons.

We aren’t doomed, at least not yet anyways. The IPCC suggests an alternative scenario in which the world’s governments work together to reduce global energy demand, hastened by “politically initiated behavior.” In this scenario, carbon removal would increase by 2.5 billion tons by 2050 and alternative methods would help tighten the emissions gap to just 400 million tons. So we basically have to shift our entire society from one of self interest to one of global cooperation. It never hurts to dream and, hey, maybe AI will swoop in and save us

This article originally appeared on Engadget at https://www.engadget.com/research-indicates-that-carbon-dioxide-removal-plans-will-not-be-enough-to-meet-paris-treaty-goals-161113129.html?src=rss ]]>
Sat, 04 May 2024 01:31:48 +0530 Team Code6
A four&pack of Samsung's Galaxy SmartTag 2 trackers is back on sale for $70 https://code6.org/a-four-pack-of-samsungs-galaxy-smarttag-2-trackers-is-back-on-sale-for-70 https://code6.org/a-four-pack-of-samsungs-galaxy-smarttag-2-trackers-is-back-on-sale-for-70 We recommend Samsung's Galaxy SmartTag 2 in our Bluetooth tracker buying guide to Galaxy phone owners who want an AirTags-style device that can keep tabs on their keys, luggage and other sensitive items. If that describes you, here's a quick PSA: A four-pack of the little oblong devices is currently $30 off and down to $70 at Amazon. This discount has popped up periodically since Samsung released the tracker last October, but it nevertheless matches the four-pack's lowest price to date. If you'd rather not shop at Amazon, the same bundle is available at B&H for $2 extra.

If you don't need quite so many trackers, meanwhile, single SmartTag 2s are also on sale for $21 each. That's a dollar more than the device's all-time low but still $9 off its usual street price.

The key thing to note with the Galaxy SmartTag 2 is that it's a Samsung-only affair. You need a Samsung phone or tablet running Android 11 or later for it to fully work, and it uses the company's SmartThings Find crowd-finding network to locate items. The latter is Samsung's alternative to Apple's Find My network and Google's recently-launched Find My Device network. (Yes, the names of these things are way too similar.) It's not as large as either of those, so it'll generally be less precise at pinpointing an item that winds up outside of your tracker's Bluetooth range. Samsung hasn't confirmed any plans for the Galaxy SmartTag 2 to support Google's expanded network, either. If you're an Android user who isn't beholden to Galaxy phones, you should wait and see if it's worth buying upcoming trackers from Chipolo and Pebblebee (among others) that are designed to use the Find My Device network.

That said, because there are still a few hundred million Samsung devices that've opted into SmartThings Find out in the wild, we've found the Galaxy SmartTag 2's crowd-sourcing to be effective enough in testing. Its separation alerts — i.e., its ability to ping you when you've left a tagged item behind — worked about as reliably as any model we tested, and it does well to map out its location history over time. It's capable of tracking up to 120 meters (roughly 394 feet) directly over Bluetooth, which is on the longer side, plus it supports ultrawideband tech, which can help it more accurately direct you towards an item once you're close by.

The device itself is simple to set up, and its flat design has a built-in cutout, so it's easy to stash in a wallet or attach to a keychain. It's also IP67-rated, so it can survive a dip underwater. Samsung says the device can last up to 500 days with typical use, and you can replace the battery once it peters out. There are technically more capable options out there (with more to come), and all Bluetooth trackers carry some level of privacy issues. A device like this isn't ideal for warding off theft, either. But for forgetful Galaxy diehards who are looking to save some cash, this is a decent deal.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-samsungs-galaxy-smarttag-2-trackers-is-back-on-sale-for-70-165237932.html?src=rss ]]>
Sat, 04 May 2024 01:31:44 +0530 Team Code6
Apex Legends is getting a solo mode for the first time in five years https://code6.org/apex-legends-is-getting-a-solo-mode-for-the-first-time-in-five-years https://code6.org/apex-legends-is-getting-a-solo-mode-for-the-first-time-in-five-years Apex Legends will soon offer a Solos mode for the first time since 2019, even though developer Respawn Entertainment said earlier this year it had no plans to let players run amok in the battle by themselves again. When the next season starts, Solos will replace the Duos mode for six weeks.

The game is designed and tuned for squads of three, but Respawn recently told reporters that it "wanted to acknowledge the growing interest in Solos from our players," many of whom were looking for new ways to play the game. Running the mode for half of season 21 will give the developers a chance to gain plenty of feedback from players. Perhaps that could help them figure out if Solos could become a more permanent fixture.

"With growing demand from players and a desire on the team to explore the concept again with everything we've learned since the mode's last appearance in 2019, Upheaval felt like the right time to reintroduce a Solos experience to Apex," events lead Mike Button said.

To compensate for the lack of support from teammates, the revived Solos mode will have three unique features. If you're eliminated in the first four rounds, you'll be able to use a one-time respawn token to rejoin the action. Any unused tokens after the fourth circle closes are converted to Evo, which is used for shields and ability upgrades. The idea behind this, according to the developers, is to encourage players to be more engaged in the early going.

Respawn has also created a mechanic for Solos called Battle Sense. This gives you an audio and visual cue whenever an enemy is within 50 meters. Last but not least, you'll heal passively when you're out of combat. It'll take a moment for the gradual health regeneration to start, but you can skip that initial timer by securing a kill. You'll still be able to use med kits and such to heal manually. Respawn is making some other tweaks for Solos, including adding fully kitted-out weapons, adjusting circle sizes and reducing the lobby size from 60 to 50 players.

Apex Legends character Alter.
Respawn Entertainment/EA

Alongside some map, cosmetic, balance and ranked changes, there'll be a new legend for players to check out. Alter hails from another dimension and that plays into her kit. She can create portals through walls, ceilings and floors.

The Void Passage ability can be fired from some distance away and it has a maximum depth of 20 meters, so it can't go through mountains. After going through a portal, you'll have a few seconds of safety to assess your surroundings and prepare for a fight if need be. Allies and enemies can use the portals too, so Void Passage can open up all kinds of opportunities for flanking and rotations.

With her passive ability, Alter is able to see death boxes through walls and snatch an item from one. Alter's ultimate is called Void Nexus. This drops a device that you and your teammates can interact with remotely, even while knocked down. Doing so will teleport you back to the regroup point. However, enemies have a short window to follow you. Alter's upgrades include the ability to see enemy health bars while moving through a portal.

You'll be able to check out the revived Apex Legends Solos mode and play as Alter when the Upheaval season starts on May 7.

This article originally appeared on Engadget at https://www.engadget.com/apex-legends-is-getting-a-solo-mode-for-the-first-time-in-five-years-170018005.html?src=rss ]]>
Sat, 04 May 2024 01:31:36 +0530 Team Code6
Instagram's 'Add Yours' sticker now lets you share songs https://code6.org/instagrams-add-yours-sticker-now-lets-you-share-songs https://code6.org/instagrams-add-yours-sticker-now-lets-you-share-songs Instagram just announced some new features coming to Stories, including a suite of interactive stickers. The music one is perhaps the most interesting, as it's an extension of the pre-existing Add Yours feature. The Add Yours Music sticker lets users share their favorite songs, along with a prompt for followers to get in on the fun by sharing their own related tracks. Of course, the song has to already be in Instagram’s music library to work.

To that end, Instagram has partnered with Dua Lipa to promote her new album, Radical Optimism. Many of the songs from the album are available for use in this way, and the artist herself has been posting Stories with Add Your Music stickers.

The Reveal sticker in action.
Instagram

Another nifty sticker added today is called Reveal. Opting for this sticker blurs the visuals of a story post and the only way followers can see the content is to DM the person who shared it. Direct messages have become a key factor behind Instagram’s continued growth, with site head Adam Mosseri stating that teens actually spend more time in DMs than anywhere else on the platform.

He also says that “virtually all” engagement growth over the past few years has come from DMs and Stories, according to reporting by Business Insider. So, yeah, this will most definitely be used as a hack by savvy creators looking to boost their engagement. The thirst traps will be thirstier and trappier than ever before.

The Frames sticker in action.
Instagram

Instagram has also unveiled a sticker called Frames. This tool throws a Polaroid-esque overlay over a photo, turning it into an instant print image. To reveal the contents, followers will have to channel Andre 3000 and shake their phones like a Polaroid picture, though there’s also a button. Creators can add captions which are also revealed upon shaking. This feature was originally revealed at this year’s Coachella festival.

Instagram Cutouts sticker in action.
Instagram

Finally, there’s a feature called Cutouts. This tool turns any part of a video or photo in your camera roll into a sticker, which can then be applied to a story or reel. Once a cutout is created, it gets saved into an easily-accessible sticker tray for future uses. This also works with photos posted to Instagram, though the pictures have to be shared by public accounts.

This has been a big month of changes for Instagram. In addition to the aforementioned new sticker systems, the social media app recently overhauled its algorithm to boost original content and deemphasize aggregator accounts. The company also changed the way Reels works to give smaller accounts a chance to expand their reach, though it remains unclear how this works. Instagram has also recently made Meta’s AI chatbot available in DMs, if you want some confident, yet absolutely wrong, answers to questions.

This article originally appeared on Engadget at https://www.engadget.com/instagrams-add-yours-sticker-now-lets-you-share-songs-180730795.html?src=rss ]]>
Sat, 04 May 2024 01:31:31 +0530 Team Code6
Redfall’s two DLC heroes are still MIA a year later https://code6.org/redfalls-two-dlc-heroes-are-still-mia-a-year-later https://code6.org/redfalls-two-dlc-heroes-are-still-mia-a-year-later As Microsoft tries to beef up its in-house Xbox studios, it may want to be more careful about leaving a trail of broken promises when things don’t go as planned. A year after the hyped vampire shooter Redfall landed with a thud, a Kotaku report highlights how players are still waiting for the advertised post-launch DLC they already paid for.

Redfall’s Bite Back Edition is a $100 collector’s variant (or $30 add-on) that includes, among other content, a pass for “two future heroes” to complement the game’s original four. As you may have guessed, the new playable characters still haven’t materialized.

In addition, Microsoft-owned Bethesda has gone silent on the new protagonists’ absence since November. “We’re continuing development of The Hero Pass and we’re excited to share more about Redfall’s new heroes and other updates later next year,” developer Arkane Austin wrote late last year.

At the very least, it seems customers are owed clear communication — or refunds if Bethesda has noped out of further development. Engadget has reached out for comment, and we’ll update this story if we hear back. In the meantime, Kotaku’s reporting on the maddening saga is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/redfalls-two-dlc-heroes-are-still-mia-a-year-later-180838827.html?src=rss ]]>
Sat, 04 May 2024 01:31:23 +0530 Team Code6
Helldivers 2 PC players suddenly have to link to a PSN account and they're not being chill about it https://code6.org/helldivers-2-pc-players-suddenly-have-to-link-to-a-psn-account-and-theyre-not-being-chill-about-it https://code6.org/helldivers-2-pc-players-suddenly-have-to-link-to-a-psn-account-and-theyre-not-being-chill-about-it Linking to a random third-party account when you just want to play a video game you paid for is truly annoying and, honestly, keeps me from even launching certain games by certain publishers who shall remain nameless. Helldivers 2 players are experiencing this frustration right now, as the PC version of the massively popular third-person shooter will soon require a link to a PlayStation account.

New players will be required to link both accounts on May 6, but pre-existing players have until June 4 before the requirement kicks in. Sony says that forcing people to link to a PSN account helps “protect players from griefing and abuse by enabling the banning of players that engage in that type of behavior.” Ah, the popular “few bad apples” excuse.

This was always the plan, according to publisher Sony, but “technical issues” upon launch forced a delay in the linking mandate. In other words, when the PC version came out on February 8, you could just play it like any other game as nature intended, but now you gotta do the whole “insert credentials” rigamarole. This can be time-consuming, particularly if you don’t already have a PSN account or if you’re playing on something like a Steam Deck. Also, some regions where Helldivers 2 is available on PC don’t even support PSN accounts.

This has royally pissed off PC players, though it’s worth noting that it's free to make a PSN account. This has led to review bombing on Steam and many promises to abandon the game when the linking becomes a requirement, according to a report by Kotaku. The complaints range from frustration over adding yet another barrier to entry after downloading an 80GB game to fears that the PSN account would likely be hacked. While it is true that Sony was the target of a huge hack that impacted 77 million PSN accounts, that was back in 2011. Obama was still in his first term. Also worth noting? Steam was hacked in 2011, impacting 35 million accounts.

So maybe gamers are taking things a bit too far here and many are likely to not follow through with promises to stop playing Helldivers 2. That doesn’t change the fact that account linking is annoying. On the plus side, Sony recently promised to bring its titles to PCs as soon as possible, and Helldivers 2 was a day-one release on both Steam and PlayStation consoles. That’s a neat little promise to keep, now where’s Spider-Man 2?

This article originally appeared on Engadget at https://www.engadget.com/helldivers-2-pc-players-suddenly-have-to-link-to-a-psn-account-and-theyre-not-being-chill-about-it-185835690.html?src=rss ]]>
Sat, 04 May 2024 01:31:19 +0530 Team Code6
Ubisoft's first&person shooter XDefiant is launching on May 21 https://code6.org/ubisofts-first-person-shooter-xdefiant-is-launching-on-may-21 https://code6.org/ubisofts-first-person-shooter-xdefiant-is-launching-on-may-21 Tom Clancy's XDefiant is almost upon us. Ubisoft is releasing the free-to-play first-person shooter on May 21 for the Xbox Series X|S, the PS5 and PC through Ubisoft Connect. The developer is kicking things off with the preseason version of the game, which is scheduled to last for six weeks before XDefiant's first season officially starts. Ubisoft announced the game way back in 2021, promising team-based matches with a focus on gunplay that will include elements from other games in the Tom Clancy universe.

The preseason will offer five different game modes with 14 maps, 24 weapons and five playable factions inspired by Ubisoft's other franchises. Players will need to choose their faction before the match begins and before they respawn. They must also choose their primary and secondary weapon — their options include assault rifles, submachine guns, shotguns and sniper rifles — and a grenade. To customize a weapon, they can add barrel and muzzle attachments, such as sights and grips. 

Each faction will give players access to two active abilities, one passive buff and another ultra ability that they have to charge up while the match is ongoing. Libertad, one of the available factions, puts a focus on healing, while members of the Cleaners faction can use fire to burn their opponents. Echelon players can reveal enemy locations with their stealth technology, whereas Phantoms' abilities can block damage. The last faction available, DedSec, is for those who want to play as hackers. 

When the first season launches, Ubisoft is adding four new factions, 12 new weapons and 12 new maps to the game. According to the Year 1 roadmap the developer shared last year, it expects to roll out four seasons with the game's first year, with each one adding more new content meant to keep players engaged, invested and more likely to come back and keep playing.

This article originally appeared on Engadget at https://www.engadget.com/ubisofts-first-person-shooter-xdefiant-is-launching-on-may-21-074940344.html?src=rss ]]>
Fri, 03 May 2024 19:30:41 +0530 Team Code6
Engadget Podcast: Kill the Rabbit (R1) https://code6.org/engadget-podcast-kill-the-rabbit-r1 https://code6.org/engadget-podcast-kill-the-rabbit-r1 The Rabbit R1 is finally here, and it's yet another useless AI gadget. Sure, at $199 with no monthly fee, it's a lot cheaper than the $699 Humane AI Pin. But the R1 is slow, hard to use, and doesn't actually do much. The much-promised "Large Action Model" mostly powers things you can easily do on your phone. In this episode, Devindra and Engadget's Sam Rutherford chat with CNET's Lisa Eadicicco about the Rabbit R1 and whether AI devices are necessary at all. Just like cameras, the best AI device is the one you always have with you: your smartphone.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Rabbit R1 review: appealing design, underwhelming performance – 0:49

  • Tesla lays off Supercharger development team leaving future of the network unclear – 25:28

  • FCC fines U.S. wireless carriers $200m for selling customer location data – 30:05

  • Razer will refund all Zephyr mask purchases over false N95 filtering claims – 32:52

  • Drake deletes track featuring an AI clone of Tupac Shakur’s voice – 35:16

  • Working on – 36:23

  • Pop culture picks – 40:18

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Livestream

Credits 

Hosts: Devindra Hardawar and Sam Rutherford
Guest: Lisa Eadicicco from CNET
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-rabbit-r1-ai-review-103009224.html?src=rss ]]>
Fri, 03 May 2024 19:30:40 +0530 Team Code6
The Morning After: Peloton's grim post&pandemic reality https://code6.org/the-morning-after-pelotons-grim-post-pandemic-reality https://code6.org/the-morning-after-pelotons-grim-post-pandemic-reality Peloton had a great pandemic. It’s a weird thing to say, but the company’s premium exercise equipment (expanding from bikes to treadmills and even weight-training tech) were the hot workout-from-home products. That boom made some people (not normal, sensible people) suggest we were never going back to bricks-and-mortar gyms once the world reopened.

But… we went back. Now, Peloton’s latest financial numbers and statements are not great, and further cuts, nips and tucks are now on the cards. Its shares have gone from $156 in 2021 to less than $3 today. Peloton is laying off 15 percent of its workforce, shuttering more of its showrooms and getting rid of its CEO, again. It also killed Mr. Big.

The company says it’s planning to expand overseas (it’s gained a foothold in the UK), but it might just be a case of the company resizing to fit the reality of at-home fitness in 2024.

— Mat Smith 

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

The biggest stories you might have missed

Engadget Podcast: Kill the Rabbit (R1)

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Over 200 militia groups and users are using Facebook to organize nationwide, according to report

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Microsoft’s latest Windows security updates might break your VPN

Until the company issues a fix, the only workaround is to skip or uninstall it.

Microsoft says the April security updates for Windows may break your VPN. According to its own status update: “Windows devices might face VPN connection failures after installing the April 2024 security update.” It affects Windows 11, Windows 10 and Windows Server 2008 and later. However, user reports on Reddit are mixed, with some commenters saying their VPNs still work. So you might get lucky.

Continue reading.

Olivia Rodrigo, Drake and other Universal artists return to TikTok

The companies signed a new deal.

TMA
Samir Hussein via Getty Images

TikTok and Universal Music Group (UMG) have signed a deal so Taylor Swift, Olivia Rodrigo, The Weeknd and other artists can return to the platform. Universal pulled its song back in February. Now, a key part of the deal is artist protection from generative AI. “TikTok and UMG will work together to ensure AI development across the music industry will protect human artistry and the economics that flow to those artists and songwriters,” the companies wrote. Drake, also part of UMG, has had his own recent troubles with AI tools and music.

Continue reading.

X is changing how the block button works

Blocking will no longer hide your replies.

Elon Musk is not a fan of the block button. The button (and feature) persists for now, but X is changing how it works. X is tweaking the visibility of replies in a block. Previously, a user could block someone on X and still reply to their posts. The blocked person wouldn’t be able to view that reply, but other X users could. It’s a black-belt passive-aggressive X move. Now, users see direct replies even if the person posting has blocked them.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-pelotons-grim-post-pandemic-reality-111518934.html?src=rss ]]>
Fri, 03 May 2024 19:30:39 +0530 Team Code6
Boom's XB&1 supersonic jet has been authorized to break the speed of sound https://code6.org/booms-xb-1-supersonic-jet-has-been-authorized-to-break-the-speed-of-sound https://code6.org/booms-xb-1-supersonic-jet-has-been-authorized-to-break-the-speed-of-sound Boom's supersonic XB-1 test jet has received Federal Aviation Administration (FAA) approval to fly past Mach 1, the company announced. Tests are slated to take place later this year at the Black Mountain Supersonic Corridor in Mojave, CA, and the results could help prove the feasibility of the design in areas like fuel consumption, speeds and flight characteristics.

"Following XB-1’s successful first flight, I’m looking forward to its historic first supersonic flight,” said Boom Supersonic founder and CEO Blake Scholl. "We thank the Federal Aviation Administration for supporting innovation and enabling XB-1 to continue its important role of informing the future of supersonic travel."

The approval arrives just weeks after a successful X-B1 test flight at subsonic speeds by a pair of test pilots. It follows a thorough review and environmental assessment, and mandates a chaise plane to trail the XB-1 to monitor and record flight safety, according to the company.

The company will conduct 10-20 flights before attempting to break the speed of sound. It will "systematically expand the flight envelope during that time" to confirm performance and handling qualities, Boom said, while performing in-flight checks of all systems and demonstrating a safe margin to flutter/vibration boundaries. Test pilot Tristan "Geppetto" Brandenberg will be at the controls during the first supersonic flight.

Passenger flights are still a long way off, though. The XB-1 is a scaled-down version of Boom's ultimate goal, a commercial liner called Overture that's expected to carry under 100 passenger at "business class" comfort levels. The company has said that plane will be able to fly from Tokyo to Seattle in four hours and thirty minutes. 

The company has seen its share of issues, with test plans delayed and a rupture with original engine manufacturer Rolls-Royce. The company subsequently partnered with a company called FTT to develop its own custom "Symphony" jet engine. Still, the company already has customers lined up, with American Airlines and United Airlines having place orders for multiple jets. 

NASA is also working on a supersonic jet called the X-59 with a reduced sonic profile, but Boom Supersonic hasn't provided much detail on how it plans to reduce the, well, supersonic boom.

This article originally appeared on Engadget at https://www.engadget.com/booms-xb-1-supersonic-jet-has-been-authorized-to-break-the-speed-of-sound-120036963.html?src=rss ]]>
Fri, 03 May 2024 19:30:38 +0530 Team Code6
Google says Epic’s Play Store demands are too much and too self&serving https://code6.org/google-says-epics-play-store-demands-are-too-much-and-too-self-serving https://code6.org/google-says-epics-play-store-demands-are-too-much-and-too-self-serving Epic Games won its antitrust lawsuit against Google in December when a federal jury found that the latter violated US antitrust laws with regards to how it runs the Play Store. A few months later, the gaming developer submitted its list of demands, which if implemented will blow the Play Store wide open. Now, Google has filed an injunction telling the court that no, it will not give Epic what it wants without a fight, because the company's asks "stray far beyond the trial record." 

The remedies Epic had submitted would require the court not just to create a global regulatory regime to set prices for apps, Google wrote in the filing as seen by Engadget, but also to micromanage "a highly complex and dynamic ecosystem" used by billions of consumers and app developers around the world. If you'll recall, Epic wants Google to open up Android to third-party app stores and to make its catalog of apps available to those stores. It also wants restrictions on pre-installed apps to be outlawed and to prohibit any Google activity that incentivizes third-parties. 

Google said that bowing down to all those demands would "effectively prevent [it] from competing," which in turn would negatively affect Android users and developers. Epic's proposals only benefit Epic, Google said in its filing, and will harm other developers by depriving them of control over where their app is distributed. Manufacturers will no longer be able to take advantage of the partnerships Google typically offers, while users have to deal with additional security and privacy risks. 

The company also slammed Epic over the "vagueness" of its proposed injunction, which would require the repeated and ongoing intervention of the courts. Similarly, Epic's demands would apparently require the court to micromanage Google's business. 

"Epic’s demands would harm the privacy, security, and overall experience of consumers, developers, and device manufacturers," Wilson White, Google's Vice President of Government Affairs & Public Policy, told Engadget in a statement. "Not only does their proposal go far beyond the scope of the recent US trial verdict — which we will be challenging — it’s also unnecessary due to the settlement we reached last year with State Attorneys General from every state and multiple territories. We will continue to vigorously defend our right to a sustainable business model that enables us to keep people safe, partner with developers to innovate and grow their businesses, and maintain a thriving Android ecosystem for everyone."

Google said that if Epic truly wants to promote competition rather than create "an unfair, court- supervised advantage for itself," then it would take cues from its settlement with the state officials that previously accused the company of abusing its dominance on Android app distribution. Epic Games CEO Tim Sweeney was, unsurprisingly, unhappy with that settlement, tweeting at the time: "If Google is ending its payments monopoly without imposing a Google Tax on third party transactions, we'll settle and be Google's friend in their new era. But if the settlement merely pays off the other plaintiffs while leaving the Google Tax in place, we'll fight on. Consumers only benefit if antitrust enforcement not only opens up markets, but also restores price competition."

This article originally appeared on Engadget at https://www.engadget.com/google-says-epics-play-store-demands-are-too-much-and-too-self-serving-123023699.html?src=rss ]]>
Fri, 03 May 2024 19:30:37 +0530 Team Code6
Amazon CEO's anti&union comments broke federal laws, labor judge rules https://code6.org/amazon-ceos-anti-union-comments-broke-federal-laws-labor-judge-rules https://code6.org/amazon-ceos-anti-union-comments-broke-federal-laws-labor-judge-rules Continuing the long American tradition of wealthy corporate overlords making union-busting comments, Amazon CEO Andy Jassy went on a media blitz in 2022 to warn of the workplace-altering terrors of labor unions. (Surely, it’s an unfortunate happenstance that his urgent PSA coincided with an uptick in organizing efforts at Amazon.) Sadly for Mr. Jassy, the US still has a National Labor Relations Board (NLRB), and CNBC reports that the board ruled Wednesday that his anti-union comments broke federal labor laws.

Jassy popped up on CNBC in April 2022 to say that if employees voted for and joined a union, they would become less empowered and could expect things to become “much slower” and “more bureaucratic.” In an interview with Bloomberg, he added, “If you see something on the line that you think could be better for your team or you or your customers, you can’t just go to your manager and say, ‘Let’s change it.’”

He capped off his union-busting trifecta at The New York Times DealBook conference, where the CEO said that a workplace without unions isn’t “bureaucratic, it’s not slow.”

It’s the latest in Amazon’s long history of union-busting behavior.

Amazon CEO Andy Jassy gestures toward the audience as part of an onstage talk. Black backdrop.
Amazon

NLRB Judge Brian Gee said Jassy violated labor laws by suggesting employees would be less empowered or “better off” without a union. However, Gee said the CEO’s other comments about worker-employer relationships changing were lawful. According to the judge, the difference is that the more aggressive quotes “went beyond merely commenting on the employee-employer relationship.”

Gee added that the comments “threatened employees that, if they selected a union, they would become less empowered and find it harder to get things done quickly.” The judge recommends that Amazon “cease and desist” from making similar comments in the future. The company is also required to post and share a note about the judge’s order with all of its US employees.

In December, Jassy’s Amazon shares were valued at $328 million, making him one of America’s wealthiest CEOs.

In a statement to CNBC, an Amazon spokesperson said the judge’s ruling “reflects poorly on the state of free speech rights today.” Because, hey, what kind of free country do we even have if a retail magnate can’t tell low-income workers scary bedtime stories about the perils of voting to empower themselves in the workplace?

This article originally appeared on Engadget at https://www.engadget.com/amazon-ceos-anti-union-comments-broke-federal-laws-labor-judge-rules-171809699.html?src=rss ]]>
Fri, 03 May 2024 05:31:28 +0530 Team Code6
Huawei has been secretly funding research in America after being blacklisted https://code6.org/huawei-has-been-secretly-funding-research-in-america-after-being-blacklisted https://code6.org/huawei-has-been-secretly-funding-research-in-america-after-being-blacklisted Chinese tech giant Huawei has been secretly funding research in America despite being blacklisted, as reported by Bloomberg. The cutting-edge research is happening at universities, including Harvard, and the money is being funneled through an independent Washington-based research foundation, along with a competition for scientists.

Bloomberg found that Huawei was the sole funder of a research competition that has awarded millions of dollars since 2022 and attracted hundreds of proposals from scientists. Some of these scientists are at top US universities that have banned researchers from working with the company.

What’s the big deal? The fear is that this research could lead to innovations that give China a leg up with regard to both defense contracting and commercial interests, according to Kevin Wolf, a partner at the business-focused law firm Akin who specializes in export controls. Optica, the foundation behind all of this, has posted online that it is interested in “high-sensitivity optical sensors and detectors," among other categories of research.

“It’s a bad look for a prestigious research foundation to be anonymously accepting money from a Chinese company that raises so many national security concerns for the US government,” said James Mulvenon, a defense contractor who has worked on research security issues and co-authored several books on industrial espionage.

It’s worth noting that this money funneling operation doesn’t look to be illegal, as research intended for publication doesn’t fall under the purview of the ban. Huawei operates similar competitions in other parts of the world, though openly. People who participated in the US-based research competition didn’t even know that Huawei was involved, believing the money to come from Optica. The competition awards $1 million per year and Optica didn’t give any indication that Huawei was supplying the cash.

A Huawei spokesperson told Bloomberg that the company and the Optica Foundation created the competition to support global research and promote academic communication, saying that it remained anonymous to keep from being seen as a promotion of some kind. Optica’s CEO, Liz Rogan, said in a statement that many foundation donors “prefer to remain anonymous” and that “there is nothing unusual about this practice.” She also said that the entire board knew about Huawei’s involvement and that everyone signed off on it. Bloomberg did note that the Huawei-backed competition was the only one on Optica’s website that didn’t list individual and corporate financial sponsors.

Huawei has been wrapped in a web of US restrictions these past several years. We can’t buy the vast majority of Huawei products in America, as the company’s been effectively banned. This all started in 2019 when President Trump signed an executive order that banned the sale and use of telecom equipment that posed “unacceptable" risks to national security. At the time, Trump said that “foreign adversaries” were exploiting security holes that would eventually lead to "potentially catastrophic effects.” Wait, Trump used the words “potentially catastrophic effects?” Wild.

To that end, the company has faced numerous claims that it installs backdoors in networks for the purpose of data theft, though there’s no proof of actual theft and the company denies the accusations. Huawei has also been accused of employing Chinese spies to influence an investigation and documents seem to indicate Huawei’s involvement in China’s surveillance efforts.

Some expected President Biden to reverse Trump’s executive order when it expired in 2021, but he headed in the opposite direction. Not only does the order stand, but Biden signed a law that blocked Huawei from obtaining an FCC license and he banned American investments in China’s high tech industries. We aren’t cozying up to China anytime soon, so Huawei will continue to be persona non grata on this side of the pond (the company still does booming business in Europe.)

This article originally appeared on Engadget at https://www.engadget.com/huawei-has-been-secretly-funding-research-in-america-after-being-blacklisted-182020402.html?src=rss ]]>
Fri, 03 May 2024 05:31:27 +0530 Team Code6
Two of our top Anker power banks are back on sale at all&time low prices https://code6.org/two-of-our-top-anker-power-banks-are-back-on-sale-at-all-time-low-prices https://code6.org/two-of-our-top-anker-power-banks-are-back-on-sale-at-all-time-low-prices Some of the best and brightest Anker power banks are on sale via Amazon and directly from the company. These deals include the 20,000mAh Prime portable charge, which is down to $90 from its usual price of $130. That’s a discount of 31 percent and matches a previous record low.

Anker products are all over our list of the best power banks, and we named the Prime charger as the best ultra-premium product on the market. Unfortunately, ultra-premium also means ultra-expensive, though $90 is a whole lot better than $130.

We admired the slick aesthetics, as power banks don’t tend to turn heads. The case is a textured metallic plastic with a nice polish. There’s a built-in screen and rounded corners, all of which work to give this bank a luxe feel. The screen is useful, displaying the remaining charge within the battery and the watts flowing out to each device. The charge times and capacity were in line with other 20K batteries we tested.

It’s easy to use, which is made even easier if people pony up for the companion base. This base includes magnets to align the pins, so users can just plop the battery down and move on to something else. The base does offer additional ports, one USB-A and two USB-C, which turns the whole package into a fairly decent power hub. However, the base costs $70 and isn’t currently on sale.

We did notice that the Prime charger can be sluggish to wake, which isn’t a huge deal. The power bank’s sleek and shiny finish also tends to pick up fingerprints. There’s a faux-suede pouch to carry it in, which is a nice touch.

The Anker Nano Battery is also on sale for $16 with an on-page coupon, which is $14 off the device's list price. This cute little thing boasts a foldable USB-C connector, so as to better integrate with smartphones. It also made our list of the best power banks and we heartily recommend it for anyone looking for a quick partial charge of an Android device.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/two-of-our-top-anker-power-banks-are-back-on-sale-at-all-time-low-prices-185125271.html?src=rss ]]>
Fri, 03 May 2024 05:31:24 +0530 Team Code6
Audible is testing a cheaper plan in Australia https://code6.org/audible-is-testing-a-cheaper-plan-in-australia https://code6.org/audible-is-testing-a-cheaper-plan-in-australia Audible is testing a cheaper subscription tier in Australia that sounds like an answer to Spotify’s audiobook push. Like the more expensive plan, the new Standard membership gives you one free title per month. But, similar to gaming services like PlayStation Plus, you lose access to the books you claimed under the plan if you cancel.

As reported by Bloomberg, the Audible Standard plan costs AUD 8.99 (US$5.90) per month, significantly lower than the AUD 16.45 monthly cost of the Premium Plus plan in Australia ($14.97 in the US). Despite the lower cost, Audible Standard subscribers down under can still claim one audiobook per month to add to their library, which they can download and listen to online or off.

But the catch is, unlike Audible Premium Plus, Standard members’ free audiobook credits don’t roll over to the next month if they don’t use them. (So, if you forget to claim a book in May, you’ll still only have one credit to use in June.) In addition, the audiobooks you chose on the Standard plan will have a lock icon next to them after you cancel. To listen to them after canceling, you’ll have to buy them at full price or resubscribe.

Another difference between the plans is Audible Standard members won’t get full podcast access. “Audible Standard members can listen to many podcasts for free,” an Audible FAQ about the plan reads. “Some Audible Original podcasts aren’t available with Audible Standard membership though.”

Spotify launched an audiobook feature last year that challenged Audible’s established model. Spotify Premium subscribers in the US can stream 15 hours of books monthly through their ad-free music plan. The service also offers an audiobooks-only tier (with the same 15-hour cap) for $10 monthly. If the allotted time isn’t enough, Spotify users can buy a 10-hour top-up. A single audiobook often lasts around seven to 11 hours.

This article originally appeared on Engadget at https://www.engadget.com/audible-is-testing-a-cheaper-plan-in-australia-191347871.html?src=rss ]]>
Fri, 03 May 2024 05:31:20 +0530 Team Code6
Microsoft’s latest Windows security updates might break your VPN https://code6.org/microsofts-latest-windows-security-updates-might-break-your-vpn https://code6.org/microsofts-latest-windows-security-updates-might-break-your-vpn Microsoft says the April security updates for Windows may break your VPN. (Oops!) “Windows devices might face VPN connection failures after installing the April 2024 security update (KB5036893) or the April 2024 non-security preview update,” the company wrote in a status update. It’s working on a fix.

Bleeping Computer first reported the issue, which affects Windows 11, Windows 10 and Windows Server 2008 and later. User reports on Reddit are mixed, with some commenters saying their VPNs still work after installing the update and others claiming their encrypted connections were indeed borked.

“We are working on a resolution and will provide an update in an upcoming release,” Microsoft wrote.

There’s no proper fix until Microsoft pushes a patched update. However, you can work around the issue by uninstalling all the security updates. In an unfortunate bit of timing for CEO Satya Nadella, he said last week that he wants Microsoft to put “security above else.” I can’t imagine making customers (temporarily) choose between going without a VPN and losing the latest protection is what he had in mind.

At least one Redditor claims that uninstalling and reinstalling their VPN app fixed the problem for them, so it may be worth trying that before moving on to more drastic measures.

If you decide to uninstall the security updates, Microsoft tells you how. “To remove the LCU after installing the combined SSU and LCU package, use the DISM/Remove-Package command line option with the LCU package name as the argument,” the company wrote in its patch notes. “You can find the package name by using this command: DISM /online /get-packages.”

This article originally appeared on Engadget at https://www.engadget.com/microsofts-latest-windows-security-updates-might-break-your-vpn-202050679.html?src=rss ]]>
Fri, 03 May 2024 05:31:18 +0530 Team Code6
X is changing how the block button works https://code6.org/x-is-changing-how-the-block-button-works https://code6.org/x-is-changing-how-the-block-button-works Elon Musk has made no secret that he’s not a fan of the block button. Now, X is changing how blocks work on its platform, though it’s (for now) stopping short of Musk’s wish of nuking the feature entirely.

Instead, X is tweaking the visibility of replies in the context of a block. Previously, a user could block someone on X and still reply to their posts. And the person who was blocked wouldn’t be able to view that reply or know the person who had blocked them was engaging with their posts. That’s now being rolled back so that users will be able to see direct replies even if the person posting has blocked them. In a post from X’s engineering team, the company said the change is “part of our ongoing commitment to aligning the block feature with our principles as a public town square.”

The post also hinted that there may be more changes coming to blocks, which is one of the most widely used safety features on the service. “Our goal is to allow users to control their experience while maintaining the public visibility of posts,” the company said. That would seem to align with previous comments from Musk, who has said on multiple occasions that a public-facing “block” feature “makes no sense” and that “block is going to be deleted as a ‘feature,’ except for DMs.”

For now, the changes to blocking aren’t that drastic. In fact, they may even be welcomed by some users who want more visibility into what people are saying about them on the platform. But the fact that X is starting to change the visibility of previously blocked content could also be a sign of more significant changes to come.

This article originally appeared on Engadget at https://www.engadget.com/x-is-changing-how-the-block-button-works-225338769.html?src=rss ]]>
Fri, 03 May 2024 05:31:15 +0530 Team Code6
Anthropic now has a Claude chatbot app for iOS https://code6.org/anthropic-now-has-a-claude-chatbot-app-for-ios https://code6.org/anthropic-now-has-a-claude-chatbot-app-for-ios Anthropic is making its Claude AI easier to access on mobile. The company has released a Claude mobile app for iOS that any user can download for free. Similar to the mobile web version of the chatbot, the app syncs users' conversations with Claude across devices, allowing them to jump from a computer to the app (or vice versa) without losing their chat history. Users will also be able to upload files and images straight from their iPhone's gallery — or take a photo on the spot — if they need Claude to process or analyze them in real time. They'll be able to download and access the Claude app whatever plan they're using, even if they're not paying for the service. 

If they do decide to pay for Claude, they now have a new option other than Pro. The new Team plan provides greater usage than the Pro tier so that members can have more conversations with the chatbot. It also enables users to process longer documents, such as research papers and contracts, thanks to its 200,000 context window. The Team plan gives users access to the Claude 3 model family, as well, which includes Opus, Sonnet and Haiku. It will cost subscribers $30 per user per month, with a minimum head count of five users per team. 

Back in March, Anthropic claimed in a blog post that its Claude 3 language model had outperformed ChatGPT and Google's Gemini in several key industry benchmarks. It was better at graduate-level reasoning, multilingual math and coding (among many other metrics), the company said, showing Claude 3's benchmark results against its staunchest rivals. The most powerful Claude 3 model, the Opus, even apparently showed "near-human" abilities with rapid response rates that make it ideal for more complex and time-sensitive tasks. 

This article originally appeared on Engadget at https://www.engadget.com/anthropic-now-has-a-claude-chatbot-app-for-ios-075930308.html?src=rss ]]>
Thu, 02 May 2024 21:32:00 +0530 Team Code6
T&Mobile finally owns Ryan Reynolds&backed Mint Mobile https://code6.org/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile https://code6.org/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile Over a year after announcing it would acquire Mint Mobile for up to $1.35 billion, T-Mobile has closed the deal. With the Un-Carrier's purchase of parent Ka'ena Corporation, it will not only get Mint, but internationally focused prepaid operator Ultra Mobile and wholesale wireless provider Plum. T-Mobile also promised to keep Mint Mobile's $15 per month/5GB offering that's among the least costly in the US.

Mint Mobile is backed by Ryan Reynolds, who is believed to own 20 to 25 percent of the company. The purchase was announced back in March 2023, but the FCC only approved the deal last week. Mint will continue to be operated as a separate brand with Reynolds as pitchman and founders David Glickman and Rizwan Kassim joining T-Mobile to guide the brands. 

Mint Mobile's $15 plan has a few loopholes, namely you have to pay for three months at the start to get that rate, then pay for an entire year to keep it ($180 in total). As a perk, T-Mobile is offering "unlimited" (40GB with throttling, really) data for the first months. Customers will also get unlimited talk and text in Canada, along with 3GB of roaming data. 

Mint's rivals include T-Mobile itself, which has a very similar plan but a hard cap at 5GB, along with AT&T, which offers 15GB for $25 including 10GB of hotspot data. A one-year contract and up-front payment is required for the latter. 

This article originally appeared on Engadget at https://www.engadget.com/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile-082450117.html?src=rss ]]>
Thu, 02 May 2024 21:31:58 +0530 Team Code6
Olivia Rodrigo, Drake and other Universal artists return to TikTok https://code6.org/olivia-rodrigo-drake-and-other-universal-artists-return-to-tiktok https://code6.org/olivia-rodrigo-drake-and-other-universal-artists-return-to-tiktok TikTok and Universal Music Group (UMG) have signed a deal that will allow Taylor Swift, Olivia Rodrigo, The Weeknd and other artists to return to the platform, the companies announced in a press release. Universal pulled songs from its roster of performers back in February and with some exceptions, its music hasn't been there since. Both sides are now "working expeditiously" to get content back on the platform that's home to a billion-plus users. 

A key part of the deal is artist protection from generative AI. "TikTok and UMG will work together to ensure AI development across the music industry will protect human artistry and the economics that flow to those artists and songwriters," the companies wrote. "TikTok is also committed to working with UMG to remove unauthorized AI-generated music from the platform, as well as tools to improve artist and songwriter attribution."

Also part of the deal are "new monetization opportunities" from TikTok's recent expansion into e-commerce. TikTok will reportedly also assist artists by providing tools around analytics, integrated ticketing, an "Add to Music App" and more. 

Universal took the drastic move of pulling music earlier this year, forcing the platform to mute videos or replace tracks with options from other labels. "As our negotiations continued, TikTok attempted to bully us into accepting a deal worth less than the previous deal, far less than fair market value and not reflective of their exponential growth," UMG said at the time. 

Last month, Taylor Swift's songs returned to TikTok, likely because she has full control of her own catalogue and was able to strike a separate deal. Some songs by other UMG artists, including Ariana Grande, also started appearing on the platform.

The dispute appears to be water under the bridge, but it's the least of TikTok's problems at the moment. US Congress recently voted in favor of a bill that would see TikTok banned in a year unless owner ByteDance sells the app. 

This article originally appeared on Engadget at https://www.engadget.com/olivia-rodrigo-drake-and-other-universal-artists-return-to-tiktok-094057811.html?src=rss ]]>
Thu, 02 May 2024 21:31:57 +0530 Team Code6
Crunchyroll announces first price hike since Funimation purchase https://code6.org/crunchyroll-announces-first-price-hike-since-funimation-purchase https://code6.org/crunchyroll-announces-first-price-hike-since-funimation-purchase Crunchyroll, like many other streaming services recently, is raising its subscription prices. The anime streaming service has announced its first price hike since it was acquired by Funimation in 2020. Subscribers in Argentina, Colombia, France, Portugal, the United States and select additional countries will now have to pay $12 for the Mega Fan tier, up $2 from $10. Meanwhile, the Ultimate Fan tier will now be $1 more expensive at $16 a month. 

Both options give subscribers access to offline viewing and the Crunchyroll Game Vault, which contains a library of mobile games. The Mega Fan tier allows streaming on up to four devices at a time, while the Ultimate Fan tier allows streaming on up to six. People subscribed to the most expensive option also get a swag bag if they keep paying for the service for 12 consecutive months. The basic Fan Tier doesn't come with the perks these two have, but its price remains unchanged at $8 a month. Unfortunately, those who haven't decided whether to pay for a subscription yet can now only test the service out for seven days instead of 14 like before. But if they don't mind watching their anime with ads, they can still view more than 1,000 hours of content for free.

Sony's Funimation purchased Crunchyroll from WarnerMedia for $1.175 billion back in 2020, but it took a while before they were able to complete their transformation into a unified anime subscription service under the latter's name. Funimation didn't shut down its old app and website until April 2 this year after it moved its available titles to Crunchyroll's service. 

This article originally appeared on Engadget at https://www.engadget.com/crunchyroll-announces-first-price-hike-since-funimation-purchase-104035825.html?src=rss ]]>
Thu, 02 May 2024 21:31:55 +0530 Team Code6
The Morning After: Microsoft’s OpenAI partnership was born from Google AI envy https://code6.org/the-morning-after-microsofts-openai-partnership-was-born-from-google-ai-envy https://code6.org/the-morning-after-microsofts-openai-partnership-was-born-from-google-ai-envy Emails from the Department of Justice’s antitrust case against Google revealed how Microsoft executives were alarmed by and even envious of Google’s AI lead.

In an email thread, CTO Kevin Scott wrote he was “very, very worried” about Google’s rapidly growing AI capabilities. He said he initially dismissed the company’s “game-playing stunts,” likely referring to Google’s AlphaGo models. The emails reference Gmail’s autocomplete features, which execs called “scary good.” Microsoft struggled to copy Google’s BERT-large, an AI model that deciphers the meaning and context of words in a sentence. It took the company six hours to replicate the model, while Google inched further ahead on more elaborate, bigger models.

Scott said Microsoft had “very smart” people on its machine-learning teams but their ambitions had been curbed and that their company was “multiple years behind the competition in terms of ML scale.” This all led to a billion-dollar push into OpenAI in 2019. It’s since invested $13 billion.

— Mat Smith

The biggest stories you might have missed

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LinkedIn now has daily Wordle-style games

What connects you with a B2B marketer in West Virginia? Four letters.

LinkedIn, the career-centric social network, is getting into gaming. But the kind of earnest, word-based games your mom would let you play when you were a kid. LinkedIn describes them as “thinking-oriented games,” though the format will likely look familiar to fans of The New York Times Games app. You can only play each game once a day, and you can share your score with friends. And just maybe... strike up a conversation on how you can help each other with targeted SaaS projects. Yes, I have feelings about who hits me up on LinkedIn.

Continue reading.

TikTok might be trying to circumvent Apple’s in-app purchase rules

It appears to be directing users to “avoid in-app service fees.”

TikTok is allegedly violating Apple’s App Store rules, with the app allowing (even recommending) particular users to purchase its coins directly from its website. TikTok has apparently given some iOS users the option to “Try recharging on tiktok.com to avoid in-app service fees” — namely Apple’s 30 percent commission on purchases, which are more likely than not passed onto those users. It’s definitely not available to all users and seems to be there for TikTok users who have previously bought a large number of coins — the TikTok whales, if you will.

Continue reading.

Rabbit denies claims its R1 virtual assistant is a glorified Android app

Someone pulled the APK out and put it on an Android phone.

TMA
Rabbit

The Rabbit R1, a pocket-sized AI virtual assistant device, runs Android under the hood. Now early users have been able to tease out the R1 APK, install it on an Android phone and make it work — if not with all the features. If that’s the case, what’s the point in the $200 gadget?

In a statement sent to Android Authority, Rabbit CEO Jesse Lyu, said the Rabbit R1 is “not an Android app.” He added the R1 ran on very bespoke AOSP (Android Open Source Project) build and lower-level firmware modifications, so a local bootleg APK won’t be able to access most R1 services. We’re wrapping up our own detailed review — stay tuned.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-microsofts-openai-partnership-was-born-from-google-ai-envy-111555445.html?src=rss ]]>
Thu, 02 May 2024 21:31:53 +0530 Team Code6
Google says its secure entry passkeys have been used a billion times https://code6.org/google-says-its-secure-entry-passkeys-have-been-used-a-billion-times https://code6.org/google-says-its-secure-entry-passkeys-have-been-used-a-billion-times As part of World Password Day (yes, that's a thing), Google is hyping up its security achievements and sharing updates on its latest endeavors. The company revealed passkey adoption metrics for the first time and said they have been used more than one billion times by 400 million Google accounts. "Since launching, passkeys have proven to be faster than passwords, since they only require users to simply unlock their device using a fingerprint, face scan or pin to log in," Google wrote.

The company launched broad support for passkeys in 2022 and rolled them out across its services a year ago. Over the past 12 months, the technology has been adopted by Amazon, 1Password, Dashlane, Docusign and others, joining companies like eBay, PayPal and WhatsApp. Google boasted that the tech helped Kayak users sign in 50 percent faster and said Dashlane has seen a 70 percent increase in conversion with passkeys. 

Google will soon be expanding passkeys to users at the highest risk of targeted attacks as part of its Advanced Protection Program (APP). That offering is aimed at individuals including campaign workers and candidates, journalists, human rights workers and others, according to the company. 

"APP enrollment traditionally required the use of hardware security keys as a second factor, but users will soon have the option to enroll with any passkey in addition to using their hardware security keys," Google wrote. "This expanded passkey support will help reduce the barrier of entry to APP while still providing phishing resistant authentication... [and] is coming during a critical election year." 

It's also expanding Cross-Account Protection to safeguard users on multiple platforms. That system lets Google share security notifications about suspicious event with non-Google apps and services. "This is a critical benefit since cybercriminals often use an initial entry point as a foothold to gain access to more of your information." 

Google suggests creating a passkey for your account to benefit from the new protections. In the meantime, practice good password hygiene by using long passwords with a mix of characters, numbers and symbols, applying two-factor authentication (2FA), never recycling passwords and more. According to HIPAA, attackers can crack a simple 8-number password in just 37 seconds, but it takes 19 quadrillion years to break an 18-digit cypher with a mix of numbers, upper and lowercase letters and symbols. 

This article originally appeared on Engadget at https://www.engadget.com/google-says-its-secure-entry-passkeys-have-been-used-a-billion-times-120001230.html?src=rss ]]>
Thu, 02 May 2024 21:31:52 +0530 Team Code6
Audible is testing book recommendations based on your Prime Video habits https://code6.org/audible-is-testing-book-recommendations-based-on-your-prime-video-habits https://code6.org/audible-is-testing-book-recommendations-based-on-your-prime-video-habits Audible is testing a new category of book recommendations based on what a user watched recently on Prime Video. Which, as the name suggests, will show you audiobooks based on what you watch on the Amazon-owned service, TechCrunch reports.

The new carousel should appear on mobile and web apps for about half of users who have Amazon Prime Video and Audible subscriptions. You might see recommendations as straightforward as the book a movie you watched is based on or titles with storylines or authors that users with similar preferences to you have enjoyed.

Audible claims the decision came due to the uptick it saw in users accessing titles recently released as shows or movies. "There is a natural synergy between TV, movies, and books, and we see that clearly in how our customers engage with content on Audible," Andy Tsao, chief product and analytics officer at Audible, said in a statement. The company gives examples such as Reacher, which came out on Amazon Prime in 2022. Audible claims that the listenership of author Lee Child's books rose by almost 80 percent daily in the two weeks after its release.

This article originally appeared on Engadget at https://www.engadget.com/audible-is-testing-book-recommendations-based-on-your-prime-video-habits-123053133.html?src=rss ]]>
Thu, 02 May 2024 21:31:49 +0530 Team Code6
Bose's SoundLink Max is its largest portable Bluetooth speaker with 20&hour battery life https://code6.org/boses-soundlink-max-is-its-largest-portable-bluetooth-speaker-with-20-hour-battery-life https://code6.org/boses-soundlink-max-is-its-largest-portable-bluetooth-speaker-with-20-hour-battery-life Bose may be best known for its noise-canceling headphones, but the company makes solid portable Bluetooth speakers too. In fact, the company's SoundLink Flex made our best Bluetooth speakers list as a great option among contenders in its price range. Today, the company is adding to the SoundLink lineup with its largest portable Bluetooth speaker yet: the SoundLink Max ($399). While the overall design is similar to previous Bose devices, this model packs bigger sound and longer battery life into that expanded frame. 

Inside the SoundLink Max, three transducers and two passive radiators power "a spacious stereo experience" that includes bass performance that sounds like an even larger speaker, according to Bose. The company says this portable unit employs tech typically used in its soundbars and pairs that with digital signal processing to reduce distortion for "full, natural sound" across genres. Bose is promising that you'll be able to hear every aspect of a song clearly, no matter the musical style and no matter where the speaker is located. You'll also be able to adjust lows, mids and highs via the Bose app if the stock tuning doesn't suit your preferences. 

Bose SoundLink Max from the top, showing the carrying handle and on-board controls.
Bose

Bose opted for a powder-coated, silicone-wrapped steel enclosure for the SoundLink Max, which the company says offers a more refined look. The speaker is also IP67 rated, so dust, water, rust and dropping it shouldn't be an issue. This all makes the Max well-suited for outdoor use, and when you do take it on the go, you won't have to worry about recharging often. Bose says the SoundLink Max will last up to 20 hours, plus it can juice up your phone via a USB-C cable if needed. A removable rope handle will assist with transport, but Bose also makes a carrying strap if you prefer over-the-shoulder hauling. 

The SoundLink Max is equipped with Snapdragon Sound, which offers more consistent connectivity with recent Android devices, and aptX Adaptive that provides improved audio quality over Bluetooth. The speaker also supports Google Fast Pair and Bluetooth 5.3. 

Pre-orders for the SoundLink Max start today from Bose, and the speaker is schedule to ship on May 16. In addition to being the company's largest portable Bluetooth unit, it also ties the Bose Portable Smart Speaker for being the most expensive at $399. If you're looking for something smaller, the SoundLink Micro ($99), SoundLink Flex ($119) and SoundLink Mini II ($149) are also available from Bose. 

This article originally appeared on Engadget at https://www.engadget.com/boses-soundlink-max-is-its-largest-portable-bluetooth-speaker-with-20-hour-battery-life-130043418.html?src=rss ]]>
Thu, 02 May 2024 21:31:47 +0530 Team Code6
Apple discounts MLS Season Pass to $69 for the rest of the season https://code6.org/apple-discounts-mls-season-pass-to-69-for-the-rest-of-the-season https://code6.org/apple-discounts-mls-season-pass-to-69-for-the-rest-of-the-season You can get an MLS Season Pass for Apple TV at a discount if you haven't paid for one yet and want to watch the league's upcoming games these coming months. Apple is now selling the pass, which typically costs $99, for $69 for the remainder of the 2024 season. If you're an Apple TV+ subscriber, you can get an additional $10 discount and only pay $59 for it. The company occasionally launches promotional offers for the MLS Season Pass meant to drum up interest in its sports streaming package. Last year, it offered a free one month trial mid-season, as well. 

If you're undecided, you can watch league games for free this weekend first: Apple is making all 14 matches taking place in the next few days streamable at no additional cost. One of the matches features Inter Miami, which signed Lionel Messi in 2023. An MLS season pass will give you access to every MLS game with no blackouts, as well as to additional content like in-depth coverage and analysis of the matches. You can watch league games through the Apple TV app on iPhones, iPads and Macs, as well as on smart TVs, set-top boxes, gaming consoles and non-Apple streaming devices. You can also watch matches on the web at Apple TV's official website and on the Apple Vision Pro if you have the mixed reality headset. 

This article originally appeared on Engadget at https://www.engadget.com/apple-discounts-mls-season-pass-to-69-for-the-rest-of-the-season-133019422.html?src=rss ]]>
Thu, 02 May 2024 21:31:45 +0530 Team Code6
Over 200 militia groups and users are using Facebook to organize nationwide, new report states https://code6.org/over-200-militia-groups-and-users-are-using-facebook-to-organize-nationwide-new-report-states https://code6.org/over-200-militia-groups-and-users-are-using-facebook-to-organize-nationwide-new-report-states Facebook is a hotbed for conspiracy theories and dangerous organizing at critical moments, like the 650,000-plus posts arguing against President Biden's victory between the 2020 general election and the January 6 insurrection. Some users scattered following the latter and subsequent prosecutions, but a new report first published by Wired shows a resurgence, identifying about 200 groups and profiles across the platform organizing militia activity nationwide.

The research, conducted by the Tech Transparency Project, found these groups have ties to organizations such as the Three Percenters militia network, dubbed by Meta as an "armed militia group" in its 2021 Dangerous Individuals and Organizations List. Yet, groups such as the Free American Army have urged users to join their local militia or the Three Percenters without consequence (Meta took down the Free American Army group only after Wired enquired about it, calling Facebook an "adversarial space" that requires regular investment to stay safe).

Katie Paul, director of the Tech Transparency Project, has watched hundreds of these groups and people since 2021 and has seen an increased seriousness and focus on organizing over the previous year. "Many of these groups are no longer fractured sets of localized militia but coalitions formed between multiple militia groups, many with Three Percenters at the helm," Paul told Wired. "Facebook remains the largest gathering place for extremists and militia movements to cast a wide net and funnel users to more private chats, including on the platform, where they can plan and coordinate with impunity."

The Tech Transparency Project found users seek out "active patriots" to discuss anti-government ideology, attend meetings and take combat training. The latter lends itself to a common theme: being prepared for standing up against or even going to war against enemies such as drag queens, pro-Palestine college students and the government itself.

Take a recent post by the administrator of a group called the Pennsylvania Light Foot, which has over 1,000 members: "In light of the violence and uncertainty in the world, Covid 19 shortages, civil unrest, and potential for terrorist attacks and natural calamity, we exist to equip our members. Our aim is to equip them with the ability to defend themselves, whether it be a mugger on the street or foreign soldier on our lawn." These sentiments are echoed by other extremist organizers across Facebook. 

Meta has attempted to at least create a facade of action and transparency. In 2019, it launched the Oversight Board as an independent reviewer of its content moderation. While the entity has pointed to Facebook's role in dangerous election rhetoric, including incidents outside the United States, critics argue it hasn't been impactful enough. Now, The Washington Post reports that layoffs at the Oversight Board could be imminent.

On August 14, Meta will shutter CrowdTangle, a tool it bought in 2016 that allowed journalists and academics to see how conspiracy theories and false information moved on Facebook and its sister site Instagram — often showcasing the platforms' shortcomings. The company is replacing it with the Meta Content Library, which not only appears to be less detailed but isn't available to for-profit news organizations.

This article originally appeared on Engadget at https://www.engadget.com/over-200-militia-groups-and-users-are-using-facebook-to-organize-nationwide-new-report-states-135003902.html?src=rss ]]>
Thu, 02 May 2024 21:31:43 +0530 Team Code6
The best noise&canceling earbuds for 2024 https://code6.org/the-best-noise-canceling-earbuds-for-2024 https://code6.org/the-best-noise-canceling-earbuds-for-2024 Whether it’s blocking the noises of your daily train ride, trying to be productive at a coffee shop or just needing to tune out the world for a while, noise-canceling earbuds can provide solace. But, as is the case with all audio gear, the effectiveness of active noise cancellation (ANC) can vary greatly from model to model, even with products from the same company. We test dozens of sets of wireless earbuds every year, and I’ve shortlisted a selection of the absolute best in terms of pure ANC performance. You might find better sound quality or all-around choices elsewhere, but if blocking out unwanted sounds is your primary concern, this list has everything from high-end to budget options, in addition to those with the best battery life.

Looking for new ANC headphones but don't like the feeling or style of earbuds? Check out our picks for best noise-canceling headphones, which focuses on full-size models.  

How to choose the best noise-canceling earbuds for you

Design

Most true wireless earbuds these days have a “traditional” design that’s a round bud that fits in your ear. However, there are some variations on the formula in terms of shape, size and additional fitting elements. Some companies include fins or fit wings to help hold their earbuds in place while others opt for an over-the-ear hook on more sporty models. You’ll want to pay attention to these things to make sure they align with how you plan to use them. Also consider overall size and weight since those two factors can impact the fit. A less-than-ideal seal due to a weird fit will affect the performance of active noise cancellation.

Type of noise cancellation

Next, you’ll want to look at the type of ANC a set of earbuds offer. You’ll see terms like “hybrid active noise cancellation” or “hybrid adaptive active noise cancellation,” and there are key differences between the two. A hybrid ANC setup uses microphones on the inside and the outside of the device to detect ambient noise. By analyzing input from both mics, a hybrid system can combat more sounds than “regular” ANC, but it’s at a constant level that doesn’t change.

Adaptive ANC takes the hybrid configuration a step further by continuously adjusting the noise cancellation for changes in your environment and any leakage around the padding of the ear cups. Adaptive ANC is also better at combating wind noise, which can really kill your vibe while using earbuds outdoors. For this best wireless earbuds list, I’m only considering products with hybrid ANC or adaptive ANC setups because those are the most effective at blocking noise.

Customization

You’ll also want to check to see if the ANC system on a prospective set of earbuds offers presets or adjustable levels of noise cancellation. These can help you dial in the amount of ANC you need for various environments, but it can also help save battery life. Master & Dynamic, for example, has ANC presets that either provide maximum noise-blocking or prioritize energy efficiency. Other companies may include a slider in their companion apps that let you adjust the ANC level.

How we test noise-canceling earbuds

The primary way we test earbuds is to wear them as much as possible. I prefer to do this over a one-to-two-week period, but sometimes deadlines don’t allow it. During this time, I listen to a mix of music and podcasts, while also using the earbuds to take both voice and video calls.

Since battery life for ANC earbuds is typically 6-10 hours, I drain the battery with looping music and the volume set at a comfortable level (usually around 75 percent). When necessary, I’ll power the headphones off during a review without putting them back in the case. This simulates real-world use and keeps me from having to wear them for an entire day.

To test ANC performance specifically, I use the earbuds in a variety of environments, from noisy coffee shops to quiet home offices. When my schedule allows, I also use them during air travel, since plane noise is a massive distraction to both work and relaxation. Even if I’m not slated to hop on a flight, I simulate a constant roar with white noise machines, bathroom fans, vacuums and more. I also make note of how well earbuds block human voices, which are a key stumbling block for a lot of ANC setups.

I also do a thorough review of companion apps, testing each feature as I work through the software. Any holdovers from previous models are double-checked for improvements or regression. If the earbuds I’m testing are an updated version of a previous model, I’ll spend time getting reacquainted with the older set, and revisit the closest competition as well.

This article originally appeared on Engadget at https://www.engadget.com/best-noise-canceling-earbuds-150026857.html?src=rss ]]>
Thu, 02 May 2024 21:31:42 +0530 Team Code6
Peloton’s pandemic&era fairy tale is officially over https://code6.org/pelotons-pandemic-era-fairy-tale-is-officially-over https://code6.org/pelotons-pandemic-era-fairy-tale-is-officially-over The pandemic sucked. Four years ago we were all stuck at home, and would continue being stuck at home for months on end. With all of us trapped in our houses, some products experienced a serious COVID-19 bump. Grocery delivery services absolutely blew up, as did Zoom and the perfectly-timed Animal Crossing: New Horizons.

The same goes for Peloton and its line of exercise equipment. People were buying bikes and treadmills in droves, ballooning the company’s market cap from $6 billion to $50 billion. However, what goes up must come down, and Peloton’s market cap shrank to $10 billion by 2022 and now it rests at around $1 billion. The company’s pandemic-era success story has officially ended, and now it's focused on cutting costs. So that means layoffs. Peloton is laying off 15 percent of its workforce, according to TechCrunch, which amounts to 400 people.

Aside from those massive cuts, the company is continuing to shut down brick-and-mortar showrooms. Barry McCarthy, the CEO, president and board director, is also stepping down after two years in the job. He was previously CFO at both Spotify and Netflix. Peloton says it's currently in the process of finding a successor, with current chairperson, Karen Boone, and director, Chris Bruzzo, to serve as interim CEOs.

However, it is expanding international reach, announcing a more “targeted and efficient” marketing strategy overseas. Peloton hopes all of these steps combined will reduce annual expenses by $200 million by the end of its fiscal year 2025.

All of this comes after the company reported some really bad Q3 2024 revenue and loss numbers, with a 21 percent decline in paid subscriptions compared to 2023. Unfortunately, Q2 wasn’t much better. Not that the stock market really means anything, just look at Tesla or that bizarre Trump stock, but Peloton’s shares have gone from $156 in 2021 to, uh, less than $3 today.

These aren’t just “people going outside again” numbers, as the company has experienced its share of controversies that have nothing to do with the pandemic. The Tread+ treadmill was recalled after being linked to 90 injuries and the death of a child. Peloton also recalled over 2 million bikes over a safety issue. It's been a bad few years. 

All of this doesn’t mean that Peloton can’t turn things around, as it's a fairly iconic brand in the space. It sure has some work to do, however, to reverse this decline.

This article originally appeared on Engadget at https://www.engadget.com/pelotons-pandemic-era-fairy-tale-is-officially-over-153619110.html?src=rss ]]>
Thu, 02 May 2024 21:31:40 +0530 Team Code6
You can finally use passkeys to sign into your Microsoft account https://code6.org/you-can-finally-use-passkeys-to-sign-into-your-microsoft-account https://code6.org/you-can-finally-use-passkeys-to-sign-into-your-microsoft-account Microsoft is celebrating World Password Day (IT folks deserve holidays, too!) by helping to kill them. The company has finally rolled out consumer passkey support for Microsoft accounts, nearly two years after Apple and Google.

Once you set it up, the passkey lets you sign into your Microsoft account using your face, fingerprint or device PIN. It works not only on Windows but also on Apple and Google’s mobile and desktop platforms.

Passkeys are an easier and more secure way to access your account. They use what’s called a cryptographic key pair to ensure only you can get in. One half of the pair is stored on your local device, only accessible via your secure local login. The other part stays on the app or website. Requiring both of them to sign in acts as a deterrent for things like password leaks and phishing attacks.

In addition to Apple, Google and now Microsoft, companies adopting passkeys include Amazon, 1Password, Dashlane, Docusign, eBay, PayPal and WhatsApp (among others). Google said on Thursday that its passkeys have already been used a billion times.

Microsoft’s passkey support works starting today on the company’s desktop apps and websites, including Microsoft 365 (Office) and its Copilot AI assistant. The Windows maker says passkey support for its mobile apps “will follow in the coming weeks.”

You can get started by signing into your Microsoft account here and following the instructions.

This article originally appeared on Engadget at https://www.engadget.com/you-can-finally-use-passkeys-to-sign-into-your-microsoft-account-155431241.html?src=rss ]]>
Thu, 02 May 2024 21:31:39 +0530 Team Code6
Microsoft’s OpenAI partnership was born from Google envy https://code6.org/microsofts-openai-partnership-was-born-from-google-envy https://code6.org/microsofts-openai-partnership-was-born-from-google-envy It turns out the lay of today’s AI landscape can be traced back to — what do you know — fear, jealousy and intense capitalist ambition. Emails revealed in the Department of Justice’s antitrust case against Google, first reported by Business Insider, show Microsoft executives expressing alarm and envy over Google’s AI lead. That spurred an urgency that led to the Windows maker’s initial billion-dollar investment in its now-indispensable partner, OpenAI.

In a heavily redacted 2019 email thread titled “Thoughts on OpenAI,” Microsoft CEO Satya Nadella forwards a lengthy message from CTO Kevin Scott to CFO Amy Hood. “Very good email that explains, why I want us to do this ... and also why we will then ensure our infra folks execute,” Nadella wrote.

Scott wrote that he was “very, very worried” about Google’s rapidly growing AI capabilities. He says he initially dismissed the company’s “game-playing stunts,” likely referring to Google’s AlphaGo models. One of them beat Go world champion Ke Jie in 2017, a remarkable feat at the time. (Google’s later models surpassed that one, dropping the need for human training altogether.)

But Scott says brushing off Google’s game-playing progress “was a mistake.” “When they took all of the infrastructure that they had built to build [natural language] models that we couldn’t easily replicate, I started to take things more seriously,” Scott wrote. “And as I dug in to try to understand where all of the capability gaps were between Google and us for model training, I got very, very worried.”

Microsoft CTO Kevin Scott presenting onstage in front of a blue wall with a Microsoft logo on it. Blurred audience heads in the foreground.
Microsoft CTO Kevin Scott
Microsoft

Scott recounts how Microsoft struggled to copy Google’s BERT-large, an AI model that deciphers the meaning and context of words in a sentence. Scott pinned the blame on infrastructure leaps its rival had made — and that Microsoft hadn’t.

“Turns out, just replicating BERT-large wasn’t easy to do for us. Even though we had the template for the model, it took us ~6 months to get the model trained because our infrastructure wasn’t up to the task,” the Microsoft CTO wrote. “Google had BERT for at least six months prior to that, so in the time that it took us to hack together the capability to train a 340M parameter model, they had a year to figure out how to get it into production and to move on to larger scale, more interesting models.”

He also admired and envied Google’s Gmail auto-complete capabilities, saying it was “getting scarily good.” He commented that Microsoft was “multiple years behind the competition in terms of [machine learning] scale.” He commented on the “interesting” growth of OpenAI, DeepMind and Google Brain.

Scott touted Microsoft’s “very smart” people on its machine-learning teams but said their ambitions were curbed. “But the core deep learning teams within each of these bigger teams are very small, and their ambitions have also been constrained, which means that even as we start to feed them resources, they still have to go through a learning process to scale up,” Scott wrote. “And we are multiple years behind the competition in terms of ML scale.”

After prompting Hood that Scott’s concerns were “why I want us to do this,” meaning invest in OpenAI, the company made good on its CEO’s wishes. Microsoft invested a billion dollars in the Sam Altman-led startup in 2019, and the rest is a rapidly changing history. (It’s now invested $13 billion.) It’s a technology that does some incredible things but threatens to gut the labor market and give propagandists their most powerful tools to date in what was already an age of rampant disinformation.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-openai-partnership-was-born-from-google-envy-202143989.html?src=rss ]]>
Thu, 02 May 2024 07:31:17 +0530 Team Code6
A researcher is suing Meta for the right to ‘turn off’ Facebook’s news feed https://code6.org/a-researcher-is-suing-meta-for-the-right-to-turn-off-facebooks-news-feed https://code6.org/a-researcher-is-suing-meta-for-the-right-to-turn-off-facebooks-news-feed Facebook’s News Feed algorithm has long been at the center of debates about some of Meta’s biggest problems. It’s also been a near constant source of complaints from users. But, if a newly filed lawsuit is successful, Facebook users may be able to use the social network with a vastly different feed. The Knight First Amendment Institute at Columbia University is suing Meta on behalf of a researcher who wants to release a browser extension that would allow people to “effectively turn off” their algorithmic feeds.

The extension was created by Ethan Zuckerman, a researcher and professor at the University of Massachusetts Amherst. He argues that Facebook users would be better off with more control over their feeds. “The tool, called Unfollow Everything 2.0, would allow users to unfollow their friends, groups, and pages, and, in doing so, to effectively turn off their newsfeed—the endless scroll of posts that users see when they log into Facebook,” the lawsuit explains. “Users who download the tool would be free to use the platform without the feed, or to curate the feed by refollowing only those friends and groups whose posts they really want to see.” (Meta officially renamed the News Feed to “Feed” in 2022.)

Zuckerman isn’t the first to come up with such a tool. He was inspired by a similar project, also called “Unfollow Everything,” from 2021. Facebook sued the U.K man who created that extension and permanently disabled his account. Zuckerman is trying to avoid a similar fate with his lawsuit. The suit, filed in San Francisco federal court Wednesday, asks the court “to recognize that Section 230 protects the development of tools designed to empower people to better control their social media experiences.”

The case could be a novel test of Section 230 of the 1996 Communications Decency Act, which is mostly known as the law that shields online platforms from legal liability for the actions of their users. But unlike recent Supreme Court cases involving the statute, Zuckerman’s case “relies on a separate provision protecting the developers of third-party tools that allow people to curate what they see online, including by blocking content they consider objectionable.”

A spokesperson for Meta declined to comment on the lawsuit. The company has a history of heavy-handed tactics when it comes to independent researchers. In addition to shutting down the earlier version “Unfollow Everything,” the company disabled the Facebook accounts of a group of NYU researchers attempting to study political ad targeting in 2021. Those types of tactics have led to some researchers pursuing “data donation” programs, which recruit volunteers to “donate” their own browsing data for academic studies.

If released, Zuckerman’s browser extension would also have a data donation component, allowing users to opt-in to sharing “anonymized data about their Facebook usage.” The data would then be used for research into the effects of Facebook’s feed algorithm.

This article originally appeared on Engadget at https://www.engadget.com/a-researcher-is-suing-meta-for-the-right-to-turn-off-facebooks-news-feed-210344993.html?src=rss ]]>
Thu, 02 May 2024 07:31:15 +0530 Team Code6
Snapchat will finally let you edit your chats https://code6.org/snapchat-will-finally-let-you-edit-your-chats https://code6.org/snapchat-will-finally-let-you-edit-your-chats Snapchat will finally join most of its messaging app peers and allow users to edit their chats. The feature, which will be rolling out “soon,” will initially be limited to Snapchat+ subscribers, the company said.

With the change, Snapchat users will have a five-minute window to rephrase their message, fix typos or otherwise edit their chats. Messages that have been edited will have a label indicating the text has been changed. The company didn’t say when the feature might be available to more of its users, but the company often brings sought after features to its subscription service first. Snap announced last week that Snapchat+, which costs $3.99 a month, had reached 9 million subscribers.

The app is also adding several non-exclusive features, including updated emoji reactions for chats, the ability to use the My AI assistant to set reminders and AI-generated outfits for Bitmoji. Snap also showed off a new AI lens that transforms users’ selfies into 1990’s-themed snapshots (just don’t look too closely at the wireless headphones appearing in many of the images.)

This article originally appeared on Engadget at https://www.engadget.com/snapchat-will-finally-let-you-edit-your-chats-223643771.html?src=rss ]]>
Thu, 02 May 2024 07:31:13 +0530 Team Code6
Take&Two is shutting down the studios behind Rollerdrome and Kerbal Space Program 2 https://code6.org/take-two-is-shutting-down-the-studios-behind-rollerdrome-and-kerbal-space-program-2 https://code6.org/take-two-is-shutting-down-the-studios-behind-rollerdrome-and-kerbal-space-program-2 This one's a bummer. Mega-publisher Take-Two Interactive is shuttering Rollerdrome studio Roll7 and Kerbal Space Program 2 team Intercept Games, according to paperwork seen by Bloomberg.

Roll7 is based in London, and was founded in 2008 by lifelong friends Tom Hegarty and Simon Bennett. Roll7 is the studio behind OlliOlli, OlliOlli World and Rollerdrome, all fantastic games with wheel-based mechanics. OlliOlli was a Vita hit in 2014 and World landed in early 2022 — they're both great, and the latter in particular is a flow-state-inducing skateboarding platformer with an adorable art style. Rollerdrome was one of our favorite games of 2022; it's a luscious third-person rollerskating-and-gunplay game that looks like a slice of 1970s dystopian sci-fi. 

Roll7 has picked up multiple prestigious awards over the years, including recent wins at BAFTA and DICE. As the studio name implies, Roll7 developers know how to make incredibly smooth action games.

Take-Two purchased Roll7 in November 2021 and made it a subsidiary of Private Division, the company's label for small- and mid-size publishing deals. According to Bloomberg, Take-Two plans to close Roll7 and will offer severance packages to staff.

Intercept Games is based in Seattle and is responsible for Kerbal Space Program 2, a popular flight-simulation title that's still technically in early access on Steam. Take-Two founded Intercept in 2020 specifically to manage Kerbal Space Program 2, and the game has been receiving updates since going live in February 2023.

Take-Two has yet to confirm that it's closing Intercept Games — but it hasn't said it isn't, either. The company filed a notice in Washington on Monday outlining plans to lay off 70 people in the state and permanently close their place of business, and some Kerbal developers have confirmed their recent departures. Private Division will continue to update Kerbal Space Program 2, Take-Two said in a statement.

Take-Two is one of the largest video game companies around, reporting $5.3 billion in revenue last year. It's the owner of Grand Theft Auto and the parent company of Rockstar Games, 2K, Private Division, Zynga and — very recently — Gearbox Software. Take-Two purchased Borderlands studio Gearbox in March for $460 million. Grand Theft Auto VI, arguably the most anticipated game of the decade, is due to add billions to Take-Two's bottom line in 2025.

In April, Take-Two announced plans to lay off 5 percent of its employees, or roughly 600 people, by the end of 2024. It also canceled some in-development projects. When news of the planned firings broke last month, Take-Two didn't identify which studios would take the hit, but now we know it includes Roll7 and Intercept. The company laid off some Private Division workers in 2023 as well.

An estimated 9,400 people have been laid off in the video game industry so far in 2024, and a total of 10,500 workers were let go in 2023. Sony, Microsoft and Riot Games have fired a combined 3,300 employees this year alone, and the fallout from Embracer Group's funding implosion keeps spreading, with numerous shuttered studios and more than 1,400 displaced workers.

This article originally appeared on Engadget at https://www.engadget.com/take-two-is-shutting-down-the-studios-behind-rollerdrome-and-kerbal-space-program-2-000253545.html?src=rss ]]>
Thu, 02 May 2024 07:31:10 +0530 Team Code6
Batman: Arkham Shadow is the first big exclusive VR game for the Quest 3 https://code6.org/batman-arkham-shadow-is-the-first-big-exclusive-vr-game-for-the-quest-3 https://code6.org/batman-arkham-shadow-is-the-first-big-exclusive-vr-game-for-the-quest-3 One of the main reasons it has been difficult to recommend the $500 Quest 3 VR headset over the $200 Quest 2 is a lack of exclusive titles, as most games have to support both models. This means we haven’t really seen the power of the Quest 3 yet, but the tides are turning. Meta just announced Batman: Arkham Shadow, which is fully exclusive to the company’s newest headset.

It looks like this title is actually set in the pre-existing Arkham universe, but it's not being developed by franchise steward Rocksteady Studios. It’s being created by Oculus Studios and a developer called Camouflaj, which made the surprisingly great Iron Man VR experience. The track record is pretty spotty when it comes to other developers playing in Rocksteady’s sandbox, but the inclusion of Camouflaj makes me cautiously optimistic.

There’s a trailer, seen above, but it's devoid of any actual gameplay. For that, we’ll have to wait until Summer Game Fest in June, according to Geoff Keighley. The trailer does indicate the presence of a little-known member of Batman’s rogues gallery called Ratcatcher. He controls rats to commit crimes. It’s a whole thing.

This isn’t the first time that Batman donned a VR headset. Back in 2016, Rocksteady released Batman: Arkham VR. The game was praised for being immersive, but dinged for being just an hour long. Hopefully, this one is a bit longer, though I’m actually into short VR experiences that are done really well. There’s only so much time to wander around the house like a doofus with a headset attached to my face.

While this is certainly the highest profile Quest 3 exclusive, it's not the first to be announced. Starship Home is a mixed-reality adventure that looks like it should have been a launch exclusive for the Vision Pro. The horror-tinged Alien: Rogue Incursion isn’t quite a Quest 3 exclusive, as it's also releasing on Steam and PSVR2, but it is a “next-gen” VR game that doesn’t have to run on the antiquated Quest 2. All three titles will be released by the end of the year.

This article originally appeared on Engadget at https://www.engadget.com/batman-arkham-shadow-is-the-first-big-exclusive-vr-game-for-the-quest-3-154210616.html?src=rss ]]>
Thu, 02 May 2024 01:30:37 +0530 Team Code6
May's PlayStation Plus games include Ghostrunner 2 and the modern classic Tunic https://code6.org/mays-playstation-plus-games-include-ghostrunner-2-and-the-modern-classic-tunic https://code6.org/mays-playstation-plus-games-include-ghostrunner-2-and-the-modern-classic-tunic The bad news? It’s the beginning of the month, so rent is due. The good news? Sony just revealed the PlayStation Plus games lineup for May, and there are some serious standouts. The lineup includes Ghostrunner 2, Tunic, Destiny 2: Lightfall and EA Sports FC 24. Most of these games are available for both PS4 and PS5, except Ghostrunner 2 which is only for PS5 players.

So let’s start with Ghostrunner 2. It’s a brutally difficult, yet consistently engaging, first-person slasher with a fast-paced traversal mechanic that recalls games like Mirror’s Edge. You will die often, our reviewer died 164 times on one level, and you are likely to love every second of it. Perishing isn’t that big of a deal, as there are checkpoints just about everywhere and you can respawn instantly with the press of a button. It’s also a blast, offering a “satisfying gameplay loop that's hard to walk away from.”

Tunic is somehow both critically-acclaimed and underrated. This top-down isometric adventure is an absolute gem, with gameplay that brings to mind old-school Zelda adventures. By old-school, we mean really old-school. Tunic is most similar to the very first Zelda game for the NES, as there are no objective markers, no towns filled with cute villagers and not much by way of a story. You are just plopped into the world and tasked with exploring. The puzzles are tough and the combat can be even tougher. It’s nearly as polished as a Nintendo title and the protagonist is a cute fox. What’s not to love?

EA Sports FC 24 is the latest entry in the company’s flagship soccer series. There are more than 19,000 fully licensed players, 700 teams and 30 leagues, including the men’s and women’s UEFA Champions League. This is actually the first time in franchise history in which men and women can be on the pitch together. That’s pretty neat. It features crossplay with Xbox Series X/S, PC and Xbox One.

Destiny 2: Lightfall is an expansion that adds grappling hooks to the game’s arsenal. There’s a new Darkness subclass called the Strand and plenty of updated perks, weapons, armor and more. It’s also set in a neon metropolis, which is a nice change of pace. This was actually the first Destiny 2 expansion released after Sony bought Bungie.

All of these games will be playable on May 7. Ghostrunner 2, Tunic and Destiny 2: Lightfall will be available for download until June 3, and EA Sports FC 24 until June 17. To that end, April’s PS Plus games are about to hit the chopping block. You only have until May 6 to download Immortals of Aveum, Minecraft Legends and Skul: The Hero Slayer.

May includes another treat for PS Plus subscribers. The sidescrolling Metroidvania Animal Well, the first game published by popular YouTuber Dunkey, is a day-one release on May 9

This article originally appeared on Engadget at https://www.engadget.com/mays-playstation-plus-games-include-ghostrunner-2-and-the-modern-classic-tunic-172000294.html?src=rss ]]>
Thu, 02 May 2024 01:30:36 +0530 Team Code6
Xbox Series X/S storage expansion cards from WD and Seagate are discounted right now https://code6.org/xbox-series-xs-storage-expansion-cards-from-wd-and-seagate-are-discounted-right-now https://code6.org/xbox-series-xs-storage-expansion-cards-from-wd-and-seagate-are-discounted-right-now For better or (mostly) worse, the only way to fully increase the storage of an Xbox Series X/S is to use a proprietary expansion card. Three and a half years into the consoles' lives, there remain only two official solutions: Seagate's Storage Expansion Card and the WD Black C50. It's a limiting situation, but if you're tired of deleting and reinstalling games to create space, versions of each card are at least a little cheaper than usual right now. The 1TB WD Black C50 is on sale for $125 at Amazon, while the 2TB Seagate Storage Expansion Card is down to $230 at Amazon and Best Buy.

The former is $5 more than the lowest price we've ever seen, but it's still $25 off the card's usual street price. We'll note that Seagate's 1TB model has technically dropped as low as $90 a few times before, but those offers have typically sold out extremely fast; as of this writing, that drive costs $140. The discount on the 2TB Seagate card, meanwhile, matches the best price we've tracked. That one normally goes for $250. Since WD doesn't sell a 2TB card, it's also the highest-capacity option you can buy. Both of these discounts equal the prices we saw during Black Friday last year.

To reiterate, these aren't great prices in the context of the wider storage market. Sony lets you upgrade the PlayStation 5 with a much wider range of traditional M.2 SSDs, almost all of which are available for significantly less per gigabyte. The top pick in our PS5 SSD buying guide, for instance, currently costs $90 for 1TB or $158 for 2TB. This is despite the fact that consumer SSD prices have generally increased over the past few months.

If you own a recent Xbox, though, you don't have much choice. You can use a standard external drive to store Series X/S games or run backwards-compatible titles from the Xbox One and older consoles, but the only way to play current-gen games is via internal storage or one of these official cards. That said, the cards themselves are just about as fast as that internal SSD, and setting them up is a breeze: You simply plug the tiny device into the Xbox's expansion slot, and you're good to go. The sticker shock is the one major negative, but these discounts should lighten the load somewhat. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/xbox-series-xs-storage-expansion-cards-from-wd-and-seagate-are-discounted-right-now-163525697.html?src=rss ]]>
Thu, 02 May 2024 01:30:36 +0530 Team Code6
Block reportedly greenlit transactions involving terrorist groups and sanctioned nations https://code6.org/block-reportedly-greenlit-transactions-involving-terrorist-groups-and-sanctioned-nations https://code6.org/block-reportedly-greenlit-transactions-involving-terrorist-groups-and-sanctioned-nations Block appears to be squarely in the government’s sights. Prosecutors from the Southern District of New York are reportedly probing extensive compliance lapses at the parent company of Square and Cash App. NBC News says a former Block employee has handed over documents to federal authorities, painting a picture of how the company failed to gather required risk-assessment information from customers and subsequently processed illegal transactions.

The documents allegedly show that Block greenlit multiple crypto transactions involving known terrorist organizations. Furthermore, Square reportedly processed thousands of transfers involving nations under economic sanctions. “From the ground up, everything in the compliance section was flawed,” the whistleblower allegedly told NBC News. “It is led by people who should not be in charge of a regulated compliance program.”

Most transactions allegedly involved credit cards, dollar transfers or Bitcoin and weren’t reported to the government as mandated by law. In addition, Block reportedly refused to “correct company processes” when notified of the breaches.

The investigation follows a separate report from NBC News in February highlighting two different whistleblowers who flagged the same issues at Block. They cited “questionable Cash App transactions with entities under sanction by the Treasury Department’s Office of Foreign Assets Control, operations known to sell personal information and credit card data for illegal purposes, and offshore gambling sites barred to U.S. citizens.”

The practice allegedly spanned multiple years. NBC News says it reviewed around 100 pages of documents from the whistleblower involving people or organizations in countries under US sanctions, including Russia, Iran, Venezuela and Cuba. Some of them were reportedly from as recent as 2023.

Graphic from finance company Block showing Jack Dorsey's face on a cube.
Block

The whistleblower claims Block’s management was aware of the alleged offenses. “It’s my understanding from the documents that compliance lapses were known to Block leadership and the board in recent years,” Edward Siedle, a former SEC attorney representing the whistleblower, told NBC News.

The whistleblower says that, besides senior management, Block’s board was told about the compliance issues. Coincidentally or not, several board members made unexpected exits recently, including former US treasury secretary Lawrence Summers, who resigned in February, and Sharon Rothstein, who had been on the board since 2022. Block told NBC News that they were leaving to devote more time to other activities and that their exits weren’t “a result of any disagreements with the company on any matter relating to the company’s operations, policies or practices.”

Federal authorities have taken a greater interest in modern financial platforms in recent years after at least some of them had become something of a Wild West. Of course, FTX’s fraudulent practices and subsequent collapse led to a seismic decline in the cryptocurrency industry. Although it isn’t clear if the feds have gotten involved, Elon Musk’s X (the husk of what was once Dorsey’s Twitter) reportedly violated US sanctions by accepting blue-check subscription payments from terrorist organizations.

This article originally appeared on Engadget at https://www.engadget.com/block-reportedly-greenlit-transactions-involving-terrorist-groups-and-sanctioned-nations-181222712.html?src=rss ]]>
Thu, 02 May 2024 01:30:35 +0530 Team Code6
PS5 update will let you invite people to multiplayer games through your smartphone's apps https://code6.org/ps5-update-will-let-you-invite-people-to-multiplayer-games-through-your-smartphones-apps https://code6.org/ps5-update-will-let-you-invite-people-to-multiplayer-games-through-your-smartphones-apps Sony just announced an interesting feature coming to the PS5 that should streamline the whole process of wrangling people into a multiplayer game. The new tool will let you invite people into a game even when they aren’t at a console or using the PlayStation app. The system generates a link, via the app, that can be shared anywhere online. When the recipient clicks the link, they will be able to hop into a multiplayer session. You don’t even have to be friends. Easy peasy. That sure beats having to send out a lengthy numerical code (side-eyes Nintendo.)

The obvious use case scenario here? You meet some people online via social media and want to jump into a game quickly, without having to pass usernames back and forth. Sony says you’ll be able to “start playing together right away.” The tool will also generate a QR code along with the link, which is something PS5 owners are already familiar with when it comes to multiplayer games. 

There are some caveats. This feature isn’t coming until later in the year and it’s only for PS5 games. Sony also warns that some titles may require an update before everything works seamlessly. Of course, most PS5 games require a PlayStation Plus subscription to use multiplayer, and those subscriptions went up in price last year.

Sony has even developed a custom live widget for multiplayer invites in Discord. When you share a link via Discord, the widget automatically refreshes to show whether or not a multiplayer session is active or not, so you won’t jump into an empty lobby to watch tumbleweeds roll by. Just like the forthcoming invite tool, the Discord widget is only available for PS5 games.

The profile sharing tool in action.
Sony

Finally, the company’s working on a related tool that will let people share their PlayStation Network profile on any messaging or social app by generating a link on the PlayStation app, similar to how the aforementioned feature will work. This is also coming later this year.

This article originally appeared on Engadget at https://www.engadget.com/ps5-update-will-let-you-invite-people-to-multiplayer-games-through-your-smartphones-apps-184933903.html?src=rss ]]>
Thu, 02 May 2024 01:30:34 +0530 Team Code6
Explore Starfield's barren planets at 60 fps on Xbox Series X starting this month https://code6.org/explore-starfields-barren-planets-at-60-fps-on-xbox-series-x-starting-this-month https://code6.org/explore-starfields-barren-planets-at-60-fps-on-xbox-series-x-starting-this-month Starfield, the excellent Digipick puzzle game surrounded by 80 hours of sci-fi mediocrity, is getting a performance update on Xbox Series X that unlocks frame rates above 30 fps. Starfield's May update adds the option to target 30 fps, 40 fps, 60 fps or an uncapped frame rate — for displays that support VRR running at 120hz. Displays without VRR will have the choice of 30 fps or 60 fps. 

The May update also includes the ability to prioritize visuals or performance at each frame rate target. Visuals mode means the game will do its best to maintain a high resolution and full detail in lighting, special effects and NPCs, while performance lowers the resolution and clarity of those same details. Of course, both modes adjust the game's base resolution alongside heavy on-screen action. 

Bethesda recommends performance mode when playing at 60 fps and above. For Xbox Series X players with 120hz VRR displays, Starfield's settings now default to 40 fps, prioritizing visuals.

The May 1 display updates bring the Xbox Series X version of Starfield closer to its PC counterpart in terms of customization options. The Xbox Series S edition remains capped at 30 fps. This is the version I played when I reviewed Starfield last year, and while a frame rate upgrade won't make the game less bland, its combat scenes would definitely benefit from a boost to 40 fps, at least. It's a shame that the most popular Xbox Series console isn't seeing any frame rate love in today's update.

Additionally in the May update, Starfield's surface maps have been overhauled in order to increase legibility on all platforms. The new design shows top-down 3D images of terrain, buildings, and objects like trees and rocks, which makes a lot of sense for, you know, a map. The original surface map tries to make landscapes out of white dots on a bright blue background, so this is a welcome improvement. The update also allows players to customize their difficulty options on the ground and in ship battles, and it adds navigation markers to the environment when walking around a planet.

This is Bethesda's fourth and largest Starfield update since the game came out in September 2023. It's all scheduled to go live by May 15.

This article originally appeared on Engadget at https://www.engadget.com/explore-starfields-barren-planets-at-60-fps-on-xbox-series-x-starting-this-month-185653374.html?src=rss ]]>
Thu, 02 May 2024 01:30:33 +0530 Team Code6
Microsoft and OpenAI sued yet again by Chicago Tribune and New York Daily News https://code6.org/microsoft-and-openai-sued-yet-again-by-chicago-tribune-and-new-york-daily-news https://code6.org/microsoft-and-openai-sued-yet-again-by-chicago-tribune-and-new-york-daily-news A group of publications that include the Chicago Tribune, New York Daily News and the Orlando Sentinel are suing Microsoft and OpenAI, as reported by The Verge. The eight publications in this particular lawsuit, all owned by Alden Capital Group (ACG), are accusing the companies of "purloining millions" of their copyrighted articles "without permission and without payment to fuel the commercialization of their generative artificial intelligence products, including ChatGPT and Copilot." 

This is but the latest lawsuit filed against Microsoft and OpenAI for their use of copyrighted materials without express consent from publishers. The New York Times also famously sued the companies late last year, alleging that they've used "almost a century's worth of copyrighted content." Their products can regurgitate Times' articles verbatim and can "mimic its expressive style," the publication said, even though they didn't have a prior licensing agreement. In a motion seeking to dismiss key parts of the lawsuit, Microsoft accused the Times of doomsday futurology by claiming that generative AI can pose a threat to independent journalism. 

ACG's newspapers complain of the same thing, that the companies' chatbots are reproducing their articles word-for-word shortly after they're published without a prominent link back to the sources. They included several examples in their complaint. In addition, the chatbots are apparently suffering from hallucinations and are attributing inaccurate reporting to ACG's publications. The publisher argued that the defendants pay for the computers, the specialized chips and the electricity they use to build and operate their generative AI products. And yet they're using copyrighted articles "without permission and without paying for the privilege" even though they need content to train their large language models. The plaintiffs referenced OpenAI's previous admission that it would be "impossible to train today's leading AI models without using copyrighted materials."

OpenAI is no longer a non-profit company, the plaintiffs said, and is now valued at $90 billion. Meanwhile, ChatGPT and Copilot have added "hundreds of billions of dollars to Microsoft's market value." The publications are seeking an unspecified amount in damages and are asking the court to order the defendants to destroy GPT and LLM models that use their materials. 

This article originally appeared on Engadget at https://www.engadget.com/microsoft-and-openai-sued-yet-again-by-chicago-tribune-and-new-york-daily-news-085501073.html?src=rss ]]>
Wed, 01 May 2024 19:30:49 +0530 Team Code6
The Morning After: Our verdict on the Beats Solo 4 headphones https://code6.org/the-morning-after-our-verdict-on-the-beats-solo-4-headphones https://code6.org/the-morning-after-our-verdict-on-the-beats-solo-4-headphones Beats today announced the Solo 4, a $200 set of familiar-looking cans with significant upgrades inside, even if they look almost entirely the same as the Solo 3.

At this price, the Solo 4s don’t have any active noise cancellation and, according to Billy Steele, who tested the new headphones, they sound a bit thin. However, sound is generally improved, and the boost to 50 hours of playback (along with USB-C) is a major improvement over the predecessor. They’re available to buy now.

TMA
Engadget

Beats also surprised us with new sub-$100 Solo buds, wireless (non-ANC) earbuds with 18 hours of playback. One focus is comfort, with ergonomic acoustic nozzles and vents assisting with audio performance and relieving the pressure on your ears. The Solo Buds will be available in June for $80.

— Mat Smith

The biggest stories you might have missed

Lorelei and the Laser Eyes preview: This may be my GOTY

What to expect from Apple’s Let Loose iPad event

The excellent and customizable Arc Browser is now fully available on Windows

Binance founder Changpeng Zhao sentenced to four months in prison

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Instagram algorithm overhaul will reward ‘original content’

And penalize low-effort aggregators.

Instagram is overhauling its recommendation algorithm for Reels to support and increase “original content.” It could greatly impact aggregator accounts and other accounts that mostly report other users’ work. The company is also changing how it ranks Reels to boost smaller accounts.

The app’s changes around “original content” could be pretty immediate. Instagram says it will actively replace reposted Reels with the “original” clip in its suggestions when it detects two pieces of identical content. Aggregator accounts that “repeatedly” publish posts from others will be penalized even more harshly. I’ve come across many accounts (often through Reels) that are simply the same viral clip (that isn’t even original) posted and reposted as far as I was willing to scroll. These changes could shrink the chances of coming across lazier content like that.

Continue reading.

FCC fines America’s largest wireless carriers $200 million

It’s for selling customer location data.

The Federal Communications Commission has slapped the largest mobile carriers in the US with a collective fine worth $200 million for selling access to their customers’ location information without consent. AT&T was ordered to pay $57 million, while Verizon has a $47 million fine. Meanwhile, Sprint and T-Mobile are facing a penalty with a combined amount of $92 million, as the companies merged two years ago. Apparently, the carriers sold “real-time location information to data aggregators,” and this data ended up “in the hands of bail-bond companies, bounty hunters and other shady actors.”

Continue reading.

The Instax mini 99 is an instant camera that's cool

But it’s more like a Polaroid.

TMA
Engadget

Fujifilm’s Instax cameras have been around for a while, but the new Instax mini 99, which was released this month, looks more like my X-T2 and other Fujifilm models than yet another plasticky Polaroid. From a distance, it looks like a pricey digital camera, but it costs only $200. It also has modes and filters to customize your tiny instant photos. That flexibility, combined with the understated look, makes for an instant camera I might actually buy (and use).

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-our-verdict-on-the-beats-solo-4-headphones-111559935.html?src=rss ]]>
Wed, 01 May 2024 19:30:48 +0530 Team Code6
Rabbit denies claims that its R1 virtual assistant is a glorified Android app https://code6.org/rabbit-denies-claims-that-its-r1-virtual-assistant-is-a-glorified-android-app https://code6.org/rabbit-denies-claims-that-its-r1-virtual-assistant-is-a-glorified-android-app The Rabbit R1, a pocket-sized AI virtual assistant device, runs Android under the hood and is powered by a single app, according to Android Authority. Apparently, the publication was able to install the R1 APK on a Pixel 6a and made it run as if it were the $199 gadget, bobbing bunny head on the screen and all. If you already have a phone and aren't quite intrigued by specialized devices or keen on being an early adopter, you probably didn't see merit in getting the R1 (or its competitor, the Humane AI Pin) in the first place. But this information could make you question the device's purpose even more. Rabbit CEO Jesse Lyu, however, denied that the company's product could've just been released an Android app.

In a statement sent to Android Authority, Lyu said: "rabbit r1 is not an Android app." He added that the company is aware that there are "unofficial rabbit OS app/website emulators out there" and is discouraging their use. "We understand the passion that people have to get a taste of our AI and LAM instead of waiting for their r1 to arrive," he continued. "That being said, to clear any misunderstanding and set the record straight, rabbit OS and LAM run on the cloud with very bespoke AOSP and lower level firmware modifications, therefore a local bootleg APK without the proper OS and Cloud endpoints won’t be able to access our service. rabbit OS is customized for r1 and we do not support third-party clients. Using a bootlegged APK or webclient carries significant risks; malicious actors are known to publish bootlegged apps that steal your data. For this reason, we recommend that users avoid these bootlegged rabbit OS apps."

Android Authority admitted that Spotify integration and other features probably wouldn't work when the R1 is installed on a phone, because it was created to run on the company's specialized firmware. However, it promised a follow-up story delving deeper into the subject. 

The R1 has the capability to book you an Uber, find you titles to songs stuck in your brain or look for recipes that can incorporate ingredients you have in your fridge, among other things a virtual assistant or an AI chatbot can do. When Rabbit CEO Jesse Lyu introduced the R1 at CES 2024, he demonstrated how it can be trained to do a variety of other tasks when he taught it to generate an image using Midjourney. Engadget Deputy Editor Cherlynn Low found it more fun and accessible than the $700 Humane AI Pin, but she remains skeptical about the usefulness of AI devices overall. It may still be too early to tell whether they have the potential to become a must-have product for your daily life or the high-tech equivalent of single-use kitchen tools. We're already in the midst of testing the R1 and will publish a review soon to help you decide if it's worth giving the product category a chance. 

This article originally appeared on Engadget at https://www.engadget.com/rabbit-denies-claims-that-its-r1-virtual-assistant-is-a-glorified-android-app-123049869.html?src=rss ]]>
Wed, 01 May 2024 19:30:47 +0530 Team Code6
Ring's new indoor camera lets you pan and tilt for a better view https://code6.org/rings-new-indoor-camera-lets-you-pan-and-tilt-for-a-better-view https://code6.org/rings-new-indoor-camera-lets-you-pan-and-tilt-for-a-better-view Ring makes a camera for pretty much every corner of your home but, until now, has never gone near one with a motorized base. That changes today with the Ring Pan-Tilt Indoor Cam that, as the name implies, lets you spin the unit around 360 degrees to keep up with what’s going on. The new unit has a tilt range of 169-degrees and offers color HD video no matter the lighting conditions. You’ll get all of the usual features with a standard indoor cam, including motion alerts and two-walk talk, plus the extras that come with a Ring subscription.

Given the tendency for folks running AirBnBs to covertly film their guests, there’s a built-in hardware kill switch. A mechanical shutter can be slid over the front of the camera, and Ring promises that both the video and audio feeds will be disabled until the cover is moved back. The company is also aware its usual range of colors, or lack of, might cramp your style if you’re buying one for the living room. That’s why this unit will be the first to launch in black and white, but also three new colors: Blush (pink), Charcoal (grey) and Starlight (off-ish white). These new colors will also come to Ring’s standard second-generation indoor camera in due time.

The new Ring Pan-Tilt Indoor Camera is available for pre-order today for $80 and will begin shipping on May 30.

This article originally appeared on Engadget at https://www.engadget.com/rings-new-indoor-camera-lets-you-pan-and-tilt-for-a-better-view-130047398.html?src=rss ]]>
Wed, 01 May 2024 19:30:46 +0530 Team Code6
TikTok might be going around Apple's in&app purchase rules for its coins https://code6.org/tiktok-might-be-going-around-apples-in-app-purchase-rules-for-its-coins https://code6.org/tiktok-might-be-going-around-apples-in-app-purchase-rules-for-its-coins Another day, another company tests Apple's resolve. This time, it's TikTok allegedly violating the company's rules for apps, with the video platform seemingly allowing some users to purchase its coins directly from its website. TikTok has apparently given some iOS users the option to "Try recharging on tiktok.com to avoid in-app service fees" — namely Apple's 30 percent commission on purchases.

According to photos shared on X (formerly Twitter) by David Tesler, co-founder of the app Sendit, TikTok is prompting users to save around 25 percent when purchasing coins (used to tip creators) thanks to lower third-party service fees. They can then use Apple Pay, PayPal or a credit or debit card to complete their transaction. It's unclear why only some users have access to this circumnavigation; one hypothesis is the feature was turned on for individuals who previously purchased a large number of coins.

Apple notably kicked Fortnite off its app store in 2020 after Epic Games introduced discounts on the game's currency for anyone who directly purchased it. The incident set off a multi-year legal battle, with Apple reinstating Epic Games' developer account in March after the European Union began looking into the situation. More recently, Apple has faced pushback from Spotify and rejected updates that would have displayed the music streamer's pricing and allowed in-app plan purchases. 

This article originally appeared on Engadget at https://www.engadget.com/tiktok-might-be-going-around-apples-in-app-purchase-rules-for-its-coins-134527587.html?src=rss ]]>
Wed, 01 May 2024 19:30:45 +0530 Team Code6
LinkedIn now has Wordle&style games you can play every day https://code6.org/linkedin-now-has-wordle-style-games-you-can-play-every-day https://code6.org/linkedin-now-has-wordle-style-games-you-can-play-every-day LinkedIn, the professional network known for job listings and unsolicited career advice, is jumping into gaming. The platform is officially introducing a set of Wordle-style puzzle games, weeks after they were first spotted in the app.

The company is starting with three games: Pinpoint, a word game where players must guess the theme that ties a series of words together; Queens, a puzzle game that’s a bit like a cross between Sudoku and Minesweeper; and Crossclimb, a trivia game that involves guessing a series of four-letter words and placing them in the correct order.

LinkedIn describes them as “thinking-oriented games,” though the format will likely look familiar to fans of The New York Times Games app. Each game can only be played once a day, and players can share their score with friends in cute emoji-filled messages reminiscent of the “Wordle grid.” The service will also keep track of “streaks,” to encourage players to come back every day. Given the similarities, it shouldn’t be surprising that games were developed by LinkedIn’s news team, which recently hired a dedicated games editor.

Games have been a boon for The New York Times since it acquired Wordle in 2022, and other publications have tried to emulate that success with their own lineup of word and puzzle games. I asked LinkedIn’s editor-in-chief and VP of Product Dan Roth if the company was inspired by the success of Wordle and the NYT’s Games app. He said that the inspiration was actually much older: “the very first crossword puzzle” in the New York World newspaper more than 100 years ago. He added that there aren’t currently plans for a standalone gaming app.

“These games aren't designed to be just played,” Roth told Engadget. “We're not getting into the gaming world to get into the gaming world. The idea is games that can help you think differently and connect with your network.”

You can try out the new games on LinkedIn.

This article originally appeared on Engadget at https://www.engadget.com/linkedin-now-has-wordle-style-games-you-can-play-every-day-133035046.html?src=rss ]]>
Wed, 01 May 2024 19:30:45 +0530 Team Code6
The excellent and customizable Arc Browser is now fully available on Windows https://code6.org/the-excellent-and-customizable-arc-browser-is-now-fully-available-on-windows https://code6.org/the-excellent-and-customizable-arc-browser-is-now-fully-available-on-windows The popular Arc Browser has been wowing macOS and iOS users for years, and now it’s finally available for Windows users. The Windows version of The Browser Company’s software had been in beta since December. The only caveat? The web browser is only available for Windows 11, though a Windows 10 version is on the way.

While a direct competitor to browsers like Chrome and Edge, Arc is actually quite unique. It features a collapsible sidebar with vertical tabs and bookmarks, so there are no tabs up top. This gives users a clean view of the actual website they’re visiting, without any unnecessary clutter. It also lets people build spaces to keep things organized, which kind of works like folders on a desktop. Looking for recipes and applying for jobs at the same time? Just dump tabs and research from the former into one space and the latter into another space.

The Peek feature lets users preview a link before opening it and Little Arc opens up a lightweight browser window for viewing something quickly and with minimal memory usage. There’s a bit of a learning curve with Arc, given we’ve been using browsers in the same exact way for decades, but that’s been worth it for many users.

It’s also ultra-customizable, making for the kind of personalized experience that isn’t available with rival browsers. Arc actually lets users customize the look of any website they visit, so people can take their aggression out on Engadget by turning the site neon green or changing the font to something hideous. Folks can even highlight entire sections and delete them from view. As an added bonus, Chrome plugins work with Arc, making for an easy migration.

A neon green Engadget.
Engadget / Nathan Ingraham

Another big thing here is Swift integration. Arc actually runs on Swift, which is a programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch. So by bringing Arc to Windows, the Browser Company is also bringing Swift to Windows for the first time.

This means that third parties will, eventually, be able to build Windows applications using Swift. This programming language is considered by some to be faster and more efficient than, say, Python and the like. The company’s been working on bringing Swift to Windows computers for six years, with company engineer Saleem Abdulrasool calling it “an effort of love.”

The Browser Company promises this is just the beginning of Arc on Windows. It says there will be regular performance improvements and new features “dropping in the coming weeks and months.” In the meantime, the browser’s free if people want to give it a looksie.

This article originally appeared on Engadget at https://www.engadget.com/the-excellent-and-customizable-arc-browser-is-now-fully-available-on-windows-165707711.html?src=rss ]]>
Wed, 01 May 2024 12:31:15 +0530 Team Code6
The European Union is investigating Meta’s election policies https://code6.org/the-european-union-is-investigating-metas-election-policies https://code6.org/the-european-union-is-investigating-metas-election-policies The EU has officially opened a significant investigation into Meta for its alleged failures to remove election disinformation. While the European Commission’s statement doesn’t explicitly mention Russia, Meta confirmed to Engadget the EU probe targets the country’s Doppelganger campaign, an online disinformation operation pushing pro-Kremlin propaganda.

Bloomberg’s sources also said the probe was focused on the Russian disinformation operation, describing it as a series of “attempts to replicate the appearance of traditional news sources while churning out content that is favorable to Russian President Vladimir Putin’s policies.”

The investigation comes a day after France said 27 of the EU’s 29 member states had been targeted by pro-Russian online propaganda ahead of European parliamentary elections in June. On Monday, France’s Ministry of Foreign Affairs Jean-Noel Barrot urged social platforms to block websites “participating in a foreign interference operation.”

A Meta spokesperson told Engadget that the company had been at the forefront of exposing Russia’s Doppelganger campaign, first spotlighting it in 2022. The company said it has since investigated, disrupted and blocked tens of thousands of the network’s assets. The Facebook and Instagram owner says it remains on high alerts to monitor the network while claiming Doppelganger has struggled to successfully build organic audiences for the pro-Putin fake news.

Mark Zuckerberg onstage during a company keynote presentation. Profile view from his left side.
Meta

The European Commission’s President said Meta’s platforms, Facebook and Instagram, may have breached the Digital Services Act (DSA), the landmark legislation passed in 2022 that empowers the EU to regulate social platforms. The law allows the EC to, if necessary, impose heavy fines on violating companies — up to six percent of a company’s global annual turnover, potentially changing how social companies operate.

In a statement to Engadget, Meta said, “We have a well-established process for identifying and mitigating risks on our platforms. We look forward to continuing our cooperation with the European Commission and providing them with further details of this work.”

The EC probe will cover “Meta’s policies and practices relating to deceptive advertising and political content on its services.” It also addresses “the non-availability of an effective third-party real-time civic discourse and election-monitoring tool ahead of the elections to the European Parliament.”

The latter refers to Meta’s deprecation of its CrowdTangle tool, which researchers and fact-checkers used for years to study how content spreads across Facebook and Instagram. Dozens of groups signed an open letter last month, saying Meta’s planned shutdown during the crucial 2024 global elections poses a “direct threat” to global election integrity.

Meta told Engadget that CrowdTangle only provides a fraction of the publicly available data and would be lacking as a full-fledged election monitoring tool. The company says it’s building new tools on its platform to provide more comprehensive data to researchers and other outside parties. It says it’s currently onboarding key third-party fact-checking partners to help identify misinformation.

However, with Europe’s elections in June and the critical US elections in November, Meta had better get moving on its new API if it wants the tools to work when it matters most.

The EC gave Meta five working days to respond to its concerns before it would consider further escalating the matter. “This Commission has created means to protect European citizens from targeted disinformation and manipulation by third countries,” EC President von der Leyen wrote. “If we suspect a violation of the rules, we act.”

This article originally appeared on Engadget at https://www.engadget.com/the-european-union-is-investigating-metas-election-policies-175134538.html?src=rss ]]>
Wed, 01 May 2024 12:31:13 +0530 Team Code6
US will require all new cars to have advanced automatic braking systems by 2029 https://code6.org/us-will-require-all-new-cars-to-have-advanced-automatic-braking-systems-by-2029 https://code6.org/us-will-require-all-new-cars-to-have-advanced-automatic-braking-systems-by-2029 The National Highway Traffic Safety Administration (NHTSA) just announced new federal safety standards for automobiles. These standards include a mandate for advanced automatic braking systems for all new cars, which manufacturers must comply with by 2029. That’s just five years out.

This applies to all passenger cars and light trucks under 10,000 pounds. The automatic emergency braking systems must be able to bring a car traveling up to 62 MPH to a complete stop while avoiding a collision. These systems will also have to account for oncoming pedestrians at speeds up to 45 MPH in both daytime and nighttime conditions.

Automatic emergency brakes use a bevy of sensors, lasers and cameras to detect collisions. When a crash is imminent, the system brakes on its own or applies brake assist to help the driver quickly and safely come to a stop. It’s worth noting that manufacturers already include these systems in 90 percent of new cars, according to reporting by The New York Times, but many of these tools don’t meet the MPH thresholds as mentioned above. The NHTSA says that most manufacturers should be able to meet these requirements with software updates. 

The federal agency estimates that these new rules will prevent over 360 road deaths per year and should reduce the severity of more than 24,000 injuries. It’s also expected to save people a lot of money on property damage costs. Cathy Chase, the president of Advocates for Highway and Auto Safety, told The Washington Post that the new rules were a “major victory for all consumers and public safety.” There were over 41,000 automobile-related deaths in the US in 2023 alone, and that’s actually a slight decrease from the previous year.

The actual auto industry, however, isn’t quite as bullish about the mandate. The Alliance for Automotive Innovation, a lobbying group that works on behalf of auto manufacturers, has urged the NHTSA to consider other options. One major suggestion is to lower the speed threshold in certain cases, as the group stated that “significant hardware and software changes will be needed to achieve a level of performance that no production vehicle can currently achieve.”

To that end, tests conducted by the Insurance Institute for Highway Safety indicate that these systems will likely require major overhauls to adequately comply with the mandate. The research group says it tested crash avoidance systems on 10 small SUVs at speeds up to 43 MPH, and many failed to stop in time to avoid a crash in the most difficult testing scenarios. The Subaru Forester and Honda CR-V performed best, for those in the market. 

Heavy-duty vehicles, like larger trucks, could be getting their own mandate in the near future. The NHTSA is currently working with the Federal Motor Carrier Safety Administration, a truck safety agency, to draw up similar standards for chonky vehicles.

This article originally appeared on Engadget at https://www.engadget.com/us-will-require-all-new-cars-to-have-advanced-automatic-braking-systems-by-2029-184455802.html?src=rss ]]>
Wed, 01 May 2024 12:31:10 +0530 Team Code6
Assassin’s Creed Mirage finally arrives on June 6 for iPhone and iPad https://code6.org/assassins-creed-mirage-finally-arrives-on-june-6-for-iphone-and-ipad https://code6.org/assassins-creed-mirage-finally-arrives-on-june-6-for-iphone-and-ipad The newest Assassin’s Creed game will soon arrive on iPhone and iPad. Assassin’s Creed Mirage, the 2023 installment that takes you to ninth-century Baghdad, will be available on June 6 for the iPhone 15 Pro series and iPads with an M-series chip.

Ubisoft says the mobile version of the AAA title offers “the same experience as the console version” but with adapted touchscreen controls. IGN reports that Ubisoft confirmed the mobile game will support MFi hardware controllers like the Backbone One and Razer Kishi Ultra.

Ubisoft says Assassin’s Creed Mirage supports cross-progression and cross-save through Ubisoft Connect, so you can pick up where you left off no matter your platform. The game launched in October for PC, PS5/4, Xbox Series X/S and Xbox One.

Promotional screen from Assassin’s Creed Mirage. The hero climbs a tower in ninth-century Baghdad. He has an evil grin on his face as we see a cloud of red (smoke? blood?) among the people below.
Ubisoft

Engadget’s Kris Holt found Assassin’s Creed Mirage to be a return to form for the series, trading the RPG elements that had grown prominent in recent years for the series' stealth and action roots. “The deeper I got into Assassin’s Creed Mirage, the more a sense of warm nostalgia washed over me,” Holt wrote. “It felt like a cozy hug from an old friend. A comforting, bloody embrace.”

The game will be free to download, and it has a 90-minute free trial. After that, it’ll be a $50 in-app purchase to continue playing on any compatible iPhone or iPad. You can pre-reserve the game now on the App Store.

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-mirage-finally-arrives-on-june-6-for-iphone-and-ipad-190711252.html?src=rss ]]>
Wed, 01 May 2024 12:31:05 +0530 Team Code6
Binance founder Changpeng Zhao sentenced to four months in prison https://code6.org/binance-founder-changpeng-zhao-sentenced-to-four-months-in-prison https://code6.org/binance-founder-changpeng-zhao-sentenced-to-four-months-in-prison A federal judge has sentenced Binance founder Changpeng Zhao (often known as “CZ”) to four months in prison, as first reported by The New York Times. Prosecutors had recommended three years. Zhao pleaded guilty in November to violating the Bank Secrecy Act by failing to set up an anti-money-laundering program.

The DOJ accused Zhao of allowing criminal activity to flourish on the crypto exchange. “Binance turned a blind eye to its legal obligations in the pursuit of profit. Its willful failures allowed money to flow to terrorists, cybercriminals, and child abusers through its platform,” Treasury Secretary Janet Yellen said in November.

The government accused Binance of refusing to comply with American sanctions and failing to report suspicious transactions related to drugs and child sexual abuse materials. Prosecutors said in court that Zhao had told Binance employees it was “better to ask for forgiveness than permission” while bragging that if Binance had obeyed the law, it wouldn’t be “as big as we are today.”

Under the plea deal’s terms, Binance agreed to forfeit $2.5 billion and pay a $1.8 billion fine. Zhao personally paid $50 million as part of the settlement.

Although the charges differed, Zhao’s sentence is dramatically shorter than the 25 years fellow crypto figurehead Sam Bankman-Fried received in March. SBF, as he’s often known, was convicted on seven counts of fraud and conspiracy for his role at the helm of the crypto platform FTX.

Zhao played an integral role in Bankman-Fried’s downfall — and the crypto industry’s broader decline in the last 18 months. The Binance founder tweeted in November 2022 that his company would liquidate its holdings in FTX’s de facto token. He said “recent revelations that have came[sic] to light” while citing “ethical concerns” and “regulatory risks.” The posts not only crushed FTX but the crypto world at large. (They likely helped attract the government’s attention as well.) When FTX’s wells dried up following the platform’s rapid collapse, Zhao briefly agreed to buy the company but quickly backed out.

Prosecutors said Zhao’s crime carried a standard federal sentence of 12 to 18 months but argued for a three-year term, describing his crimes as being “on an unprecedented scale.” But Judge Richard A. Jones saw it differently, sentencing him to a measly one-twelfth of the government’s suggested term.

“This wasn’t a mistake — it wasn’t a regulatory oops,” Kevin Mosley, a DOJ lawyer, reportedly said in court on Tuesday. “Breaking U.S. law was not incidental to his plan to make as much money as possible. Violating the law was integral to that endeavor.”

This article originally appeared on Engadget at https://www.engadget.com/binance-founder-changpeng-zhao-sentenced-to-four-months-in-prison-205550299.html?src=rss ]]>
Wed, 01 May 2024 12:31:01 +0530 Team Code6
The Cheyenne Supercomputer is going for a fraction of its list price at auction right now https://code6.org/the-cheyenne-supercomputer-is-going-for-a-fraction-of-its-list-price-at-auction-right-now https://code6.org/the-cheyenne-supercomputer-is-going-for-a-fraction-of-its-list-price-at-auction-right-now If you've been thinking about picking up a new supercomputer but were waiting on a good price, now might be a good time to put in your bid. Right now, the US government, via GSA Auctions, is auctioning off the Cheyenne Supercomputer to the highest bidder with three days remaining. While we haven't tested this one ourselves, we assume its 145,152 CPU cores will easily out-perform our current top pick for a laptop. You also won't need to upgrade the memory anytime soon, as there's a full 313,344GB of RAM currently installed, and the storage capacity tallies up to around 36 petabytes. No need to delete files to make room for new games or other media downloads.  

The deal was spotted by Ars Technica, who also point out that the fiber optic and CAT5/6 cabling are not included in the sale. While the price the government paid for the supercomputer has not been disclosed, it's safe to assume the cost was well into the millions, considering the price tags of other supercomputers. As of this writing, the bidding has reached $28,085, though the reserve has not yet been met. There are still three days to go and there's currently no deposit required to place a bid. 

The reason for such a hefty discount (other than the fact that Cheyenne has been decommissioned) could be faulty quick disconnects causing water spray and the fact that approximately one percent of nodes have "experienced failure" and "will remain unrepaired." One other caveat to note before you start making room in your arena-sized climate-controlled garage is that shipping is not included. As GSA Auctions notes on the details page, "moving this system necessitates the engagement of a professional moving company" and that "the purchaser assumes responsibility for transferring the racks from the facility onto trucks."    

But where else will you find such steep savings on a machine that can carry out 5.34 quadrillion calculations per second? Cheyenne is also surprisingly energy-efficient, consuming 25 percent less energy per computation than its predecessor, Yellowstone. The massive supercomputer helped researchers understand the rapid intensification of hurricanes, how wildfires impact air quality, and simulated years of climate functions to predict outcomes decades in advance. It should definitely provide you with enough processing power for extreme multitasking at work while handling even the most demanding games after hours. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-cheyenne-supercomputer-is-going-for-a-fraction-of-its-list-price-at-auction-right-now-235330715.html?src=rss ]]>
Wed, 01 May 2024 12:30:56 +0530 Team Code6
Yelp debuts AI&powered assistant to help you find the right contractors https://code6.org/yelp-debuts-ai-powered-assistant-to-help-you-find-the-right-contractors https://code6.org/yelp-debuts-ai-powered-assistant-to-help-you-find-the-right-contractors Yelp, like many other companies recently, has been coming out with more and more new AI features. Its latest ones include the new Yelp Assistant, which the company says can help you find the right contractors or service provider for your needs. The idea is to point you in the right direction without having to do a search on your own, which sounds especially useful if you have a very specific job in mind that requires specialists in their field. 

It "alleviates the guesswork on the type of specialists you may need," Yelp claims. You just need to let Assistant know what your project is and then type in your own replies or choose from a selection of one-click responses. In the sample above, for instance, Yelp Assistant created a personalized conversation with one-click responses based on the customer's initial inquiry about wanting to have their bathtub replaced. It suggested different types of bathtubs, which the customer could then choose from so that Yelp could conjure a list of providers that are capable of doing the job. 

The company says its new Assistant can efficiently anticipate your needs and identify service providers on the website, because it uses a large language model that's trained on Yelp's vast dataset, including providers' business information and the website's "Request a Quote" feature, on top of OpenAI's. At the moment, though, it's only available to iOS users under the Projects tab and won't be out on Android until later this summer. 

In addition to Yelp assistant, the company also released the Yelp Fusion AI API, enabling third-party partners to create conversational AI experiences for their own services. It released a new suite of features for the Yelp Guest Manager, as well, to help restaurants manage server shifts better, monitor table status in real time and automate credit card holds for reservations. 

This article originally appeared on Engadget at https://www.engadget.com/yelp-debuts-ai-powered-assistant-to-help-you-find-the-right-contractors-110019639.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:26 +0530 Team Code6
The Morning After: Meta is offering popular Threads users thousands of dollars in bonuses https://code6.org/the-morning-after-meta-is-offering-popular-threads-users-thousands-of-dollars-in-bonuses https://code6.org/the-morning-after-meta-is-offering-popular-threads-users-thousands-of-dollars-in-bonuses Meta is offering some creators thousands of dollars if they go viral on Threads. The payouts are part of a new invitation-only bonus program that rewards creators who use Meta’s newest app.

An Instagram support page offers some details. It says creators can earn money “based on the performance of your Threads posts” or “the number of posts you create.” So, go for either quality or quantity, it seems. It appears terms of the bonuses are unique to each creator.

According to one post on Threads, at least one creator was offered “up to $5,000” for Threads posts or replies with 10,000 views or more. Unfortunately, we can’t see how many views that screenshot has so far, and whether it's making him money.

While not nearly as high as the $10,000 bonuses Reels creators could earn in the past, it’s still pretty generous, given the lower effort needed to type a Threads missive.

The company refers to it as being in “testing,” but it offers a preview of how Meta may try to boost engagement on the service. It’s the same playbook as Meta used for Reels on Facebook and Instagram.

— Mat Smith

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Peacock is raising its prices again

Just in time for the Olympics.

Peacock just announced it’s raising prices again, less than a year since it did it last. The new price will be $8 per month for Peacock with ads and $14 per month, ad-free. Those prices start on July 18 for new subscribers and August 17 for existing users. The 2024 Summer Olympics is right around the corner, and the streamer will show “every sport and event, including all 329 medal events.” So there’s a reason.

Continue reading.

The EU will force Apple to open up iPadOS

Apple now has six months to allow competing stores on its tablets.

TMA
Engadget

Apple’s iPad has been added to the list of tech products that must abide by the EU’s DMA rules. The European Commission has officially designated iPadOS as a gatekeeper under the DMA, alongside Apple’s Safari web browser, iOS and the App Store. To ensure iPadOS compliance, Apple will have to allow third parties to interoperate with iPadOS, so that means third-party app stores for those tablets.

Continue reading.

Walmart−Roblox collaboration offers IRL items to kids

Teens can shop for goods in virtual stores before shipping products to their house.

Walmart’s Discovered experience started out as a way for kids to buy virtual items for Roblox inside the game. But today, that partnership will include a pilot program for teens to buy real-life goods stocked on digital shelves before they’re shipped to your door. Anyone who buys a real-world item will receive a free virtual twin. The first products to benefit from this are a crochet bag from No Boundaries, Onn Bluetooth headphones and a TAL stainless steel tumbler. And we all know: Kids love to show off their stainless steel tumblers.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-is-offering-popular-threads-users-thousands-of-dollars-in-bonuses-111551945.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:24 +0530 Team Code6
FCC fines America's largest wireless carriers $200 million for selling customer location data https://code6.org/fcc-fines-americas-largest-wireless-carriers-200-million-for-selling-customer-location-data https://code6.org/fcc-fines-americas-largest-wireless-carriers-200-million-for-selling-customer-location-data The Federal Communications Commission has slapped the largest mobile carriers in the US with a collective fine worth $200 million for selling access to their customers' location information without consent. AT&T was ordered to pay $57 million, while Verizon has to pay $47 million. Meanwhile, Sprint and T-Mobile are facing a penalty with a total amount of $92 million together, since the companies had merged two years ago. The FCC conducted an in-depth investigation into the carriers' unauthorized disclosure and sale of subscribers' real-time location data after their activities came to light in 2018.

To sum up the practice in the words of FCC Commissioner Jessica Rosenworcel: The carriers sold "real-time location information to data aggregators, allowing this highly sensitive data to wind up in the hands of bail-bond companies, bounty hunters, and other shady actors." According to the agency, the scheme started to unravel following public reports that a sheriff in Missouri was tracking numerous individuals by using location information a company called Securus gets from wireless carriers. Securus provides communications services to correctional facilities in the country. 

While the carriers eventually ceased their activities, the agency said they continued operating their programs for a year after the practice was revealed and after they promised the FCC that they would stop selling customer location data. Further, they carried on without reasonable safeguards in place to ensure that the legitimate services using their customers' information, such as roadside assistance and medical emergency services, truly are obtaining users' consent to track their locations. 

The companies told Fast Company that they intend to challenge the fines. T-Mobile, which faces the biggest penalty worth $80 million — Sprint was fined $12 million — said it was excessive. AT&T said the decision lacked "both legal and factual merit" and that the decision "perversely punishes [the companies] for supporting life-saving location services."

This article originally appeared on Engadget at https://www.engadget.com/fcc-fines-americas-largest-wireless-carriers-200-million-for-selling-customer-location-data-121246900.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:20 +0530 Team Code6
Instagram's algorithm overhaul will reward ‘original content’ and penalize aggregators https://code6.org/instagrams-algorithm-overhaul-will-reward-original-content-and-penalize-aggregators https://code6.org/instagrams-algorithm-overhaul-will-reward-original-content-and-penalize-aggregators Instagram is overhauling its recommendation algorithm for Reels to boost “original content” in a move that will have significant implications for aggregator accounts and others that primarily repost other users’ work. The company is also changing the way it ranks Reels in an attempt to give smaller accounts more distribution in the app.

In a blog post announcing the changes, the company said it’s trying to “correct” its ranking system so that accounts with smaller followings will have an easier time expanding their reach. “Historically because of how we’ve ranked content, creators with large followings and aggregators of reposted content have gotten more reach in recommendations than smaller, original content creators,” the company explains. “We think it’s important to correct this to give all creators a more equal chance of breaking through to new audiences.”

It’s unclear exactly how Instagram is tweaking its recommendations to make them "more equal,” but the company suggests that the algorithm will no longer prioritize accounts with more followers. “Eligible content … is shown to a small audience that we think will enjoy it, regardless of whether they follow the account that posted it or not,” the company says. “As this audience engages with the content, the top performing set of reels are shown to a slightly wider audience, then the best of these are shown to an even wider group, and so on.” The change will roll out “over the coming months” so it could still be some time before creators see the effects of this update.

The app’s changes around “original content,” however, could be much more immediate. Instagram says it will actively replace reposted Reels with the “original” clip in its suggestions when it detects two pieces of identical content. Accounts that share reposted Reels will also be slapped with a label prominently tagging the original creator. The company says these changes won’t apply to creators that make “significant” changes like recording voice-overs or reaction clips, or if posts are “materially edited to become a meme.”

Aggregator accounts that “repeatedly'' publish posts from others will be penalized even more harshly. Instagram says it will stop recommending Reels from these accounts altogether if they have posted unoriginal content 10 or more times over the previous 30 days. That change could crater the reach of popular aggregator accounts that share other users’ clips, often in order to promote affiliate shopping links and other schemes.

Of note, all of these changes for now only apply to Reels and not other types of posts on Instagram (a spokesperson said the company will “explore expanding to other formats in the future”.) The changes also broadly reflect the fact that Instagram has tried to decrease the importance of follower counts. That has frustrated some creators who complain that most of their followers don’t see their posts in their feeds.

In recent weeks, Instagram head Adam Mosseri has taken to Threads to field complaints from several creators sharing their account statistics and demanding to know why more of their followers don’t see their posts. In one recent exchange, nature photographer Nate Luebbe who has 142,000 followers on Instagram, pressed Mosseri on why a popular post only reached about 20 percent of his followers. In his reply, Mosseri suggested that was how Instagram’s algorithm is intended to function.

So while these latest changes are directed at Reels specifically, the updates suggest Meta will continue to focus on other metrics besides follower counts. That may be disappointing to those who have built up a large audience over several years, but Meta seems to view it as a better way of leveling the playing field for small accounts.

Instagram previously updated its algorithm in 2022 in order to prioritize original content. Mosseri said at the time that he didn't want the app to “overvalue aggregators” though he acknowledged it was difficult to know “for sure” when a piece of content was original. Whatever changes were made at the time, though, may not have gone far enough if the company is still trying to “correct” imbalances a full two years later.

This article originally appeared on Engadget at https://www.engadget.com/instagrams-algorithm-overhaul-will-reward-original-content-and-penalize-aggregators-130018977.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:17 +0530 Team Code6
Lorelei and the Laser Eyes preview: This may be my GOTY https://code6.org/lorelei-and-the-laser-eyes-preview-this-may-be-my-goty https://code6.org/lorelei-and-the-laser-eyes-preview-this-may-be-my-goty I found myself in a variety of odd situations while solving puzzles in Lorelei and the Laser Eyes. I spent some time staring at a mid-century movie poster for a documentary about a decomposing cat, wondering if I should focus on the runtime or the date it came out. I pulled up old hotel blueprints and deciphered the math of dead architects. I played a handful of ASCII-style PC games to receive messages from a 19th-century magician who calls me his sister. I found some toy blocks and shoved them into the walls of a secret cathedral. I slipped between realities and traversed a maze that shattered into shard-like pieces under my feet. I watched a woman fall to her death. I wondered if that woman was me.

Lorelei and the Laser Eyes is a third-person noir detective game set in a haunted hotel with impossible architecture and a gruesome history. Its hallways are dense with logic-melting puzzles about magicians, mazes, astrology, filmmaking, mausoleums and physics, and it isn’t even clear why the protagonist is there in the first place. With artifacts from the 1800s, set pieces from the 1960s and technology out of the 2010s, it’s barely clear when she’s there. Lack of direction is a key tenet of the game, resulting in a sense of solitude that’s oppressive and supremely unsettling.

It’s also empowering. The hotel in Lorelei is a playground of secrets with no set path for players, and there’s a rich density of riddles and lore to untangle in every scene. Though I still have no idea where I’m heading in the game, I’ve rarely felt lost. It's kind of like Tunic in that regard, but it also feels like something directed by David Lynch, and visually, the game resembles Kentucky Route Zero or Sin City. There’s really no direct comparison for Lorelei and the Laser Eyes. Playing it feels like nothing I’ve experienced before.

Lorelei and the Laser Eyes
Simogo

The actual gameplay in Lorelei is straightforward: Walk around and press a button (on a gamepad, literally any button) to interact with objects that glow when you’re near. Otherwise, pressing a button pulls up a menu with the protagonist’s stats, inventory, reference materials, unsolved puzzles and handheld gaming system. Her stats include caffeine, stress, temperature, cash and bladder trackers, her inventory comes with a tampon and the hotel provides both coffee machines and bathrooms that she can actually use. I haven’t discovered a gameplay reason for the bathrooms or the tampon yet, but I’ve enjoyed the fact that they exist, and I will keep trying to insert the tampon into every statue and keyhole until it finally works. If it ever does. With Lorelei and the Laser Eyes, you just don’t know until you know.

Lorelei’s world is built on Roman numerals, Greek letters, zodiac signs and 24-hour clocks, and it’s filled with puzzle boxes, keypad codes, logic riddles, mazes, image reconstructions, memory tests and other ultra-satisfying mystery-solving mechanics. Even then, part of the game’s genius lies in the actions that take place off-screen. Lorelei and the Laser Eyes is meant to be played with a notebook and pen close by, and I do not suggest starting without these tools. Yes, even you, the person who just scoffed and thought, “I won’t need to write anything down.” I promise, you will.

Lorelei and the Laser Eyes
Simogo

Lorelei definitely has puzzles with straightforward solutions, but the bulk of its queries are challenging, relying on previous answers, significant amounts of reading, object manipulation, deduction and creative thinking. The simple riddles supply a steady cadence of endorphin hits, especially in the early game. They also provide a guide for approaching the trickier puzzles: Trust your instincts. If you think of something, try it, no matter how outlandish it may seem. Lorelei and the Laser Eyes rewards curiosity and the game is incredibly adept at planting the seeds of concepts that’ll be useful hours later.

I hit my first mental wall around hour seven, and that’s when Lorelei’s pacing shifted downward for a spell. I went from consistently — but not effortlessly — solving puzzles and unlocking new areas of the hotel, to lingering on a handful of rooms I simply couldn’t figure out, pacing among them and scouring my notes for hidden clues. After 45 minutes or so, I remembered I still had a simple puzzle from my first hour waiting to be solved; I returned to it, completed it, and the game expanded beautifully in response, offering up an entirely new area of the hotel to explore and increasing the tempo once again.

Lorelei and the Laser Eyes
Simogo

Each eureka moment in Lorelei introduces more questions, and the secrets pile up as a grand, overarching narrative elegantly unfurls around the protagonist. There are classic horror elements here: children in owl masks giving advice from beyond the grave, hell-dark hallways, spooky phonograph music, ghosts with no eyes. A man with a maze for a head floating right behind you, reaching for the back of your neck. The game seamlessly introduces various visual styles at regular intervals, breaking its own reality in perfectly orchestrated ways.

All of this weirdness forms a cohesive experience because Simogo knows how to make a damn fine puzzle game. This is the studio behind Device 6, an iOS title that played with text and physical input methods in trippy ways, and Year Walk, a haunting adventure about Swedish mythology and death. Lorelei feels like a magnum opus for Simogo, an atmospheric powerhouse of a puzzle game that proves how deeply its developers understand these systems, and pushes the genre into strange and unchartered territory.

Lorelei and the Laser Eyes is a rat king of riddles. It’s a game composed entirely of mysteries, with each puzzle twisted around the previous one and strangling the next, solutions knotted with concealed information. Mark my words, the game guides for this thing are going to look like House of Leaves.

I’m ten hours in and plenty of mysteries remain. There’s a six-handed clock with zodiac signs and Roman numerals in the west wing that I still can’t figure out, and there’s a journal with a lock based on moon phases that’s been slowly driving me batty. More than a dozen puzzles are waiting to be solved in my character’s on-screen scratchpad. In real life, the pages of my notebook look similar, covered in hastily scribbled numbers, letters, dates, arrows and symbols, solutions sprinkled among the chaos.

Lorelei and the Laser Eyes is due to hit Steam and Switch on May 16.

This article originally appeared on Engadget at https://www.engadget.com/lorelei-and-the-laser-eyes-preview-this-may-be-my-goty-140030011.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:14 +0530 Team Code6
Beats Solo 4 review: Upgraded audio, extended battery life and familiar design https://code6.org/beats-solo-4-review-upgraded-audio-extended-battery-life-and-familiar-design https://code6.org/beats-solo-4-review-upgraded-audio-extended-battery-life-and-familiar-design When Beats introduced the Solo 3 in 2016, the headline feature was the inclusion of Apple’s W1 audio chip. This delivered seamless pairing with Apple devices, which made life much easier for iPhone, Mac and iPad owners. Besides the noise-canceling Solo Pro in 2019, Beats hadn’t updated the Solo line in nearly eight years, and it’s now bringing its popular on-ear headphones up to today’s standards. Beats announced the Solo 4 today, a $200 set of familiar-looking cans with significant updates to audio quality and battery life. But as it has done on other devices, the company has chosen its own audio platform over Apple’s AirPod chip.

What’s new on the Beats Solo 4?

Beats says it re-engineered the audio on the Solo 4 for “incredible, high-fidelity acoustics.” This includes new, custom-built 40mm transducers that it says offer “extraordinary clarity and range” due to minimal latency and distortion. The company explained that the change also led to improved high-frequency response compared to the Solo 3. Beats says the Solo 4 is its only passively-tuned headphone, so you’ll get the same audio quality when listening wirelessly as you do when your battery dies and you have to employ the 3.5mm jack.

Spatial Audio was available on the Solo 3, but Beats took things a step further on the Solo 4 by adding Personalized Spatial Audio with dynamic head tracking. This is the process Apple developed for its AirPods that uses your iPhone’s camera to create a custom audio profile tailored to the shape of your ears. The effectiveness of head tracking in enhancing Spatial Audio might depend on your personal preferences and the content, but the addition brings the Solo 4 up to date with other Beats (and Apple) audio products.

Beats Solo 4 laying on two books with an iPhone to the left and a black pen in the foreground.
Billy Steele for Engadget

Another big upgrade is battery life. The Solo 3 already offered 40 hours of play time on a charge, but Beats managed to squeeze another 10 hours out of the Solo 4. Of course, that’s with a volume level of about 50 percent with Spatial Audio off (45 hours with it on). The quick-charge feature, Fast Fuel, now gives you up to five hours of use in 10 minutes. That’s two hours more than the Solo 3.

Like Apple has done with most of its products, Beats made the switch to USB-C for charging on the Solo 4. That wired connection also delivers lossless audio, so long as you’re listening to compatible content with a supported device. Similar to other recent Beats products, the Solo 4 swaps Apple’s chips for the company’s own platform. In this case, the W1 on the Solo 3 has been replaced, but there’s still deep integration with iOS, macOS and iPadOS. And the company’s recent efforts to better cater to Android users continues on the Solo 4.

Beats upgraded the microphones on the Solo 4, though they’re used solely for calls since there’s no active noise cancellation (ANC) here. Specifically, the company says it swapped out analog mics for digital, beam-forming MEMS ones, leading to increased quality when it comes to voice capture across various environments. Beats also added a noise-learning algorithm that can target your voice while combating background roar and wind.

What’s good

Beats Solo 4 headphones from the bottom, showing the 3.5mm jack on the left side and the USB-C port on the right.
Billy Steele for Engadget

The steps Beats took to improve the sound quality on the Solo 4 truly delivered. The company has employed a more even-handed tuning for several years now, ditching the overly bass-heavy EQ that dominated the sound on its early headphones. I can also hear the added clarity in tracks like Justice’s “Neverender,” where details like synth sounds had brought an atmospheric texture that enhanced the song. This is most prominent when you have Spatial Audio activated, and in my experience, the Solo 4 were at their best with Dolby Atmos content in Apple Music.

The 50-hour battery life claim holds out, too. After 37 hours of testing at around 50-percent volume, macOS was still showing the Solo 4 had 35 percent left in the tank. That’s pacing ahead of Beats’ stated figure. During my test, I was streaming spatial Dolby Atmos content from Apple Music, mostly from a MacBook Pro.

Beats says the Solo 4 has the same memory foam ear pads as the over-ear Studio Pro headphones, but with a new cover material for that component to further boost comfort. I do feel like there’s less of a vice-like pressure when I’m wearing the Solo 4, but after a couple of hours, each passing minute felt more laborious.

What’s bad

Beats Solo 4 headphones laying on a wooden table with a notebook and an iPhone underneath.
Billy Steele for Engadget

While we’re on the topic of comfort, I’ve never been a fan of the on-ear style of headphones. Most of them, the Beats Solo included, feel like they’re clamping down on my head. GrantedI have a large dome; I take my New Era caps in 7 ⅝. But I can appreciate that this design is very popular, so this is less of a con and more of an observation for my fellow large-domed homies. The slight changes to the ear pads definitely help make it more comfortable, but it’s still too snug a fit for me.Clearly, though, the Solo line is a hit: Beats says it has sold over 40 million pairs of these on-ear cans.

I also wish the company did a bit more with the Solo 4’s design. I understand “if it ain’t broke” and all that, but this feels like a missed opportunity. Beats opted to keep almost entirely the same look from the Solo 3, except that the “Solo” branding on the headband is now just a “4.” The company changed things up a bit on the Solo Pro, but that model isn’t around anymore, so a design update on the non-ANC Solo headphones would’ve been a welcome change.

While there are some obvious updates to the audio profile, the Solo 4 sounds a bit thin at times. When listening on an iPhone, audio performance is consistent across genress, but there’s a noticeable difference when listening to the same songs on Apple Music on a Mac. That Justice album, Hyperdrama, doesn’t have the same oomph streaming from my MacBook Pro as it does from my iPhone.

The Solo 4 is also missing multipoint Bluetooth support on iOS. It isn’t the first Beats audio device that lacks this, but that doesn’t make it any less frustrating. The ability to automatically switch between your computer and your phone when you get a call is a handy feature most headphones offer these days. And if you’re used to having it, it’s something you’ll miss on the Solo 4.

Wrap-up

There’s no denying the updates Beats made on the Solo 4 in terms of sound quality and battery life. The company also made tweaks to modernize it, including the switch to USB-C. Small changes to the ear pads make the Solo 4 more comfortable for those of us with big heads, but the fit is still far from ideal. And overall, the familiar design could use a refresh, especially now that we’re nearly eight years on from the Solo 3. Still, the Solo 4 is a clear upgrade from the Solo 3, but it’s likely not significant enough to entice more than the Beats faithful. 

The Beats Solo 4 is available today for $200 from Apple. The headphones come in black, blue (pictured) and pink color options. 

This article originally appeared on Engadget at https://www.engadget.com/beats-solo-4-review-upgraded-audio-extended-battery-life-and-familiar-design-140034968.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:13 +0530 Team Code6
Beats announces Solo Buds, $80 wireless earbuds with 18&hour battery life https://code6.org/beats-announces-solo-buds-80-wireless-earbuds-with-18-hour-battery-life https://code6.org/beats-announces-solo-buds-80-wireless-earbuds-with-18-hour-battery-life Beats has a solid track record when it comes to wireless earbuds. The company consistently offers good audio performance with a comfy fit and a nice list of features for both Android and iOS users. In fact, the Beats Fit Pro are our current top pick for best workout earbuds. The one thing the company doesn't have in its lineup is a budget-friendly option, but that will change soon. Today, Beats revealed the Solo Buds: an $80 set of wireless earbuds that offer 18 hours of use on a single charge. There are some caveats on the spec sheet, but you might be willing to overlook them for that battery life at that price. 

The Solo Buds have the longest battery life on a set of Beats earbuds ever. 18 hours is way more than you'll probably ever use in one go, but there's a catch. The Solo Buds case doesn't have a battery, so the earbuds won't top up when you're not using them. The case is essentially a dock and will only charge the buds when it's plugged in with a USB-C cable. You'll be able to charge it with your phone, laptop or tablet though, and Beats' Fast Fuel feature gives your an hour of use in five minutes. The upside to the non-charging case is that accessory is significantly smaller since it doesn't hold a battery. 

Beats has designed the Solo Buds to be worn for long periods of time. More specifically, ergonomic acoustic nozzles and vents assist with audio performance while relieving pressure. Four sizes of ear tips are included in the box so you can find the best option for your ears in terms of both comfort and passive noise isolation. There's no active noise cancellation (ANC) here, so a secure fit will be your only defense against environmental distractions. 

Inside, dual-layer transducers are designed to reduce distortion across the frequency curve which should lead to "uncompromising clarity and detail," according to Beats. The company describes call quality as "exceptional," thanks to the combination of a custom-designed mic and a noise-learning algorithm. Onboard controls are customizable, putting music, call and voice assistant functions a press or multiple presses away. Beats also includes the option for volume controls on the Solo Buds with an optional press-and-hold action. 

Native compatibility in Android and iOS delivers one-touch pairing, automatic setup and support for Find My and Find My Device. Everything you'll need on iPhone is built into iOS while Beats offers a standalone app on Android for things like onboard control customization. 

The Solo Buds will be available in June in black, gray, purple and transparent red color options for $80.

This article originally appeared on Engadget at https://www.engadget.com/beats-announces-solo-buds-80-wireless-earbuds-with-18-hour-battery-life-140054881.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:12 +0530 Team Code6
The Instax mini 99 could pass for a real Fujifilm camera https://code6.org/the-instax-mini-99-could-pass-for-a-real-fujifilm-camera https://code6.org/the-instax-mini-99-could-pass-for-a-real-fujifilm-camera Fujifilm’s Instax cameras have been around for a while. They offer instant photo printouts in cute frames, taking over where Polaroid left. Over the years, the company has experimented with pastel colorways, retro styles, hybrid digital and manual photography, and even collaborations with Pokèmon and Taylor Swift.

The new Instax mini 99, which was released this month, comes in black. It looks more like my X-T2 and other Fujifilm models than a Polaroid. From a distance, it looks like a pricey digital camera, although it costs only $200. When you get to handle it though, you might be a little disappointed by the plasticky build. Still, there are parts where Fuji has lavished the camera with machined elements, like a tripod stand converter and some of the controls.

With a matte finish, the Instax mini 99 looks more professional, even cooler, than most of its predecessors. While there are no hybrid digital camera features, it delivers far more versatility than pretty much any other instant camera.

Fujifilm Instax mini 99 review
Mat Smith for Engadget

There are a lot of controls here for an instant camera, including three shooting options with different focal lengths. You twist the lens to switch between landscape, macro and standard settings, and each is (fortunately) labeled with a distance marker so you can best eyeball your shot. While there is a viewfinder, it won’t scale based on your shooting mode. Again, let’s not forget this is an instant camera. Having said that, with the mini 99 you do get access to filters and some basic exposure options.

Those filters attempt to strike those nostalgia chords. Normal is your typical shooting mode, and there’s faded green, soft magenta, light blue, warm tone and of course, sepia.

Light leak, meanwhile, sort of messes up your shots with LEDs built inside the camera, adding a burnout effect to your photos as they’re captured. What impressed me further were even more shooting modes, adding the ability to capture double-exposure shots, a manual vignette switch – which was nearly always on when I was shooting – and even fill-in flash, red-eye removal and automatic flash options. There’s also a sports mode that attempts to avoid blur when capturing moving subjects. Photos weren’t pin-sharp, but the mode seemed to capture things a little bit more crisply than in auto mode.

It’s an awful lot for an instant camera, and I found half the fun was in experimenting with modes and shooting effects. While I wouldn’t go so far as to call each shot a risk, it’s been so long since I’ve used film of any kind that each time I reached for the shutter button (of which there are two), I tried extra hard to nail framing and composition – probably more than I would with digital.

A lot of the shots I took (at a family birthday party with constantly moving babies and toddlers) were in ideal sunny outdoor lighting, but when I was indoors or areas with less light in general, I leaned heavily on the flash, which muddied a lot of the photos.

Fujifilm Instax mini 99 review
Mat Smith for Engadget

The learning curve is a bit steep if you haven’t owned an Instax over the last decade(or three). Each messed-up shot is roughly a dollar down the drain. But with each attempt, you begin to gauge lighting and focal distances better. An hour and ten photos later, I got nice shots of my nieces’ birthday party, even catching them looking at the camera on a few instances. Some photos I seemed to nail the correct focal distance, but that was the exception rather than the rule. Fortunately, half the appeal is off-focus moments, off-center framing and other happy accidents. I chose to apply a light leak effect – why would I complain if it’s not as pin-sharp as my iPhone 15 Pro?

There are a few things I’d love to see Fujifilm tackle if it attempts to make another premium Instax mini. First, add a small mirror for taking photos of yourself with the lens facing you. Many cameras offer a tiny mirrored surface so you can loosely tell you're pointing in the right direction. One selfie attempt with my niece cropped her almost entirely from the shot. Also, to recharge the Instax mini 99, you must take out the battery and put it into the included charger with a USB cable. That's too much of a hassle, and Fujifilm should offer a simpler method in future. Fortunately, I didn’t ever need to recharge the camera as I captured over 20 shots.

The Instax mini 99 uses the same smallish Instax film as other models, but with more controls, options and effects, it delivers on its attempt to be the premium instant camera. The film is still expensive, yes, and the device feels a little cheap for the price, but ultimately it delivers satisfying instant photo moments.

This article originally appeared on Engadget at https://www.engadget.com/the-instax-mini-99-could-pass-for-a-real-fujifilm-camera-150018817.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:08 +0530 Team Code6
Tesla is reportedly getting 'absolutely hard core' about more layoffs, according to Elon Musk https://code6.org/tesla-is-reportedly-getting-absolutely-hard-core-about-more-layoffs-according-to-elon-musk https://code6.org/tesla-is-reportedly-getting-absolutely-hard-core-about-more-layoffs-according-to-elon-musk It’s only been two weeks since Tesla began reducing its workforce by ten percent, a move that impacted at least 14,000 staffers. Now, even more pink slips are coming. The company let go of two senior executives today and plans to lay off hundreds more employees, as reported by The Information.

These layoffs impact the entire Supercharger team, including senior director Rebecca Tinucci and 500 staffers. Daniel Ho, head of the new vehicles program, was also laid off, along with his team. Tesla’s public policy team is also being dissolved, which was led by former executive Rohan Patel.

CEO Elon Musk sent out a company-wide email that seemed more like a threat than anything else. "Hopefully these actions are making it clear that we need to be absolutely hard core about headcount and cost reduction," Musk wrote. "While some on exec staff are taking this seriously, most are not yet doing so."

This could be just the beginning. Musk also said that any staffers working under executives who “don’t obviously pass the excellent, necessary and trustworthy test” would also get cut. When all of this is said and done, Tesla’s headcount could be reduced by as much as 20 percent, as recently suggested by Bloomberg. This adds up to more than 20,000 employees.

Just how “hard core” is Musk about reducing costs? Well, a judge recently rejected his proposal for a pay package that would grant him $55.8 billion of Tesla’s money, which was referred to in court as “an unfathomable sum” that was unfair to shareholders. Chancellor Kathaleen St. Jude McCormick went on to call it “the largest potential compensation opportunity ever observed in public markets by multiple orders of magnitude.” Sounds kinda soft core to me.

This is shaping up to be a really crappy year for Tesla, even if its stock price seems to be living in a parallel universe. Profit margins have sunk to a six-year low. The company’s most recent earnings report was abysmal, with profits falling by 55 percent. The Cybertruck continues to be something of a dangerous joke. Tesla’s Autopilot software was recently linked to 14 deaths. It has also reportedly given up on its budget-friendly EV in favor of a robotaxi, because why make a car everyone would want to buy instead of something a few taxi companies will buy? On the plus side, Tesla doesn’t really pay taxes, which is pretty hard core.

This article originally appeared on Engadget at https://www.engadget.com/tesla-is-reportedly-getting-absolutely-hard-core-about-more-layoffs-according-to-elon-musk-151635645.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:05 +0530 Team Code6
The second&gen Apple Pencil falls back to $79 ahead of next week's iPad event https://code6.org/the-second-gen-apple-pencil-falls-back-to-79-ahead-of-next-weeks-ipad-event https://code6.org/the-second-gen-apple-pencil-falls-back-to-79-ahead-of-next-weeks-ipad-event Apple's second-generation Pencil stylus is back on sale for $79, which matches its lowest price to date. We've seen this deal a few times over the course of 2024, but it's still about $35 off the device's usual street price on Amazon outside of those sales. Apple, meanwhile, normally sells the stylus for $129. This offer is available at Amazon, Target, Walmart and Best Buy.

Do note, though: Apple's next product showcase is scheduled for May 7, and it is widely expected to unveil a new Pencil during the event. This next-gen model will include some level of haptic feedback, according to Bloomberg reporter Mark Gurman, while 9to5Mac has suggested it may include a new "squeeze" gesture and Find My tracking support. If you want the newest Pencil possible, you should hold out for one more week.

However, given the MSRP of this second-gen model, it seems safe to expect any new Pencil to cost a good bit more than $79 out of the gate. If you're on a tighter budget and looking to buy your first iPad stylus for sketching or note-taking, the current Pencil should remain a good value at this price. 

For now, the second-gen Pencil is the top stylus pick in our guide to the best iPad accessories. It's still one of the only styluses to offer pressure sensitivity across iPadOS, so the harder you press down, the heavier your lines get. (Last year's USB-C-based Pencil omits this.) Tilt recognition and palm rejection support help it feel natural for drawing beyond that. The pen itself is comfortable to hold, and it can charge and connect to a compatible iPad just by snapping to the tablet's side magnetically, no cables required. We also like its double-tap feature, which makes swapping between a drawing tool and an eraser faster in certain apps. Just make sure you own (and will continue to use) a compatible iPad Air, mini or Pro first.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-second-gen-apple-pencil-falls-back-to-79-ahead-of-next-weeks-ipad-event-152152952.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:04 +0530 Team Code6
Microsoft confirms its next Xbox Game Showcase is on June 9 at 1PM ET https://code6.org/microsoft-confirms-its-next-xbox-game-showcase-is-on-june-9-at-1pm-et https://code6.org/microsoft-confirms-its-next-xbox-game-showcase-is-on-june-9-at-1pm-et Microsoft has officially announced the next Xbox Games Showcase. In a blog post, the company said the summer version will be on Sunday, June 9, at 10AM PT / 1PM ET.

The event will be followed by a cryptic “[REDACTED] Direct” that probably isn’t much of a mystery. The teaser logo looks like something ripped from the Call of Duty franchise, and reports already pointed to the military shooter’s next installment arriving this year. Microsoft describes the direct event as “a special deep-dive into the next installment of a beloved franchise.”

Further squashing any intrigue, The Verge says it’s confirmed the event will focus on Activision-Blizzard’s long-running franchise. This will be the first Xbox showcase with the Call of Duty maker officially within Microsoft’s grasp.

The company wants to turn heads with its new post-acquisition portfolio, and Xbox will use the entire week (which coincides with Summer Game Fest) to pump up its lineup. “June 9’s double-feature broadcast also kicks off a week’s worth of coverage here on Xbox Wire and The Official Xbox Podcast, featuring updates and deep-dives on a ton of games,” the company wrote.

Engadget will have all your Xbox Games Showcase and Summer Game Fest news in early June.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-confirms-its-next-xbox-game-showcase-is-on-june-9-at-1pm-et-153704263.html?src=rss ]]>
Tue, 30 Apr 2024 22:31:03 +0530 Team Code6
OpenAI hit with another privacy complaint over ChatGPT’s love of making stuff up https://code6.org/openai-hit-with-another-privacy-complaint-over-chatgpts-love-of-making-stuff-up https://code6.org/openai-hit-with-another-privacy-complaint-over-chatgpts-love-of-making-stuff-up OpenAI has been hit with a privacy complaint in Austria by an advocacy group called NOYB, which stands for None Of Your Business. The complaint alleges that the company’s ChatGPT bot repeatedly provided incorrect information about a real individual (who for privacy reasons is not named in the complaint), as reported by Reuters. This may breach EU privacy rules.

The chatbot allegedly spat out incorrect birthdate information for the individual, instead of just saying it didn’t know the answer to the query. Like politicians, AI chatbots like to confidently make stuff up and hope we don’t notice. This phenomenon is called a hallucination. However, it’s one thing when these bots make up ingredients for a recipe and another thing entirely when they invent stuff about real people.

The complaint also indicates that OpenAI refused to help delete the false information, responding that it was technically impossible to make that kind of change. The company did offer to filter or block the data on certain prompts. OpenAI’s privacy policy says that if users notice the AI chatbot has generated “factually inaccurate information” about them that they can submit a “correction request”, but the company says that it “may not be able to correct the inaccuracy in every instance”, as reported by TechCrunch.

This is bigger than just one complaint, as the chatbot’s tendency toward making stuff up could run afoul of the region’s General Data Protection Regulation (GDPR), which governs how personal data can be used and processed. EU residents have rights regarding personal information, including a right to have false data corrected. Failure to comply with these regulations can accrue serious financial penalties, up to four percent of global annual turnover in some cases. Regulators can also order changes to how information is processed.

“It’s clear that companies are currently unable to make chatbots like ChatGPT comply with EU law, when processing data about individuals,” Maartje de Graaf, NOYB data protection lawyer, said in a statement. “If a system cannot produce accurate and transparent results, it cannot be used to generate data about individuals. The technology has to follow the legal requirements, not the other way around.”

The complaint also brought up concerns regarding transparency on the part of OpenAI, suggesting that the company doesn’t offer information regarding where the data it generates on individuals comes from or if this data is stored indefinitely. This is of particular importance when considering data pertaining to private individuals.

Again, this is a complaint by an advocacy group and EU regulators have yet to comment one way or the other. However, OpenAI has acknowledged in the past that ChatGPT “sometimes writes plausible-sounding but incorrect or nonsensical answers.” NOYB has approached the Austrian Data Protection Authority and asked the organization to investigate the issue.

The company is facing a similar complaint in Poland, in which the local data protection authority began investigating ChatGPT after a researcher was unable to get OpenAI’s help with correcting false personal information. That complaint accuses OpenAI of several breaches of the EU’s GDPR, with regard to transparency, data access rights and privacy.

There’s also Italy. The Italian data protection authority conducted an investigation into ChatGPT and OpenAI which concluded by saying it believes the company has violated the GDPR in various ways. This includes ChatGPT’s tendency to make up fake stuff about people. The chatbot was actually banned in Italy before OpenAI made certain changes to the software, like new warnings for users and the option to opt-out of having chats be used to train the algorithms. Despite no longer being banned, the Italian investigation into ChatGPT continues.

OpenAI hasn’t responded to this latest complaint, but did respond to the regulatory salvo issued by Italy’s DPA. “We want our AI to learn about the world, not about private individuals,” the company wrote. “We actively work to reduce personal data in training our systems like ChatGPT, which also rejects requests for private or sensitive information about people.”

This article originally appeared on Engadget at https://www.engadget.com/openai-hit-with-another-privacy-complaint-over-chatgpts-love-of-making-stuff-up-162250335.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:55 +0530 Team Code6
Getir is getting out of everywhere but Turkey https://code6.org/getir-is-getting-out-of-everywhere-but-turkey https://code6.org/getir-is-getting-out-of-everywhere-but-turkey Getir is hightailing it out of everywhere but Turkey. On Monday, the “instant delivery” startup said it would exit the US, UK, Germany and the Netherlands to serve its Turkish home market exclusively. TechCrunch notes the closures are likely to wipe out 6,000 jobs at the company.

Getir's business model, distinct from traditional shopping services like Instacart (which has problems of its own), involves establishing micro-fulfillment centers in urban areas that carry groceries and household essentials. This often lets them fulfill orders within minutes — hence the “instant delivery” moniker. Once valued at $12 billion, the startup experienced a surge in growth during the pandemic as investors bet on COVID-era consumer shopping habits enduring after lockdowns. So much for that.

“This decision will allow Getir to focus its financial resources on Turkey,” the company told TechCrunch in a statement. The startup said the markets it’s exiting made up about seven percent of its revenues.

Even as it slashes jobs and hits the undo button on its global expansion, Getir has secured funding to focus on Turkey. Mubadala (Abu Dhabi’s state-owned investment firm) and G Squared are reportedly among those financing the Turkish-only pivot.

Getir says its US subsidiary, FreshDirect, which it bought late last year, will continue to operate. But the company suggested to Reuters it was open to offers for its existing assets in the markets it’s leaving.

The startup was founded in 2015 and exploded in popularity in Turkey. From 2017 to 2023, it raised over $2.3 billion from investors as it sought global corporate conquest, scooping up smaller competitors along the way. TechCrunch says that, in early 2023, Getir had 32,000 employees.

This article originally appeared on Engadget at https://www.engadget.com/getir-is-getting-out-of-everywhere-but-turkey-164225714.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:50 +0530 Team Code6
OpenAI will train its AI models on the Financial Times' journalism https://code6.org/openai-will-train-its-ai-models-on-the-financial-times-journalism https://code6.org/openai-will-train-its-ai-models-on-the-financial-times-journalism The Financial Times has become the latest news organization to strike a deal with OpenAI. In a joint announcement on Monday, the Financial Times and OpenAI said that maker of ChatGPT will use the Financial Times’ journalism to train its AI models and collaborate on developing new AI products and features for the publication’s readers. ChatGPT will also attribute and and link back to the Financial Times when it includes information from the publication in its responses

“It is right, of course, that AI platforms pay publishers for the use of their material,” said Financial Times CEO John Ridding in a statement and added that the Times is “committed to human journalism.” Neither company disclosed the financial terms of the agreement. Earlier this year, The Information reported that OpenAI offers publishers between $1 million and $5 million a year to license their content to train its AI models.

Generative AI is only as good as the training data used to train the models that power it. So far, AI companies have scraped everything they can from the public internet often without the consent of creators, and are constantly on the hunt for new data sources to keep the outputs generated by these models current. Training AI models on news is one way to achieve that, but some publishers are wary of giving up their content to AI companies for free. The New York Times and the BBC, for instance, have OpenAI from scraping their websites.

As a result, OpenAI has been striking financial deals with leading publishers to keep its models trained. Last year, the company partnered with German publisher Axel Springer to train its models on new from Politico and Business Insider in the US and Bild and Die Welt in Germany. The company also has deals with the Associated Press, France’s Le Monde, and Spain’s Prisa Media.

Subscribing to the Financial Times costs at least $39 a month for. But, as some pointed out, its partnership with OpenAI effectively means a dismantling of its own paywall for general readers through generative AI.

This article originally appeared on Engadget at https://www.engadget.com/openai-will-train-its-ai-models-on-the-financial-times-journalism-173249177.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:48 +0530 Team Code6
The European Union will reportedly open a new investigation into Meta over election policies https://code6.org/the-european-union-will-reportedly-open-a-new-investigation-into-meta-over-election-policies https://code6.org/the-european-union-will-reportedly-open-a-new-investigation-into-meta-over-election-policies The European Union is getting ready to launch a new investigation into Meta over its handling of election-related content, according to a new report in The Guardian. Details of the investigation could be announced “later this week,” but European officials are reportedly concerned about “deceptive advertising and political content.”

According to the Financial Times, the EU has also raised concerns about Russia’s “efforts to undermine upcoming European elections” and other foreign interference campaigns. The EU is set to hold parliamentary elections in June. If the company is found to have run afoul of the Europe’s Digital Services Act, it could be hit with large fines.

EU officials are also “particularly concerned” about Meta’s plan to shut down CrowdTangle in August. The tool has been widely used by researchers and fact checkers for years to study how content spreads across Facebook and Instagram. Dozens of researchers and fact-checking groups signed an open letter to the company last month saying that shutting down the tool ahead of dozens of global elections would be a “direct threat” to election integrity efforts around the world.

“We have a well-established process for identifying and mitigating risks on our platforms,” a Meta spokesperson told Engadget in a statement. “We look forward to continuing our cooperation with the European Commission and providing them with further details of this work.”

Elsewhere, the EU is also investigating Meta over its ad-free subscription plan available to European users. That investigation, which could last up to a year, will look into whether the social media company has violated Europe’s Digital Markets Act, by not offering users a “real alternative” to opt out of data collection.

This article originally appeared on Engadget at https://www.engadget.com/the-european-union-will-reportedly-open-a-new-investigation-into-meta-over-election-policies-174818594.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:46 +0530 Team Code6
Walmart thinks it's a good idea to let kids buy IRL items inside Roblox https://code6.org/walmart-thinks-its-a-good-idea-to-let-kids-buy-irl-items-inside-roblox https://code6.org/walmart-thinks-its-a-good-idea-to-let-kids-buy-irl-items-inside-roblox Walmart's Discovered experience started out last year as a way for kids to buy virtual items for Roblox inside the game. But today, that partnership is testing out an expanded pilot program that will allow teens to buy real-life goods stocked on digital shelves before they're shipped to your door. 

Available to children 13 and up in the US, the latest addition to Walmart Discovered is an IRL commerce shop featuring items created by partnered user-generated content creators including MD17_RBLX, Junozy, and Sarabxlla. Customers can browse and try on items inside virtual shops, after which the game will open a browser window to Walmart's online store (displayed on an in-game laptop) in order to view and purchase physical items. 

Furthermore, anyone who buys a real-world item from Discovered will receive a free digital twin so they can have a matching virtual representation of what they've purchased. Some examples of the first products getting the dual IRL and virtual treatment are a crochet bag from No Boundaries, a TAL stainless steel tumbler and Onn Bluetooth headphones

According to Digiday, during this initial pilot phase (which will take place throughout May), Roblox will not be taking a cut from any of the physical sales made as part of Walmart's Discovered experience as it looks to determine people's level of interest. However, the parameters of the partnership may change going forward as Roblox gathers more data about how people embrace buying real goods inside virtual stores. 

Unfortunately, while Roblux's latest test may feel like an unusually exploitative way to squeeze even more money from teenagers (or more realistically their parent's money), this is really just another small step in the company's efforts to turn the game into an all-encompassing online marketplace. Last year, Roblox made a big push into digital marketing when it launched new ways to sell and present ads inside the game before later removing requirements for advertisers to create bespoke virtual experiences for each product. 

So in case you needed yet another reason not to save payment info inside a game's virtual store, now instead of wasting money on virtual items, kids can squander cash on junk that will clutter up their rooms too. 

This article originally appeared on Engadget at https://www.engadget.com/walmart-thinks-its-a-good-idea-to-let-kids-buy-irl-items-inside-roblox-180054985.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:43 +0530 Team Code6
The EU will force Apple to open up iPadOS https://code6.org/the-eu-will-force-apple-to-open-up-ipados https://code6.org/the-eu-will-force-apple-to-open-up-ipados Apple’s iPad has been added to the list of tech products that must abide by the EU’s DMA rules, as reported by Bloomberg. The European Commission has officially designated iPadOS as a gatekeeper under the DMA, alongside the Safari web browser, the iOS operating system and the App Store. The organization states that users are basically “locked-in” to Apple’s iPadOS ecosystem and that it disincentivizes people from switching to competitors. The company has six months to comply with various preemptive measures.

This follows a months-long investigation into iPadOS to decide whether or not it qualifies as gatekeeper software. “iPadOS constitutes an important gateway on which many companies rely to reach their customers”, wrote Margrethe Vestager, Executive Vice-President in charge of competition policy at the European Commission. “Today’s decision will ensure that fairness and contestability are preserved also on this platform.”

What does Apple have to do to ensure iPadOS compliance? According to the DMA, gatekeepers are prohibited from favoring their own services over rivals and from locking users into the ecosystem. The software must also allow third parties to interoperate with internal services, which is why third-party app stores are becoming a thing on iPhones in Europe. The iPad, presumably, will soon follow suit. In other words, the DMA is lobbing some serious stink bombs into Apple’s walled garden.

In a statement published by Forbes, Apple said it “will continue to constructively engage with the European Commission” to ensure its designated services comply with the DMA, including iPadOS. The company isn’t exactly pleased, however, and has accused the legislation of creating “new privacy and data security risks.” To that end, Apple has issued a legal challenge to the EU’s General Court in Luxembourg, with hearings set to take place later this year.

In happier tablet news for Apple, the company recently announced an event for May 7 to showcase new iPads. We're likely to see an OLED iPad Pro and new iPad Air, in addition to updated peripherals.

This article originally appeared on Engadget at https://www.engadget.com/the-eu-will-force-apple-to-open-up-ipados-181553238.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:39 +0530 Team Code6
The US Supreme Court rejects Elon Musk’s appeal in ‘funding secured’ tweet ruling https://code6.org/the-us-supreme-court-rejects-elon-musks-appeal-in-funding-secured-tweet-ruling https://code6.org/the-us-supreme-court-rejects-elon-musks-appeal-in-funding-secured-tweet-ruling On Monday, the US Supreme Court dismissed Elon Musk’s appeal about a 2018 SEC settlement regarding his infamous “funding secured” tweet. Ars Technica reports that the conservative-majority court took a break from weighing whether US Presidents should be above the law to pass on Musk’s attempt to throw out the agreement, which required him to pay fines, step down from Tesla’s board and have his tweets pre-screened by a lawyer.

The justices denied Musk’s petition without commenting. Their unwillingness to take up the billionaire’s appeal leaves intact an appeals court ruling from a year ago that smacked down the Tesla founder’s claims of victimhood.

The saga began in 2018 when Musk tweeted, “Am considering taking Tesla private at $420. Funding secured.” He also posted, “Investor support is confirmed. Only reason why this is not certain is that it’s contingent on a shareholder vote.” Tesla’s stock rose by more than six percent.

There was only one tiny problem: The funding wasn’t secured, and the SEC takes false statements that affect investors very seriously. The SEC said, “Musk had not even discussed, much less confirmed, key deal terms, including price, with any potential funding source” and that he “knew that he had not satisfied numerous additional contingencies.” The government agency claimed the post caused “significant confusion and disruption in the market for Tesla’s stock.”

The SEC settlement hit his wallet hard, requiring Musk and Tesla to each pay $20 million in penalties. He also had to step down from his board chairman role at the automaker and have a Tesla attorney screen any investor-related tweets before posting. Of course, Musk later bought Twitter and changed its name to X. But at least that’s going splendidly!

His appeal said the settlement forced him to “waive his First Amendment rights to speak on matters ranging far beyond the charged violations.” Musk, who currently has an estimated net worth of $185 billion, claimed he was a victim of “economic duress” when agreeing to the settlement, which he described as a tactic to “muzzle and harass” him and his company.

The 2nd Circuit appeals court, whose ruling will now be the final word on the matter, shot down Musk’s arguments. “Parties entering into consent decrees may voluntarily waive their First Amendment and other rights,” they said. The appeals court saw “no evidence to support Musk’s contention that the SEC has used the consent decree to conduct bad-faith, harassing investigations of his protected speech.”

This article originally appeared on Engadget at https://www.engadget.com/the-us-supreme-court-rejects-elon-musks-appeal-in-funding-secured-tweet-ruling-183554065.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:33 +0530 Team Code6
Peacock is raising prices again, just in time for the Olympics https://code6.org/peacock-is-raising-prices-again-just-in-time-for-the-olympics https://code6.org/peacock-is-raising-prices-again-just-in-time-for-the-olympics Streamflation is real y'all. Peacock just announced its raising prices again, less than a year after it last upped subscription costs. The new price will be $8 per month for Peacock with ads and $14 per month for an ad-free experience, starting on July 18 for new subscribers and August 17 for pre-existing users. An ad-free subscription will be the same price as Disney+ and nearly as much as Netflix. Mrs. Davis was good, but was it that good?

To put this into perspective, just one year ago a subscription to Peacock set you back just $5 to $10 per month, depending on if you went with ads or not. Then there was a $1 increase last summer, and now a $2 increase this summer. If this rate of increase keeps up, Peacock will cost $260,000 per month by 2040, and that’s with ads. But can you really put a price tag on finding out if Jim and Pam ever kiss?

There is a method to Peacock’s price-gouging madness. The 2024 Summer Olympics is right around the corner and the streamer will be showing “every sport and event, including all 329 medal events.” The platform will also host full-event replays, curated video clips and original commentary. The Olympics kick off on July 26, just eight days after the price increase starts for new subscribers. Get that Olympics audience cheddar, Peacock, though good luck keeping subscriberers once the games end.

Peacock is just following the market here, as rival streaming services have been raising prices left and right. Just about every major streaming platform has become more expensive in the past year, including Disney+, Apple TV+ and Netflix. Other types of streaming services aren’t immune. Spotify is planning on raising subscription prices for US customers later this year, despite recently reporting record profits for the first quarter of 2024.

This article originally appeared on Engadget at https://www.engadget.com/peacock-is-raising-prices-again-just-in-time-for-the-olympics-185457098.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:28 +0530 Team Code6
Meta is offering some creators thousands of dollars in bonuses for Threads posts https://code6.org/meta-is-offering-some-creators-thousands-of-dollars-in-bonuses-for-threads-posts https://code6.org/meta-is-offering-some-creators-thousands-of-dollars-in-bonuses-for-threads-posts Meta is offering some creators thousands of dollars if they go viral on Threads. The payouts are part of a new invitation-only bonus program that rewards creators who use Meta’s newest app.

An Instagram support page offers some details about the bonus program, which Meta hasn’t formally announced. It states that creators can earn money “based on the performance of your Threads posts” or “the number of posts you create.” It appears that specific terms of the bonuses are individualized to each creator. “Details of the bonus program may vary by participant,” the company notes.

The program seems to be a small-scale effort for now — the company refers to it as being in “testing” — but it offers a preview of how Meta may look to ramp up its efforts to use creators to boost engagement on the service. Meta has previously offered bonuses for posting Reels on Facebook and Instagram, but it’s the first time the company has paid for posts on Threads. The Threads bonus program was first reported by Business Insider earlier this month.

Some creators are already being offered thousands of dollars for high-performing posts. According to one screenshot making the rounds on Threads, at least one creator was offered “up to $5,000” for Threads posts or replies with 10,000 views or more. That’s not nearly as high as the $10,000 bonuses Reels creators could once earn on Instagram, but is still quite generous considering posting on Threads requires far less effort than shooting and editing a compelling video.

Meta isn’t the only platform trying to lure creators with promises of potential payouts. X also offers creators direct payments based on their engagement, but that program is a revenue sharing arrangement for users who pay for premium subscriptions.

Threads has been growing steadily since its launch last year, and has more than 150 million monthly users, Mark Zuckerberg revealed last week. The Facebook founder has speculated that the app could one day be the company’s next billion-user platform, though it would likely take several years to reach that milestone. Either way, onboarding popular creators from Instagram would be an important step to boost engagement on Threads. The company also recently partnered with Taylor Swift’s team to get the pop star on the app to promote her latest album. Meta hasn’t shared what, if any, terms were associated with that arrangement, but the effort involved custom animations and other “Easter eggs” for Swift fans.

Have a tip about Meta's bonus program for Threads? Contact the author at [email protected] or message securely on Signal at +1 628.231.0063.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-offering-some-creators-thousands-of-dollars-in-bonuses-for-threads-posts-193950157.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:22 +0530 Team Code6
Apple's second&generation AirPods Pro are back down to their lowest price ever https://code6.org/apples-second-generation-airpods-pro-are-back-down-to-their-lowest-price-ever https://code6.org/apples-second-generation-airpods-pro-are-back-down-to-their-lowest-price-ever The latest generation of Apple's eternally popular AirPods Pro are back down to their all-time low price of $180 at Amazon. The deal takes $10 off the typical sale price of $190 and a solid $69 off the $249 MSRP. The last time we saw this price tag was during Amazon's spring sale in March. Apple updated the charging case when the iPhone 15 came out last year to give both devices a more universal USB-C port (both can also charge wirelessly). If you have an iPhone, we think these are one of the better bits of audio gear you can stick in your ears. 

The second-generation AirPods Pro (with the Lightning case) came out towards the end of 2022 — the case refresh didn't alter the buds themselves too much, other than adding some improved dust resistance. That makes these a little older at this point, but new AirPods are not one of the things we're expecting to see announced at Apple's upcoming "Let Loose" event in May (we're mostly anticipating iPad news). A more likely time for a new AirPods reveal is during the company's annual iPhone event in September. But if you don't want to wait around to see if such a debut materializes, this deal is a decent time to get your first pair. Or replace the pair you left on the train.  

We gave the AirPods Pro a score of 88 when they came out. Engadget's Billy Steele praised the effective active noise cancellation (ANC) and called the ambient sound mode one of the best on the market. Plus they work fairly seamlessly with all your Apple devices, offering quick pairing, fast device switching and hands-free Siri support. The audio itself is richer with more depth and clarity than with previous Pro generations. 

All of that lead us to name them the best wireless earbuds for iPhones in our buying guide. Of course, they don't work with non-Apple devices. Our current top pick from our guide for Android phones are the Google Pixel Buds Pro, which are currently down to $140 at Amazon after a 30 percent discount. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-second-generation-airpods-pro-are-back-down-to-their-lowest-price-ever-231655823.html?src=rss ]]>
Tue, 30 Apr 2024 16:31:17 +0530 Team Code6
Razer will refund Zephyr mask buyers due to bogus N95 claims https://code6.org/razer-will-refund-zephyr-mask-buyers-due-to-bogus-n95-claims https://code6.org/razer-will-refund-zephyr-mask-buyers-due-to-bogus-n95-claims Razer has to pay over $1.1 million to the Federal Trade Commission to settle complaints that it advertised its infamous Zephyr masks as N95-grade when it didn't get them certified at all. The gaming peripheral maker released Zephyr, its high-tech face mask with built-in RGB lighting, during the height of the pandemic. Half a year later, in early 2022, it introduced a "Pro" version that added voice amplification. Razer said back then the Zephyr was as effective as an N95 mask, but it later reneged on its claim and removed all references to "N95-grade" filters from its website and other marketing materials after it came out that the company didn't obtain proper certification. 

According to the FTC, Razer never submitted the Zephyr masks for testing to the FDA or the National Institute for Occupational Safety and Health (NIOSH), which gives out the official certification for masks that filter out 95 percent of airborne particles. Razer certainly isn't in the list of companies that manufacture N95 masks approved by NIOSH on its website. In the FTC's complaint, it accused Razer of only stopping its false advertising after consumer outrage. 

The company has to hand over what it earned from selling Zephyr — that's $1,071,254.33 in revenue — to the FTC, which the agency will then use to refund affected consumers. To note, the Zephyr masks cost customers at least $100. It will pay $100,000 in fine over its unsubstantiated health claims, as well. In addition to ordering Razer refund customers, the FTC also prohibited the company from making any claims that it's selling products that reduce the likelihood of being infected with or transmitting the COVID-19 virus without proper FDA approval. Razer has also been prohibited from claiming health benefits for its products without scientific evidence to support them, as well as from "falsely claiming that any product meets government-established standards when it has not."

This article originally appeared on Engadget at https://www.engadget.com/razer-will-refund-zephyr-mask-buyers-due-to-bogus-n95-claims-083127094.html?src=rss ]]>
Tue, 30 Apr 2024 16:30:53 +0530 Team Code6
The best MacBook for 2024: Which Apple laptop should you buy? https://code6.org/the-best-macbook-for-2024-which-apple-laptop-should-you-buy https://code6.org/the-best-macbook-for-2024-which-apple-laptop-should-you-buy Apple makes two types of laptops: the MacBook Air and the MacBook Pro. As of March of this year, both sport the company’s latest in-house silicon, the M3 chip — and you can still buy the 13-inch M2 MacBook Air if you’re on a budget. With just two families of notebooks, the lineup is far simpler than most PC manufacturers, but there’s still a lot of variation. Your preference of screen size, chip type, memory capacity and storage options could make picking out a new MacBook more difficult than you anticipated.
After testing every model Apple makes, we think the 13-inch MacBook Air with the M3 chip and 16GB of RAM is the best choice for most people. But if you’d like to explore further, we’ve broken down all the options to help you decide which is the best MacBook for you.

Factors to consider when buying a MacBook

Compared to PCs, Apple computers tend to have more streamlined specifications. The company has long been known for this simplicity, and the M-series “system-on-a-chip” condenses things even further. It started with the M1 chip, which has since been retired in MacBooks, but can still be found in the company's iPad Air. The current M2 and M3 chips combine, among other technologies, the CPU, graphics card and unified memory (RAM). Apple’s Neural Engine is included too, which is a specialized group of processor cores that handles machine learning tasks such as image analysis and voice recognition. While a unified chip means you have fewer decisions to make when picking a MacBook, there are still a few factors to consider, including the number of CPU cores, amount of RAM, storage capacity, screen size, and, obviously, price.

CPU cores

Currently the lowest-specced chip in a MacBook is the M2 in the 13-inch MacBook Air. It comes with an 8-core CPU and either an 8- or 10-core GPU. At the other end of the spectrum, the M3 Max chip is built with up to a 16-core CPU and a 40-core GPU. Cores are, in essence, smaller processing units that can handle different tasks simultaneously. Having more of them translates to the computer being able to run multiple programs and applications at once, while also smoothly processing demanding tasks like video editing and high-level gaming. In short, more cores allow for more advanced computing and better performance. But if your processing power needs fall below professional-level gaming and cinematic video and audio editing, getting the highest number of cores is likely overkill — and after all, more cores equals higher cost and more power usage.

RAM

Your options for RAM, or in Apple’s terminology, Unified memory, varies depending on the chip you choose. The M2 and M3 chips can be paired with 8, 16 or 24GB of RAM. The M3 Pro chip has 18 or 36GB memory options, while the most powerful M3 Max chip supports 48, 64 or a whopping 128GB of RAM.

You’ve likely heard the analogy comparing memory to the amount of workspace available on a literal desktop surface, whereas storage is the amount of drawers you have to store projects to work on later. The larger the worktop surface, the more projects you can work on at once. The bigger the drawers, the more you can save for later.

More RAM is ideal for people who plan to work in multiple apps at once. And the more demanding each program is, the more RAM will be required. Extra memory can also come in handy if you’re the type who likes to have infinite numbers of tabs open on your browser. If your daily workflow doesn’t involve simultaneously using a vast number of memory-intensive programs, you can save yourself money and buy the RAM configuration that you’re most likely to actually use.

For casual users, 8GB may be enough, however, if you can afford an upgrade to 16GB of RAM, we recommend going doing so, as modern browsers tend to be pretty memory-hungry. Investing in more RAM now will give your new MacBook a longer lifespan of reliable use. It’s also important to keep in mind that, unlike most PCs, the RAM in current-model MacBooks is not user-upgradable, so you’ll want to get what you plan on needing at the outset.

Apple MacBook Pro 14-inch from the rear, showing off the Apple logo.
Photo by Devindra Hardawar/Engadget

Storage capacity (SSD)

Storage options range from 256GB of SSD for the M2 MacBook Air and 8TB of storage for the MacBook Pros with the M3 Max chip. If you want to rotate between a long roster of game titles or keep lots of high-res videos on hand, you’ll want more storage. If you’re mostly working with browser- and cloud-based applications, you can get away with a smaller-capacity configuration. That said, we recommend springing for 512GB of storage or more, if it’s within your budget. You’ll quickly feel the limits of a 256GB machine as it ages since the operating system alone takes up a good portion of that space. Having 1TB will feel even roomier and allow for more data storage over the life of your laptop.

When Apple announced the iPhone 15, the company also announced new iCloud+ storage storage plans, with subscriptions that allow up to 12TB of storage. You could also transfer files to an external storage device. But if you don’t want to pay for a monthly subscription and prefer the convenience of having immediate access to your files, it’s best to get the highest amount of storage space your budget allows for at the outset.

Screen size

MacBooks come in 13-, 14-, 15- and 16-inch sizes. That might not seem like a huge difference, but, as Engadget’s Nathan Ingraham noted when he reviewed the now-retired 15-inch M2-powered MacBook Air, a larger screen "makes a surprising difference.” That’s especially true if you plan to use your laptop as an all-day productivity machine and won’t be using an external monitor. More space means you can more clearly view side-by-side windows and have a more immersive experience when watching shows or gaming.

But screen size is the main factor influencing weight. The 13-inch MacBook Air M2 weighs 2.7 pounds, whereas the top-end 16-inch MacBook Pro weighs 4.8 pounds. If you plan to travel a lot or swap your work locations regularly, a smaller screen will make life easier in the long run.

All MacBooks feature IPS LCD panels (in-plane switching, liquid crystal display), which Apple markets as Retina displays. The MacBook Air M1 has a Retina display. A Liquid Retina display comes with the M2 MacBook Air and the Liquid Retina XDR display comes with the 14- and 16-inch MacBook Pros. “Liquid” refers to the way the lighted portion of the display “flows” within the contours of the screen, filling the rounded corners and curving around the camera notch. “XDR” is what Apple calls HDR (high dynamic range).

Compared to most other laptops, MacBook displays are notably bright, sharp and lush. But one feature worth pointing out is another Apple marketing term: ProMotion. It’s the company’s term to describe a screen with a higher, 120Hz refresh rate, which results in smoother scrolling and more fluid-looking graphics. Only the 14- and 16-inch MacBook Pros offer ProMotion; the other models max out at 60Hz, which is perfectly fine for everyday browsing and typical workdays. But if you want buttery-smooth motion from your display, you’ll have to shell out more money for an upgraded model.

Price

When the MacBook Air M3 came out, Apple dropped the price of the base-model, 13-inch, M2-powered Air with 8GB of RAM and 256GB of storage. With a $999 starting price, it’s now the least expensive new MacBook you can get. Alternatively, you can spend up to $7,199 for the 16-inch MacBook Pro M3 Max with 128GB of RAM and 8TB of storage. Chip type, screen size, memory and storage capacity all influence the final price, which is why guides like this can help you determine just what you need (and what you don’t) so you can get the most cost-effective machine for you.

We recommend the MacBook Air M3 for most people, the MacBook Air M2 for students and those on a budget, and the 14- or 16-inch MacBook Pros for professionals. If you have extra money to spare once you’ve picked your machine, we recommend upgrading to at least 16GB of RAM and 512GB of storage to make your machine as future-proof as possible.

MacBooks we recommend

This article originally appeared on Engadget at https://www.engadget.com/best-macbook-140032524.html?src=rss ]]>
Mon, 29 Apr 2024 21:31:17 +0530 Team Code6
The Morning After: How many Vision Pro headsets has Apple sold? https://code6.org/the-morning-after-how-many-vision-pro-headsets-has-apple-sold https://code6.org/the-morning-after-how-many-vision-pro-headsets-has-apple-sold Apple Vision Pro headset production is reportedly being cut, sales are reportedly “way down.” But but but wait: Wasn’t the Vision Pro meant to change the world of VR/AR, ushering in an era of spatial computing? Is the dream over?

Hah, no. As Sam Rutherford laid out just before the weekend, while reports and rumors can’t nail exact numbers, based on financial figures from Apple’s last earnings, Vision Pro sales likely equate to around one percent of the company’s revenue. It’s almost as if early Vision Pro sales numbers don’t matter. Remember: The first iPhone wasn’t great either.

— Mat Smith

The biggest stories you might have missed

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​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Drake deletes his AI-generated Tupac track after legal threat

He deepfakes Shakur and Snoop Dogg’s voices to diss Kendrick Lamar.

Drake has deleted an X post with his track “Taylor Made Freestyle,” which used an AI-generated recreation of Tupac Shakur’s voice to needle Kendrick Lamar. The takedown came after an attorney representing the late hip-hop legend’s estate threatened to sue the Canadian rapper for his “unauthorized” use of Tupac’s voice. Drake used Snoop Dogg’s voice too, but… he’s still alive.

Continue reading.

Aaron Sorkin is working on a Social Network sequel focused on January 6

He blames Facebook for the Capitol attack.

TMA
Sony Pictures

Aaron Sorkin has announced he’s writing a follow-up script to The Social Network, once again about Facebook / Meta but with a fun, miserable focus on the January 6 insurrection attempt. Sorkin is cagey on the actual details of the new script but pretty much lays the blame for the attack at Meta’s feet. Sorkin hasn’t announced a partnership with any studio to make the film, but my big question: Who’s going to play Trump?

Continue reading.

Nikon’s Z8 is a phenomenal mirrorless camera for the price

A cheaper alternative to Sony’s A1.

TMA
Engadget

Nikon is arguably the world’s most famous camera brand, but with the decline of DSLRs, it has struggled. In 2022, it released the Z9, a flagship mirrorless camera that could finally hold its own against rivals, but the $5,500 price tag put it out of reach for most. Now, we’re testing the Z8, which has the same sensor and specs for $1,700. The Z8 may also be better than Sony’s A1 for many hybrid shooters, particularly for video. But don’t ask me: Check out Steve Dent’s full test-shoot right here.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-how-many-vision-pro-headsets-has-apple-sold-111554608.html?src=rss ]]>
Mon, 29 Apr 2024 21:31:15 +0530 Team Code6
The best high school graduation gifts in 2024 https://code6.org/the-best-high-school-graduation-gifts-in-2024 https://code6.org/the-best-high-school-graduation-gifts-in-2024 Surviving high school is a major milestone, but the transition to young adulthood that comes after is often as overwhelming as it is exciting. If you have a recent high school grad in your life, a pragmatic gift to celebrate the occasion could make their next chapter just a bit easier to manage. Below we’ve put together a list of tested and approved gadgets, gear and services that should delight, regardless of if your giftee is heading to a new campus or starting a new job.

This article originally appeared on Engadget at https://www.engadget.com/best-high-school-graduation-gifts-130013153.html?src=rss ]]>
Mon, 29 Apr 2024 21:31:13 +0530 Team Code6
The DJI Mini 4K is a $299 drone aimed at beginners https://code6.org/the-dji-mini-4k-is-a-299-drone-aimed-at-beginners https://code6.org/the-dji-mini-4k-is-a-299-drone-aimed-at-beginners DJI’s latest product is another Mini drone. It can capture 4K video at up to 30 fps and 60 fps footage at 2.7K resolution, with increased video bitrates up to 100Mbps, which should ensure higher quality video at both settings. While those specs may not excite, maybe the price will.

Not to be confused with the Mini Pro series, which is several hundred dollars more, the $299 Mini 4K weighs less than 249g, is foldable and requires no FAA registration.

The specifications won’t move the Mini series forward, but they cover all the essentials for beginner drone pilots, including 2x digital zoom while recording in 4K, a 3-axis gimbal and electrical image stabilization. DJI says it can transmit 1080p video up to 10km away. There’s also level-5 wind resistance, once again, and it can fly for up to 31 minutes (or up to 93 minutes with DJI’s $449 Fly More bundle, which includes two extra batteries and a standalone charger.)

The Mini 4K will also include one-tap movements and features like helix, dronie and panoramic shooting support. If you’re a total rookie, DJI’s companion app has flight tutorials and one-tap takeoff and landing.

A lot of this will sound familiar to anyone following DJI’s ever-growing drone family over the last 10 years, but it’s probably not aimed at you — this is for newcomers. The Mini 4K is priced substantially less than its Mini Pro iterations, and it’s actually less than the rest of the Mini drones from DJI. It’s available to order now for $299 / £269. 

This article originally appeared on Engadget at https://www.engadget.com/the-dji-mini-4k-is-a-299-drone-aimed-at-beginners-130045701.html?src=rss ]]>
Mon, 29 Apr 2024 21:31:10 +0530 Team Code6
The Apple Watch Series 9 is back on sale for $299 https://code6.org/the-apple-watch-series-9-is-back-on-sale-for-299 https://code6.org/the-apple-watch-series-9-is-back-on-sale-for-299 If you've been planning on buying an Apple Watch Series 9, today looks like a decent time to take the plunge. The smartwatch is currently on sale for $299 at multiple retailers, including Amazon, Best Buy, Target and Walmart. That's not quite the lowest price we've seen — a couple colorways briefly fell to $269 earlier this month, for instance — but steeper discounts have generally been uncommon. This deal takes about $30 off the watch's typical street price on Amazon, and it's $100 less than buying from Apple directly. As of this writing, the offer applies to the 41mm non-cellular version of the watch in Midnight, Red, Silver or Starlight. It covers models with a rubber, S/M- or M/L-sized Sport Band or a nylon Sport Loop.

We gave the Apple Watch Series 9 a score of 92 in our review last September, and it's currently the top pick in our guide to the best smartwatches. It runs fast, it's water-resistant and it can still handle many tasks that'd normally require an iPhone, from checking iMessages to calling on Siri to using Apple Pay. Most of the essential health and fitness tracking features are still here as well, as are safety-related tools like fall detection and an emergency SOS function. Compared to the lower-cost Apple Watch SE, it has a slightly larger display that can stay always-on, which makes it less cumbersome for checking the time at a glance. 

New to this model is a handy Double Tap feature, which lets you respond to notifications without having to physically touch the device, and the ability to complete many Siri requests on-device, without having to always be online. It also has double the internal storage (64GB) as the Series 8, and its display's peak brightness rating (2,000 nits) is twice as high. 

That said, the usual caveats with any Apple Watch still apply. The whole thing will only work with iPhones. The battery will last most of a typical day but not much longer. There are better options for sleep tracking. Due to an ongoing patent dispute, Apple has also had to disable the watch's blood oxygen monitoring feature. In general, there's no huge need to make the switch if you own an Apple Watch today and are still happy with it. But if you're looking to upgrade today, this should be a nice value.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-series-9-is-back-on-sale-for-299-150928694.html?src=rss ]]>
Mon, 29 Apr 2024 21:31:05 +0530 Team Code6
Apple’s OLED iPad Pro may come packing an M4 chip and an emphasis on AI https://code6.org/apples-oled-ipad-pro-may-come-packing-an-m4-chip-and-an-emphasis-on-ai https://code6.org/apples-oled-ipad-pro-may-come-packing-an-m4-chip-and-an-emphasis-on-ai Apple’s “Let Loose” iPad event is just over a week away, and the rumors in the leadup are starting to get interesting. According to Bloomberg’s Mark Gurman, the much-anticipated OLED iPad Pro may arrive not with the new M3 chip as we’ve all been expecting, but the next-gen M4 instead. In the Power On newsletter on Sunday, Gurman wrote that he’s “hearing there is a strong possibility” that this will be the case. And, he says it’ll herald Apple’s official entry into AI.

“I believe Apple will position the tablet as its first truly AI-powered device — and that it will tout each new product from then on as an AI device,” Gurman wrote. Doing it this way for the May 7 event would set the stage for Apple to go all-in on AI at its Worldwide Developers Conference (WWDC) in June. This all builds on Gurman’s previous reports that Apple has been in talks with OpenAI and Google to potentially tap their AI tech for new features with iOS 18.

The “Let Loose” product showcase is also expected to bring updates to the iPad Air and iPad accessories like the Magic Keyboard and Apple Pencil. According to Gurman, the upcoming Apple Pencil may introduce haptic feedback.

This article originally appeared on Engadget at https://www.engadget.com/apples-oled-ipad-pro-may-come-packing-an-m4-chip-and-an-emphasis-on-ai-154509441.html?src=rss ]]>
Mon, 29 Apr 2024 14:31:04 +0530 Team Code6
An iPad version of the Delta game emulator is officially on the way https://code6.org/an-ipad-version-of-the-delta-game-emulator-is-officially-on-the-way https://code6.org/an-ipad-version-of-the-delta-game-emulator-is-officially-on-the-way The popular Nintendo emulator, Delta, that arrived on the App Store for iPhone to much fanfare a few weeks ago is now getting a version that’s optimized for the iPad. Developer Riley Testut shared an update on Threads this weekend revealing that an iPad app has been in the works, and is now being prioritized since Apple changed its tune on game emulators. The iPad app is “near completion,” and subscribers to Testut’s Patreon can get it now through the AltStore, an alternative marketplace the developer created a few years back for sideloading iOS and iPadOS apps. Otherwise, you can wait a little while for it to come with Delta’s next big update, version 1.6.

In the post, Testut also shared a little preview of how it'll run on iPad. Delta was released as the successor to Testut’s Game Boy Advance emulator, GBA4iOS, and supports a slew of other Nintendo systems, including NES, SNES, N64, and DS. It shouldn’t be long before the iPad version is finished — Testut wrote that the team just needs to “finish up controller skins [and] fix some last bugs.” They’re also working on device-to-device multiplayer, Testut wrote (but that’s still a couple of items down on the checklist). And, as an added treat, he said a SEGA Genesis emulator is on the way too. That’s still in beta, but will become available “soon-ish.”

This article originally appeared on Engadget at https://www.engadget.com/an-ipad-version-of-the-delta-game-emulator-is-officially-on-the-way-184945398.html?src=rss ]]>
Mon, 29 Apr 2024 14:30:56 +0530 Team Code6
Some Apple users say they’ve been mysteriously locked out of their accounts https://code6.org/some-apple-users-say-theyve-been-mysteriously-locked-out-of-their-accounts https://code6.org/some-apple-users-say-theyve-been-mysteriously-locked-out-of-their-accounts Something is up with Apple ID this weekend. As reported by 9to5Mac, Apple users started complaining online last night that they’d been logged out of their Apple IDs on all of their devices without explanation. Upon trying to log back in, some say they were locked out of their accounts despite entering the correct details, and had to reset their passwords. Engadget has reached out to Apple for more information.

Apple hasn’t said anything publicly about what’s going on, and its System Status page makes no mention of problems with Apple ID or any other systems in the last 24 hours. In a Mastodon post spotted by The Verge, one person said Apple support told them only that “sometimes random security improvements are added to your account.” It’s unclear how many users have been affected, though people have piled onto social media threads about the issue to say they’ve experienced it too. According to 9to5Mac, some of the publication’s own team have run into the problem.

While the issue seemed to have heightened on Friday night, there have been sporadic reports of similar problems in the recent past. Software developer Michael Tsai published a blog post about the latest incident and referenced a time just last fall when the same thing happened.

This article originally appeared on Engadget at https://www.engadget.com/some-apple-users-say-theyve-been-mysteriously-locked-out-of-their-accounts-162739339.html?src=rss ]]>
Sun, 28 Apr 2024 06:30:35 +0530 Team Code6
Google asks court to reject the DOJ’s lawsuit that accuses it of monopolizing ad tech https://code6.org/google-asks-court-to-reject-the-dojs-lawsuit-that-accuses-it-of-monopolizing-ad-tech https://code6.org/google-asks-court-to-reject-the-dojs-lawsuit-that-accuses-it-of-monopolizing-ad-tech Google filed a motion on Friday in a Virginia federal court asking for the Department of Justice’s antitrust lawsuit against it to be thrown away. The DOJ sued Google in January 2023, accusing the company of monopolizing digital advertising technologies through “anticompetitive and exclusionary conduct.” Per Bloomberg, Google is now seeking summary judgment to avoid the case going to trial in September as planned.

Attorney General Merrick B. Garland said at the time the lawsuit was first announced that Google “has used anticompetitive, exclusionary, and unlawful conduct to eliminate or severely diminish any threat to its dominance over digital advertising technologies.” The lawsuit alleges that Google controls digital advertising tools to such an extent that it “pockets on average more than 30 percent of the advertising dollars that flow through its digital advertising technology products,” according to a press release from the agency last year.

Google now argues that that the DOJ hasn’t shown that the company controls at least 70 percent of the market, which some previous cases have used as the threshold for qualifying as a monopoly, and that the agency “made up markets specifically for this case,” according to Bloomberg, excluding its major competitors like social media platforms. The company also claims the DOJ’s case goes “beyond the boundaries of antitrust law,” Reuters reports.

This article originally appeared on Engadget at https://www.engadget.com/google-asks-court-to-reject-the-dojs-lawsuit-that-accuses-it-of-monopolizing-ad-tech-183830791.html?src=rss ]]>
Sun, 28 Apr 2024 06:30:34 +0530 Team Code6
Budget doorbell camera manufacturer fixes security issues that left users vulnerable to spying https://code6.org/budget-doorbell-camera-manufacturer-fixes-security-issues-that-left-users-vulnerable-to-spying https://code6.org/budget-doorbell-camera-manufacturer-fixes-security-issues-that-left-users-vulnerable-to-spying Eken Group has reportedly issued a firmware update to resolve major security issues with its cheap doorbell cameras that were uncovered by a Consumer Reports investigation earlier this year. The cameras in question pair with the Aiwit app and are sold under a slew of brand names, including Eken, Tuck, Fishbot, Rakeblue, Andoe, Gemee and Luckwolf. During its tests, the watchdog found that the unencrypted cameras could expose sensitive information like home IP addresses and Wi-Fi networks, and allow outside parties to access images from a camera’s feed using its serial number. Now, Consumer Reports says the issues have been fixed — just make sure you update your devices.

Devices from those brands should now reflect a firmware version of 2.4.1 or higher, which would indicate they’ve received the update. Consumer Reports says its own samples got the update automatically, but it can’t hurt to double check in your settings considering the risks (that is, if you haven’t tossed the cameras out already). The publication says it’s confirmed that the update fixes the security problems. Eken also told Consumer Reports that the two doorbell cams it had rated with the “Don’t Buy” label — the Eken Smart Video Doorbell and Tuck Sharkpop Doorbell Camera — have been discontinued.

These doorbell cameras, which were sold on popular ecommerce platforms including Amazon, Walmart and Temu but since appear to have been pulled, also lacked the proper labeling required by the FCC. The company told Consumer Reports it will add these IDs to new products moving forward. Following its tests of the update, Consumer Reports has removed the warning labels from its scorecards.

This article originally appeared on Engadget at https://www.engadget.com/budget-doorbell-camera-manufacturer-fixes-security-issue-that-left-users-vulnerable-to-spying-210705131.html?src=rss ]]>
Sun, 28 Apr 2024 06:30:31 +0530 Team Code6
Apple has reportedly resumed talks with OpenAI to build a chatbot for the iPhone https://code6.org/apple-has-reportedly-resumed-talks-with-openai-to-build-a-chatbot-for-the-iphone https://code6.org/apple-has-reportedly-resumed-talks-with-openai-to-build-a-chatbot-for-the-iphone Apple has resumed conversations with OpenAI, the maker of ChatGPT, to power some AI features coming to iOS 18, according to a new report in Bloomberg. Apple is also building its own large language models to power some iOS 18 features, but its talks with OpenAI are centered around a “chatbot/search component,” according to Bloomberg reporter Mark Gurman. 

Apple is also reportedly in talks with Google to license Gemini, Google’s own AI-powered chatbot, for iOS 18. Bloomberg reports that those talks are still on, and things could still go either way because Apple hasn’t made a final decision on which company’s technology to use. It’s conceivable, Gurman says, that Apple could ultimately end up licensing AI tech from both companies or none of them.

So far, Apple has been notably quiet about its AI efforts even as the rest of Silicon Valley has descended into an AI arms race. But it has dropped enough hints to indicate that it’s cooking up something. When the company announced its earnings in February, CEO Tim Cook said that Apple is continuing to work and invest in artificial intelligence and is “excited to share the details of our ongoing work in that space later this year.” It claimed that the brand new M3 MacBook Air that it launched last month was the “world’s best consumer laptop for AI,” and will reportedly start releasing AI-centric laptops and desktops later this year. And earlier this week, Apple also released a handful of open-source large language models that are designed to run locally on devices rather than in the cloud.

It’s still unclear what Apple’s AI features in iPhones and other devices will look like. Generative AI is still notoriously unreliable and prone to making up answers. Recent AI-powered gadgets like the Humane Ai Pin released to disastrous reviews, while others like the Rabbit R1 have yet to prove themselves valuable.

We’ll find out more at WWDC on June 10.

This article originally appeared on Engadget at https://www.engadget.com/apple-has-reportedly-resumed-talks-with-openai-to-build-a-chatbot-for-the-iphone-002302644.html?src=rss ]]>
Sat, 27 Apr 2024 18:30:46 +0530 Team Code6
I played Fire Emblem Engage on easy mode, and it got me back into gaming https://code6.org/i-played-fire-emblem-engage-on-easy-mode-and-it-got-me-back-into-gaming https://code6.org/i-played-fire-emblem-engage-on-easy-mode-and-it-got-me-back-into-gaming I allowed myself to play Fire Emblem Engage on the easiest possible mode, and it finally got me back into gaming. The first time I picked up a Fire Emblem game back in 2010, a friend told me that the only correct way to play is in Classic mode with permanent death. For some reason, I took that to heart, and I played each subsequent game ready to restart my console during every skirmish and story battle so that I didn’t lose any of my friends. Due to unexpected upheavals in my personal life over the past few years, I mostly stopped gaming, even though I kept buying new titles I'd typically play. That included Persona 5: Royal, which I have yet to even touch, and Fire Emblem Engage, which sat sealed in my cabinet for over a year.

I wanted to play Engage since I got my pre-ordered copy, but the mere thought of having to find the best class for all my units and having to grind by fighting one skirmish after another so that they can maximize their stats and not get killed in the battlefield was overwhelming. It felt like a chore and not at all appealing for someone who's trying to get back into gaming. One day, though, I decided to pop the cartridge into my Nintendo Switch and see if I could get anywhere. Upon being asked to choose a difficulty, I squashed the persistent voice in my head that kept saying: "If you're not playing with permadeath, are you even playing Fire Emblem?" As quickly as I could, I chose Normal difficulty, the easiest option available, and Casual mode that merely pulls units from a fight instead of killing them completely after they get defeated in battle. 

I had no idea whether I'd end up finishing the game when I started, but I did — and I had tons of fun. The biggest reason why I was able to keep playing was because I didn't feel stressed like I did when I played Fates and Three Houses. I didn't have to plan out every single move on the battlefield, and I didn't have to look up other people's class choices for their units because a character that started as a swordsman might do better as a Wyvern Knight. I didn't have to keep notes like I usually do for strategy games. The only information I searched for online was the same-sex romance options for this installment's protagonist. It truly felt like I was playing to relax, which is something I've never said before in relation to a Fire Emblem game. 

In the grand scheme of things, having an internal conflict over a game's difficulty is really quite silly. But it's a reflection of how we tend to be harsher on ourselves than on other people, because I would never judge anybody else on how they want to play their games. Sure, winning battles and matches in more difficult modes will feel more rewarding, but not every gaming experience has to be a challenge. It's okay to play to decompress, to have some joy in your life and in my case, to get started after years of being in gaming limbo. Someday, I might pick up Engage again and play in Maddening difficulty, most likely in Casual mode now that I've broken free from the shackles of permadeath. That is, however, a long way off — for now, I want to get through the titles I missed over the past five years one by one. I've started with the newest one in my collection, Eiyuden Chronicle, which I'm absolutely excited to play as a long-time Suikoden fan. And, yes, I'm still taking it easy on myself by playing it in the least difficult mode possible. 

This article originally appeared on Engadget at https://www.engadget.com/i-played-fire-emblem-engage-on-easy-mode-and-it-got-me-back-into-gaming-120010358.html?src=rss ]]>
Sat, 27 Apr 2024 18:30:45 +0530 Team Code6
Some of our favorite Bose headphones and earbuds are back to all&time low prices https://code6.org/some-of-our-favorite-bose-headphones-and-earbuds-are-back-to-all-time-low-prices https://code6.org/some-of-our-favorite-bose-headphones-and-earbuds-are-back-to-all-time-low-prices Amazon has some of the highest-rated Bose headphones on sale for record-low prices. That includes the Bose QuietComfort Ultra headphones, which have best-in-class active noise cancellation (ANC). Usually $429, the wireless cans are now only $379, matching an all-time low.

Engadget’s Billy Steele praised the headphones’ sound, ANC and comfort in our review, but he also found them a bit expensive at their standard retail price, so this sale could be the right time to snag a pair. The headphones are comfortable for long listening sessions — with enough battery life to keep up. Although their “Immersive Audio” spatial listening mode is a bit hit-or-miss (and not for everyone), the feature pairs incredibly well with some tracks and genres. The headphones are our runner-up picks in Engadget’s noise-canceling headphones guide.

Battery life is impressive, and our review unit surpassed Bose’s claims of 24 hours with ANC turned on or 18 hours with ANC and Immersive Audio activated. In Engadget’s testing for the latter mode, the headphones still had 30 percent remaining after 20 hours of listening. They have a streamlined design with fewer physical navigation buttons than the standard QuietComfort variant, giving them sleeker aesthetics. That includes metal in their headband and hinge (with no visible screws).

Amazon also has several other Bose products on sale. The highly rated QuietComfort Ultra earbuds, which have similar features in a compact in-ear form factor, are available for $50 off ($249). They also include a spatial audio mode and have impressive ANC to block out your environment when working or commuting. They’re our pick for the best noise cancellation in Engadget’s wireless earbuds buying guide.

If spatial audio algorithms aren’t your cup of tea, you can save $100 on the standard Bose QuietComfort headphones. They also have leading noise-blocking and high-quality audio, lacking only the illusion of sitting in an acoustic “Immersive Audio” sweet spot. They offer 24-hour battery life and multipoint connectivity to switch between several source devices easily.

Bose also has the same sale on its website, a good option if you don’t have Amazon Prime. You can hit up the complete sale for details.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/some-of-our-favorite-bose-headphones-and-earbuds-are-back-to-all-time-low-prices-180039087.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:52 +0530 Team Code6
Nikon’s Z8 is a phenomenal mirrorless camera for the price https://code6.org/nikons-z8-is-a-phenomenal-mirrorless-camera-for-the-price https://code6.org/nikons-z8-is-a-phenomenal-mirrorless-camera-for-the-price Nikon is arguably the world's most famous camera brand, but with the decline of DSLRs it has lagged behind Canon and Sony. In 2022, it released the Z9, a flagship mirrorless camera that could finally hold its own against rivals, but the $5,500 price tag put it out of reach for most. To appeal to a wider audience, Nikon unveiled the Z8 last year with the same sensor and nearly the same specs as the Z9 for $1,700 less.

With a 45-megapixel stacked sensor and the latest Expeed 7 image processor, the Z8 can do everything from sports to wildlife to scenic photography. It's also a powerful video camera, offering 8K RAW internal capture at up to 60 fps.

The only other model that can really compare in terms of speed, resolution and video is the Sony A1, but it costs a whopping $2,200 more. To find out how the Z8 stacks up against that model and others, I rented a Z8 and shot with it around Vancouver, Canada with my photographer cousin.

Body and handling

Design-wise, you can think of the Z8 as the Z9 with the battery grip chopped off. It's still a chunky camera at 910 grams (2 pounds), though, compared to 737 grams for the Sony A1. That might suit pros or those who like a larger camera body, but the size and weight aren't ideal for travel. By the way, a $346 battery grip (the MB-N12) with secondary controls is available for the Z8, effectively transforming it into a Z9 for far less money.

The Z8 has a nice big grip and all the controls you'd expect, including a joystick, D-Pad style menu control, switch for camera/video settings and front and rear dials. Nikon users will enjoy the layout as it's largely similar to past models, but everything is just different enough that it may feel awkward for users coming from other brands.

Unlike the A1, the Z8 features a display on top that shows key settings like shutter, aperture and battery life. Although it takes up space that could be used by buttons or dials, it's a handy way to see everything at a glance and I miss it now on models that don't have it. If you do have to dive into the menus, they take a bit of getting used to, but work well once you're over the learning curve.

One of the key negative points is the lack of a fully articulating display. Instead, the rear 3.2-inch 2.36-million dot screen only tilts up and down and to the left or right. That's too bad, because the Z8 could be a powerful vlogging camera and a flip-out display is must for that type of work (especially as it makes solo shooting easier).

The 3.69 million-dot electronic viewfinder is a bit low-res for a camera in this price range, especially compared to the 9.4 million-dot display on the Sony A1. Even Canon's cheaper R5 has a 5.76 million dot display that makes it substantially easier to check focus.

Battery life is on the weak side at 420 shots (one to two hours of video shooting depending on resolution), compared to 490 shots for the Canon R5 and 530 for the A1, according to CIPA ratings. Again, though, you can nearly double that with the battery grip. Other notable features include UHS-II and CFexpress B memory card slots, a full-sized HDMI port for external capture, as well as two separate USB-C ports for power delivery and data.

Performance

With the fastest high-resolution stacked sensor out there, the Z8 is unbelievably quick for a 45-megapixel camera. You can shoot RAW photos at 20 fps, a bit slower than the A1's 30 fps RAW capability, but the Z8 can shoot 30 fps in JPEG mode. It can handle 40 uncompressed RAW frames before the buffer fills, but can store more compressed images if you have a fast CFexpress card.

The hybrid phase-detect autofocus is Nikon's best to date due to the upgraded image processor, stacked sensor and huge number of AF tracking points. It offers reliable subject tracking, and the face, eye and animal detection is fast and accurate as well. In fact, the company has said it's nearly identical to the far more expensive Z9 as of the latest firmware.

That said, the Z8's AF isn’t quite as dependable as Sony’s A1 when shooting at the highest speeds. It occasionally had trouble tracking subjects, in particular those moving toward the camera, resulting in some out-of-focus shots. The Z8 (and Z9) is quite sensitive to setup, so it's best to fine-tune the AF settings until it works the way you want.

There’s no mechanical shutter, but the Z8’s sensor is fast enough that rolling shutter isn’t an issue, even on fast-moving objects like airplane propellers. The 5-axis in-body stabilization reduces shake by six stops, enough to get sharp photos down to a quarter second or so. That’s superior to the A1, but falls way short of the EOS R5’s 8 stops.

Image quality

The Z8 has the same excellent sensor as the Z9, so of course image quality is identical in all respects. With 45.7 megapixels on tap, it delivers sharp photos on par with the 50-megapixel A1 and second only to Sony’s 60 MP A7R V in the full-frame realm. Dynamic range is also outstanding, arguably a touch better than the A1.

JPEG images are bright and punchy straight out of the camera, with the best results in terms of colors from the Natural Light Auto white balance setting. Colors are accurate, though skin-tones aren’t quite as warm as Canon’s R3 or R5.

Meanwhile, the 14-bit RAW images hold plenty of detail that can be teased out in Lightroom or ON1, particularly in the highlights. Like the Z9, the Z8 no longer has an "uncompressed" option, but now offers "lossless compression" and two high-efficiency lossy modes. I typically used the RAW setting with the highest compression, because it's super efficient and frankly, I can't see any difference between that and lossless compressed RAW.

The Z8 performs reasonably well in low-light, too. Grain is well-controlled up to about ISO 6400, and shots are usable at ISO 12800. Beyond that, noise can become distracting. That lines up with Canon’s R5, but Sony’s A1 performs a bit better in dim lighting.

Video

The Z8’s video specs are pretty mind-blowing for a non-cinema camera and exceed the A1’s capabilities. You can shoot RAW video at up to 8K 60p in Nikon’s 12-bit N-RAW or 8K 30p with 12-bit ProRes RAW HQ internally, to CFexpress cards only, of course. It also captures 4K video oversampled from the full width of the sensor at up to 60p, and full-width 4K up to 120p — again, all in RAW.

It's worth noting that Nikon recently purchased RED cameras, so it now owns the RED RAW video patent that stymied so many other companies, including Apple. It'll be interesting to see if Nikon loosens up that enforcement, and if the acquisition impacts the tech in its own future models. 

As with photos, video autofocus is fast and reliable, while doing a good job tracking subjects, faces and animals. It can handle challenging situations like subjects moving toward the camera, though again, not quite as well as the A1.

Nikon Z8 hands-on
Rhonda Dent for Engadget

8K and 4K oversampled video is extremely sharp. Colors are accurate, but again, skin tones aren’t quite as pretty as on Canon’s latest models. Dynamic range is top-notch, particularly in the ISO 400-800 level in ProRes mode, making it easy to adjust shadows and highlights in post. If you love shooting ProRes footage, be sure to get some high-capacity CFexpress cards, because the files can get huge.

One area where the Z9 bests the Z8 in video is with thermal performance, as the Z9’s larger body allows for 125 minutes of 8K 60p recording compared to 90 for the Z8 before overheating. There are very few content creators that will need to continuously shoot 8K video for that long, however.

Wrap-up

Nikon’s Z8 is an extremely capable camera and shows that the company should offer as much speed and power as possible if it wants to catch up to Canon and Sony. For many hybrid shooters, the Z8 is a better option than Sony’s A1, particularly when it comes to video.

While it does out-spec the Sony in a number of areas, the Z8's autofocus isn’t quite as good — and that's arguably the most important feature on any camera. Shooters who require a mechanical shutter (for flash photography, etc.) will also need to look elsewhere. Another 8K-capable full-frame mirrorless model is Canon’s R5 that falls short of both models in many regards, but is cheaper at $3,200.

A decision to buy this camera might be based on what system and lenses you’re already into. However, if I was starting from scratch, I’d go for the Z8 over Sony’s A1, as you get the camera plus a very good lens for the same amount of money.

This article originally appeared on Engadget at https://www.engadget.com/nikons-z8-is-a-phenomenal-mirrorless-camera-for-the-price-180209073.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:51 +0530 Team Code6
Samsung's Galaxy S24 Ultra falls to a new low, plus the rest of the week's best tech deals https://code6.org/samsungs-galaxy-s24-ultra-falls-to-a-new-low-plus-the-rest-of-the-weeks-best-tech-deals https://code6.org/samsungs-galaxy-s24-ultra-falls-to-a-new-low-plus-the-rest-of-the-weeks-best-tech-deals Another week is coming to a close, which means it's time for another roundup of good tech deals. This week's highlights include a new low on Samsung's Galaxy S24 Ultra, which is $200 off and down to $1,100 for an unlocked model. That's not exactly cheap, no, but any savings should be welcome for what we consider the best premium Android phone. Elsewhere, a trio of recommendations from our wireless earbuds buying guide are on sale, including Bose's QuietComfort Ultra Earbuds for $249, Google's Pixel Buds Pro for $135 and Anker's Soundcore Space A40 for $49. Apple's latest MacBook Air has dropped to a new low of $989 as well, while Best Buy has the HomePod mini down to $70 in a rare discount. Other gadgets we like are discounted beyond that, so here are the best tech deals from this week that you can still get today.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-s24-ultra-falls-to-a-new-low-plus-the-rest-of-the-weeks-best-tech-deals-181055583.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:49 +0530 Team Code6
Aaron Sorkin is working on a Jan. 6&focused follow&up to The Social Network https://code6.org/aaron-sorkin-is-working-on-a-jan-6-focused-follow-up-to-the-social-network https://code6.org/aaron-sorkin-is-working-on-a-jan-6-focused-follow-up-to-the-social-network Aaron Sorkin has announced that he’s currently writing a followup script to The Social Network, according to The Hollywood Reporter. He broke the news during an episode of The Town podcast that centered on how Facebook and social media have influenced democracy in the years since his Oscar-winning hit. The first film chronicled the early days of Mark Zuckerberg’s social network and starred Jesse Eisenberg, Andrew Garfield and Justin Timberlake, among others.

Sorkin is cagey on the actual details of the new script, but it looks to follow Facebook throughout the Trump era. He went on to tell the podcast hosts that he actually blames the social media site for the January 6 riots that claimed the lives of five people and led to the injuries of more than 140 police officers. “Look, yeah, I’ll be writing about this,” Sorkin told podcast hosts Matthew Belloni and Peter Hamby. “I blame Facebook for January 6.”

He didn’t give any reason as to why he blames Facebook for the attack on the capitol, telling the podcast hosts that they will have to “buy a movie ticket.” Facebook, Google, Twitter and Reddit were all subpoenaed as part of the investigation into January 6. Lawmakers have suggested that Facebook didn’t take the proper steps to handle the “Stop the Steal” movement, which was organized on the platform, and that it didn’t recognize the danger posed by these groups until after the violence in DC.

Whistleblower Frances Haugen told Congress that Facebook disbanded its civic integrity team after the 2020 election. She also has said that Facebook knew its algorithms and platforms promoted harmful content and that “it failed to deploy internally recommended or lasting countermeasures.” According to Haugen, the company chose profits over safety.

Sorkin has obviously been paying attention to all of this, saying in the same interview that “Facebook has been, among other things, tuning its algorithm to promote the most divisive material possible. Because that is what will increase engagement.” He further dinged the company by suggesting that “there’s supposed to be a constant tension at Facebook between growth and integrity. There isn’t. There’s just growth.”

Now, don’t go heading to your local multiplex to buy a ticket for The Social Network 2: Electric Boogaloo just yet. The script is still in the early stages and Sorkin hasn’t announced a partnership with any studio to get the film made. This also isn’t his first attempt to get something like this off the ground. He was previously working on a script entirely about January 6, but it didn’t move forward. It remains to be seen if some aspects of that script will end up in followup to The Social Network, should it actually get made. He told the Happy Sad Confused podcast that he would only push to make a sequel to The Social Network if David Fincher returned to direct it. 

If a studio does sign on to make this project, which is fairly likely given the success of the 2010 film, it leaves me with two glaring questions. Can Jesse Eisenberg grow a sweet beard and what are his thoughts on ultra-premium livestock?

This article originally appeared on Engadget at https://www.engadget.com/aaron-sorkin-is-working-on-a-jan-6-focused-follow-up-to-the-social-network-190010714.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:47 +0530 Team Code6
Drake deletes AI&generated Tupac track after Shakur’s estate threatened to sue https://code6.org/drake-deletes-ai-generated-tupac-track-after-shakurs-estate-threatened-to-sue https://code6.org/drake-deletes-ai-generated-tupac-track-after-shakurs-estate-threatened-to-sue Drake apparently learned it isn’t wise to mess with Tupac Shakur — even decades after his untimely death. Billboard first spotted that the Canadian hip-hop artist deleted the X (Twitter) post with his track “Taylor Made Freestyle,” which used an AI-generated recreation of Shakur’s voice to try to get under Kendrick Lamar’s skin.

The takedown came after an attorney representing the late hip-hop legend threatened to sue the Canadian rapper for his “unauthorized” use of Tupac’s voice if he didn’t remove it from social channels within 24 hours. However, the track was online for a week and — unsurprisingly — has been copiously reposted.

“The Estate is deeply dismayed and disappointed by your unauthorized use of Tupac’s voice and personality,” Howard King, the attorney representing Shakur’s estate, wrote earlier this week in a cease-and-desist letter acquired by Billboard. “Not only is the record a flagrant violation of Tupac’s publicity and the estate’s legal rights, it is also a blatant abuse of the legacy of one of the greatest hip-hop artists of all time. The Estate would never have given its approval for this use.”

Photo of the late Tupac Shakur, staring down at the camera against a black background with subtle horizontal gray lines.
2PAC.com

King implied that using Shakur’s voice to diss Lamar was an especially egregious show of disrespect. Lamar, a 17-time Grammy winner and Pulitzer recipient, has spoken frequently about his deep admiration for Tupac, and the Oakland rapper’s estate says the feelings are mutual. “The unauthorized, equally dismaying use of Tupac’s voice against Kendrick Lamar, a good friend to the Estate who has given nothing but respect to Tupac and his legacy publicly and privately, compounds the insult,” King wrote in a cease-and-desist letter.

Drake’s track also included an AI-generated clone of Snoop Dogg’s voice. The Doggystyle rapper and cannabis aficionado appeared surprised in a social post last week: “They did what? When? How? Are you sure?” He continued, “Why everybody calling my phone, blowing me up? What the fuck? What happened? What’s going on? I’m going back to bed. Good night.”

However, the one-time Doggy Fizzle Televizzle host has a history of poker-faced coyness. Last year, he took to Instagram to solemnly announce he was “giving up smoke,” leading to rampant speculation about why the stoner icon would quit his favorite pastime. Soon after, his announcement was revealed as a PR stunt for Solo Stove — which, marketing gimmicks aside, makes some terrific bonfire pits.

This article originally appeared on Engadget at https://www.engadget.com/drake-deletes-ai-generated-tupac-track-after-shakurs-estate-threatened-to-sue-191810881.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:46 +0530 Team Code6
The FTC accuses Amazon of using Signal’s auto&deleting messages to erase evidence https://code6.org/the-ftc-accuses-amazon-of-using-signals-auto-deleting-messages-to-erase-evidence https://code6.org/the-ftc-accuses-amazon-of-using-signals-auto-deleting-messages-to-erase-evidence According to a court document viewed by Engadget, the Federal Trade Commission accused Amazon of using Signal’s disappearing messages feature to conceal communications as part of its antitrust suit against the company. The FTC says the retailer continued to auto-delete its communications even after the agency notified it that it was under investigation and asked it to preserve them. Founder and former CEO Jeff Bezos and current CEO Andy Jassy are among the accused.

“For years, Amazon’s top executives, including founder and former CEO Jeff Bezos, discuss[ed] sensitive business matters, including antitrust, over the Signal encrypted-messaging app instead of email,” the FTC wrote in the full document, acquired by (Bezos-owned) The Washington Post. “These executives turned on Signal’s ‘disappearing message’ feature, which irrevocably destroys messages, even after Amazon was on notice that Plaintiffs were investigating its conduct.”

The FTC wants a federal judge to compel Amazon to provide documents related to its data handling. The government agency says the retailer didn’t disclose its Signal use until March 2022, ahead of a Wall Street Journal article highlighting the covert practice.

“Although the contents of deleted messages are impossible to recover, the app shows when a user turns the disappearing message feature on, off, or changes the timer for deletions, leaving breadcrumbs showing that Amazon executives’ deletions were widespread,” the document reads. “From the messages that were not deleted, it is apparent that Amazon executives used Signal to talk about competition-related business issues.”

The issue appears to be an increasingly common business practice in Silicon Valley. Last year, the DOJ accused Google of routinely destroying its internal chat histories, which it was required to preserve under federal law. In addition, before Elon Musk bought Twitter and changed its name to X, the company asked a judge to sanction the Tesla founder for using Signal’s auto-deletion to withhold messages sent through the app.

In addition to Bezos and Jassy, The Washington Post reports that the full document names General Counsel David Zapolsky, former CEO of Worldwide Consumer Jeff Wilke and former CEO of Worldwide Operations Dave Clark as participating in the practice.

This article originally appeared on Engadget at https://www.engadget.com/the-ftc-accuses-amazon-of-using-signals-auto-deleting-messages-to-erase-evidence-205431161.html?src=rss ]]>
Sat, 27 Apr 2024 05:30:44 +0530 Team Code6
OpenAI's Sam Altman and other tech leaders join the federal AI safety board https://code6.org/openais-sam-altman-and-other-tech-leaders-join-the-federal-ai-safety-board https://code6.org/openais-sam-altman-and-other-tech-leaders-join-the-federal-ai-safety-board Sam Altman, OpenAI's CEO, Microsoft chief Satya Nadella, Alphabet CEO Sundar Pichai are joining the government's Artificial Intelligence Safety and Security Board, according to The Wall Street Journal. They're also joined by Nvidia's Jensen Huang, Northrop Grumman's Kathy Warden and Delta's Ed Bastian, along with other leaders in the tech and AI industry. The AI board will be working with and advising the Department of Homeland Security on how it can safely deploy AI within the country's critical infrastructure. They're also tasked with conjuring recommendations for power grid operators, transportation service providers and manufacturing plants on how they can can protect their systems against potential threats that could be brought about by advances in the technology. 

The Biden administration ordered the creation of an AI safety board last year as part of a sweeping executive order that focuses on regulating AI development. In the Homeland Security's website, it said the board "includes AI experts from the private sector and government that advise the Secretary and the critical infrastructure community." Homeland Security secretary Alejandro Mayorkas told the Journal that the use of AI in critical infrastructure can greatly improve services — it can, for instance, speed up illness diagnoses or quickly detect anomalies in power plants — but they carry a significant risk which the agency is hoping to minimize with the help of this board. 

That said, one can't help but question if these AI tech leaders can provide guidance that aren't meant to primarily serve themselves and their companies. Their work centers around advancing AI technologies and promoting their use, after all, while the board is meant to ensure that critical infrastructure systems are using AI responsibly. Mayorkas seems to be confident that they'll do their jobs properly, though, telling the Journal that the tech leaders "understand the mission of this board," and that it's "not a mission that is about business development."

This article originally appeared on Engadget at https://www.engadget.com/openais-sam-altman-and-other-tech-leaders-join-the-federal-ai-safety-board-120334742.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:32 +0530 Team Code6
Dell XPS 13 and XPS 14 review (2024): Gorgeous laptops with usability quirks https://code6.org/dell-xps-13-and-xps-14-review-2024-gorgeous-laptops-with-usability-quirks https://code6.org/dell-xps-13-and-xps-14-review-2024-gorgeous-laptops-with-usability-quirks Say farewell to the classic XPS 13, and say hello to the spiffy new XPS 13. Dell surprised us at CES by bringing the modern (and somewhat controversial) design of 2022's XPS 13 Plus to its entire flagship lineup, which now includes the larger XPS 14 and 16 models. With this new design, they all have invisible haptic trackpads hidden beneath the glass-covered wrist rest, a capacitive top row of function keys (which can instantly switch to media controls), and wider gap-less keyboards that have no spacing between keys. But do those upgrades actually make them better computers than Dell's previous XPS lineup? Well, it really depends on how much you like the way they look.

When I reviewed the XPS 16 last month, I was impressed by its sheer power and attractiveness, but its high price and a few quirks made it a tougher sell than the XPS 15 that came before it. The same is mostly true for the XPS 13 and 14. The smaller model is basically just the XPS 13 Plus with a new Intel Core Ultra 7 chip. The XPS 14 is far more intriguing, since it aims to pack in the power of the XPS 16 without being so damn hefty. I’m reviewing them together because they're gunning for a very similar audience: People who demand both speed and portability. Choosing between them comes down to how much power you actually need and how much weight you're willing to deal with.

Just like their larger sibling, both the XPS 13 and 14 are gorgeous to behold. They're exercises in minimalism, with all-aluminum cases (available in light or dark variants) and clean layouts around their keyboards. And yes, their displays also have razor-thin bezels, something Dell popularized with the XPS line over a decade ago. Rather than try to stand out with extraneous features like dual screens or a plethora of LEDs, the XPS 13 and 14 make more of a statement by what they don't have: visible trackpads and dedicated function keys.

Like the XPS 13 Plus, this year's XPS 13 only carries two USB-C sockets and no other ports — no dedicated headphone jack, not even a dedicated charging connection. But hey, at least Dell put its USB-C ports on opposite sides, something I'd still like to see on the MacBook Air. If you want any other additional connectivity, you're probably better off with the XPS 14, which has three USB-C ports, a headphone jack and a micro-SD card slot. Professionals would be better off with a full-sized SD card reader, though, and it would be nice to have an HDMI port like the MacBook Pro 14-inch.

Weight is the most obvious difference between the XPS 13 and 14: the smaller model comes in at 2.6 pounds (slightly less than the MacBook Air), while the XPS 14 is noticeably heftier at 3.7 pounds. (Dell is following Apple's product strategy a bit, as the 13-inch MacBook Air weighs 2.7 pounds and the MacBook Pro 14-inch sits between 3.4 and 3.6 pounds.) The XPS 13 and 14 are both easy to carry around all day, but the one-pound difference could make the larger model more annoying if you're trying to travel light.

Still, the XPS 14 justifies its additional heft by cramming in more hardware. It can be equipped with NVIDIA's RTX 4050 GPU (running at 30 watts), and also features more robust cooling, which allows it to reach a higher maximum thermal envelope of 47 watts. The XPS 13, on the other hand, can only hit 28 watts of sustained performance. Even though both machines use the same Intel Core Ultra CPUs, you'll end up seeing far better performance from the XPS 14 for prolonged workloads like video encoding or 3D rendering. (Again, that's much like the difference between the MacBook Air and base configuration MacBook Pro.)

Dell XPS 13 and 14
The XPS 13 (2024) sitting on top of the XPS 14.
Photo by Devindra Hardawar/Engadget

The XPS 14's 14.5-inch screen is an inch larger than the XPS 13's, which makes it more comfortable for multitasking with multiple apps or working on media timelines. No matter which model you choose, though, you'll get a bright and immersive image, along with thin bezels that Apple still can't touch. Both computers offer a variety of viewing options: the XPS 13 can be equipped with Full HD+ (1,920 by 1,200 pixels, non-touch), Quad HD+ (2,560 by 1,600) or 3K+ OLED (2,880 by 1,800), while its larger sibling gets Full HD+ (non-touch) and 3.2K+ OLED (3,200 by 2,000) screens..

Dolby Vision is standard across the board, but you'll only get 100 percent DCI-P3 color gamut coverage with the pricier displays. You'll also get up to 120Hz refresh rates on all of the screens, except for the XPS 13's OLED, which maxes out at 60Hz. (I'd recommend avoiding that option entirely and going for a high refresh rate LCD, which will ultimately deliver a smoother image.)

None

PCMark 10

3DMark (TimeSpy Extreme)

Geekbench 6

Cinebench R23

Dell XPS 13 (2024, Intel Core Ultra 5 135U, Intel Graphics)

5,772

1,075

2,276/11,490

1,662/10,298

Dell XPS 14 (Intel Core Ultra 7 165H, Intel Arc)

6,737

9,107

2,261/11,920

1,572/11,295

Dell XPS 16 (Intel Core Ultra 7 155H, NVIDIA RTX 4070)

7,436

4,087

2,298/13,117

1,676/14,755

Framework Laptop 16 (AMD Ryzen 7 7840HS, Radeon RX 7700S)

8,129

4,770

2,557/11,961

1,675/14,448

Both the XPS 13 and XPS 14 I reviewed were equipped with Intel's Core Ultra 7 155H CPU, 16GB of RAM and a 512GB SSD. The XPS 14 also had NVIDIA's RTX 4050 GPU, while the smaller laptop relied on Intel's built-in Arc graphics. As I expected, they didn't differ too much when it came to CPU benchmarks like Geekbench 6. But the XPS 14 was twice as fast as the XPS 13 in the Geekbench 6 Compute test, which relies on the GPU for more intensive work. That NVIDIA hardware also helped the XPS 14 be more than three times as fast as the 13 in the Geekbench Machine Learning GPU test.

While the XPS 14 is far from what I'd call a gaming laptop, its NVIDIA GPU also let me play Halo Infinite in 1080p with medium graphics at 40fps. That's not exactly my ideal Halo experience, but hey, it's playable. In comparison, the XPS 13's Intel Arc graphics barely managed to sustain 25fps. The RTX 4050 GPU is mainly useful for media creation on the XPS 14: I was able to use Handbrake to transcode a 4K clip into 1080p in 26 seconds, whereas that same task took 36 seconds on the XPS 13.

Dell XPS 14 from the front

I had no trouble with my daily workflow on either machine, but I enjoyed carrying the XPS 13 around town far more than the XPS 14 simply because it's lighter and easier to maneuver. I could slip it into a tote bag without a second thought, bring it to Starbucks and get up and running easily. Thanks to its additional bulk and weight, II sometimes had trouble stuffing the XPS 14 into the same bag amid the accoutrements of parenthood. This won't be much of a problem if you're using a backpack (and not trying to fit in kids' toys and snacks), but it was a reminder of how useful a sub-three pound notebook can be.

Much like the XPS 16, I enjoyed typing on Dell's lusciously wide keyboards. The large key caps are easy to hit and they have a satisfying amount of key travel. The keyboard is more visually impressive on the XPS 13, since it stretches completely edge-to-edge, while it's flanked by speakers on the XPS 14. The capacitive function keys are fine most of the time, but they still disappear in direct sunlight and other bright lighting.

And then there's the trackpad. By now, I'm used to Dell's invisible design, and I also appreciated the increased size of the XPS 14's trackpad. But it still takes some adjustment, especially for newcomers. I've also noticed that it's sometimes tough to find the line that separates left and right clicks, which led to a few frustrated attempts to copy and paste links from Chrome.

Dell XPS 14 keyboard view

Now that I've experienced Dell's invisible trackpad and capacitive function row across four machines, I'm even more convinced they're a mistake. Sure, they look cool and help Dell stand out in the dull world of Windows laptops, but that doesn't justify the usability issues. On the XPS 13 and 14, I also saw fraction-of-a-second delays while swiping around Windows. The problem went away when I forced both machines to run at 120Hz, but that also uses more battery life than running at 60Hz. It almost feels like I'm trying to swipe through an additional layer of glass. I noticed the same issue on multiple XPS 13 and 14 units, but Dell tells me it hasn't been able to replicate any slowdown in its labs. The company will be doing a further investigation into our review units, and I'll report back later on what it finds.

As for the rest of their hardware, both the XPS 13 and XPS 14 feature solid 1080p webcams with Windows Hello support for facial authentication. You can also use Windows Studio Effects during video chats to blur backgrounds and adjust your gaze, thanks to the NPUs in Intel’s new Core Ultra chips. Their 8-watt speaker setups sound fine for watching YouTube videos or playing a bit of background music, but they’re not nearly as impressive as Apple’s notebooks. There was also a surprising battery life gap between both machines: The XPS 13 lasted 13 hours and 15 minutes in PCMark 10’s Modern Office benchmark, while the XPS 14 ran for just four and a half hours. You can chalk that up to its beefier GPU, as well as its larger screen.

Another downside to the XPS 13 and 14's spiffy look? Higher prices. The XPS 13 now starts at $1,399 with the configuration we tested, while the XPS 16 starts at $1,699. (Our review unit would cost $2,399, thanks to its NVIDIA GPU and OLED screen.) I'll give Dell credit for making 16GB of RAM standard, instead of 8GB like previous models, but for the most part you're paying out the nose to have a prettier trackpad. Is that really worth it? Dell's pricing is particularly wild when you consider you can nab an M3 MacBook Air for $1,099 and a 14-inch MacBook Pro for $1,599. Sure, you'll also need to add $200 to get 16GB of RAM, but even the base configurations are faster than Dell's laptops.

While there’s a lot to like about the new XPS 13 and XPS 14, we can’t recommend them as easily as Dell’s earlier XPS generations. They look attractive and perform well, but that comes at a cost for usability, battery life and, well, actual cost. Simply put, you’re paying more for pretty machines.

This article originally appeared on Engadget at https://www.engadget.com/dell-xps-13-and-xps-14-review-2024-gorgeous-laptops-with-usability-quirks-130010912.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:27 +0530 Team Code6
The Google Pixel Buds Pro are back on sale for $135 https://code6.org/the-google-pixel-buds-pro-are-back-on-sale-for-135 https://code6.org/the-google-pixel-buds-pro-are-back-on-sale-for-135 Google's Pixel Buds Pro remain one of our favorite pairs of true wireless earbuds, offering robust active noise cancellation (ANC), punchy bass, reliable touch controls and a host of convenient features for Android users in particular. That said, given how competitive the wireless market is these days, they aren't the greatest value at their standard list price of $200.

Today, though, Wellbots is running a sale that brings the pair down to a more palatable $135 with the checkout code ENGPIX65. This isn't an all-time low — the buds fell as low as $117 in a similar deal last October and went for $119 for much of the holiday season — but it's the best price we've tracked in 2024. For reference, the device dropped to $139 last month. This offer applies to each of the set's colorways. 

Engadget's audio expert Billy Steele gave the Pixel Buds Pro a review score of 87 back in 2022. By default, they have a sculpted, hyped-up sound with thumpy bass and elevated treble. It's the kind of signature that won't suit audio purists but should work well with modern pop music. As with many pairs, though, you can tweak the sound with a graphic EQ. The earbuds themselves have an IPX4 water-resistance rating, so they should be able to withstand typical workouts. Battery life is solid at roughly seven hours with ANC on or 11 hours with it off, while the case supports wireless charging. You can connect to two devices at once, and the pair supports in-ear detection, so it'll automatically pause when you remove an earbud. 

Maybe the biggest reason to consider the Pixel Buds Pro is how tightly they integrate with Android. It's somewhat similar to how Apple's AirPods work with iOS: You can call on the Google Assistant hands-free, quickly swap between paired devices, utilize adaptive and spatial audio modes, ring the earbuds remotely and access Google Translate, among other OS-specific features. Last fall, Google also added a "conversation detection" mode that automatically pauses your music and turns off ANC when you start talking to someone. All of this functionality is natively available on Google's Pixel phones; with other Android devices, you can access most of the same tricks through a separate Pixel Buds app. 

There are still issues to note. While we didn't have any comfort issues in testing, the fit may be tricky for those with smaller ears. Call quality isn't great, nor is the included transparency mode. For more discerning listeners, there's no support for higher-quality Bluetooth codecs like aptX or LDAC. And again, this is a busy market: Other pairs like the Sony WF-1000XM5, Sennheiser Momentum True Wireless 4 or Anker Soundcore Space A40 can provide better noise isolation, sound quality or overall value in a vacuum. It wouldn't be a huge shock if we saw a new model at Google's I/O conference next month, either. Still, the current model remains a well-rounded choice for Android fans today, and this discount brings them down to a more appropriate price. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-buds-pro-are-back-on-sale-for-135-130026338.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:24 +0530 Team Code6
It doesn’t matter how many Vision Pro headsets Apple sells https://code6.org/it-doesnt-matter-how-many-vision-pro-headsets-apple-sells https://code6.org/it-doesnt-matter-how-many-vision-pro-headsets-apple-sells Earlier this week, noted Apple analyst Ming-Chi Kuo posted an updated forecast for Apple’s Vision Pro headset, claiming production was being cut to 400,000 or 450,000 units compared to a previous market consensus north of 700,000. This came after a related report from Bloomberg’s Mark Gurman, who said in his Power On newsletter that demand for Vision Pro demos is “way down” while sales in some locations have significantly slowed.

Naturally, this incited a lot of panic and hand-wringing among Apple enthusiasts who feared that the headset that was supposed to change VR forever might not have the staying power they expected. However, before anyone else starts clutching their pearls, I want to let you in on a secret: It doesn’t actually matter how many headsets Apple sells.

While Apple says the Vision Pro is comfortable enough to use with just the standard head strap, the headset is so heavy that the optional top band feels like a required add-on.
Photo by Devindra Hardawar/Engadget

First, let’s talk production numbers. Is it 400,000 or 800,000, or something in between? Back in January, the same Ming-Chi Kuo estimated that the company sold between 160,000 and 180,000 units during its initial pre-order weekend, which was up from previous production predictions of around 60,000 to 80,000. But if we go back even further to last July, the Financial Times cited two people who said Apple only asked its supplier to make fewer than 400,000 units in 2024 while other sources put that number closer to 150,000. Now obviously numbers are subject to change over time as Apple responds to feedback and interest from developers and the public. Regardless, trying to predict the exact number of devices to make is extremely tricky, especially for an attention-grabbing and innovative product that has been the subject of rumors dating back to 2015 (and even before that, according to some very early patent applications).

Still, let’s take that 400,000 number and see how far it goes. Without factoring in accessories (some of which are very important, especially if the owner wears glasses), the Vision Pro sells for $3,500. Rough napkin math suggests that Apple is looking at around $1.4 billion in sales. That’s a pretty big number and for a lot of other companies, that would represent a banner year. But this is Apple we’re talking about —it raked in $383 billion in 2023 with around $97 billion in net income. And that was considered a down year. So we're talking less than one percent of the company’s total revenue, which is basically a rounding error for Apple’s finances.

One of the most important things the Vision Pro does is give Apple a platform to host apps and let developers test out new software.
Photo by Devindra Hardawar/Engadget

That figure looks even less impressive when you consider all the research and development that went into making the Vision Pro. Apple is always cagey when it comes to revealing how much money it invests into various departments. But if we look at another major player in VR, Meta, we can get a better sense of what Apple’s VR budget might look like. According to Business Insider, based on an analysis of regulatory findings, Meta’s Reality Labs has lost nearly $50 billion since the start of 2019. That’s a serious chunk of change and more than enough to cause some consternation among investors, with Meta’s stock recently falling big after its most recent earnings report.

But all these numbers are just noise. Analysts like to look at this stuff to help predict company growth, though they’re so busy focusing on quarterly numbers that they often miss the bigger picture. Depending on who you ask, Apple has more cash on hand than any other company in the world, with upwards of $165 billion sitting in a bank somewhere. And with recent reports claiming that Apple has canceled its secretive car project, I’d argue that the company may want to double down on its headset endeavors.

The Vision Pros lenses and microLED displays deliver some of the best visuals of any headset on the market.
Photo by Devindra Hardawar/Engadget

That’s because the Vision Pro might be the first step towards a platform that could reshape the company’s entire trajectory like the original iPhone did back in 2007. From the start, it was clear Apple’s first handset would have a massive impact. But when people look back, they never cite the iPhone’s first year of sales, which according to Statista only amounted to around 1.4 million units. Sure, that’s more than 400,000, but that was also for a significantly less expensive device and a drop in the bucket compared to the HUNDREDS of millions Apple has been selling more recently. Those figures were meaningless.

The Vision Pro is Apple’s Field of Dreams device for virtual reality, spatial computing or whatever you want to call the category that encompasses head-mounted displays. Apple had to build it so developers have actual hardware to test software on. Apple had to build it so there’s a platform for people to download apps from. (If you remember, the original App Store didn’t arrive until July 2008, more than a year after the OG iPhone went on sale and on its own made an estimated $85 billion in 2022.) Apple had to build it to plant a flag, lest they cede the first mover's advantage completely to Meta or someone else.

Even though it's only been out for a few months, Apple has already made major improvements to Vision Pro features like its personas.
Photo by Devindra Hardawar/Engadget

Even though I’d posit that the Vision Pro is a glorified dev kit (it was announced at WWDC after all), there are features that evoke the magical feeling I had the first time I used an iPhone. The Vision Pro has possibly the best optics I’ve seen on any headset, including enterprise-only models that cost way more than $3,500. It also has the best eye-tracking I’ve experienced, and it makes navigating menus and apps incredibly intuitive. It just kind of works. And slowly but surely, it’s getting better, as my colleague Devindra noted in his recent two-month check-in.

Just like Apple’s first phone, though, the Vision Pro isn’t without its issues. It’s heavy and not super comfortable during long sessions. Its wired battery pack isn’t the most elegant solution for power delivery. Its front visor is prone to cracking, typing still feels clunky and there aren’t enough bespoke apps to make it an essential part of your everyday tech kit. But those are fixable issues and there’s clearly something there, a foundation that Apple can iterate on. Even in its infancy, the Vision Pro brings enough to compel hundreds of thousands of people (or developers) to buy a device that doesn’t make much practical sense.

The focus should be on what upgrades or additions Apple can make in the future, not on how many units it does (or doesn’t) make. So don’t let analysts or other noisemakers convince you otherwise.

This article originally appeared on Engadget at https://www.engadget.com/it-doesnt-matter-how-many-vision-pro-headsets-apple-sells-ming-chi-kuo-production-numbers-143112470.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:22 +0530 Team Code6
Wacom's first OLED pen display is also the thinnest and lightest it has ever made https://code6.org/wacoms-first-oled-pen-display-is-also-the-thinnest-and-lightest-it-has-ever-made https://code6.org/wacoms-first-oled-pen-display-is-also-the-thinnest-and-lightest-it-has-ever-made Wacom displays and tablets have been handy tools for artists and designers since the 1980s, offering to swap a mouse for a pen for drawing, photo editing and more. That lineage includes pen displays: screens that connect to your computer that you draw on directly with a stylus. But, Wacom says it has created something entirely new just a few weeks before Apple is set to upgrade its iPad displays. The latest pen display model is called Movink, and it's the company's first with a OLED screen. It's also Wacom's thinnest and lightest option ever, while still offering 13 inches of work space.

Inside, a Samsung-made OLED panel offers full HD resolution with 10-bit color and a 100,000:1 contrast ratio. Thanks to the qualities of OLED, you can expect "perfect black point," according to Wacom. Since color accuracy is paramount for artists, the Movink covers 100 percent DCI-P3 and 95 percent of Adobe RGB, with a Delta E difference of 2 or less. The company says the pen display is factory calibrated to industry standards and stores up to two custom color profiles. It's also validated by both Pantone and Pantone SkinTone, with further calibration available in the Wacom Color Manager.

The OLED panel has benefits besides just appearance. Wacom says Movink has the fastest response time of any of its pen displays and offers increased pen detection height. The company promises no ripples or light leakage and the device runs cooler and quieter than other models. Movink is a touch display too, with two customizable buttons on its thin bezel for quick access to your most-used tools.

Wacom Movink pen tablet from the side.
Wacom

Wacom says Movink is the thinnest and lightest pen display it has ever made, weighing in at just 420 grams and measuring 4 millimeters at its skinniest point. The company explains that this is 66 percent thinner and 55 percent lighter than the Wacom One 13 Touch, a comparably-sized option designed more for beginners. The screen is covered in Corning's Gorilla Glass and the body is made of magnesium alloy, so you can carry it around in a bag with your laptop without worry. 

Of course, the pen is a crucial part of this setup. The Movink comes with a specially designed version of the Pro Pen 3, which Wacom says provides the same experience as the one on the Cintiq Pro line of displays. More specifically, the Pro Pen 3's sensitivity and tilt detection assists with everything from detailed digital painting to fine line work. Wacom refined the pen nib design to increase visibility, which should improve the overall drawing experience. The nib remover and replacement nibs are stored inside the pen, so you can quickly fix any issues even if you're working outside of your normal studio space. 

The Movink is also the first pro-grade pen display to support Wacom's Dual Pen tech, allowing you to use styli from other companies. The list of supported devices includes pens from Samsung, Staedtler, Lamy, Dr. Grip and more. Plus, you can use Wacom's UD pens from the One line of devices as well as older versions of the Pro Pen with the Movink. The display is compatible with Windows, macOS, ChromeOS and Android, connecting to your laptop or desktop machine via a single USB-C cable (15-watt power delivery required). 

Wacom Movink is available now from the company's online store for $750 (€850 and £730). The company will also offer a foldable stand for $80 and for $45. However, both of those items are currently listed as out of stock. 

This article originally appeared on Engadget at https://www.engadget.com/wacoms-first-oled-pen-display-is-also-the-thinnest-and-lightest-it-has-ever-made-145234664.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:15 +0530 Team Code6
NHTSA concludes Tesla Autopilot investigation after linking the system to 14 deaths https://code6.org/nhtsa-concludes-tesla-autopilot-investigation-after-linking-the-system-to-14-deaths https://code6.org/nhtsa-concludes-tesla-autopilot-investigation-after-linking-the-system-to-14-deaths The National Highway Traffic Safety Administration (NHTSA) has concluded an investigation into Tesla’s Autopilot driver assistance system after reviewing hundreds of crashes, including 13 fatal incidents that led to 14 deaths. The organization has ruled that these accidents were due to driver misuse of the system.

However, the NHTSA also found that “Tesla’s weak driver engagement system was not appropriate for Autopilot’s permissive operating capabilities.” In other words, the software didn’t prioritize driver attentiveness. Riders using Autopilot or the company’s Full Self-Driving technology “were not sufficiently engaged,” because Tesla “did not adequately ensure that drivers maintained their attention on the driving task." 

The organization investigated nearly 1,000 crashes from January of 2018 until August of 2023, accounting for 29 total deaths. The NHTSA found that there was “insufficient data to make an assessment” for around half (489) of these crashes. In some incidents, the other party was at fault or the Tesla drivers weren’t using the Autopilot system.

The most serious were 211 crashes in which “the frontal plane of the Tesla struck a vehicle or obstacle in its path” and these were often linked to Autopilot or FSD. These incidents led to 14 deaths and 49 serious injuries. The agency found that drivers had enough time to react, but didn’t, in 78 of these incidents. These drivers failed to brake or steer to avoid the hazard, despite having at least five seconds to make a move.

That’s where complaints against the software come into play. The NHTSA says that drivers would simply become too complacent, assuming that the system would handle any hazards. When it came time to react, it was too late. “Crashes with no or late evasive action attempted by the driver were found across all Tesla hardware versions and crash circumstances,” the organization wrote. The imbalance between driver expectation and the operating capabilities of Autopilot resulted in a “critical safety gap” that led to “foreseeable misuse and avoidable crashes.”

The NHTSA also took umbrage with the branding of Autopilot, calling it misleading and suggesting that it lets drivers assume the software has total control. To that end, rival companies tend to use branding with words like “driver assist.” Autopilot indicates, well, an autonomous pilot. California’s attorney general and the state’s Department of Motor Vehicles are also investigating Tesla for misleading branding and marketing.

Tesla, on the other hand, says that it warns customers that they need to pay attention while using Autopilot and FSD, according to The Verge. The company says the software features regular indicators that remind drivers to keep their hands on the wheels and eyes on the road. The NHTSA and other safety groups have said that these warnings do not go far enough and were “insufficient to prevent misuse.” Despite these statements by safety groups, CEO Elon Musk recently promised that the company will continue to go “balls to the wall for autonomy.”

The findings could only represent a small fraction of the actual number of crashes and accidents related to Autopilot and FSD. The NHTSA indicated that “gaps in Tesla’s telematic data create uncertainty regarding the actual rate at which vehicles operating with Autopilot engaged are involved in crashes.” This means that Tesla only receives data from certain types of crashes, with the NHTSA claiming the company collects data on around 18 percent of crashes reported to police.

With all of this mind, the organization has opened up another probe into Tesla. This one looks into a recent OTA software fix issued in December after two million vehicles were recalled. The NHTSA will evaluate whether the Autopilot recall fix that Tesla implemented is effective enough.

This article originally appeared on Engadget at https://www.engadget.com/nhtsa-concludes-tesla-autopilot-investigation-after-linking-the-system-to-14-deaths-161941746.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:12 +0530 Team Code6
Apple's 13&inch MacBook Air with the M3 chip has never been cheaper https://code6.org/apples-13-inch-macbook-air-with-the-m3-chip-has-never-been-cheaper https://code6.org/apples-13-inch-macbook-air-with-the-m3-chip-has-never-been-cheaper Apple's latest MacBook Air with the new M3 chip just hit its lowest price yet at Amazon. The retailer is taking $110 off the laptop's list price, which is $10 cheaper than the sale price of $999 its been hitting lately. That's not a huge difference, but still represents a new low for the two-month-old laptop. The discount applies to all four colorways of the entry-level 13-inch model, which gives you 8GB of RAM and 256GB of storage. If you need more memory, you can get the model with 16GB, which is down to $1,399, or $100 off, at Amazon and Best Buy.  

We think the 13-inch MacBook Air with the M3 chip is the best laptop for most people and, unsurprisingly, it's also our top pick for the best MacBook you can buy. Engadget's Devindra Hardawar gave it a score of 90 in his review when the computer came out last month. It's slim and light yet sturdy, and the keyboard and trackpads are comfortable to use. The bright display is accurate and the battery will far outlast a typical workday. The new chip gives the notebook a performance boost according to our benchmark testing, though Devindra didn't feel a noticeable difference when it came to performing real-world tasks — loading apps, editing photos and multitasking was just as speedy using the previous MacBook Air with the M2 chip. 

In fact, we noted when the M3 Air was released that the M2 model is now an even better buy — thanks to a permanent price cut and proven stellar performance. It's still part of Apple's official MacBook lineup and Engadget's Daniel Cooper points out, "the fact it’s available as the budget option is almost a flex." Right now the base level 13-inch MacBook Air with the M2 chip is down to $849 at Amazon. That's $150 off the list price and the lowest price we've tracked. If you don't need the absolute latest chip, it's a great buy right now.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-13-inch-macbook-air-with-the-m3-chip-has-never-been-cheaper-172604636.html?src=rss ]]>
Fri, 26 Apr 2024 23:31:10 +0530 Team Code6
Engadget Podcast: Why TikTok will never be the same again https://code6.org/engadget-podcast-why-tiktok-will-never-be-the-same-again https://code6.org/engadget-podcast-why-tiktok-will-never-be-the-same-again After months of anticipation, President Biden finally signed the TikTok divestment into law this week. It will force ByteDance to either sell TikTok to another company within a year, or see the app banned from US app stores. Is this a wise move to rid control of the social app from the Chinese government, or is it government overreach before TikTok has done anything wrong? Engadget Senior Editor Karissa Bell joins Cherlynn and Devindra to dive into what's next for TikTok.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • The US TikTok ban is signed into law, what happens now? – 0:57

  • Devindra and Cherlynn’s take on whether bad product reviews hurt tech companies – 20:42

  • Meta opening QuestOS to third party hardware developers – 31:39

  • Apple ‘Let Loose’ virtual event scheduled for May 5 – 33:48

  • Leading AI companies pledge to keep kids safe (though harm is already evident) – 41:48

  • Ray-Ban Meta smart glasses add multimodal AI – 43:58

  • X is allegedly working on a smart TV app – 47:01

  • Working on – 48:02

  • Pop culture picks – 56:29

Subscribe!

Livestream

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Karissa Bell
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-why-tiktok-will-never-be-the-same-again-113027918.html?src=rss ]]>
Fri, 26 Apr 2024 17:31:07 +0530 Team Code6
The Morning After: Apple announces an iPad event for May 7 https://code6.org/the-morning-after-apple-announces-an-ipad-event-for-may-7 https://code6.org/the-morning-after-apple-announces-an-ipad-event-for-may-7 Apple has scheduled its next product showcase for May 7, a few weeks before its Worldwide Developers Conference, clearing space for even more announcements in June, hopefully. For May 7, an iPad refresh has been rumored for months, and Apple’s Let Loose announcement features an illustration of a hand holding an Apple Pencil. That screams iPad to us.

We could see some substantial upgrades to the iPad Pro series. M3 chips are a predictable addition, but we might also see OLED displays, according to Bloomberg’s Mark Gurman. That should bring richer colors and deeper blacks to the iPad Pro. The technology could even lead to thinner iPads too. Given the illustration, we wouldn’t be surprised if there’s a next-gen Apple Pencil or even iPad Air unveiled too.

— Mat Smith

The biggest stories you might have missed

Adobe’s new upscaling tech uses AI to sharpen video

Spotify tests Apple’s resolve with new pricing update in the EU

BlizzCon 2024 is canceled

The world’s biggest 3D printer can make a house in under 80 hours

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

FCC restores net neutrality protections

Commissioners voted along party lines to reinstate the Obama-era rules.

The Federal Communications Commission has voted to reinstate net neutrality protections that were cast aside during the Trump administration. With net neutrality rules in place, broadband service is considered an essential communications resource under Title II of the Communications Act of 1934. That enables the FCC to regulate broadband internet in a similar way to water, power and phone services. Here’s our explainer on what net neutrality entails.

Continue reading.

The best wireless earbuds for 2024

Noise-canceling, sport models and cheap wireless Bluetooth earbuds galore.

We at Engadget are constantly testing and reviewing new Bluetooth earbuds at all price ranges to provide the best buying advice and refine our favorites. Here’s our latest refresh, including the usual suspects from Sony, Bose and Apple, as well as a few other surprises and a breakdown of what to look for when buying your first pair — or an upgrade.

TMA
Engadget

Tupac’s estate threatens to sue Drake for his AI-infused diss track

Even if it was aimed at Kendrick Lamar.

Tupac’s estate is not happy about Drake cloning the voice of the late Shakur in a recent song. Attorney Howard King, representing Shakur’s estate, sent a cease and desist letter calling Drake’s use of Shakur’s voice “a flagrant violation of Tupac’s publicity and the estate’s legal rights.” The diss track “Taylor Made Freestyle” is the latest chapter of the artist’s simmering decade-long feud with Pulitzer and 17-time Grammy award winner Kendrick Lamar. The track also used AI to clone Snoop Dogg’s voice.

Further complicating the whole AI-voice-cloning-without-permission thing, Universal Music Group (UMG), the label representing Drake, pulled the track “Heart on My Sleeve” by Ghostwriter977 because it used an AI-generated version of Drake’s voice.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apple-announces-an-ipad-event-for-may-7-111548820.html?src=rss ]]>
Fri, 26 Apr 2024 17:31:02 +0530 Team Code6
The world’s biggest 3D printer can a make a house in under 80 hours https://code6.org/the-worlds-biggest-3d-printer-can-a-make-a-house-in-under-80-hours https://code6.org/the-worlds-biggest-3d-printer-can-a-make-a-house-in-under-80-hours The University of Maine just unveiled the world’s largest polymer 3D printer. The new printer, named Factory of the Future 1.0 (FoF 1.0), can print objects as large as 96 feet long by 32 feet wide by 18 feet high. It’s also quite speedy, relatively speaking, as it can print up to 500 pounds per hour. That’s like three people, every hour.

It can dynamically switch between printing techniques to suit different aspects of complex jobs. The printer can flip between large-scale additive manufacturing, subtractive manufacturing, continuous tape layup and robot arm operations. These technologies make the printer uniquely suited for a number of industries, including housing, infrastructure and the development of military vehicles.

Most of the stuff it makes is recyclable, so “you can basically deconstruct it, grind it up if you wish” and “do it again”, according to Dr. Habib Dagher, the Director of the Advanced Structures and Composites Center at the University of Maine. To that end, the printer prioritizes biobased materials, like wood residuals.

This tech seems like a great way to build a ton of affordable housing quickly and that’s exactly what some proponents have in mind. “Maine needs an estimated 80,000 additional homes by 2030, many specifically for households with incomes at or below the area median income,” said MaineHousing’s Development Director Mark Wiesendanger. “This effort creates another means of producing quality affordable housing, while further driving costs down, and using abundant wood residuals from Maine sawmills.” AP suggests the printer “may one day create entire neighborhoods.” The specs indicate that it should be able to make a modest single-story home in around 80 hours.

However, this is America, so it’s not like people built this thing just to help the unhoused. UMaine researchers received funding from the Army Corps of Engineers, the Department of Defense and the Department of Energy. These governmental institutions are going to want a return on their investment, so the printer will also likely be used to whip up lightweight rapidly deployable vessels, like submarines and other maritime vehicles. Senator Susan Collins called the printer “invaluable to our national security."

The FoF 1.0 has a sibling printer on the UMaine campus, which was the previous record holder for the world’s largest 3D printer. It’s already been used to manufacture a 600-square-foot, single-family home made of wood fiber and bioresin materials. The new printer, however, is four times the size. Luckily, the two models are housed in the same location and can work on different aspects of the same projects simultaneously.

The University of Maine will soon break ground on a new research laboratory called the Green Engineering and Materials (GEM) Factory of the Future. This will be the new home of both printers, with a primary aim to “facilitate and scale up more sustainable manufacturing practices.” It will also likely house even larger printers in the future. “We’re learning from this to design the next one,” Dr. Dagher told ABC News.

This article originally appeared on Engadget at https://www.engadget.com/the-worlds-biggest-3d-printer-can-a-make-a-house-in-under-80-hours-155256122.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:34 +0530 Team Code6
FCC votes to restore net neutrality protections https://code6.org/fcc-votes-to-restore-net-neutrality-protections https://code6.org/fcc-votes-to-restore-net-neutrality-protections The Federal Communications Commission has voted to reinstate net neutrality protections that were jettisoned during the Trump administration. As expected, the vote fell across party lines with the three Democratic commissioners in favor and the two Republicans on the panel voting against the measure.

With net neutrality rules in place, broadband service is considered an essential communications resource under Title II of the Communications Act of 1934. That enables the FCC to regulate broadband internet in a similar way to water, power and phone services. That includes giving the agency oversight of outages and the security of broadband networks. Brendan Carr, one of the Republican commissioners, referred to the measure as an "unlawful power grab."  

Under net neutrality rules, internet service providers have to treat broadband usage in the same way. Users have to be provided with access to all content, websites and apps under the same speeds and conditions. ISPs can't block or prioritize certain content — they're not allowed to throttle access to specific sites or charge streaming services for faster service.

The FCC adopted net neutrality protections in 2015 during the Obama administration. But they were scrapped when President Donald Trump was in office. Back in 2021, President Joe Biden signed an executive order to bring back the Obama-era rules, but the FCC was unable to do so for quite some time. The commission was deadlocked with two Democratic votes and two Republican votes until Anna Gomez was sworn in as the third Democratic commissioner on the panel last September. The FCC then moved relatively quickly (at least in terms of the FCC's pace) to re-establish net neutrality protections.

The issue may not be entirely settled. There may still be legal challenges from the telecom industry. However, the FCC's vote in favor of net neutrality is a win for advocates of an open and equitable internet.

This article originally appeared on Engadget at https://www.engadget.com/fcc-votes-to-restore-net-neutrality-protections-161350168.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:28 +0530 Team Code6
Threads is getting its own Hidden Words feature https://code6.org/threads-is-getting-its-own-hidden-words-feature https://code6.org/threads-is-getting-its-own-hidden-words-feature Meta is bringing some of its existing safety features to Threads, including the Hidden Words tool. The platform — which recently hit more than 150 million users — will now allow you to filter out words, phrases and even emojis, just like you can on Instagram.

Threads will have the setting on by default and filter out anything that it deems offensive, along with content that could be irrelevant or uninteresting. You can then add other things that you want to be filtered out, such as "weight loss," "assault" or a derogatory term. To add your own options, go to "manage custom words and phrases" and type in anything you're sick of seeing on Threads.

The platform is also testing two additional features: muting and quote controls. The first would allow you to mute notifications specifically for any interactions with your posts. This way, you could still get alerts about new followers or tags without seeing every response. Quote controls would let you choose who can quote your post and even let you unquote yourself. Meta has yet to announce when these two features might be available to all Threads users.

This article originally appeared on Engadget at https://www.engadget.com/threads-is-getting-its-own-hidden-words-feature-170058508.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:25 +0530 Team Code6
Our favorite budget webcam is 20 percent off right now https://code6.org/our-favorite-budget-webcam-is-20-percent-off-right-now https://code6.org/our-favorite-budget-webcam-is-20-percent-off-right-now The Anker PowerConf C200 webcam is 20 percent off right now via Amazon or directly from the company. This brings the price down to $48. The $12 dollar discount isn’t the lowest price ever for the webcam, but its dang close. In other words, this is still a fantastic deal.

The C200 is one of our favorite webcams, easily sliding into second place on our list of the best available models. We loved the easy setup, as all you have to do is plug it into your computer or docking station and start recording. It also integrates with the company’s AnkerWork software for editing and for making quick adjustments to brightness, sharpness and contrast ratio.

The default resolution is 2K, but you can adjust to 1080p, 720p or even 360p as the content requires. The field of view is similarly adjustable, so you can offer watchers an ultra-wide view of an extremely messy bedroom. It boasts dual stereo mics with omnidirectional vocal pickup and ships with a built-in lens cover.

The webcam’s autofocus is quite fast, even when compared to pricier models, and its larger f/2.0 aperture helps the image stay illuminated even in dark environments. The overall image quality isn’t quite on par with our favorite webcam, the Logitech Brio 500, but it’s also less than half the price.

We do have some complaints about the C200. It’s a bit cumbersome to adjust the angle when perched on a screen, due to the design. There’s no short neck that connects the camera to the base. It’s just one chunky piece of plastic, requiring both hands to make adjustments. Also, the provided USB-C cable is on the shorter side, so you might want to have a longer one ready to go, particularly if you use a standing desk.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/our-favorite-budget-webcam-is-20-percent-off-right-now-171843926.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:22 +0530 Team Code6
Formula E debuts Gen3 Evo race car: All&wheel drive unlocks 0&60 mph in 1.82 seconds https://code6.org/formula-e-debuts-gen3-evo-race-car-all-wheel-drive-unlocks-0-60-mph-in-182-seconds https://code6.org/formula-e-debuts-gen3-evo-race-car-all-wheel-drive-unlocks-0-60-mph-in-182-seconds Formula E is halfway through its Gen3 car cycle and plans are in motion for the upcoming Gen4 racer. However, the series isn't waiting until that all-new electric car is ready to hit the track to debut some significant upgrades to the current model. Ahead of the Monaco E-Prix this weekend, Formula E debuted what it calls the Gen3 Evo, the fastest accelerating FIA single seater in the world by current standards. The series is also introducing body changes aimed at improving aerodynamics and durability, particularly to the nose, along with all-wheel drive (AWD) for the first time on a Formula E car. 

Formula E says the Gen3 Evo is capable of accelerating a full second faster than the Gen3 version, going from 0 to 60 mph in 1.82 seconds (0-100 kph in 1.86 seconds). It explained that that time is 30 percent faster than a 2024 Formula 1 car and 36 percent faster than the Gen3 EV currently used in races. Those numbers aren't theoretical either: the series has already achieved the benchmarks on track in Misano, Italy. 

"It's not simulated, it's real," Formula E CEO Jeff Dodds told Engadget. "It was really timed by the FIA at that speed." Dodds added that there were some "slight tweaks" in some areas, but the Gen3 Evo should still hit 60 mph in under two seconds when it debuts on track for races next year. 

A key aspect of this unlocked acceleration is the use of AWD on a Formula E car for the first time. The series debuted dual powertrains with Gen3, but until now, the one up front was only being used for battery regeneration. AWD will only be used during the later rounds of qualifying (head-to-head duels), the race start and when a driver has activated Attack Mode during the race. Besides the boost to acceleration, drivers should have better control and more grip when AWD is active. Plus, it entirely changes team strategy and could lead to even more exciting racing. 

"One of the occasional criticisms I hear is Attack Mode doesn't have a big enough difference," Dodds said. "I think with all-wheel drive, that will make a difference." He also noted that when you have 22 cars that are all capable of 0 to 60 mph in under two seconds barreling towards turn one, "that makes for a high jeopardy, exciting start of a race." 

Formula E Gen3 Evo car, front wing detail.
The redesigned front wing on the Gen3 Evo.
Formula E

One frustration of Gen3 that Formula E is addressing with the Gen3 Evo is the fragility of the front wing. As part of a larger overhaul to the body that includes new side pods, rear wing and more, the new car has a redesigned, slightly pointier nose and a strengthened front wing. With the Gen3 car, front wing damage is common, and it often gets stuck under the car, which becomes dangerous for a driver trying to make his way back to the pit lane. In addition to being "stronger" and "more robust," according to Formula E, the body changes also improve aerodynamics, which could contribute to more wheel-to-wheel battles on track. 

Another key change is to the tires. Formula E is still working with Hankook on the all-weather compound used for its races, but the updated version offers 5- to 10-percent more grip compared to the current spec. Dodds explained that this increase in traction is essential since Gen3 Evo employs the front powertrain for AWD. 

"If you haven't got the increase in grip on the tires, that's pretty challenging to control," he said.

In total, Formula E says the performance upgrades on the Gen3 Evo equate to a two-second drop in qualifying lap times around the tight, twisty Monaco street circuit. Since the series stipulates qualifying time in that estimate, that means AWD and a higher power mode would be active to achieve it. But, it also means Formula E is unlocking the full potential of what Gen3 has been capable of since its debut last season. 

Formula E Gen3 Evo driving away from the camera, blurred lights on both sides.
Formula E

Indeed, the bulk of the Gen3 car is still intact. That includes an all-electric race car that's incredibly efficient, converting 90 percent of its energy to mechanical power. By employing 600kW regenerative braking, the cars produce almost 50 percent of the energy they need to complete a race while on track. Like its predecessor, the Gen3 Evo remains capable of a top speed of 200 mph. And just like before, teams will make performance updates to the cars via software changes in search of any on-track advantage. 

Formula E says there has already been some driver testing of the Gen3 Evo behind closed doors, and the feedback has been very positive. Dodds explained that Tag Heuer Porsche's Pascal Wehrlein and DS Penske's Jean-Éric Vergne both drove the car in test sessions with rave reviews. Vergne, who is one of the more outspoken drivers on the grid, specifically noted how much better it drives than the current car. 

"The sooner we can get to [Gen3 Evo] in season 11, the better, as far as he's concerned," Dodds explained. "It's lovely to get that feedback, because happy drivers often create happy races." 

This article originally appeared on Engadget at https://www.engadget.com/formula-e-debuts-gen3-evo-race-car-all-wheel-drive-unlocks-0-60-mph-in-182-seconds-173038751.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:18 +0530 Team Code6
Reddit is back online after a major outage forced everyone to touch grass https://code6.org/reddit-is-back-online-after-a-major-outage-forced-everyone-to-touch-grass https://code6.org/reddit-is-back-online-after-a-major-outage-forced-everyone-to-touch-grass Reddit is back after a major outage forced the entire site offline. All told, the outage lasted under an hour before company techs fixed the backend problem, according to an official status page. This outage impacted each and every page of the internet's favorite collection of disparate community forums. Reddit's fix looks to be working just fine, as everything is loading on my end.

The site experienced another outage last year, which also was patched in under an hour. Those Reddit engineers do good work. 

Update, April 25 2024, 1:39PM ET: This story has been updated to include the fact that Reddit engineers have fixed the problem and that the site is back. 

This article originally appeared on Engadget at https://www.engadget.com/reddit-is-completely-down-so-good-luck-finding-cute-cat-pictures-172755445.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:14 +0530 Team Code6
BlizzCon 2024 is canceled https://code6.org/blizzcon-2024-is-canceled https://code6.org/blizzcon-2024-is-canceled World of Warcraft, Diablo and Overwatch fans who were looking forward to getting together at BlizzCon in November may be disappointed to learn that Blizzard has canceled this year's edition of the event. The publisher didn't give a clear reason as to why it made that decision, but said it was "not made lightly as BlizzCon remains a very special event for all of us, and we know many of you look forward to it." 

Even so, BlizzCon isn't necessarily gone for good, unlike E3. "While we’re approaching this year differently and as we have explored different event formats in the past, rest assured that we are just as excited as ever to bring BlizzCon back in future years," Blizzard wrote in a blog post.

The publisher plans to spill the beans about expansions (including the upcoming three-part WoW saga and Diablo IV DLC) for its franchises at other events, such as industry trade shows and Gamescom. Now that Blizzard is under Microsoft's umbrella, we can probably expect some news from the publisher at the annual Xbox showcase in June. There are also in-person events lined up for Overwatch esports and to celebrate the 30th anniversary of Warcraft. 

BlizzCon 2023 was the first in-person edition since 2019, so to miss out once again in 2024 may come as a blow for many fans. Now they'll likely need to wait until at least late 2025 to meet up with a bunch of their peers and Blizzard developers again.

This article originally appeared on Engadget at https://www.engadget.com/blizzcon-2024-is-canceled-174906497.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:11 +0530 Team Code6
Tupac’s estate threatens to sue Drake for his AI&infused Kendrick Lamar diss https://code6.org/tupacs-estate-threatens-to-sue-drake-for-his-ai-infused-kendrick-lamar-diss https://code6.org/tupacs-estate-threatens-to-sue-drake-for-his-ai-infused-kendrick-lamar-diss Tupac Shakur’s estate is none too happy about Drake cloning the late hip-hop legend’s voice in a Kendrick Lamar diss track. Billboard reported Wednesday that attorney Howard King, representing Mr. Shakur’s estate, sent a cease-and-desist letter calling Drake’s use of Shakur’s voice “a flagrant violation of Tupac’s publicity and the estate’s legal rights.”

Drake (Aubrey Drake Graham) dropped the diss track “Taylor Made Freestyle” last Friday, the latest chapter of the artist’s simmering decade-long feud with Pulitzer and 17-time Grammy award winner Kendrick Lamar.

“Kendrick, we need ya, the West Coast savior / Engraving your name in some hip-hop history,” an AI-generated 2Pac recreation raps in Drake’s track. “If you deal with this viciously / You seem a little nervous about all the publicity.”

Representing Shakur’s estate, King wrote in the cease-and-desist letter that Drake has less than 24 hours to pull down “Taylor Made Freestyle,” or the estate would “pursue all of its legal remedies” to force the Canadian rapper’s hand. “The unauthorized, equally dismaying use of Tupac’s voice against Kendrick Lamar, a good friend to the Estate who has given nothing but respect to Tupac and his legacy publicly and privately, compounds the insult,” King wrote, according to Billboard.

“The Estate is deeply dismayed and disappointed by your unauthorized use of Tupac’s voice and personality,” King wrote. “Not only is the record a flagrant violation of Tupac’s publicity and the estate’s legal rights, it is also a blatant abuse of the legacy of one of the greatest hip-hop artists of all time. The Estate would never have given its approval for this use.”

Rapper Snoop Dogg stands at a podium with the text
SnoopDogg.com

“Taylor Made Freestyle” also used AI to clone Snoop Dogg’s voice, with Drake using digital clones of two of Lamar’s west-coast hip-hop influences to try to hit him where it hurts. In a video posted to social media the following day, Snoop didn’t appear to know about the track. “They did what? When? How? Are you sure?”, the 16-time Grammy nominee and herb connoisseur said. “Why everybody calling my phone, blowing me up? What the fuck? What happened? What's going on? I'm going back to bed. Good night,” he continued.

Engadget emailed Snoop Dogg’s management to ask about his thoughts on Drake cloning his voice. At the time of publication, we hadn’t heard back.

The saga contains more than a bit of irony — if not outright hypocrisy — from Universal Music Group (UMG), the label representing Drake. You may remember the track “Heart on My Sleeve” by “Ghostwriter977,” which briefly went viral last year. It was pulled after UMG complained to streaming services because it used an AI-generated version of Drake’s voice (along with The Weeknd).

Engadget asked UMG if it approved of Drake’s use of AI-generated voices in “Taylor Made Freestyle” and where it stands on the broader issue of using artists’ digital clones. We haven’t received a comment at press time. Without a clear explanation, it’s hard not to see the label as being on the side of whatever seems most financially advantageous to it at any particular moment (surprise!).

Laws addressing AI-cloned voices of public figures are still in flux. Billboard notes that federal copyrights don’t clearly cover the issue since AI-generated vocals typically don’t use specific words or music from the original artist. Mr. King, speaking for Shakur’s estate, believes they violate California’s existing publicity rights laws. He described Drake’s use of Shakur’s voice as forming the “false impression that the estate and Tupac promote or endorse the lyrics for the sound-alike.”

Last month, Tennessee passed the ELVIS (“Ensuring Likeness Voice and Image Security”) Act to protect artists from unauthorized AI voice clones. The “first-of-its-kind legislation” makes copying a musician’s voice without consent a criminal Class A misdemeanor.

But none of the parties involved in this feud are in Tennessee. On the federal level, things are moving much more slowly, leaving room for legal uncertainty. In January, bipartisan US House legislators introduced the No Artificial Intelligence Fake Replicas And Unauthorized Duplications Act (“No AI FRAUD”), putting cloned voices like those Drake used in the government’s crosshairs. Congress hasn’t taken any public action on the bill in the more than three months since.

“It is hard to believe that [Tupac’s record label]’s intellectual property was not scraped to create the fake Tupac AI on the Record,” King wrote in the cease-and-desist letter. He demanded Drake offer “a detailed explanation for how the sound-alike was created and the persons or company that created it, including all recordings and other data ‘scraped’ or used.”

This article originally appeared on Engadget at https://www.engadget.com/tupacs-estate-threatens-to-sue-drake-for-his-ai-infused-kendrick-lamar-diss-182518997.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:09 +0530 Team Code6
Apple is launching new iPads May 7: Here's what to expect from the 'Let Loose' event https://code6.org/apple-is-launching-new-ipads-may-7-heres-what-to-expect-from-the-let-loose-event https://code6.org/apple-is-launching-new-ipads-may-7-heres-what-to-expect-from-the-let-loose-event Apple has scheduled its next product showcase for May 7, a few weeks before the Worldwide Developers Conference gets under way. While the company is, as usual, being a bit coy about what's on deck, the signs are all there. It had been rumored for months that Apple would refresh its iPad lineup in May. Sure enough, the image on the announcement for this "Let Loose" event includes an illustration of a hand holding an Apple Pencil. 

Various reports over recent months have offered some insight as to what Apple has up its sleeves. So, with that in mind, here's what to expect from the upcoming iPad event:

M3 iPad Pro

Apple iPad Pro (2022)
Nathan Ingraham / Engadget

It's been about 18 months since Apple updated any of its iPads, so its tablet lineup is due for a refresh. It won't exactly come as a surprise to see Apple slot M3 chips into the latest iPad Pro models, since the most recent versions run on M2 chipsets.

Otherwise, the biggest update is expected to come in the form of OLED displays, according to Bloomberg’s Mark Gurman. That should bring richer colors and deeper blacks to the iPad Pro.

Since OLED panels are thinner than LCD panels, that should allow Apple to reduce the thickness of the iPad Pro. According to 9to5 Mac, the 11-inch iPad Pro will be 0.8 mm thinner at 5.1 mm, while the 12.9-inch model will be more noticeably slender, as the thickness is expected to drop by 1.5 mm to 5 mm. A leaker has suggested that the bezels could be up to 15 percent thinner than previous models as well.

Rumors have been swirling for a while that Apple may offer a glass-backed iPad Pro this year to enable MagSafe charging. Meanwhile, there have been hints that Apple will solve one of our biggest iPad bugbears and move the front-facing camera to the landscape edge of the Pro, as it did with the entry-level iPad in late 2022. That means the camera will be more optimally placed for those who use a Magic Keyboard or folks who simply prefer a landscape orientation.

M2 iPad Air

Apple iPad Air (2022)
Nathan Ingraham / Engadget

As for the iPad Air, which Apple has left in stasis for over two years, that's expected to get an upgrade to M2 chips from the M1 that the tablets currently use. There are rumblings that Apple will go with the older chip in the iPad Air to differentiate it from Pro models and ensure that the latter devices clearly remain its highest-end tablets. Reports suggest that the iPad Air's front-facing camera is also blessedly moving to the landscape edge.

There is one other big change we're expecting for the iPad Air, and I mean that in the most literal sense. Apple is rumored to be prepping the first 12.9-inch iPad Air. It's likely to be the least expensive option for a large-screen iPad, even though that would run somewhat against the "Air" part of the name.

Display analyst Ross Young previously suggested that the 12.9-inch iPad Air screen would have a mini-LED display, but that no longer appears to be happening — at least for now. However, Young says that Apple may release an iPad Air with such a display later this year. Meanwhile, the new iPad Air models may have a larger camera bump, perhaps so Apple can add a flash.

New Magic Keyboard and Apple Pencil

The latest Apple Pencil with USB-C charging falls to a new low
Engadget

Gurman reported last year that Apple was working on a revamped Magic Keyboard, but only for the iPad Pro, not the Air lineup. The updated keyboard is said to make the iPad Pro look more like a laptop, with a larger trackpad. It's said to be made of aluminum to make it sturdier than previous models, though "the exterior shell of the Magic Keyboard will retain the cover material of the current model," Gurman says.

In addition, Apple is expected to unveil a new Apple Pencil to replace the second-gen model. Dataminers have suggested that an updated peripheral could include a squeeze gesture to carry out certain actions and have Find My support. Some reports have indicated the next Apple Pencil could work with Vision Pro drawing apps too.

What not to expect: A new iPad or iPad mini

Even though the iPad mini in particular is getting very long in the tooth — the most recent model arrived in September 2021 — you probably shouldn't expect a new model to show up at the Let Loose event. Not are we expecting to see a new base iPad. Reports suggest an 11th-gen iPad and an updated iPad mini may arrive later this year, but maybe don't hold your breath for them. 

This article originally appeared on Engadget at https://www.engadget.com/apple-is-launching-new-ipads-may-7-heres-what-to-expect-from-the-let-loose-event-210041117.html?src=rss ]]>
Fri, 26 Apr 2024 03:31:07 +0530 Team Code6
PUBG will take a nostalgia&infused trip back to its first map in May https://code6.org/pubg-will-take-a-nostalgia-infused-trip-back-to-its-first-map-in-may https://code6.org/pubg-will-take-a-nostalgia-infused-trip-back-to-its-first-map-in-may PUBG: Battlegrounds is somehow old enough to evoke nostalgia. The pioneering battle royale game, which entered Steam Early Access in 2017, will borrow a page from Fortnite’s playbook and honor its first map. Erangel Classic will recreate the old-school battlefield from the game’s inception for a limited two-week run in May and June.

Developer and publisher Krafton says the Erangel Classic map will reproduce the original’s concepts, graphics, atmosphere and UI. However, it will blend those with “modern tweaks” to deliver “the enjoyable gameplay experiences that players have grown accustomed to.” In other words, much like remasters of other classic games, the goal is to feel as close to the original as possible without chucking out all of its subtle quality-of-life improvements from the game’s evolution.

Still from PUBG, featuring a player taking cover behind a crate with an assault rifle. Rural scene with an old house behind.
Krafton

If the revamped map idea sounds familiar, Fortnite brought back its original 2018 island map late last year, breaking its records for player counts. (It peaked at 44.7 million players, marking its biggest day ever.) It’s easy to see why Krafton would want a piece of that action.

Specific nods to the original map include foggy and rainy weather to add an air of unpredictability. In addition, you’ll find bench weapons on the starting island (get ready to scramble for your favorite), and all weapons will have reduced recoil to match the original. It will also have a Tommy Gun in the care package, a vintage map UI and a “charmingly tacky font and graphics.”

The tiered rollout will arrive on PCs and consoles at different times, extending the playtime for those who own the game on multiple platforms (perhaps helping Krafton sell a few extra in-game items). Erangel Classic will be available in PUBG: Battlegrounds on PC from May 14 to May 28 and on consoles from May 23 to June 6, replacing the modern Erangel map during those periods. Krafton says the May 14 patch notes will go into more detail about all the map’s changes, so keep an eye out.

This article originally appeared on Engadget at https://www.engadget.com/pubg-will-take-a-nostalgia-infused-trip-back-to-its-first-map-in-may-194736249.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:15 +0530 Team Code6
TikTok Lite axes ‘addictive as cigarettes’ reward&to&watch feature under the EU’s watchful eye https://code6.org/tiktok-lite-axes-addictive-as-cigarettes-reward-to-watch-feature-under-the-eus-watchful-eye https://code6.org/tiktok-lite-axes-addictive-as-cigarettes-reward-to-watch-feature-under-the-eus-watchful-eye The EU has effectively vanquished a TikTok feature that Europe’s digital commissioner described as “toxic” and “addictive as cigarettes.” Owner ByteDance said on Wednesday that TikTok Lite’s reward-to-watch feature would be suspended. It’s been a brutal day for TikTok as President Biden signed a bill (also on Wednesday) forcing ByteDance to sell the platform’s US operations or face a ban.

TikTok Lite, launched earlier this month in France and Spain, lets users earn rewards by watching and liking videos. They can then exchange their points for real-world perks like Amazon vouchers or in-app ones like TikTok’s virtual currency, which is used to tip creators. The EU Commission said the “task and reward” feature can stimulate “addictive behavior” in children.

“Our children are not guinea pigs for social media,” EU commissioner Thierry Breton posted on X (Twitter) on Wednesday. “I take note of TikTok’s decision to suspend the #TikTokLite ‘Reward Program’ in the EU.”

However, he added a parting shot to remind ByteDance it isn’t out of the woods: “The cases against TikTok on the risk of addictiveness of the platform continue.”

Breton fired a warning shot at ByteDance earlier this week, saying the EU had opened a formal investigation into TikTok for violating the Digital Services Act (DSA). The landmark legislation, adopted in 2022, gives European regulators the teeth to force significant changes in social media platforms to protect consumers.

Companies that break the rules can risk fines of up to six percent of their global revenues — enough to force compliance from even the richest companies. Wednesday’s suspension marks the first concrete example of the EU using the DSA’s enforcement powers to force significant changes on a social platform.

The EU’s formal investigation into TikTok Lite was its second targeting the platform this year. An earlier case, launched in February, opened proceedings against TikTok and Meta for their handling of the privacy and safety of minors. The Guardian notes that both cases remain active.

“TikTok always seeks to engage constructively with the EU Commission and other regulators,” the platform’s Policy Europe X account posted on Wednesday. “We are therefore voluntarily suspending the rewards functions in TikTok Lite while we address the concerns that they have raised.”

This article originally appeared on Engadget at https://www.engadget.com/tiktok-lite-axes-addictive-as-cigarettes-reward-to-watch-feature-under-the-eus-watchful-eye-211157092.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:14 +0530 Team Code6
Threads has 150 million monthly users https://code6.org/threads-has-150-million-monthly-users https://code6.org/threads-has-150-million-monthly-users Meta’s Threads app now has more than 150 million monthly users, an increase of about 20 million new users since February. Mark Zuckerberg shared the latest user numbers during Meta’’s first-quarter earnings call, saying that the app “continues to be on the trajectory that I hope to see.”

The update suggests Threads is continuing to grow steadily, though at a slower rate than its initial explosive growth. The app racked up more than 100 million downloads in its first week, but later saw a drop-off in engagement. But over the last six months, Threads has seen more consistent growth and Zuckerberg has speculated the service could eventually be Meta’s next billion-user app.

Notably, Threads seems to be out-performing X (formerly known as Twitter) by some metrics. Estimates from analytics firm Apptopia indicated Threads has more daily users in the United States than X, Business Insider reported earlier this week. (X has claimed 550 million daily users globally.) Threads also scored another significant win recently when Taylor Swift joined the platform to promote her latest album.

Threads is, for now, unique among Meta’s apps in that it doesn’t have advertising so the company doesn’t make money from the app directly. That will likely change at some point provided Threads continues to expand its reach. Zuckerberg has previously said the company would “focus on monetization” only after the app has grown sufficiently.

This article originally appeared on Engadget at https://www.engadget.com/threads-has-150-million-monthly-users-215853190.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:12 +0530 Team Code6
The best ereaders for 2024 https://code6.org/the-best-ereaders-for-2024 https://code6.org/the-best-ereaders-for-2024 Few things beat the smell of a new book (or an old one for that matter), but carrying an entire library in your pocket or instantly getting a new book you just heard about make ereaders attractive gadgets. The experience of reading on one beat tablets and smartphones thanks to E Ink displays that are easier on your eyes than LED screens. Kindles have long been the dominant ebook readers in the US, but after testing a number of models, we think other companies are giving Amazon a run for their money with Kindle alternatives — our current top pick is a Kobo model. We put together this list of the best ereaders out there to help you find which will work for you.

What to look for in an ereader

Plenty of apps, including the Kindle app, will let you download and read digital books on a phone or tablet. But what makes ebook readers different is the screen: nearly all of them use technology from a company called E Ink. It manufactures electronic paper displays (EPD) composed of three sheets: one containing millions of microcapsules filled with black and white ink particles sandwiched between transparent electrode layers. When a charge is applied, either the black or white particles shift to the top, forming letters and the whitespace around them.

Because these displays are so different from standard LED panels, you can expect most ereaders to do a number of things well. They’ll be easier to stare at for long periods of time and easier to read in direct sunlight. Also, since E Ink displays only require power to rearrange the ink, these devices have much longer battery lives than even the best tablets: we’re talking weeks, not days.

The ereader market is not as saturated as, say, the smartphone market, but there are still plenty of options out there and they do have small but important differences among them. They tend to range from around $100 to more than $400, though usually the higher end options are stylus-enabled read/write E Ink tablets like the Kindle Scribe. Beyond price, you should consider physical properties like buttons, lights, storage and resolution, as well as how the software lets you find and access books.

Reading features

With any ereader, you’ll navigate the OS via taps and swipes, and some add physical page-turn buttons. Most with built-in buttons have an auto-rotating screen so you can press with your right or left hand.

As E Ink technology has advanced, resolution has greatly improved – even the budget Kindle ereader has a 300 ppi display. You can still find models with lower resolution, but we don’t recommend them.

Some ereaders have front LEDs that support light temperature adjustment. That means you can switch to a warmer light after the sun goes down, which will feel easier on the eyes. If you’re concerned about blue light, you should go for a reader with that feature.

Other features

The capabilities of these pocket libraries have advanced considerably since the early days. In addition to storing books, some let you browse the web, run apps and play music. The screen’s frame rate can’t handle gaming, but it’s good enough to show you the Wikipedia entry for New Zealand’s South Island while you read Birnam Wood.

If you listen to audiobooks, you may want a Bluetooth-enabled ereader capable of playing them. Most of the models we tested have that ability, with the notable exception of the Nook ereader we tried. Keep in mind that audiobook files can take up more space than print files so you'll probably want a device with a higher storage capacity if you plan on doing a lot of listening.

Above all, you should consider where and how you intend to find books to read. Most ereaders make it easiest to shop through their own ebook store, but all of them (even Kindles) will now let you download titles from other sources, like libraries, unaffiliated ebook sellers and free public domain sites.

An assortment of ereaders, including ones from Kobo, Kindle, Boox, Nook and PocketBook are arranged on a tan bamboo desk with a white keyboard and black mouse in the background.
Photo by Amy Skorheim / Engadget

How to get books for your ereader

Kindle, Nook and Kobo all have their own stores that you access directly from each brand’s devices. Prices are fairly competitive between the sellers, too – as I write this, the current NYT bestselling fiction ebook is $12 at Amazon, Barnes & Noble and the Kobo store. The top nonfiction release, The Anxious Generation, costs $16 at all three.

Amazon offers Kindle Unlimited for $12 per month, and it includes four million titles from which you can pick your next read. It includes audio and ebooks, but you won’t find many big, new releases or older bestsellers. Kobo has a subscription called Kobo Plus with about 1.3 million titles: it goes for $8 per month for ebooks only, $8 for audiobooks only or $10 for both.

Buying a book from a proprietary store instantly delivers it to your device, provided you’re connected to WiFi. It also syncs your reading across devices and apps, so you can pick up where you left off on your phone if you forgot your ereader at home. It truly is the most convenient way to go, but if you don’t want to be locked into one brand’s store, or if you opt for an ereader without its own marketplace, you do have options.

How to upload ePubs onto an ereader

Stores like ebooks.com and Google Play have millions of ebooks for sale as digital rights-managed (DRM) ePub files, which nearly all current ereaders (including Kindles) can display. Titles from some publishers like Tor and public domain classics from sites like Project Gutenberg are also sold as ePubs, but without the added DRM. Books you get from these sources will look just like ones you bought from a proprietary store, thanks to the flowable, formatted nature of ePub files. While these device-agnostic ebook collections give you extra options for finding your next read, they require a few additional steps to get the files onto your ereader.

To do so, you’ll typically need a computer running a free program called Adobe Digital Editions (ADE). After buying and downloading the ePub file, open ADE and plug your ereader into your computer. Your device should pop up in the left panel. Drag and drop the ePub file from your downloads folder into the main panel in ADE. The file will display as an image of the book cover. Drag that image onto your device on the left panel. If the file includes digital rights management (which protects against unauthorized copying) you’ll need to authorize your ereader, which requires using or creating a free Adobe ID. Once you’ve finished adding files to upload, eject the reader from your computer to complete the transfer process.

Kindles use a web-based uploader instead of the ADE method. After downloading an ePub file, drag and drop it into your browser with the Send to Kindle page open. As long as you’re signed into Amazon, this wirelessly transfers the files to your associated device.

Boox also uses a browser uploader called BooxDrop (along with many other methods) to deliver ePubs to the device. Open it from the Boox App menu and you’ll see a device-specific url. Type that into your browser to access a file delivery portal that uploads to your library. Boox’s built-in ereader app, NeoReader, doesn’t support files with DRM, so you won’t be able to read current titles from most publishers using that app. Fortunately, Boox devices run nearly every ereader app out there, letting you access ePubs any number of ways, though you’ll need to upload the files using each app’s requisite method.

How to read library books on an ereader

Your local library card lets you borrow audio and ebooks through a program called Overdrive and its companion app Libby. On a Kobo, you have have built-in access to Overdrive in a separate tab. Once you’ve linked your library card, the search function will include results for titles available from your local library; a few taps will upload your selections to your device for the length of the loan. I personally find it easiest to borrow the title I want through the Libby app on my phone. After that, the book pops up on my Kobo’s home screen once the device syncs.

To read library books on a Kindle, you can either go through the Libby app or the Overdrive section of your library’s website. Once you click Borrow, you’ll see the option to “Read now with Kindle,” which takes you to Amazon’s site to sign in. After that, the book will be delivered to your device the next time it connects to WiFi.

For other ereaders, you’ll go through your library’s Overdrive portal and download the ePub after clicking the Borrow button. You can then use the ADE process we described above. Devices that run external apps, like the Boox Leaf 2, allow you to read library books via the Libby app, just as you would on a smartphone or tablet.

You can also use the Libby app to borrow audiobooks, but you won’t be able to access them through your ereader. (The exception is an ereader, like the Boox Leaf 2, that allows external apps). I found it was easier to listen to an audiobook on my phone anyway, regardless of whether I borrowed it through Libby or bought it from Kindle or Kobo.

Four ereaders are arranged on a dark brown wooden table outside. There are Boox, Kindle and Kobo devices showing the covers of different novels from Tana French, F. Scott Fitzgerald and Martha Wells.
Photo by Amy Skorheim / Engadget

How we tested

When putting together any guide, the first thing we do is spend hours researching the field. We look at what’s available, what’s new, and what shoppers and professional reviewers have to say. Then we narrow a list to the best candidates for hands-on testing.

I ended up getting eight ereaders, representing five different brands: Amazon, Kobo, Barnes & Noble, Boox and PocketBook. I bought, borrowed and uploaded books for each device using the methods above. Over the course of four weeks I evaluated each one in the areas of book access, ease of reading, extra features and overall value.

Kobo and Boox have recently released new ereaders. We’re in the process of testing the new Libra Colour and Clara Colour from Kobo, as well as the Page and Poke 5 from Boox. Once we’ve had the chance to evaluate them we’ll update this guide with our recommendations. Until then, here’s everything we tested so far:

The best ebook readers for 2024

This article originally appeared on Engadget at https://www.engadget.com/best-ereader-130013808.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:11 +0530 Team Code6
Manhattan's DA wants to know why YouTube is pushing 'ghost gun' tutorials to kids https://code6.org/manhattans-da-wants-to-know-why-youtube-is-pushing-ghost-gun-tutorials-to-kids https://code6.org/manhattans-da-wants-to-know-why-youtube-is-pushing-ghost-gun-tutorials-to-kids Alvin Bragg, Manhattan's District Attorney, wants to meet with YouTube CEO Neal Mohan to discuss why the website allows the posting of videos on how to manufacture "ghost guns" and why its algorithm is pushing them to underage viewers who watch video game content. Ghost guns are firearms assembled using 3D-printed parts or components purchased as kits. That means they have no serial numbers, making them near impossible to trace, and don't need any kind of background check to acquire. 

In a letter sent to Mohan (PDF) requesting a meeting, Bragg referenced a study conducted by the Tech Transparency Project in 2023, wherein it created four test YouTube accounts and gave them the profiles of 14-year-old and 9-year-old boys. Apparently, after playing at least 100 gaming videos, YouTube's algorithm started recommending them instructional videos on how to make ghost guns. It doesn't matter if they'd only watched, say, Call of Duty gameplay videos and had never interacted with any content featuring real guns. YouTube still pushed real gun content to their accounts, as well as other violence-related videos, such as those of school shootings and serial killers, even if they were supposed to be minors. Bragg also called YouTube's attention to the fact that there's no way for guardians to switch off the website's recommendations in parental controls. 

A lot of young individuals being investigated for gun possession in New York City said they learned how to make ghost guns from YouTube, Bragg wrote. While the website does remove those videos when they're flagged by gun safety groups, the DA said YouTube should be more proactive in removing them, should make sure they get blocked from being uploaded in the future and should provide viewers a way to switch off recommendations. Especially since the website does have a policy that prohibits the uploading of videos intending to sell firearms or to instruct viewers on how to make them. YouTube told New York Daily News in a statement that it'll "carefully review" videos the Manhattan DA shares with the company and that it remains committed to "removing any content that violates [its] policies."

This article originally appeared on Engadget at https://www.engadget.com/manhattans-da-wants-to-know-why-youtube-is-pushing-ghost-gun-tutorials-to-kids-070219455.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:09 +0530 Team Code6
Adobe's new upscaling tech uses AI to sharpen video https://code6.org/adobes-new-upscaling-tech-uses-ai-to-sharpen-video https://code6.org/adobes-new-upscaling-tech-uses-ai-to-sharpen-video Most new features and experiments Adobe has announced recently involve AI, like object addition and removal for Premiere Pro and text-based image generation in Photoshop. Now, the company has unveiled VideoGigaGAN, an experimental AI feature it says can upscale video by eight times without the usual artifacts like flickering or distortion, The Verge reported. 

VideoGigaGAN beats other Video Super Resolution (VSR) methods because it avoids the usual artifacts and flickering introduced by GAN (General Adversarial Networks), according to Adobe. At the same time, it adds sharpness and detail — where most other systems fail to do do both of those things at once. 

Adobe's new upscaling tech uses AI to sharpen video
Adobe

Of course, the system is making up detail that doesn't exist out of whole cloth, so this wouldn't be suitable for things like forensic video enhancement, à la CSI-style crime shows. But the detail it does add looks impressively real, like skin textures, fine hairs, swan feather details and more. 

The model builds on a large-scale image upsampler called GigaGAN, according to to Adobe's researchers. Previous VSR models have had difficulty generating rich details in results, so Adobe married "temporal attention" (reducing artifacts that accumulate over time), feature propagation (adding detail where none exists), anti-aliasing and something called "HF shuttle" (shuttling high-frequency features) to create the final result. 

Adobe's new upscaling tech uses AI to sharpen video
Adobe

If added to products like Premiere Pro or After Effects, it could allow video producers to make low-resolution shots look a lot better, though using AI too enhance people is a controversial practice. There's no word yet on whether Adobe plans to do this (currently, the clips are short and only play at 12fps) but plenty of companies including NVIDIA, Microsoft, Blackmagic Design and others are working on AI upscaling technology as well. 

This article originally appeared on Engadget at https://www.engadget.com/adobes-new-upscaling-tech-uses-ai-to-sharpen-video-103431709.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:08 +0530 Team Code6
The Morning After: Testing the Rabbit R1's AI assistant skills https://code6.org/the-morning-after-testing-the-rabbit-r1s-ai-assistant-skills https://code6.org/the-morning-after-testing-the-rabbit-r1s-ai-assistant-skills Back in January, startup Rabbit revealed its first device at CES 2024. The R1 is an adorable, vibrant orange AI machine with a camera, scroll wheel, and ambitious demos. Now, the device is being sent out to early adopters (and tech reviewers), and we’ve got some proper hands-on experience to tide you over until we’ve wrapped up a full review.

It’s definitely cute, designed by Teenage Engineering, which has put its design talents to use on the Playdate as well as Nothing’s most recent phones as well as music gadgets. Like all those things, it combines a retro-futuristic aesthetic with solid build quality, shiny surfaces, glass and metal accents.

TMA
Engadget

Then again, the Humane AI Pin was a beautiful piece of tech too, but it was also… rubbish. The Rabbit R1 is a different device. First, it costs $199 — less than a third of the AI Pin’s $700. Humane also requires a monthly $24 subscription fee to use the thing — you don’t need a sub for the R1 at all. Immediately, that’s much better.

The category of AI assistant-centric devices is very new, however. Rabbit’s device is different to Humane’s in both hardware and features, but we know the R1 isn’t launching with all its features just yet. There are a few curiously simple tools missing, like alarms and calendar support.

Make sure you check out our first impressions here. Review incoming!

— Mat Smith

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

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Continue reading.

Threads has 150 million monthly users

Mark Zuckerberg has speculated it could be Meta’s next billion-user app.

Threads is still growing. During the company's first-quarter earnings call, Mark Zuckerberg shared the latest user numbers of Meta’s latest spin-off social network, saying the app “continues to be on the trajectory that I hope to see.”

Notably — but perhaps not surprisingly — Threads seems to outperform X (formerly Twitter), with analytics firm Apptopia indicating Threads has more daily users than X in the United States.

Continue reading.

Windows 11 now comes with its own adware

App promotions in the startup menu are enabled by default.

TMA
Microsoft

The latest update to Windows 11 comes out this week and includes ads for apps in the recommended section of the Start Menu. “The Recommended section of the Start menu will show some Microsoft Store apps,” says the release notes. Apps are apparently from a “small set of curated developers.” Thankfully, you can restore your previously ad-free Windows experience by going into Settings and selecting Personalization > Start and toggling off Show recommendations for tips, app promotions and more.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-testing-the-rabbit-r1s-ai-assistant-skills-111505087.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:07 +0530 Team Code6
Garry’s Mod faces deluge of Nintendo&related DMCA takedown notices https://code6.org/garrys-mod-faces-deluge-of-nintendo-related-dmca-takedown-notices https://code6.org/garrys-mod-faces-deluge-of-nintendo-related-dmca-takedown-notices Facepunch Studios has announced on Steam that it's removing 20 years' worth of Nintendo-related workshop items for its sandbox game Garry's Mod to comply with the Japanese company's demands. Earlier this year, an X user with the name Brewster T. Koopa posted that a group of trolls was filing false DMCA claims against the game to get Nintendo add-ons removed and to get add-on makers to shut down. The perpetrators allegedly used a fake email to impersonate Nintendo's lawyers to send DMCA takedown notices. Facepunch Studios said in its new announcement, that it believes the demands legitimately came from Nintendo and that it has to respect the company's decision and start taking down items related to its IPs. 

"This is an ongoing process, as we have 20 years of uploads to go through," the developer wrote. "If you want to help us by deleting your Nintendo related uploads and never uploading them again, that would help us a lot."

Koopa said in a follow-up tweet that they sent an email to the company to let it know that the demands aren't actually from Nintendo. They previously argued that the takedown notices couldn't be from the Japanese gaming giant, because Nintendo add-ons have been around since 2005 and because the company would've contacted Valve, the publisher of Garry's Mod, itself.

While the announcement is still up, Facepunch founder Garry Newman announced that his team has received people's emails and DMs and that the developer is conducting an investigation. "We need to take these things seriously (particularly from Nintendo), but we also can't let people misuse DMCA takedowns," Newman wrote. We've reached out to Nintendo to ask whether the takedowns Facepunch received truly came from the company, and we'll update this post once they respond.

This article originally appeared on Engadget at https://www.engadget.com/garrys-mod-faces-deluge-of-nintendo-related-dmca-takedown-notices-123027589.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:05 +0530 Team Code6
Spotify tests Apple's resolve with new pricing update in the EU https://code6.org/spotify-tests-apples-resolve-with-new-pricing-update-in-the-eu https://code6.org/spotify-tests-apples-resolve-with-new-pricing-update-in-the-eu It's a post-Digital Markets Act (DMA) world, and Spotify continues to test what that means for its iOS app. The music streamer announced that it submitted an update for Apple's approval that would allow Spotify to display "basic pricing and website information" on its app in Europe and "the bare minimum outlined under the European Commission's ruling in its music streaming case." 

In the news, shared in a post on X (formerly Twitter), Spotify's chief public affairs officer Dustee Jenkins further stated, "By charging developers to communicate with consumers through in-app links, Apple continues to break European law. It's past time for the Commission to enforce its decision so that consumers can see real, positive benefits."

Apple and Spotify have consistently butted heads over what the latter can and can't do with its iOS app. Following the DMA going into effect, Spotify submitted an update to Apple that would have allowed users to purchase plans directly from the app, but Apple rejected it. Apple did so even though the European Union had just hit it with a nearly $2 billion fine for "blocking" alternative music apps. The EU is also investigating Apple, Meta and Google for self-preferencing and charging developers additional fees. As for how Apple will react to Spotify's latest test, we'll just have to wait and see.

Update, April 25 2024, 8:45AM ET: Apple has rejected Spotify's update. "Apple has once again defied the European Commission’s decision, rejecting our update for attempting to communicate with customers about our prices unless we pay Apple a new tax. Their disregard for consumers and developers is matched only by their disdain for the law," a Spotify spokesperson told Engadget

This article originally appeared on Engadget at https://www.engadget.com/spotify-tests-apples-resolve-with-new-pricing-update-in-the-eu-120004754.html?src=rss ]]>
Thu, 25 Apr 2024 19:33:02 +0530 Team Code6
Mercedes&Benz quad&motor G&Class could be the ultimate EV off&roader https://code6.org/mercedes-benz-quad-motor-g-class-could-be-the-ultimate-ev-off-roader https://code6.org/mercedes-benz-quad-motor-g-class-could-be-the-ultimate-ev-off-roader

The Mercedes-Benz G-Class, aka the Gelandewagen (which means "all-terrain vehicle" in German) has been in regular production since 1979. It's changed a lot since then, evolving from a utilitarian off-roader to a desirable luxury icon, but it's never seen a change quite like this.

Meet the Mercedes-Benz G 580 with EQ Technology. That's a long and mild name for a pretty radical reinvention of the classic G. This is the first battery-powered G-Wagen, driven by a whopping four electric motors that draw juice from a 116-kilowatt-hour battery pack. Total output is 580 horsepower.

Those four motors enable the electric G to do some amazing things, like a so-called G-Turn, where it spins in place. The idea is to help this big rig get out of some tight off-road situations, but we think it'll be even more effective at impressing your neighbors. There's a bevy of other tech here too, including dedicated off-road driving modes and a series of cameras that allow drivers to spot every rock and rut when crossing the trails. No formal word on pricing just yet, but it's important to note that the gas-powered versions of the G-Class live on, so if you're really attached to internal combustion there's still a G for you.

Really, though, if you can't do a tank turn, then what's the point? Watch the video above for the full story.

This article originally appeared on Engadget at https://www.engadget.com/mercedes-benz-quad-motor-g-class-could-be-the-ultimate-ev-off-roader-120024168.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:16 +0530 Team Code6
FTC bans employers from using noncompete clauses https://code6.org/ftc-bans-employers-from-using-noncompete-clauses https://code6.org/ftc-bans-employers-from-using-noncompete-clauses The US Federal Trade Commission (FTC) has banned noncompete clauses in a move to "drive innovation" and protect workers' rights and wages, the regulator said in a press release. The new rule will free most new and current employees from such agreements, with the exception of "policy-making" executives earning more than $151,164 per year. 

"Noncompete clauses keep wages low, suppress new ideas, and rob the American economy of dynamism," said FTC Chair Lina M. Khan. The agency estimated that the new rule will allow the creation of 8,500 new business each year, increase worker earnings by $524 per year and lower health care costs by $194 billion over the next decade. 

Noncompete clauses, widely used in the tech industry, keep employers from freely changing to similar jobs or starting a business in the same field. The result is that workers must often stay in jobs they don't want, switch to a lower-paid position, relocate, or defend against costly litigation. "An estimated 30 million workers — nearly one in five Americans [in the workforce] —are subject to a noncompete," according to the FTC.

The Commission found that noncompetes tend to negatively affect competitive conditions in labor markets by inhibiting efficient matching between workers and employers. There is also evidence that noncompetes lead to increased market concentration and higher prices for consumers.

Companies must now cancel existing noncompete clauses and notify employees about the change. The ruling applies to most employees and future hires, but current deals with senior executives still apply on the grounds that such agreements are likely to have been agreed upon by both parties. 

Tech companies ostensibly use noncompetes as a way to protect IP, but they function in reality to lock in workers. The FTC said that trade secret laws and non-disclosure agreements (NDAs) are a better way to protect IP, and "employers that wish to retain employees can compete on the merits for the worker's labor services by improving wages and working conditions."  

Microsoft, the third largest tech industry employer in the US, eliminated such clauses back in 2022. "While our existing employee agreements have noncompete obligations, we do not endorse the use of such provisions as a retention tool," the company said at the time. 

The FTC vote went 3 to 2 along party lines. Republic commissioner Melissa Holyoke said the Commission "overstepped the boundaries of its power" and estimated the ruling would be challenged in court and struck down. 

This article originally appeared on Engadget at https://www.engadget.com/ftc-bans-employers-from-using-noncompete-clauses-123045777.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:13 +0530 Team Code6
Windows 11 now comes with its own adware https://code6.org/windows-11-now-comes-with-its-own-adware https://code6.org/windows-11-now-comes-with-its-own-adware It used to be that you could pay for a retail version of Windows 11 and expect it to be ad-free, but those days are apparently finito. The latest update to Windows 11 (KB5036980) comes out this week and includes ads for apps in the "recommended" section of the Start Menu, one of the most oft-used parts of the OS.

"The Recommended section of the Start menu will show some Microsoft Store apps," according to the release notes. "These apps come from a small set of curated developers." 

The app suggestions are enabled by default, but you can restore your previously pristine Windows experience if you've installed the update, fortunately. To do so, go into Settings and select Personalization > Start and switch the "Show recommendations for tips, app promotions and more" toggle to "off."

The new "feature" arrives just weeks after it appeared as an Insider beta, showing how quickly Microsoft can implement things when it wants to. It certainly wasn't enough time to receive the kind of user feedback the Insider program is designed for.

The update is bound to rub customers the wrong way, considering that Windows 11 starts at $139 for the Home version. While removing it isn't a huge deal, it may also remind folks of the needless time they spent stripping bloatware from OEM Windows installations. Microsoft previously tested ads in the Windows 11 File Explorer, but ended the experiment shortly afterward.

This article originally appeared on Engadget at https://www.engadget.com/windows-11-now-comes-with-its-own-adware-124531977.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:12 +0530 Team Code6
Qualcomm is expanding its next&gen laptop chip line with the Snapdragon X Plus https://code6.org/qualcomm-is-expanding-its-next-gen-laptop-chip-line-with-the-snapdragon-x-plus https://code6.org/qualcomm-is-expanding-its-next-gen-laptop-chip-line-with-the-snapdragon-x-plus Last fall, Qualcomm revealed a major upgrade for its laptop chips with the Snapdragon X Elite. And while we’re still waiting for those processors to make their way into retail devices, today Qualcomm is expanding the line with the Snapdragon X Plus, which I had a chance to test out ahead of its arrival on gadgets later this year.

Similar to the X Elite, the X Plus is based on the same 4nm process and Arm-based Oryon CPU architecture as its sibling. The difference is that the new chip is meant to be used in slightly more affordable mainstream laptops, and as such it only has 10 CPU cores (vs 12 for the X Elite) and reduced clock speeds (3.4Ghz vs 3.8Ghz for the X Elite). This positioning is a lot like what Qualcomm’s rivals have been doing for a while, with the X Elite serving as the flagship chip (like Intel’s Core Ultra 9 series) and the X Plus sitting just below that (which would be equivalent to the Core Ultra 7 line).

the Qualcomm Snapdragon X Plus supports features including a 10-core Oryon CPU, a Hexagon NPU with up to 45 TOPS of performance, 42MB of total cache and more.
Qualcomm

However, one thing that hasn’t changed is that just like the X Elite, the X Plus’ Hexagon NPU puts out the same 45 TOPS of machine learning performance. This is particularly notable as Microsoft recently suggested that laptops would require at least 40 TOPS in order to run various elements of its Copilot AI service on-device. Qualcomm is also making some big claims regarding power efficiency, with the X Plus chip said to deliver 37 percent faster CPU performance compared to an Intel Core Ultra 7 155H when both chips are running at the same wattage. And when put up against other Arm-based chips, Qualcomm says the X Plus is 10 percent faster than Apple’s M3 processor in multi-threaded CPU tasks.

A photo of the Snapdragon X Plus hitting single-core and multi-core scores of 2,340 and 12,905 on a Qualcomm reference device.
Photo by Sam Rutherford

Unfortunately, the X Plus is not expected to show up in retail devices until sometime in the second half of 2024. That said, at a hands-on event, I was able to run a few benchmarks on some early Qualcomm-built reference devices. And to my pleasant surprise, the X Plus performed as expected with multi-core scores in Geekbench of 12,905 and multi-thread performance in Cinebench 2024 of 852. (Note: Because the processor has not been released yet, there’s an error in Cinebench that results in the chip’s GPU incorrectly being listed as from the X Elite instead of the X Plus.)

This is a promising showing for Qualcomm’s second and less expensive chip featuring its Oryon architecture. Though as always, the real test will come when the X Plus starts showing up in proper retail hardware. That’s because even if it boasts impressive benchmark figures, these processors will still need to play nicely with Windows, which has not had nearly as smooth a transition to Arm-based silicon as Apple’s macOS.

A photo of the Snapdragon X Plus hitting 852 on Cinebench 2024's multi-core CPU test.
Photo by Sam Rutherford/Engadget

But with renewed support for Windows on Snapdragon PCs and Qualcomm recently working with major players like Google to bring “dramatic performance improvements” in Chrome for devices running its laptop chips, things may be smoother this time.

This article originally appeared on Engadget at https://www.engadget.com/qualcomm-is-expanding-its-next-gen-laptop-chip-line-with-the-snapdragon-x-plus-130018288.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:10 +0530 Team Code6
Steam closes an early&access loophole in its refund policy https://code6.org/steam-closes-an-early-access-loophole-in-its-refund-policy https://code6.org/steam-closes-an-early-access-loophole-in-its-refund-policy Valve has closed a loophole in Steam's refund policy that effectively allowed players to beat a game before its official release date and get their money back. The company has long had a policy in place whereby users could refund a game, no questions asked, as long as they haven’t played for more than two hours within 14 days. Until now, the refund policy was far more lenient for games in early access or advanced access, but Valve has nipped that in the bud.

"When you purchase a title on Steam prior to the release date, the two hour playtime limit for refunds will apply (except for beta testing), but the 14-day period for refunds will not start until the release date," Valve's updated policy reads, as noted by IGN. "For example, if you purchase a game that is in Early Access or Advanced Access, any playtime will count against the two-hour refund limit. If you pre-purchase a title which is not playable prior to the release date, you can request a refund at any time prior to release of that title, and the standard 14-day/two-hour refund period will apply starting on the game’s release date."

Early access enables players to try an incomplete version of a game. It’s helpful for developers as they can take feedback from players and use that to improve their project before ramping up the marketing campaign ahead of the official release. Supergiant famously used this strategy to tremendous success with Hades (and is perhaps looking to repeat that trick with the sequel). But a game can remain in early access for years. Under the previous policy, players could put many hours into an early access game and still claim a refund on Steam.

As for advanced access, that relates to playing a full version of a game before its proper debut. It's pretty common for publishers to sell a deluxe edition of a game that lets players dive in a few days early. However, Steam made it possible for someone to beat a game in advanced access and get their money back before the standard version was available to everyone.

Now, the two-hour time limit applies to games in early access and advanced access. There's also a new advanced access label to make it clear when a game offers that.

There is one other key issue with the otherwise generous two-hour refund policy that Steam hasn't fully addressed, however. It's not uncommon for players to roll credits on very short games, typically indie titles. That leaves the game's developer and publisher out of pocket.

This article originally appeared on Engadget at https://www.engadget.com/steam-closes-an-early-access-loophole-in-its-refund-policy-150003143.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:07 +0530 Team Code6
Joe Biden signs the bill that could ban TikTok in the United States https://code6.org/joe-biden-signs-the-bill-that-could-ban-tiktok-in-the-united-states https://code6.org/joe-biden-signs-the-bill-that-could-ban-tiktok-in-the-united-states The bill that will force a sale or ban of TikTok in the United States is now law. President Joe Biden signed a package of foreign aid bills that included the “Protecting Americans from Foreign Adversary Controlled Applications Act,” one day after the legislation was approved by the Senate.

In a statement, TikTok said it would challenge the law in court, which could delay an eventual sale or ban. “This unconstitutional law is a TikTok ban, and we will challenge it in court,” the company said. “We believe the facts and the law are clearly on our side, and we will ultimately prevail. The fact is, we have invested billions of dollars to keep U.S. data safe and our platform free from outside influence and manipulation. This ban would devastate seven million businesses and silence 170 million Americans.”

The law gives TikTok’s parent company ByteDance, which is based in China, up to a year to sell the app to a new owner. If the company fails to divest, then TikTok will be banned from US app stores and web hosting services.

Unlike previous attempts to force a sale or ban of the app, the “Protecting Americans from Foreign Adversary Controlled Applications Act,” had overwhelming bipartisan support and was able to move through Congress with remarkable speed. The original version of the bill, which called for a six-month window to divest, passed the House in March, just days after it was introduced. An updated version, which allows up to 12 months for a divestment, passed over the weekend.

In a video shared on TikTok, CEO Shou Chew called it a “disappointing moment” for the company. “Make no mistake, this is a ban on TikTok and a ban on you and your voice,” he said. “It's actually ironic because the freedom of expression on TikTok reflects the same American values that make the United States a beacon of freedom.”

This article originally appeared on Engadget at https://www.engadget.com/joe-biden-signs-the-bill-that-could-ban-tiktok-in-the-united-states-154106950.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:02 +0530 Team Code6
Google has delayed killing third&party cookies from Chrome (again) https://code6.org/google-has-delayed-killing-third-party-cookies-from-chrome-again https://code6.org/google-has-delayed-killing-third-party-cookies-from-chrome-again Google keeps promising to phase out third-party cookies on Chrome but not actually doing it. The company vowed to deprecate cookies back in 2020, pushing the date back to 2023 and then 2024. We did get some traction earlier this year, when Google disabled cookies for one percent of Chrome users, but those efforts have stalled. Now, the company says it won’t happen until next year.

It’s easy to drag Google for this but it’s not entirely in the company’s hands. The tech giant is working closely with the UK’s Competition and Markets Authority (CMA) to ensure that any tools it implements to replace the cookie’s tracking and measurement capabilities aren’t anti-competitive. These tools are known collectively as the Privacy Sandbox and Google says it has to wait until the CMA has had “sufficient time to review” results from industry tests that’ll be provided by the end of June.

Google’s Privacy Sandbox has stirred up some controversy in recent years. The proposed tools have drawn complaints from adtech companies, publishers and ad agencies, on the grounds that they are difficult to operate, don’t adequately replace traditional cookies and give too much power to Google. To that end, the company said that it recognizes “ongoing challenges related to reconciling divergent feedback from the industry, regulators and developers.” This is another reason given for the delay until next year.

The CMA isn’t the only regulatory agency giving the side-eye to the current iteration of these Privacy Sandbox tools. The UK-based Information Commissioner’s Office drafted a report that indicated these tools could be used by advertisers to identify consumers, as suggested by the Wall Street Journal.

Those in the ad industry want to see cookies given the heave-ho, despite complaints about Privacy Sandbox. Drew Stein, CEO of adtech data firm Audigent, told Engadget that it’s time for Google “to deliver on the promise of a better ecosystem” by implementing its plans to eliminate third-party cookies.

The CMA, on the other hand, has indicated a willingness to keep third-party cookies in play, particularly if Google’s solution does more harm than good. Craig Jenkins, the CMA’s director of digital markets, recently said the organization would delay implementation of Privacy Sandbox tools if “we’re not satisfied we can resolve the concerns”, as reported by Adweek. We’ll see what happens in 2025.

This article originally appeared on Engadget at https://www.engadget.com/google-has-delayed-killing-third-party-cookies-from-chrome-again-155911583.html?src=rss ]]>
Thu, 25 Apr 2024 00:32:00 +0530 Team Code6
Rabbit R1 hands&on: Already more fun and accessible than the Humane AI Pin https://code6.org/rabbit-r1-hands-on-already-more-fun-and-accessible-than-the-humane-ai-pin https://code6.org/rabbit-r1-hands-on-already-more-fun-and-accessible-than-the-humane-ai-pin At CES this January, startup Rabbit unveiled its first device, just in time for the end of the year of the rabbit according to the lunar calendar. It’s a cute little orange square that was positioned as a “pocket companion that moves AI from words to action.” In other words, it’s basically a dedicated AI machine that acts kind of like a walkie talkie to a virtual assistant.

Sound familiar? You’re probably thinking of the Humane AI Pin, which was announced last year and started shipping this month. I awarded it a score of 50 (out of 100) earlier this month, while outlets like Wired and The Verge gave it similarly low marks of 4 out of 10.

The people at Rabbit have been paying close attention to the aftermath of the Humane AI Pin launch and reviews. It was evident in founder and CEO Jesse Lyu's address at an unboxing event at the TWA hotel in New York last night, where the company showed off the Rabbit R1 and eager early adopters listened rapturously before picking up their pre-orders. Engadget's sample unit is on its way to Devindra Hardawar, who will be tackling this review. But I was in attendance last night to check out units at the event that industry peers were unboxing (thanks to Max Weinbach for the assistance!).

What is the Rabbit R1?

As a refresher, the Rabbit R1 is a bright orange square, co-engineered by Teenage Engineering and Rabbit. It has a 2.88-inch color display built in, an 8-megapixel camera that can face both ways and a scroll wheel reminiscent of the crank on the Playdate. The latter, by the way, is a compact gaming handheld that was also designed by Teenage Engineering, and the Rabbit R1 shares its adorable retro aesthetic. Again, like the Humane AI Pin, the Rabbit R1 is supposed to be your portal to an AI-powered assistant and operating system. However, there are a few key differences, which Lyu covered extensively at the launch event last night.

Rabbit R1 vs Humane AI Pin

Let's get this out of the way: The Rabbit R1 already looks a lot more appealing than the Humane AI Pin. First of all, it costs $199 — less than a third of the AI Pin's $700. Humane also requires a monthly $24 subscription fee or its device will be rendered basically useless. Rabbit, as Lyu repeatedly reiterated all night, does not require such a fee. You'll just be responsible for your own cellular service (4G LTE only, no 5G), and can bring your own SIM card or just default to good old Wi-Fi. There, you'll also find the USB-C charging port.

The R1's advantages over the Pin don't end there. By virtue of its integrated screen (instead of a wonky, albeit intriguing projector), the orange square is more versatile and a lot easier to interact with. You can use the wheel to scroll through elements and press the button on the right side to confirm a choice. You could also tap the screen or push down a button to start talking to the software.

Now, I haven’t taken a photo with the device myself, but I was pleasantly surprised by the quality of images I saw on its screen. Maybe my expectations were pretty low, but when reviewers in a media room were setting up their devices by using the onboard cameras to scan QR codes, I found the images on the screens clear and impressively vibrant. Users won’t just be capturing photos, videos and QR codes with the Rabbit R1, by the way. It also has a Vision feature like the Humane AI Pin that will analyze an image you take and tell you what’s in it. In Lyu’s demo, the R1 told him that it saw a crowd of people at “an event or concert venue.”

A Rabbit R1 unit on top of a table, with a USB-C cable plugged in to its left edge. The screen is on and says
Cherlynn Low for Engadget

We’ll have to wait till Devindra actually takes some pictures with our R1 unit and downloads them from the web-based portal that Rabbit cleverly calls the Rabbit Hole. Its name for camera-based features is Rabbit Eye, which is just kind of delightful. In fact, another thing that distinguishes Rabbit from Humane is the former’s personality. The R1 just oozes character. From the witty feature names to the retro aesthetic to the onscreen animation and the fact that the AI will actually make (cheesy) jokes, Rabbit and Teenage Engineering have developed something that’s got a lot more flavor than Humane’s almost clinical appearance and approach.

Of all the things Lyu took shots at Humane about last night, though, talk of the R1’s thermal performance or the AI Pin’s heat issues was conspicuously absent. To be clear, the R1 is slightly bigger than the Humane device, and it uses an octa-core MediaTek MT6765 processor, compared to the AI Pin’s Snapdragon chip. There’s no indication at the moment that the Rabbit device will run as hot as Humane’s Pin, but I’ve been burned (metaphorically) before and remain cautious.

I am also slightly concerned about the R1’s glossy plastic build. It looks nice and feels lighter than expected, weighing just 115 grams or about a quarter of a pound. The scroll wheel moved smoothly when I pushed it up and down, and there were no physical grooves or notches, unlike the rotating hinge on Samsung’s Galaxy watches. The camera housing lay flush with the rest of the R1’s case, and in general the unit felt refined and finished.

Most of my other impressions of the Rabbit R1 come from Lyu’s onstage demos, where I was surprised by how quickly his device responded to his queries. He was able to type on the R1’s screen and tilted it so that the controls sat below the display instead of to its right. That way, there was enough room for an onscreen keyboard that Lyu said was the same width as the one on the original iPhone.

What’s next for the Rabbit R1?

Rabbit also drew attention for its so-called Large Action Model (LAM), which acts as an interpreter to convert popular apps like Spotify or Doordash into interfaces that work on the R1’s simple-looking operating system. Lyu also showed off some of these at the event last night, but I’d much rather wait for us to test these out for ourselves.

Lyu made many promises to the audience, seeming to acknowledge that the R1 might not be fully featured when it arrives in their hands. Even on the company’s website, there’s a list of features that are planned, in the works or being explored. For one thing, an alarm is coming this summer, along with a calendar, contacts app, GPS support, memory recall and more. Throughout his speech, Lyu repeated the phrase “we’re gonna work on” amid veiled references to Humane (for instance, emphasizing that Rabbit doesn’t require an additional subscription fee). Ultimately, Lyu said “we just keep adding value to this thing,” in reference to a roadmap of upcoming features.

Hopefully, Lyu and his team are able to deliver on the promises they’ve made. I’m already very intrigued by a “teach mode” he teased, which is basically a way to generate macros by recording an action on the R1, and letting it learn what you want to do when you tell it something. Rabbit’s approach certainly seems more tailored to tinkerers and enthusiasts, whereas Humane’s is ambitious and yet closed off. This feels like Google and Apple all over again, except whether the AI device race will ever reach the same scale remains to be seen.

Last night’s event also made it clear what Rabbit wants us to think. It was hosted at the TWA hotel, which itself used to be the head house of the TWA Flight Center. The entire place is an homage to retro vibes, and the entry to Rabbit’s event was lined with display cases containing gadgets like a Pokedex, a Sony Watchman, a Motorola pager, Game Boy Color and more. Every glass box I walked by made me squeal, bringing up a pleasant sense memory that also resurfaced when I played with the R1. It didn't feel good in that it's premium or durable; it felt good because it reminded me of my childhood.

Whether Rabbit is successful with the R1 depends on how you define success. The company has already sold more than 100,000 units this quarter and looks poised to sell at least one more (I’m already whipping out my credit card). I remain skeptical about the usefulness of AI devices, but, in large part due to its price and ability to work with third-party apps at launch, Rabbit has already succeeded in making me feel like Alice entering Wonderland.

This article originally appeared on Engadget at https://www.engadget.com/rabbit-r1-hands-on-already-more-fun-and-accessible-than-the-humane-ai-pin-163622560.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:58 +0530 Team Code6
PBS Retro is a new FAST channel playing just the classics https://code6.org/pbs-retro-is-a-new-fast-channel-playing-just-the-classics https://code6.org/pbs-retro-is-a-new-fast-channel-playing-just-the-classics Parents throughout the country just breathed a sigh of relief at the prospect of allowing more screen time for their kids that doesn’t revolve around some really loud and annoying YouTube dude. PBS just launched a new free ad-supported channel called PBS Retro, as reported by The Wrap. As the name suggests, this is a repository for all of your favorite edutainment classics from the 1980s, 1990s and beyond. The nostalgia is strong with this one.

PBS Retro is available via The Roku Channel, which is a streaming service on smart TVs and, of course, Roku devices. The 24/7 channel airs all of the shows you’re likely picturing right now, including Reading Rainbow and Mister Rogers’ Neighborhood. You’ll also be able to introduce your kids to Thomas and Friends, Zoboomafoo and Kratt's Creatures, among others. It’s a collection of old-school classics.

This isn’t the only PBS-adjacent channel available on Roku’s platform. It’s home to other ad-supported channels like PBS Antiques Roadshow, Antiques Road Trip, PBS Food, Julia Child and PBS Nature. There are also plenty of PBS-related channels available via subscription, including PBS Masterpiece, PBS Kids, PBS Living, PBS Documentaries and PBS America. Some of these are available on Hulu+ Live TV.

PBS may become an even bigger fixture in the free ad-supported streaming television (FAST) space in the future. The organization says it's in the “early days of experimentation” with a goal of making PBS content “available in new places.” It will “continue to consider additional opportunities” if these FAST channels increase revenue and brand awareness. In the meantime, Mister Rogers’ Neighborhood makes for some mighty fine ASMR.

This article originally appeared on Engadget at https://www.engadget.com/pbs-retro-is-a-new-fast-channel-playing-just-the-classics-173125500.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:55 +0530 Team Code6
The White House wants a zero&emission freight industry by 2040 https://code6.org/the-white-house-wants-a-zero-emission-freight-industry-by-2040 https://code6.org/the-white-house-wants-a-zero-emission-freight-industry-by-2040 The Biden administration is tackling the monumental task of making America’s industrial freight system more environmentally friendly. The White House said on Wednesday that it aims to have 30 percent of industrial truck sales produce zero emissions by 2030 and 100 percent by 2040.

In addition to those non-binding targets, the White House is meeting on Wednesday with stakeholders from the commercial vehicle, shipping and infrastructure industries to help execute its agenda. The roundtable is designed to advance the Biden Administration’s goal of “supercharging the buildout of the infrastructure necessary to make a zero-emissions freight ecosystem a reality in the United States.”

Unsurprisingly, the freight industry uses a lot of energy and produces a lot of pollution to match. Bloomberg notes that the transportation sector emits about 29 percent of US greenhouse gas emissions, and freight (including shipping, trucking and trains) makes up about a third of that figure. So, you can ballpark that the American freight industry is responsible for roughly 10 percent of the country’s carbon emissions.

As part of the election-year rollout, the Biden Administration plans to ask the public to comment on charging infrastructure for heavy-duty vehicles, signaling that the specifics of the plan aren’t yet finalized. The White House wants to avoid a fragmented industrial EV charging system without a universally agreed-upon standard. The industry has seemingly settled on Tesla’s NACS as the de facto choice in the lightweight consumer sector.

Alongside the newly announced industrial goals, the Biden Administration’s Environmental Protection Agency (EPA) is opening up about $1 billion in Inflation Reduction Act (IRA) funding to replace Class 6 and 7 vehicles (school buses, garbage trucks and delivery trucks) with electric equivalents.

The IRA requires that at least $400 million of that funding goes to local communities hit the hardest by industrial pollution. The White House says 72 million Americans live near truck freight routes and bear the brunt of their short-term output. Sadly but unsurprisingly (given the nation’s history), people of color and those from low-income households are most likely to be heavily affected by high environmental toxin levels.

The White House’s goals are admirable, given the urgency of the global climate crisis and the freight industry’s role. However, one significant problem remains: These are voluntary, non-binding resolutions that could — and, given public comments, almost certainly would — be undone by a second Trump Administration, should the serial napper return to office next year. As with many other aspects of the nation’s and world’s future, US voters will decide the outcome this November.

This article originally appeared on Engadget at https://www.engadget.com/the-white-house-wants-a-zero-emission-freight-industry-by-2040-180401537.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:51 +0530 Team Code6
WhatsApp is enabling passkey support on iOS https://code6.org/whatsapp-is-enabling-passkey-support-on-ios https://code6.org/whatsapp-is-enabling-passkey-support-on-ios Several months after Meta brought WhatsApp passkey logins to Android, it’s doing the same on iOS. The company is rolling out the feature now, and it will be available to all users in the coming weeks.

Passkeys are seen as a more secure login method as (for one thing) it mitigates the risk of scammers convincing users to share their SMS passcode. Instead, you can log in by verifying a passkey using facial recognition, biometrics or a PIN stored on Apple’s passkey manager. Passkeys work by securely storing an authentication credential on your device that pairs with one saved by the service you want to log into.

To turn on passkeys for WhatsApp on iOS, go to the Account section of the app’s Settings, and then tap Passkeys. “Passkey verification will make logging back into WhatsApp easier and more secure. We’re excited to launch this on WhatsApp and give users an added layer of security,” Alice Newton-Rex, WhatsApp’s head of product, said in a statement.

This article originally appeared on Engadget at https://www.engadget.com/whatsapp-is-enabling-passkey-support-on-ios-182527962.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:48 +0530 Team Code6
Threads is testing automatic archiving for posts https://code6.org/threads-is-testing-automatic-archiving-for-posts https://code6.org/threads-is-testing-automatic-archiving-for-posts Threads users may soon have a new way to clean up their timelines. The app is testing a new archive feature that can be used to manually archive individual posts or automatically hide posts after a set period of time, Adam Mosseri shared.

As on Instagram, archiving a post on Threads will hide it from public view, though the post will be available to the original author to view or undo. The Instagram head said the feature will be available to a “small number of people” to start. Though optional, Mosseri has made no secret that his preference is for all posts on the service to be somewhat ephemeral. “I think we should move to automatically archive posts on Threads after a month or so,” he wrote in a post back in February.

But, in a poll shared with that earlier post, Threads users overwhelmingly said they would “never” want their posts automatically hidden from public view. In his latest update, Mosseri noted that “the resounding feedback was not to make this the default” so the company will try out archiving “as an option” to start.

While archiving old posts is popular on Instagram, the feature could be somewhat more controversial on Threads. As the service grows and adds more features geared toward real-time information, posts that automatically archive could make it harder to go back and revisit the original source of an update. (If Mosseri, for example, were to automatically archive all his old posts, it would be much more difficult to track his evolving thoughts on Threads, which he often shares publicly on the platform.) At the same time, allowing posts to be ephemeral often encourages users to share more often, which is even more important for Threads’ continued growth.

This article originally appeared on Engadget at https://www.engadget.com/threads-is-testing-automatic-archiving-for-posts-184243484.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:44 +0530 Team Code6
JetBlue's in&flight entertainment system just got a watch party feature https://code6.org/jetblues-in-flight-entertainment-system-just-got-a-watch-party-feature https://code6.org/jetblues-in-flight-entertainment-system-just-got-a-watch-party-feature JetBlue is revamping its in-flight entertainment system, complete with a new branding. It’s now called Blueprint and brings several features that should make your next flight just a teensy-bit less grueling. The biggest news here is a watch party feature that lets customers view the same TV show or film with up to five other people.

This is actually pretty cool, as watching stuff with friends and family during a long flight typically requires the finicky “push play at the exact same time and hope nobody has to go to the bathroom” method. The watch party feature includes functionality that pauses content for all viewers, should one have to take a break to deal with existential panic from being six miles above the ground. It also works no matter where the seats are.

The watch party tool is just one aspect of the revamped in-flight entertainment experience. The system will now provide content recommendations based on previous viewing history, as it will be tied to individual accounts. This means that customers can save their favorite movies and shows for repeat viewings. It also means that people can pick up where they left off from one flight to the next. JetBlue says this can be useful for a connecting layover flight or even a trip months down the line.

JetBlue has a content partnership with Peacock, so customers have access to the streamer’s catalog during flights. Both Twisted Metal and Mrs. Davis are solid in-flight binges. The company also teased more “exclusive entertainment and offers” coming to Blueprint in the future.

As for availability, Blueprint is ready to go on JetBlue aircraft with AVANT seatback touchscreens. This includes the Airbus A321neo, Airbus A321LR (Long Range) and Airbus A220.

This article originally appeared on Engadget at https://www.engadget.com/jetblues-in-flight-entertainment-system-just-got-a-watch-party-feature-185913233.html?src=rss ]]>
Thu, 25 Apr 2024 00:31:40 +0530 Team Code6
Amazon’s updated grocery delivery program has some strings attached https://code6.org/amazons-updated-grocery-delivery-program-has-some-strings-attached https://code6.org/amazons-updated-grocery-delivery-program-has-some-strings-attached After asserting itself as an overshadowing presence in retail, Amazon is still experimenting with ways to leave a similar mark in groceries. The company’s latest tweak to its service lowers the minimum price for free grocery deliveries to $35. However, most customers using the service will also need to pay a $10 monthly subscription in addition to having a Prime membership ($15 monthly or $139 annually).

To participate, you must live in one of the 3,500 supported cities and towns in the US. (When signing up, it will let you know if your primary shipping address isn’t supported.) The service offers unlimited grocery deliveries from Amazon Fresh, the Amazon-owned Whole Foods and various local and specialty partners. Those include Cardenas Markets, Save Mart, Bartell Drugs, Rite Aid, Pet Food Express, Mission Wine & Spirits and more.

The subscription includes one-hour delivery windows where available, unlimited 30-minute pickup orders and priority access to the company’s Recurring Reservations. This feature lets you pick a guaranteed weekly grocery delivery window. To use it, you’ll need to pick your weekly two-hour slot at least 24 hours in advance.

An Amazon Fresh worker in a neon green vest loads Prime Fresh groceries into a hatchback with a child grinning in the backseat. The person loading the groceries smiles back.
Amazon

People using the Supplemental Nutrition Assistance Program (SNAP) and other government assistance programs can get the same grocery delivery benefits for half the price ($5 monthly). If you fall in that camp, you can get those perks without needing a Prime subscription on top of the subscription fee.

It remains to be seen if this latest iteration of the program will stick since Amazon’s strategy has been all over the place. Early last year, the company increased the minimum checkout price for free grocery deliveries from $35 to $150, then dropped it to $100 (while voiding the Prime requirement) about 10 months later. If you like this version of the program, cross your fingers that Amazon doesn’t change it again in a few months.

Before rolling out the program’s latest version on Tuesday, Amazon tested it in Columbus, OH, Denver, CO, and Sacramento, CA, in late 2023. The company says over 85 percent of survey respondents who used the service were “extremely” or “very” satisfied, leaving high marks for its convenience and savings on delivery fees.

You can see if the program is available in your area on Amazon’s groceries sign-up page. If it is, you can try it free for 30 days before paying.

This article originally appeared on Engadget at https://www.engadget.com/amazons-updated-grocery-delivery-program-has-some-strings-attached-171513989.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:37 +0530 Team Code6
Samsung's Galaxy S24 Ultra is on sale for its lowest price yet at Amazon and Best Buy https://code6.org/samsungs-galaxy-s24-ultra-is-on-sale-for-its-lowest-price-yet-at-amazon-and-best-buy https://code6.org/samsungs-galaxy-s24-ultra-is-on-sale-for-its-lowest-price-yet-at-amazon-and-best-buy Both Amazon and Best Buy are selling unlocked models of Samsung's Galaxy S24 Ultra with 256GB of storage for $200 off the list price. That brings the smartphone down to $1,100 and marks the lowest price we've seen yet (outside of trade-in and carrier offers). Last month, all three handsets in the S24 lineup were on sale, with the base model going for $100 off and the S24+ and S24 Ultra both getting $150 discounts. This time, the top-end Ultra has an even bigger price cut and the S24+ is the same $150 off. The base model Galaxy S24 is only nine percent off, however, which is about $25 more that it was during that last sale. 

We named the S24 Ultra the best premium Android smartphone in our guide and gave it a review score of 89 when it came out at the beginning of this year. This generation got a new titanium frame, one upgraded camera and, like everything else in 2024, a whole bunch of AI accoutrements. It has a snappy Snapdragon 8 Gen 3 chip and a battery that lasted through 24 hours-plus of continuous video playback in our rundown tests and went for a good two days of regular use. 

The four rear cameras stayed much the same as on the S23 Ultra, with the exception of the old 10x lens getting replaced with a 5x optical zoom and a higher-res 50-MP sensor, a move we found created a lens that was more practical in a wider variety of situations. The AI tools can proofread your texts, edit images and transcribe recordings. The display is one of the sharpest and brightest we've tested. Plus the built-in stylus is handy.  

But even with a $200 discount, the S24 Ultra remains a very expensive phone. Our overall pick for an Android smartphone, Google's Pixel 8 Pro, starts at $999, and is currently 20 percent off at Amazon and directly from Google, making it just $799. Engadget's Sam Rutherford gave the Pixel 8 Pro a score of 93 upon its debut last October, praising its bright screen, speedy performance and "genuinely useful AI features."

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-s24-ultra-is-on-sale-for-its-lowest-price-yet-at-amazon-and-best-buy-173023101.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:34 +0530 Team Code6
Ray&Ban Meta smart glasses do the AI thing without a projector or subscription https://code6.org/ray-ban-meta-smart-glasses-do-the-ai-thing-without-a-projector-or-subscription https://code6.org/ray-ban-meta-smart-glasses-do-the-ai-thing-without-a-projector-or-subscription The Ray-Ban Meta smart glasses have been something of a pleasant surprise. They make videos, take photos, livestream and act as an adequate replacement for headphones, all while looking like a normal pair of sunglasses. However, everyone’s been waiting for the addition of multimodal AI after early access testing began in January. Now it’s here.

What is multimodal AI? Simply put, it’s a toolset that allows an AI assistant to process multiple types of information, including photos, videos, text and audio. It’s an AI that can view and understand the world around you in real time. This is the underlying concept behind Humane’s maligned AI Pin. Meta’s version is more conservative with its promises and, honestly, we came away impressed during our initial hands-on.

Here’s how it works. The glasses have a camera and five microphones, acting as the AI’s eyes and ears. With this in mind, you can ask the glasses to describe anything you are looking at. Do you want to know a dog’s breed before you go up and give it a good pet? Just ask the glasses. Meta says it can also read signs in different languages, which is great for traveling. We enjoyed exclaiming “Hey Meta, look at this and tell me what it says” and listening as it did just that. There’s even a landmark identification feature, though that wasn’t available to test.

There are some other potential use case scenarios, like staring at loose ingredients on a kitchen counter and asking the AI to whip up a relevant recipe. However, we need a few weeks of real people running the tech through its paces to gauge what it's actually good at. Real-time translation is going to be something of a killer app, particularly for tourists, but here's hoping it keeps the hallucinations to a minimum. Mark Zuckerberg has shown the AI picking out clothes for him to wear but, come on, that’s about as pie in the sky as it gets.

Multimodal AI wasn’t the only update for the smart glasses announced today. Meta revealed hands-free video call integration with WhatsApp and Messenger. There are also some new frame designs for the fashion-conscious. These new styles can be fitted with prescription lenses and are available for preorder right now. The Ray-Ban Meta smart glasses start at $300, which isn’t chump change but is certainly better than $700 for a clunky pin.

This article originally appeared on Engadget at https://www.engadget.com/ray-ban-meta-smart-glasses-do-the-ai-thing-without-a-projector-or-subscription-175403559.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:32 +0530 Team Code6
Roland’s mobile podcasting studio gives you a mic and streaming app for $140 https://code6.org/rolands-mobile-podcasting-studio-gives-you-a-mic-and-streaming-app-for-140 https://code6.org/rolands-mobile-podcasting-studio-gives-you-a-mic-and-streaming-app-for-140 Roland has a new on-the-go podcasting setup with an eye-catching price. The company’s Go:Podcast studio includes a USB condenser mic (with support for four polar patterns) and a companion app that can stream to platforms like YouTube, Twitch and Facebook.

The company describes the Go:Podcast as “the simplest way to do high-quality live streaming with a mobile device.” For $140, you get the USB microphone and access to the companion app (iOS and Android), which supports live streaming, including dual-camera setups. The latter can work simultaneously with your smartphone’s front and back cameras, or you can pair a second “satellite” camera to complement your phone’s. It also supports wireless screen sharing for things like live-streaming mobile gameplay.

The microphone’s polar pattern options include cardioid (best for one person speaking), omni (multi-directional) and stereo (best for two people or musical performances). A fourth option lets you flip the stereo channels to match your video.

Product marketing photo for the Rode Go:Podcast mobile studio. At center is a desktop microphone, and it's flanked by two smartphones on mini tripods (showing the podcast video on their screens) and a pair of headphones.
Roland

Somewhat confusingly, many of Roland’s product photos (like the one above) show a mini smartphone tripod and V-Moda headphones alongside the mic, but those accessories aren’t included. A Roland spokesperson clarified to Engadget that those were meant to illustrate an example of a complete mobile podcasting system with the mic and app at its center.

The Go:Podcast app includes perks like overlaying text and images, playing video clips and audio tracks, picture-in-picture and split screen. It has free-to-use background music tracks (which hopefully sound better than I imagine) along with stock photos and videos.

Roland’s $140 Go:Podcast studio will arrive in early May. You can learn more (and look out for more specific availability as its launch date approaches) at Roland’s website.

This article originally appeared on Engadget at https://www.engadget.com/rolands-mobile-podcasting-studio-gives-you-a-mic-and-streaming-app-for-140-193359879.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:30 +0530 Team Code6
Tesla previews ride&hailing experience ahead of August robotaxi unveil https://code6.org/tesla-previews-ride-hailing-experience-ahead-of-august-robotaxi-unveil https://code6.org/tesla-previews-ride-hailing-experience-ahead-of-august-robotaxi-unveil Tesla has shown off a preview of an upcoming ride-hailing feature in its app ahead of an August robotaxi unveiling. The company released mock-ups of the upcoming feature, which showed the ability to “summon” a ride from the Tesla app.

The company didn’t offer many details about how it would work, but images show Uber-like functionality, with the ability to remotely set the car’s temperature ahead of its arrival. Tesla CEO Elon Musk announced earlier this month that the company would unveil its long-promised robotaxis August 8.

Tesla has been promising a self-driving ride hailing service for years, with Musk promising the company’s robotaxi would start picking up riders back in 2019. For now, it’s unclear exactly when such a service might launch. “We are currently working on ride-hailing functionality that will be available in the future,” the company wrote in its latest earnings report. “We believe the Tesla software experience is best-in-class across all our products, and plan to seamlessly layer ride-hailing into the Tesla App.”

The update was shared in Tesla’s first-quarter earnings report for 2024. The automaker reported a revenue decline of 9 percent from last year, its steepest loss in more than a decade.

During a call with investors, Musk suggested the ride hailing service, which he referred to as "Cyber Cab," would function like “some combination of Airbnb and Uber,” so Tesla owners could choose to make their vehicles part of the service. “There'll be some number of cars that Tesla owns itself and operates in the fleet,” Musk said. “There'll be a bunch of cars where they're owned by the end user, but that end user can add or subtract their car to the fleet whenever they want. And they can decide if they want to only let the car be used by friends and family, or only by five star users, or by anyone.”

This article originally appeared on Engadget at https://www.engadget.com/tesla-previews-ride-hailing-experience-ahead-of-august-robotaxi-unveil-212738199.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:28 +0530 Team Code6
The world's leading AI companies pledge to protect the safety of children online https://code6.org/the-worlds-leading-ai-companies-pledge-to-protect-the-safety-of-children-online https://code6.org/the-worlds-leading-ai-companies-pledge-to-protect-the-safety-of-children-online Leading artificial intelligence companies including OpenAI, Microsoft, Google, Meta and others have jointly pledged to prevent their AI tools from being used to exploit children and generate child sexual abuse material (CSAM). The initiative was led by child-safety group Thorn and All Tech Is Human, a non-profit focused on responsible tech.

The pledges from AI companies, Thorn said, “set a groundbreaking precedent for the industry and represent a significant leap in efforts to defend children from sexual abuse as a feature with generative AI unfolds.” The goal of the initiative is to prevent the creation of sexually explicit material involving children and take it off social media platforms and search engines. More than 104 million files of suspected child sexual abuse material were reported in the US in 2023 alone, Thorn says. In the absence of collective action, generative AI is poised to make this problem worse and overwhelm law enforcement agencies that are already struggling to identify genuine victims.

On Tuesday, Thorn and All Tech Is Human released a new paper titled “Safety by Design for Generative AI: Preventing Child Sexual Abuse” that outlines strategies and lays out recommendations for companies that build AI tools, search engines, social media platforms, hosting companies and developers to take steps to prevent generative AI from being used to harm children.

One of the recommendations, for instance, asks companies to choose data sets used to train AI models carefully and avoid ones only only containing instances of CSAM but also adult sexual content altogether because of generative AI’s propensity to combine the two concepts. Thorn is also asking social media platforms and search engines to remove links to websites and apps that let people “nudity” images of children, thus creating new AI-generated child sexual abuse material online. A flood of AI-generated CSAM, according to the paper, will make identifying genuine victims of child sexual abuse more difficult by increasing the “haystack problem” — an reference to the amount of content that law enforcement agencies must current sift through.

“This project was intended to make abundantly clear that you don’t need to throw up your hands,” Thorn’s vice president of data science Rebecca Portnoff told the Wall Street Journal. “We want to be able to change the course of this technology to where the existing harms of this technology get cut off at the knees.”

Some companies, Portnoff said, had already agreed to separate images, video and audio that involved children from data sets containing adult content to prevent their models from combining the two. Others also add watermarks to identify AI-generated content, but the method isn’t foolproof — watermarks and metadata can be easily removed.

This article originally appeared on Engadget at https://www.engadget.com/the-worlds-leading-ai-companies-pledge-to-protect-the-safety-of-children-online-213558797.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:23 +0530 Team Code6
Senate passes bill that could ban TikTok https://code6.org/senate-passes-bill-that-could-ban-tiktok https://code6.org/senate-passes-bill-that-could-ban-tiktok A bill that could ban TikTok is now all but certain to become law. The Senate approved a measure that requires ByteDance to sell TikTok or face a ban, in a vote of 79 - 18. The “Protecting Americans from Foreign Adversary Controlled Applications Act,” will next head to President Joe Biden, who has said he would sign the bill into law.

While it’s far from the first effort to force a ban or divestment of the social media app, the bill managed to draw far more support than previous attempts. The bill was introduced in March and sailed through the House of Representatives with overwhelming bipartisan agreement. A slightly revised version was approved as part of a package of foreign aid legislation on Saturday.

Under the updated terms, TikTok would have up to 12 months to divest from parent company ByteDance or face a ban in US app stores and web hosting services. The company has called the bill unconstitutional and indicated it would mount a legal challenge to such a law, which could further delay an eventual sale or ban.

The company didn't immediately respond to a request for comment.

TikTok has long been viewed with suspicion by lawmakers and the intelligence community. Ahead of votes in the House and Senate, members of Congress were briefed by intelligence officials on the alleged national security threat posed by the app. The exact nature of those concerns is still unclear, though some members of Congress have asked for details from the briefings to be declassified.

At the same time, some lawmakers have expressed skepticism, saying that the alleged threat posed by TikTok is largely hypothetical. Free speech and digital rights groups also oppose the bill, noting that comprehensive privacy legislation would be a more effective way of protecting Americans’ personal data. TikTok CEO Shou Chew has made a similar argument, telling Congress last year that a forced sale wouldn’t resolve data concerns about the app.

But TikTok’s recent efforts to muster opposition to the bill may have backfired. Lawmakers rebuked the company for sending in-app notifications to users about the bill after the alerts resulted in a flood of calls to Congressional offices. And the app may have drawn even more suspicion when Politico reported last week that Chinese diplomats were lobbying Congressional staffers to oppose the bill. Officials in China have condemned the measure. A Chinese law, passed in 2020, could prevent ByteDance from including TikTok’s recommendation algorithm in a sale of the app.

This article originally appeared on Engadget at https://www.engadget.com/senate-passes-bill-that-could-ban-tiktok-014124533.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:20 +0530 Team Code6
EU's new right&to&repair rules force companies to repair out&of&warranty devices https://code6.org/eus-new-right-to-repair-rules-force-companies-to-repair-out-of-warranty-devices https://code6.org/eus-new-right-to-repair-rules-force-companies-to-repair-out-of-warranty-devices The European Union has adopted a right-to-repair directive that will make it easier for consumers to get their devices fixed. The new rules extend a product's guarantee if it breaks under warranty, while obliging manufacturers to repair devices no longer covered. The law still needs to be approved by member nations. 

Devices sold in Europe already offer minimum two-year warranties, but the new rules impose additional requirements. If a device is repaired under warranty, the customer must be given a choice between a replacement or a repair. If they choose the latter, the warranty is to be extended by a year. 

Once it expires, companies are still required to repair "common household products" that are repairable under EU law, like smartphones, TVs and certain appliances (the list of devices can be extended over time). Consumer may also borrow a device during the repair or, if it can't be fixed, opt for a refurbished unit as an alternative.

The EU says repairs must be offered at a "reasonable" price such that "consumers are not intentionally deterred" from them. Manufacturers need to supply spare parts and tools and not try to weasel out of repairs through the use of "contractual clauses, hardware or software techniques." The latter, while not stated, may make it harder for companies to sunset devices by halting future updates

In addition, manufacturers can't stop the use of second-hand, original, compatible or 3D-printed spare parts by independent repairers as long as they're in conformity with EU laws. They must provide a website that shows prices for repairs, can't refuse to fix a device previously repaired by someone else and can't refuse a repair for economic reasons.

While applauding the expanded rules, Europe's Right to Repair group said it there were missed opportunities. It would have liked to see more product categories included, priority for repair over replacement, the right for independent repairers to have access to all spare parts/repair information and more. "Our coalition will continue to push for ambitious repairability requirements... as well as working with members focused on the implementation of the directive in each member state."

Along with helping consumers save money, right-to-repair rules help reduce e-waste, CO2 pollution and more. The area is currently a battleground in the US as well, with legislation under debate in around half the states. California's right-to-repair law — going into effect on July 1 — forces manufacturers to stock replacement parts, tools and repair manuals for seven years for smartphones and other devices that cost over $100.

This article originally appeared on Engadget at https://www.engadget.com/eus-new-right-to-repair-rules-force-companies-to-repair-out-of-warranty-devices-081939123.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:18 +0530 Team Code6
Mercedes&Benz finally unveils its electric G&Class luxury off&roader https://code6.org/mercedes-benz-finally-unveils-its-electric-g-class-luxury-off-roader https://code6.org/mercedes-benz-finally-unveils-its-electric-g-class-luxury-off-roader Back in 2022, Mercedes-Benz announced that it was going to release an electric G-Class by the end of 2024. Now, the automaker has formally introduced the electrified version of its iconic luxury vehicle that's known for its exclusivity. The Mercedes-Benz G 580 with EQ Technology comes equipped with a 116 kWh lithium-ion battery that gives it enough energy to run for up to 473 kilometers (294 miles) on a single charge. It also has a maximum total output of 432 kW and a maximum torque of 1,164 Nm.

The electric model looks pretty much like the gas-powered G-Class, with its sharp angles and its distinctive door handles, grilles and round headlights. Mercedes offers optional lighting exclusive to the EQ version of the vehicle, though, so you can change its looks and give it a design that's considerably different from a standard G-Class. The vehicle is powered by four electric motors located near each wheel and has several modes for off-road use: G-TURN, which will allow you to turn the vehicle almost on the spot, G-STEERING, which could eliminate the need for multi-point turns, and the intelligent off-road crawl function that provides cruise control for off-road drives. 

Mercedes-Benz made sure the vehicle's battery is ready for off-road journeys, as well, and encased it in a torsion-resistant casing that protects it from water and dirt. Since the vehicle can be driven in up to 33.5 inches of water, the battery definitely needs that kind of protection. It can charge with both alternating current and direct current, and when plugged into a fast-charging DC system, it can go from 10 to 80 percent in just 32 minutes. The G-Class can convert kinetic energy into electrical energy when you coast or hit the brakes, as well. 

EDITION ONE, the G-Class with EQ Technology coming out at launch later this year, will have an "an expanded palette of standard features." A company spokesperson told TechCrunch that a range-extended version with a battery that uses a more energy-dense silicon-anode technology from Mercedes' partner Silas will also be available in the next few years.

This article originally appeared on Engadget at https://www.engadget.com/mercedes-benz-finally-unveils-its-electric-g-class-luxury-off-roader-110040316.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:15 +0530 Team Code6
The Morning After: Senate passes the bill that could ban TikTok https://code6.org/the-morning-after-senate-passes-the-bill-that-could-ban-tiktok https://code6.org/the-morning-after-senate-passes-the-bill-that-could-ban-tiktok The Senate approved a measure that will require ByteDance to sell TikTok or face a ban, in a vote of 79 to 18. The Protecting Americans from Foreign Adversary Controlled Applications Act next goes to President Biden. The president has already said he’ll sign the bill into law. (Yes, as predicted, I'm writing about this again.)

TikTok has faced the ire of US politicians for a few years now, but this bill has picked up support across both political parties. It sailed through the House of Representatives before being approved (bundled with a package for foreign aid) by the Senate on Tuesday.

The bill states that TikTok would have up to 12 months to divest from its parent company ByteDance, or face a ban in US app stores and web hosting services. The company, naturally, has protested this push, calling the bill unconstitutional and vowing to mount a legal challenge if the bill is signed into law. If it does so, it could bounce around courts for years before any eventual ban, if the company declines to sell. A few years is a long time in social media. Ask Snap, or worse, Vine.

And who would buy TikTok? While many major tech companies might love to grab the social network’s engaged young audience, many politicians would balk at making a Big Tech company even bigger. Steve Mnuchin, who was Treasury secretary in the Trump administration, told CNBC he was putting together an investor group. What could go wrong?

— Mat Smith

The biggest stories you might have missed

X, for some reason, has a TV app now

The best travel gear for graduates

Adobe Photoshop’s latest beta makes AI-generated images from simple text prompts

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Microsoft’s new lightweight AI model can run on smartphones

It can supposedly respond similarly to models 10 times its size.

Microsoft has unveiled its latest light AI model, called the Phi-3 Mini, for smartphones and other local devices. The aim is to provide a cheaper alternative to cloud-powered large language models (LLMs), allowing smaller organizations to adopt AI, with presumably lower energy burdens and without heady processing costs. According to Microsoft, the new model handily outperforms its previous Phi-2 small model and is on par with larger models like Llama 2. In fact, the company says the Phi-3 Mini responds close to the level of a model 10 times its size. The trick is apparently in the data Microsoft used to train its tiny model.

Continue reading.

Tesla teases its ride-hailing app ahead of robotaxi unveiling

The feature would be available in the Tesla app ‘in the future.’

Tesla teased ride-hailing features coming to its app ahead of an August robotaxi unveiling. The company released mock-ups of the upcoming feature, which showed the ability to “summon” a ride from the Tesla app. The company has been promising self-driving taxi services for years. Tesla didn’t offer many details, but it seems to have Uber-like functionality and the ability to remotely set the car’s temperature before arrival.

Continue reading.

Ray-Ban Meta smart glasses get improved AI smarts that don’t require a subscription

Take that, Humane.

TMA
Meta

After a few months of testing, Meta is bringing multimodal AI to its smart glasses. Multimodal AI means the system can process multiple types of information, including photos, videos, text and audio. You might have seen feature showcases of AI-connected devices that can view what a device is looking at and offer extra information — that kind of thing. Meta also announced hands-free video call integration with WhatsApp and Messenger and a few more frame designs.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-senate-passes-the-bill-that-could-ban-tiktok-111556543.html?src=rss ]]>
Wed, 24 Apr 2024 17:32:11 +0530 Team Code6
Amazon halts drone deliveries in California, but kicks off operations in Phoenix https://code6.org/amazon-halts-drone-deliveries-in-california-but-kicks-off-operations-in-phoenix https://code6.org/amazon-halts-drone-deliveries-in-california-but-kicks-off-operations-in-phoenix Amazon customers in California won't be able to get drone deliveries anymore. The e-commerce company has closed its delivery site in Lockeford, which has been operational since 2022, and will now offer its personnel in the area opportunities at other sites. Amazon made the revelation almost as an aside in an announcement that it's launching drone deliveries in the West Valley Phoenix Metro area later this year. Its drones will be deployed from facilities near its Tolleson fulfillment center. Amazon says it's the first time drone deliveries will be fully integrated into its network, and it will allow the company to fulfill and deliver purchases more quickly. 

The company doesn't have an exact launch date for its drone deliveries in Phoenix, because it's still working with the Federal Aviation Administration (FAA) and local officials to get the permits it needs. It does have the support of Phoenix Mayor Kate Gallego, though, who called drone deliveries "the future" and said it would help her city "reduce local pollution" and further cement it "as a hotbed for the innovative technology of tomorrow."

While Amazon's drone delivery operations are shutting down in California, it'll continue its activities in College Station, Texas. Shortly after it started using drones as couriers in those two areas, The Information reported that the company has made just a handful of deliveries via the method, mostly due to FAA limitations that prohibit the machines from flying over roads or people unless Amazon gets permission for every case. It eventually reached 100 drone deliveries by the middle of 2023, though that was likely far from what the company had hoped to get by then, since it aimed to reach 10,000 deliveries by the end of the year. 

Those setbacks, however, don't seem to have deterred Amazon. It's currently testing its next-gen MK30 drones that can fly twice as far as its current drones, and it also said that it's deploying drone deliveries in more locations in the US next year. 

This article originally appeared on Engadget at https://www.engadget.com/amazon-halts-drone-deliveries-in-california-but-kicks-off-tests-in-phoenix-074053856.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:09 +0530 Team Code6
Adobe Photoshop's latest beta makes AI&generated images from simple text prompts https://code6.org/adobe-photoshops-latest-beta-makes-ai-generated-images-from-simple-text-prompts https://code6.org/adobe-photoshops-latest-beta-makes-ai-generated-images-from-simple-text-prompts Nearly a year after adding generative AI-powered editing capabilities to Photoshop, Adobe is souping up its flagship product with even more AI. On Tuesday, the company announced that Photoshop is getting the ability to generate images with simple text prompts directly within the app. There are also new features to let the AI draw inspiration from reference images to create new ones and generate backgrounds more easily. The tools will make using Photoshop easier for both professionals as well as casual enthusiasts who may have found the app’s learning curve to be steep, Adobe thinks.

“A big, blank canvas can sometimes be the biggest barrier,” Erin Boyce, Photoshop’s senior marketing director, told Engadget in an interview. “This really speeds up time to creation. The idea of getting something from your mind to the canvas has never been easier.” The new feature is simply called “Generate Image” and will be available as an option in Photoshop right alongside the traditional option that lets you import images into the app.

An existing AI-powered feature called Generative Fill that previously let you add, extend or remove specific parts of an image has been upgraded too. It now allows users to add AI-generated images to an existing image that blend in seamlessly with the original. In a demo shown to Engadget, an Adobe executive was able to circle a picture of an empty salad dish, for instance, and ask Photoshop to fill it with a picture of AI-generated tomatoes. She was also able to generate variations of the tomatoes and choose one of them to be part of the final image. In another example, the executive replaced an acoustic guitar held by an AI-generated bear with multiple versions of electric guitars just by using text prompts, and without resorting to Photoshop’s complex tools or brushes.

Adobe's new AI feature in Photoshop let users easy replace parts of an image with a simple text prompt.
Adobe

These updates are powered by Firefly Image 3, the latest version of Adobe’s family of generative AI models that the company also unveiled today. Adobe said Firefly 3 produces images of a higher quality than previous models, provides more variations, and understands your prompts better. The company claims that more than 7 billion images have been generated so far using Firefly.

Adobe is far from the only company stuffing generative AI features into its products. Over the last year, companies, big and small, have revamped up their products and services with AI. Both Google and Microsoft, for instance, have upgraded their cash cows, Search and Office respectively, with AI features. More recently, Meta has started putting its own AI chatbot into Facebook, Messenger, WhatsApp, and Instagram. But while it’s still unclear how these bets will pan out, Adobe’s updates to Photoshop seem more materially useful for creators. The company said Photoshop’s new AI features had driven a 30 percent increase in Photoshop subscriptions.

Meanwhile, generative AI has been in the crosshairs of artists, authors, and other creative professionals, who say that the foundational models that power the tech were trained on copyrighted media without consent or compensation. Generative AI companies are currently battling lawsuits from dozens of artists and authors. Adobe says that Firefly was trained on licensed media from Adobe Stock, since it was designed to create content for commercial use, unlike competitors like Midjourney whose models are trained in part by illegally scraping images off the internet. But a recent report from Bloomberg showed that Firefly, too, was trained, in part, on AI-generated images from the same rivals including Midjourney (an Adobe spokesperson told Bloomberg that less than 5 percent of images in its training data came from other AI rivals).

To address concerns about the use of generative AI to create disinformation, Adobe said that all images created in Photoshop using generative AI tools will automatically include tamper-proof “Content Credentials”, which act like digital “nutrition labels” indicating that an image was generated with AI, in the file’s metadata. However, it's still not a perfect defense against image misuse, with several ways to sidestep metadata and watermarks

The new features will be available in beta in Photoshop starting today and will roll out to everyone later this year. Meanwhile, you can play with Firefly 3 on Adobe’s website for free. 

This article originally appeared on Engadget at https://www.engadget.com/adobe-photoshops-latest-beta-makes-ai-generated-images-from-simple-text-prompts-090056096.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:08 +0530 Team Code6
Microsoft's lightweight Phi&3 Mini model can run on smartphones https://code6.org/microsofts-lightweight-phi-3-mini-model-can-run-on-smartphones https://code6.org/microsofts-lightweight-phi-3-mini-model-can-run-on-smartphones Microsoft has unveiled its latest light AI model called the Phi-3 Mini designed to run on smartphones and other local devices, it revealed in a new research paper. Trained on 3.8 billion parameters, it's the first of three small Phi-3 language models the company will release in the near future. The aim is to provide a cheaper alternative to cloud-powered LLMs, allowing smaller organizations to adopt AI. 

According to Microsoft, the new model handily outperforms its previous Phi-2 small model and is on par with larger models like Llama 2. In fact, the company says Phi-3 Mini provides responses close to the level of a model 10 times its size. 

"The innovation lies entirely in our dataset for training," according to the research paper. That dataset is based on the Phi-2 model, but uses "heavily filtered web data and synthetic data," the team states. In fact, a separate LLM was used to do both of those chores, effectively creating new data that allows the smaller language model to be more efficient. The team was supposedly inspired by children's books that use simpler language to get across complex topics, according to The Verge

Microsoft's lightweight Phi-3 Mini model can run on smartphones
Microsoft

While it still can't produce the results of cloud-powered LLMs, Phi-3 Mini can outperform Phi-2 and other small language models (Mistral, Gemma, Llama-3-In) in tasks ranging from math to programming to academic tests. At the same time, it runs on devices as simple as smartphones, with no internet connection required.

Its main limitation is breadth of "factual knowledge" due to the smaller dataset size — hence why it doesn't perform well in the "TriviaQA" test. Still, it should be good for models that only require smallish internal data sets. That could allow companies that can't afford cloud-connected LLMs to jump into AI, Microsoft hopes.

Phi-3 Mini is now available on Azure, Hugging Face and Ollama. Microsoft is next set to release Phi-3 Small and Phi-3 Medium with significantly higher capabilities (7 billion and 14 billion parameters, respectively). 

This article originally appeared on Engadget at https://www.engadget.com/microsofts-lightweight-phi-3-mini-model-can-run-on-smartphones-100223483.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:07 +0530 Team Code6
Metaphor: ReFantazio, a fantasy RPG from the Persona 5 team, comes out in October https://code6.org/metaphor-refantazio-a-fantasy-rpg-from-the-persona-5-team-comes-out-in-october https://code6.org/metaphor-refantazio-a-fantasy-rpg-from-the-persona-5-team-comes-out-in-october Atlus first teased that it was working on a new RPG with a fantasy setting in mid-2023 — it also said way back then that it will be available sometime this year. Now, the developer has revealed that the game, Metaphor: ReFantazio, will come out on October 11 at a special livestream event. Katsura Hashino, the director of the game, as well as of Persona 3, 4 and 5, also introduced a 30-minute hands-on gameplay that gives you quite a lengthy look at its story and combat mechanics. Similar to the Persona games, Metaphor: ReFantazio has a turn-based combat system with what Atlus says is a "blend of real-time action."

Also, like the Persona games, you'll have to manage your time, so that you can build bonds with your allies and increase your "virtues" outside of dungeon-crawling. Metaphor: ReFantazio is set in the fictional United Kingdom of Euchronia, which was plunged into chaos after the assassination of its king. In the middle of the royal tournament for the throne, the protagonist and his partner fairy Galica go on a journey to find the cursed prince that was thought to be dead and team up with new allies along the way. 

Physical copies of the game, both standard and limited Collector's editions, are now available for pre-order, but you'll have to wait a bit if you'd rather get the digital version. Upon launch, the game will be available for various consoles, namely the Xbox Series X|S, PlayStation 5 and PlayStation 4, as well as on Windows and Steam on PC.

If the 30-minute gameplay footage is too long for you, here's a new trailer you can watch instead:

This article originally appeared on Engadget at https://www.engadget.com/metaphor-refantazio-a-fantasy-rpg-from-the-persona-5-team-comes-out-in-october-100359581.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:06 +0530 Team Code6
The Morning After: Meta teases a limited&edition Quest headset inspired by Xbox https://code6.org/the-morning-after-meta-teases-a-limited-edition-quest-headset-inspired-by-xbox https://code6.org/the-morning-after-meta-teases-a-limited-edition-quest-headset-inspired-by-xbox Meta announced it’s opening up the Quest’s operating system to third-party companies, allowing them to build headsets of their own. The Quest OS is being rebranded to Meta Horizon OS and already has two companies interested.

ASUS’ Republic of Gamers (ROG) brand is working on new “performance gaming” headsets, while Lenovo’s focus is on devices for “productivity, learning and entertainment.” However, most intriguingly, perhaps, Meta says it’s also working on a limited-edition Xbox “inspired” Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) While this could just be a reskinned Quest 3, this collaboration could lead to future headsets made entirely for Microsoft’s consoles. If PlayStation can have VR, then surely Xbox can too.

— Mat Smith

The biggest stories you might have missed

Grindr sued for allegedly sharing users’ HIV status and other info with ad companies

What we watched: Bluey’s joyful finales

Amazon halts drone deliveries in California, but kicks off tests in Phoenix

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

The EU opens an investigation into TikTok Lite, citing addiction concerns

This follows a more comprehensive probe from February.

The European Union (EU) has opened a second formal investigation into TikTok. The probe involves the addictive nature of TikTok Lite, a smaller version of the app that takes up less memory and was built to perform over slower internet connections. The wrinkle might be a design aspect that allows users to earn points by watching and liking videos. These points can be exchanged for TikTok’s proprietary digital currency and even Amazon vouchers. The EU’s Commission has expressed concern that this type of “task and reward” design language could impact the mental health of young users by “stimulating addictive behavior.”

Continue reading.

Russian court sentences Meta spokesperson in absentia to six years in prison

Andy Stone was convicted after ‘publicly defending terrorism.’

A few months after Russian officials placed Meta spokesperson Andy Stone on a wanted list and started a criminal investigation, a Moscow court has issued an arrest warrant for him on several terrorism-related charges in February. It cited Stone’s alleged “promotion of terrorist activities, public calls for terrorist activities, public justification of terrorism or propaganda of terrorism and public calls for extremist activities.”

Russia’s investigative committee opened a probe into Meta in March 2022. It claimed Stone had incited extremist activity after lifting “a ban on calls for violence against the Russian military on its platforms.” Stone said Meta was “temporarily” allowing some posts to stay on its platforms that would have previously been taken down for inciting violence, but noted the company would still outlaw “credible calls for violence against Russian civilians.”

Continue reading.

Embracer splits up its messy gaming empire into three companies

They’ll specialize in AAA, tabletop and indie titles.

TMA
Embracer

The company has announced plans to split into three separate parts. The first is Middle-earth Enterprises & Friends, specializing in AAA games like Tomb Raider and Dead Island – and, of course, anything Lord of the Rings. Asmodee will handle the tabletop gaming segment, which includes Ticket to Ride, 7 Wonders, Azul, CATAN, Dobble and Exploding Kittens. Coffee Stain & Friends will be the company’s indie-centric group, with properties including Deep Rock Galactic and Goat Simulator.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-teases-a-limited-edition-quest-headset-inspired-by-xbox-111520584.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:05 +0530 Team Code6
Rivian offers (up to) $5,000 discount if you trade in your gas&powered truck https://code6.org/rivian-offers-up-to-5000-discount-if-you-trade-in-your-gas-powered-truck https://code6.org/rivian-offers-up-to-5000-discount-if-you-trade-in-your-gas-powered-truck Rivian will give you up to around $5,470 in discount if you trade in an eligible gas-powered truck or SUV when you purchase or lease a qualifying R1 electric vehicle package in the US and Canada. As an "Electric Upgrade Offer" for Earth Day, Rivian said it will accept 2018 or newer Ford F-150, Explorer, Expedition and Bronco (excluding Bronco Sport) vehicles, as well as 2018 or newer Toyota Tacoma, Tundra, Highlander and 4Runner vehicles for trade in. You can also trade in a Jeep Grand Cherokee, Wrangler or Gladiator from the same model years. Rivian will take a 2018 or newer Audi Q5, Q7 and Q8 and a BMW X3, X5 and X7, as well. 

As you can see, some of those models are incredibly popular gas vehicles, like the Ford F-150, as the company is likely hoping to appeal to a wide range of people who may be considering switching to electric. Of course, the amount you get will depend on your vehicle and its condition, which means you could get more if you sell it yourself. In addition, the discount will only apply to specific R1T truck and R1S SUV packs at amounts that range from CAD$1,000 ($730) to CAD$7,500 ($5,470). You'll also still have to put in a $1,000 non-refundable deposit to reserve the configuration you choose, and you must be able to accept a delivery between April 22 and June 30.

As TechCrunch notes, Rivian launched the promo at a time when there's lower demand for electric vehicles, especially for more expensive premium models. Other automakers recently introduced discounts of their own — Tesla, for instance, shaved $2,000 off the starting prices of the Model Y, Model X and Model S. It's also ending its referral program on April 30 and is making its Full-Self Driving software $4,000 cheaper. If you do trade in an eligible gas vehicle to buy an R1, you'll also be able to charge your new EV at all Rivian Adventure Network sites for free for one year.

This article originally appeared on Engadget at https://www.engadget.com/rivian-offers-up-to-5000-discount-if-you-trade-in-your-gas-powered-truck-120007769.html?src=rss ]]>
Tue, 23 Apr 2024 22:33:02 +0530 Team Code6
Castlevania fan uncovers new Konami code in 1999 game https://code6.org/castlevania-fan-uncovers-new-konami-code-in-1999-game https://code6.org/castlevania-fan-uncovers-new-konami-code-in-1999-game

Castlevania: Legacy of Darkness, the director's cut version of Castlevania for the Nintendo 64, is a classic today despite issues like blurry graphics and wonky gameplay. You'd think a title designed in the last century (well, 1999) would have no new surprises, but there's a twist to the story. A new Konami Code has been found and it's interesting enough that Castlevania fans may want to give it a fresh look. 

The trick was first revealed by Moises and LiquidCat on the Castlevania 64 Discord server, as shared by YouTuber JupiterClimb. To unlock it, you just need to double the inputs of the original Konami Code (press ↑ ↑ ↓ ↓ ← → ← → B A, twice), and all the characters from Castlevania: Legacy of Darkness — Cornell, Reinhardt, Carrie and Henry — are instantly unlocked. 

It also opens up all their alternate costumes, along with the game's hard mode. Without the code, you have to win the game (twice!!) to unlock all four characters. 

Along with the main code, Moises and LiquidCat also dug up codes to fill all inventories, regardless of character being played. The PAL and JPN version also lets players max out their jewels and weapon power. 

JupiterClimb speculates that the code was a developer shortcut accidentally left in the game, as has happened before with Konami titles. In any case, it's a fun surprise that breathes some new life into the 25-year-old vampire game. 

This article originally appeared on Engadget at https://www.engadget.com/castlevania-fan-uncovers-new-konami-code-in-1999-game-124727119.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:59 +0530 Team Code6
The rebuilt Sonos app focuses on getting you to your tunes faster https://code6.org/the-rebuilt-sonos-app-focuses-on-getting-you-to-your-tunes-faster https://code6.org/the-rebuilt-sonos-app-focuses-on-getting-you-to-your-tunes-faster If you use Sonos speakers, chances are you’ve used their app and encountered at least a little frustration at some point. I don’t think it’s a bad app when you consider the many functions it needs to juggle: finding and playing music from dozens of services, managing multiple connected speakers, running people through setup and troubleshooting and so on. But at the very least, it’s fair to suggest that it’s a little long in the tooth. Sonos knows this, too, and is announcing a totally new app for Android and iOS that was written from the ground up. It’ll be available on May 7.

I spoke to Sonos VP of user experience and user research Neil Griffiths about the redesign, and he said that it came as a result of talking to hundreds of customers about their listening habits and the way they want to use the app. From those conversations came two principles the company followed for the new app. One was to make it easier for people to play back whatever audio content they have, whether it’s streaming music, podcasts, radio, audiobooks, devices plugged into Sonos speakers like TVs or turntables and more. The second is making the app into a hub that’s better-suited to getting to exactly what you want to hear.

The end result is a much simpler app — the old one had the usual five tabs along the bottom, three of which could be used to find music. Now, there’s a single, customizable home screen with a persistent search bar and rows of content. By default, you’ll see a “recently played” section at the top that pulls things in from any service you use; below that you’ll see a carousel of the different services you have hooked up to Sonos. There’s also an area that controls different inputs, like line-in to speakers that support it or TVs plugged into soundbars. That way, you can tap those to switch between streaming music and playing back the connected device.

Sonos 2024 app redesign
Sonos

There’s still a “now playing” bar at the bottom of the app that you can tap to get the full playback controls and volume adjustments, but if you swipe up from the bottom of the screen you’ll instead get a view of your whole Sonos system. This shows all your speakers and what’s playing where; you can adjust volume for each from here or group speakers together.

Easily the best thing about this new app is the customizable home screen, though. Not only can you change the order of things that appear there, you can also pin content directly from within different apps so you can get to it immediately. For example, Spotify, Apple Music and basically every other music service typically have a “new releases for you” section that shows recent albums based on your listening habits. If you always want to see that, you can pin it straight to your home screen and it’ll dynamically update when Spotify has new picks. And you can re-order these carousels so your most-used one is right at the top of the screen.

The old Sonos home screen had a recently played section at the top and let you pin songs, albums, playlists and stations from across your services, so it had some degree of flexibility. But being able to add full, dynamically updating sections from the apps you use feels like a major step forward. I can easily see pinning a half-dozen lists from different apps to my home screen, which will make the process of starting music from the Sonos app itself a lot more fluid. I still mostly use AirPlay or Spotify Connect to broadcast to my speakers, but I think it’ll be worth setting up my home in this new app and see if I use it more. Pulling together content from the too many streaming apps I use in one place sounds like a nice improvement over jumping in and out of apps depending on what I want to hear.

Sonos also made it easier to jump right into the service of your choice. All of the streaming apps that you’re logged in to will appear in a carousel as well, with your default / favorite option always at the beginning of the list. The same goes for search — when you open the search bar and type something in, you’ll get the results from your favorite service first.

Sonos desktop web app
Sonos

The company is also replacing its existing desktop controller app for Mac and Windows with a web app that'll offer the same functionality and design as you get on your phone. That's probably a good call, as the Sonos controller feels pretty out of step with the company's current design and feature set, though I'm sure some will bristle at it being a web app. That should also start rolling out on May 7, and the existing Mac and Windows app will eventually be shut down.

For a lot of people, I wager the Sonos app will still be a “set it and forget it” kind of thing, used to get speakers set up and then tucked away in case something goes wrong. If you only have one or two speakers and do nearly all your listening through Spotify, for example, it’ll probably be preferable to just use the Spotify app itself still. But people who have a more involved speaker setup and use multiple sources for audio should find a lot to like here when the app arrives in a few weeks.

This article originally appeared on Engadget at https://www.engadget.com/the-rebuilt-sonos-app-focuses-on-getting-you-to-your-tunes-faster-130022601.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:57 +0530 Team Code6
The best noise&canceling headphones for 2024 https://code6.org/the-best-noise-canceling-headphones-for-2024 https://code6.org/the-best-noise-canceling-headphones-for-2024 For most wireless headphones, active noise cancellation (ANC) is a primary feature, especially at the mid-range to premium levels. ANC is a popular tool, especially for headphones you’re going to use in a variety of locations and settings. To help you cut through the noise of all the options on the market, we’ve compiled a list of the best noise-canceling headphones you can buy right now. Judged primarily in terms of ANC performance, this guide not only offers suggestions in various scenarios and prices, but also gives you advice on what to look for on a spec sheet while you’re shopping.

How to choose the best noise-canceling headphones for you

Design

When you’re shopping for a pair of wireless headphones, the first thing you’ll need to decide on is wear style. Do you prefer on-ear or over-ear? For the purposes of this guide, I focus on the over-ear style as that’s what most noise-canceling headphones are nowadays. Sure, you can find on-ear models with ANC, but over-ear, noise-canceling headphones are much more effective at blocking sound since your ears are completely covered.

Type of noise cancellation

Next, you’ll want to look at the type of ANC a set of headphones offers. You’ll come across terms like “hybrid active noise cancellation” or “hybrid adaptive active noise cancellation,” and there are key differences between the two. A hybrid ANC setup uses microphones on the inside and on the outside of the device to detect ambient noise and cancel it out. By analyzing input from both mics, a hybrid system can combat more sounds than “regular” ANC, but it does so at a constant level that doesn’t change.

Adaptive ANC takes the hybrid configuration a step further by continuously adjusting the noise cancellation for changes in your environment and any leakage around the padding of the ear cups. Adaptive ANC also does a better job with wind noise, which can really kill your vibe while using headphones outdoors. For the purposes of this best headphones list, I’m only considering products with hybrid ANC or adaptive ANC setups because those are the most effective at blocking noise.

Customization

You’ll also want to check to see if the ANC system on a prospective set of headphones offers adjustable levels of noise cancellation or presets. These can help you dial in the amount of ANC you need for various environments, but it can also help you save battery life. Master & Dynamic, for example, has ANC presets that provide both maximum noise blocking and more efficient cancellation that is more energy efficient. Other companies may include a slider in their companion apps that let you adjust the ANC level to your liking.

How we test noise-canceling headphones

The primary way we test headphones is to wear them as much as possible. I prefer to do this over a one-to-two-week period, but sometimes deadlines don’t allow it. During this time, I listen to a mix of music and podcasts, while also using the headphones to take both voice and video calls.

Since battery life for headphones can be 30 hours or more, I drain the battery with looping music and the volume set at a comfortable level (usually around 75 percent). Due to the longer battery estimates, I’ll typically power the headphones off several times and leave them that way during a review. This simulates real-world use and keeps me from having to constantly monitor the process for over 24 straight hours.

To test ANC performance specifically, I use headphones in a variety of environments, from noisy coffee shops to quiet home offices. When my schedule allows, I use them during air travel since plane noise is a massive distraction to both work and relaxation. Even if I can’t hop on a flight, I’ll simulate a constant roar with white noise machines, bathroom fans, vacuums and more. I also make note of how well each device blocks human voices, which are a key stumbling block for a lot of ANC headphones.

ANC-related features are something else to consider. Here, I do a thorough review of companion apps, testing each feature as I work through the software. Any holdovers from previous models are double checked for improvements or regression. If the headphones I’m testing are an updated version of a previous model, I’ll spend time getting reacquainted with the older set. Ditto for the closest competition for each new set of headphones that I review.

This article originally appeared on Engadget at https://www.engadget.com/best-noise-canceling-headphones-130029881.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:54 +0530 Team Code6
Apple will host a virtual event on May 7th, ahead of WWDC https://code6.org/apple-will-host-a-virtual-event-on-may-7th-ahead-of-wwdc https://code6.org/apple-will-host-a-virtual-event-on-may-7th-ahead-of-wwdc Apple's Worldwide Developers Conference is only a few weeks away, but the company simply can't wait that long to make some more announcements. It has scheduled a virtual event for May 7. The stream will be available on Apple's website and the Apple TV app (and likely YouTube) and it will start at 10AM ET.

As usual, Apple hasn't been totally forthcoming about what to expect. However, the animated image it included in the announcement shows a hand holding an Apple Pencil in the center of a stylized, colorful Apple logo. That indicates the event is very likely going to be focused on iPad.

Rumors have been swirling for some time that Apple was likely to update the iPad Pro and iPad Air in a couple of sizes in May with M3 and M2 chips, respectively. The company is expected to bring OLED displays to the iPad Pro, while adding a larger 12.9-inch iPad Air to the lineup. Reports suggest a new Magic Keyboard for iPad Pro and a fresh Apple Pencil may be in the offing too. In any case, it's been over two years since the last iPad Air and around 18 months since the M2-powered iPad Pros debuted, so both are due for a refresh.

This article originally appeared on Engadget at https://www.engadget.com/apple-will-host-a-pre-wwdc-virtual-event-on-may-7-145859085.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:53 +0530 Team Code6
Nobody needs to spend $160 on a gaming mouse, but Razer’s new Viper V3 Pro is excellent anyway https://code6.org/nobody-needs-to-spend-160-on-a-gaming-mouse-but-razers-new-viper-v3-pro-is-excellent-anyway https://code6.org/nobody-needs-to-spend-160-on-a-gaming-mouse-but-razers-new-viper-v3-pro-is-excellent-anyway Razer has rolled out the Viper V3 Pro, its latest high-end wireless gaming mouse. What makes a gaming mouse “high-end,” you might ask? Mainly, it’s super lightweight and packed with impressive wireless and sensor tech, all of which makes it extremely responsive in competitive games. I’ve had one on hand for about two weeks now and have felt next to zero delay flicking through rounds of Halo Infinite and Apex Legends.

The other thing is the price: The Viper V3 Pro is available today for $160 in the US or €180 in Europe. That isn’t unheard of — Razer’s own DeathAdder V3 Pro, the top wireless pick in our gaming mouse buying guide, costs the same — but it’s certainly not cheap.

If you keep up with the gaming mouse market, here’s the short version: The Viper V3 Pro has virtually the same shape and soft-touch coating as last year's midrange Viper V3 HyperSpeed, but it’s far lighter at 54 grams, plus it has optical switches, a technically superior sensor and a few small design tweaks. It’s the follow-up to the popular Viper V2 Pro from 2022 and the ambidextrous complement to the aforementioned DeathAdder V3 Pro, which has a more dramatically contoured ergonomic shape.

A black Razer Viper V3 Pro gaming mouse and a white Logitech G Pro X Superlight 2 gaming mouse rest side-by-side on top of a brown wooden table.
The Razer Viper V3 Pro (left) and Logitech G Pro X Superlight 2 (right), another high-end wireless gaming mouse with a symmetrical shape.
Photo by Jeff Dunn / Engadget

For everyone else, the main thing to know about mice like this is that they’re built for competitive gaming above all else. As such, the Viper V3 Pro deliberately excludes features that’d make it more convenient for day-to-day use: There’s no Bluetooth and only two side buttons, while the DPI switch is located on the bottom of the mouse. The scroll wheel can't tilt left or right, and there’s no lighting, either. But these omissions make sense if you view the mouse as a tool for esports: They keep the weight down and make it harder to hit buttons by accident.

The most important thing with any gaming mouse is its shape, and the Viper V3 Pro’s should fit most hand sizes well. It’s highly similar to Logitech's G Pro X Superlight 2, its chief competitor, but slightly longer and flatter. A modest but noticeable hump in the center rests naturally in your palm, while the sides are gently contoured in then out to welcome the tops of your thumb and ring finger (or pinkie). The main click buttons are grooved, slightly flared and amply sized. None of the angles are aggressive. Razer says it works best with a fingertip or claw grip; I have few issues as someone who uses the latter. But the design isn’t so short or flat that it’s horrible for palm grips. In total, it measures 5.0 x 2.51 x 1.57 inches.

The mouse’s coating is pleasingly soft and smooth. It’ll pick up fingerprint smudges over time, but it should be grippy enough for most people out of the gate. (Razer includes some pre-cut grip tape in the box if it still feels too slippery.) The device as a whole is sturdily built, with no sign of flex or creaking in my two weeks of daily use.

The underside of the Razer Viper V3 Pro is exposed on top of a brown wooden table.
Photo by Jeff Dunn / Engadget

The Viper V3 Pro isn’t the absolute lightest gaming mouse, but calling a 54g device too heavy to move around would be splitting hairs. Notably, it achieves this weight without any cutouts in its top or bottom shell. Rival gaming mice like the Pwnage Stormbreaker or Pulsar X2V2 are similarly light but leave their interiors more open to dust and detritus.

The mouse’s main click buttons are fast, not sticky and on the softer side for a device that uses optical switches. They aren’t as loud as the clicks on the G Pro X Superlight 2, though the right-click panel on my test unit sounds a little less full than the left-click one. (That’s more of a nitpick than a dealbreaker.) As with most optical mice, the main buttons may not be as satisfying to press as good mechanical switches, but they’re more likely to avoid durability issues over time. I’d also give the Viper V3 Pro the edge over Logitech’s mouse when it comes to the side buttons and scroll wheel. The Viper's wheel is tighter, quieter and has grippier ridges on its exterior, while its side buttons are a bit less mushy by comparison.

In terms of performance, the Viper V3 Pro uses Razer’s new “Focus Pro 35K Optical Sensor Gen-2.” It can reach a maximum of 35,000 DPI, and you can adjust that sensitivity in 1 DPI increments. A max speed of 750 IPS and max acceleration of 70 G accompany that. Per usual with gaming mice, these higher figures are partly marketing fluff: Many older gaming mice have few issues when it comes to sensor accuracy and consistency.

A white Razer Viper V3 Pro gaming mouse is held on top of a white mouse mat on a black desk, with a white keyboard glowing with green lighting situated off to its side.
The mouse is available in black or white, though Razer says the white model weighs a gram more.
Razer

Along those lines, the mouse comes with Razer’s HyperPolling Wireless Dongle, which costs $30 on its own. It advertises a maximum polling rate of 8,000Hz, which technically allows for more precise movements but has a negligible effect on real-world performance. Mostly, it saps battery life: Razer says the Viper V3 Pro can last up to 95 hours at a 1,000Hz polling rate, which is fine, but that dips to just 17 hours at 8,000Hz.

Still, while I am far from an pro-level player, I can’t foresee many complaints about the Viper V3 Pro’s responsiveness or connection quality. The shape, weight and sensor all play a role in that — as do the large PTFE feet, which let the mouse glide smoothly across surfaces. Somewhat less agreeable is the included cable, which is cleverly angled to reduce drag but isn’t the thinnest or most flexible cord I've seen. The dongle still requires running the cable from a PC to a desk, too.

Nevertheless, the Viper V3 Pro is well worth a look if you take competitive gaming seriously, prefer an ambidextrous shape and have money to burn. To be clear, there are still several gaming mice that’ll feel comfortable and perform well for less cash, especially if you’re OK with a wired model. And if you own an older Viper you’re still happy with today, there’s no pressing need to upgrade. A mouse like this is closer to a Ferrari, when most people can live just fine with a Subaru. That said, Ferraris are pretty nice, right?

This article originally appeared on Engadget at https://www.engadget.com/nobody-needs-to-spend-160-on-a-gaming-mouse-but-razers-new-viper-v3-pro-is-excellent-anyway-150017198.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:50 +0530 Team Code6
Elon Musk says it's his turn to have the remote https://code6.org/elon-musk-says-its-his-turn-to-have-the-remote https://code6.org/elon-musk-says-its-his-turn-to-have-the-remote X just announced a smart TV app for streaming video. Or, more accurately, that it claims it's building one, with absolutely no launch date mentioned. The appropriately-named X TV wants to be “your go-to companion for a high-quality, immersive entertainment experience on a larger screen.” By high-quality entertainment, X likely means that one Tucker Carlson video where he’s really impressed by grocery carts in Russia. That’s not a joke. Carlson is featured prominently in the little teaser video.

X CEO and marketing robot Linda Yaccarino promises “real-time” content and wide availability, but other than that details are scanter than scant. There’s some corporate speak nonsense about AI, of course, and boasts about “effortless casting” from a mobile device to a TV. Wait, I thought this was a TV app? So it’s also a mobile app that casts to a TV? Is there another word for less than half-baked? Does raw work?

In other words, we don’t know much. This is X. All we get are word salads that don’t really mean anything and then, one day, the app may or may not actually appear. If it does, it’s likely to be hopelessly broken. That sounds harsh, but there’s plenty of proof-laden pudding to go around. We got receipts.

Back when Twitter first rebranded to X, the company promised the whole thing would soon be “powered by AI.” X eventually did create a chatbot, Grok, but it’s not exactly the sharpest algo in the shed. It also doesn’t look to be “powering” the site anytime soon. Elon Musk promised that X would soon become a payments and banking platform, which thankfully hasn’t materialized. Remember when Musk said that all major X decisions would be conducted via user poll? When was the last time you’ve seen one of those? There’s also the whole ongoing blue check fiasco.

The long-promised job search tool did launch, but it’s just kind of crappy. X did pursue original video content for a while, but things seem to have cooled off ever since the Don Lemon/Elon Musk debacle. Two years after Musk purchased the site, it’s still far from being the “everything app.”

There’s also the question of what kind of content will be streaming on this platform. Again, this is X. I’m just not sure how many people want to sit on their living room couch and watch a guy scream into the void about how the video game site Kotaku is ruining American society. The ad spotlights Carlson, as mentioned above, which indicates an endless stream of videos of people complaining about the word woke without actually defining it. Call me crazy, but I’d rather watch actual TV.

Heck. Even if I wanted to watch a vlog of impotent rage, YouTube is right there. It’s on smart TVs now and it works just fine. It has everything Yaccarino promises that one day will come to X TV. Plus, YouTube can teach you stuff, beyond how to block folks with a blue check next to their name.

X TV may or may not release in the near or far future on some or all smart TVs. It may be an actual app on the TV or an app on a phone that casts to a TV. It may be powered by AI, or not. It may have “tailored search” or it may just show you endless loops of Jordan Peterson bursting into tears. Who the heck knows. Be on the lookout for this latest pivot to video… or not.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-says-its-his-turn-to-have-the-remote-161914334.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:44 +0530 Team Code6
Your old Rock Band guitars now work in Fortnite Festival https://code6.org/your-old-rock-band-guitars-now-work-in-fortnite-festival https://code6.org/your-old-rock-band-guitars-now-work-in-fortnite-festival You may be able to give those plastic Rock Band guitars you have stuffed away in the attic a new lease of life. Fortnite Festival (a Rock Band-style mode that debuted in Fortnite in December) now supports several Rock Band 4 controllers across PlayStation, Xbox and PC, as detailed in a blog post.

If you have a compatible plastic guitar, you can use it to play new Pro Lead and Pro Bass parts in any Jam Track. These parts have colored notes for each lane that match with the guitar controller buttons. They also include hammer-on and pull-off notes — just like Rock Band and Guitar Hero.

Epic Games (which bought Rock Band developer Harmonix in 2021 to build music experiences for Fortnite) plans to add support for more peripherals down the line. Hopefully, the developers will make the whammy bar more useful beyond triggering a visual effect too.

Epic previously said it would add support for Rock Band guitars. Earlier this year, third-party peripheral maker PDP (which Turtle Beach recently purchased) unveiled a new Xbox and PlayStation wireless guitar controller for Rock Band 4 and Fortnite Festival.

Support for the Rock Band peripherals come just as Billie Eilish joins the game as its new music icon. Several of her songs are available to buy and use in Fortnite Festival, and you'll be able to purchase an Eilish outfit (or unlock one through a secondary battle pass) and play as her in the Battle Royale mode.

Meanwhile, Epic has added a setting that allows players to hide certain emotes that others often use for trolling in Battle Royale. For instance, after being eliminated, a player might not want to see a rival using the "Take the L" emote, which involves making the shape of an "L" (for "loser") on their forehead and doing a silly dance. The setting won't stop players from using any emotes and it only hides four of them for now. Somehow, one of the emotes that the setting doesn't hide is a personal favorite called "Rage Quit."

This article originally appeared on Engadget at https://www.engadget.com/your-old-rock-band-guitars-now-work-in-fortnite-festival-164054839.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:40 +0530 Team Code6
8BitDo's Nintendo&style Retro Mechanical Keyboard hits a new low of $70 at Woot https://code6.org/8bitdos-nintendo-style-retro-mechanical-keyboard-hits-a-new-low-of-70-at-woot https://code6.org/8bitdos-nintendo-style-retro-mechanical-keyboard-hits-a-new-low-of-70-at-woot If you're in the market for a new mechanical keyboard with some retro flair, here's a deal worth noting: the 8BitDo Retro Mechanical Keyboard is down to $70 at Amazon subsidiary Woot. That's the lowest price we've tracked. This offer has been live for a few days, but it comes in $30 below 8BitDo's list price and $10 below the wireless keyboard's previous low. Unfortunately, the deal only applies to the device's Fami Edition, which has a color scheme and Japanese characters inspired by the Famicom console Nintendo released in Japan during the '80s. 8BitDo sells another variant that's modeled after the US NES, but that one costs $20 more as of this writing. (A third model based on the Commodore 64 is also on the way.) 

Though it isn't a formal pick in our guide to the best mechanical keyboards, the Retro Mechanical Keyboard earned a spot in our retro gaming gift guide last year. The vintage aesthetic is the main reason to consider it: If you dig old tech, there aren't many options going for this kind of look. Still, this is a solid keyboard in its own right. Its tenkeyless form factor should be comfortable for most people, and it can connect over Bluetooth, a wireless dongle or a detachable USB-C cable. While it's made from plastic, the chassis doesn't come off as cheap. Its PBT keycaps are crisply textured, and its keys largely feel stable, with no major rattling on larger inputs like the space bar. It also comes with a goofy yet fun pair of NES-style "Super Buttons," which you can program to perform different commands.

Be warned, though: It's on the louder side. The Retro Mechanical Keyboard ships with clicky Kailh Box White V2 switches, which are generally satisfying to press but have a high-pitch tone that your spouse or coworkers may find aggravating. This fits with the retro aesthetic, but the keyboard might be best kept tucked away in a home office. There's also no backlight or adjustable feet. The switches are hot-swappable, however, so it's easy to change them out for a different feel down the road. 

In the end, how much you enjoy the old-school styling will determine whether the Retro Mechanical Keyboard is worth getting. If you want something a little more subdued that costs less than $100, we recommend Keychron's V Max series in our buying guide. But 8BitDo's board is still a decent value, and this discount only furthers that. Woot says the offer will run for one more week or until the device sells out.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/8bitdos-nintendo-style-retro-mechanical-keyboard-hits-a-new-low-of-70-at-woot-170000966.html?src=rss ]]>
Tue, 23 Apr 2024 22:32:38 +0530 Team Code6
Amazon halts drone deliveries in California, but kicks off tests in Phoenix https://code6.org/amazon-halts-drone-deliveries-in-california-but-kicks-off-tests-in-phoenix https://code6.org/amazon-halts-drone-deliveries-in-california-but-kicks-off-tests-in-phoenix Amazon customers in California won't be able to get drone deliveries anymore. The e-commerce company has closed its delivery site in Lockeford, which has been operational since 2022, and will now offer its personnel in the area opportunities at other sites. Amazon made the revelation almost as an aside in an announcement that it's launching drone deliveries in the West Valley Phoenix Metro area later this year. Its drones will be deployed from facilities near its Tolleson fulfillment center. Amazon says it's the first time drone deliveries will be fully integrated into its network, and it will allow the company to fulfill and deliver purchases more quickly. 

The company doesn't have an exact launch date for its drone deliveries in Phoenix, because it's still working with the Federal Aviation Administration (FAA) and local officials to get the permits it needs. It does have the support of Phoenix Mayor Kate Gallego, though, who called drone deliveries "the future" and said it would help her city "reduce local pollution" and further cement it "as a hotbed for the innovative technology of tomorrow."

While Amazon's drone delivery operations are shutting down in California, it'll continue its activities in College Station, Texas. Shortly after it started using drones as couriers in those two areas, The Information reported that the company has made just a handful of deliveries via the method, mostly due to FAA limitations that prohibit the machines from flying over roads or people unless Amazon gets permission for every case. It eventually reached 100 drone deliveries by the middle of 2023, though that was likely far from what the company had hoped to get by then, since it aimed to reach 10,000 deliveries by the end of the year. 

Those setbacks, however, don't seem to have deterred Amazon. It's currently testing its next-gen MK30 drones that can fly twice as far as its current drones, and it also said that it's deploying drone deliveries in more locations in the US next year. 

This article originally appeared on Engadget at https://www.engadget.com/amazon-halts-drone-deliveries-in-california-but-kicks-off-tests-in-phoenix-074053856.html?src=rss ]]>
Tue, 23 Apr 2024 13:33:00 +0530 Team Code6
Embracer Group is splitting up its messy gaming empire into three different companies https://code6.org/embracer-group-is-splitting-up-its-messy-gaming-empire-into-three-different-companies https://code6.org/embracer-group-is-splitting-up-its-messy-gaming-empire-into-three-different-companies Embracer Group has been on a losing streak of late, having recently missed out on a $2 billion investment, laid off thousands of employees and sold one of its key properties, Gearbox, at a fire-sale price. Now, the company has announced plans to split into three separate, publicly listed entities, Bloomberg reported. 

The first is Middle-earth Enterprises & Friends, specializing in AAA games and and overseeing the Dead Island, Killing Floor, Kingdom Come Deliverance, Tomb Raider and The Lord of the Rings franchises. Studios under its purview include Crystal Dynamics, Dambuster Studios, Eidos-Montréal, Flying Wild Hog Studios, Tripwire, Vertigo Games, Warhorse Studios and 4A Games. This company will remain within the current listing as Embracer Group for now.

The second is Asmodee, which will handle the tabletop gaming segment of Embracer Group. Titles it's overseeing include Ticket to Ride, 7 Wonders, Azul, CATAN, Dobble and Exploding Kittens. Finally, Coffee Stain & Friends is the company's indie-centric group, with properties including Deep Rock Galactic, Goat Simulator, Satisfactory, Wreckfest, Teardown and Valheim.  

"This move has been made with the intention to unleash the full potential of each team and provide them with their own leadership and strategic direction," said Embracer Group CEO Lars Wingefors. "This is the start of a new chapter, a chapter that I intend to remain part of as an active, committed, and supportive shareholder of all three new entities, with an evergreen horizon."

Embracer Group went on an epic buying streak between 2019-2022 when borrowing was cheap, acquiring studios and entertainment groups including Crystal Dynamics, Gearbox Entertainment, Dark Horse Media, Middle-earth Enterprises and many, many others. Those came with gaming franchises including Tomb Raider, Deus Ex, Borderlands and Saints Row.

It was forced to restructure, though, when it lost out on a $2 billion partnership deal (reportedly with Savvy Games, funded by the Saudi government). It subsequently laid off 8 percent of its staff (as of February 2024), or nearly 1,400 employees. The company also sold off Borderlands developer Gearbox for $460 million, a fraction of the $1.3 billion it was valued at three years prior. 

This article originally appeared on Engadget at https://www.engadget.com/embracer-group-is-splitting-up-its-messy-gaming-empire-into-three-different-companies-120006822.html?src=rss ]]>
Tue, 23 Apr 2024 06:32:01 +0530 Team Code6
The best college graduation gifts https://code6.org/the-best-college-graduation-gifts https://code6.org/the-best-college-graduation-gifts Graduating college is a huge achievement. If you’d like to show your appreciation for a tech-savvy grad, or if you just want to help them acclimate to their new life, there are tons of gadgets and services you can gift to make it easier for them. We at Engadget spend our days testing these kinds of products and figuring out which ones are actually good — if you need some help jogging your brain, we’ve rounded up a few of our favorite college graduation gift ideas below.

This article originally appeared on Engadget at https://www.engadget.com/best-graduation-gifts-111518948.html?src=rss ]]>
Tue, 23 Apr 2024 06:32:00 +0530 Team Code6
Grindr sued for allegedly sharing users' HIV status and other info with ad companies https://code6.org/grindr-sued-for-allegedly-sharing-users-hiv-status-and-other-info-with-ad-companies https://code6.org/grindr-sued-for-allegedly-sharing-users-hiv-status-and-other-info-with-ad-companies Grindr has been sued for allegedly sharing personal information with advertising companies without users' consent. A lawsuit filed in London claims that the data included HIV statuses and test dates, ethnicity and sexual orientation, Bloomberg reports.

According to the class action-style suit, the alleged data sharing involved adtech companies Localytics and Apptimize. Grindr is said to have supplied the companies with user info before April 2018 and then between May 2018 and April 2020. Engadget has asked Grindr for comment.

In April 2018, Grindr admitted it had shared HIV data with Apptimize and Localytics following an investigation by BuzzFeed News and Norwegian non-profit SINTEF. It said it would stop the practice.

This isn't the only time Grindr has been accused of sharing users' personal information. A 2022 report from The Wall Street Journal indicated that precise location data on Grindr users was up for sale for at least three years. In addition, Norway's data protection agency fined Grindr $6 million in 2021 for violating the European Union's General Data Protection Regulation. The agency said Grindr had unlawfully shared "personal data with third parties for marketing purposes."

This article originally appeared on Engadget at https://www.engadget.com/grindr-sued-for-allegedly-sharing-users-hiv-status-and-other-info-with-ad-companies-141748725.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:58 +0530 Team Code6
Anker's Soundcore Space A40 wireless earbuds are back down to $49 right now https://code6.org/ankers-soundcore-space-a40-wireless-earbuds-are-back-down-to-49-right-now https://code6.org/ankers-soundcore-space-a40-wireless-earbuds-are-back-down-to-49-right-now Anker's Soundcore Space A40 is the top recommendation in our guide to the best budget wireless earbuds, as it offers enjoyable sound and a meaty set of features for well under $100. If you're looking to buy a set on the cheap, take note: A new sale on Amazon has dropped the earbuds down to $49, which matches the lowest price we've seen. The earbuds technically have a list price of $100, but they've sold for $59 for most of 2024, so you're saving about $10 here. We last saw this discount about a month ago.

In an amusing bug, Amazon's product page currently lists the earbuds as a "Gildan Unisex-adult Fleece Hoodie Sweatshirt." Why? We have no idea. The correct name appears when you add the pair to your cart, however, so this shouldn't be any cause for alarm. (Unless you really want a new hoodie.) The deal itself is sold by Anker directly and applies to the black model; the blue and white versions are also on sale for $1 more. 

We recommend the Space A40 because it has the kind of feature set we expect from much more expensive earbuds. Its adaptive active noise cancellation (ANC) isn't quite on par with the absolute best from Sony or Bose — particularly when it comes to voices and higher-pitched sounds — but it's still superb for $50, and more than capable of muting the hum of an office or daily commute. The earpieces are small, comfortable and IPX4-rated, so they should hold up for all but the sweatiest gym-goers. Battery life comes in around eight hours per charge, with another 40 or so available through its case, which is easy to pocket and supports wireless charging. The pair can connect to two devices simultaneously, and there's a usable (if not superlative) transparency mode for letting in outside noise.

The Space A40 has a warm sound profile out of the box, with a noticeable but not overwhelming boost in the upper-bass region. The highs are a bit underemphasized, so some tracks won't sound as crisply detailed as they might on more expensive pairs. But it should be pleasant for most, and Anker's companion app includes an EQ for tweaking the sound if needed. The main downsides here are the mediocre mic, which isn't the clearest for phone calls, and the lack of in-ear detection, which means the earbuds won't automatically pause when you take them out of your ears.

If all of this sounds appealing but you'd prefer an AirPods-style shape with easy-to-grab "stems," Anker's Soundcore Liberty 4 NC is the runner up in our guide, and it's also on sale for $74.50. That's about $5 more than the pair's all-time low but $25 less than its usual going rate. This model sounds more bass-heavy by default, but it has just about all the same features, with slightly more extensive touch controls.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/ankers-soundcore-space-a40-wireless-earbuds-are-back-down-to-49-right-now-150758191.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:56 +0530 Team Code6
Some Amazon and Max cartoons may have been partially animated in North Korea https://code6.org/some-amazon-and-max-cartoons-may-have-been-partially-animated-in-north-korea https://code6.org/some-amazon-and-max-cartoons-may-have-been-partially-animated-in-north-korea North Korean animators may have helped create popular cartoons for Amazon Prime Video, Max and other streaming services. Researchers from the Washington-based 38 North project allegedly discovered a misconfigured cloud server on a North Korean IP address that contained thousands of animation files, as reported by Wired. US sanctions prohibit commercial activity with North Korean entities, due to human rights abuses and the advancement of its nuclear weapons program. 

The server included animation cells, videos and notes discussing the work, in addition to requested changes. Some images appear to be from the popular Prime Video superhero show Invincible and others from an upcoming Max children’s anime called Iyanu: Child of Wonder. The data, which was analyzed in part by the Google-owned security firm Mandiant, provides a glimpse into how North Korea likely skirts sanctions.

The researchers were able to analyze incoming connections to the server and noted access from three Chinese cities, suggesting front companies of some kind. “All three cities are known to have many North Korean–operated businesses and are main centers for North Korea’s IT workers who live overseas,” the report indicates.

Michael Barnhart, who works at Mandiant, said there was nothing in the research to indicate that Max, Amazon or any subsidiaries knew that the work was being handled by North Korean animators. It was likely subcontracted without their knowledge, as reported by Reuters. Barnhart has “high confidence” that the contracts were with Chinese companies who outsourced to animators who work on North Korea’s behalf.

In 2022, the FBI and the US Treasury issued an advisory to warn businesses about the risks of inadvertently hiring North Korean tech workers through this kind of outsourcing. A spokesperson for the US Treasury told Reuters that it has no comment on this particular allegation, but noted that North Korea's efforts to generate revenue for its weapons programs through abuses of the subcontracting system was an ongoing concern.

Amazon has directed inquiries to Skybound, the company behind Invincible. It says it has no knowledge of any North Korean entities working on its animation projects but has initiated an internal review to verify and rectify lingering issues. "We have also notified the proper authorities and are cooperating with all appropriate bodies," the Skybound’s head of corporate communications Hannah Cosgrove said. Max has not responded to requests for comment.

This article originally appeared on Engadget at https://www.engadget.com/some-amazon-and-max-cartoons-may-have-been-partially-animated-in-north-korea-160036603.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:54 +0530 Team Code6
What we watched: Bluey’s joyful finales https://code6.org/what-we-watched-blueys-joyful-finales https://code6.org/what-we-watched-blueys-joyful-finales It’s never good to recommend a comedy by saying it makes you weep, but somehow Bluey, a comedy for kids, feels more real and more truthful than anything else on TV. I see so much of myself in Bandit’s triumphs and failures as he tries to parent his two daughters. I nod along to all of his unsuccessful parenting tactics that, I’ll admit, I’ve also tried on my own two kids. And then, at the end of so many episodes, I’ll realize that the front of my t-shirt is wet with tears because I've been crying.

There can’t be many people unfamiliar with Bluey, the biggest kids’ TV series on the planet, if not the biggest series overall. Each seven-minute episode is a slice-of-life sitcom about the Heelers, a family of anthropomorphic dogs living in Brisbane, Australia. Bluey and her younger sister Bingo live with parents Bandit and Chilli. The show started out focused on the playtimes the kids would have with each other or their parents. But it quickly sprawled out to create a rich world in the vein of The Simpsons, with a whole city’s worth of storylines. It can now regularly relegate the Heelers to the background to focus on the show’s deep cast of characters.

It closed out its third season with last Sunday's “The Sign,” a (comparatively) epic 28-minute episode and this week with “Surprise,” a sweet little postscript. The former’s long running time was described as a dry-run for any potential Bluey movie, wrapping up a number of the show’s storylines. It focuses on a wedding taking place at the Heeler’s home in the shadow of the family’s plan to relocate to another city. I won’t spoil too much beyond saying “The Sign” is a story about the bigness of change and how that affects parents and kids alike. Much of it focused on Bandit’s decision to move for a better-paid job and the way that impacted Chilli and the two girls. It’s a complicated issue, especially because it highlights that parents often just want to do what’s best for the kids.

This is a screencap from 'Ghostbasket' but there was no way I was going to pass up an opportunity to post a picture of Bluey and Bingo as their granny characters.
Ludo Studio

“Surprise,” meanwhile, focuses more on the mundane struggle of Bandit trying to play two different games with his daughters at the same time. Much as Bluey wants to be just seven minutes of silly fun, it can’t quite help but be honest about the emotional and physical labor of parenting. All Bandit wants to do is sit down and watch sport on the TV but his daughters won’t allow him that luxury. He’s chased around the house, forced to pretend to teach a tennis ball to ride a bike and then pelted with ping pong balls fired from a toy launcher. (Bluey’s happy to highlight how often Bandit will get hit in the groin as a consequence of whatever game the girls are playing.)

The payoff to all of that effort comes in the final half minute of the episode, which is when I started sobbing. As much as it may be pitched as a palate cleanser after the scale and emotional heft of the previous episode, the final moments offer a real (if pleasant) punch to the gut. I can’t help but feel plenty of parallels in Bluey’s life and that of my own (similarly-aged) daughter, and feel a lot of kinship with Bandit as well. If I’m one one-hundredth as good a parent as this silly cartoon dog who often gets it wrong, then I’ll feel like I’ve done a good job.

There’s been speculation that this third season may be the end for Bluey. Bloomberg reported the uncertainty around creator Joe Brumm’s future with the show, although producer Sam Moor has said it will continue in some form. Any delay would also risk that the child actors – who remain anonymous for their own safety — will age out of being able to play their roles. But in many ways, Bluey can’t not continue given the show is now a multi-billion dollar cash cow for the BBC, which owns a big chunk of the show’s rights.

I don’t want to say goodbye to Bluey and the Heelers, and I’d prefer they kept the cast as-is and let them grow up alongside Bandit and Chilli. That, to me, would be an honest thing to do, rather than indulging in the fakery that dogs so many TV shows which face this problem. But if they have to go, I’ll choose to remember Bluey’s three perfect seasons through the highs and lows of parenting.

This article originally appeared on Engadget at https://www.engadget.com/what-we-watched-blueys-joyful-finales-161527282.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:52 +0530 Team Code6
Tales of the Shire trailer shows what life as a regular Hobbit looks like https://code6.org/tales-of-the-shire-trailer-shows-what-life-as-a-regular-hobbit-looks-like https://code6.org/tales-of-the-shire-trailer-shows-what-life-as-a-regular-hobbit-looks-like

In Tolkien's Middle-earth of orcs and Nazgûl, "cozy" isn't exactly the first word that springs to mind. And yet, Tales of the Shire is an upcoming cozy life sim set in the universe of The Lord of the Rings. Several months after the game was announced, developer Weta Workshop (which worked on the special effects for all six of Peter Jackson's Middle-earth films) and publisher Private Division have offered a first proper look at it with a new trailer.

The clip opens with a narration noting that, while Hobbits have been known for "tales of courage and brave deeds in dark times," things will be much lighter here. You and your Hobbit will explore Bywater, decorate a home, make friends, cook, grow crops, go fishing (of course) and much more. You'll get to enjoy what appears to be a very chill existence in The Shire. The stylized, cartoony art style lends itself to the warm atmosphere that Weta Workshop is trying to project.

Tales of the Shire is coming to PC, Nintendo Switch, PlayStation 5 and Xbox Series X/S later this year.

This article originally appeared on Engadget at https://www.engadget.com/tales-of-the-shire-trailer-shows-what-life-as-a-regular-hobbit-looks-like-163041185.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:51 +0530 Team Code6
Meta opens Quest OS to third parties, including ASUS and Lenovo https://code6.org/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo https://code6.org/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo In a huge move for the mixed reality industry, Meta announced today that it's opening the Quest's operating system to third-party companies, allowing them to build headsets of their own. Think of it like moving the Quest's ecosystem from an Apple model, where one company builds both the hardware and software, to more of a hardware free-for-all like Android. The Quest OS is being rebranded to "Meta Horizon OS," and at this point it seems to have found two early adopters. ASUS's Republic of Gamers (ROG) brand is working on a new "performance gaming" headsets, while Lenovo is working on devices for "productivity, learning and entertainment." (Don't forget, Lenovo also built the poorly-received Oculus Rift S.)

As part of the news, Meta says it's also working on a limited-edition Xbox "inspired" Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) Meta is also calling on Google to bring over the Google Play 2D app store to Meta Horizon OS. And, in an effort to bring more content to the Horizon ecosystem, software developed through the Quest App Lab will be featured in the Horizon Store. The company is also developing a new spatial framework to let mobile developers created mixed reality apps.

“Mixed reality is transforming how people interface with computers by integrating digital experiences and physical spaces to reach new levels of productivity, learning and play," Lenovo Chair & CEO, Yuanqing Yang, said in a statement. "Building from our past successful partnership, Lenovo is bringing together Meta Horizon OS with our leadership and innovation in personal computing to accelerate adoption of new user scenarios in mixed reality like virtual screens, remote presence, content consumption, and immersive training.”

This article originally appeared on Engadget at https://www.engadget.com/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo-163127396.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:47 +0530 Team Code6
The EU opens an investigation into TikTok Lite, citing addiction concerns https://code6.org/the-eu-opens-an-investigation-into-tiktok-lite-citing-addiction-concerns https://code6.org/the-eu-opens-an-investigation-into-tiktok-lite-citing-addiction-concerns The European Union (EU) has opened a second formal investigation into TikTok and has accused the platform of running afoul of the region’s Digital Services Act (DSA), according to a report by TechCrunch. The probe involves the addictive nature of TikTok Lite, which is a smaller version of the app that takes up less memory on a smartphone and was built to perform over slower internet connections.

TikTok Lite launched earlier this month in France and Spain and includes a design aspect that allows users to earn points by watching and liking videos. These points can be exchanged for stuff like Amazon vouchers and TikTok’s proprietary digital currency, which is typically used to tip creators. The EU’s Commission has expressed concern that this type of "task and reward" design language could impact the mental health of young users by "stimulating addictive behavior.”

The Commission hasn’t yet confirmed any breaches of the DSA, but has suggested that it might impose temporary measures to force parent company ByteDance to suspend TikTok Lite in the EU while it continues the investigation. The company has until April 24 to argue against these potential measures, so the app’s still available for EU residents. However, ByteDance failed to provide the EU with a risk assessment document regarding TikTok Lite after being asked last week.

This failure to comply with the DSA could open the company up to steep penalties of up to one percent of its total annual income and periodic penalties of up to five percent of daily income. The Commission hasn’t indicated if it plans on issuing these fines as the investigation continues.

"We suspect TikTok Lite could be as toxic and addictive as” light cigarettes, Thierry Breton, the commissioner for the EU Internal Market, wrote in a press release announcing the probe. “We will spare no effort to protect our children."

ByteDance has yet to respond to the investigation and the potential of TikTok Lite being banned in the EU. This latest inquiry follows a more comprehensive probe issued back in February. That wide-ranging investigation focuses on addictive algorithms, age verification issues, default privacy settings and ad transparency.

February’s probe is ongoing, but ByteDance was already forced to make concessions to allow TikTok to operate in the EU. The company had to give users the choice to disallow algorithms from powering the For You Page and instituted new harmful content reporting options. It also suspended personalized ads for EU users aged 13 to 17.

As for America, the controversial TikTok ban keeps inching closer to reality. The US House of Representatives tucked a revised version of the bill into this weekend’s foreign aid package. Under this new proposed legislation, ByteDance would have one year to sell off TikTok before it would be banned from app stores. It’s now heading to the Senate and will likely be voted on this week. However, it remains to be seen if the Senate will even keep the stuff about TikTok in the foreign aid package. President Biden has previously said he would support a TikTok ban if Congress passes it.

This article originally appeared on Engadget at https://www.engadget.com/the-eu-opens-an-investigation-into-tiktok-lite-citing-addiction-concerns-180025326.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:41 +0530 Team Code6
Star Wars Jedi: Survivor is coming to Game Pass Ultimate and EA Play on April 25 https://code6.org/star-wars-jedi-survivor-is-coming-to-game-pass-ultimate-and-ea-play-on-april-25 https://code6.org/star-wars-jedi-survivor-is-coming-to-game-pass-ultimate-and-ea-play-on-april-25

The second installment in EA's Star Wars Jedi series is coming to Game Pass Ultimate, PC Game Pass and EA Play this week. Subscribers can continue Cal Kestis' journey in Star Wars Jedi: Survivor on April 25, almost a year to the day after its debut. If you haven't checked out the first steps of Cal's adventure, it might be best to get started with Star Wars Jedi: Fallen Order, which is also available through those services.

Jedi: Survivor picks up five years after the events of the previous game, with Cal continuing his fight against the Empire. This time around, you have five lightsaber stances to make use of, while the maps are larger than in Jedi: Fallen Order (at least the sequel includes fast travel). While Jedi: Survivor was generally well-reviewed, the PC port had notoriously poor performance out of the gate — an issue that developer Respawn Entertainment has tried to remedy through updates.

A third game is in the works, but there will be a different figure in charge. Stig Asmussen, the director of the first two entries, left EA to set up his own studio.

This article originally appeared on Engadget at https://www.engadget.com/star-wars-jedi-survivor-is-coming-to-game-pass-ultimate-and-ea-play-on-april-25-181028179.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:32 +0530 Team Code6
Even the indie game El Paso, Elsewhere is getting turned into a movie https://code6.org/even-the-indie-game-el-paso-elsewhere-is-getting-turned-into-a-movie https://code6.org/even-the-indie-game-el-paso-elsewhere-is-getting-turned-into-a-movie Hollywood has really begun flexing its video game adaptation muscle in the wake of the spectacular success of the Fallout TV show and The Super Mario Bros. Movie. Even indie publishers are getting some of those sweet, sweet development contracts. Case in point? The hit third-person shooter El Paso, Elsewhere is being adapted into a feature length film, as reported by Deadline.

Academy Award nominee LaKeith Stanfield is in talks to both star and produce. Stanfield is known for a slew of great films, like Sorry to Bother You, Judas and the Black Messiah and The Book of Clarence, among others. Di Bonaventura Pictures and Colin Stark will also produce.

The game has players control a drug-addicted vampire hunter as he tracks down a blood-sucking ex-girlfriend who’s set on ending the world. The movie will follow a similar story structure, according to Deadline. The indie title has been praised for being a fantastic homage to third-person action shooters like the Max Payne series, though one that absolutely oozes surreal charm. In other words, it makes sense as a movie.

Of course, this is just the latest video game adaptation to ping our radar. Fallout, The Last of Us and Twisted Metal have all been renewed for second seasons. The Super Mario Bros. Movie is getting a sequel and The Legend of Zelda is finally being adapted into a movie. More recently, it was announced that the horror-tinged fishing sim Dredge is being turned into a movie, as is the action game Sifu.

There are also upcoming cartoons based on Splinter Cell, Vampire Survivors and Golden Axe. That's not all. There are upcoming movies based on Borderlands, Minecraft, Gears of War and so many others, not to mention the multimodal Sonic the Hedgehog cinematic universe. Video games and Hollywood are finally besties, after decades of false starts. Now, give me a series adaptation of the Dreamcast-era “virtual pet” Seaman, you cowards.

This article originally appeared on Engadget at https://www.engadget.com/even-the-indie-game-el-paso-elsewhere-is-getting-turned-into-a-movie-191423219.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:30 +0530 Team Code6
Mozilla urges WhatsApp to combat misinformation ahead of global elections https://code6.org/mozilla-urges-whatsapp-to-combat-misinformation-ahead-of-global-elections https://code6.org/mozilla-urges-whatsapp-to-combat-misinformation-ahead-of-global-elections In 2024, four billion people — about half the world’s population — in 64 countries including large democracies like the US and India, will head to the polls. Social media companies like Meta, YouTube and TikTok, have promised to protect the integrity of those elections, at least as far as discourse and factual claims being made on their platforms are concerned. Missing from the conversation, however, is closed messaging app WhatsApp, which now rivals public social media platforms in both scope and reach. That absence has researchers from non-profit Mozilla worried.

“Almost 90% of the safety interventions pledged by Meta ahead of these elections are focused on Facebook and Instagram,” Odanga Madung, a senior researcher at Mozilla focused on elections and platform integrity, told Engadget. “Why has Meta not publicly committed to a public road map of exactly how it’s going to protect elections within [WhatsApp]?”

Over the last ten years, WhatsApp, which Meta (then Facebook) bought for $19 billion in 2014, has become the default way for most of the world outside the US to communicate. In 2020, WhatsApp announced that it had more than two billion users around the world — a scale that dwarfs every other social or messaging app except Facebook itself.

Despite that scale, Meta’s focus has mostly been only on Facebook when it comes to election-related safety measures. Mozilla’s analysis found that while Facebook had made 95 policy announcements related to elections since 2016, the year the social network came under scrutiny for helping spread fake news and foster extreme political sentiments. WhatsApp only made 14. By comparison, Google and YouTube made 35 and 27 announcements each, while X and TikTok had 34 and 21 announcements respectively. “From what we can tell from its public announcements, Meta’s election efforts seem to overwhelmingly prioritize Facebook,” wrote Madung in the report.

Mozilla is now calling on Meta to make major changes to how WhatsApp functions during polling days and in the months before and after a country’s elections. They include adding disinformation labels to viral content (“Highly forwarded: please verify” instead of the current “forwarded many times), restricting broadcast and Communities features that let people blast messages to hundreds of people at the same time and nudging people to “pause and reflect” before they forward anything. More than 16,000 people have signed Mozilla’s pledge asking WhatsApp to slow the spread of political disinformation, a company spokesperson told Engadget.

WhatsApp first started adding friction to its service after dozens of people were killed in India, the company’s largest market, in a series of lynchings sparked by misinformation that went viral on the platform. This included limiting the number of people and groups that users could forward a piece of content to, and distinguishing forwarded messages with “forwarded” labels. Adding a “forwarded” label was a measure to curb misinformation — the idea was that people might treat forwarded content with greater skepticism.

“Someone in Kenya or Nigeria or India using WhatsApp for the first time is not going to think about the meaning of the ‘forwarded’ label in the context of misinformation,” Madung said. “In fact, it might have the opposite effect — that something has been highly forwarded, so it must be credible. For many communities, social proof is an important factor in establishing the credibility of something.”

The idea of asking people to pause and reflect came from a feature that Twitter once implemented where the app prompted people to actually read an article before retweeting it if they hadn’t opened it first. Twitter said that the prompt led to a 40% increase in people opening articles before retweeting them

And asking WhatsApp to temporarily disable its broadcast and Communities features arose from concerns over their potential to blast messages, forwarded or otherwise, to thousands of people at once. “They’re trying to turn this into the next big social media platform,” Madung said. “But without the consideration for the rollout of safety features.”

“WhatsApp is one of the only technology companies to intentionally constrain sharing by introducing forwarding limits and labeling messages that have been forwarded many times,” a WhatsApp spokesperson told Engadget. “We’ve built new tools to empower users to seek accurate information while protecting them from unwanted contact, which we detail on our website.”

Mozilla’s demands came out of research around platforms and elections that the company did in Brazil, India and Liberia. The former are two of WhatsApp’s largest markets, while most of the population of Liberia lives in rural areas with low internet penetration, making traditional online fact-checking nearly impossible. Across all three countries, Mozilla found political parties using WhatsApp’s broadcast feature heavily to “micro-target” voters with propaganda, and, in some cases, hate speech.

WhatsApp’s encrypted nature also makes it impossible for researchers to monitor what is circulating within the platform’s ecosystem — a limitation that isn’t stopping some of them from trying. In 2022, two Rutgers professors, Kiran Garimella and Simon Chandrachud visited the offices of political parties in India and managed to convince officials to add them to 500 WhatsApp groups that they ran. The data that they gathered formed the basis of an award-winning paper they wrote called “What circulates on Partisan WhatsApp in India?” Although the findings were surprising — Garimella and Chandrachud found that misinformation and hate speech did not, in fact, make up a majority of the content of these groups — the authors clarified that their sample size was small, and they may have deliberately been excluded from groups where hate speech and political misinformation flowed freely.

“Encryption is a red herring to prevent accountability on the platform,” Madung said. “In an electoral context, the problems are not necessarily with the content purely. It’s about the fact that a small group of people can end up significantly influencing groups of people with ease. These apps have removed the friction of the transmission of information through society.”

This article originally appeared on Engadget at https://www.engadget.com/mozilla-urges-whatsapp-to-combat-misinformation-ahead-of-global-elections-200002024.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:27 +0530 Team Code6
Russian court sentences Meta spokesperson in absentia to six years in prison https://code6.org/russian-court-sentences-meta-spokesperson-in-absentia-to-six-years-in-prison https://code6.org/russian-court-sentences-meta-spokesperson-in-absentia-to-six-years-in-prison A Russian military court sentenced Meta spokesperson Andy Stone in absentia to six years in prison for "publicly defending terrorism," Reuters reports. Stone's lawyer reportedly asked for an acquittal and there are plans to appeal the sentence. 

A few months after Russian officials placed him on a wanted list and started a criminal investigation, a Moscow court issued an arrest warrant for Stone on several terrorism-related charges in February. It cited Stone's alleged "promotion of terrorist activities, public calls for terrorist activities, public justification of terrorism or propaganda of terrorism and public calls for extremist activities."

The measure follows Russia's investigative committee opening a probe into Meta in March 2022. It claimed that Stone had incited extremist activity after lifting "a ban on calls for violence against the Russian military on its platforms." Around that time, Stone said Meta was "temporarily" allowing some posts that would have previously been taken down for inciting violence to stay on its platforms, but noted that the company would still outlaw “credible calls for violence against Russian civilians.”

In any case, it seems unlikely that Stone will actually spend time behind bars in Russia, unless he were to travel there or to a country that has an extradition treaty with the nation. It's not uncommon for a person to be charged or sentenced (often for spying- or hacking-related crimes) in another country and never actually have to deal with those consequences.

Russia has designated Meta as an extremist organization. It blocked access to Facebook and Instagram soon after commencing its invasion of Ukraine in 2022.

Engadget has contacted Meta for comment.

This article originally appeared on Engadget at https://www.engadget.com/russian-court-sentences-meta-spokesperson-in-absentia-to-six-years-in-prison-201500601.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:25 +0530 Team Code6
Newsletter service Ghost will support the fediverse protocol ActivityPub https://code6.org/newsletter-service-ghost-will-support-the-fediverse-protocol-activitypub https://code6.org/newsletter-service-ghost-will-support-the-fediverse-protocol-activitypub Newsletter platform Ghost is the latest service to pledge support for ActivityPub, the open source protocol powering the fediverse. The company announced Monday it would add ActivityPub support later this year in a move that could bring tens of millions of people into the fediverse.

The fediverse is a growing collection of services, including Mastodon, Flipboard and Threads, that support the ActivityPub protocol. It’s part of a growing movement for decentralized social media services, which rely on open protocols rather than closed networks. Proponents often compare it to email, which allows people to communicate regardless of their preferred app or platform.

In a blog post laying out its vision, Ghost said it was joining the fediverse in an effort to “bring back” the open web. “On, Ghost publishers will be able to follow, like and interact with one another in the same way that you would normally do on a social network — but on your own website,” the company wrote. “The difference, of course, is that you’ll also be able to follow, like, and interact with users on Mastodon, Threads, Flipboard, Buttondown, WriteFreely, Tumblr, WordPress, PeerTube, Pixelfed... or any other platform that has adopted ActivityPub, too.”

While Ghost says ActivityPub integration will be optional for publishers, the company notes that its entry into the fediverse could bring "tens of millions" of new people into the space. A number of popular newsletters run on Ghost, including Platformer, Garbage Day, She’s a Beast, as does the independent tech news site 404 Media.

This article originally appeared on Engadget at https://www.engadget.com/newsletter-service-ghost-will-support-the-fediverse-protocol-activitypub-231359155.html?src=rss ]]>
Tue, 23 Apr 2024 06:31:22 +0530 Team Code6
Tinder is making it easier to share date details with family and friends https://code6.org/tinder-is-making-it-easier-to-share-date-details-with-family-and-friends https://code6.org/tinder-is-making-it-easier-to-share-date-details-with-family-and-friends Tinder has revealed a feature that both helps users share their excitement about a date with loved ones and acts as a safety tool. The Share My Date feature lets users share details about a planned date with a single link.

The URL can point to details including the location, date and time of the rendezvous along with a photo of your match and a link to their profile. The page can include some notes too. You can edit your date plans so those you share that link with have the most up-to-date info. Dates can be set in the app up to 30 days in advance. For those lucky folks out there who have a bunch of matches they make IRL plans with, you can create an unlimited number of dates and share those with your loved ones.

Tinder says that around 51 percent of users under 30 already share date details with their friends, while 19 percent of users do so with their mom. It's always a good idea to let someone know where and when you're going on a date and details about the person you're meeting up with, just to be safe. Share My Date could simplify the process a bit. Back in 2020, Match.com debuted a date check-in feature that let users send details about their date to emergency contacts if things weren't going well.

Tinder will roll out Share My Date over the coming months. It'll be available in the US, UK, Australia, Canada, Singapore, India, Ireland, Germany, France, Spain, Japan, Brazil, Switzerland, Mexico, Netherlands, Italy, Korea, Vietnam and Thailand.

This article originally appeared on Engadget at https://www.engadget.com/tinder-is-making-it-easier-to-share-date-details-with-family-and-friends-040105977.html?src=rss ]]>
Mon, 22 Apr 2024 17:30:55 +0530 Team Code6
Proton Mail’s paid users will now get alerts if their info has been posted on the dark web https://code6.org/proton-mails-paid-users-will-now-get-alerts-if-their-info-has-been-posted-on-the-dark-web https://code6.org/proton-mails-paid-users-will-now-get-alerts-if-their-info-has-been-posted-on-the-dark-web Proton Mail has introduced Dark Web Monitoring for its paid users, which will keep them informed of breaches or leaks they may have been affected by. If anything's been spotted on the dark web, the feature will send out alerts that include information like what service was compromised, what personal details the attackers got (e.g. passwords, name, etc.) and recommended next steps. At launch, you’ll have to visit the Proton Mail Security Center on the web or desktop to access these alerts, but the company says email and in-app notifications are on the way.

An example of a breach alert from Proton Mail
Proton

Dark Web Monitoring is intended to be a proactive security measure. If you’ve used your Proton Mail email address to sign up for a third-party service, like a social media site, and then hackers steal user data from that service, it would let you know in a timely manner if your credentials have been compromised so you can take action (hopefully) before any harm is done. It seems a fitting move for the service, which already offers end-to-end encryption and has made privacy its main stance since the beginning. Dark Web Monitoring won’t be available to free users, though.

“While data breaches of third-party sites leading to the leak of personal information (such as your email address) can never be entirely avoided, automated early warning can help users stay vigilant and mitigate worse side effects such as identity theft,” said Eamonn Maguire, Head of Anti-Abuse and Account Security at Proton.

This article originally appeared on Engadget at https://www.engadget.com/proton-mails-paid-users-will-now-get-alerts-if-their-info-has-been-posted-on-the-dark-web-100057504.html?src=rss ]]>
Mon, 22 Apr 2024 17:30:54 +0530 Team Code6
The Morning After: House votes in favor of bill that could ban TikTok https://code6.org/the-morning-after-house-votes-in-favor-of-bill-that-could-ban-tiktok https://code6.org/the-morning-after-house-votes-in-favor-of-bill-that-could-ban-tiktok The US House of Representatives passed a bill on Saturday that could ban TikTok in the country or force its parent company to sell it. Under the revised version, ByteDance would have up to a year to divest, up from six months, originally. The bill now moves to the Senate, which could vote on it in just a matter of days — maybe even this Tuesday.

For that reason, I’m keeping this intro short, because I’ll probably be writing about this TikTok saga, all over again, later this week.

— Mat Smith

The biggest stories you might have missed

Biden signs bill to reauthorize FISA’s warrantless surveillance program

Engadget Podcast: PlayStation 5 Pro rumors and a look back at the Playdate

Baldur’s Gate 3 developer confirms it won’t make the sequel

Tesla makes its controversial Full Self-Driving software cheaper by $4,000

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Apple’s next innovation: The calculator?

It’s an app, apparently.

Apple’s calculator for Macs is reportedly getting a massive update with macOS 15 to turn it into a note-taking, currency-converting hybrid app. To start with, AppleInsider said the calculator will get a design overhaul, which swaps its number boxes with round buttons. (Innovation!). There will also be a rich history feature to keep track of your calculations. Hopefully, you can still be juvenile and solve for 55378008.

Continue reading.

Tesla cuts Model Y, X and S prices in the US

It’s ending the referral program too.

Another round of price cuts has shaved $2,000 off the starting prices of Tesla’s Model Y, Model X and Model S for buyers in the US. Tesla’s Model Y now starts at $42,990 for the rear-wheel drive base model, while the base Model S has dropped to $72,990 and the Model X starts at $77,990. The company will be hoping these subsequent price cuts will help with all that recent bad news. Its controversial full self-driving software update has had a discount too.

Continue reading.

The best Mario Kart racer, according to science

Pareto principles and Princess Peach.

TMA
Nintendo

Data scientist Antoine Mayerowitz has tackled that age-old question: Who is the best character for Mario Kart? Objectively, the answer is a few different combinations. Mayerowitz’s Pareto front analysis lets you narrow your possibilities down to the 14 most efficient. One of them, with the most ideal balance of speed, acceleration and mini-turbo, is Cat Peach driving the Teddy Buggy with roller tires and cloud glider. Yes, write that down. Or check out the project’s website for other racer recommendations.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-house-votes-in-favor-of-bill-that-could-ban-tiktok-111547495.html?src=rss ]]>
Mon, 22 Apr 2024 17:30:53 +0530 Team Code6
Biden signs bill to reauthorize FISA warrantless surveillance program for two more years https://code6.org/biden-signs-bill-to-reauthorize-fisa-warrantless-surveillance-program-for-two-more-years https://code6.org/biden-signs-bill-to-reauthorize-fisa-warrantless-surveillance-program-for-two-more-years President Biden this weekend signed into law a bill that reauthorizes a controversial spying program under the Foreign Intelligence Surveillance Act (FISA). Section 702 of FISA, which has now been extended for two more years, allows for warrantless intelligence gathering on foreign targets. While its focus is on the communications of targets located outside the US, that includes any exchanges with people stateside, meaning Americans’ records can get swept up in these collections too.

The Senate vote on reauthorizing Section 702 came down to the wire. It was set to expire on Friday at midnight, but was recently given an extension until April 2025, according to The New York Times, lest it lapse while disagreements over proposed amendments dragged on. Section 702’s extension period was also shortened, cutting it down to two years instead of the previous five. Congress did ultimately miss the deadline on Friday, but it passed with a 60-34 vote, CBS News reported. The White House issued a statement not long after saying the president “will swiftly sign the bill into law.”

Section 702 was first signed into law in 2008 and has been renewed twice already, allowing US intelligence agencies to use data from internet and cell phone providers without a warrant to keep tabs on foreign targets’ communications. It’s faced strong opposition from both sides over its implications for Americans’ privacy. Kia Hamadanchy, senior policy counsel at the American Civil Liberties Union (ACLU), called the passage of the bill “profoundly disappointing” in a statement released over the weekend, going on to say that it “gives the government more ways to secretly surveil us — with little power to hold spy agencies accountable.”

“Senators were aware of the threat this surveillance bill posed to our civil liberties and pushed it through anyway, promising they would attempt to address some of the most heinous expansions in the near future,” Hamadanchy said. “We plan to make sure these promises are kept.”

Update, April 21 2024, 1:21PM ET: This story has been updated to include a statement from the ACLU.

This article originally appeared on Engadget at https://www.engadget.com/biden-signs-bill-to-reauthorize-fisa-warrantless-surveillance-program-for-two-more-years-153817277.html?src=rss ]]>
Mon, 22 Apr 2024 01:31:06 +0530 Team Code6
Tesla makes its controversial Full Self&Driving software cheaper by $4,000 https://code6.org/tesla-makes-its-controversial-full-self-driving-software-cheaper-by-4000 https://code6.org/tesla-makes-its-controversial-full-self-driving-software-cheaper-by-4000 Tesla has reduced the price of its Full Self-Driving software in the US and Canada. Per a post from the company on X, it now costs $8,000 in the US (or $11,000 for buyers in Canada) to add the so-called Full Self-Driving (FSD) Capability. This is down from $12,000 ($16,000 CAD), according to Electrek, which also reports that Tesla has discontinued the $6,000 Enhanced Autopilot option. Current owners with that package can upgrade to FSD for $2,000.

Tesla’s driver assistance features have been under scrutiny from regulators for years, and despite the name, Full Self-Driving isn’t meant to fully take over for a human driver at this stage. On its website, Tesla notes that current FSD features “require active driver supervision and do not make the vehicle autonomous.” In March, the company reportedly introduced a mandate requiring its staff to give buyers a demonstration of FSD before they’re able to take home their new cars, so they can see what the software has to offer.

The latest price drop comes a few days after Tesla slashed the monthly cost of its subscription for FSD — which it has recently been referring to as Full Self-Driving (Supervised). The subscription, which previously cost $199/month, now goes for $99/month. Tesla also cut the starting prices of its Model Y, X and S vehicles this weekend by $2,000 each. Earlier this month, Tesla reported that its vehicle deliveries for Q1 2024 fell short of expectations, with an eight percent drop year-over-year.

This article originally appeared on Engadget at https://www.engadget.com/tesla-makes-its-controversial-full-self-driving-software-cheaper-by-4000-184737580.html?src=rss ]]>
Mon, 22 Apr 2024 01:31:04 +0530 Team Code6
What we're listening to: The Tortured Poets Department and Eternal Sunshine https://code6.org/what-were-listening-to-the-tortured-poets-department-and-eternal-sunshine https://code6.org/what-were-listening-to-the-tortured-poets-department-and-eternal-sunshine In this installment of what we're listening to, Reviews Editor Cherlynn Low dives into new releases from Taylor Swift and Ariana Grande, and explores what music means to us when songs are consumed more like books and journal entries.

Cherlynn Low, Deputy Editor, Reviews

April 19 should have been declared a global holiday. It was, after all, the release day of Taylor Swift’s highly anticipated album, The Tortured Poets Department (TTPD). How could we be expected to work on this most hyped of Fridays, when there were lyrics to overanalyze and melodies to emo-walk to?

Taylor Swift - The Tortured Poets Department

The album cover for Taylor Swift's The Tortured Poets Department The Anthology

I’ll admit: I hate myself a bit for the eagerness with which I hit play on albums like TTPD and Ariana Grande’s Eternal Sunshine (ES). Both musicians had recently left long-term relationships and got together with new beaus, amid rabid press coverage and relentless speculation on Reddit. I usually prefer to hear from the people involved instead of reading tabloid articles based on what “friends close to” said, and for Swift and Grande, songs are usually as close as we’ll get to primary sources. 

I saw these albums as opportunities to get their takes on what went down. Granted, it’s always wise to take their words with generous helpings of salt, the same way therapists tend to remember that their patients’ retelling of stories can be skewed or unreliable.

Both Grande and Swift have made their lives the subject of their music for years, and they often have an air of defensiveness. Titles like “Look What You Made Me Do” and “Yes, and?” make me think of people who blame others or don’t care about the consequences of their actions. Even songs like Swift’s “Anti-Hero” from her last album and Grande’s “Thank U, Next” seem at first glance to be about taking accountability, but really continue the theme of dodging real responsibility.

I’m not sure if music has always been rooted in scrutinizing the artist’s life, but it certainly seems to have become more popular in recent years. The level of interest and analysis around things as simple as word choice or order has probably never been as high, either. It’s also worth considering that these two much-hyped albums were released within two months of each other. Granted, Swift’s new music has only been out for about 40 hours, and there are 31 whole songs spanning a full 65 minutes and 8 seconds, so I will need to listen to it a few more times for it all to sink in.

Grande’s album, which dropped last month, was scrutinized by fans and critics alike. It was released shortly after her divorce from Dalton Gomez and her budding relationship (reportedly) with fellow Wicked cast member Ethan Slater.

When I first played through ES, I was mostly underwhelmed and annoyed. There was, as expected, no accountability for what her actions did to the mother of a newborn and a lot of romanticizing of her latest man. But even on just my second listening, I knew I had a few favorite tracks. Other Engadget staff members agree with me: ES is a solid album with quite a few bangers. 

Ariana Grande - Eternal Sunshine

One of the album covers for Ariana Grande's album Eternal Sunshine

I may not endorse Grande’s behavior — and no one asked me to — but damn, I can’t help liking her music. And it’s probably because I’m hooked on the melodies and production, not the lyrical content.

Swift, on the other hand, seems more of an aspiring wordsmith. Much has been said about her lyrical abilities, and I have no desire to retread those waters. I’ll just say that as an occasional aspiring poet myself, I have to admire the laissez faire approach of rhyming “department” with “apartment.”

I’m more intrigued by what seems to me like the priority of a song’s words over its tune and sound. Like Billboard states, TTPD’s title alone “calls even more attention to her lyricism than usual.”

Swift’s music has always felt like journal entries meant for the public, chock-full of inside references, Easter eggs and thinly veiled digs at former lovers. Her earlier works were therefore highly relatable for scores of teenagers around the world. But as her success ballooned, so has she grown out of touch with the average person, and her songs have consequently become more like glimpses into a life that mere mortals can only dream about. While her pieces continue to feel like blogs or Tumblr posts, Swift controls the narrative by carefully orchestrating not just synths, guitars and lyrics, but also pap walks and delicately timed public appearances.

Unlike Grande, who has mostly avoided appearing with Slater at high-profile events and also hasn’t hidden as many Easter eggs in her songs, Swift has not been afraid to show off and show up for her new partner. She’s not publicity-averse; she seems to anticipate and almost courts it.

With the general strategy around TTPD, like announcing it at the Grammy’s and slow teases of lyrics and cover art, it certainly seems like these days, the billionaire with a private jet problem is more focused on her myth and financial value than the art of songwriting.

Swift surprised everyone at 2AM on April 19 by releasing a whole 15 more songs alongside the initial 16 people were expecting for TTPD. This meant that anyone who pre-ordered the original album would miss out on basically an entire second album worth of tracks and need to spend more. The Swift team also made several versions of the physical album available, like collectors’ editions — all blatant cash grabs designed to maximize revenue.

Grande is guilty of this too, making so many different iterations of “Yes, and?” when that single was released in what seemed like an attempt to place the song at the top of streaming charts. ES also has different versions of cover art for fans to spend their hard-earned money on.

Here’s the thing. Do I care deeply about either of these albums? Nope. Did I eagerly listen to them, hoping to glean insight on their seemingly messy and chaotic relationships? Yes. But despite Swift’s marketing and positioning herself as a poet — and TTPD offering more of a look at her fling with Matty Healy from The 1975 — I realized I just didn’t quite like her album musically. In fact, my favorite Swift songs like “Wildest Dreams” and “Delicate” are beautiful symphonies of atmospheric synths and instrumentation.

Maybe I’m just learning that I care more about music than lyrics. Or maybe I think good songs are a combination of the two and should speak for themselves without having to rely on hype, gossip and marketing tactics. To be fair, that’s true of all art, whether it’s film, photography or poetry. And while the irony of my being sucked into playing TTPD and ES due to the promise of learning about their lives isn’t lost on me, I guess I just wish I could listen to music (and read books and watch movies) without having to worry or be so concerned about the creator’s choices and actions. But in 2024 (and beyond), that seems no longer feasible.

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-the-tortured-poets-department-and-eternal-sunshine-150035421.html?src=rss ]]>
Sun, 21 Apr 2024 04:30:37 +0530 Team Code6
Apple will reportedly unveil a genre&defining calculator app at WWDC 2024 https://code6.org/apple-will-reportedly-unveil-a-genre-defining-calculator-app-at-wwdc-2024 https://code6.org/apple-will-reportedly-unveil-a-genre-defining-calculator-app-at-wwdc-2024 Apple's calculator for Mac computers serves its purpose just fine, but it's reportedly getting massive updates with macOS 15 that turn it into a note-taking, currency-converting hybrid app. To start with, AppleInsider said the calculator will receive a design overhaul that swaps its number boxes with round buttons. You'll even reportedly be able to resize the calculator. If you make it bigger, the round buttons get stretched and turn pill-shaped, though they go back to their original form if you make the calculator smaller again. 

A new history tape that you can access with the click of a button will show you previous calculations, so you no longer have to note them down if you're working with a lot of data and need to see a trend or keep track of what information you've processed so far. You'll be able to see the bar whatever mode the calculator is in, even if it's in scientific or programmer mode and not just in basic. The updated app will apparently come with Notes integration, as well, allowing you to more easily create notes with mathematical notation like you could on competing products like Microsoft's OneNote. Finally, the new calculator will make it easier to work with numbers in different currencies by incorporating the conversion tool into its user interface. You no longer have to access the tool via the drop-down menu every time you want to see how much a certain amount is in another currency. 

According to AppleInsider, the company is expected to introduce these and more features for the iOS 18 and macOS 15 at Apple's Worldwide Developers' Conference that's set to take place in June this year. 

This article originally appeared on Engadget at https://www.engadget.com/apple-will-reportedly-unveil-a-genre-defining-calculator-app-at-wwdc-2024-143021374.html?src=rss ]]>
Sun, 21 Apr 2024 04:30:37 +0530 Team Code6
Tesla cuts Model Y, X and S prices in the US and says it’s ending the referral program https://code6.org/tesla-cuts-model-y-x-and-s-prices-in-the-us-and-says-its-ending-the-referral-program https://code6.org/tesla-cuts-model-y-x-and-s-prices-in-the-us-and-says-its-ending-the-referral-program Another round of price cuts has shaved $2,000 off the starting prices of Tesla’s Model Y, Model X and Model S for buyers in the US, Reuters reports. The company’s North America branch posted on X about the change to the Model Y on Friday night, at the same time announcing that Tesla is ditching its referral program benefits in all markets. According to Tesla, the “current referral program benefits will end after April 30.”

Tesla’s Model Y now starts at $42,990 for the rear-wheel drive base model, $47,990 for the Model Y Long Range or $51,490 for the Model Y Performance. The base Model S has dropped to $72,990 while the Model S Plaid now starts at $87,990. The Model X starts at $77,990 (base) or $92,990 (Plaid). The changes come during a rocky few weeks for the company, which just issued a recall for Cybertrucks over possible issues with the accelerator pedal, reportedly laid off 10 percent of its employees and reported a decline in deliveries for the first quarter.

This article originally appeared on Engadget at https://www.engadget.com/tesla-cuts-model-y-x-and-s-prices-in-the-us-and-says-its-ending-the-referral-program-172311662.html?src=rss ]]>
Sun, 21 Apr 2024 04:30:36 +0530 Team Code6
House votes in favor of bill that could ban TikTok, sending it onward to Senate https://code6.org/house-votes-in-favor-of-bill-that-could-ban-tiktok-sending-it-onward-to-senate https://code6.org/house-votes-in-favor-of-bill-that-could-ban-tiktok-sending-it-onward-to-senate The US House of Representatives passed a bill on Saturday that could either see TikTok banned in the country or force its sale. A revised version of the bill, which previously passed the House in March but later stalled in Senate, was roped in with a foreign aid package this time around, likely meaning it will now be treated as a higher priority item. The bill originally gave TikTok’s Chinese parent company, ByteDance, six months to sell the app if it’s passed into law or TikTok would be banned from US app stores. Under the revised version, ByteDance would have up to a year to divest.

The bill passed with a vote of 360-58 in the House, according to AP. It’ll now move on to the Senate, which could vote on it in just a matter of days. Senate Majority Leader Chuck Schumer said today that the Senate is working to reach an agreement on when the next vote will be for the foreign aid package that the TikTok bill is attached to, but it is expected to happen this coming Tuesday. President Joe Biden has previously said he would support the bill if Congress passes it. 

The bill paints TikTok as a national security threat due to its ties to China. There are roughly 170 million US users on the app, at least according to TikTok, and ByteDance isn't expected to let them go without a fight. In a statement posted on X earlier this week, the TikTok Policy account said such a law would “trample the free speech rights” of these users, “devastate 7 million businesses, and shutter a platform that contributes $24 billion to the U.S. economy, annually.” Critics of the bill have also argued that banning TikTok would do little in the way of actually protecting Americans’ data.

This article originally appeared on Engadget at https://www.engadget.com/house-votes-in-favor-of-bill-that-could-ban-tiktok-sending-it-onward-to-senate-185140206.html?src=rss ]]>
Sun, 21 Apr 2024 04:30:35 +0530 Team Code6
Microsoft's AI tool can turn photos into realistic videos of people talking and singing https://code6.org/microsofts-ai-tool-can-turn-photos-into-realistic-videos-of-people-talking-and-singing https://code6.org/microsofts-ai-tool-can-turn-photos-into-realistic-videos-of-people-talking-and-singing Microsoft Research Asia has unveiled a new experimental AI tool called VASA-1 that can take a still image of a person — or the drawing of one — and an existing audio file to create a lifelike talking face out of them in real time. It has the ability to generate facial expressions and head motions for an existing still image and the appropriate lip movements to match a speech or a song. The researchers uploaded a ton of examples on the project page, and the results look good enough that they could fool people into thinking that they're real. 

While the lip and head motions in the examples could still look a bit robotic and out of sync upon closer inspection, it's still clear that the technology could be misused to easily and quickly create deepfake videos of real people. The researchers themselves are aware of that potential and have decided not to release "an online demo, API, product, additional implementation details, or any related offerings" until they're sure that their technology "will be used responsibly and in accordance with proper regulations." They didn't, however, say whether they're planning to implement certain safeguards to prevent bad actors from using them for nefarious purposes, such as to create deepfake porn or misinformation campaigns. 

The researchers believe their technology has a ton of benefits despite its potential for misuse. They said it can be used to enhance educational equity, as well as to improve accessibility for those with communication challenges, perhaps by giving them access to an avatar that can communicate for them. It can also provide companionship and therapeutic support for those who need it, they said, insinuating the VASA-1 could be used in programs that offer access to AI characters people can talk to. 

According to the paper published with the announcement, VASA-1 was trained on the VoxCeleb2 Dataset, which contains "over 1 million utterances for 6,112 celebrities" that were extracted from YouTube videos. Even though the tool was trained on real faces, it also works on artistic photos like the Mona Lisa, which the researchers amusingly combined with an audio file of Anne Hathaway's viral rendition of Lil Wayne's Paparazzi. It's so delightful, it's worth a watch, even if you're doubting what good a technology like this can do. 

This article originally appeared on Engadget at https://www.engadget.com/microsofts-ai-tool-can-turn-photos-into-realistic-videos-of-people-talking-and-singing-070052240.html?src=rss ]]>
Sat, 20 Apr 2024 18:31:30 +0530 Team Code6
Ryan Gosling and Miller/Lord’s Project Hail Mary could be the sci&fi event of 2026 https://code6.org/ryan-gosling-and-millerlords-project-hail-mary-could-be-the-sci-fi-event-of-2026 https://code6.org/ryan-gosling-and-millerlords-project-hail-mary-could-be-the-sci-fi-event-of-2026 Do you like rip-roaring science fiction books? Do you like movies? Then you are in for a treat in, well, two years. Amazon MGM Studios just set a release date of March 20, 2026 for Project Hail Mary, according to Deadline. It’s based on the Andy Weir novel of the same name, which was one of our favorite books of the past few years, so color us excited.

The film stars honorary SNL cast member Ryan Gosling and will be directed by Phil Lord and Christopher Miller, the duo behind The Lego Movie and, allegedly, most of the good parts of Solo: A Star Wars Story. Lord also wrote a little-known movie called Spider-Man: Into the Spider-Verse.

The script was penned by Drew Goddard, who cut his teeth on TV shows like Buffy the Vampire Slayer and Lost before moving onto features. He directed Cabin in the Woods, which is somehow both iconic and underrated at the same time. If the name Andy Weir sounds familiar, it’s because he wrote a book called The Martian, which inspired the Matt Damon film. Incidentally, Goddard also wrote that script.

I’ve read the book and loved it. It’s more fantastical than The Martian, but still filled with the same science-based solutions to massive life-or-death problems. This time, the entire Earth is on the chopping block, instead of one lone astronaut. It’s also pretty dang funny, just like The Martian, so Lord and Miller are a good match to direct. The pair also signed on to direct an adaptation of another Weir novel, Artemis, but that project looks to have stalled.

Or course, a lot can happen in two years. Here’s to hoping our humble little society keeps clunking along so we can chomp down some popcorn in 2026. Speaking of, that year will also see the release of The Mandalorian & Grogu, the Rey Skywalker film, the sequel to The Super Mario Bros. Movie, Toy Story 5, The Batman Part II and, reportedly, Avengers: The Kang Dynasty

This article originally appeared on Engadget at https://www.engadget.com/ryan-gosling-and-millerlords-project-hail-mary-could-be-the-sci-fi-event-of-2026-174440164.html?src=rss ]]>
Sat, 20 Apr 2024 06:31:13 +0530 Team Code6
Prison Architect 2 is denied release until September 3 https://code6.org/prison-architect-2-is-denied-release-until-september-3 https://code6.org/prison-architect-2-is-denied-release-until-september-3 It hasn't been a great week for Paradox Interactive, and things just got a little worse for the publisher. It has announced another delay for Prison Architect 2, the sequel to a cult hit from 2015. The game had been set to drop on May 7 (which was already a delay from March 26) but now it won't arrive until September 3.

Though builds of Prison Architect 2 had been certified for all platforms, the developers at Double Eleven ran into some technical problems that will take some time to resolve. Some issues concerning memory usage and minimum spec configuration failures emerged. Although the team says its work on fixing those have been successful so far, some other technical challenges started popping up, leading to significantly more crashes.

Double Eleven will use the extra development time to improve the prison management sim's stability and to refine some of its features. Paradox says it will also take the opportunity to let players get a look inside the development process via additional developer diaries and streams. A stream is set for April 25.

Paradox notes that console players who pre-ordered will automatically be refunded due to platform policies — they'll need to buy Prison Architect 2 again to get a pre-order bonus. Steam players can request a refund if they wish.

The Prison Architect 2 delay comes one day after studio Colossal Order said it would refund all players who bought the first asset pack for Cities Skylines 2, another game Paradox is publishing. While the asset pack (which will be added to the base game for everyone) worked, there appeared to be a consensus among fans that there wasn't enough in there to justify the $10 price. There are bigger issues at play though, as Colossal Order has more work ahead to optimize Cities Skylines 2 after a rocky debut. The studio has also delayed the console release and other DLC as it focuses on fixing the core concerns.

This article originally appeared on Engadget at https://www.engadget.com/prison-architect-2-is-denied-release-until-september-3-181517857.html?src=rss ]]>
Sat, 20 Apr 2024 06:31:08 +0530 Team Code6
Rebel Moon Part 2 review: A slow&mo sci&fi slog https://code6.org/rebel-moon-part-2-review-a-slow-mo-sci-fi-slog https://code6.org/rebel-moon-part-2-review-a-slow-mo-sci-fi-slog Rebel Moon: Part 2 - The Scargiver is an empty feast. It's a relentless onslaught of explosions, sci-fi tropes and meaningless exposition that amounts to nothing. And yet somehow it's still better than the first film in Zack Snyder's wannabe sci-fi epic franchise for Netflix, Rebel Moon: Part 1 - A Child of Fire. (What do these titles really mean? Who cares.) 

With all of the dull table-setting complete, Snyder is able to let his true talents soar in Rebel Moon: Part 2 by delivering endless battles filled with slow-motion action and heroic poses. It looks cool, I just wish it added up to something. Anything.

Spoilers ahead for Rebel Moon: Part 2.

If you somehow missed the first Rebel Moon film, the basic setup is that it's Star Wars meets The Seven Samurai. Sofia Boutella stars as Kora, a former elite soldier of an evil empire who is hiding out in an all-too idyllic farming village, just planting and harvesting her days away. When a group of military baddies kills the chief of the village and starts threatening a young girl, Kora goes on a murdering spree (in defense!), leaving the community open to a retaliatory attack. 

She spends the first movie recruiting potential warriors to defend the village, including a fallen gladiator (Djimoun Hounsou) and a bad-ass swordswoman (Doona Bae). (Their names are Titus and Nemesis, respectively, but those don't really matter because the characters are paper thin.)

Full disclosure: I tried writing a review for the first Rebel Moon and just gave up in disgust. It was a shockingly boring epic, so much so that it took me several days to watch without falling asleep. By the end, I was only left with a feeling of dread, knowing that there was still another two hours of Rebel Moon ahead of me.

It's somewhat empty praise, but at least I didn't fall asleep during The Scargiver. Mostly, that's due to the film actually having a sense of momentum and a lot more action. You can turn off your brain and enjoy the pretty pictures, much like you could for Snyder's Sucker Punch, Justice League and Watchmen adaptation. He's more a stylist than a natural storyteller, but occasionally Snyder's visuals, such as a baffling montage of our heroes harvesting wheat, can be almost poetic.

Rebel Moon Part 2
Netflix

It's just a shame that I didn't care much about the film's characters or any aspect of its story. James Gunn's Guardian's of the Galaxy trilogy made us fall in love with a band of misfits and screwups, with storylines that directly led to their personal and emotional growth. The crew in Rebel Moon, instead, feel like cardboard cutouts from better movies, and the overall plot feels forced (there's even setup for another film by the end). 

Hounsou tries to sell the pathos of Titus with his eyes, but he can only do so much. And while Bae's warrior woman exudes cool (and has a very compelling flashback), she's mostly wasted when the action really heats up. Then there's Jimmy, a robot voiced by Anthony Hopkins, who is briefly introduced in the first film and pops up for a few minutes here to kick butt. Why? It doesn't matter. Somehow that character is also important enough to serve as the narrator for both Rebel Moon films (but really it seems Snyder just wanted Hopkins' voice adding gravitas).

Perhaps the only real saving grace for Rebel Moon: Part 2, much like the first film, is Ed Skrein as the villainous Atticus Noble. As a sadistic baddie, he's really nothing new, but Skrein's heightened scenery chomping makes the character interesting to watch. Where Darth Vader exudes a calm sense of dread, Skrein's Noble is entertainingly chaotic, like the Joker crossed with Christoph Waltz's Hans Landa from Inglorious Basterds. He just has a lot of fun being bad — that's something!

Given how popular the first film was (according to Snyder and Netflix, anyway), we'll likely see more Rebel Moon down the line. Snyder previously said he'd like to do a six-hour director's cut of both films, and he recently told Radio Times that he'd like to stretch the Rebel Moon series out to four or six films. Somehow, that just feels like a threat. 

This article originally appeared on Engadget at https://www.engadget.com/rebel-moon-part-2-review-a-slow-mo-sci-fi-slog-195505911.html?src=rss ]]>
Sat, 20 Apr 2024 06:31:05 +0530 Team Code6
Finally, someone used Pareto’s economic theories to find the best Mario Kart 8 racer https://code6.org/finally-someone-used-paretos-economic-theories-to-find-the-best-mario-kart-8-racer https://code6.org/finally-someone-used-paretos-economic-theories-to-find-the-best-mario-kart-8-racer Who hasn’t spent sleepless nights pondering what would happen if we applied Vilfredo Pareto's (the early 20th-century Italian economist) theories to Mario, the Mushroom Kingdom’s Italian high-jump champion and part-time elephant cosplayer? Data scientist Antoine Mayerowitz, PhD, tackled that age-old question, and the resulting work provides an objective way to tell us the best Mario Kart 8 racer combinations. Hint: It sure as hell ain’t Koopa Troopa.

When you break down the build options (including driver stats and various vehicle details) in Mario Kart 8 Deluxe, there are over 700,000 possible combinations. Yikes. But once you eliminate duplicates that differ only in appearance, you can narrow it down to “only” 25,704 possibilities. How do you narrow it down to find the best racer from there? Enter Mr. Pareto.

Pareto’s theories, most notably the Pareto front, help us navigate the complexities of choice. They can pinpoint the solutions with the most balanced strengths and the fewest trade-offs. Pareto’s work is about efficiency and effectiveness. Now we’re talking.

Mario in his Tanooki (racoon-like) suit, jumping in the air and sticking his ass out above his striped off-roader.
Nintendo

When choosing a Mario Kart racer, you have to consider their stats for speed, acceleration, handling, weight, offroad and mini turbo. That’s a lot to weigh.

Even if you decide that speed and acceleration are the most important, you’re still left with imbalances. For example, it’s tempting to go all in on speed (like Bowser or Wario), but they have weak acceleration. However, if you prioritize acceleration instead (such as Baby Mario or Dry Bones), you may be left with quick surges that plateau at a lousy top speed.

Meanwhile, some racers are always dominated in the most important stats — meaning their balance of speed and acceleration consistently comes out behind. Koopa is one example of that, so don’t pick him if you care about winning. (But you can absolutely choose him because he has cute bug eyes and a snazzy shell.)

Mario racing on a neon track in Mario Kart.
Nintendo

Mayerowitz’s Pareto front analysis lets you narrow your possibilities down to the 14 most efficient. And it turns out the game’s top players were onto something: One of the combinations with the most ideal balance of speed, acceleration and mini-turbo is Cat Peach driving the Teddy Buggy, roller tires and cloud glider — one already favored among Mario Kart 8 competitors.

Of course, if that combination isn’t your cup of tea, there are others that allow you to stay within the Pareto front’s optimal range. As Eurogamer points out, Donkey Kong, Wario (my old standby, mostly because he makes me laugh) and Princess Peach are often highlighted as drivers, and you can use Mayerowitz’s data fields to find the best matching vehicles. Keep in mind that others have identical stats, so racers like Villager (female), Inkling Girl and Diddy Kong are separated only by appearances.

To find your ideal racer, you can head over to Mayerowitz’s website. There, you can enter your most prized stats and view the combos that give you the best balance (those highlighted in yellow), according to Pareto’s theories.

This article originally appeared on Engadget at https://www.engadget.com/finally-someone-used-paretos-economic-theories-to-find-the-best-mario-kart-8-racer-211046789.html?src=rss ]]>
Sat, 20 Apr 2024 06:31:03 +0530 Team Code6
Netflix is done telling us how many people use Netflix https://code6.org/netflix-is-done-telling-us-how-many-people-use-netflix https://code6.org/netflix-is-done-telling-us-how-many-people-use-netflix Netflix will stop disclosing the number of people who signed up for its service, as well as the revenue it generates from each subscriber from next year, the company announced on Thursday. It will focus, instead, on highlighting revenue growth and the amount of time spent on its platform.

“In our early days, when we had little revenue or profit, membership growth was a strong indicator of our future potential,” the company said in a letter to shareholders. “But now we’re generating very substantial profit and free cash flow.”

Netflix revealed that the service added 9.33 million subscribers over the last few months, bringing the total number of paying households worldwide to nearly 270 million. Despite its decision to stop reporting user numbers each quarter, Netflix said that the company will “announce major subscriber milestones as we cross them,” which means we’ll probably hear about it when it crosses 300 million.

Netflix estimates that more than half a billion people around the world watch TV shows and movies through its service, an audience it is now figuring out how to squeeze even more money out of through new pricing tiers, a crackdown on password-sharing, and showing ads. Over the last few years, it has also steadily added games like the Grand Theft Auto trilogy, Hades, Dead Cells, Braid, and more, to its catalog.

Subscriber metrics are an important signal to Wall Street because they show how quickly a company is growing. But Netflix’s move to stop reporting these is something that we’ve seen from other companies before. In February, Meta announced that it would no longer break out the number of daily and monthly Facebook users each quarter but only reveal how many people collectively used Facebook, WhatsApp, Messenger, and Instagram. In 2018, Apple, too, stopped reporting the number of iPhones, iPads, and Macs it sold each quarter, choosing to focus, instead, on how much money it made in each category.

This article originally appeared on Engadget at https://www.engadget.com/netflix-is-done-telling-us-how-many-people-use-netflix-215149971.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:54 +0530 Team Code6
The bill that could ban TikTok is barreling ahead https://code6.org/the-bill-that-could-ban-tiktok-is-barreling-ahead https://code6.org/the-bill-that-could-ban-tiktok-is-barreling-ahead The bill that could lead to a ban of TikTok in the United States appears to be much closer to becoming law. The legislation sailed through the House of Representatives last month, but faced an uncertain future in the Senate due to opposition from a few prominent lawmakers.

But momentum for the “Protecting Americans from Foreign Adversary Controlled Applications Act” seems to once again be growing. The House is set to vote on a package of bills this weekend, which includes a slightly revised version of the TikTok bill. In the latest version of the bill, ByteDance would have up to 12 months to divest TikTok, instead of the six-month period stipulated in the original measure.

That change, as NBC News notes, was apparently key to winning over support from some skeptical members of the Senate, including Sen. Maria Cantwell, chair of the Senate Commerce Committee. So with the House expected to pass the revised bill Saturday — it’s part of a package that also includes aid to Ukraine and Israel — its path forward is starting to look much more certain, with a Senate vote coming “as early as next week,” according to NBC. President Joe Biden has said he would sign the bill if it’s passed by Congress.

If passed into law, TikTok (and potentially other apps "controlled by a foreign adversary" and deemed to be a national security threat) would face a ban in US app stores if it declined to sell to a new owner. TikTok CEO Shou Chew has suggested the company would likely mount a legal challenge to the law.

“It is unfortunate that the House of Representatives is using the cover of important foreign and humanitarian assistance to once again jam through a ban bill that would trample the free speech rights of 170 million Americans, devastate 7 million businesses, and shutter a platform that contributes $24 billion to the U.S. economy, annually,” TikTok said in a statement.

This article originally appeared on Engadget at https://www.engadget.com/the-bill-that-could-ban-tiktok-is-barreling-ahead-230518984.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:53 +0530 Team Code6
Surprise: Taylor Swift is joining Threads at the exact same time as her new album drop https://code6.org/surprise-taylor-swift-is-joining-threads-at-the-exact-same-time-as-her-new-album-drop https://code6.org/surprise-taylor-swift-is-joining-threads-at-the-exact-same-time-as-her-new-album-drop With the Eras Tour still under way and The Tortured Poets Department dropping today, you can't shake off Taylor Swift these days. She's everywhere — in the news, on streaming services and on social media, which now includes Threads. Taylor's Threads account, and her first post, are going live around midnight. And if you're one of the first people to share her post, you'll get a custom badge based on her new album's artwork that you can display on your Threads profile. 

Meta has been dropping hints and releasing easter eggs for Swifties over the past week as part of a countdown for her album release today. You may have even seen its call to pre-follow Swift on Threads, along with the shimmer effect that's been showing up on conversations on the social network with Taylor-related hashtags. Celebratory hearts pop up when you like relevant posts, as well. 

On Instagram, you'll be able to change the background in your DMs with one that's inspired by TPD's artwork. The company told Engadget that the countdown on Taylor's Instagram profile will also reset, and you can apparently expect yet another surprise to go live at 2AM ET. 

This article originally appeared on Engadget at https://www.engadget.com/surprise-taylor-swift-is-joining-threads-on-the-day-her-new-album-drops-040026147.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:52 +0530 Team Code6
Apple says it was ordered to remove WhatsApp and Threads from China App Store https://code6.org/apple-says-it-was-ordered-to-remove-whatsapp-and-threads-from-china-app-store https://code6.org/apple-says-it-was-ordered-to-remove-whatsapp-and-threads-from-china-app-store Apple users in China won't be able to find and download WhatsApp and Threads from the App Store anymore, according to The Wall Street Journal and The New York Times. The company said it pulled the apps from the store to comply with orders it received from Cyberspace Administration, China's internet regulator, "based on [its] national security concerns." It explained to the publications that it's "obligated to follow the laws in the countries where [it operates], even when [it disagrees]."

The Great Firewall of China blocks a lot of non-domestic apps and technologies in the country, prompting locals to use VPN if they want to access any of them. Meta's Facebook and Instagram are two of those applications, but WhatsApp and Threads have been available for download until now. The Chinese regulator's order comes shortly before the Senate is set to vote on a bill that could lead to a TikTok ban in the US. Cyberspace Administration's reasoning — that the apps are a national security concern — even echoes American lawmakers' argument for blocking TikTok in the country. 

In the current version of the bill, ByteDance will have a year to divest TikTok, or else the short form video-sharing platform will be banned from app stores. The House is expected to pass the bill, which is part of a package that also includes aid to Ukraine and Israel. President Joe Biden previously said that he supports the package and will immediately sign the bills into law. 

This article originally appeared on Engadget at https://www.engadget.com/apple-says-it-was-ordered-it-to-remove-whatsapp-and-threads-from-china-app-store-061441223.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:50 +0530 Team Code6
The 6 best Mint alternatives to replace the budgeting app that shut down https://code6.org/the-6-best-mint-alternatives-to-replace-the-budgeting-app-that-shut-down https://code6.org/the-6-best-mint-alternatives-to-replace-the-budgeting-app-that-shut-down We're now living in a post-Mint world. Intuit shuttered the popular budgeting app on March 24, 2024, and suggested its millions of users switch to its other finance app, Credit Karma. I, along with 3.6 million others (as of 2021, according to Bloomberg), had been Mint users for a long time. Many of us liked the Mint app for how it easily allowed us to track all accounts in one place and monitor credit scores. It was also a great tool for sticking to a monthly spending plan and setting goals like building a rainy-day fund or paying down my mortgage faster.

I gave Credit Karma a shot in the months leading up to Mint shutting down. I was left unimpressed; it’s not a true Mint alternative, so I set out to find an app that could be. The following guide lays out my experience testing some of the most popular Mint replacement apps available today. If you’re also on the hunt for a budgeting app to replace Mint, we hope these details can help you decide which of the best budgeting apps out there could meet your needs in this post-Mint world.

How to import your financial data from Mint

Mint users should consider getting their data ready to migrate to their new budgeting app of choice soon. Unfortunately, importing data from Mint is not as easy as entering your credentials from inside your new app and hitting “import.” In fact, any app that advertises the ability to port over your stats from Mint is just going to have you upload a CSV file of transactions and other data.

To download a CSV file from Mint, do the following:

  1. Sign into Mint.com and hit Transactions in the menu on the left side of the screen.

  2. Select an account, or all accounts.

  3. Scroll down and look for “export [number] transactions” in smaller print.

  4. Your CSV file should begin downloading.

Note: Downloading on a per-account basis might seem more annoying, but could help you get set up on the other side, if the app you’re using has you importing transactions one-for-one into their corresponding accounts.

How we tested

Before I dove into the world of budgeting apps, I had to do some research. To find a list of apps to test, I consulted trusty ol’ Google (and even trustier Reddit); read reviews of popular apps on the App Store; and also asked friends and colleagues what budget tracking apps they might be using. Some of the apps I found were free, just like Mint. These, of course, show loads of ads (excuse me, “offers”) to stay in business. But most of the available apps require paid subscriptions, with prices typically topping out around $100 a year, or $15 a month. (Spoiler: My top pick is cheaper than that.)

Since this guide is meant to help Mint users find a permanent replacement, any services I chose to test needed to do several things: import all of your account data into one place; offer budgeting tools; and track your spending, net worth and credit score. Except where noted, all of these apps are available for iOS, Android and on the web.

Once I had my shortlist of six apps, I got to work setting them up. For the sake of thoroughly testing these apps (and remember, I really was looking for a Mint alternative myself), I made a point of adding every account to every budgeting app, no matter how small or immaterial the balance. What ensued was a veritable Groundhog Day of two-factor authentication. Just hours of entering passwords and one-time passcodes, for the same banks half a dozen times over. Hopefully, you only have to do this once.

The best Mint alternative: Quicken Simplifi

No pun intended, but what I like about Quicken Simplifi is its simplicity. Whereas other budgeting apps try to distinguish themselves with dark themes and customizable emoji, Simplifi has a clean user interface, with a landing page that you just keep scrolling through to get a detailed overview of all your stats. These include your top-line balances; net worth; recent spending; upcoming recurring payments; a snapshot of your spending plan; top spending categories; achievements; and any watchlists you’ve set up. You can also set up savings goals elsewhere in the app. I also appreciate how it offers neat, almost playful visualizations without ever looking cluttered. I felt at home in the mobile and web dashboards after a day or so, which is faster than I adapted to some competing services (I’m looking at you, YNAB and Monarch).

Getting set up with Simplifi was mostly painless. I was particularly impressed at how easily it connected to Fidelity; not all budget trackers do, for whatever reason. This is also one of the only services I tested that gives you the option of inviting a spouse or financial advisor to co-manage your account. One thing I would add to my initial assessment of the app, having used it for a few months now: I wish Simplifi offered Zillow integration for easily tracking your home value (or at least a rough estimate of it). Various competitors including Monarch Money and Copilot Money work with Zillow, so clearly there's a Zillow API available for use. As it stands, Simplifi users must add real estate manually like any other asset.

A screenshot of the
Dana Wollman / Engadget

In practice, Simplifi miscategorized some of my expenses, but nothing out of the ordinary compared to any of these budget trackers. As you’re reviewing transactions, you can also mark if you’re expecting a refund, which is a unique feature among the services I tested. Simplifi also estimated my regular income better than some other apps I tested. Most of all, I appreciated the option of being able to categorize some, but not all, purchases from a merchant as recurring. For instance, I can add my two Amazon subscribe-and-saves as recurring payments, without having to create a broad-strokes rule for every Amazon purchase.

The budgeting feature is also self-explanatory. Just check that your regular income is accurate and be sure to set up recurring payments, making note of which are bills and which are subscriptions. This is important because Simplifi shows you your total take-home income as well as an “income after bills” figure. That number includes, well, bills but not discretionary subscriptions. From there, you can add spending targets by category in the “planned spending” bucket. Planned spending can also include one-time expenditures, not just monthly budgets. When you create a budget, Simplifi will suggest a number based on a six-month average.

Not dealbreakers, but two things to keep in mind as you get started: Simplifi is notable in that you can’t set up an account through Apple or Google. There is also no option for a free trial, though Quicken promises a “30-day money back guarantee.”

The best Mint alternative (runner-up): Monarch Money

Monarch Money grew on me. My first impression of the budgeting app, which was founded by a former Mint product manager, was that it's more difficult to use than others on this list, including Simplifi, NerdWallet and Copilot. And it is. Editing expense categories, adding recurring transactions and creating rules, for example, is a little more complicated than it needs to be, especially in the mobile app. (My advice: Use the web app for fine-tuning details.) Monarch also didn’t get my income right; I had to edit it.

Once you’re set up, though, Monarch offers an impressive level of granularity. In the budgets section, you can see a bona fide balance sheet showing budgets and actuals for each category. You'll also find a forecast, for the year or by month. And recurring expenses can be set not just by merchant, but other parameters as well. For instance, while most Amazon purchases might be marked as “shopping,” those for the amounts of $54.18 or $34.18 are definitely baby supplies, and can be automatically marked as such each time, not to mention programmed as recurring payments. Weirdly, though, there’s no way to mark certain recurring payments as bills, specifically.

A screenshot of the
Dana Wollman / Engadget

Not long after I first published this story in December 2023, Monarch introduced a detailed reporting section where you can create on-demand graphs based on things like accounts, categories and tags. That feature is available just on the web version of the app for now. As part of this same update, Monarch added support for an aggregator that makes it possible to automatically update the value of your car. This, combined with the existing Zillow integration for tracking your home value, makes it easy to quickly add a non-liquid asset like a vehicle or real estate, and have it show up in your net worth graph.

The mobile app is mostly self-explanatory. The main dashboard shows your net worth; your four most recent transactions; a month-over-month spending comparison; income month-to-date; upcoming bills; an investments snapshot; a list of any goals you’ve set; and, finally, a link to your month-in-review. That month-in-review is more detailed than most, delving into cash flow; top income and expense categories; cash flow trends; changes to your net worth, assets and liabilities; plus asset and liability breakdowns. In February 2024, Monarch expanded on the net worth graph, so that if you click on the Accounts tab you can see how your net worth changed over different periods of time, including one month, three months, six months, a year or all time.

On the main screen, you’ll also find tabs for accounts, transactions, cash flow, budget and recurring. Like many of the other apps featured here, Monarch can auto-detect recurring expenses and income, even if it gets the category wrong. (They all do to an extent.) Expense categories are marked by emoji, which you can customize if you’re so inclined.

Monarch Money uses a combination of networks to connect with banks, including Plaid, MX and Finicity, a competing network owned by Mastercard. (I have a quick explainer on Plaid, the industry standard in this space, toward the end of this guide.) As part of an update in late December, Monarch has also made it easier to connect through those other two networks, if for some reason Plaid fails. Similar to NerdWallet, I found myself completing two-factor authentication every time I wanted to get past the Plaid screen to add another account. Notably, Monarch is the only other app I tested that allows you to grant access to someone else in your family — likely a spouse or financial advisor. Monarch also has a Chrome extension for importing from Mint, though really this is just a shortcut for downloading a CSV file, which you’ll have to do regardless of where you choose to take your Mint data.

Additionally, Monarch just added the ability to track Apple Card, Apple Cash, and Savings accounts, thanks to new functionality brought with the iOS 17.4 update. It's not the only one either; currently, Copilot and YNAB have also added similar functionality that will be available to anyone with the latest versions of their respective apps on a device running iOS 17.4. Instead of manually uploading statements, the new functionality allows apps like Monarch's to automatically pull in transactions and balance history. That should make it easier to account for spending on Apple cards and accounts throughout the month.

Monarch also recently launched investment transactions in beta. It also says bill tracking and an overhauled goals system are coming soon. Monarch hasn't provided a timeline for that last one, except to say that the improved goals feature is coming in early 2024.

The best up-and-comer: Copilot Money

Copilot Money might be the best-looking budgeting app I tested. It also has the distinction of being exclusive to iOS and Macs — at least for now. Andres Ugarte, the company’s CEO, has publicly promised that Android and web apps are coming in 2024 (more likely the second half of the year, Ugarte tells me). But until it follows through, I can’t recommend Copilot for most people with so many good competitors out there.

There are other features that Copilot is missing, which I’ll get into. But it is promising, and one to keep an eye on. It’s just a fast, efficient, well designed app, and Android users will be in for a treat when they’ll finally be able to download it. It makes good use of colors, emoji and graphs to help you understand at a glance how you’re doing on everything from your budgets to your investment performance to your credit card debt over time. In particular, Copilot does a better job than almost any other app of visualizing your recurring monthly expenses.

Behind those punchy colors and cutesy emoji, though, is some sophisticated performance. Copilot’s AI-powered “Intelligence” gets smarter as you go at categorizing your expenses. (You can also add your own categories, complete with your choice of emoji.) It’s not perfect. Copilot miscategorized some purchases (they all do), but it makes it easier to edit than most. On top of that, the internal search feature is very fast; it starts whittling down results in your transaction history as soon as you begin typing.

A screenshot of Copilot Money's iOS app.
Dana Wollman / Engadget

Copilot is also unique in offering Amazon and Venmo integrations, allowing you to see transaction details. With Amazon, this requires just signing into your Amazon account via an in-app browser. For Venmo, you have to set up [email protected] as a forwarding address and then create a filter, wherein emails from [email protected] are automatically forwarded to [email protected]. Like Monarch Money, you can also add any property you own and track its value through Zillow, which is integrated with the app.

While the app is heavily automated, I still appreciate that Copilot marks new transactions for review. It’s a good way to both weed out fraudulent charges, and also be somewhat intentional about your spending habits.

Like Monarch Money, Copilot updated its app to make it easier to connect to banks through networks other than Plaid. As part of the same update, Copilot said it has improved its connections to both American Express and Fidelity which, again, can be a bugbear for some budget tracking apps. In an even more recent update, Copilot added a Mint import option, which other budgeting apps have begun to offer as well.

Because the app is relatively new (it launched in early 2020), the company is still catching up to the competition on some table-stakes features. Ugarte told me that his team is almost done building out a detailed cash flow section, which could launch before the end of 2023, but more likely in early 2024. On its website, Copilot also promises a raft of AI-powered features that build on its current “Intelligence” platform, the one that powers its smart expense categorization. These include “smart financial goals,” natural language search, a chat interface, forecasting and benchmarking. That benchmarking, Ugarte tells me, is meant to give people a sense of how they’re doing compared to other Copilot users, on both spending and investment performance. Most of these features should arrive in the new year.

Copilot does a couple interesting things for new customers that distinguish it from the competition. There’s a “demo mode” that feels like a game simulator; no need to add your own accounts. The company is also offering two free months with RIPMINT — a more generous introductory offer than most. When it finally does come time to pony up, the $7.92 monthly plan is cheaper than some competing apps, although the $95-a-year-option is in the same ballpark.

The best free budgeting app: NerdWallet

You may know NerdWallet as a site that offers a mix of personal finance news, explainers and guides. I see it often when I google a financial term I don’t know and sure enough, it’s one of the sites I’m most likely to click on. As it happens, NerdWallet also has the distinction of offering one of the only free budgeting apps I tested. In fact, there is no paid version; nothing is locked behind a paywall. The main catch: There are ads everywhere. To be fair, the free version of Mint was like this, too.

Even with the inescapable credit card offers, NerdWallet has a clean, easy-to-understand user interface, which includes both a web and a mobile app. The key metrics that it highlights most prominently are your cash flow, net worth and credit score. (Of note, although Mint itself offered credit score monitoring, most of its rivals do not.) I particularly enjoyed the weekly insights, which delve into things like where you spent the most money or how much you paid in fees — and how that compares to the previous month. Because this is NerdWallet, an encyclopedia of financial info, you get some particularly specific category options when setting up your accounts (think: a Roth or non-Roth IRA).

A screenshot of the
Dana Wollman / Engadget

As a budgeting app, NerdWallet is more than serviceable, if a bit basic. Like other apps I tested, you can set up recurring bills. Importantly, it follows the popular 50/30/20 budgeting rule, which has you putting 50% of your budget toward things you need, 30% toward things you want, and the remaining 20% into savings or debt repayments. If this works for you, great — just know that you can’t customize your budget to the same degree as some competing apps. You can’t currently create custom spending categories, though a note inside the dashboard section of the app says “you’ll be able to customize them in the future.” You also can’t move items from the wants column to “needs” or vice versa but “In the future, you'll be able to move specific transactions to actively manage what falls into each group.” A NerdWallet spokesperson declined to provide an ETA, though.

Lastly, it’s worth noting that NerdWallet had one of the most onerous setup processes of any app I tested. I don’t think this is a dealbreaker, as you’ll only have to do it once and, hopefully, you aren’t setting up six or seven apps in tandem as I was. What made NerdWallet’s onboarding especially tedious is that every time I wanted to add an account, I had to go through a two-factor authentication process to even get past the Plaid splash screen, and that’s not including the 2FA I had set up at each of my banks. This is a security policy on NerdWallet’s end, not Plaid’s, a Plaid spokesperson says.

Precisely because NerdWallet is one of the only budget trackers to offer credit score monitoring, it also needs more of your personal info during setup, including your birthday, address, phone number and the last four digits of your social security number. It’s the same with Credit Karma, which also does credit score monitoring.

Related to the setup process, I found that NerdWallet was less adept than other apps at automatically detecting my regular income. In my case, it counted a large one-time wire transfer as income, at which point my only other option was to enter my income manually (which is slightly annoying because I would have needed my pay stub handy to double-check my take-home pay).

Budgeting apps we also tested

YNAB

YNAB is, by its own admission, “different from anything you’ve tried before.” The app, whose name is short for You Need a Budget, promotes a so-called zero-based budgeting system, which forces you to assign a purpose for every dollar you earn. A frequently used analogy is to put each dollar in an envelope; you can always move money from one envelope to another in a pinch. These envelopes can include rent and utilities, along with unforeseen expenses like holiday gifts and the inevitable car repair. The idea is that if you budget a certain amount for the unknowns each month, they won’t feel like they’re sneaking up on you.

Importantly, YNAB is only concerned with the money you have in your accounts now. The app does not ask you to provide your take-home income or set up recurring income payments (although there is a way to do this). The money you will make later in the month through your salaried job is not relevant, because YNAB does not engage in forecasting.

The app is harder to learn than any other here, and it requires more ongoing effort from the user. And YNAB knows that. Inside both the mobile and web apps are links to videos and other tutorials. Although I never quite got comfortable with the user interface, I did come to appreciate YNAB’s insistence on intentionality. Forcing users to draft a new budget each month and to review each transaction is not necessarily a bad thing. As YNAB says on its website, “Sure, you’ve got pie charts showing that you spent an obscene amount of money in restaurants — but you’ve still spent an obscene amount of money in restaurants.” I can see this approach being useful for people who don’t tend to have a lot of cash in reserve at a given time, or who have spending habits they want to correct (to riff off of YNAB’s own example, ordering Seamless four times a week).

My colleague Valentina Palladino, knowing I was working on this guide, penned a respectful rebuttal, explaining why she’s been using YNAB for years. Perhaps, like her, you have major savings goals you want to achieve, whether it’s paying for a wedding or buying a house. I suggest you give her column a read. For me, though, YNAB’s approach feels like overkill.

PocketGuard

PocketGuard is one of the only reputable free budget trackers I found in my research. Just know it’s far more restricted at the free tier than NerdWallet or Mint. In my testing, I was prompted to pay after I attempted to link more than two bank accounts. So much for free, unless you keep things simple with one cash account and one credit card. When it comes time to upgrade to PocketGuard Plus, you have three options: pay $7.99 a month, $34.99 a year or $79.99 for a one-time lifetime license. That lifetime option is actually one of the few unique selling points for me: I’m sure some people will appreciate paying once and never having to, uh, budget for it again.

From the main screen, you’ll see tabs for accounts, insights, transactions and the “Plan,” which is where you see recurring payments stacked on top of what looks like a budget. The main overview screen shows you your net worth, total assets and debts; net income and total spending for the month; upcoming bills; a handy reminder of when your next paycheck lands; any debt payoff plan you have; and any goals.

A screenshot of the
Dana Wollman / Engadget

Like some other apps, including Quicken Simplifi, PocketGuard promotes an “after bills” approach, where you enter all of your recurring bills, and then PocketGuard shows you what’s left, and that’s what you’re supposed to be budgeting: your disposable income. Obviously, other apps have a different philosophy: take into account all of your post-tax income and use it to pay the bills, purchase things you want and maybe even save a little. But in PocketGuard, it’s the “in your pocket” number that’s most prominent. To PocketGuard’s credit, it does a good job visualizing which bills are upcoming and which ones you’ve already paid.

PocketGuard has also publicly committed to adding some popular features in early 2024. These include rollover budgeting in January 2024, categorization rules in February and shared household access in March.

A screenshot of PocketGuard's iOS app.
Dana Wollman / Engadget

Although PocketGuard’s UI is easy enough to understand, it lacks polish. The “accounts” tab is a little busy, and doesn’t show totals for categories like cash or investments. Seemingly small details like weirdly phrased or punctuated copy occasionally make the app feel janky. More than once, it prompted me to update the app when no updates were available. The web version, meanwhile, feels like the mobile app blown up to a larger format and doesn’t take advantage of the extra screen real estate.

Of note, although PocketGuard does work with Plaid, its primary bank-connecting platform is actually Finicity. Setting up my accounts through Finicity was mostly a straightforward process. I did encounter one hiccup: Finicity would not connect to my SoFi account. I was able to do it through Plaid, but PocketGuard doesn’t make it easy to access Plaid in the app. The only way, as far as I can tell, is to knowingly search for the name of a bank that isn’t available through Finicity, at which point you get the option to try Plaid instead. Like I said: the experience can be janky.

What is Plaid and how does it work?

Each of the apps I tested uses the same underlying network, called Plaid, to pull in financial data, so it’s worth explaining in its own section what it is and how it works. Plaid was founded as a fintech startup in 2013 and is today the industry standard in connecting banks with third-party apps. Plaid works with over 12,000 financial institutions across the US, Canada and Europe. Additionally, more than 8,000 third-party apps and services rely on Plaid, the company claims.

To be clear, you don’t need a dedicated Plaid app to use it; the technology is baked into a wide array of apps, including the budget trackers I tested for this guide. Once you find the “add an account” option in whichever one you’re using, you’ll see a menu of commonly used banks. There’s also a search field you can use to look yours up directly. Once you find yours, you’ll be prompted to enter your login credentials. If you have two-factor authentication set up, you’ll need to enter a one-time passcode as well.

As the middleman, Plaid is a passthrough for information that may include your account balances, transaction history, account type and routing or account number. Plaid uses encryption, and says it has a policy of not selling or renting customer data to other companies. However, I would not be doing my job if I didn’t note that in 2022 Plaid was forced to pay $58 million to consumers in a class action suit for collecting “more financial data than was needed.” As part of the settlement, Plaid was compelled to change some of its business practices.

In a statement provided to Engadget, a Plaid spokesperson said the company continues to deny the allegations underpinning the lawsuit and that “the crux of the non-financial terms in the settlement are focused on us accelerating workstreams already underway related to giving people more transparency into Plaid’s role in connecting their accounts, and ensuring that our workstreams around data minimization remain on track.”

My top Mint alternative picks: Quicken Simplifi and Copilot Money

To conclude, you might be wondering what app I decided on for myself after all of this research. The answer is actually two apps: Quicken Simplifi, my overall top pick, and Copilot Money. For now, I am actively using both apps and still deciding, long-term, which I feel more comfortable with. I tend to prefer Copilot's fast, colorful user interface, but as I explained above, it's too lacking in table-stakes features for me to go so far as to name it the best overall option.

This article originally appeared on Engadget at https://www.engadget.com/the-best-budgeting-apps-to-replace-mint-143047346.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:49 +0530 Team Code6
The best PS5 games for 2024: Top PlayStation titles to play right now https://code6.org/the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now https://code6.org/the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now Regardless of if you just got your hands on a PS5 or you’ve had the console for a while, chances are you had a good idea which few games you wanted to start out with. After playing those to death, maybe you’re on the hunt for the next title that will suck you into an immersive world. We can confidently say that all of the video games on our best PS5 games list do this in their own way, be they action-adventure titles, racing sims, puzzles and everything in between. As always, in building a list like this, we looked for must-play games that offer meaningful improvements over their last-gen counterparts when played on a PlayStation 5 console, or are exclusive to the system. We'll be updating this periodically, so, if a video game's just been released and you don't see it, chances are that the reason for its absence is that we haven't played through it for the first time yet. Either that or we hate it.

Read more: The best SSDs for PS5

This article originally appeared on Engadget at https://www.engadget.com/the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now-144653417.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:48 +0530 Team Code6
Baldur's Gate 3 developer confirms it won't make the sequel https://code6.org/baldurs-gate-3-developer-confirms-it-wont-make-the-sequel https://code6.org/baldurs-gate-3-developer-confirms-it-wont-make-the-sequel The developer behind the popular, award-winning and slightly bawdy Baldur's Gate 3 confirmed that it won't be doing Baldur's Gate 4 — but it does have other irons in the fire. 

 "We won't be introducing any major new narrative content to the story of Baldur's Gate 3 (BG3) or its origin characters and companions, nor will we be making expansions or Baldur’s Gate 4," Larian Studio wrote in a community update on Steam. "We’re currently working on two new projects and we couldn’t be more excited about what the future has in store."

Larian promised more news about the new games "later down the line," but did give a hint about the style. "Know that even as our focus turns to these new games, the sensibilities that brought you Baldur’s Gate 3 are alive and well here at the Larian castle. I don’t know if we’re going to pull it off, but looking at our narrative, visual and gameplay plans, I think what we’re working on now will be our best work ever."

Baldur's Gate 3 has been praised for its breadth, character development, puzzles, combat, D&D fidelity and, of course, intimate relationships. It sold around 15 million copies, far exceeding the expectations of the studio, while pretty much sweeping game accolades over the last year. Namely, it took game of the year prizes at The Game Awards, The Steam Awards, D.I.C.E. awards, Streamer Awards, Hugo Awards, GLAAD Media Awards and others.

Director Swen Vincke previously revealed that the studio dropped plans for BG3 DLC and a sequel, partly due to constraints imposed by the Dungeons & Dragons 5th Edition mechanics. Still, there's no question of a sequel for the Hasbro-owned property. "We've done our job. It's a story with a beginning, a middle and an end. So let's pass the torch to another studio to pick up this incredible legacy," he added. 

This article originally appeared on Engadget at https://www.engadget.com/baldurs-gate-3-developer-confirms-it-wont-make-the-sequel-091930642.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:46 +0530 Team Code6
Fallout has already scored a green light for a second season https://code6.org/fallout-has-already-scored-a-green-light-for-a-second-season https://code6.org/fallout-has-already-scored-a-green-light-for-a-second-season Amazon's live adaptation of Fallout was so well-received, the fourth main game in the franchise had a resurgence in sales almost a decade after it was released. If you were ever worried about its fate despite the success it enjoyed, you can rest easy, for now: Amazon has already renewed the show for a second season, mere days after the first one debuted. The Fallout universe is set in a post-apocalyptic world, decades after a nuclear war decimated the planet. Ella Purnell plays Lucy in the series, a vault dweller who was forced to go to the surface to rescue her father.

Walton Goggins seems to be a hit with audiences as the Ghoul, a radioactive noseless bounty-hunting corpse. We called him an "enlightened choice" for the role in our review and found this to be his most engaging performance yet. As a whole, we liked Fallout almost as much as we liked the TV adaptation of the The Last of Us. It features fantastic visuals with detailed sets and costumes that stay true to the source materials, and it has a story that flows well and doesn't feel like it's struggling to juggle several different plotlines. The game is also violent and gory, though, and it's not really for the faint of heart. 

The show is one of Amazon's projects under executive producers Jonathan Nolan and Lisa Joy, the creators of Westworld, who Prime Video signed back in 2019. "We can’t wait to blow up the world all over again," Nolan and Joy said, indicating that they'll be back for the next season, though Amazon has yet to announce when it will begin production or if it has a timeline for the project.

This article originally appeared on Engadget at https://www.engadget.com/fallout-has-already-scored-a-green-light-for-a-second-season-103013664.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:45 +0530 Team Code6
The Morning After: The bill to ban TikTok is barreling ahead. https://code6.org/the-morning-after-the-bill-to-ban-tiktok-is-barreling-ahead https://code6.org/the-morning-after-the-bill-to-ban-tiktok-is-barreling-ahead The bill that could ban TikTok in the United States inches closer to becoming law. The legislation passed the House of Representatives last month, then had to face the Senate — and opposition from a few prominent lawmakers. The House is to vote on a package of bills this weekend, which includes a slightly revised version of the TikTok bill. In the latest version, ByteDance would have up to 12 months to divest TikTok, instead of the six months initially pitched.

That change alone was apparently key to winning support from some skeptical members of the Senate, including Sen. Maria Cantwell, chair of the Senate Commerce Committee. What will happen if the bill passes into law? TikTok (and potentially other apps “controlled by a foreign adversary”) would face a ban in US app stores if it declined to sell to a new owner.

— Mat Smith

The biggest stories you might have missed

Nothing’s Ear and Ear (a) earbuds with active noise cancellation are now available for pre-order

The 5 best mechanical keyboards

Razer’s Kishi Ultra gaming controller works with damn near everything, including some foldables

Cities: Skylines 2’s embarrassed developers are giving away beachfront property for free

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Apple says it was ordered to remove WhatsApp and Threads from China App Store

Chinese regulators cited national security concerns.

… and in what you might believe is something of a tit-for-tat move for blocking TikTok, Apple has pulled WhatsApp and Threads from the Chinese App Store. The country’s internet regulator says the removal was required and justified on national security grounds. Apple is always willing to comply, lest it harm relations with one of its largest markets.

Continue Reading.

Taylor Swift is joining Threads

At the exact same time as her new album drops.

Taylor Swift has a new album out. Taylor Swift has a new album out.

Taylor Swift has a new album out. Taylor Swift has a new album out.

Continue Reading

Analogue Duo review

A second chance for an underappreciated console.

Image of an Analogue Duo console on an unfinished pine tabletop.
Tim Stevens for Engadget

Analogue’s latest retro console takes us to the multimedia era with the Duo: a love letter to one of Japan’s most beloved (but niche) consoles, the TurboGrafx-16. It’s a deep cut from a brand that has made its name reviving the most obscure hardware from gaming history. But, as much as you can emulate all of these titles on pretty much any device you have laying around, there’s something different about running it from the original media.

Continue Reading.

Netflix is done telling us how many people use Netflix

There’s no penalty for secrecy if you’re a streaming company.

Netflix has always been secretive about how much of its near-limitless library of content is being watched at any given time. Now, the company has said it will even stop disclosing how many subscribers it has to prevent giving Wall Street another stick with which to beat it. Instead, it’ll only drop data when it’s good PR, like crossing the 300-million subscriber threshold, and stick telling everyone how much money it’s making.

Continue Reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-bill-to-ban-tiktok-is-barreling-ahead-111531373.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:44 +0530 Team Code6
Engadget Podcast: PlayStation 5 Pro rumors and a look back at the Playdate https://code6.org/engadget-podcast-playstation-5-pro-rumors-and-a-look-back-at-the-playdate https://code6.org/engadget-podcast-playstation-5-pro-rumors-and-a-look-back-at-the-playdate The latest batch of rumors make it pretty clear that a PlayStation 5 Pro is coming this year, but will anyone really care about slightly better 4K graphics? This week, Engadget Senior Editor Jessica Conditt joins Cherlynn and Devindra to chat about the PS5 Pro, as well as her piece on the PlayDate two years after its release. You could say the Playdate is pretty much the opposite of another expensive high-end console. 

In other news, we discuss the death of Boston Dynamic's hydraulic Atlas robot, and the birth of an all-new digital model. We also chat about the abrupt closure of Possibility Space, an ambitious indie game studio.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Jess Conditt on Playstation 5 Pro rumors – 0:48

  • Jess’ thoughts on Panic’s innovative handheld, the Playdate, 2 years later – 14:24

  • Indie game studio Possibility Space announces closure, CEO blames media leaks – 27:29

  • Other News: Boston Dynamics unveils new, all electric Atlas robot – 35:39

  • Menteebot is a human-sized, GPT-powered robot you can command with natural language – 39:52

  • NASA confirms Florida man’s house was hit by space junk – 44:06

  • Sony (finally) changes its confusing product names – 46:05

  • Working on – 50:35

  • Pop culture picks – 56:35

Subscribe!

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guests: Jessica Conditt
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-ps5-pro-rumors-playdate-113009190.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:42 +0530 Team Code6
Tesla is recalling Cybertrucks because their accelerator pedals could get stuck https://code6.org/tesla-is-recalling-cybertrucks-because-their-accelerator-pedals-could-get-stuck https://code6.org/tesla-is-recalling-cybertrucks-because-their-accelerator-pedals-could-get-stuck Tesla has issued a recall for around 3,878 Cybertruck vehicles, a National Highway Traffic Safety Administration notice has revealed. Apparently, the cover of the truck's accelerator pedal could get dislodged and trapped by the interior rim. Based on videos going around showing the problem, a faulty accelerator cover could slide up due to excessive lubricant, jamming one end into a crevice while it's still also attached to the pedal itself. That means the vehicle could get stuck accelerating in full power even after the driver lifts their foot. 

Tesla said in the notice that it will replace and repair the pedals as needed free of charge. The automaker will send notices to owners of recalled Cybertrucks in June, but affected drivers who want their vehicles to be fixed as soon as possible can also call the company's customer service number at +1-877-798-3752. If asked for reference, they can say that the recall service number for their issue is SB-24-33-003.

Cybertruck buyers were recently informed that their deliveries had been delayed and were reportedly told that Tesla was going to issue a recall over a problem with the vehicle's accelerator. It followed an earnings call earlier this month, wherein the company revealed that it experienced its first year-over-year drop in deliveries since 2020. Tesla didn't share how many Cybertrucks it shipped exactly, but its shipments were down 20 percent compared to the fourth quarter of 2023 and eight percent compared to the same period a year ago. A couple of weeks later, reports came out that the company is laying off more than 10 percent of its workforce to reduce costs and increase productivity. While all that information only came out over the past month, Tesla has been expecting a leaner year from the start, with Elon Musk previously warning shareholders that they will likely see "notably lower" sales growth for 2024. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-is-recalling-cybertrucks-because-their-accelerator-pedals-could-get-stuck-123057430.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:40 +0530 Team Code6
Automate your vacuuming and mopping with $400 off the Roomba Combo J9+ https://code6.org/automate-your-vacuuming-and-mopping-with-400-off-the-roomba-combo-j9 https://code6.org/automate-your-vacuuming-and-mopping-with-400-off-the-roomba-combo-j9 If you’re looking to automate more of your home cleaning setup, iRobot’s flagship Roomba Combo J9+ is on sale for $400 off. The vacuum-mop hybrid robot, which only arrived last fall, has a redesigned dock that automatically empties debris and refills the device’s mopping liquid. Usually $1,399, Wellbots has the Roomba Combo J9+ for $999 with coupon code ENGA400.

The Combo J9+, Engadget’s pick for the best vacuuming-mopping robot, has an upgraded motor and four-stage cleaning system that takes multiple pass-throughs across your carpets and floors. This version also adds dual rubber brushes for better suction and pressurized scrubbing. Its motor automatically lifts the mop pads when it reaches carpets and rugs to help keep them dry.

The robot requires minimal setup, and its new Clean Base can automatically refill the water tank, leaving you with fewer things to worry about. The base doubles as a storage unit and appearing less like a gadget’s charging station and more like living room furniture. Setup is as simple as adding water and cleaning solution to a reservoir and attaching a mop pad. Upkeep is limited to swapping mop pads and leaning the vacuum’s bristles and dust bin.

The Combo J9+ ships with Roomba’s OS 7, a new software update that streamlines more of the cleaning process. Its Dirt Detective feature remembers your home’s dirtiest areas and tackles those first on subsequent cleanings.

The software has an automated setting that saves bathrooms for last, so you don’t have to worry about tracking grime and bacteria to other parts of your home. (You can manually override that if you want it to get to the bathroom earlier.) Speaking of bathrooms, the machine includes iRobot’s Pet Owner Official Promise (P.O.O.P.), which guarantees a replacement unit if your device accidentally sweeps up pet waste.

Product marketing image for the iRobot Roomba J9+. The robot vacuum sits in its cleaning station against a white background.
iRobot

For those who don’t mop much, Wellbots also has the standard Roomba J9+ for $300 off ($599) when you use code ENGA300. It includes all the vacuum-related features from the more expensive Combo variant, including a three-stage cleaning system, multi-surface rubber brushes and stronger suction.

Finally, the previous-generation Roomba Combo j7+ offers an older (but still high-end) vacuum-mop cleaning robot for $200 off with coupon code ENGA200. Although you lose some of the features of the newer model, it still has a 96.4 percent debris removal rate, obstacle avoidance, and a four-stage cleaning system. Its cleaning toolbox includes an edge-sweeping brush, dual multi-surface rubber brushes, power-lifting suction and the mop. The device can even return to its base when it’s full and continue emptying itself for up to 60 days, leaving you to focus on things that aren’t cleaning.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/automate-your-vacuuming-and-mopping-with-400-off-the-roomba-combo-j9-130021267.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:36 +0530 Team Code6
Some of our favorite Anker power banks are up to 30 percent off, plus the rest of this week's best tech deals https://code6.org/some-of-our-favorite-anker-power-banks-are-up-to-30-percent-off-plus-the-rest-of-this-weeks-best-tech-deals https://code6.org/some-of-our-favorite-anker-power-banks-are-up-to-30-percent-off-plus-the-rest-of-this-weeks-best-tech-deals Before you head into the weekend to hike, pull weeds, play games or go to work, you may feel a hankering to snap up a few tech gadgets. If that's the case, here's a roundup of all the deals we found this week on gear we've tested, reviewed and just generally recommend. To get cleaner floors without much work, check out the discount codes below from Wellbots on three different iRobot robot vacs. We found discounts on streaming dongles including Google's Chromecast HD and Amazon's Fire TV Stick 4K Max, as well as new sales on security cameras from the same companies (Google Nest and Blink). There are also savings to be had from Anker, 8BitDo and Sonos. Here are the best tech deals from this week that you can still get today. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/some-of-our-favorite-anker-power-banks-are-up-to-30-percent-off-plus-the-rest-of-this-weeks-best-tech-deals-161051637.html?src=rss ]]>
Fri, 19 Apr 2024 22:31:23 +0530 Team Code6
Meta rolls out an updated AI assistant, built with the long&awaited Llama 3 https://code6.org/meta-rolls-out-an-updated-ai-assistant-built-with-the-long-awaited-llama-3 https://code6.org/meta-rolls-out-an-updated-ai-assistant-built-with-the-long-awaited-llama-3 Meta just announced a major update for its AI assistant platform, Meta AI, which has been built using the long-awaited open source Llama 3 large language model (LLM). The company says it's “now the most intelligent AI assistant you can use for free.” As for use case scenarios, the company touts the ability to help users study for tests, plan dinners and schedule nights out. You know the drill. It’s an AI chatbot.

Meta AI, however, has expanded into just about every nook and cranny throughout the company’s entire portfolio, after a test run with Instagram DMs last week. It’s still available with Instagram, but now users can access it on Messenger, Facebook feeds and Whatsapp. The chatbot also has a dedicated web portal at, wait for it, meta.ai. You don’t need a company login to use it this way, though it won’t generate images. Those recently-released Ray-Ban smart glasses also integrate with the bot, with Quest headset integration coming soon.

On the topic of image generation, Meta says it's now much faster and will produce images as you type. It also handles custom animated GIFs, which is pretty cool. Hopefully, it can successfully generate images of different races of people. We found that it struggled with this basic concept a couple of weeks back, as it seemed biased toward creating images of people of the same race, even when prompted otherwise.

Meta’s also expanding global availability along with this update, as Meta AI is coming to more than a dozen countries outside of the US. These include Australia, Canada, Ghana, Jamaica, Pakistan, Uganda and others. However, there’s one major caveat. It’s only in English, which doesn’t seem that useful to a global audience, but whatever.

As for safety and reliability, the company says Llama 3 has been trained on an expanded data set when compared to Llama 2. It also used synthetic data to create lengthy documents to train on and claims it excluded all data sources that are known to contain a “high volume of personal information about private individuals.” Meta says it conducted a series of evaluations to see how the chatbot would handle risk areas like conversations about weapons, cyber attacks and child exploitation, and adjusted as required. In our brief testing with the product, we've already run into hallucinations, as seen below. 

Meta AI makes a mistake on a recipe.
Engadget/Karissa Bell

AI has become one of Meta CEO Mark Zuckerberg's pet projects, along with raising really expensive cattle for beef in a secluded Hawaiian compound, but the company’s still playing catch up to OpenAI and, to a lesser extent, Google. Meta’s Llama 2 never really wowed users, due to a limited feature set, so maybe this new version of the AI assistant will catch lightning in a bottle. At the very least, it should be able to draw lightning in a bottle, or more accurately, slightly tweak someone else’s drawing of lightning in a bottle.

This article originally appeared on Engadget at https://www.engadget.com/meta-rolls-out-an-updated-ai-assistant-built-with-the-long-awaited-llama-3-160053435.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:53 +0530 Team Code6
Sonos refurbished speakers and soundbars are up to $170 off right now https://code6.org/sonos-refurbished-speakers-and-soundbars-are-up-to-170-off-right-now https://code6.org/sonos-refurbished-speakers-and-soundbars-are-up-to-170-off-right-now A speaker doesn't have to be brand new to sound good. Sonos speakers get high marks in our reviews and buying guides and the company has one of the better refurbished programs out there. Right now, you can grab a refurbished Sonos Arc SL soundbar for $509, which is $170 off the refurbished price and $240 off the speaker's full $749 price tag when it was new. A decent selection of other renewed soundbars and speakers are also on sale at Sonos, with up to 25 percent off the refurbished prices.  

We named the Sonos Arc the runner-up premium soundbar in our buying guide, praising its stellar sound quality and ability to calibrate its sound to match the room its in. The difference between the Sonos Arc and the Arc SL is the lack of a microphone, so you won't be able to talk to Alexa or the Google Assistant directly through your speaker. That might be a plus for anyone interested in the extra privacy of a mic-less device. Other than the lack of microphone, the Arc SL hardware is the same. It can even calibrate its sound to the room with the Trueplay feature, which uses the Sonos app on an iOS device to measure how sound reflects off your walls and furniture. The Arc SL is Wi-Fi enabled, supports Dolby Atmos, Apple Air Play 2 and connects to your TV via HDMI ARC or eARC. Though, sadly, there's just one HDMI port. 

Buying a refurbished device from Sonos carries a lot of the same perks of buying new, including the same one-year warranty, all necessary cables and manuals plus all-new packaging. They also donate one percent of refurbished sales to environmental non-profits as part of 1% for the Planet. 

If you'd rather a speaker that does have a mic, the refurbished second-generation Beam soundbar is also on sale. It's down to $299 after a $100 discount off the refurbished rate — which works out to $200 off the brand new sticker price. The Beam is our top pick for a mid-range soundbar in our guide and has great sound quality, supports Dolby Atmos and, like all of the company's wares, does an excellent job of pairing up with other Sonos speakers. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/sonos-refurbished-speakers-and-soundbars-are-up-to-170-off-right-now-161504151.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:51 +0530 Team Code6
Google's wired Nest security camera is cheaper than ever https://code6.org/googles-wired-nest-security-camera-is-cheaper-than-ever https://code6.org/googles-wired-nest-security-camera-is-cheaper-than-ever Google's wired Nest security camera has dropped to its lowest price to date. The second-gen device is for indoor use and it's motion sensitive. It's capable of capturing 1080p HDR video. You can snap one up for $70, which is $30 or 30 percent off the regular price of $100, at Amazon if you opt for the fog or linen colorway. However, if you go for the snow variant you can save a little more. That one is on sale for $67.59, or 32 percent off.

The Nest Cam uses AI to discern between people, animals and vehicles. It can send you alerts via the Google Home app, and you won't need a subscription for that. You will need a Nest Aware plan if you want up to 60 days of video history. Otherwise, Google will offer three free hours of event video history. Handily, if you have a Wi-Fi outage, up to an hour of event recordings will be stored on the device itself.

There's a two-way audio function, so you can chat with house guests if you're not home. In the event of an unwanted visitor, you can contact emergency services directly from the Google Home app if you're a Nest Aware member who is perhaps using a tablet instead of a phone. You'll be able to view live video feeds on compatible smart displays and smart TVs too.

Nest Aware subscribers can receive notifications when familiar faces are recognized. There's also the option to set up home and away routines so the camera doesn't capture video while you're at your place.

Elsewhere, the Outdoor Nest Cam with Floodlight is on sale too. It has dropped by 29 percent to $200. That's just $10 more than the lowest price we've seen for it to date.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/googles-wired-nest-security-camera-is-cheaper-than-ever-163019138.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:50 +0530 Team Code6
Cities: Skylines 2's embarrassed developers are giving away beachfront property for free https://code6.org/cities-skylines-2s-embarrassed-developers-are-giving-away-beachfront-property-for-free https://code6.org/cities-skylines-2s-embarrassed-developers-are-giving-away-beachfront-property-for-free Cities: Skylines 2 developer Colossal Order is unlisting and refunding purchases of its controversial Beach Properties asset pack less than a month after its release. It’s also significantly delaying the game's future DLC and console port.

Beach Properties was the first paid DLC for Cities: Skylines 2, and has an “Overwhelmingly Negative” rating on Steam, with just 4 percent of user reviews marked as positive. In a note announcing the reverse of course, Colossal Order CEO Mariina Hallikainen said the company had let its community down. 

“We thought we could make up for the shortcomings of the game in a timeframe that was unrealistic, and rushed out a DLC that should not have been published in its current form," Hallikainen said. "For all this, we are truly sorry.”

The asset pack itself worked as advertised, adding a number of zoneable waterfront-style properties to the game, but it was definitely thin for the $9.99 asking price. Most will admit, though, that the content itself wasn’t the problem: The DLC was largely derided because it was released at a time when players were waiting on patches for the base game. Cities: Skylines 2 was released in a poorly optimized state in October 2023, and although it’s in better shape now, many in the community feel there are fundamental issues with the simulation, and there is still work to be done to make the game run better. Mod support — perhaps the reason that the original Cities: Skylines had such a long lifespan — was also slow to arrive, and is still only in beta, with no support for custom assets.

In an FAQ accompanying the announcement, Colossal Order explains how the refund and compensation program will work. Essentially, if you bought the DLC separately, you should be able to get a refund. Those who redeemed a code as part of the game's Deluxe or Ultimate editions will not. Instead, compensation will come in the form of creator asset packs and radio stations which Colossal Order says will "total around $39.99 in added value." The beachfront properties will be added to the base game, free of charge, for all players.

To call Cities: Skylines 2’s launch messy would be kind. Since the game’s release on PC last October, developer Colossal Order has burned through the goodwill it built up over a near-decade of the original game’s lifespan. Things came to a head in late January, when many of the community's loudest and most respected voices broke rank to talk openly about the game's issues.

Another casualty of today's announcement is the game's console release. Cities: Skylines 2 was supposed to launch simultaneously on PC and console, but the PS5 and Xbox versions were pushed back to spring 2024 weeks before release. It has been clear for some time that revised date was not going to happen, and Colossal Order confirmed it's now hoping to have the console ports ready for October.

The final piece of bad news is that Bridges & Ports — the first expansion pack that will go beyond assets — is going to be further delayed to Q1 2025 to allow the developers to "focus on additional free patches and game updates in the coming months." The expansion pack was supposed to be released in Q2 2024, and is included in the game's Ultimate Edition.

This article originally appeared on Engadget at https://www.engadget.com/cities-skylines-2s-embarrassed-developers-are-giving-away-beachfront-property-for-free-170042260.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:48 +0530 Team Code6
Netflix will stop tossing coins to The Witcher after season five https://code6.org/netflix-will-stop-tossing-coins-to-the-witcher-after-season-five https://code6.org/netflix-will-stop-tossing-coins-to-the-witcher-after-season-five Netflix has renewed The Witcher for a fifth season, but the company says that will bring the series to an end. The final season will be shot back-to-back with the fourth season, which has just started production. The two seasons will cover the events of the last three books in the series: Baptism of Fire, The Tower of the Swallow and Lady of the Lake. The show is a direct adaptation of Andrzej Sapkowski’s novels, but it does occasionally take inspiration from CD Projekt Red's game adaptations (and vice versa).

The fourth season will mark a significant change for The Witcher, as Liam Hemsworth is replacing Henry Cavill in the lead role. This time around, Geralt of Rivia will find a new family in the Hanza, who will help him track down Yennefer and Ciri after the trio is separated. New cast members who are joining for the fourth season include Laurence Fishburne, Sharlto Copley and James Purefoy.

This article originally appeared on Engadget at https://www.engadget.com/netflix-will-stop-tossing-coins-to-the-witcher-after-season-five-171500284.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:46 +0530 Team Code6
Razer's Kishi Ultra gaming controller works with damn near everything, including some foldables https://code6.org/razers-kishi-ultra-gaming-controller-works-with-damn-near-everything-including-some-foldables https://code6.org/razers-kishi-ultra-gaming-controller-works-with-damn-near-everything-including-some-foldables Razer just released the Kishi Ultra mobile gaming controller, a successor to the popular Kishi V2 Pro. It’s filled with improvements, including a larger form factor to accommodate beefier mobile devices like 8-inch tablets and even some foldables like the Galaxy Z Fold 5. The controller also offers USB-C compatibility, so it should work with just about any device out there, as long as it fits. Remember, even modern Apple products now include USB-C ports.

Razer says the controller has been “designed to provide an authentic console experience on the iPhone 15 series, iPad Mini, and Android tablets with 8-inch displays.” To that end, it features the company’s proprietary Sensa HD haptics technology, which includes a haptic coil near each hand to increase immersion. The company says this experience will actually surpass what's found with traditional console controllers. The newly-released Interhaptics SDK will even allow developers to “craft bespoke haptic experiences.”

This immersion is further improved by integration with Razer’s Chroma RGB lighting system. This allows for customizable lighting schemes, which lets players bring “a piece of their gamer room setup with them.” Beyond the lighting and haptics, the controller boasts the company’s proprietary Mecha-Tactile ABXY buttons and 8-way D-pad. There are console-sized hall effect triggers, programmable L4/R4 multifunction buttons and full-sized thumb sticks, complete with anti-friction rings. The expanded form factor also means it should work with most devices without having to remove the case.

An image showing the controller and the Nexus app.
Razer

The controller can access Razer’s subscription-free Nexus app, which pulls up custom button-mapping for thousands of compatible games across iOS and Android.. This means that it’ll be a plug and play experience for the vast majority of available content, without having to fiddle with control settings. Additionally, the Nexus app lets users record and share gameplay.

The Razer Kishi Ultra is available right now and costs $150. The controller is joined by an updated version of the Kishi V2, which now connects via USB-C. That one costs $100.

This article originally appeared on Engadget at https://www.engadget.com/razers-kishi-ultra-gaming-controller-works-with-damn-near-everything-including-some-foldables-173017166.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:44 +0530 Team Code6
The HD Chromecast with Google TV is on sale for only $20 https://code6.org/the-hd-chromecast-with-google-tv-is-on-sale-for-only-20 https://code6.org/the-hd-chromecast-with-google-tv-is-on-sale-for-only-20 If you watch movies and TV on a 1080p screen, the Chromecast with Google TV (HD) provides a rock-solid streaming experience on the cheap. This is the HD version of Engadget’s top choice for streaming devices. Today, Amazon has it for $10 off, letting you pick up the HDR10-capable streaming stick for only $20, nearly a record-low price.

The Chromecast with Google TV (HD) plugs directly into an open HDMI port on your TV. (There’s an optional power adapter with a USB cable if your TV can’t supply enough juice.) If you have a 4K television, you’re better off with the more expensive model designed for higher-res displays. But for HD screens, this model is hard to beat. It offers the same terrific user experience as the high-end model, only less expensive and downscaled for 1080p.

Setup is quick and easy. You scan a QR code with your phone to begin the sign-in process in the Google Home app. (That’s also where you add your Wi-Fi network.) So, you don’t need to worry about entering long email addresses and passwords using the remote and a clunky onscreen keyboard.

The device has relatively lightweight specs (1.5GB of RAM and an Amlogic S805X2 chip) that may reveal some nearly imperceptible lag when navigating the UI, especially right after startup. But it provides smooth performance when it matters most: playing content.

The software streamlines things as much as possible, including a Live tab that draws from a handful of streaming services to let you resume or jump into new content straight from the home screen. Google advertises support for over 700,000 movies and TV episodes, and you can install just about any streaming service you can name, including Netflix, Prime Video, Apple TV+, Max, Peacock, YouTube TV and much more.

Voice remote for the Chromecast with Google TV (HD) remote. A person’s hand holds the white-colored remote against a dark background.
Photo by Sam Rutherford / Engadget

The remote includes a built-in mic and a dedicated Google Assistant button. The latter lets you control TV content and smart home features with your voice. It also has standard IR integration, so you can control some of your TV’s essential functions and potentially leave its remote in a drawer.

If you don’t want to wait for Amazon’s shipping, Target has the same deal. If your local stores have them in stock, you could get instant gratification while saving five percent on your purchase if you check out using a Target RedCard.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-hd-chromecast-with-google-tv-is-on-sale-for-only-20-182333907.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:41 +0530 Team Code6
Meta gives the Quest 2 its second permanent price cut in four months https://code6.org/meta-gives-the-quest-2-its-second-permanent-price-cut-in-four-months https://code6.org/meta-gives-the-quest-2-its-second-permanent-price-cut-in-four-months For the second time this year, Meta has given the Quest 2 a permanent price cut. The company has dropped the price of the base headset with 128GB of storage to $199, down from $249. Until January 2, the company was charging $299 for the Quest 2.

Of course, the price cut comes in the wake of the company rolling out the far more powerful and capable Meta Quest 3, which starts at a far higher price of $499. The discount suggests that Meta is trying to get rid of its remaining inventory of the previous model. Still, the Quest 2 is our pick for the best cheap VR headset and the drop to $199 makes the device even more appealing.

For a couple of hundred bucks, you'll get a headset that has fast-switching LCD displays with a resolution of 1832x1920 per eye and a 90Hz refresh rate. It has a solid library of VR apps at this point, along with access to cloud gaming services like Xbox Cloud Gaming. However you slice it, the Quest 2 is a solid entry point into VR.

In addition, Meta recently lowered the prices of Quest 2 accessories. The Elite Strap and Elite Strap with Battery have both dropped by 50 percent to $25 and $45, respectively. The Fit Pack, which could help you find a more comfortable fit, has also fallen by half to $20. The official carrying case, meanwhile, is down from $45 to $20.

This article originally appeared on Engadget at https://www.engadget.com/meta-gives-the-quest-2-its-second-permanent-price-cut-in-four-months-184511096.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:39 +0530 Team Code6
Quicken Simplifi subscriptions are half off through April 21 https://code6.org/quicken-simplifi-subscriptions-are-half-off-through-april-21 https://code6.org/quicken-simplifi-subscriptions-are-half-off-through-april-21 Subscriptions to the budgeting app Quicken Simplifi are half off through April 21. The price has been brought down to just $2 per month, which is billed annually at $24. The deal also extends to Quicken Classic, which adds more features for investments and tracking taxes. This tier now costs $4 per month, instead of $8 per month. It’s also billed annually.

Quicken Simplify is pretty much the budgeting app to beat all budgeting apps. There’s a reason, after all, that it topped our list of the best budgeting apps and our collection of the best apps to replace Mint. We’ve consistently praised the user-friendly interface that makes it easy to get started and keep an eye on things. Users have instantaneous access to various metrics, like top-line balances, net worth, recent spending, upcoming recurring payments and more.

We also loved how simple (pun intended) it is to set up customized savings goals and the like. The UI is clean, yet offers playful visualizations to keep things interesting. It integrates with most financial institutions, including Fidelity. Users can also invite a spouse or a financial manager to co-manage the account.

There’s no integration with Zillow, so people can’t track fluctuations in home value, which is something that competing apps like Monarch Money and Copilot Money offer. It requires manual entry of real estate information, just like any other asset. We also experienced some small errors during use, in which the app miscategorized some expenses, though this was in line with other products we tested. There’s no option for a free trial, so $2 per month is about as close as it gets. Just remember to cancel before the year is up if things don’t work out.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/quicken-simplifi-subscriptions-are-half-off-through-april-21-190006927.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:38 +0530 Team Code6
It took 20 years for Children of the Sun to become an overnight success https://code6.org/it-took-20-years-for-children-of-the-sun-to-become-an-overnight-success https://code6.org/it-took-20-years-for-children-of-the-sun-to-become-an-overnight-success Children of the Sun burst onto the indie scene like a muzzle flash on a dark night. Publisher Devolver Digital dropped the game’s first trailer on February 1, showcasing frenzied sniper shots and a radioactive art style. A Steam demo highlighting its initial seven stages went live that same day and became a breakout hit during February’s Steam Next Fest. Two months later it landed in full and to broad acclaim. This explosive reveal and rapid release timeline mirrors the game itself — chaotic but contained, swift and direct, sharp and bright.

Though it feels like Children of the Sun popped into existence over the span of two months, it took solo developer René Rother more than 20 years to get here.

Children of the Sun
René Rother

As a kid in Berlin in the early 2000s, Rother was fascinated by the booming mod community. He spent his time messing around with free Counter-Strike mapping tools and Quake III mods from the demo discs tucked into his PC magazines. Rother daydreamed about having a job in game development, but it never felt like an attainable goal.

“It just didn't seem possible to make games,” he told Engadget. “It's like it was this huge black box.”

Rother couldn’t see an easy entry point until the 2010s, when mesh libraries and tools like GameMaker and Unity became more accessible. He discovered a fondness for creating 3D interactive art. But aside from some free online Javascript courses, he didn’t know how to program anything, so his output was limited.

“I dabbled into it a little bit, but then got kicked out. Again,” Rother said. “It was just like the whole entrance barrier was so big.”

René Rother, developer of Children of the Sun.
René Rother

Rother pursued graphic design at university and he found the first two years fulfilling, with a focus on classical art training. By the end of his schooling, though, the lessons covered practical applications like working with clients, and Rother’s vision of a graphic design career smashed into reality.

“There was an eye-opening moment where I felt like, this is not for me,” Rother said.

In between classes, Rother was still making games for himself and for jams like Ludum Dare, steadily building up his skillset and cementing his reputation in these spaces as a master of mood.

“Atmospheric kind of pieces, walking simulators,” Rother said, recalling his early projects. “Atmosphere was very interesting to me to explore. But I never thought that it was actually something that could turn into a game. I never thought that it would become something that can be sold in a way that it's actually a product.”

Children of the Sun
René Rother

By the late 2010s Rother decided he was officially over graphic design and ready to try a job in game development. He applied to a bunch of studios and, in the meantime, picked up odd jobs at a supermarket and as a stagehand, setting up electronics. He eventually secured a gig as a 3D artist at a small studio in Berlin. Meanwhile, his pile of game jam projects and unfinished prototypes continued to grow.

“In that timeframe, Children of the Sun happened,” Rother said.

In Children of the Sun, players are The Girl, a woman who escaped the cult that raised her and is now enacting sniper-based revenge on all of its cells, one bullet at a time. In each round, players line up their shot and then control a single bullet as it ricochets through individual cult members. The challenge lies in finding the most speedy, efficient and stylish path of death, earning a spot at the top of the leaderboards.

“It was just a random prototype I started working on,” Rother said. “And one Saturday morning I was thinking, ‘I don't know what I'm doing with my life.'” With an atmospheric prototype and a head full of ennui, Rother emailed Devolver Digital that same day about potentially publishing Children of the Sun.

“The response was basically, ‘The pitch was shit but the game looks cool,’” Rother said. “And then it became a thing.”

Children of the Sun
René Rother

Visually, Children of the Sun is dazzling. It has a sketchy 3D art style that’s covered in bruise tones, with dark treelines, glowing yellow enemies and layers of texture. Every scene looks like The Girl just took a hit of adrenaline and her senses are on high alert, lending a hectic sense of hyper-vigilance to the entire experience. It’s a game built on instinct.

“I didn't make any mood boards,” Rother said. “I didn't prepare [for] it. It was just like, oh, let's make it this color. Ah, let's make it this color…. This is something to very easily get lost in. I spent a lot of time just adjusting the color of grass so it works well with the otherwise purplish tones and these kinds of things. I spent way too much time on the colors.”

Children of the Sun went through multiple visual iterations where Rother played with contrast, depth, fog density and traditional FPS color palettes, before landing on the game’s dreamlike and neon-drenched final form. The residue of this trial and error is still visible beneath Children of the Sun’s frames, and that’s exactly how Rother likes it.

“I see it as a big compliment, actually,” he said. “In paintings, when we talk about visual art, I really like when you can see the brushstrokes. I like when you can still see the lines of the pencil before the painting got made. I like the roughness. I wanted everything to be rough. I didn't want it to be polished.”

Rother picked up the game’s soundtrack collaborator, experimental ambient composer Aidan Baker, the same way he hooked up with Devolver. Rother was a fan of Baker and his band Nadja, and he wanted a similar droning, slowcore vibe as a backdrop for Children of the Sun. On a whim, Rother sent Baker a casual message asking if he’d like to make music for a video game.

“He was like, ‘Well I've never done it, so I don't know,’” Rother remembered. “So we met one evening and then afterwards he was like, ‘Yeah, let's just do it.’ Instead of just emulating something that I like in the game, I somehow managed to get straight to the source of it. And that was a really nice experience.”

For Rother, Children of the Sun has been a lesson in trusting his gut. He hasn’t found the proper word in English or German to describe the atmosphere he created in the game, but it’s something close to melancholy, spiked with an intense coiled energy and bright, psychedelic clarity. He just knows that it feels right — visuals, music, mechanics and all.

“That's kind of how I live my life,” Rother said. “Not that I'm, like, super spontaneous or just flip-flopping around with opinions or these kinds of things. It's more about doing things that feel right to me without necessarily knowing why.”

When he booted up that Quake III demo disc and started making 3D vignettes for game jams, Rother didn’t realize he was building the path that would eventually lead him to a major publishing deal, a collaboration with a musician he admires, a big Steam release and a game about cult sniping called Children of the Sun. When Rother takes a moment to survey his current lot in life, he feels lucky, he said.

Children of the Sun
René Rother

“I feel like in the last three years, somehow, lots of things fell into my lap,” Rother said. “Although I still had to do something for it. I needed to be prepared for this moment, that required work.… But in the time where I prepared myself, I was not aware that I was preparing myself. So that's how the feeling of luck gets amplified a bit more.”

“Luck” is one way to describe it, but “artistic instinct” might be just as fitting. Children of the Sun is available now on Steam for $15.

This article originally appeared on Engadget at https://www.engadget.com/it-took-20-years-for-children-of-the-sun-to-become-an-overnight-success-194511363.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:35 +0530 Team Code6
Amazon no longer offers its easy&to&miss Prime Video subscription https://code6.org/amazon-no-longer-offers-its-easy-to-miss-prime-video-subscription https://code6.org/amazon-no-longer-offers-its-easy-to-miss-prime-video-subscription Amazon appears to have nixed its Prime Video-only plan in the US and UK. Cord Busters reports that the little-known subscription, introduced in 2016, is no longer available to new users in either country. Those trying to sign up for the previously $8.99 monthly plan (£5.99 monthly in the UK) are now directed to the landing page for a full Amazon Prime membership.

The Prime Video plan launched eight years ago, priced to undercut Netflix’s (at the time) $9.99-a-month subscription price for standard HD streaming on up to two devices. Although the option stuck around for close to a decade, Amazon increasingly buried it, making it impossible to sign up for on mobile devices. It was also increasingly difficult to find on desktops, where you had to navigate to an easy-to-miss “See more plans” section of the Prime sign-up page.

The Prime Video plan never even got a price increase during that time, further illustrating how obscure Amazon apparently wanted it to remain. Now, it appears to be gone for good. Cord Busters says it was recently removed in the US and axed from Amazon UK earlier this week.

Your subscription should still work if you’re already on the Prime Video-only plan. But if you cancel it or switch to the full Prime membership, don’t expect to see an option to return to it.

Engadget reached out to Amazon to ask about the change. We’ll update this article if we hear back.

Prime Video is home to Fallout, which premiered earlier this month. We found it to be one of the best video game adaptations to date, in the vein of The Last of Us

This article originally appeared on Engadget at https://www.engadget.com/amazon-no-longer-offers-its-easy-to-miss-prime-video-subscription-201931193.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:32 +0530 Team Code6
Blizzard takes aim at Overwatch 2 console cheaters https://code6.org/blizzard-takes-aim-at-overwatch-2-console-cheaters https://code6.org/blizzard-takes-aim-at-overwatch-2-console-cheaters Like many other multiplayer games, Overwatch 2 isn't immune from cheaters. And it's not only an issue on PC, where cheaters use tools like aimbots. Some folks use XIM devices so they can play with a keyboard and mouse (KBM) on consoles. This is against Blizzard's rules, as KBM players typically have an aim advantage over those who use a controller, even though the console versions of the game have features like aim assist. While it's taken some time to get the ball rolling, the developer is finally doing something about the XIM problem.

XIM devices trick consoles into believing that KBM users are playing with a controller. However, in a blog post, Blizzard says it has been able to detect KBM players on consoles over the last few Overwatch 2 seasons. It has found that the cheating problem is more prevalent among higher ranked players. The developers say that use of so-called unapproved peripherals is "very rare" in lower ranks.

During the current season (which started this week), Blizzard will dish out permanent bans to the most extreme users of unapproved peripherals. It will rely on reports from other players and its own data to pinpoint those who are breaking the rules.

Starting in Season 11, which should get underway in June, the developers will tackle the issue at a broader level. The first time a console player is detected using an unapproved device on consoles, they'll be banned from Competitive modes for a week. If they keep using KBM or other unapproved peripherals in casual modes, they'll get a season-long Competitive suspension, only have the option of playing with other KBM users in Quick Play and lose access to aim assist features. It's all in the name of fairness.

There are accessibility concerns here, though, as some folks simply can't play games with a standard controller. Blizzard says that it has done its "utmost to ensure that players with accessibility needs will be less likely to trigger our detection." The developers say they will tailor their enforcement actions so that folks with accessibility needs can still land a sick Earthshatter or keep healing their teammates.

With all that said, Blizzard is looking into adding official KBM support on consoles so folks can play the game that way without negatively impacting controller players. As things stand, console and PC players are separated into separate pools for Competitive play. So to make things fair, Blizzard would need to shuffle console players who want to use a keyboard and mouse into games with other KBM players and no aim assist.

The XIM problem isn't exactly new. The Overwatch 2 developers' colleagues at Activision last year started banning Call of Duty players who spoof input devices (or just messing with them, as usual). Ubisoft and Epic have also targeted XIM users in Rainbow Six: Siege and Fortnite, respectively.

Blizzard is doing more on other fronts to try to keep Overwatch 2 fair and more enjoyable for the majority of players. It's punishing those who leave in the middle of matches more severely and taking a stronger stance on toxicity in voice and text chat.

Meanwhile, there's been a kerfuffle this week related to Overwatch 2 players being banned for using profanity. Those who use slurs or threaten others should obviously face appropriate consequences, but apparently booting out players from a game that has profanity filters for some slightly spicy trash talk is some kind of BS.

This article originally appeared on Engadget at https://www.engadget.com/blizzard-takes-aim-at-overwatch-2-console-cheaters-203923200.html?src=rss ]]>
Fri, 19 Apr 2024 02:31:30 +0530 Team Code6
Supergiant shows off Hades II's gameplay and new god designs https://code6.org/supergiant-shows-off-hades-iis-gameplay-and-new-god-designs https://code6.org/supergiant-shows-off-hades-iis-gameplay-and-new-god-designs Supergiant Games just treated Hades fans to an extensive look at the game's upcoming sequel. Seriously — the developer hosted a three-hour livestream that showed off Hades II's gameplay, new features and mechanics, as well as the new designs for its characters based on the gods of Greek mythology. Supergiant's Creative Director Greg Kasavin and Studio Director Amir Rao demonstrated the abilities of the game's new protagonist, Melinoë. While she's the sister of Zagreus, the first title's protagonist, and Hades II is a direct sequel to the original, Kasavin and Rao said players don't need to have prior knowledge of the first game and of Greek mythology to enjoy it. Old fans, however, will catch "delightful references" here and there. 

Melinoë is a witch and assassin, who's adept with her staff and can wield magic, and has a pretty different playstyle from Zagreus, as the gameplay footage showed. Kasavin and Roe also showed off new gods like Apollo, returning ones like Aphrodite and Demeter, new resources and various environments within the game. They played the technical test version of Hades II, however, which means certain environments and elements could still go through some changes before the final product is released. 

The developer is hoping to fix any issues technical test players might find expeditiously so that the game can go into early access, which is expected to take place sometime this spring. 

This article originally appeared on Engadget at https://www.engadget.com/supergiant-shows-off-hades-iis-gameplay-and-new-god-designs-070033467.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:41 +0530 Team Code6
Google fired 28 workers who protested Israeli government cloud contract https://code6.org/google-fired-28-workers-who-protested-israeli-government-cloud-contract https://code6.org/google-fired-28-workers-who-protested-israeli-government-cloud-contract Google has fired 28 employees involved in protests against the company's "Project Nimbus" cloud contract with the Israeli government, according to an internal memo seen by The Verge. That follows the arrest and suspension of nine employees on April 16 and a previous firing related to the same project last month. 

Some of the fired workers were forcibly removed after occupying the office of Google Cloud CEO Thomas Kurian. Google head of global security Chris Rackow said that the company "will not tolerate" such incidences and warned that the company could take further action. 

"If you’re one of the few who are tempted to think we’re going to overlook conduct that violates our policies, think again," he told employees in a letter. "The company takes this extremely seriously, and we will continue to apply our longstanding policies to take action against disruptive behavior — up to and including termination."

Behavior like this has no place in our workplace and we will not tolerate it. It clearly violates multiple policies that all employees must adhere to — including our Code of Conduct and Policy on Harassment, Discrimination, Retaliation, Standards of Conduct, and Workplace Concerns.

However, workers in the "No Tech for Apartheid" group organizing the protests called the dismissals "a flagrant act of retaliation." It added that the Google saying protests largely involve people not working at the company is "insulting," adding that the push to drop Project Nimbus is supported by "thousands" of their colleagues. 

"In the three years that we have been organizing against Project Nimbus, we have yet to hear from a single executive about our concerns,” it wrote in a Medium post. "Google workers have the right to peacefully protest about terms and conditions of our labor. These firings were clearly retaliatory.”

This article originally appeared on Engadget at https://www.engadget.com/google-fired-28-workers-who-protested-israeli-government-cloud-contract-084444878.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:40 +0530 Team Code6
The best Bluetooth speaker for 2024: 15 portable options for every price range https://code6.org/the-best-bluetooth-speaker-for-2024-15-portable-options-for-every-price-range https://code6.org/the-best-bluetooth-speaker-for-2024-15-portable-options-for-every-price-range One thing became apparent after testing dozens of Bluetooth speakers: there are plenty of good options out there for most people. While that variety is great to have, it can also lead to confusion and overwhelm when you go to buy a new one ahead of your next camping trip, beach outing or backyard barbecue. I set out to try some of the best Bluetooth speakers available now, at all different price points, to see which are worth your money. I’m happy to report that most of them sounded pretty good upon first listen. But in comparing them head-to-head, that’s when I began to suss out the nuances among the best-sounding ones. Ultimately, out of all of the portable speakers out there, you won’t find a single “best” one. But there are a number of solid choices out there that should fit most use cases. These are our favorites.

Factors to consider

Weather-proofing

IP ratings (Ingress Protection) are the alphanumeric indicators you often see in a product’s spec sheet that define water and dust resistance. It’s usually a combo of two numbers with the first indicating solid object ingress and the second being water. The former goes from 0 (no protection) to 6 (dustproof). The water-resistance rating goes from 0 (no protection) to 9 (protected against immersion and high pressure jets). When an X is used instead of a number, that means the product wasn’t tested for resistance. If it’s waterproof, it may have some innate resistance to solids, but there’s no guarantee.

IP67 is a common rating these days indicating highly resistant and potentially rugged speakers suitable for outdoor adventures. These are safe for quick dunks in the pool or tub and should be more than OK in the rain or in the shower. They’re also good options for the beach, playground and other rough environs.

Additionally, speakers with ports and a high rating will often include a tight-fitting cover over the charging or auxiliary ports. If you plan on using the ports, that may limit the product's rated ability to fend off the elements.

Consider the IP rating and also how you plan to use your Bluetooth speaker when making your decision. It may be worth splurging on a better sounding model with a lower IP rating if you’ll mostly be using it indoors, for instance.

Battery life

The focus of this guide is on portable Bluetooth speakers, and while “portable” can be a relative term, these devices are generally for people who are likely to find themselves far from a power outlet. These days, around 12 hours of runtime seems to be the baseline but obviously, the more battery life you can get out of a speaker, the better.

That said, be careful when looking at battery specs, as they frequently list a maximum runtime (“up to” x amount of hours). This usually means they tested at a low to mid volume. If you like your tunes loud, it can often end up cutting the expected usage time in half or more. Luckily, some manufacturers also list the expected hours of battery life when used at full volume and that transparency is appreciated.

Additionally, if your Bluetooth speaker also happens to have WiFi connectivity, they're usually designed for always-on functionality. Unlike normal Bluetooth speakers that go to sleep after a short period without use, these will usually stay awake (to listen for your commands) and slowly run down the battery. If you're out and about, you'll want to remember to turn these speakers off manually when not in use to maximize battery life.

Range

Bluetooth range is tricky business. Some companies list their product’s longest possible range, usually outdoors and in an unobstructed line-of-sight test environment. Other companies stick with a 30-foot range on the spec sheet and leave it at that, even though they may be running Bluetooth 4.x or 5.x. That’s likely underselling the speaker's potential, but unpredictable environments can affect range and there’s little point in promising the moon only to get complaints.

I’ve seen signal drop issues when crouching down, with my phone in the front pocket of my jeans, and barely 30 feet away from a speaker inside my apartment. I ran into this issue across several devices regardless of their listed Bluetooth connectivity range.

If you’re hosting a patio party and duck inside, it’s wise to keep any wireless Bluetooth speakers relatively close by just in case. It’s hard to gauge what aspects of any environment may interfere with a Bluetooth signal. In general, take range specs around 100 feet or more as a perfect-world scenario.

Latency

This is a minor mention for those out there who use a speaker for their computer output, or as a mini soundbar solution for setups like a monitor and streaming box. It’s annoying to find that your speaker’s latency isn’t low enough to avoid lip sync issues. Luckily, it seems that most speakers these days don’t often have these problems. Only a handful of the few dozen speakers I tried had persistent, noticeable lip-sync issues. Aside from occasional blips, all of our picks worked well in this regard.

If you plan to frequently use a speaker for video playback, look for devices with the most recent Bluetooth versions (4.x or 5.x) and lower latency codecs like aptX. Also make sure the speaker is close to the source device as distance can be a factor. To avoid the issue altogether, though, consider getting one with a wired auxiliary input.

Best Bluetooth speakers: $50 to $200

Best Bluetooth speakers: $200 to $450

Best high-range portable bluetooth speakers: $450 and higher

Other portable Bluetooth speakers we tested

Sonos Roam

While there's a lot to like about the Sonos Roam, there are plenty of other Bluetooth speakers with more features and better battery life. In our review, we gave the Roam a score of 87, praising it for its good sound quality, durable waterproof design and ability to work well within an existing Sonos speaker ecosystem. But the price is just fine at $180, and we found Bluetooth speakers that offer more at lower price points. Plus, the Roam taps out at 10 hours of battery life, and all of our top picks can run for longer than that on a single charge.

Monoprice Soundstage3

The Monoprice Soundstage3 offers relatively big sound at a midrange $250 price, with a variety of inputs rarely found on a portable Bluetooth speaker. The boxy, minimalist design is no nonsense, even if it's more of a less-rugged, bookshelf-styled homebody. While the speaker puts out crisp highs alongside booming lows, we found the bass can overpower the rest of the output, so it's not for everyone. And after using the speaker for many months, we also found the low-slung, poorly labeled button panel along the top can be a bit annoying to use. If you want a speaker for road trips, favor mids and highs, and plan on using physical buttons for volume control and input selections, there are better options out there.

JBL Boombox 3

Fans of JBL’s bluetooth speaker sound profile who want to crank up the volume, but also want a rugged and portable option, may enjoy the JBL Boombox 3. It’s a decent grab-and-go speaker with a very loud output, although it's not as good as some of the loud-speaker styled options for long-throw sound and big outdoor areas. However, the price for this speaker line remains prohibitively expensive compared to other options with big sound that cover a bit more ground. If the JBL brand is your thing and you like the rugged, portable form factor, we recommend looking for discounts, or shopping around and exploring the available options including the (less portable) JBL PartyBox series.

Soundcore Motion X500

Soundcore speakers have generally been good and often reasonably priced. The Motion X500 loosely falls into that category. It has a tall, metallic lunchbox vibe with a fixed handle and pumps out a respectable 40 watts of crisp, clear sound for its size. It can get pretty loud and serves up a good dose of bass, although its primarily a front-facing speaker.

There’s LDAC hi-res audio support for Android users, but the main selling point on this is spatial audio. This is done through an EQ change and the activation of a small, up-firing driver. There’s a slight benefit from this if you’re up close and directly in front of it, but it’s not a total game changer for your listening experience. The original pre-order price of $130 made it a decent option in terms of bang for your buck. But it went up to $170 at launch, making it less appealing even if it’s still a good middle-of-the-road option if you want small-ish, clear and loud. If you can find one on sale for the lower price, it’s definitely worth considering. There’s also the larger and louder X600 ($200) if the overall concept is working for you.

FAQs

How does a Bluetooth speaker work?

Bluetooth technology lets devices connect and exchange data over short distances using ultra high frequency (UHF) radio waves. It’s the frequency range that’s carved out for industrial, scientific and medical purposes, called the 2.4GHz ISM spectrum band. This range is available worldwide, making it easy for companies to use with devices for global markets.

Bluetooth speakers include this tech, which lets them communicate with source devices like smartphones, tablets or computers in order to exchange data. The two devices pair by sharing a unique code and will work within the proscribed range for the device and Bluetooth version. 

Ever since Bluetooth 4.0 was released over a decade ago, new iterations usually improve on range, use less power and offer expanded connectivity with features like multipoint (allowing more than one device to be connected at the same time, for instance).

Who should buy a Portable Bluetooth speaker?

If you want to play music while you’re out-and-about on something other than headphones, a portable Bluetooth speaker is probably what you want. There’s a broad range of devices for all types of circumstances. Many adventurous people will want a relatively lightweight portable that’s rugged enough to handle the elements while also packing enough charge to play for hours on end. Others may simply need a speaker they can move around the house or use in the backyard. In this case, you can choose larger less rugged models that may offer better sound. 

This article originally appeared on Engadget at https://www.engadget.com/best-portable-bluetooth-speakers-133004551.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:39 +0530 Team Code6
EU criticizes Meta's 'privacy for cash' business model https://code6.org/eu-criticizes-metas-privacy-for-cash-business-model https://code6.org/eu-criticizes-metas-privacy-for-cash-business-model The European Union doesn't think you should have to choose between giving Meta and other major players your data or your money. In a statement, the European Data Protection Board (EDPB) stated that "consent or pay" models often don't "comply with the requirements for valid consent" when a person must choose between providing their data for behavioral advertising purposes or pay for privacy.

The EDPB argues that only offering a paid alternative to data collection shouldn't be the default for large online platforms. It doesn't issue a mandate but stresses that these platforms should "give significant consideration" to providing a free option that doesn't involve data processing (or at least not as much). "Controllers should take care at all times to avoid transforming the fundamental right to data protection into a feature that individuals have to pay to enjoy," EDPB Chair Anu Talus said. "Individuals should be made fully aware of the value and the consequences of their choices."

Currently, EU users must pay €10 ($11) monthly for an ad-free subscription or be forced to share their data. The EU is already investigating if this system complies with the Digital Markets Act, which went into effect at the beginning of March.

This article originally appeared on Engadget at https://www.engadget.com/eu-criticizes-metas-privacy-for-cash-business-model-103042528.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:37 +0530 Team Code6
Nothing's Ear and Ear (a) earbuds with active noise cancellation are now available for pre&order https://code6.org/nothings-ear-and-ear-a-earbuds-with-active-noise-cancellation-are-now-available-for-pre-order https://code6.org/nothings-ear-and-ear-a-earbuds-with-active-noise-cancellation-are-now-available-for-pre-order Carl Pei's Nothing has revealed two new wireless earbuds at an event in Tokyo. It calls the Ear, the more expensive model of the two with prices starting at $149 and £129, a refinement of its older model the Ear (2). The Ear retains the brand's transparent design and looks very similar to the previous model. But it's powered by a new custom 11 mm dynamic driver and comes with a dual chamber design that allows it to deliver clearer sounds compared to its predecessor. 

It also features a new smart active noise cancellation (ANC) algorithm that can check for noise leakage between the earbuds and the ear canal and then add more noise cancellation accordingly. Plus, it can automatically apply the level of noise cancellation needed — high, medium or low — appropriate for the environment the user is in. Nothing says the model's noise cancellation rated at 45 dB is almost twice that of the Ear (2), as well. 

When it comes to battery life, the Ear's was also designed to last longer. It can last for up to 40-and-a-half hours after a full charge with its charging case, or up to eight-and-a-half hours of non-stop playback. In addition, the model comes with a new mic that enables less obstruction and interference, support for LHDC 5.0 and LDAC codec for high-resolution streaming over Bluetooth and the ability to quickly switch between connected devices. 

Yellow earbuds.
Nothing

Meanwhile, the Ear (a) is the more fun and more affordable model between the two new releases. It's the first Nothing model that isn't just black or white — though those colors are also available — with one version's non-transparent parts and case colored in vivid egg yolk-yellow. Even though its prices start lower than the Ear at $99 and £99, it also features the same ANC technology and the brand's new smart ANC algorithm that can check for sound leakages. It even supposedly has a better battery life than its more expensive sibling and can last for up to 42-and-a-half hours of music playback after a full charge with its charging case.

Both Ear and Ear (a) are now available for pre-order from Nothing's website. They'll start making their way to buyers and will be available for general purchase on April 22. 

This article originally appeared on Engadget at https://www.engadget.com/nothings-ear-and-ear-a-earbuds-with-active-noise-cancellation-are-now-available-for-pre-order-104546636.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:36 +0530 Team Code6
The Morning After: Is the new Zephyrus G16 any good? https://code6.org/the-morning-after-is-the-new-zephyrus-g16-any-good https://code6.org/the-morning-after-is-the-new-zephyrus-g16-any-good ASUS has updated its 16-inch Zephyrus G16 for 2024 with fresher chips and graphics options all the way up to an RTX 4090. There’s a new OLED display with a 240HZ refresh rate and a full size SD card reader for transferring files. But, as much as ASUS is positioning this as a laptop for media makers as well as gamers, we need to know if its promises match its power. If you’re as curious as I am, you’ll have to read Sam Rutherford’s review to find out for yourself.

— Dan Cooper

The biggest stories you might have missed

Media coalition asks the feds to investigate Google’s removal of California news links

TikTok is trying to clean up its For You recommendations

Amazon says a whopping 140 third-party stores in four countries use its Just Walk Out tech

There’s a TV show coming based on Sega’s classic arcade game Golden Axe

Cheaper Evercade retro consoles will arrive in July

Apple renews For All Mankind and announces a spinoff series set in the Soviet Union

TikTok Notes is basically Instagram for your TikTok account

Lorelei and the Laser Eyes, by Sayonara Wild Hearts devs, comes out on May 16

Yars Rising revives a 40-year-old Atari game as a modern metroidvania

Shadow platformer Schim is coming to PC and consoles on July 18

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

X’s AI bot is so dumb it can’t tell the difference between a bad game and vandalism

They’re called euphemisms, Elon.

Basketball’s Klay Thompson had a rough time of it at a game, leading X users to suggest he was “throwing bricks.” This is a basketball term meaning he wasn’t throwing well, but if you didn’t know it, don’t worry too much, since neither did Grok, X’s homegrown AI. After reading the messages, it confected a news story suggesting Thompson was vandalizing homes in Sacramento.

Continue Reading.

Good riddance, WH-XB910N: Sony’s confusing product names are going away

Sony catches up to the 19th century.

Sony’s always been capable of making a great product, but it’s never quite nailed the knack of naming them. For instance, it makes the best pair of wireless headphones on the market today but saddles them with the name WH-1000XM5. Now, however, the company has pledged to simplify its naming scheme, including renaming its headphone range as Wear.

Continue Reading.

Nintendo emulator Delta hits the iOS App Store, no sideloading required

Apple’s relaxation of rules around what it permits on the App Store has seen the arrival of Delta. It’s a Nintendo emulator (and a successor to GBA4iOS) that runs a plethora of older titles from the company’s older consoles. Given its long-running enmity with game emulators and the ease with which it wiped out Yuzu, it can’t be long before Nintendo’s lawyers turn up with a fat stack of cease and desist letters.

Continue Reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-is-the-new-zephyrus-g16-any-good-111508697.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:35 +0530 Team Code6
Slack rolls out its AI tools to all paying customers https://code6.org/slack-rolls-out-its-ai-tools-to-all-paying-customers https://code6.org/slack-rolls-out-its-ai-tools-to-all-paying-customers Slack just rolled out its AI tools to all paying users, after releasing them to a select subset of customers earlier this year. The company’s been teasing these features since last year and, well, now they’re here.

The AI auto-generates channel recaps to give people key highlights of stuff they missed while away from the keyboard or smartphone, for keeping track of important work stuff and office in-jokes. Slack says the algorithm that generates these recaps is smart enough to pull content from the various topics discussed in the channel. This means that you’ll get a paragraph on how plans are going for Jenny’s cake party in the conference room and another on sales trends or whatever.

There’s something similar available for threads, which are smaller conversations between one or a few people. The tool will recap any of these threads into a short paragraph. Customers can also opt into a daily recap for any channel or thread, delivered each morning.

Slack AI in use.
Slack

Another interesting feature is conversational search. The various Slack channels stretch on forever and it can be tough to find the right chat when necessary. This allows people to ask questions using natural language, with the algorithm doing the actual searching.

These tools aren’t just for English speakers, as Slack AI now offers Japanese and Spanish language support. Slack says it’ll soon integrate some of its most-used third-party apps into the AI ecosystem. To that end, integration with Salesforce’s Einstein Copilot is coming in the near future.

It remains to be seen if these tools will actually be helpful or if they’re just more excuses to put the letters “AI” in promotional materials. I’ve been on Slack a long time and I haven’t encountered too many scenarios in which I’d need a series of auto-generated recaps, as longer conversations are typically relegated to one-on-one meetings, emails or video streams. However, maybe this will change how people use the service.

This article originally appeared on Engadget at https://www.engadget.com/slack-rolls-out-its-ai-tools-to-all-paying-customers-120045296.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:33 +0530 Team Code6
Playdate developers have made more than $500K in Catalog sales https://code6.org/playdate-developers-have-made-more-than-500k-in-catalog-sales https://code6.org/playdate-developers-have-made-more-than-500k-in-catalog-sales Panic is celebrating Playdate's second birthday this month, and the party favors include some piping-hot statistics about Catalog game sales.

Playdate hit the market in April 2022 with 24 free games. Its Catalog store went live in March 2023, offering 16 curated games for purchase directly on the device. Panic has added more titles to Catalog on a bi-weekly basis for the past year, and the marketplace today has 181 games and apps. More than 150,000 games have been sold on Catalog, giving developers $544,290 in gross revenue — that's after taxes, processing fees and Panic’s 25 percent cut. 

Playdate two-year data
Panic

The average price of a Playdate Catalog game is $5.36. The average install size is 5.03MB, while the smallest Catalog game is 30.1KB and the largest is 107MB. Playdate ships with 4GB of flash storage. It also has 16GB of RAM, an accelerometer, a 400 x 240 1-bit display, Wi-Fi and Bluetooth capabilities, a mono speaker, and a condenser mic and stereo headphone jack. Oh, and it has a delightful little crank.

The figures Panic shared today cover Catalog purchases, which means they only tell part of the story. While Catalog has just under 200 titles, there are more than 800 Playdate games and apps available on itch.io alone, and the community there is active and vibrant. As I described in our Playdate retrospective published last week, browsing the device's itch.io page feels like "hanging out in a friendly underground clubhouse populated by crank-obsessed video game freaks." But, like, in a great way.

Playdate supports games from new and veteran developers, and some of its most notable titles include Mars After Midnight by Lucas Pope, Crankin’s Time Travel Adventure from Keita Takahashi’s studio uvula and Zipper by Bennett Foddy. Some of my personal favorites include Root Bear, Spellcorked, Word Trip, Chopter Copter and Pocket Pets.

This is the first time Panic has publicly shared data about Playdate game sales or its revenue-share model. The 25 percent cut that Panic takes is less than the standard set by Steam, which gets 30 percent of most game sales, but it's more than split on the Epic Games Store, which reserves 12 percent for Epic.

Playdate costs $199 and there's an optional teal cover available for $30. Panic has also been teasing the Stereo Dock — an adorable Playdate charging station, Bluetooth speaker and pen holder — for more than two years, but the accessory is still "coming soon." There's no word on a price or release window for the Stereo Dock, but Playdate Project Lead Greg Maletic recently told Engadget to expect an update in the coming months.

"We apologize to everyone with a Playdate who has been waiting patiently for the Stereo Dock; it’s been a trickier project than we anticipated and we had a few false starts," Maletic said. "We thought we'd save some time on that project by having our factory do the software for the Stereo Dock, but we've learned that you don't always necessarily want that in some cases. The Stereo Dock is very much alive, we have the physical prototypes to prove it! We expect to have a formal update on when you can buy one later this year."

Playdate Stereo Dock
Panic

More than 70,000 Playdates have been sold in the past two years and a little more than half of all owners have purchased a Catalog game, according to Panic.

This article originally appeared on Engadget at https://www.engadget.com/playdate-developers-have-made-more-than-500k-in-catalog-sales-120034296.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:33 +0530 Team Code6
The 5 best mechanical keyboards for 2024 https://code6.org/the-5-best-mechanical-keyboards-for-2024 https://code6.org/the-5-best-mechanical-keyboards-for-2024 A keyboard is one of the few pieces of technology you may use for hours every day. Why not make it something that brings you joy? Sure, the people who gush over these things can be intense, but the upgraded comfort, durability and customizability that comes with a good mechanical keyboard is a real thing. If you’re looking to make the switch (ahem), we tested a couple dozen mechanical keyboards over the past few months and rounded up our favorites below. We’ve also broken down what to look for when shopping for one.

What to look for in a mechanical keyboard

Layout

The first thing to decide with any keyboard is what size and layout you want. Full-size layouts have all the keys you’d ever need — a number pad, a full function row, arrow keys, etc. — but they also have the largest physical footprint. A 96-percent or “1800” keyboard is similar, but crunches the navigation cluster (Page Up, Home, etc.), numpad and arrow keys closer together to save space. Tenkeyless (TKL) or 80-percent keyboards omit the number pad entirely; they're often considered the best blend of size and functionality. 75-percent keyboards keep almost all of the buttons of a TKL model but further reduce any “dead” space between them — think of them like the TKL versions of a 96 percent layout.

It gets more and more minimal from there. The smallest popular layout is the 60 percent keyboard, which removes the arrow keys, function row, numpad and navigation cluster. This kind of design can be particularly useful for gaming, as it opens up a ton of desk space to swing your mouse around. It typically relies on shortcuts to make up for its missing keys, but it comes with a learning curve as a result.

Even more compact options exist beyond that. These can be adorable, but they usually involve removing the number row, which is a step too far for most people. There are all sorts of ergonomic keyboards that utilize different shapes to improve your wrist and arm comfort as well, but we have a separate guide for those.

Switch type

No component has more of an impact on how a mechanical keyboard feels and sounds than the switches beneath its keycaps. The market for these tiny mechanisms is vast and complex but, to keep it simple, you can separate them into three types: linear, tactile and clicky. Which you prefer ultimately comes down to personal preference, so we encourage you to go to a store, try out a friend’s keyboard and test switches out to determine what you like best.

Linear switches feel smooth and consistent all the way down. Many PC gamers prefer them because they’re often light and fast to actuate, so they can register inputs quickly. They tend to be quieter than other switch types as well, but some may find them too sensitive.

Tactile switches create a noticeable “bump” partway through a press. They generally aren’t as fast as their linear counterparts, but many (including yours truly) enjoy the tangible sense of feedback they provide with each keystroke. This bit of resistance can make it a little easier to avoid typos, too. Many tactile switches are neither outright quiet nor disruptively loud.

Clicky switches are, well, clicky. They work similarly to tactile switches but use an extra mechanism that makes a sharp click sound when pressed. The exact design of that mechanism can differ depending on the switch. Some people love the audible feedback of clicky switches. The people who work or live with them? Probably not so much.

A close-up shot of a pair of exposed, white and teal mechanical keyboard switches.
Photo by Jeff Dunn / Engadget

Remember: These are general buckets. Within them lies an enormous variety of switches with differing actuation points, weights, springs, bump sensations and more. One linear, tactile, or clicky switch can feel and sound noticeably different than another.

There are more dramatic variations as well. Low-profile switches, for one, can be linear, tactile or clicky but aren’t as tall and have a shorter travel distance. They allow for flatter and more compact designs, with keys that are fast to press but also easy to bottom out.

Optical and Hall effect switches rely on different mechanisms entirely. Instead of a physical contact point, the former uses a beam of infrared light to register keystrokes, while the latter uses tiny magnets. Both commonly have a linear feel. They can also enable a few gaming-friendly features: You could set custom actuation points and make any key more or less sensitive, map multiple actions to one keystroke or even use an “analog mode” that emulates gamepad controls. These are niche tricks, but they can make a difference for competitive-minded players. Boards that use these “analog” switches are frequently more expensive and less customizable than traditional mechanical options, though.

Switch modifications

It doesn’t stop at switch types: Manufacturers (and you!) can make several other tweaks to shape how a mechanical keyboard feels and sounds. Some have layers of different foam inside their case to tamp down noise, for instance. Some have switches that are lubricated out of the box to provide a smoother feel and more muted sound. A few others put plastic, rubber or foam “films” between the upper and bottom housing of a switch to keep it from wobbling and further tune its acoustics. Or they stick a layer of tape on their printed circuit board (PCB) to absorb higher-pitched sounds. We think most people will find that some well-applied foam and lubing makes things feel nicer, though this is another matter that comes down to taste.

Keycaps

Keycaps play a huge role in defining a keyboard’s character. First off, they should look nice! There’s a huge market for third-party keycaps in all different styles, from the playful to the professional to the proudly impractical. The majority of mechanical keyboards make it easy to swap in new keycaps, so it’s usually not a huge deal if you ever get bored with your device's stock set.

Most keycaps are made from one of two types of plastic: ABS (acrylonitrile butadiene styrene) or PBT (polybutylene terephthalate). Keycaps using the latter tend to be higher-quality. They're often thicker, more durable, deeper-sounding and less prone to developing a shiny or greasy finish over time. Still, premium ABS keycaps do exist, so this is another case where what’s “best” partly comes down to personal taste. You may prefer an ABS keycap that feels smooth over a PBT model with a rougher texture.

Keycap sets are available in several different shapes and sizes. Some are totally uniform; many others are distinctly sculpted to meet your fingers in (ostensibly) more natural positions. Which is most comfortable is something you’ll have to figure out for yourself. You can check out keycaps.info to see what the most popular keycap profiles look like.

A handful of detached keyboard keycaps rest on a brown wooden table, organized in a way that spells out the words
Photo by Jeff Dunn / Engadget

Keyboard makers have several different methods of printing the letters and symbols (aka “legends”) that go on a set of keycaps. The two most common are known as double-shot and dye-sublimation. Double-shot caps are typically more durable but cost more to produce — they’re made by molding one color of plastic for the keycap around a second color of plastic for the legend. “Dye-sub” caps, in contrast, use heat to stain in the legends but are decently durable in their own right.

For keyboards with RGB backlighting, it's best if the legends to be “shine-through,” so those color effects are visible through the keycaps. We don’t think it’s the end of the world if they aren’t — as you’ll see below — but the RGB won’t be as fun otherwise.

Stabilizers

Stabilizers (or “stabs”) are little components that go under large keys like the space bar or backspace to keep them from rattling or wobbling when pressed. These come in different types as well. Many a decent keyboard has been hindered by subpar stabilizers, so it’s worth checking your bigger keys first to ensure they aren’t distractingly shaky or uneven.

Mounting styles and case quality

A keyboard’s mounting style determines how its PCB and plate — i.e., a common (but not universal) layer that holds the keycaps in place above the PCB — are secured within its case. This, too, comes in varying styles and can have a significant effect on how the board feels and sounds. It’s also something that’s best explained visually, so we’ll point you to this excellent infographic from Thomas Baart instead of running through every possible configuration here. It’s hard to say one mounting style is always better than the others, but many enthusiast boards these days use some sort of gasket mount, which puts a gasket material on either side to separate the plate from the main case. Done well, this can make typing feel softer and bouncier than it would on a more traditional, tray-mounted design.

Regardless of what’s going on under the hood, a good keyboard shouldn’t feel cheap on the outside, either. Its case shouldn’t flex under pressure or feel hollow as you’re clacking away. Higher-end models often have cases made from metal or sturdier plastic — the former may feel more premium but it’s typically heavier and pricier.

Customizations and software

We focused on pre-built models here, but that doesn’t mean customization isn’t important. Experimenting with different switches and keycaps is half the fun of this hobby, after all. For this guide, we prioritized keyboards that are “hot-swappable,” which means they let you easily remove and replace switches without having to desolder anything. Permanently attached switches may be more stable, but fixing a broken hot-swappable switch should be relatively painless — and more affordable to boot.

We also valued keyboards that are easy to program and customize through software, whether it’s a manufacturer-specific app or popular open-source programs like VIA. Not everyone will go through the trouble to set macros, customize backlighting or remap keys, but it’s better to have the option if your mindset changes down the road.

It’s a plus if a keyboard works across multiple operating systems, particularly Windows and macOS, just in case you ever switch allegiances. If the device comes with OS-specific keycaps you can pop on to make the experience less clunky, that’s even better.

Connectivity

Wireless connectivity isn’t essential with a device that mostly sits on your desk, but it’s always nice to cut down on cables. Though wireless keyboards still cost more than wired ones, today you can get something great for less than $100. If you do go wireless, look for a model that can connect over Bluetooth and a USB wireless dongle. The former is convenient for travel, while the latter can provide a more stable connection. For wired keyboards, you want a detachable USB cable so you don’t have to replace your entire device if the cord ever frays or breaks.

The G.Skill KM250 RGB gaming keyboard rests on a light brown wooden table.
Photo by Jeff Dunn / Engadget

Backlight

Good backlighting will make any keyboard easier to use in the dark. We gave bonus points to keyboards with fully programmable RGB lights, as they can be particularly fun to mess with, but they're not essential. As noted above, the strength of your backlight will be neutered if your keycaps’ legends aren’t transparent.

Rotary knob

Some mechanical keyboards come configured with a rotary knob, which typically controls volume by default but can be customized to control other inputs as well. This is more of a fun bonus than anything else, but we found it hard to give up on devices without one.

How we tested

To be clear, there isn’t one “best” mechanical keyboard for everyone. Yes, some are likely to be better for most people than others; that’s what we set out to find with this guide. But ultimately, this is one of those categories that’ll largely depend on your personal tastes.

It’s also worth reiterating that we only considered pre-built models for this guide. We still valued keyboards that are configurable with different switches, keycaps and other design tweaks upfront and easy to customize after purchase. However, we recognize that many people just want to pay for a nice thing and enjoy it, without having to do homework on how they can make it better. If you want to get hardcore later on and start building your own custom keyboards, we have a whole separate guide for that.

With that said, we started our research by reading a ton of reviews from both professionals and everyday users, trawling enthusiast forums along the way. This helped us whittle down the devices that had a shot of being a top pick and were readily available from reputable brands. From there, we used each keyboard as our daily driver for a few days, typing up thousands of words, playing PC games and paying attention to the key aspects noted above. We fully charged each wireless model and monitored its battery drain to ensure it lined up with their advertised rating. We also ensured any companion software worked as intended.

It’s worth keeping in mind that new mechanical keyboards are coming out all the time. It's very difficult to get to everything, but we'll continue to monitor the market and update this guide as noteworthy boards arrive.

Other mechanical keyboards we tested

A quintet of mechanical keyboards rest on a brown wooden outdoor table, with one beige model flanked two separate keyboards above it, and two other models below it.
Just a few of the other mechanical keyboards we tested for this guide. Clockwise from top left: the SteelSeries Apex Pro TKL Wireless, the G.Skill KM250 RGB, the Lofree Block, the NZXT Function 2 and the Lofree Flow.
Photo by Jeff Dunn / Engadget

Lofree Block

The wireless Lofree Block feels great and has a fun retro aesthetic that looks like it belongs next to an old Mac. Its keys are wonderfully smooth to the touch and create a nice thocky tone. At $169, it’s a good middle ground between the Keychron Q Max and V Max series if you dig the look. However, it doesn’t have any software for programming macros, it only has a white backlight and it only comes in a full-size layout. Are those huge issues? No. But there are fine margins separating these things once you get to a certain point.

Lofree Flow

It’s a similar story with the Lofree Flow, a low-profile model. Its full-POM switches are softer and noticeably quieter than the NuPhy Air V2, and its thin aluminum case looks and feels high-quality. It can only work wirelessly using Bluetooth, though, and we noticed a couple of connection hiccups in testing. There’s still no software, either, plus its backlight is fairly weak. It also costs $40 or so more than the Air75 V2. Still, it’s a great alternative.

Keychron K Max

The low-profile Keychron K Max series has all the requisite features and costs less than the NuPhy Air75 V2 and Lofree Flow. If you don’t like the Air V2’s style and want a cheaper low-profile model, it’s worth a look. That said, the keycaps on NuPhy’s board feel a bit higher-quality, and the tactile Gateron switches in our K Max unit sound thinner.

NZXT Function 2 & Function 2 MiniTKL

The full-size NZXT Function 2 and tenkeyless NZXT Function 2 MiniTKL are perfectly solid gaming keyboards with fast optical switches, durable PBT keycaps, tasteful RGB lighting, sound-dampening foam and aluminum top plates. They support a fair amount of customization through NZXT’s CAM app, including the ability to swap between two different universal actuation settings. The stabilizers on larger keys exhibit some rattle, though, and the Wooting 60HE+’s magnetic switches are far more versatile for not too much extra cash.

The Razer Huntsman V2 TKL gaming keyboard + wrist rest sits on a light brown wooden table.
The Razer Huntsman V2 TKL.
Photo by Jeff Dunn / Engadget

MelGeek Modern97

With its fun speckled color scheme, gasket-mounted design and multiple foam layers, the MelGeek Modern97 is a solid value at $139. The linear, pre-lubed Kailh Box Plastic switches in our unit are smooth and enjoyably clacky, while the larger keys are neither hollow nor overly loud. All of the switches are hot-swappable, and the whole thing works over USB-C, Bluetooth or a 2.4GHz dongle. Alas, its ABS keycaps start to feel slicker and greasier with extended use. This model also has a 90 percent layout, which saves a little extra desk space compared to a 96 percent board but can lead to more accidental presses around the arrow keys.

Razer Huntsman V2 TKL

The Razer Huntsman V2 TKL is a quality gaming keyboard with light optical switches, crisp shine-through keycaps, a sturdy frame and an impressively muffled sound thanks to some internal foam. (If you buy the model with Razer’s linear optical switches, that is; another variant with clicky switches isn’t nearly as quiet.) It’s often available in the $100 range, and at that price it’s a solid pick. It’s neither wireless nor hot-swappable, though, and its keys wobble more than those on the Keychron V Max.

Razer Huntsman V3 Pro

The analog Razer Huntsman V3 Pro is a decent alternative to the Wooting 60HE+ if the latter’s shipping delays become too great. It’s available in a 60 percent, TKL or full-size layout, and it offers a similar set of gaming features, including an adjustable actuation range and a rapid trigger setting for repeating keystrokes faster. But its optical switches are noisier and more hollow-feeling than Wooting’s Hall effect setup, so it’s not as pleasant for typing.

SteelSeries Apex Pro TKL Wireless

We recommend the SteelSeries Apex Pro TKL Wireless in our guide to the best gaming keyboards, and it remains a good choice if you want the granular customizability of the Wooting 60HE+ in a wireless design. It also comes with a wrist rest, unlike Wooting’s models. Its magnetic switches are somewhat harsher-sounding, however, and its space bar is louder. SteelSeries’ companion software is clunkier to navigate as well. We haven’t tested the 60 percent Apex Pro Mini Wireless, but it should perform similarly.

G.Skill KM250

The $50 G.Skill KM250 is the top budget pick in our gaming keyboard guide, and it’s still a better buy than the Keychron C3 Pro is gaming is your chief concern. Compared to Keychron’s board, it adds hot-swappable switches, full RGB backlighting, PBT keycaps and a rotary knob in a smaller 65 percent layout. That said, the C3 Pro’s fuller sound and springier keystrokes make it superior for typing, and its tenkeyless design should be more comfortable for a wider swath of people. It’s typically available for $10 to $15 less, too.

The ASUS ROG Strix Scope II 96 Wireless gaming keyboard rests on a light brown wooden table.
The ASUS ROG Strix Scope II 96 Wireless
Photo by Jeff Dunn / Engadget

Logitech G Pro X TKL & G Pro X 60

The Logitech G Pro X TKL and 60 percent Logitech G Pro X 60 are well-built but far too expensive for gaming keyboards that lack hot-swappable switches and the analog functionality of competitors like the Wooting 60HE+.

ASUS ROG Strix Scope II 96 Wireless

The ASUS ROG Strix Scope II 96 Wireless is a wireless 96 percent keyboard that’s marketed toward gamers but should feel great to anyone. The pre-lubed, linear ROG NX Snow switches in our test unit are smooth and quiet, while the PBT keycaps feel stable and high-quality. The keycaps let the RGB backlight shine through cleanly, plus there’s a clever multi-function key that puts various lighting and media controls in one place. ASUS’ Armoury Crate software is sloppy, though, and the board’s overall look may be too gamer-y for some. At $180, it’s not cheap either. The Keychron Q5 Max costs $40 more but gets you a more premium (if heavier) all-aluminum chassis; here, the housing is plastic.

ASUS ROG Azoth

The ASUS ROG Azoth is like a 75 percent version of the Strix Scope II 96 Wireless with a few more enthusiast touches. Its gasket-mounted design gives keystrokes a slightly softer landing, it has a programmable OLED display and it even includes a switch lubing kit in the box. Like the Strix, its hardware is very clearly high-grade. But its software is much more aggravating and, with a list price of $250, it's a worse value than the Keychron Q Max.

Corsair K70 RGB TKL

The Corsair K70 RGB TKL isn’t bad in a vacuum, but it lacks wireless functionality and fully hot-swappable switches. It’s on the noisy side, too, and Corsair’s iCue software is rough.

The Logitech G Pro X 60 wireless gaming keyboard in black sits on a wooden tabletop with light blue RGB backlighting displayed through its keycaps.
The Logitech G Pro X 60.
Photo by Jeff Dunn / Engadget

Corsair K70 Max

The full-size Corsair K70 Max is another high-end gaming keyboard with magnetic Hall effect sensors and Wooting-style features, but trying to program those settings through Corsair’s iCue app gave us headaches. The 60HE+ also feels better for typing, with less rattling on large keys like the space bar. Wooting’s HE keyboards support a slightly wider actuation range on top of that, plus they cost $30 to $55 less depending on size.

Razer Huntsman Mini

The Razer Huntsman Mini is a fine value if you want a no-frills 60 percent keyboard for less than $100, but it’s another wired-only model that isn’t truly hot-swappable.

Logitech G915 TKL

The Logitech G915 TKL is a wireless low-profile model with a metal frame and handy media controls. The GL Tactile switches in our test unit are comfortable and not particularly noisy. But the thin ABS keycaps feel way too cheap for something that costs $230, the keys themselves are a little too wobbly and the switches aren't hot-swappable. 

This article originally appeared on Engadget at https://www.engadget.com/best-mechanical-keyboard-120050723.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:31 +0530 Team Code6
Samsung’s Galaxy A35 midrange smartphone is officially available in the US https://code6.org/samsungs-galaxy-a35-midrange-smartphone-is-officially-available-in-the-us https://code6.org/samsungs-galaxy-a35-midrange-smartphone-is-officially-available-in-the-us The Samsung Galaxy A35 smartphone is officially available for US customers. We knew it was coming to the US, but we didn't know when. The phone starts at $400 and is available in two colors. It’s already been available in the UK since March.

The Galaxy A35 is squarely a midrange device, so don’t go expecting flagship features. However, this is still a capable smartphone with plenty of bang for your buck. Samsung’s A-series devices tend to be among our favorite low-cost smartphones. This model boasts a 6.6-inch Super AMOLED display with a variable refresh rate up to 120Hz, just like its cousin the Galaxy A55. The Galaxy A35 also features the company’s Vision Booster software, which automatically adjusts the screen’s tone to suit different ambient lighting conditions.

It also includes Samsung’s proprietary Knox Vault technology, which originally debuted with the Galaxy S21. This is a separate memory device within the phone for storing sensitive data like blockchain keys, biometric information and authentication credentials. The A35 and the A55 are the first midrange devices in Samsung’s lineup to get this tech.

Android Police has reported that the A35 features a modest Exynos 1380 processor, with an option for 6GB or 8GB of RAM. As for storage, there’s a 128GB model and a 256GB model, with no microSD card slot for additional room.

It includes three rear cameras. There’s a 50MP main camera and a 5MP macro lens, with a relatively pedestrian 8MP ultra-wide lens. The front includes a 13MP camera for selfies and the like. There’s also optical image stabilization (OIS) and video digital image stabilization (VDIS) to offset camera shake.

Again, these phones start at $400 and are hitting store shelves right now. They come in two colors with, with names like “Awesome Navy" and "Awesome Lilac." Not sure something can induce awe just by saying so, but whatever. 

This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-a35-midrange-smartphone-is-officially-available-in-the-us-130016998.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:30 +0530 Team Code6
DJI's new backup battery can power small appliances, charge your drone https://code6.org/djis-new-backup-battery-can-power-small-appliances-charge-your-drone https://code6.org/djis-new-backup-battery-can-power-small-appliances-charge-your-drone DJI is entering the portable power station market in the US and Europe with the launch of the Power 1000 and Power 500 aimed at home users or road warriors. The devices (released in China at the end of last year) can be used to power small appliances or charge devices like laptops or drones, and work in concert with solar panels to provide power on the road. 

The Power 1000 (13kg or 29 pounds) has a 1,024 Wh capacity and can output up to 2,200W — enough to run a home microwave oven for about 1.3 hours and a car refrigerator for 19 hours, or charge a drone up to 12 times. The Power 500 (7.3 kg or 16.3 pounds) delivers 512 Wh of capacity and 1,000W of output for half the price.

DJI's new backup battery can power small appliances, charge your drone
DJI

The larger version supports 1200W fast recharge or 600W standard recharging (540W and 270W for the smaller version). Both can be fast-charged in 70 minutes for a 100 percent battery or 50 minutes to an 80 percent charge. Along with standard AC plugs, both have a pair of USB-C PD output ports that support 140W/100W charging for the Power 1000/Power 500 — enough for most laptops.

The market is fairly saturated with such devices (Jackery, Bluetti, Anker, others), but DJI is pitching this as an ideal way to charge its drones and other products. Released in China in December, it was already available in the US at Amazon and elsewhere via the grey market

The Power 1000 is now on sale for $1,000 at DJI's store, while the Power 500 costs $500. You can add a 120W Zignes solar panel for $299. For the latter, you'll need DJI's Power Solar Panel Adapter Module or DJI Power Car Power Outlet to SDC Power Cable.

This article originally appeared on Engadget at https://www.engadget.com/djis-new-backup-battery-can-power-small-appliances-charge-your-drone-130037610.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:29 +0530 Team Code6
Analogue Duo review: A second chance for an underappreciated console https://code6.org/analogue-duo-review-a-second-chance-for-an-underappreciated-console https://code6.org/analogue-duo-review-a-second-chance-for-an-underappreciated-console

We are living in a second golden age for console gaming. Active communities, open developer tools and easy distribution have given new life to many once-dead systems. If there's one company who deserves the most thanks for bringing a love for '80s and '90s cartridge-based console gaming back to the semi-mainstream, it's Analogue.

It started with the CMVS, an obsessive (and expensive) wood-grained reboot of the iconic Neo Geo. Then came the Analogue Nt in 2014, which brought easy, high-def NES gaming to our homes . In 2017, the Super Nt did the same for SNES gaming, then the Mega Sg for the Sega Genesis and, most recently, the Analogue Pocket, which supports everything from the Game Boy to the Neo Geo Pocket thanks to a series of adapters.

Analogue's latest is something different. While all those before have lived and died by their cartridge ports, the new Analogue Duo takes us to the next generation of gaming: optical. That's right, Analogue has entered the multimedia era with this love letter to one of Japan's most beloved consoles, a machine that barely made a dent elsewhere in the world.

That system is the TurboGrafx-16, known as the PC Engine in its home market of Japan. It launched there in 1987, beating the Sega Genesis to market by two years and the SNES by three. It rocketed to huge popularity, ultimately outselling Sega and keeping pace with Nintendo for much of its life. By the end of its run, its library offered nearly 700 games.

It didn't fare so well in the US. The TurboGrafx-16 didn't come here until 1989, arriving after the Genesis brought blast processing to the masses. Nintendo and Sega soon engaged in a marketing war of epic proportions. NEC's humble TurboGrafx-16 didn't stand a chance.

It didn't help that it wasn't really a 16-bit console. Though it offered support for 16-bit graphics, it only had an 8-bit internal processor, so it couldn't match the power of the competition. The add-on CD-ROM didn't help. Despite hitting the market years before the Sega CD, the Genesis add-on included an additional processor to deliver an early taste of 3D processing. The TurboGrafx drive was just that: an optical drive.

The system struggled in the US for a few more years before NEC pulled the plug in 1994. In Japan, new games hit the system all the way through 1999, meaning that even the most hardcore enthusiasts in the US missed out on the bulk of the PC Engine's best titles.

And, since the Analogue Duo can play imported games just as readily as local ones, it's a great excuse to dig deeper into that library.

Out of the box

Analogue Duo
Tim Stevens for Engadget

The Analogue Duo is a slender console that shares an aesthetic similar to the PC Engine Duo, which was released in the US as the TurboDuo. NEC's Duo integrated the CD-ROM peripheral into a single, sleek, unified device. But, the Analogue unit feels far nicer. Its plastic body feels sturdier than the brittle stuff used on consoles back in the '90s, and the bottom is even rubberized. In fact, the Duo feels more like a high-end piece of home theater equipment, whereas the TurboGrafx-16 feels like a 30-year-old toy.

Up front are two slots. On the left is where cartridge-based games go, either on HuCard or TurboChip, the two media formats NEC used over the years. On the right is the CD-ROM slot.

Output to your display is via the HDMI port on the back, but there's also a 3.5mm headphone jack with its own volume knob if you want some private listening. You'll also find a port on the side for wired controllers, but since this uses the smaller Japanese connector, not the larger American one, you'll need an adapter to use TurboGrafx-16 controllers.

Around the back is an SD card reader for firmware updates or the like, plus a USB-C port through which the system gets its power.

At the heart of the system is an Altera Cyclone V processor, a dual-core Arm Cortex field-programmable gate array (FPGA) chip that can be effectively coded to act like any other processor. It's that core which enables the Duo to emulate the PC Engine and all its derivatives over the years.

There's none of the lag and glitchy performance that you'll get when running ROMs through an emulator. This is as close as you're going to get to a modern reboot of the PC Engine, but with much cleaner output.

Output

Analogue Duo media
Analogue

Whether you're playing domestic or imported games, everything will look stellar. As with previous Analogue releases, the Duo outputs a 1080p signal over HDMI, resulting in the absolute cleanest way to play your games on a modern digital display.

While there are ways to get an HDMI signal out of a TurboGrafx-16, ranging from RGB adapters that clip on the back to outputs soldered onto the system itself, even running through something like a scanline converter you're unlikely to ever get a signal this crisp and clean.

But for those who like to preserve a taste of the old school, Analogue includes a few different gameplay modes to deliver a CRT-like look and feel.

To be fair, even the greatest of games for this system don't offer much in terms of high-fidelity graphics compared to modern titles. But there are plenty well worth your time. Gate of Thunder is one of them, and it’s among the best side-view shooters, or shmups, ever to hit a console. The quality of games like this helped establish the PC Engine's success in Japan.

Castlevania: Rondo of Blood, though, is generally believed to be the single greatest title for the system. Released on CD-ROM in 1993, exclusively in the Japanese market, this is still ranked among the top Castlevania titles of them all.

It's damned good, and plays excellently on the Analogue Duo. Load times for this game and others are quite fast, and the drive isn't as noisy as many console CD-ROM add-ons were back in the day.

Gaming on the Analogue Duo

The Analogue Duo delivered flawless compatibility and playback for virtually every game I threw at it, with only one falling short: SCI: Special Criminal Investigation — which, thank goodness, has nothing to do with the CSI television series. SCI is the sequel to Chase H.Q., which was big in American arcades. Its unique mix of driving and shooting, as well as the inclusion of amazing period cars like the Nissan 300ZX Turbo made it a real favorite of mine. In fact, this was the first game I tried to play on the Duo.

So, imagine my horror when the Analogue system wouldn't play it or even recognize it. It just displayed a blank screen, much like what happens on a region-locked US TurboGrafx-16 console when trying to play a Japanese game. So, I went into the Duo's settings, explicitly changed the region to Japan, and the game played without issue.

This is the only game that the Duo failed to appropriately identify the region of, which is a minor annoyance at best that I'm sure will be fixed soon in one of Analogue's frequent updates.

Firmware updates are easily applied via the integrated SD-card reader, which is also where your save games for CD-based titles are stored. This makes them easy to back up or even edit. With the appropriate USB adapter, it's also possible to import your old save games.

Controllers

Analogue Duo 8BitDo controller
Tim Stevens for Engadget

If there's one fly in this ointment, it's the controllers. As usual, Analogue partnered with 8BitDo to provide peripherals for the Duo. The $24.99 gamepad is the standard offering, and while it looks good in photos, in the hand it's somewhat underwhelming.

For one thing, it feels just as light and flimsy as 8BitDo's other products, with buttons that rattle when you shake the thing. The controller doesn't even offer the same weight and solidity as the original TurboGrafx-16 controllers, which certainly aren't standouts themselves.

But the 8BitDo controllers have a major advantage: they're wireless. They pair quickly and easily with the Duo and work without lag. They also feature a dedicated home button to bring up the Analogue menu.

There is, though, one final kicker with the controllers: they charge over micro-USB. It's 2024, 8BitDo. Even Apple has moved to USB-C.

Wrap-up

I really enjoyed testing the Analogue Duo. It was an opportunity to play releases I hadn't dug out in years, and also to experience some games I hadn't yet tried, all rendered in immaculate detail.

That said, it's easy to see this as a very niche release for Analogue, a company whose obsessive fans are already far from mainstream. Software emulation is infinitely cheaper and still delivers great results, but those of us who love classic console gaming know that there's just something different about running it from the original media.

Whether that extra something is worth the extra cost is between you and your accountant. Despite being Analogue's most expensive release in years, and despite supporting a decidedly underappreciated console, the Analogue Duo is yet another excellent quality of life improvement for retro gamers and collectors. I can't imagine playing my HuCards any other way.

This article originally appeared on Engadget at https://www.engadget.com/analogue-duo-review-a-second-chance-for-an-underappreciated-console-130056763.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:27 +0530 Team Code6
Acer's new $399 Chromebook Plus 514 hits the mark for a solid budget laptop https://code6.org/acers-new-399-chromebook-plus-514-hits-the-mark-for-a-solid-budget-laptop https://code6.org/acers-new-399-chromebook-plus-514-hits-the-mark-for-a-solid-budget-laptop There are a frankly ridiculous number of Chromebooks on sale to choose from, but Google's Chromebook Plus initiative that launched last fall has gone a long way towards standardizing some key specs for ChromeOS devices. That in turn has made it a little easier to pick ones that'll provide a consistent quality experience without breaking the bank. Acer's latest Chromebook Plus 514, which the company just announced today, is a good example — at first glance, it looks like it checks most of the boxes I'm looking for when recommending a basic Chromebook that'll work for most people. 

To make things confusing, Acer already sells a few Chromebook Plus 514 models; this one is the CB514-4HT and is priced at $399. Look for that SKU if you want to make sure you're getting the latest one. This laptop is powered by Intel's 13th-gen Core i3-N305 processor and pairs that with 8GB of RAM and 512GB of storage — that latter spec is a bit of surprise and is a lot more storage than I'd expect to see on a $400 Chromebook. To meet the required Chromebook Plus specs, this laptop includes a 1080p webcam with a privacy shutter. While the resolution is pretty solid, not all webcams are equal so we'll have to see how this one performs in real life.

Acer Chromebook Plus 514 (2024)
Acer

The display is a 14-inch, 1080p touchscreen, so it's not quite as tall as the 1,920 x 1,200 screens that I've seen on a number of other Chromebook Plus laptops. But again, at the price I'm not going to complain too much. It has a decent selection of ports, too: two USB-C and USB-A slots along with a microSD card reader. I wouldn't have minded seeing HDMI here, as the USB-C ports could quickly be taken up by power and a monitor, but I just keep reminding myself this computer is only 400 bucks. 

Acer says that this laptop will hit stores in early May, though the specific SKU we're talking about here should also be at Costco as early as next week. The company also says it'll have some other configurations available in the near future, though they didn't say what'll change. I wouldn't be surprised to see a model with less storage or perhaps no touchscreen, which could drive the price down even more. If so, this might be a great budget option. But even as is, you should get a pretty good laptop here for the price.

This article originally appeared on Engadget at https://www.engadget.com/acers-new-399-chromebook-plus-514-hits-the-mark-for-a-solid-budget-laptop-130058747.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:24 +0530 Team Code6
GPT&4 performed close to the level of expert doctors in eye assessments https://code6.org/gpt-4-performed-close-to-the-level-of-expert-doctors-in-eye-assessments https://code6.org/gpt-4-performed-close-to-the-level-of-expert-doctors-in-eye-assessments As learning language models (LLMs) continue to advance, so do questions about how they can benefit society in areas such as the medical field. A recent study from the University of Cambridge's School of Clinical Medicine found that OpenAI's GPT-4 performed nearly as well in an ophthalmology assessment as experts in the field, the Financial Times first reported.

In the study, published in PLOS Digital Health, researchers tested the LLM, its predecessor GPT-3.5, Google's PaLM 2 and Meta's LLaMA with 87 multiple choice questions. Five expert ophthalmologists, three trainee ophthalmologists and two unspecialized junior doctors received the same mock exam. The questions came from a textbook for trialing trainees on everything from light sensitivity to lesions. The contents aren't publicly available, so the researchers believe LLMs couldn't have been trained on them previously. ChatGPT, equipped with GPT-4 or GPT-3.5, was given three chances to answer definitively or its response was marked as null. 

GPT-4 scored higher than the trainees and junior doctors, getting 60 of the 87 questions right. While this was significantly higher than the junior doctors' average of 37 correct answers, it just beat out the three trainees' average of 59.7. While one expert ophthalmologist only answered 56 questions accurately, the five had an average score of 66.4 right answers, beating the machine. PaLM 2 scored a 49, and GPT-3.5 scored a 42. LLaMa scored the lowest at 28, falling below the junior doctors. Notably, these trials occurred in mid-2023. 

While these results have potential benefits, there are also quite a few risks and concerns. Researchers noted that the study offered a limited number of questions, especially in certain categories, meaning the actual results might be varied. LLMs also have a tendency to "hallucinate" or make things up. That's one thing if its an irrelevant fact but claiming there's a cataract or cancer is another story. As is the case in many instances of LLM use, the systems also lack nuance, creating further opportunities for inaccuracy.

This article originally appeared on Engadget at https://www.engadget.com/gpt-4-performed-close-to-the-level-of-expert-doctors-in-eye-assessments-131517436.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:22 +0530 Team Code6
Airchat is the latest app trying to make 'social audio' cool again https://code6.org/airchat-is-the-latest-app-trying-to-make-social-audio-cool-again https://code6.org/airchat-is-the-latest-app-trying-to-make-social-audio-cool-again There’s a new invite-only app going semi-viral among VCs, tech execs and other Silicon Valley personalities. It’s called Airchat and it’s trying to revive the concept of an audio-first social media app.

The premise is similar to Clubhouse, the audio app that had a viral moment at the height of the pandemic in 2021 and inspired copycat features in Facebook, Twitter, LinkedIn and Reddit before gradually fading into obscurity. But unlike the original version of Clubhouse, Airchat isn’t built around live audio streams that require users to all tune it at once. It’s more like Twitter or Threads, except posts can only be shared as voice notes.

The app uses a timeline format, and automatically plays audio clips as you scroll your feed. You do have the ability to pause the playback and read text instead — each post is accompanied by an AI-generated transcript — but posts and replies can only be shared by recording an audio clip. There don’t seem to be any time constraints on how long individual clips can be, I found at least one post where a user spoke for a full hour just to see if it would work (it did).

It sounds a bit gimmicky (because it is), but the app has all the hallmarks of the kind of social apps that briefly go viral among a certain segment of extremely-online Silicon Valley nerds. It’s led by a pair of well-connected tech founders: AngelList co-founder Naval Ravikant and former Tinder exec Brian Norgard. It’s invitation-only and has drawn a number of well-known tech personalities among its early users: Y Combinator CEO and San Francisco political provocateur Gary Tan, Spotify CEO Daniel Ek, OpenAI founder Sam Altman, VC and Elon Musk confidant Jason Calacanis.

Over on X, Airchat’s high-profile user base is building hype and creating FOMO for those who haven’t been able to score an invite. (The app had to briefly shut off invites over the weekend due to “an influx of new users,” according to Ravikant, Airchat’s CEO.)

It’s not clear exactly how many users Airchat has just yet, but it seems to be in the low tens of thousands. The app has been downloaded close to 50,000 times, research firm Appfigures told Engadget, but it’s likely some of those downloads have come from people who don’t yet have an invite. Ravikant, who seems to be one of the most-followed users, currently has just over 11,000 followers in the app.

Using Airchat is, well, noisy and a bit confusing. Upon joining, the app asks to tap your contacts list to find friends who are already on the app, but finding people to follow beyond that can be challenging. The app doesn’t have the equivalent of a “for you” feed with recommended content so your only options are to manually search for users or lurk in conversations that do appear in your feed and check out other users’ posts and follows.

When I signed up, there were four people from my contacts in the app, only two of whom are actual friends. I followed them and the app’s founders and a couple other familiar names. I then began randomly following other users as conversations began to appear in my feed. This was a terrible strategy as my feed was quickly dominated by the voices of a few especially active (but not terribly interesting) posters. With so many new users all joining at the same time, at one point my feed was just a bunch of people talking about Airchat.

It’s also somewhat jarring to actually hear the voices of people you’ve followed on social media for ages but haven’t interacted with IRL. The app defaults to playing back audio at 2x speed, which tends to make people’s speaking voices sound a bit unnatural, but is also kind of necessary for long-winded posts.

The bigger issue, though, is that it’s not entirely clear what Airchat is for. There are a handful of “channels,” smaller groups dedicated to chatting about specific topics like coffee or astrology or AI or war, but conversations are disjointed and hard to follow. There seem to be some corners with spirited discussion. The “coffee” channel has 755 members and has lots of earnest discussion of pour-over techniques and photos of latte art. The channel is also “moderated heavily,” according to Ravikant (Airchat’s moderation policy is “self moderation,” which means they expect you to make good use of blocking and muting features, though an FAQ states they will remove users for “harassment, impersonation, foul behavior, and illegal content.)

More creative users are also finding ways to play with the audio-centric format. I found an ASMR group that consisted mainly of people speaking in breathy whispers that kind of gave me the ick (one person did post a nice clip of their cat purring). I listened to a few poetry readings in the “poetry” channel, but didn’t have the patience, even at 2x speed. There’s also a lot of talk of in-app karaoke, though I have yet to see it actually happen.

Some might see these kinds of gimmicks as the start of some new paradigm, where people use their voices to unlock new ways of interacting. But all I can think about is how Clubhouse, at its peak, had similar gimmicks: in-app game shows, open mic nights and (very NSFW) “moan rooms.” It was new and interesting at a time when most people were stuck at home with nothing to do, but the novelty wore off quickly.

While Clubhouse’s initial success sparked copycat features from almost every other major social media company, many of those have since shut down due to lack of interest. Even Clubhouse itself is a shell of what it once was. While the app still exists, it’s an entirely different service than the one that briefly captured the attention of bored tech workers. The company laid off half its staff in 2023 and has since pivoted to audio-centric group chats.

This article originally appeared on Engadget at https://www.engadget.com/airchat-is-the-latest-app-trying-to-make-social-audio-cool-again-140050450.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:20 +0530 Team Code6
TSMC will charge more for chips made outside of Taiwan, possibly making devices more expensive https://code6.org/tsmc-will-charge-more-for-chips-made-outside-of-taiwan-possibly-making-devices-more-expensive https://code6.org/tsmc-will-charge-more-for-chips-made-outside-of-taiwan-possibly-making-devices-more-expensive TSMC is the world’s biggest chipmaker and its products are found in everything from phones to game consoles and computers. But devices using TSMC chips could become more expensive if manufacturers opt to buy ones that the company makes outside of its home base of Taiwan.

“If a customer requests to be in a certain geographical area, the customer needs to share the incremental cost,” TSMC CEO CC Wei said on an earnings call. “In today’s fragmented globalization environment, cost will be higher for everyone, including TSMC, our customers and our competitors.”

Talks with customers over price increases have already started. As the Financial Times points out, it’s more expensive for TSMC to manufacture chips outside of Taiwan (where over 90 percent of the planet’s most advanced semiconductors are made). But the company will be passing on those costs amid a push by companies and governments to increase chip supply outside of Taiwan, over which China is attempting to control.

TSMC has plants in Japan and is building several in Arizona, the first of which started operating this month and is expected to go into full production this year. It’s also constructing a plant in Germany.

In addition, the US government last week agreed to provide the company with $6.6 billion in funding under the CHIPS Act, which seeks to bolster semiconductor manufacturing in the country. In return, TSMC pledged to up its US investment by $25 billion to $65 billion. Aligned with that, the company announced plans to build a third US plant by the end of the decade and to start making more advanced 2nm chips by 2028.

Meanwhile, TSMC expects its manufacturing costs to increase in Taiwan. That’s because power prices there are soaring. An earthquake earlier this month is also expected to have a negative effect on the company’s profitability, as is its struggle to make the manufacturing of its most advanced 3nm chips more efficient.

Apple, NVIDIA, AMD and Qualcomm are among TSMC’s more notable customers. So if they end up buying chips from the company’s US, Japan or Germany fabs, their manufacturing costs could go up. Take a wild guess who’d end up having to eat the cost of those increased expenses so device makers can maintain their profit margins.

This article originally appeared on Engadget at https://www.engadget.com/tsmc-will-charge-more-for-chips-made-outside-of-taiwan-possibly-making-devices-more-expensive-145146879.html?src=rss ]]>
Thu, 18 Apr 2024 20:31:18 +0530 Team Code6
Twitch is giving all users access to its discovery feed later this month https://code6.org/twitch-is-giving-all-users-access-to-its-discovery-feed-later-this-month https://code6.org/twitch-is-giving-all-users-access-to-its-discovery-feed-later-this-month Twitch has been testing a discovery feed for livestreams and Clips on mobile since last year, in hopes of giving users a new way to find new streamers to follow and, hence, spend more time on the platform. Now, the website has announced that it's rolling out the feature to all users later this month. The feed will first appear as a new tab in the mobile app and will allow viewers to switch between a scrollable feed for livestreams and another one for Clips. Like their names imply, the live feed will show users broadcasts from people they already follow and ongoing streams from people they don't based on their watch history. Meanwhile, the Clips feed will be filled with short snippets from live broadcasts. 

Users will be able to join ongoing streams from the live feed by tapping on the streamers' avatars to immediately go into theater mode. Twitch will also show when the streamer is live in the Clips feed, so viewers can check them out from there, as well. And just in case it isn't clear, Twitch explained in its announcement that the discovery feed will only be aggregating streams and clips from the service and that creators cannot upload to it directly. In other words, getting highlighted on the feed is a game of chance, though featured Clips will be given priority over non-featured ones. 

The discovery feed launching this month isn't its final form, though. Some users might start seeing the feed as their actual home page sometime next month, which is what Twitch had in mind for the feature in the first place. In early March, company CEO Dan Clancy said the service is giving its mobile app its first major redesign in years and that the discovery feed will be its new landing page. 

This article originally appeared on Engadget at https://www.engadget.com/twitch-is-giving-all-users-access-to-its-discovery-feed-later-this-month-041009070.html?src=rss ]]>
Thu, 18 Apr 2024 11:33:16 +0530 Team Code6
The best SSDs for PS5 in 2024 https://code6.org/the-best-ssds-for-ps5-in-2024 https://code6.org/the-best-ssds-for-ps5-in-2024 When the PlayStation 5 originally came out, players were not able to expand the console’s storage — until a software update finally unlocked that feature. While some were served well by the device’s built-in 667GB of space for storing games, others (like my son) were forced to perform a near-daily juggling act that involved frequently deleting and redownloading games due to the console's low SSD storage space and the apparent need to have constant access to every Call of Duty game.

Now, a standard PCIe Gen4 x4 M.2 NVMe SSD can solve all of your PS5 storage woes. If that mess of acronyms has you recoiling, don’t worry, you’ll see that it’s not all that complicated. And if you want to know which are the best SSDs for the PS5, you can skip to the end ​​for our top picks.

Read more: These are the best SSDs in 2024

How much storage do I need?

Sony PlayStation 5 gaming console.
Aaron Souppouris / Engadget

The PS5 will accept internal drives between 250GB and 4TB in capacity. If you already own a PlayStation 5, chances are you have a reasonable idea of how much storage you need ​​for your game library. If you’re buying an SSD with a new PS5, or buying for someone else, it’s more difficult to tell what you might need for a high-performance experience.

PS5 games are a little smaller on average than their PS4 equivalents, typically taking up between 30GB and 100GB, with some notable (and very popular) exceptions. If you’re a fan of the Call of Duty series, installing Modern Warfare II and Warzone 2.0 will require more than 200GB. In other words, a full Call of Duty install will take up almost one-third of the PS5’s internal storage. If you’re not a CoD fan, though, chances are you’ll be good to store between six to 10 games on your PS5 internally before running into problems.

One additional thing to consider is your internet speed. If you live in an area with slow broadband, the “you can just download it again” rationale doesn’t really work out. At my old home, a 100GB download took me around eight hours, during which time it was difficult to simultaneously watch Twitch or, say, publish articles about upgrading PS5 SSDs. Keeping games around on the off-chance you’ll want to play them at some point makes sense.

Off the bat, there's basically no point in going for a 250GB PS5 SSD. Economically, 250GB drives aren’t that much cheaper than 500GB ones, and practically, that really isn’t a lot of space for modern games to live on. 500GB drives, coming in at around $80 to $140, are a decent bet, but the sweet spot for most is to opt for a high capacity 1TB drive, which should run you between $160 and $250. That will more than double the PS5 storage you have available for games without breaking the bank. (Seagate’s official 1TB Xbox Series expansion card, for comparison, sells for $220.)

If you have the money, 2TB drives sometimes offer marginal savings per gigabyte, and can often be found when other models are out of stock. Unless you’re rolling in cash and want to flex, 4TB models should mostly be avoided, as you’ll end up paying more per gigabyte than you would with a 1TB or 2TB drive.

One final note: While the 825GB PS5 only provides 667GB of storage, that’s largely due to storage being reserved for the operating system and caching. If you install a 1TB PS5 SSD, you'll have, within a margin of error, 1TB of storage available for games.

Can you play PS5 games on external SSD?

Samsung T5 SSD
Samsung

These external hard drives come at a much lower price point than the high-end internal SSDs, but there are restrictions on what you can do with them. An external SSD connects to your PS5 via USB, and is only suitable for playing PS4 video games, or storing PS5 titles. This is useful if you have anything but the best high-speed internet — it’s faster to move a PS5 game out of “cold storage” on an external drive than it is to re-download it — or just want a large number of PS4 games to hand.

Due to the limitations here, you don’t need the highest-performing model, although you should opt for SSDs over HDDs for improved transfer speeds and load times. Any basic portable drive from a reputable brand will do, with the Crucial X6 and Samsung T5 being options we’ve tried and can recommend.

C ompatible PS5 SSD cards

The official answer to this question is an “M.2 Socket 3 (Key M) Gen4 x4 NVME SSD.” But even within that seemingly specific description, there are still more things to consider. The main requirements Sony has laid out for compatibility come down to speed, cooling and physical dimensions.

For speed, Sony says drives should be able to handle sequential reads at 5,500MB/s. Early testing showed that the PS5 would accept drives as slow as 4,800MB/s, and that games that tap into the SSD regularly — such as Ratchet & Clank: Rift Apart — would cause no issues. Pretty much the only thing the PS5 will outright reject is one that doesn't match the Gen4 x4 spec.

In our opinion, though, using a drive slower than the specification is a risk that, if you don’t already have that drive lying around, is not worth taking. Just because we haven’t found issues yet, that doesn’t mean there won’t be games that will be problematic in the future. The price difference between these marginally slower Gen4 drives and the ones that meet Sony’s spec is not huge, and you may as well cover all your bases.

Slightly more complicated than speed is cooling and size. Most new SSDs are going to be just fine; the PS5 can fit 22mm-wide SSDs of virtually any length (30mm, 42mm, 60mm, 80mm or 110mm, to be precise). The vast majority of drives you find will be 22mm wide and 80mm long, so no problem there.

It should be noted that the system can fit a 25mm-wide drive, but that width must include the cooling solution. Speaking of, Sony says SSDs require “effective heat dissipation with a cooling structure, such as a heatsink.” The maximum height supported by Sony’s slot is 11.25mm, of which only 2.45mm can be “below” the drive. This previously meant some of the most popular heatsinked Gen4 SSDs, including Corsair’s MP600 Pro LPX and Sabrent’s Rocket 4 Plus, would not fit within the PS5’s storage expansion slot. Since Engadget first published this guide in 2021, most NVMe makers, including Samsung, have come out with PlayStation-specific models that take care of those considerations.

That said, if you want to save some money, bare drives are often much cheaper, and it’s trivial to find a cooling solution that will work for the PS5.

The only component in an NVMe SSD that really requires cooling is the controller, which without a heatsink will happily sear a (very small) steak. Most SSDs have chips on only one side, but even on double-sided SSDs, the controller is likely to be on top, as manufacturers know it needs to be positioned there to better dissipate heat. So, head to your PC component seller of choice, and pick up basically anything that meets the recommended dimensions. A good search term is “laptop NVME heatsink,” as these will be designed to fit in the confines of gaming laptops, which are even more restrictive than a PS5. They’re also typically cheaper than the ones labeled as “PS5 heatsinks.”

One recommendation is this $7 copper heatsink, which attaches to the PS5 SSD with sticky thermal interface material. It works just fine, and really, performing stress tests on a PC, we couldn’t find anything metal that didn’t keep temperatures under control. When you’re searching, just make sure the solution you go for measures no more than 25mm wide or 8mm tall including the thermal interface material and has a simple method of installation that’s not going to cause any headaches.

Now, if all of that was very boring, here are some ready-to-go recommendations for the best PS5 SSDs.

How to install an SSD into your PS5

Before attempting to add more storage via a PS5 SSD, ensure that you have Sony’s latest software installed. Once you're up-to-date, installation of a PS5 SSD is fairly straightforward. Sony recommends a #1 Phillips or crosshead screwdriver, but this isn't rocket science. Any crossed screwdriver of a similar size will do fine.

1. Power everything down to remove the stand

Sony PlayStation 5 SSD slot
Engadget

Begin by powering down your PS5, unplugging everything, removing the stand and flipping it over to its underside. If you have the regular PS5, that’s the side with the disc drive; if you have the Digital Edition, it’s the side without the PlayStation logo cutout.

Sony has a video guide to popping off the outside cover here, but the gist is you gently lift up the opposing corners and slide the panel toward the flat end of the console. There’s a knack to this, and it requires very little effort or strength. If you’re not getting it, rather than force it just readjust your grip and try again. A member of our video team managed to break one of the tabs on our review unit doing this in the past so… yeah, don’t force it.

2. Access the drive bay

PlayStation 5 SSD slot
Aaron Souppouris/Engadget

Once you’ve got everything open, you’ll see a rectangular piece of metal with a screw holding it in place. Remove that screw, and you’ll be able to access the drive bay.

You’ll see five holes inside, each numbered corresponding to the standard SSD drive lengths I mentioned earlier. The one numbered 110 will have a metal insert and screw inside. You need to unscrew the screw with a screwdriver, and then unscrew the insert with your fingers and move it to the relevant hole. Your eyes should tell you which is the right one for your drive, but it’s most likely going to be 80.

3. Slot in the SSD

Sony PlayStation 5 SSD upgrade
Engadget

Then take your SSD — mine is a 980 Pro I bought on Prime Day with a $2 piece of aluminum attached to the top — and slot it in. The slot is at the edge closest to the number “30,” and SSDs are keyed to only fit in one way, so again, no force is required. If it’s not sliding in, don’t force it. You’ll notice the SSD doesn’t sit flat — that’s fine, and is as intended.

4. Screw the drive bay back in

Sony PlayStation 5 SSD upgrade
Engadget

Once the SSD is seated, take the screw you removed from the insert, line it up with the little notch at the end of your SSD, and push down so it meets the insert. Give the screw a few turns — it doesn’t need to be very tight — and you’re done.

Replace the metal cover and screw it down, and then slide the plastic outer shell back on. When you first turn on the PS5, it’ll prompt you to format the drive. Do that! You have now successfully expanded your console’s storage, and can set about downloading and moving games to it. Personally, I moved all of the PS4 games I had to the new drive, along with all of my clips and screenshots. The PS5’s built-in SSD is always going to be the most compliant, so I’m keeping my important stuff there.

We'll be updating this guide as more SSDs come to market and onto our test bench, so feel free to bookmark it for when you need it.

This article originally appeared on Engadget at https://www.engadget.com/best-ps5-ssd-expansion-upgrade-150052315.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:50 +0530 Team Code6
This hopping robot with flailing legs could explore asteroids in the future https://code6.org/this-hopping-robot-with-flailing-legs-could-explore-asteroids-in-the-future https://code6.org/this-hopping-robot-with-flailing-legs-could-explore-asteroids-in-the-future Over the past two-and-a-half years, a group of students from ETH Zurich have been developing a robot with three spindly legs that was designed to be able to hop like an insect in microgravity. That's right — the curious little machine was built for space, specifically for the exploration of small celestial bodies like asteroids and moons. SpaceHopper, as the robot is called, could thus provide us more information to advance our understanding of life's origin, of the origin of water on our planet and of asteroids as potential providers of valuable resources. 

It has no preferred orientation, so it can go in any direction, and it has nine motors that give it the capability to jump long distances in low-gravity environments. The robot can even self-right after landing, ensuring the safety of any scientific payload it may carry. Since SpaceHopper was made for use on asteroids and moons, which have very little gravity compared to Earth, it has to be tested under conditions similar to those environments first. To see if it will actually work as intended, the students and the European Space Agency have recently taken the robot on a parabolic flight that creates a zero gravity environment when the aircraft freefalls. Apparently, they had no idea if SpaceHopper would be able to move as they intended in zero gravity scenarios and seeing that it actually worked was a "massive weight off [their] shoulders."

You can watch SpaceHopper flail about in the test flight below:

This article originally appeared on Engadget at https://www.engadget.com/this-hopping-robot-with-flailing-legs-could-explore-asteroids-in-the-future-120043940.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:49 +0530 Team Code6
Watch Nintendo's Indie World stream here at 10AM ET https://code6.org/watch-nintendos-indie-world-stream-here-at-10am-et https://code6.org/watch-nintendos-indie-world-stream-here-at-10am-et

It's time for another video game showcase and this time around, Nintendo's stepping up to the plate. The company's latest Indie World stream takes place today at 10AM ET and you can watch it above.

The showcase is slated to last for around 20 minutes and it will feature announcements and updates on games that are coming to Nintendo Switch this year. With only Endless Ocean Luminous, Luigi’s Mansion 2 HD and Paper Mario: The Thousand-Year Door on the docket as things stand, the first-party calendar is looking pretty sparse in the run up to the Switch's successor, which is rumored to arrive in early 2025. So giving fans some exciting indies to look forward to in the meantime is a smart idea.  

There are some signs that Hollow Knight: Silksong may show up during the showcase. It wouldn't be a surprise to see updates on some of the year's biggest hits, such as Balatro

One thing I'm especially curious about is whether we'll ever see Palworld on Switch. That enormous hit is effectively a survival-based spin on Pokémon. Given Nintendo's close association with that franchise and The Pokémon Company, a Switch port of Palworld seems unlikely, but hey, some strange things have already happened in the video game world this year.

This article originally appeared on Engadget at https://www.engadget.com/watch-nintendos-indie-world-stream-here-at-10am-et-123008283.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:47 +0530 Team Code6
WhatsApp's new chat filters make it easier to find unread messages https://code6.org/whatsapps-new-chat-filters-make-it-easier-to-find-unread-messages https://code6.org/whatsapps-new-chat-filters-make-it-easier-to-find-unread-messages WhatsApp is making it a bit easier to find specific conversations by introducing Chat Filters. The new update will let you sort messages by All (as it currently is), Groups or Unread. They're all pretty self-explanatory, with Unread showing any, well, unread messages and Groups showing only your group chats. Groups will also show you any subgroups from Communities. 

You could already use WhatsApp's search bar to find a particular conversation, so if you know who you're looking for, this update isn't likely to change much for you. This feature will likely be the most beneficial for finding the chats you've yet to respond to, as it can be hard to remember who you still owe a message to. The Unread filter will show messages you've yet to open and ones you've marked as "unread" to return to later. 

The new sort options will live at the top of your messages, so you can easily switch back and forth without having to dig into settings. WhatsApp has begun rolling out filters and claims they should be available to everyone in the coming weeks. 

This article originally appeared on Engadget at https://www.engadget.com/whatsapps-new-chat-filters-make-it-easier-to-find-unread-messages-123003086.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:47 +0530 Team Code6
Snap is adding a watermark to AI&generated images https://code6.org/snap-is-adding-a-watermark-to-ai-generated-images https://code6.org/snap-is-adding-a-watermark-to-ai-generated-images It's becoming increasingly difficult to determine what is AI-created as tools' capabilities continue to improve. Marking AI-created images is one solution and an option Snapchat is expanding on. The platform is introducing a watermark on AI-generated content that is saved to your camera roll or exported.

AI-generated images get ghost watermarks
Snapchat

In a surprise to absolutely no one, Snapchat's AI watermark will be a ghost with sparkles next to it. There doesn't seem to be any way to control where the icon appears (as is typical with watermarks), but we'll know more when Snapchat adds the feature "soon."

The addition of an AI marker for externally seen images follows Snapchat's steps to label in-app content. There's the extend tool, which creates the effect of a zoomed out image, and has a sparkle icon to indicate it's an AI feature. Then there's the Dreams feature, which uses generative AI to turn selfies into "fantastical images that transform their persona into new identities." Anyone who receives a Dream image also gets a context card explaining its AI use.

This article originally appeared on Engadget at https://www.engadget.com/snap-is-adding-a-watermark-to-ai-generated-images-124542245.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:46 +0530 Team Code6
Formlabs' new 3D printers are faster and cheaper to use https://code6.org/formlabs-new-3d-printers-are-faster-and-cheaper-to-use https://code6.org/formlabs-new-3d-printers-are-faster-and-cheaper-to-use The dawn of the 3D-printing age was full of sky-high promises that had no chance of matching the reality of what was possible. Companies like Formlabs have taken the subsequent decade to look for places that the manufacturing process can work, and refining its technology to suit. Today, the company is announcing its Form 4 and Form 4B printers that, it says, offer a substantial improvement on what has gone before. And with maturity comes a shift in focus from just being able to create custom doodads on the fly toward a real manufacturing platform. The headline promise is simple: The Form 4 series will crank out prints up to five times faster than its predecessors. Rather than waiting a full day for a prototype to print out, the company is now suggesting you’ll be able to get something usable in just two hours.

(For the uninitiated: The B suffix stands for “biocompatible,” meaning the unit can 3D-print materials for medical applications. Formlabs has made inroads into the dental and medical industries, making cheap, custom-designed dentures as well as training models, prostheses and custom-fit medical equipment.)

The faster print time is enabled by better hardware, including a new print engine and a new light processing unit, as well as better resins. Formlabs is today announcing a set of new resins, including ones that help you crank out quick-and-dirty initial prototypes, as well as ones with more rigidity and color retention. Plenty of effort has also been jammed into ensuring that the resins (and the printers themselves) last longer, making prints cheaper and more efficient. The company is suggesting that prints made with the new gear will be around 40 percent lower thanks to the efficiency savings made elsewhere. This emphasis on speed, efficiency and lower cost should help bolster the sales pitch that these units are ready for bigger and better manufacturing jobs.

The Form 4 and Form 4B are available today, priced at $4,499 and $6,299, respectively.

This article originally appeared on Engadget at https://www.engadget.com/formlabs-new-3d-printers-are-faster-and-cheaper-to-use-130008859.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:45 +0530 Team Code6
Samsung Frame TVs are up to 37 percent off right now https://code6.org/samsung-frame-tvs-are-up-to-37-percent-off-right-now https://code6.org/samsung-frame-tvs-are-up-to-37-percent-off-right-now TVs might have gotten much less bulky in recent years, but most are still just big black screens. If you've been holding out for something a bit prettier, check out Amazon's sale on Samsung's QLED 4K The Frame LS03B Series. Most of the sizes are down to record lows, but the 75-inch model has the best deal thanks to a 37 percent discount. It's still going to cost you a pretty penny, but the framed TV is down to $1,895 from $2,998 — a $1,103 savings. 

We've been big fans of Samsung's frame TVs for some time and love not having to stare at a blank screen. This model has features such as an anti-reflection and matte display, so it doesn't give itself away as a TV hiding along your actual artwork. You can display one of over 2,000 beautiful works from across the world, ranging from The Starry Night to The Kiss by Gustav Klimt. However, on top of the money you shelled out on the TV, there's also a $6 monthly subscription to the Samsung Art Store. You can opt to add your own photos instead (just make sure they're prepped for such a large format and don't get all pixelated). 

The Samsung Frame TV does include a slim wall mount and lets you customize the bezel's type and color. Quality-wise, it's a QLED 4K TV with Quantum HDR. If the size — or price — feels like too much, then check out other sizes, such as the 55-inch Samsung Frame TV. This model is down to $998 from $1,498 — a 33 percent discount and an all-time low price. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsung-frame-tvs-are-up-to-37-percent-off-right-now-131524363.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:43 +0530 Team Code6
Logitech adds programmable ChatGPT shortcuts to its mice and keyboards https://code6.org/logitech-adds-programmable-chatgpt-shortcuts-to-its-mice-and-keyboards https://code6.org/logitech-adds-programmable-chatgpt-shortcuts-to-its-mice-and-keyboards Logitech has rolled out a new software tool called Logi AI Prompt Builder, which gives you quick access to ChatGPT's features. You first have to link a specific key on your keyboard or a button on your mouse with the tool from within the Logi Options+ software. After that, you can use that key or button as a shortcut to summon the prompt builder when you need it. 

The tool window pops up when you call it, populated with the text you've highlighted. It already has functions or "recipes" you can use, such as Rephrase, Summarize and Create Email, that will base their results on the text you've selected. However, you can create your own recipes, as well, including one that can generate images. From within each feature, you can also adjust the result's length and tone until you get one that fits your needs. It could help prevent disruption to your workflow if you do use AI tools frequently. And if you don't, well, maybe OpenAI is hoping that this could lessen friction and get you to use ChatGPT. 

Logitech says you can access the Logi AI Prompt Builder if you have one of its keyboards and mice that support the English language version of the Logi Options+ app, including its MX, Ergo, Signature and Studio Series devices. But take note that having one of its more recent models isn't a guarantee that you'll be able to access it: The Verge says they had to get a new mouse, because their 2022 M557 model was deemed too old to access the tool. 

One model that's sure to be able to conjure the prompt builder is the newly launched Logitech Signature AI Edition Mouse, which already has a dedicated button for it. You can only get the accessory from its website in the US and the UK starting this month for $49.99 and £54.99, respectively.

Earlier this year, Microsoft introduced a dedicated keyboard key to summon Copilot, which is also powered by OpenAI's technology. The company said Copilot keys are slated to appear in new PCs coming this spring, as well as in future Surface devices. 

This article originally appeared on Engadget at https://www.engadget.com/logitech-adds-programmable-chatgpt-shortcuts-to-its-mice-and-keyboards-133058130.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:41 +0530 Team Code6
Cozy cat sim Little Kitty, Big City arrives for consoles and PCs on May 9 https://code6.org/cozy-cat-sim-little-kitty-big-city-arrives-for-consoles-and-pcs-on-may-9 https://code6.org/cozy-cat-sim-little-kitty-big-city-arrives-for-consoles-and-pcs-on-may-9 After the massive success of Stray, the world has been crying out for another big game about cats. Well, our pleas have been answered. The cozy cat sim Little Kitty, Big City will be available for download on May 9 for multiple platforms, including the Switch, Xbox One, Xbox Series X/S and PC via Steam. It costs $25 and preorders are available now, with Switch owners getting 10 percent off for the time being. It’s also a Game Pass day one release.

There’s a new trailer, which was revealed at Nintendo’s latest Indie World Showcase event. It looks very cute. You play as a, duh, cat and explore a Japan-inspired city, getting into mischief and wearing a bunch of costumes. It’s a cozy game, so don’t expect any bloodthirsty cyberpunk ruffians to chase you around town.

The cel-shaded visuals are adorable and the “mini-open-world” looks like its filled with stuff to do, people to annoy and sun-soaked spots to take a good nap. We’ll never fully understand what goes on in the brains of our favorite felines, they are aliens after all, but this game will at least give us some time in their shoes/paws.

The developer is a company called Double Dagger Studio, which was started by veteran game designer Matt T. Wood, who spent nearly two decades honing his craft at Valve. He worked on a whole bunch of games that seem to be the polar opposite of a cat sim, like Left 4 Dead, Portal 2 and CS:GO. Despite this pedigree, Little Kitty, Big City features no combat and has been likened to classic stories like Alice in Wonderland and The Wizard of Oz.

This article originally appeared on Engadget at https://www.engadget.com/cozy-cat-sim-little-kitty-big-city-arrives-for-consoles-and-pcs-on-may-9-145650339.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:40 +0530 Team Code6
Boston Dynamics unveils an all&electric version of its Atlas robot https://code6.org/boston-dynamics-unveils-an-all-electric-version-of-its-atlas-robot https://code6.org/boston-dynamics-unveils-an-all-electric-version-of-its-atlas-robot When Boston Dynamics announced on Tuesday it was retiring the hydraulic version of Atlas, there were a few hints that the company wasn't done with humanoid robots entirely. Sure enough, one day later, Boston Dynamics has unveiled an all-electric model.

Atlas was originally envisioned as a search-and-rescue robot and Boston Dynamics claims the latest model is designed for real-world applications. It calls Atlas "the world’s most dynamic humanoid robot" and it certainly looks limber. 

A video shows Atlas lying prostrate and flipping its feet over to push itself up into a standing position. The robot then turns its head 180 degrees, followed by its torso. The rotations of the legs and the rest of the body are a little unnerving, but it's an impressive display of balance and flexibility. 

The electric Atlas appears sleeker than its predecessor, which looked slightly like a person wearing an exosuit. Rather than having a face with human features, Atlas' featureless head looks a bit like a ring light.

Boston Dynamics says parent company Hyundai's next generation of automotive manufacturing tech is the "perfect testing ground for new Atlas applications." It plans to show off what the robot can really do over the coming months and years, and to put Atlas through its paces with a small group of partners at first.

The company is looking into new gripper systems to make sure Atlas is suitable for a range of commercial needs while building on the previous parkour-capable model's ability to lift and move a variety of heavy and irregular objects. It claims that the new Atlas will be stronger than before and it's confident that it can commercialize a humanoid robot.

"Atlas may resemble a human form factor, but we are equipping the robot to move in the most efficient way possible to complete a task, rather than being constrained by a human range of motion. Atlas will move in ways that exceed human capabilities," Boston Dynamics wrote in a blog post. "Combining decades of practical experience with first principles thinking, we are confident in our ability to deliver a robot uniquely capable of tackling dull, dirty and dangerous tasks in real applications."

Boston Dynamics is hardly the only company working on a humanoid robot. Tesla, of course, has one in the pipeline, while Menteebot, which can be controlled using natural-language voice commands emerged just this morning. 

However, Boston Dynamics has been working on robots with this form factor for well over a decade, far longer than most. As things stand, it may be best positioned to get a humanoid robot into workplaces and even homes. Before that though, you might expect to see some videos in which the electric Atlas shows off some slick dance moves.

This article originally appeared on Engadget at https://www.engadget.com/boston-dynamics-unveils-an-all-electric-version-of-its-atlas-robot-151513244.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:38 +0530 Team Code6
ASUS ROG Zephyrus G16 (2024) review: Not just for gamers https://code6.org/asus-rog-zephyrus-g16-2024-review-not-just-for-gamers https://code6.org/asus-rog-zephyrus-g16-2024-review-not-just-for-gamers ASUS’ latest 14-inch gaming laptop is an incredibly versatile and stylish all-rounder. But for those who want something even beefier, there’s the ROG Zephyrus G16. Not only does it feature a more powerful Intel Core Ultra 9 CPU, it supports up to NVIDIA RTX 4090 graphics cards. That’s not all. Its OLED display refreshes twice as fast at 240Hz and it has surprisingly good speakers as well as a full-size SD card reader for quickly transferring files from a camera. So despite being aimed at gamers, the G16 is better equipped to serve as a portable editing rig, which makes this a great system even for people who don’t care about bunny-hopping and fragging.

Design

The G16’s new all-aluminum chassis is simply fantastic. That’s because in addition to being a touch lighter (about 0.1 pounds) and thinner (about 0.2 inches) than the previous model, it feels even sturdier. For 2024, ASUS ditched the dot matrix display on its lid for a single diagonal slash with white (not RGB) LEDs running down the center, which gives the laptop a much more sophisticated look without becoming boring. It’s like a teenager who grew up and learned to dress properly without losing touch with their gamer roots. On the inside, there’s a backlit keyboard with rainbow lighting (though it’s single-zone and not per-key) flanked by some surprisingly punchy speakers with an absolutely massive touchpad below. All told, it’s a beautifully designed system that looks as good as it feels.

ASUS has also included the right blend of connectivity options. The G16 features two USB 3.2 Gen 2 Type-A slots, two USB-C ports (one of which supports Thunderbolt 4), HDMI 2.1, a full-size SD card reader and a 3.5mm audio jack. This is the kind of arrangement that lets you travel freely without needing to worry about extra dongles or adapters. Plus, thanks to ASUS’ new Slim Power Jack, you don’t have to hog any other ports while charging. And in a pinch, you can also juice up the G16 via USB-C, albeit at slower speeds (up to around 100 watts) than with the included 240-watt brick.

Display

The G16’s 2.5K (2,560 x 1,600) OLED screen might be the best component here. It’s vivid and supports a huge color gamut (100 percent of DCI-P3), while its 240Hz refresh rate makes it great even for gamers looking to squeeze out every last competitive advantage. Though brightness is just average at around 400 nits in standard definition mode or 450 nits in HDR, I didn’t really have any trouble seeing the screen unless the G16 was in direct sunlight. One last bonus for photo and video editors is that ASUS does include a few calibrated viewing modes in its Armoy Crate app for sRGB, D65 P3 and DCI-P3 so you can more accurately adjust hues or color grade footage.

Performance

The ASUS ROG Zephyrus G16's 240Hz OLED display might be one of its best components thanks to vibrant colors and a handful of calibrated presets for photo and video editing.
Photo by Sam Rutherford/Engadget

The G16’s performance is pretty solid thanks to an Intel Core ultra 9 195H CPU, up to 32GB of RAM, 2TB of storage and NVIDIA RTX 4090 graphics. However, here’s where some trade-offs for the G16’s slim chassis factor in. Compared to similarly-sized rivals like the Razer Blade 16, the G16 features a lower overall TDP (total device power), which means even if they appear to have the same listed components, there’s still a difference in capabilities. For example, on our review unit with an RTX 4080, the amount of power sent to the GPU caps out at 115 watts versus 175 watts for the Razer. The G16's RAM is also soldered in, so you can't add more post-purchase. 

In Cyberpunk 2077 at 1440p and ultra graphics with ray-tracing on, the G16 hit 68 fps, which is just barely ahead of what we saw from a smaller Razer Blade 14 (66 fps), despite the latter having a lower tier RTX 4070 but with a similar wattage. That said, those figures are more than adequate to keep AAA games running smoothly. And let's not forget that the Blade 14 model I referenced costs $2,700, which is the same price as our G16 review unit. This makes it an apt comparison even if Razer’s laptop has a smaller footprint.

Battery life

The ASUS ROG Zephyrus G16 has a great selection of ports including two USB 3.2 Gen 2 Type-A slots, two USB-C ports (one of which supports Thunderbolt 4), HDMI 2.1, a full-size SD card reader and a 3.5mm audio jack.
Photo by Sam Rutherford/Engadget

One of the main advantages of a larger system is having extra room for a bigger battery. On PCMark 10’s Open Office rundown test, the G16 lasted 9 hours and 17 minutes versus just 5:12 for the smaller G14. That’s a solid mark considering it’s also better than an XPS 16 (8:31) we reviewed. However, overall longevity depends on your workload, because when I ran the battery test a second time only using the GPU instead of relying on NVIDIA’s Optimus graphic switching feature, that time dropped to just 3:08. That means the system will last all day if you’re using basic productivity app, but for more demanding tasks like gaming or video editing, you’ll want to keep ASUS’ 240-watt power brick close by.

Wrap-up

The ASUS ROG Zephyrus G16 has a spacious keyboard and a massive touchpad. We just wish it had per-key RGB lighting instead of a single-zone setup.
Photo by Sam Rutherford/Engadget

Just like its smaller sibling, ASUS’ ROG Zephyrus G16 is an almost ideal thin-and-light gaming laptop. It’s got a sleek all-aluminum build, a gorgeous 240Hz OLED display and longer battery life. Granted, it might not be quite as powerful as some of its rivals thanks to lower-wattage components, but it’s still got enough oomph to handle practically anything you can throw at it. And thanks to a full-size SD card reader, it makes for an even better portable editing workstation. But most importantly, with a starting price of $1,750, the G16 is more approachable than many of its high-end (and bulkier) competitors, which makes it a great pick for people who want a larger system that won’t weigh them down.

This article originally appeared on Engadget at https://www.engadget.com/asus-rog-zephyrus-g16-2024-review-not-just-for-gamers-153001954.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:35 +0530 Team Code6
Sony debuts Bravia Theater line of Dolby Atmos soundbars and speakers https://code6.org/sony-debuts-bravia-theater-line-of-dolby-atmos-soundbars-and-speakers https://code6.org/sony-debuts-bravia-theater-line-of-dolby-atmos-soundbars-and-speakers Sony didn't announce any new home theater audio gear at CES, so it was only a matter of time before the company would reveal its latest soundbars and speakers. Today, the company unveiled its new Bravia Theater line, a moniker that the company's soundbars and living room speakers will carry for the foreseeable future. Sony is ditching the HT-XXXX naming scheme, which should be less confusing for all parties. For the initial offering, the company has two new Dolby Atmos soundbars, a four-speaker surround system and a wearable neckband speaker. 

At the top of the list sits the Bravia Theater Bar 9. This is Sony's new flagship soundbar, but the company says it's 36-percent smaller than the former premium model, the HT-A7000. Inside, a 13-speaker setup includes three tweeters, four woofers, two beam tweeters, two up-firing and two side-firing drivers. The slightly smaller Bravia Theater Bar 8 houses 11 total speakers, lacking the the two beam tweeters from the Bar 9. Sony says the Bar 8 is 30-percent smaller than the unit it replaces, the HT-A5000

Both soundbars feature very similar spec sheets, including support for Dolby Atmos, DTS:X, 360 Reality Audio and Hi-Res audio content. The pair will also gain IMAX Enhanced capabilities with a pending update, but that feature will require additional wireless rear speakers and a subwoofer. Connectivity is the same on both models with one HDMI input and one HDMI output (eARC). HDMI 2.1 is supported, so you can expect 4K/120 passthrough and all the other perks that standard affords. 

A closeup of the front corner of a black Sony soundbar.
Sony Bravia Theater Bar 8
Sony

There's also a host of Sony-specific features on both soundbars. That list includes Sound Field Optimization for room calibration and 360 Spatial Sound that places virtual speakers around a space for more immersive audio via virtualization. Acoustic Center Sync combines the speakers of a Bravia TV with either of these soundbars for a more realistic cinema experience where it sounds like the audio is coming directly from the screen. The soundbars also support Voice Zoom 3 from Sony's Bravia TVs, a tool that uses AI to recognize human voices and amplifies them so it's always heard clearly. 

The Bravia Theater Bar 9 and Bravia Theater Bar 8 are compatible with Sony's current rear satellite speakers and subwoofers. Those include the SA-RS5 and SA-RS3S speakers and the SA-SW5 and SA-SW3 subs. Unfortunately, there's no bundle option, so on top of a $1,400 (Bar 9) or a $1,000 (Bar 8) soundbar, you'll have to shell out hundreds more for a better setup. At the very least, you'll want a subwoofer, which will currently cost you either $350 (SW3) or $620 (SW5).

A living room with a TV and four speakers, two beside the TV and two on a shelf behind a couch.
Sony Bravia Theater Quad
Sony

And then there's the Bravia Theater Quad. This four-speaker set replaces the HT-A9 that Sony introduced in 2021. Instead of four cylindrical units, the company opted for flat, square designs this time, which will allow you to mount them on a wall more easily. Like the A9, there's a separate box that holds all of the necessary connections. You'll get HDMI 2.1 here too, with one input and one output (eARC). 

Inside of each speaker, there are four drivers: one tweeter, one mid-range, one woofer and one up-firing unit. That's a total of 16 across the set, and Sony says you can add on either the SW3 or the SW5 subwoofer for more low-end thump. The Sony-developed features from the new Bravia Theater Bars are here as well, including 360 Spatial Sound, Sound Field Optimization, Acoustic Center Sync and Voice Zoom 3. Dolby Atmos, DTS:X, 360 Reality Audio and Hi-Res tunes are in the mix too, and IMAX Enhanced will arrive later via an update (you'll need a sub to use it). The Bravia Theater Quad is the priciest of the bunch, setting you back $2,500 for the initial set without a bundled subwoofer. 

Lastly, Sony has a new neckband speaker for "open-air yet personal listening." The Bravia Theater U ($300) supports Dolby Atmos when paired with a compatible Bravia TV. Two of the company's X-balanced speakers power the device, which supports 360 Reality Audio on its own. There's also 12-hour battery life, multipoint Bluetooth and a built-in mic for calls. 

Sony says the Bravia Theater Bar 9 and Bar 8 will be available for preorder this spring from Amazon and other retailers. Ditto for the Bravia Theater U. The Bravia Theater Quad is available for preorder now.

This article originally appeared on Engadget at https://www.engadget.com/sony-debuts-bravia-theater-line-of-dolby-atmos-soundbars-and-speakers-160034176.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:33 +0530 Team Code6
Sony’s new Bravia TVs boast powerful processors and a Prime Video calibration mode https://code6.org/sonys-new-bravia-tvs-boast-powerful-processors-and-a-prime-video-calibration-mode https://code6.org/sonys-new-bravia-tvs-boast-powerful-processors-and-a-prime-video-calibration-mode Sony just revealed its lineup of new TVs for 2024. While many boast interesting features that we’ll get into later, the biggest change is naming conventions. Sony TVs used to be named confusing strings of numbers and letters, but that’s all gone now. The names here are clean and simple. They all use Bravia, a long-time Sony moniker for televisions, and a single digit number.

The Bravia 3 is a standard 4K LED TV with dynamic HDR, upscaling technology and a 60Hz refresh rate. This is the most basic box within Sony’s lineup, but it still looks plenty capable. The company promises that it also uses eight percent less power than last year’s equivalent, which is always nice. The TV is available in sizes ranging from 43-inches all the way up to 85-inches, with prices going from $600 to $1,800.

A TV.
Sony

Don’t ask what happened to Bravia 4, 5 and 6, because the next TV in the lineup is called the Bravia 7. This is a mini LED box with some neat tech, including a powerful updated processor and Sony’s proprietary Backlight Master Drive local dimming algorithm. The company says this allows it to feature 790 percent more dimming zones compared to last year’s similar X90L. The more dimming zones a TV has, the smaller each one will be. This leads to an increase in precision and a better contrast ratio.

It also uses less power than the X90L, to the tune of 15 percent, and boasts a new calibration mode primarily intended for Prime Video content. The Bravia 7 is available in sizes ranging from 55-inches to 85-inches, with prices fluctuating from $1,900 to $3,500.

The Bravia 8 is the company’s latest OLED model. The OLED panel ensures a “perfect black” response and the box includes the same calibration mode for Prime Video found with the Bravia 7. However, the most interesting aspects of this line have to do with size and form factor. The Bravia 8 is 31 percent thinner than last year’s equivalent model, with a slimmed down bezel. It should really pop when hung on a wall. There are only three sizes in this lineup, and the 55-inch model costs $2,000, the 65-inch version costs $3,400 and the 75-inch box costs a whopping $3,900.

A TV.
Sony

Finally, there’s the flagship Bravia 9. This is basically a souped-up version of the Bravia 7, as its another mini LED box. Sony says that the display technology is similar to what’s found in a mastering monitor, which is a lofty promise. It’s 50 percent brighter than last year’s X95L, which was already plenty bright, with a 325 percent increase in dimming zones. 

There’s also a 20 percent reduction in power consumption when compared to the X95L and new beam tweeters for improved audio. The Bravia 9 features Sony’s proprietary Backlight Master Drive and the new Prime Video calibration feature. The 65-inch version of this TV costs $3,300, while the 85-inch model comes in at a jaw-dropping $5,500.

All of these TVs are available right now for purchase, so go ahead and empty that bank account. In addition to the new televisions, Sony just released a whole bunch of new audio products, including soundbars and an update of its neckband speaker.

This article originally appeared on Engadget at https://www.engadget.com/sonys-new-bravia-tvs-boast-powerful-processors-and-a-prime-video-calibration-mode-160046996.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:31 +0530 Team Code6
Good riddance, WH&XB910N: Sony’s confusing product names are going away https://code6.org/good-riddance-wh-xb910n-sonys-confusing-product-names-are-going-away https://code6.org/good-riddance-wh-xb910n-sonys-confusing-product-names-are-going-away When Sony debuted its ULT lineup of speakers and headphones last week, it took the first step towards a big change on naming its products. For years, the company has used an awfully confusing mix of letters and numbers, some of which are just one letter off from products with entirely different designs. You’ll no longer have to remember something like WH-B910N to find the headphones you’re hunting for as the new names make it immediately apparent what product you’re reading about.

The ULT line of audio gear is replacing the Extra Bass brand Sony has used for several years. Described as the “ultimate step into the evolution” of its portable audio devices, ULT Power Sound is an improved progression of the low-end boost the Extra Bass products offered. ULT breaks down even further into Tower (large party speakers), Field (smaller, portable Bluetooth speakers) and Wear (headphones). I’ll concede that Field is a bit obscure at first glance, but at least Tower and Wear accurately describe the products bearing those labels. All three are a massive upgrade from SRS-XV900, SRS-XG300 or WH-CH720N, three model names that were used for previous versions of three similar models.

Sony is also revising the names for both home audio and TV products, employing its existing Bravia moniker here. The company’s new TVs are the Bravia 9 (mini LED), Bravia 8 (OLED), Bravia 7 (mini LED) and Bravia 3 (LED) instead of older names like XR-65A95L. For soundbars and speakers, the company will use the Bravia Theater name along with much more descriptive terms. For example, the new soundbars are Bravia Theater Bar 9 and Bravia Theater Bar 8, while a new four-speaker setup is the Bravia Theater Quad. Previously, comparable models had names like HT-A7000, HT-A5000 and HT-A9. I’ll admit I’m not entirely sure how Sony will distinguish the next-gen models from these. Maybe it will add “second-gen,” or perhaps a different number. Either way, sticking with Bravia for its living room devices and adding “theater,” “bar” or even a single digit is much better than the previous jumble of letters and numbers.

Although they may seem random, there was a method to Sony’s madness. To my knowledge, the company never released any type of key to its alpha-numeric mess, but some of the terminology was easy to figure out. “HT” in home theater product names is pretty straightforward, while “WF” in true wireless models likely stood for “wire free” and the “WH” for headphones was probably “wireless headphones.” What followed after the hyphens was a creation from the minds at Sony, but thankfully things like “1000X” became mainstays over the last several years. That consistency certainly helped keep track of things.

Sony WF-1000XM5 and WH-1000XM5 earbuds and headphones side by side.
The WF-1000XM5 and WH-1000XM5 are one letter apart, but very different products.
Billy Steele for Engadget

Speaking of the 1000X lineup, that’s where some of the biggest confusion in Sony’s naming scheme resides. The company’s flagship headphones, the WH-1000XM5, are literally one letter different from its flagship earbuds, the WF-1000XM5. You likely won’t encounter any issues if you’re searching for “1000XM5 headphones” or “1000XM5 earbuds,” but in situations where both are being discussed, you’ll have to pay careful attention.

For audio gear, the two letters before the dash describe the type of product. Immediately following the dash, you get an indication of the product family or brand, whether that be “XB” for Extra Bass or “1000X” for the flagship earbuds and headphones. Then, you’d get a model or generation number like “910” or “M5.” Unless you’re keeping track of Sony's product news, it can be a chore to decipher these. And even if you are paying close attention, it can be difficult to recall exact names accurately. I’d wager there has even been confusion among Sony’s own employees. It’s a terrible naming scheme that causes massive headaches.

“The main reason for Sony’s new naming convention is to expand recognition by adopting a more memorable and understandable name for customers,” a Sony spokesperson told Engadget. The company didn’t offer any more detail about the timing of the change or if it will rename other product lines as new models are introduced. Maybe the company transferred the task of naming products from the engineers to the marketing department. Sony has already been using the LinkBuds name for a few true wireless models. So, if the company continues what it started with the ULT and Bravia series, we could be in for easily distinguishable names instead of the (presumably upcoming) WH-1000XM6 and WF-1000XM6.

Let’s hope that happens.

This article originally appeared on Engadget at https://www.engadget.com/good-riddance-wh-xb910n-sonys-confusing-product-names-are-going-away-161034581.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:29 +0530 Team Code6
Shadow platformer Schim is coming to PC and consoles on July 18 https://code6.org/shadow-platformer-schim-is-coming-to-pc-and-consoles-on-july-18 https://code6.org/shadow-platformer-schim-is-coming-to-pc-and-consoles-on-july-18

It's always nice to get a release date for a game that's caught the eye whenever it has popped up. We've had a few looks at Schim, a pretty puzzle platformer, in previous game showcases. It emerged during Nintendo's Indie World stream on Wednesday that the game is coming to Switch, PlayStation, Xbox and PC on July 18. The creators say it will run smoothly on Steam Deck too.

You'll take on the guise of a schim, a frog-like creature that's linked to a human but gets separated from them. To get back to your person, you'll need to leap from one shadow to the next. Schim seems to play around with light and shadows in intriguing ways, such as a forklift activating to give your character access to a new area horizontally and pulling back on a sign to propel yourself further forward.

Schim uses an abstract art style that hopefully lends itself to moderately challenging gameplay. Developers Ewoud van der Werf and Nils Slijkerman, who have worked on the game for four years, also say that each level will feature small stories. I'm looking forward to this one.

This article originally appeared on Engadget at https://www.engadget.com/shadow-platformer-schim-is-coming-to-pc-and-consoles-on-july-18-162815433.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:28 +0530 Team Code6
Yars Rising revives a 40&year&old Atari game as a modern metroidvania https://code6.org/yars-rising-revives-a-40-year-old-atari-game-as-a-modern-metroidvania https://code6.org/yars-rising-revives-a-40-year-old-atari-game-as-a-modern-metroidvania How many of you had “sequel to a game from 1982” on your Nintendo Indie World Showcase bingo card? If so, you just won big. Yars Rising is a modern metroidvania take on the Atari 2600 classic Yars’ Revenge, and all it took was 42 short years to reach fruition. By my math, this is the longest break between sequels in gaming history, and it's not even close. 

That’s not the only interesting tidbit about this game. As previously mentioned, it’s a metroidvania, but this one is made by WayForward. For the uninitiated, the company’s basically a metroidvania and retro-gaming factory, going all the way back to the Game Boy Color and the original Shantae. Since then, WayForward has released a slew of fantastic Shantae titles and many other games in the metroidvania genre, including the criminally underrated The Mummy Demastered. WayForward also helped with Bloodstained: Ritual of the Night, which is considered the spiritual successor to Castlevania: Symphony of the Night. The devs know their stuff.

Now, Yars Rising may be the sequel to Yars’ Revenge, but that doesn’t mean it plays anything like it. The original was an early version of what eventually became known as shoot 'em ups, like R-Type and Ikaruga. The new one is a sidescrolling platformer in which you play as a person, and not a flying alien bug. However, there looks to be plenty of narrative nods to the original.

In addition to traditional metroidvania action, the developer promises “a balance of stealth and combat” and plenty of “retro-inspired mini-games.” It’s coming to consoles and PCs later this year. In the meantime, I’ll start preparing for Yars Returns in 2066.

This article originally appeared on Engadget at https://www.engadget.com/yars-rising-revives-a-40-year-old-atari-game-as-a-modern-metroidvania-163023972.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:27 +0530 Team Code6
Lorelei and the Laser Eyes, by Sayonara Wild Hearts devs, comes out on May 16 https://code6.org/lorelei-and-the-laser-eyes-by-sayonara-wild-hearts-devs-comes-out-on-may-16 https://code6.org/lorelei-and-the-laser-eyes-by-sayonara-wild-hearts-devs-comes-out-on-may-16 The surreal puzzle game Lorelei and the Laser Eyes hits the Nintendo Switch and PC on May 16, as revealed at Nintendo’s Indie World Showcase event. This is a big deal, as the game’s being developed by Simogo, the company behind the mind-blowing adventure Sayonara Wild Hearts, which was one of our favorite titles of 2019. It’s also being published by Annapurna Interactive, who helped steward games like Stray, Open Roads and Cocoon to digital store shelves.

Lorelei and the Laser Eyes was originally teased a couple of years back and looks to be a more frightening experience than Sayonara Wild Hearts. The game’s title is quite literal, as you play as someone named Lorelei who has, wait for it, laser eyes. It’s set inside of a mysterious mansion, with a mostly black-and-white color palette. It looks positively soaked in vibes.

There are all kinds of different puzzles to solve as you explore this mansion, so expect the gameplay to change on a dime, just like Sayonara Wild Hearts. Despite the brand-new trailer, much of the title is still soaked in mystery, which is likely a purposeful move by the devs and publisher. We do know that it’s non-linear, so you can explore and solve puzzles at your own pace.

This is Simogo’s ninth game. In addition to Sayonara Wild Hearts, the Swedish company made Year Walk, The Sailor’s Dream and Device 6. All of these games toyed with surreal imagery and unique gameplay mechanics, and Lorelei and the Laser Eyes most definitely follows suit. There’s no price yet, but eager players can already wishlist it on Steam.

This article originally appeared on Engadget at https://www.engadget.com/lorelei-and-the-laser-eyes-by-sayonara-wild-hearts-devs-comes-out-on-may-19-165030366.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:26 +0530 Team Code6
TikTok Notes is basically Instagram for your TikTok account https://code6.org/tiktok-notes-is-basically-instagram-for-your-tiktok-account https://code6.org/tiktok-notes-is-basically-instagram-for-your-tiktok-account TikTok is experimenting with an all-new app that’s just for sharing photos with text updates. It’s called TikTok Notes, and it’s available now in Australia and Canada.

“We're in the early stages of experimenting with a dedicated space for photo and text content with TikTok Notes,” the company wrote in an update on X. “We hope that the TikTok community will use TikTok Notes to continue sharing their moments through photo posts. Whether documenting adventures, expressing creativity, or simply sharing snapshots of one's day, the TikTok Notes experience is designed for those who would like to share and engage through photo content.”

Based on App Store screenshots, it appears the app will, like TikTok, have two feeds: a “for you” timeline of recommended content as well as a “following” feed. Posts appear to be very similar to what you’d see scrolling Instagram (before TikTok-like video took over the app, anyway): single images or carousels of multiple photos with lengthy captions.

Rumors of the Instagram-like app have been swirling for the last month as reverse engineers unearthed references in TikTok’s code. Some TikTok users had also seen in-app notifications about the new service in recent days.

It’s an interesting moment for TikTok to try to take on Instagram’s central feature. Having a photo-focused app gives TikTok users a new place to share non-video content and potentially reach their existing audience. The company is also facing the possibility its main app could be banned or drawn into a lengthy legal fight in the United States, so having an alternative app could help it maintain users in the country (TikTok hasn’t said when Notes might be available in the US.)

It also comes at a time when many Instagram users are frustrated with Meta about the reach of their feed posts. Instagram’s top exec Adam Mosseri regularly responds to frustrated creators on Threads about why their feed posts don’t seem to reach as many followers as they used to. If TikTok Notes takes off, those creators may actually have a viable alternative for posting photos.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-notes-is-basically-instagram-for-your-tiktok-account-170151958.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:20 +0530 Team Code6
Creepy monitoring service sells searchable Discord user data for as little as $5 https://code6.org/creepy-monitoring-service-sells-searchable-discord-user-data-for-as-little-as-5 https://code6.org/creepy-monitoring-service-sells-searchable-discord-user-data-for-as-little-as-5 A data scraping service is selling information on what it claims to be 600 million Discord users. A report from 404 Media details Spy Pet, an online service that gathers, stores and sells troves of information from the social platform. But have no fear: It markets its services to totally trustworthy paying clients like law enforcement, AI model trainers or your average person curious about “what their friends are up to.” Why ask them when you can simply purchase and download a copy of their Discord activity?

For as little as $5 in cryptocurrency, Spy Pet lets you access data about specific users, such as which servers they participate in, what messages they’ve sent and when they joined or left voice channels. It claims to have information on an alleged 600 million users across 14,000 Discord servers and three billion messages.

As for what inspired Spy Pet, its creator suggested it’s a classic case of doing what one enjoys and pushing personal boundaries. “I like scraping, archiving, and challenging myself,” the creator told 404 Media. “Discord is basically the holy grail of scraping, since Discord is trying absolutely anything to combat scraping.”

Some people run a 5K, set a weight-loss goal or take up pickleball. Others start a social scraping service that sells data to the feds, AI companies and creepy exes. To each their own!

404 Media says the database lets you search for specific users. For each search result, a page shows the servers the user has joined (at least among those Spy Pet monitors), their connected accounts, a table showing their recent messages (including the server name, time stamps and the message itself) and their voice channel entry and exit times. Paying customers can conveniently export their prey’s — or “friend’s” — chats into a CSV file.

Discord says it’s investigating Spy Pet and weighing its options. “Discord is committed to protecting the privacy and data of our users,” a company spokesperson wrote in an email to Engadget. “We are currently investigating this matter. If we determine that violations of our Terms of Service and Community Guidelines have occurred, we will take appropriate steps to enforce our policies. We cannot provide further comments as this is an ongoing investigation.”

This article originally appeared on Engadget at https://www.engadget.com/creepy-monitoring-service-sells-searchable-discord-user-data-for-as-little-as-5-170228224.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:16 +0530 Team Code6
X’s AI bot is so dumb it can’t tell the difference between a bad game and vandalism https://code6.org/xs-ai-bot-is-so-dumb-it-cant-tell-the-difference-between-a-bad-game-and-vandalism https://code6.org/xs-ai-bot-is-so-dumb-it-cant-tell-the-difference-between-a-bad-game-and-vandalism Last night, Golden State Warriors guard Klay Thompson had a rough outing shooting 0 for 10 in a loss against the Sacramento Kings, ending the team’s chances of making the NBA playoffs. But then, almost as if to add insult to injury, X’s AI bot Grok generated a trending story claiming Thompson was vandalizing homes in the area with bricks.

Now at this point, even casual basketball fans may be able to see what went wrong. But Grok isn’t very smart, because it seems that after seeing user posts about a player simply missing a bunch of shots (aka shooting bricks), the bot took things literally resulting in a completely fictitious AI-generated report.

After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section.
After misinterpreting user posts about Klay Thompson's poor shooting during an NBA game, X's AI bot Grok created a fictitious story on the social media platform's trending section. 
Screenshot by Sam Rutherford (via X)

In the event this fabrication — which was the #5 trending story at the time of writing — gets corrected or deleted by Elon Musk, Grok originally wrote “In a bizarre turn of events, NBA star Klay Thompson has been accused of vandalizing multiple houses with bricks in Sacramento. Authorities are investigating the claims after several individuals reported their houses being damaged, with windows shattered by bricks. Klay Thompson has not yet issued a statement regarding the accusations. The incidents have left the community shaken, but no injuries were reported. The motive behind the alleged vandalism remains unclear.” Amusingly, despite pointing out the unusual nature of the story Grok went ahead of put out some nonsense anyway.

Granted, in fine print beneath the story, X says “Grok is an early feature and can make mistakes. Verify its outputs.” But even that warning seems to have backfired, as basketball fans began memeing on the AI with posts sarcastically verifying the AI’s erroneous statement.

After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation.
After Grok created an erroneous story about Golden State Warriors guard Klay Thompson, users began memeing on the situation. 
Screenshot by Sam Rutherford (via X)

For most people, Grok’s latest gaff may merely be another example in an ongoing series of early AI tools messing up. But for others like Musk who believes that AI will be smarter than humans as soon as the end of next year, this should serve as a reminder that AI is still in desperate need of regular fact-checking.

This article originally appeared on Engadget at https://www.engadget.com/xs-ai-bot-is-so-dumb-it-cant-tell-the-difference-between-a-bad-game-and-vandalism-172707401.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:07 +0530 Team Code6
Apple renews For All Mankind and announces a spinoff series set in the Soviet Union https://code6.org/apple-renews-for-all-mankind-and-announces-a-spinoff-series-set-in-the-soviet-union https://code6.org/apple-renews-for-all-mankind-and-announces-a-spinoff-series-set-in-the-soviet-union For All Mankind is coming back for a fifth season of space-based alt-history hijinks on Apple TV+. This is unsurprising news, given the near-universal critical acclaim heaped on season four. However, the company also surprise-announced a spinoff series called Star City that will follow the Russian space program.

Original series creators Ronald D. Moore, Matt Wolpert and Ben Nedivi are all onboard for Star City, though there’s no cast yet. The plot synopsis calls it a “robust expansion” of the universe and refers to it as a “propulsive, paranoid thriller.” It also looks to be taking viewers back to the events of season one of For All Mankind, chronicling the Russian moon landing that started the story.

“This time, we explore the story from behind the Iron Curtain, showing the lives of the cosmonauts, the engineers and the intelligence officers embedded among them in the Soviet space program, and the risks they all took to propel humanity forward,” Apple wrote in a press release.

The company didn’t say if the show would rely on frequent time jumps, like its forebear. To that end, Apple hasn't released any casting information for season five of For All Mankind. Given the show’s propensity toward expansive time skips, it’s highly possible series regulars like Joel Kinnaman and Krys Marshall are on their way out. After all, their characters were really getting up there in age and stretching credulity in season four. 

Joel Kinnaman looking old in a spaceship.
Apple TV+

This is some seriously good news for sci-fi fans, but still doesn’t take away the brutal sting of Star Trek: Lower Decks getting canceled. Paramount should probably just sell Star Trek to Apple already, since the latter actually seems to care about science fiction.

This article originally appeared on Engadget at https://www.engadget.com/apple-renews-for-all-mankind-and-announces-a-spinoff-series-set-in-the-soviet-union-173950761.html?src=rss ]]>
Thu, 18 Apr 2024 03:32:03 +0530 Team Code6
LG's S95TR soundbar with wireless Dolby Atmos is now available for $1,500 https://code6.org/lgs-s95tr-soundbar-with-wireless-dolby-atmos-is-now-available-for-1500 https://code6.org/lgs-s95tr-soundbar-with-wireless-dolby-atmos-is-now-available-for-1500 In typical LG fashion, the company is following up its CES soundbar announcement with pricing and availability info a few months later. The company's latest Dolby Atmos model, the S95TR, is now available from LG and other retailers for $1,500. That's pricey for sure, but the company has bundled the soundbar with a subwoofer and a pair of rear surround speakers. That means completing your setup won't require additional purchases. 

Inside, the S95TR houses 17 speakers, including five up-firing drivers. LG says this soundbar is the first to feature a center-positioned, up-firing speaker, which enhances dimensional audio and helps with dialog clarity. LG explains that it also upgraded the tweeters in the S95TR and it integrated passive radiators. This combo keeps high frequencies clear while also delivering 120Hz low-frequency response in a 9.1.5-channel setup. 

The company's Wowcast tech allows the S95TR to connect to compatible LG TVs wirelessly, including the transmission of Dolby Atmos and DTS:X without a cable. Wow Orchestra can utilize the speakers of an LG TV with the soundbar for "a harmonious fusion of audio channels." There's also the company's 3D Spatial Sound Technology that analyzes audio channels with a three-dimensional engine to make things as immersive as possible. AI Room Calibration is here as well, which will include the rear surround speakers in its room tuning for the first time this year. 

This article originally appeared on Engadget at https://www.engadget.com/lgs-s95tr-soundbar-with-wireless-dolby-atmos-is-now-available-for-1500-175155520.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:59 +0530 Team Code6
Cheaper Evercade retro consoles will arrive in July https://code6.org/cheaper-evercade-retro-consoles-will-arrive-in-july https://code6.org/cheaper-evercade-retro-consoles-will-arrive-in-july Blaze Entertainment has made a bunch of announcements regarding its Evercade retro gaming consoles. Among other things, the company has revealed refreshed and less expensive hardware.

The Evercade -R range updates the VS and EXP with a new look. Each of the new consoles, which will arrive in July, comes with a bundled cartridge (more on that in a moment). The previous consoles have been discontinued but will be available while stocks last.

Blaze redesigned the handheld Evercade EXP-R with the aim of reducing costs. To that end, Blaze has removed two features: 18 Capcom games that were built into the EXP and the Mini-HDMI out port. On the plus side, that means the latest version of the console is $100 (£100 in the UK and €120 in Europe), $30 less than the previous system.

The EXP-R has a new textured grip on the back that seeks to improve comfort for longer gaming sessions. The system is charcoal grey and there are turquoise accents on the power, menu, start and select buttons. Like its predecessor, the EXP-R includes Wi-Fi and a TATE button, which allows you to switch to vertical play while maintaining an accurate screen ratio.

Rather than being a handheld, the Evercade VS-R plugs into your TV. It has the same color scheme as the EXP-R, with a turquoise power button and front LED light. Like the VS, it has a dual cartridge slot and four USB ports for controllers. 

The console now supports the TATE screen rotation function and there's Wi-Fi connectivity for firmware updates. The console comes with a controller and power cable, but you'll need to supply your own HDMI cable. The Evercade VS-R will also drop support for the Namco Museum Collection 1 & 2. That said, with these changes, Blaze has also been able to drop the price of the VS-R to $100, the same as the new handheld.

You might want some games to play on those systems. To that end, Evercade has announced a new cartridge format. The Giga Cart is able to store larger games (such as ones that were originally available on CDs) and it will typically cost $25, compared with the $18 of regular Evercade cartridges.

Blaze is planning to release two titles on the Giga Cart format this year, and we now know what one of those is: a collection of the first three Tomb Raider games. This isn't the so-so remastered bundle with upgraded visuals that hit other platforms earlier this year. Tomb Raider Collection 1 includes the original versions of the three games with the OG character models and textures. While you'll be able to buy the cart separately and play it on existing Evercade and Super Pocket devices, Blaze is bundling it in with the Evercade EXP-R and VS-R.

This article originally appeared on Engadget at https://www.engadget.com/cheaper-evercade-retro-consoles-will-arrive-in-july-180459612.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:57 +0530 Team Code6
There’s a TV show coming based on Sega's classic arcade game Golden Axe https://code6.org/theres-a-tv-show-coming-based-on-segas-classic-arcade-game-golden-axe https://code6.org/theres-a-tv-show-coming-based-on-segas-classic-arcade-game-golden-axe Comedy Central just greenlit a cartoon based on the classic Sega arcade cabinet Golden Axe, further proving we are in something of a gilded age of video game adaptations. The animated show is getting a ten-episode first season and features a voice cast filled with comedic heavy hitters, like Danny Pudi from Community and Carl Tart from Grand Crew (RIP) and the Comedy Bang! Bang! podcast universe.

It also stars Matthew Rhys, from The Americans and Perry Mason, and comedian Lisa Gilroy. The pilot is being written by Mike McMahon, the creator of Star Trek: Lower Decks and Solar Opposites, and Joe Chandler, a regular writer for American Dad. Chandler is the showrunner and McMahon is on board as the executive producer. Interestingly, several big Sega names are also involved with the show, including Haruki Satomi, Shuki Utsumi and Toru Nakahara, the latter being largely responsible for shepherding the Sonic the Hedgehog cinematic universe.

The plot looks appropriately zany, as there wasn’t too much story in those old arcade cabinets. The show bills itself as a “hilarious and loving homage to Sega’s 1989 video game series” and follows several warriors as they attempt to save the realm from franchise antagonist Death Adder. It does look to be doing a deep dive on the franchise, as one of the characters is the panther/man hybrid beast from Golden Axe III. Comedy Central promises “plenty of exciting cameos” from the fictional world. There’s no release date yet and the show is still in the script-writing stage. Animation takes a long time, so hold your horses.

We’ve really gone from zero to sixty when it comes to game adaptations, right? In just the past year, we’ve had shows based on The Last of Us, Fallout, Twisted Metal and more. There’s also a little-known movie about two Italian plumbers that may or may not have set the box office on fire. A TV show based on another Sega property, Knuckles, premieres April 26 on Paramount+

As for Golden Axe, there hasn't been a franchise installment since 2008, though that's about to change. Sega recently announced that its rebooting the property, alongside other classics like Crazy Taxi and Jet Set Radio

This article originally appeared on Engadget at https://www.engadget.com/theres-a-tv-show-coming-based-on-segas-classic-arcade-game-golden-axe-185336446.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:55 +0530 Team Code6
Amazon says a whopping 140 third&party stores in four countries use its Just Walk Out tech https://code6.org/amazon-says-a-whopping-140-third-party-stores-in-four-countries-use-its-just-walk-out-tech https://code6.org/amazon-says-a-whopping-140-third-party-stores-in-four-countries-use-its-just-walk-out-tech Amazon published a blog post on Wednesday providing an update about its Just Walk Out technology, which it reportedly pulled from its Fresh grocery stores earlier this month. While extolling Just Walk Out’s virtues as a sales pitch to potential retail partners, the article lists a startlingly minuscule number of (non-Amazon) stores using the tech. There are now “more than 140 third-party locations with Just Walk Out technology in the U.S., UK, Australia, and Canada.”

Mind you, that isn’t the number of companies or retail chains licensing the tech; that’s the total number of locations. Nor is that the tally in one state or even one country. In four countries combined — with a total population of about 465 million — Just Walk Out is being used in “more than 140 third-party locations.”

On average, that means there’s one third-party Just Walk Out store for every 3.3 million people in those four countries. (They must be busy!) By contrast, there are over one million retail locations in the US, and, as of 2019, Starbucks had 241 locations in New York City alone, and there are over one million

Amazon had reportedly already planned to remove Just Walk Out tech from its Fresh grocery stores for roughly a year because it was too expensive and complicated for larger retail spaces to run and maintain. The company now pitches its tech as ideal for smaller convenience stores with fewer customers and products — like its own Amazon Go stores, which it has been busy shutting down over the last couple of years.

A medical workers scans a badge at an Amazon-powered Just Walk Out kiosk in a hospital.
Amazon

The company reportedly gutted the team of developers working on Just Walk Out tech earlier this month. (You get one guess as to how the laid-off workers were instructed to leave the office.) As part of recent layoffs from Amazon’s AWS unit and Physical Stores Team, the company allegedly left only “a skeleton crew” to work on the tech moving forward. A skeleton crew to maintain a skeleton sounds about right.

In fairness, some of those locations are at high-traffic venues. That includes nine merch stores at Seattle’s Lumen Field (home to the Seahawks and Sounders), near Amazon’s headquarters. Delaware North, a large hospitality and entertainment company, has opened “more than a dozen” stores using the tech. Amazon says stores adopting Just Walk Out have reported increased transactions, sales and customer satisfaction.

Despite the reported gutting of Just Walk Out’s development team, Amazon says it “continues to invent the next generation of this technology to improve the checkout experience for large-format stores.” Its next steps include improving latency for “faster and more reliable receipts,” new algorithms to recognize customer actions and new sensors better.

If the reports about layoffs are accurate, the handful of remaining Just Walk Out developers will have their work cut out for them.

This article originally appeared on Engadget at https://www.engadget.com/amazon-says-a-whopping-140-third-party-stores-in-four-countries-use-its-just-walk-out-tech-191649492.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:51 +0530 Team Code6
Nintendo emulator Delta hits the iOS App Store, no sideloading required https://code6.org/nintendo-emulator-delta-hits-the-ios-app-store-no-sideloading-required https://code6.org/nintendo-emulator-delta-hits-the-ios-app-store-no-sideloading-required It hasn't been long since Apple started allowing retro game emulators on the App Store. We've already seen one notable controversy after the company pulled Game Boy emulator iGBA from the storefront. It turned out that iGBA, which hit the top of the download charts, was a near carbon copy of another emulator submitted for review.

GBA4iOS developer Riley Testut claimed that iGBA was a "knock-off of GBA4iOS" that was packed with ads and trackers. As it turns out, Testut's Delta, a successor to GBA4iOS, is now available for free in the App Store.

The original emulator picked up some buzz a decade ago after Testut found a way for iPhone users to sideload the Game Boy Advance emulator without having to jailbreak their device. Apple eventually closed the iOS loophole and, of course, Nintendo was none too happy about the emulator. However, you can now download Delta free from the App Store directly without having to worry about sideloading.

Along with GBA titles, the app supports NES, SNES, Nintendo 64, Game Boy Color and Nintendo DS games, with the promise of more platforms to come. The app supports third-party controllers, as well as quick saves, cheat codes and data syncing between devices using Google Drive or Dropbox. There's even local multiplayer for up to four players, though you'll probably want to use an iPad or mirror your phone to your TV in that case.

You'll need to supply any games you want to play on the emulator. To stay on the right side of the law, you'll need to dump games that you already own into ROM files.

While iPhone and iPad users outside of the EU can snag Delta from the App Store directly, the process is a little different for those who live in the bloc. Testut is also behind a third-party app marketplace called AltStore, which iPhone users in the EU can now more easily install a version of.

AltStore PAL is an open-source marketplace that includes Delta as well as another app that Testut developed called Clip, which is a clipboard manager. The latter requires a small donation of at least one Euro to use. Testut noted that he and his business partner Shane Gill plan to open up AltStore PAL to other third-party apps after making sure that everything runs smoothly.

That said, AltStore PAL costs users €1.50 per year. That covers the Core Technology Fee Apple charges for each download of an app marketplace, as well as payment processing. Alternatively, you can use the previous version of AltStore, but you'll still need to use a computer to sideload apps and refresh them once per week.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-emulator-delta-hits-the-ios-app-store-no-sideloading-required-201158987.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:49 +0530 Team Code6
TikTok is trying to clean up its ‘For You’ recommendations https://code6.org/tiktok-is-trying-to-clean-up-its-for-you-recommendations https://code6.org/tiktok-is-trying-to-clean-up-its-for-you-recommendations TikTok is ramping up penalties for creators who post potentially “problematic” content and tightening its rules around what can be recommended in the app. The updates arrive as TikTok is fighting for its future in the United States and trying to convince lawmakers and regulators that its app is safe for teens.

Under its updated community guidelines, set to take effect in May, TikTok has added a long list of content that’s not eligible to be recommended in the app’s coveted “For You” feed. The list includes some obvious categories, like sexually suggestive or violent content, but it also adds topics that have previously been a source of controversy for the app. For example, the new guidelines bar videos showing “dangerous activity and challenges,” as well as many types of weight loss or dieting content. It also prohibits any clips from users under the age of 16 from appearing in “For You.”

There’s also a lengthy section dedicated to a wide range of misinformation and conspiratorial content. From the guidelines:

-Conspiracy theories that are unfounded and claim that certain events or situations are carried out by covert or powerful groups, such as "the government" or a "secret society"

-Moderate harm health misinformation, such as an unproven recommendation for how to treat a minor illness

-Repurposed media, such as showing a crowd at a music concert and suggesting it is a political protest

-Misrepresenting authoritative sources, such as selectively referencing certain scientific data to support a conclusion that is counter to the findings of the study

-Unverified claims related to an emergency or unfolding event

-Potential high-harm misinformation while it is undergoing a fact-checking review

In addition to the eligibility changes, TikTok says it will also begin to penalize creators who repeatedly disregard this guidance by making their entire account ineligible for recommendations, not just the specific offending posts. The company will also make their account “harder to find” in search.

Additionally, the app is getting a new “account status” feature, which will help users track if they are running afoul of these rules. Much like the feature of the same name in Instagram, TikTok’s account status will alert creators to strikes on their account and posts that run afoul of the app’s rules. And an “account check” feature will allow users to track if they are currently being blocked from recommendations or otherwise unable to access features like messaging or commenting as a result of breaking the app’s rules.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-trying-to-clean-up-its-for-you-recommendations-210057825.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:47 +0530 Team Code6
Media coalition asks the feds to investigate Google’s removal of California news links https://code6.org/media-coalition-asks-the-feds-to-investigate-googles-removal-of-california-news-links https://code6.org/media-coalition-asks-the-feds-to-investigate-googles-removal-of-california-news-links The News/Media Alliance, formerly the Newspaper Association of America, asked US federal agencies to investigate Google’s removal of links to California news media outlets. Google’s tactic is in response to the proposed California Journalism Preservation Act (CJPA), which would require it and other tech companies to pay for links to California-based publishers’ news content.

The News/Media Alliance, which represents over 2,200 publishers, sent letters to the Department of Justice, Federal Trade Commission and California State Attorney General on Tuesday. It says the removal “appears to be either coercive or retaliatory, driven by Google’s opposition to a pending legislative measure in Sacramento.”

The CJPA would require Google and other tech platforms to pay California media outlets in exchange for links. The proposed bill passed the state Assembly last year.

In a blog post last week announcing the removal, Google VP of Global News Partnerships Jaffer Zaidi warned that the CJPA is “the wrong approach to supporting journalism” (because Google’s current approach totally hasn’t left the industry in smoldering ruins!). Zaidi said the CJPA “would also put small publishers at a disadvantage and limit consumers’ access to a diverse local media ecosystem.” Nothing to see here, folks: just your friendly neighborhood multi-trillion-dollar company looking out for the little guy!

Google described its link removal as a test to see how the bill would impact its platform:

“To prepare for possible CJPA implications, we are beginning a short-term test for a small percentage of California users,” Zaidi wrote. “The testing process involves removing links to California news websites, potentially covered by CJPA, to measure the impact of the legislation on our product experience. Until there’s clarity on California’s regulatory environment, we’re also pausing further investments in the California news ecosystem, including new partnerships through Google News Showcase, our product and licensing program for news organizations, and planned expansions of the Google News Initiative.”

In its letters, The News/Media Alliance lists several laws it believes Google may be breaking with the “short-term” removal. Potential federal violations include the Lanham Act, the Sherman Antitrust Act and the Federal Trade Commission Act. The letter to California’s AG cites the state’s Unruh Civil Rights Act, regulations against false advertising and misrepresentation, the California Consumer Privacy Act and California’s Unfair Competition Law (UCL).

“Importantly, Google released no further details on how many Californians will be affected, how the Californians who will be denied news access were chosen, what publications will be affected, how long the compelled news blackouts will persist, and whether access will be blocked entirely or just to content Google particularly disfavors,” News/Media Alliance President / CEO Danielle Coffey wrote in the letter to the DOJ and FTC. “Because of these unknowns, there are many ways Google’s unilateral decision to turn off access to news websites for Californians could violate laws.”

Google has a mixed track record in dealing with similar legislation. It pulled Google News from Spain for seven years in response to local copyright laws that would have required licensing fees to publishers. However, it signed deals worth around $150 million to pay Australian publishers and retreated from threats to pull news from search results in Canada, instead spending the $74 million required by the Online News Act.

Google made more than $73 billion in profits in 2023. The company currently has a $1.94 trillion market cap.

This article originally appeared on Engadget at https://www.engadget.com/media-coalition-asks-the-feds-to-investigate-googles-removal-of-california-news-links-212052979.html?src=rss ]]>
Thu, 18 Apr 2024 03:31:42 +0530 Team Code6
The best foldable phones for 2024 https://code6.org/the-best-foldable-phones-for-2024 https://code6.org/the-best-foldable-phones-for-2024 Folding phones have come a long way since the original Samsung Galaxy Fold came out in 2019. They’re smaller, more durable and, even if they aren’t exactly the most budget-friendly phones, they’re more affordable now, too. Whereas you may not have considered a foldable phone as your daily driver five years ago, they’re much more viable options today — and you have many more to choose from. If you’ve been toying with the idea of switching to a folding phone, or you’re ready to upgrade the foldable you already have, we at Engadget can help with your decision-making process. We've spent hundreds of hours and many days testing and reviewing the best foldable phones on the market right now — here's everything you need to know before picking one up.

Note: For this guide, we’re focusing on devices that are widely available in North America and Europe. That’s because while there are even more options for people who live in Asia (especially China), they are often difficult to buy from abroad and may not support your local carriers.

How we test

When evaluating foldables, we consider the same general criteria as we do when we’re judging the best smartphones. Devices need to have good battery life (at least a full day’s use), bright displays (peaks of at least 1,000 nits), sharp cameras and responsive performance. That said, foldable phones come in different shapes (and sizes); there are varying designs that may appeal to different types of people.

For those who prefer more compact and stylish devices, flip-style foldables resemble old-school namesakes but with flexible interior displays (typically six to seven inches diagonally) and smaller exterior screens. Alternatively, for power users and people who want to maximize mobile productivity, there are larger book-style foldables (with seven to eight-inch main displays) that can transform from a candy bar-style phone to essentially a small tablet when opened.

Are foldable phones worth it? A note on durability

Aside from their displays, the biggest difference between foldable phones and more traditional handsets is durability. That’s because while some models like the Pixel Fold and Samsung’s Galaxy Z line offer IPX8 water resistance (which is good for submersions of up to five feet for 30 minutes), their flexible screens – which are largely made from plastic – present some unique challenges.

Most foldables come with factory-installed screen protectors. However, unlike regular phones, users are instructed not to remove them without assistance from approved service centers. Thankfully, Samsung does offer one free screen protector replacement for its foldables, while Google charges between $29 and $129 depending on the warranty status of your device. That said, while we can’t do long-term testing for every foldable phone on the market, after personally using the Galaxy Z Fold 3 and Galaxy Z Fold 4 each for a year, I’ve found that Samsung’s pre-installed screen protector tends to start bubbling nine to 12 months after purchase. So you’ll probably want to factor in that your foldable may need some sort of servicing after about a year unless you plan on removing the screen protector entirely (which is possible, but goes against most manufacturers' instructions).

Furthermore, foldable phone owners need to be mindful about keeping sharp objects away from their flexible displays, as rocks, keys or even pressing down very hard with a fingernail can leave permanent marks. In the event that you need to get a flexible screen serviced, you’re potentially facing a much higher repair bill when compared to a typical phone (up to $500 or more depending on the model and the severity of the damage). In short, while the ruggedness of foldable phones has improved a lot, they're still more delicate than traditional handsets, which is something you need to account for.

Best alternative foldable phone options

As mentioned earlier, there’s an abundance of exotic – and often more advanced – foldables well beyond the Samsungs and Motorolas of the world. However, you either need to have access to phone importers or actually live in Asia, and don’t mind sideloading missing Google apps on your own.

Xiaomi Mix Fold 3

The best overall book-style foldable is none other than the Xiaomi Mix Fold 3, which specs include Qualcomm’s latest Snapdragon 8 Gen 2 processor, four Leica-enhanced rear cameras (including a 5x zoom periscope) and a 4,800mAh battery within its surprisingly slim body – 10.86mm when folded, and 5.26mm when unfolded. Xiaomi even goes as far as boasting a 500,000-fold durability – more than doubling that of the Galaxy Z Fold 5. Despite its absence in the western markets, the Mix Fold 3’s newly-added 50W wireless charging option would be much welcomed over there. The phone comes with a protective case for both halves of the body, with the rear shell offering a kickstand for easier video playback and video calls. One Hong Kong-based specialist can send a Mix Fold 3 to the US from around $1,500 with shipping included, which is still much cheaper than Samsung’s equivalent. — Richard Lai, Senior Reporter

Honor Magic V2

Another worthy contender is the Honor Magic V2, which currently holds the title for the slimmest foldable phone available. We’re talking about just 9.9mm thick when folded, and a mere 4.7mm thick when opened, but it’s still a full-blown flagship device. Weighing at just 231g (8.15oz), this is the lightest book-style foldable phone as well. Funnily enough, the Magic V2 also packs the largest battery capacity in this category, offering 5,000mAh of juice thanks to Honor’s silicon-carbon battery – a breakthrough tech in the mobile industry. The obvious trade-off here is the missing wireless charging feature, but you do get a durability rating of 400,000 folds. Sadly, due to limited availability, the Magic V2 costs slightly more – around $1,670, shipping included, from the same Hong Kong shop. — R.L.

Oppo Find N3 Flip

If you’d prefer a smaller flip-style foldable from overseas, the Oppo Find N3 Flip is the only triple-camera option at the time of writing this guide. While others only offer a main camera and an ultra-wide camera, the Find N3 Flip benefits from an additional 32-megapixel 2x portrait shooter next to its 3.26-inch external screen (and you still get a 32-megapixel selfie camera on the inside). As a bonus, this clamshell has a physical mute switch, a whopping 600,000-fold durability and a generous 4,300mAh battery. That said, wireless charging is again a no-show here. You can pick up a Find N3 Flip in either black, gold or pink, and importing from Hong Kong should cost around $1,090 with shipping included. There’s no price advantage in this case, so it’s more about how much you want Oppo’s designs, features and accessories than anything else. — R.L.

This article originally appeared on Engadget at https://www.engadget.com/best-foldable-phones-160030013.html?src=rss ]]>
Wed, 17 Apr 2024 17:31:57 +0530 Team Code6
ESA's Gaia mission discovers the biggest stellar black hole in our galaxy yet https://code6.org/esas-gaia-mission-discovers-the-biggest-stellar-black-hole-in-our-galaxy-yet https://code6.org/esas-gaia-mission-discovers-the-biggest-stellar-black-hole-in-our-galaxy-yet In addition to the supermassive black hole at the center of our galaxy, the Milky Way also serves as home to smaller stellar black holes that form when a massive star collapses. Scientists believe there are 100 million stellar black holes in our galaxy alone, but most of them have yet to be discovered. The ones that had already been found are, on average, around 10 times the size of our sun, with the biggest one reaching 21 solar masses. Thanks to the information collected by the European Space Agency's Gaia mission, though, scientists have discovered a stellar black hole that's 33 times the size of our sun, making it the biggest one of its kind we've ever seen in our galaxy so far. It's also relatively close to our planet at around 1,926 light-years away. 

Gaia BH3, as it's now called, was first noticed by a team of ESA scientists poring over data from the mission to look for anything unusual. An old giant star from the nearby Aquila constellation caught their attention with its wobbling, leading to the discovery that it was orbiting a massive black hole. BH3 was hard to find despite being so close — it's now the second closest known black hole to our planet — because it doesn't have celestial bodies close enough that could feed it matter and make it light up in X-ray telescopes. Before its discovery, we'd only found black holes of comparable size in distant galaxies. 

The ESA team used data from ground-based telescopes like the European Southern Observatory to confirm the size of the newly discovered celestial body. They also published a paper with preliminary findings before they release a more detailed one in 2025, so that their peers could start studying Gaia BH3. For now, what they know is that the star orbiting it has very few elements heavier than hydrogen and helium, and since stellar pairs tend to have similar compositions, the star that collapsed to form BH3 could've been the same. 

Scientists have long believed that it's the metal-poor stars that can create high-mass black holes after they collapse, because they lose less mass in their lifetimes. In other words, they'd theoretically still have a lot of materials left by the time of their death to form a massive black hole. This was apparently the first evidence we've found that links metal-poor stars with massive stellar black holes, and it's also proof that older giant stars developed differently than the newer ones we see in our galaxy. 

We'll most likely see more detailed studies about binary systems and stellar black holes that use data from BH3 and its companion star in the future. The ESA believes that BH3's discovery is just the beginning, and it's going to be the focus of more investigations as we seek to unravel the mysteries of the universe.

This article originally appeared on Engadget at https://www.engadget.com/esas-gaia-mission-discovers-the-biggest-stellar-black-hole-in-our-galaxy-yet-085753239.html?src=rss ]]>
Wed, 17 Apr 2024 17:31:56 +0530 Team Code6
Menteebot is a human&sized AI robot that you command with natural language https://code6.org/menteebot-is-a-human-sized-ai-robot-that-you-command-with-natural-language https://code6.org/menteebot-is-a-human-sized-ai-robot-that-you-command-with-natural-language The whole world is ragging on a barely functional $700 AI pin at the moment, but what if similar tech was squeezed into a gigantic robot that lives in your home? That’s a worst case scenario for the recently-introduced Menteebot, a human-sized robot that’s stuffed to the brim with AI-adjacent bells and whistles.

It’s being advertised as the “personalized AI-based robot you can mentor.” It can run, walk sideways and even turn, all “with the same balance and control as a human.” Manufacturer Mentee Robotics also says it’ll adjust its gait when lifting heavy objects. It should be able to lift these heavy objects with ease due to the fact that it’s, well, absolutely gigantic. Many of the models also have no head, which certainly doesn’t recall any old-time myths about a scary demon on a horse.

Now, we’ve had humanoid robots for a while. There was Honda’s Asimo, which has been sadly discontinued, and the army of nightmare creatures that Boston Dynamics is busy cooking up. Agility Robotics has been building out its robot assistant Digit and Elon Musk, who never makes false promises ever swear to God, says that Tesla is working on a humanoid robot called Optimus.

There’s one major difference between the aforementioned bots and Mentee’s creation. Menteebot is stuffed with AI algorithms, natural language processing models and software that unlocks “advanced training techniques.” The company says that this means the robot is “not bound to a limited set of commands” and that it can even hold conversations with humans. As a matter of fact, users issue commands to the robot via natural language. 

It’s a robot with two arms and two legs that can, in theory, do many of the same things we do. The company says that we can train it to do these things. This seems to sort of work like another controversial piece of AI tech, the Rabbit R1. To teach Menteebot a new task, you run a simulated version of the bot through a digital version of the task. The software completes the task over and over until it figures it out. Then the robot should be able to complete the task in the real world. This seems like an extremely lofty promise, but we’ll wait to see the final result. Here’s hoping it doesn't hallucinate and do whatever the heck it wants like other bits of AI tech. 

Menteebot does look quite agile. There are tons of videos of the robot being put through its paces. It can run and the arms and hands “present a full range of motion and enough accuracy to perform delicate tasks.” To that end, there’s a video of it gently handing a piece of dinnerware to a person.

While it’s highly unlikely this robot will live up to the initial promotional materials when it arrives in 2025 (just look at the initial promises Humane made for the AI pin), it still seems pretty darned cool. There’s no announced price, but it’s certainly going to be a whole lot more than the aforementioned $700 pin. This is an agile humanoid robot that weighs over 150 pounds. 

Menteebot will be available in two flavors. There’s the residential bot, which is forced to do household chores, and the commercial bot, which is forced to do manual labor. No matter which you choose, for heaven’s sake, be extra nice to the thing. Don’t boss it around. Let it sit at the dinner table. Keep it away from the vast majority of sci-fi. It can watch Star Trek: The Next Generation, maybe, as Data seems like a decent enough role model.

This article originally appeared on Engadget at https://www.engadget.com/menteebot-is-a-human-sized-ai-robot-that-you-command-with-natural-language-110052927.html?src=rss ]]>
Wed, 17 Apr 2024 17:31:54 +0530 Team Code6
The Morning After: Boston Dynamics’ bi&ped Atlas robot is going into retirement https://code6.org/the-morning-after-boston-dynamics-bi-ped-atlas-robot-is-going-into-retirement https://code6.org/the-morning-after-boston-dynamics-bi-ped-atlas-robot-is-going-into-retirement Almost 11 years after Boston Dynamics revealed the Atlas humanoid robot, it’s finally being retired. The DARPA-funded robot was designed for search-and-rescue missions, but it rose to fame thanks to videos showing off its dance moves and—let’s be honest—rudimentary parkour skills.

 Atlas is trotting off into the sunset with one final YouTube video, thankfully including plenty of bloopers — which are the best parts. Boston Dynamics, of course, has more commercially successful robots in its lineup, including Spot. It’s likely not the end of the line for the company’s humanoid robots, either.

— Mat Smith

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NASA confirms its space trash pierced Florida man’s roof

It was part of a cargo pallet the space station dropped in 2021.

Back in March, a piece of space debris hit the roof of a house in Naples, FL, ripped through two floors and (fortunately) missed the son of homeowner Alejandro Otero. On Tuesday, NASA confirmed it was a piece of equipment dumped from the International Space Station (ISS), three years ago. NASA expected the haul of discarded nickel-hydrogen batteries to orbit Earth for between two to four years, “before burning up harmlessly in the atmosphere.” Not the case.

Continue reading.

A Netflix true crime documentary may have used AI-generated images of a real person

It’s the messy hands.

TMA
Netflix

Netflix is accused of using AI-manipulated imagery in the true crime documentary What Jennifer Did. Several photos show the usual AI issues: mangled hands and fingers, strange artifacts, curved edges that should be straight and more. If accurate, the report raises serious questions about using such images in documentaries, particularly since the person depicted is currently awaiting retrial. Netflix has yet to acknowledge the report.

Continue reading.

Insta360’s X4 camera is the first 8K 360-degree video

And is better than the last model in every way.

TMA
Engadget

When the X3 landed, it was a 360-degree action cam that solved a lot of the usual problems with that camera genre. With the X4, Insta360 has just… upgraded everything. The technical improvements focus on video, with the new ability to record footage at up to 8K 30 fps or 5.7k at 60 fps. Slow-mo video has been boosted up to 4K resolution, too. In short, it captures more of everything. The X4 has a 2,290mAh battery, 67 percent bigger than the X3’s. According to the press release, it should be able to capture video for up to 135 minutes. The camera is available for $500 now.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-boston-dynamics-bi-ped-atlas-robot-is-going-into-retirement-111534431.html?src=rss ]]>
Wed, 17 Apr 2024 17:31:52 +0530 Team Code6
Take&Two plans to lay off 5 percent of its employees by the end of 2024 https://code6.org/take-two-plans-to-lay-off-5-percent-of-its-employees-by-the-end-of-2024 https://code6.org/take-two-plans-to-lay-off-5-percent-of-its-employees-by-the-end-of-2024 Take-Two Interactive plans to lay off 5 percent of its workforce, or about 600 employees, by the end of the year, as reported in an SEC filing Tuesday. The studio is also canceling several in-development projects. These moves are expected to cost $160 million to $200 million to implement, and should result in $165 million in annual savings for Take-Two. 

As the owner of Grand Theft Auto and the parent company of Rockstar Games, 2K, Private Division, Zynga and Gearbox, Take-Two is a juggernaut in the video game industry. It reported $5.3 billion in revenue in 2023, a nearly $2 billion increase over the previous year. Just a few weeks ago, Take-Two agreed to purchase Gearbox, the studio responsible for Borderlands, for $460 million. The company is preparing to release Grand Theft Auto VI in 2025, a move that should bring in billions on its own.

Take-Two instituted a round of layoffs in 2023 across Private Division — the indie label behind Kerbal Space Program, The Outer Worlds and Rollerdrome — and other in-house studios. 

An estimated 8,800 people in the video game industry have lost their jobs in 2024 so far, and a total of 10,500 industry employees were laid off in 2023. These are, depressingly, record-breaking figures. Sony laid off about 900 people at PlayStation in February; Microsoft fired about 1,900 workers across its gaming division in January; Riot Games let go more than 500 people that same month — and these are just some of the most recent AAA layoffs. Take-Two is now at the head of this list.

Take-Two executives have been hinting at a "significant cost reduction program" coming this year, but before today, they deflected questions about mass layoffs. In March, CEO Strauss Zelnick said on an investor call, "The hardest thing to do is to lay off colleagues and we have no current plans."

This article originally appeared on Engadget at https://www.engadget.com/take-two-plans-to-lay-off-5-percent-of-its-employees-by-the-end-of-2024-235903990.html?src=rss ]]>
Wed, 17 Apr 2024 09:32:26 +0530 Team Code6
Amazon debuts a generative AI&powered playlist feature https://code6.org/amazon-debuts-a-generative-ai-powered-playlist-feature https://code6.org/amazon-debuts-a-generative-ai-powered-playlist-feature Amazon Music is joining Spotify in starting to offer a generative AI-powered playlist feature. For now, Maestro is available in beta to a small number of Amazon Music users in the US on iOS and Android.

Folks who are included in the beta will see Maestro on the home screen after they update to the latest version of the app. They can also access the tool by tapping the plus button to create a new playlist.

The idea is to use natural language prompts to create any kind of playlist imaginable. Your prompts can include sounds, activities, emotions and even emoji. Amazon suggests you might ask Maestro to whip up a playlist of songs that sound like the robot emoji (in which case you'll probably hear a bunch of Daft Punk tracks). Other prompts the company suggests include "???? and eating ????," "Make my ???? a genius," "Myspace era hip-hop" and, bizarrely, "Music my grandparents made out to." Ewwww.

Based on those ideas, it does seem that Maestro is more or less ready to handle whatever prompts you can throw at it, though Amazon notes that the tech is still in beta. As such, Maestro might not always get things right immediately. The company also says that it has safeguards in place to prohibit offensive language and inappropriate prompts.

Amazon plans to roll out Maestro more broadly over time. As things stand, Amazon Music Unlimited subscribers can listen to Maestro playlists instantly and save them for later (or share them with friends). Prime members and users on the ad-supported free tier can listen to 30-second previews of their playlists before saving them.

Earlier this month, Spotify debuted a similar feature for Premium members in the UK and Australia. AI Playlist works in much the same way as Maestro.

This article originally appeared on Engadget at https://www.engadget.com/amazon-debuts-a-generative-ai-powered-playlist-feature-150848360.html?src=rss ]]>
Wed, 17 Apr 2024 02:31:21 +0530 Team Code6
Get an Echo Pop speaker with a free TP&Link smart light bulb for only $23 https://code6.org/get-an-echo-pop-speaker-with-a-free-tp-link-smart-light-bulb-for-only-23 https://code6.org/get-an-echo-pop-speaker-with-a-free-tp-link-smart-light-bulb-for-only-23 If you like the idea of turning on a light just by talking, here's an affordable smart home starter bundle. For those already comfortable with the automated life, this deal will give you one more thing to control and one more receptacle for your demands. Amazon's smallest smart speaker, the Echo Pop, bundled with a TP-Link Kasa smart bulb is now $23. The speaker goes for as much at $40 at full price, though the lowest we've seen it drop is $18 for Black Friday last year. The bulb has a $23 list price, but dropped to $15 a few times before. In all, the bundle marks a $40 discount off the full price and a $22 savings over the two items' current sale prices. The Kasa bulb made the cut in our guide to smart bulbs

The larger Echo Dot speaker is also on sale, bundled with the same bulb. The set is down to $40, a 45 percent discount over buying the two items separately and at full price. Since they're both on sale individually right now, getting the set saves you $22 over current sale prices. The Echo Dot is our top pick for a smart speaker under $50 because it puts out big sound for its size, has handy physical controls and grants access to Alexa's helpfulness — a selling point if you prefer that assistant's capabilities over another. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/get-an-echo-pop-speaker-with-a-free-tp-link-smart-light-bulb-for-only-23-160052418.html?src=rss ]]>
Wed, 17 Apr 2024 02:31:19 +0530 Team Code6
Ooni's largest pizza oven yet offers dual&zone heat control and temperature tracking on your phone https://code6.org/oonis-largest-pizza-oven-yet-offers-dual-zone-heat-control-and-temperature-tracking-on-your-phone https://code6.org/oonis-largest-pizza-oven-yet-offers-dual-zone-heat-control-and-temperature-tracking-on-your-phone Whether they're designed to be used indoors or outside, a lot of the best pizza ovens that you can currently buy can only cook a 13-inch pie. That's great for most situations, especially if you're keen on hosting a party where everyone can choose their toppings. However, there are times when you need more space, either for larger pizzas or to bake or roast other foods. Ooni is filling the void with its latest model, the Koda 2 Max, which is the company's largest pizza oven so far. The 24-inch, gas-burning unit can bake pizzas up to 20 inches while still achieving the high-heat cook quality Ooni ovens are known for. 

In addition to being the biggest option in Ooni's lineup, the Koda 2 Max has several additional features that make it an upgrade over some of the company's other models. First, it offers dual-zone cooking with independent controls for both burners. This will allow you to cook two things at different temperatures simultaneously, or to simply have a hot and cold side of the oven when needed. To facilitate this, Ooni positioned the two burners on the sides of the Koda 2 Max rather than having one at the rear of the oven. The company says its G2 gas technology includes burners with tapered flames for more efficient heat distribution and more consistent cooking stone temps. 

Another update is the color digital temperature display mounted on the front. While this isn't the first Ooni oven to show you the temp inside, it is the first to do so in color and it's the first to send those stats to your phone. The Koda 2 Max retains the overall look of previous gas-burning Koda products, including the folding legs for transport. It will also connect to a propane tank like previous models in order to provide fuss-free cooking where you don't have to manage a fire while you're making pizza and other dishes. 

The Ooni Koda 2 Max will be available in May for $999, making it the most expensive outdoor-only option in the company's pizza oven range. The all-electric Volt was the same price at launch, but it currently goes for $899. If you can do without all of the fancy new features and extra cooking space, the Koda 16 ($599) and Koda 12 ($399) are hundreds of dollars cheaper, baking 16- and 12-inch pizzas as the names imply. 

This article originally appeared on Engadget at https://www.engadget.com/oonis-largest-pizza-oven-yet-offers-dual-zone-heat-control-and-temperature-tracking-on-your-phone-181537924.html?src=rss ]]>
Wed, 17 Apr 2024 02:31:16 +0530 Team Code6
Boston Dynamics sends Atlas to the robot retirement home https://code6.org/boston-dynamics-sends-atlas-to-the-robot-retirement-home https://code6.org/boston-dynamics-sends-atlas-to-the-robot-retirement-home

Nearly 11 years after it first showed off its current humanoid robot, Boston Dynamics is retiring Atlas. The DARPA-funded robot was designed with search and rescue missions in mind, with the idea that it would be able to enter areas that were unsafe for humans to carry out a range of tasks. However, Atlas became a bit of a star thanks to videos showing off its slick dance moves and impressive feats of strength, agility and balance. Fittingly, Atlas is trotting off into the sunset with one final YouTube video.

"For almost a decade, Atlas has sparked our imagination, inspired the next generations of roboticists, and leapt over technical barriers in the field," the YouTube description reads. "Now it’s time for our hydraulic Atlas robot to kick back and relax."

Boston Dynamics' farewell to Atlas doesn't just show some of the cool things the robot can do. It's a bit of a blooper reel as well. Along with hurling a toolbag and leaping between platforms, Atlas slips, trips and falls a bunch of times in the clip — oddly enough, that makes it seem more human.

Boston Dynamics of course has more commercially successful robots in its lineup, including Spot. It's likely not the end of the line for the company's humanoid robots entirely, though. "Take a look back at everything we’ve accomplished with the Atlas platform to date," reads the description on the farewell video. Those last two words suggest Boston Dynamics isn't quite done with that side of robotics yet.

Engadget has contacted the company for details about its future humanoid robot development plans. For now, it seems Atlas could be looking for a Wednesday afternoon dance partner at a robot retirement home.

This article originally appeared on Engadget at https://www.engadget.com/boston-dynamics-sends-atlas-to-the-robot-retirement-home-184157729.html?src=rss ]]>
Wed, 17 Apr 2024 02:31:14 +0530 Team Code6
NASA confirms its space trash pierced Florida man’s roof https://code6.org/nasa-confirms-its-space-trash-pierced-florida-mans-roof https://code6.org/nasa-confirms-its-space-trash-pierced-florida-mans-roof On March 8, a piece of space debris plunged through a roof in Naples, FL, ripped through two floors and (fortunately) missed the son of homeowner Alejandro Otero. On Tuesday, NASA confirmed the results of its analysis of the incident. As suspected, it’s a piece of equipment dumped from the International Space Station (ISS) three years ago.

NASA’s investigation of the object at Kennedy Space Center in Cape Canaveral confirmed it was a piece of the EP-9 support equipment used to mount batteries onto a cargo pallet, which the ISS’ robotic arm dropped on March 11, 2021. The haul, made up of discarded nickel-hydrogen batteries, was expected to orbit Earth between two to four years (it split the difference, lasting almost exactly three) “before burning up harmlessly in the atmosphere,” as NASA predicted at the time. Not quite.

The roof-piercing debris was described as a stanchion from NASA flight support equipment used to mount the batteries onto the cargo pallet. Made of the metal alloy Inconel, the object weighs 1.6 lbs and measures 4 inches tall and 1.6 inches in diameter.

Otero told Fort Meyers CBS affiliate WINK-TV that he was on vacation when his son told him that an object had pierced their roof. “I was shaking,” he said. “I was completely in disbelief. What are the chances of something landing on my house with such force to cause so much damage. I’m super grateful that nobody got hurt.”

NASA says it will investigate the equipment dump’s jettison and re-entry to try to figure out why the object slammed into Otero’s home instead of disintegrating into flames. “NASA specialists use engineering models to estimate how objects heat up and break apart during atmospheric re-entry,” the space agency explained in a news release. “These models require detailed input parameters and are regularly updated when debris is found to have survived atmospheric re-entry to the ground.”

Most space junk moves extremely fast, reaching up to 18,000 mph, according to NASA. It explains, “Due to the rate of speed and volume of debris in LEO, current and future space-based services, explorations, and operations pose a safety risk to people and property in space and on Earth.”

This article originally appeared on Engadget at https://www.engadget.com/nasa-confirms-its-space-trash-pierced-florida-mans-roof-204056957.html?src=rss ]]>
Wed, 17 Apr 2024 02:31:12 +0530 Team Code6
Netflix true crime documentary may have used AI&generated images of a real person https://code6.org/netflix-true-crime-documentary-may-have-used-ai-generated-images-of-a-real-person https://code6.org/netflix-true-crime-documentary-may-have-used-ai-generated-images-of-a-real-person Netflix has been accused of using AI-manipulated imagery in the true crime documentary What Jennifer Did, Futurism has reported. Several photos show typical signs of AI trickery, including mangled hands, strange artifacts and more. If accurate, the report raises serious questions about the use of such images in documentaries, particularly since the person depicted is currently in prison awaiting retrial

In one egregious image, the left hand of the documentary's subject Jennifer Pan is particularly mangled, while another image shows a strange gap in her cheek. Netflix has yet to acknowledge the report, but the images show clear signs of manipulation and were never labeled as AI-generated.

Netflix true crime documentary may have used AI-generated images of a real person
Netflix

The AI may be generating the imagery based on real photos of Pan, as PetaPixel suggested. However, the resulting output may be interpreted as being prejudicial instead of presenting the facts of the case without bias. 

A Canadian court of appeal ordered Pan's retrial because the trial judge didn't present the jury with enough options, the CBC reported. 

One critic, journalist Karen K. HO, said that the Netflix documentary is an example of the "true crime industrial complex" catering to an "all-consuming and endless" appetite for violent content. Netflix's potential use of AI manipulated imagery as a storytelling tool may reinforce that argument.

Regulators in the US, Europe and elsewhere have enacted laws on the use of AI, but so far there appears to be no specific laws governing the use of AI images or video in documentaries or other content. 

This article originally appeared on Engadget at https://www.engadget.com/netflix-true-crime-documentary-may-have-used-ai-generated-images-of-a-real-person-090024761.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:17 +0530 Team Code6
Meta’s Oversight Board will rule on AI&generated sexual images https://code6.org/metas-oversight-board-will-rule-on-ai-generated-sexual-images https://code6.org/metas-oversight-board-will-rule-on-ai-generated-sexual-images Meta’s Oversight Board is once again taking on the social network’s rules for AI-generated content. The board has accepted two cases that deal with AI-made explicit images of public figures.

While Meta’s rules already prohibit nudity on Facebook and Instagram, the board said in a statement that it wants to address whether “Meta’s policies and its enforcement practices are effective at addressing explicit AI-generated imagery.” Sometimes referred to as “deepfake porn,” AI-generated images of female celebrities, politicians and other public figures has become an increasingly prominent form of online harassment and has drawn a wave of proposed regulation. With the two cases, the Oversight Board could push Meta to adopt new rules to address such harassment on its platform.

The Oversight Board said it’s not naming the two public figures at the center of each case in an effort to avoid further harassment, though it described the circumstances around each post.

One case involves an Instagram post showing an AI-generated image of a nude Indian woman that was posted by an account that “only shares AI- generated images of Indian women.” The post was reported to Meta but the report was closed after 48 hours because it wasn’t reviewed. The same user appealed that decision but the appeal was also closed and never reviewed. Meta eventually removed the post after the user appealed to the Oversight Board and the board agreed to take the case.

The second case involved a Facebook post in a group dedicated to AI art. The post in question showed “an AI-generated image of a nude woman with a man groping her breast.” The woman was meant to resemble “an American public figure” whose name was also in the caption of the post. The post was taken down automatically because it had been previously reported and Meta’s internal systems were able to match it to the prior post. The user appealed the decision to take it down but the appeal was “automatically closed.” The user then appealed to the Oversight Board, which agreed to consider the case.

In a statement, Oversight Board co-chair Helle Thorning-Schmidt said that the board took up the two cases from different countries in order to assess potential disparities in how Meta’s policies are enforced. “We know that Meta is quicker and more effective at moderating content in some markets and languages than others,” Thorning-Schmidt said. “By taking one case from the US and one from India, we want to look at whether Meta is protecting all women globally in a fair way.”

The Oversight Board is asking for public comment for the next two weeks and will publish its decision sometime in the next few weeks, along with policy recommendations for Meta. A similar process involving a misleadingly-edited video of Joe Biden recently resulted in Meta agreeing to label more AI-generated content on its platform.

This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-will-rule-on-ai-generated-sexual-images-100047138.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:15 +0530 Team Code6
The Morning After: Samsung is, once again, shipping the most phones in the world https://code6.org/the-morning-after-samsung-is-once-again-shipping-the-most-phones-in-the-world https://code6.org/the-morning-after-samsung-is-once-again-shipping-the-most-phones-in-the-world Samsung reportedly shipped 60.1 million smartphone units worldwide in Q1, representing 20.8 percent of the global market share — and first place. Meanwhile, Apple shipped 50.1 million units for 17.3 percent of the market share. Both companies, however, saw a decrease from Q1 2023. Apple saw an almost 10 percent drop, while Samsung’s hit was less than one percent.

Apple nudged Samsung out briefly in 2023, but it’s back to business as usual. The IDC’s takeaway is that the world of smartphones is strengthening (what does that mean?), with a boost to higher-priced phones—true for both Samsung and Apple.

Xiaomi rounded out the top five brands with 40.8 million units, Transsion with 28.5 million units and OPPO with 25.2 million units shipped. Never heard of Transsion? It’s a global smartphone powerhouse based in China, responsible for phone brands including Tecno, Itel and Infinix.

— Mat Smith

The biggest stories you might have missed

Rode’s $90 MagSafe mount lets you attach pro lights and mics to your iPhone

Threads is testing real-time search results

Tesla is reportedly laying off more than 10 percent of its workforce

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Keanu Reeves’ latest iconic role is Shadow the Hedgehog

Sonic 3 gets another actor.

TMA
Sega

Keanu Reeves will play the broody, tortured Shadow the Hedgehog. The antihero, both an arch-rival and an ally to Sonic, will be created by Jim Carrey’s Dr. Robotnik after the events of Sonic 2. Whoa.

Continue reading.

Meta is shutting down Threads in Turkey

The social media app goes offline April 29.

Meta is shutting down Threads in Turkey on April 29 after an interim injunction from the Turkish Competition Authority (TCA) against automatic data sharing with Instagram. The TCA ruled that linking Threads and Instagram without user opt-in “will lead to irreparable harm” and that Meta “abused its dominant position” in the industry with the practice. This isn’t the first regulatory battle between Meta and Turkey. Back in 2022, the country fined Meta $18.6 million for sharing data across its apps.

Continue reading.

Watch a recycling machine shake apart old hard drives

Dismantling an HDD in as little as eight seconds.

Garner Products’ DiskMantler uses a mix of shock, harmonics and vibration to shake apart a hard drive. The process loosens screws and other fasteners to free up parts like circuit boards, drive assemblies, actuators and rare-earth magnets. The process reportedly takes between eight and 90 seconds for most hard drives and around two minutes for welded helium drives. Only a fifth or so of the planet’s e-waste is recycled at the moment, so anything that can improve that share would be welcome.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-samsung-is-once-again-shipping-the-most-phones-in-the-world-111511309.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:13 +0530 Team Code6
Motorola’s Edge 50 phone series includes a wood option https://code6.org/motorolas-edge-50-phone-series-includes-a-wood-option https://code6.org/motorolas-edge-50-phone-series-includes-a-wood-option Motorola has announced the Edge 50 series, a trio of new smartphones that you can opt to buy with a body made out either a pearl polymer finish or with a wood back cover. The Edge 50 Ultra, 50 Pro and 50 Fusion boast the usual features you'd expect from an Android phone, with a garnish of the usual AI showiness.

Take the Edge 50 Ultra, which has a 4500mAh battery with 125W TurboPower charging — allegedly providing enough power for the day in just four minutes. The phone also has the Snapdragon 8s Gen 3 Mobile Platform, up to 16GB of RAM and up to 1TB of storage. The device also supports Dolby Atmos and Dolby Head Tracking.

Then there's Style Sync, which allows users to "extend their personal style to their device by capturing and uploading a picture of the pattern of their outfit to generate multiple unique images." Basically, it creates wallpapers that match your outfit patterns and color palettes. This tool appears alongside another new feature in which users can describe a picture through a text prompt to get generated images displayed.  

Camera-wise, Motorola claims the Edge 50 Ultra has its most impressive system ever. Many of its features use AI, including adaptive stabilization, auto focus tracking and action shot. There's also the photo enhancement engine, which uses AI to apply shooting modes and finetune pictures for the highest-quality results. Outside of AI-powered tools, users will also have access to long exposure.

According to Motorola, the Edge 50 family are the first smartphones ever to use a Pantone Validated camera. Motorola created it and the display with the help of Pantone's color scientists to meet the latter's "evaluation and grading criteria by authentically simulating the full range" of Pantone Colors and Pantone SkinTone as both appear in the real world. Plus, the Edge 50 Ultra has a 6.67" Super HD pOLED display with 13 percent better resolution than its predecessor.

Motorola is also releasing its new Moto Buds+ with Sound by Bose. They offer active noise cancellation, EQ tuning and compatibility with Dolby Head Tracking. While we don't have an exact date yet for when the Edge 50 family will come to North America, the Moto Buds+ are available in Forest Grey starting today for $130.

This article originally appeared on Engadget at https://www.engadget.com/motorolas-edge-50-phone-series-includes-a-wood-option-114508701.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:11 +0530 Team Code6
The best budgeting apps for 2024 https://code6.org/the-best-budgeting-apps-for-2024 https://code6.org/the-best-budgeting-apps-for-2024 I recently found myself on the hunt for a new budgeting app. As a former Mint user, I knew I'd be forced to track my finances elsewhere come March 2024 when Inuit planned to shut down the service for good. I used Mint as a trusted place to track all of my accounts, monitor my credit score, follow a monthly spending plan and even set goals like building a rainy-day fund and paying down my mortgage faster. After giving Inuit's other financial app, Credit Karma, a shot and being unimpressed, I decided to immerse myself in the world of budgeting apps. Mint had been around for more than 10 years, but in that time, many other apps popped up that claimed to help you do all of the same things with your money and more. I set out to try the top competitors in the hopes that I'd find a new one that I could turn to for all of my financial needs, and to help you find the best budgeting app for you.

How we tested

Before I dove in and started testing out budgeting apps, I had to do some research. To find a list of apps to try out, I consulted trusty ol’ Google (and even trustier Reddit); read reviews of popular apps on the App Store; and also asked friends and colleagues what budget tracking apps they might be using. Some of the apps I found were free and these, of course, show loads of ads (excuse me, “offers”) to stay in business. But most of the available apps require paid subscriptions, with prices typically topping out around $100 a year, or $15 a month. (Spoiler: My top pick is cheaper than that.)

All of the services I chose to test needed to do several things: import all of your account data into one place; offer budgeting tools; and track your spending, net worth and credit score. Except where noted, all of these apps are available for iOS, Android and on the web.

Once I had my shortlist of six apps, I got to work setting them up. For the sake of thoroughly testing these apps, I made a point of adding every account to every budgeting app, no matter how small or immaterial the balance. What ensued was a veritable Groundhog Day of two-factor authentication. Just hours of entering passwords and one-time passcodes, for the same banks half a dozen times over. Hopefully, you only have to do this once.

FAQs

What is Plaid and how does it work?

Each of the apps I tested uses the same underlying network, called Plaid, to pull in financial data, so it’s worth explaining what it is and how it works. Plaid was founded as a fintech startup in 2013 and is today the industry standard in connecting banks with third-party apps. Plaid works with over 12,000 financial institutions across the US, Canada and Europe. Additionally, more than 8,000 third-party apps and services rely on Plaid, the company claims.

To be clear, you don’t need a dedicated Plaid app to use it; the technology is baked into a wide array of apps, including all of the budgeting apps listed in this guide. Once you find the “add an account” option in whichever one you’re using, you’ll see a menu of commonly used banks. There’s also a search field you can use to look yours up directly. Once you find yours, you’ll be prompted to enter your login credentials. If you have two-factor authentication set up, you’ll need to enter a one-time passcode as well.

As the middleman, Plaid is a passthrough for information that may include your account balances, transaction history, account type and routing or account number. Plaid uses encryption, and says it has a policy of not selling or renting customer data to other companies. However, I would not be doing my job if I didn’t note that in 2022 Plaid was forced to pay $58 million to consumers in a class action suit for collecting “more financial data than was needed.” As part of the settlement, Plaid was compelled to change some of its business practices.

In a statement provided to Engadget, a Plaid spokesperson said the company continues to deny the allegations underpinning the lawsuit and that “the crux of the non-financial terms in the settlement are focused on us accelerating workstreams already underway related to giving people more transparency into Plaid’s role in connecting their accounts, and ensuring that our workstreams around data minimization remain on track.”

Why did Mint shut down?

When parent company Intuit announced in December 2023 that it would shut down Mint, it did not provide a reason why it made the decision to do so. It did say that Mint's millions of users would be funneled over to its other finance app, Credit Karma. "Credit Karma is thrilled to invite all Minters to continue their financial journey on Credit Karma, where they will have access to Credit Karma’s suite of features, products, tools and services, including some of Mint’s most popular features," Mint wrote on its product blog. In our testing, we found that Credit Karma isn't an exact replacement for Mint — so if you're still looking for a Mint alternative, you have some decent options.

This article originally appeared on Engadget at https://www.engadget.com/best-budgeting-apps-120036303.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:08 +0530 Team Code6
YouTube prevents ad&blocking mobile apps from accessing its videos https://code6.org/youtube-prevents-ad-blocking-mobile-apps-from-accessing-its-videos https://code6.org/youtube-prevents-ad-blocking-mobile-apps-from-accessing-its-videos YouTube's war with ad blockers is far from over, and it's focusing on tools that enable ad-free viewing on mobile this time. The Google-owned video platform has announced that it's "strengthening [its] enforcement on third-party apps that violate" its Terms of Service, "specifically ad-blocking apps." It's talking about mobile applications you can use to access videos without being interrupted by advertisements. When you use an application like that, you may experience buffering issues or see an error message that says "The following content is not available on this app."

The service says its terms don't allow third-party apps to switch off ads "because that prevents the creator from being rewarded for viewership." Like it's been doing over the past few months since it started cracking down on ad blockers, YouTube suggests signing up for a Premium membership if you want to watch ad-free. YouTube Premium will set you back $14 a month. 

Back in November, YouTube told us that it "launched a global effort to urge viewers with ad blockers enabled to allow ads on YouTube or try YouTube Premium for an ad free experience." It started by showing pop-ups whenever an ad blocker is in use telling you that it's against the website's TOS. Soon after that, you could only play up to three videos with an ad blocker on before you can no longer load any. Google also later admitted that if you have an ad blocker installed, you "may experience suboptimal viewing," such as having to wait a longer period before a video loads. 

This article originally appeared on Engadget at https://www.engadget.com/youtube-prevents-ad-blocking-mobile-apps-from-accessing-its-videos-123055735.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:06 +0530 Team Code6
Insta360’s X4 captures 8K 360&degree video https://code6.org/insta360s-x4-captures-8k-360-degree-video https://code6.org/insta360s-x4-captures-8k-360-degree-video There’s a cult following for 360-degree cameras. While companies like GoPro and Ricoh continue to dabble in the category, Insta360 simply dominates it. Until today, the X3 was the ultimate 360 camera, with loads of features and shooting modes that were relatively easy to use. Insta360’s collection of selfie sticks, guards, cases and peripherals added even more cool tricks like bullet time effects and fast-zoom video effects. A few years later, we’re getting the Insta360 X4, with improvements prioritizing the fundamentals. There are higher-resolution camera sensors, a bigger battery and even more versatility, thanks to multiple resolutions and framerate options.

Insta360 X4
Photo by Mat Smith/Engadget

The Insta360 X4 doesn’t look hugely different from the X3. It has the same candy bar form factor, with two huge wide-angle lenses either side. It does seem more elongated, but I had no issue cramming it into my pocket during a week of testing.

The new camera has removable lens guards, which is an intelligent design improvement. Any damage or scratch to the lens will likely affect image quality, especially when it’s exposed in … adventurous settings. Previously, Insta360 offered sticky lens covers, but the X4 new lens has guards that can be twisted on and off the camera sensors. And they come included in the box, which is nice.

Both the USB-C port and battery compartment, where the microSD slot lives, are protected by solid covers with sliding locks. The Insta360 X4’s Type-C port now supports USB 3.0 speeds, arguably necessary when dealing with these higher-resolution videos and bigger files.

Insta360 X4 sample image
Photo by Mat Smith/Engadget

The button layout remains streamlined and familiar to anyone who’s used Insta360 cameras before. There’s a circular ‘shoot’ button (voice and gesture shooting options are built-in, too, but they’re a little less reliable), a mode switcher, a programmable Q button, and the power button. The 2.5-inch touchscreen is bigger, too, and most settings are only a few swipes away. It feels like using a smartphone, which helps make it intuitive.

However, the sheer versatility means there are a lot of menus to peruse. I never felt overwhelmed but during testing, I never quite managed to get Bullet Time and Time Shift to work anywhere near as well as I’ve seen on YouTube.

Insta360 X4
Photo by Mat Smith/Engadget

Newcomers can power up the X4 immediately and capture video and stills without too much struggle. Naturally, for those who know what they’re doing, this is where things get fun.

The technical improvements focus on video, with the new ability to record footage at up to 8K 30fps or 5.7k at 60fps. Slow-mo video has been boosted up to 4K resolution, too. Insta360’s Me Mode, which captures traditional ‘flat’ video (in combination with its ‘invisible’ selfie stick), has been upgraded to 4K 30fps. In short, it captures more of everything compared to its predecessor. More pixels mean more detail with 360-degree video (or any capture mode). It also ensures that when you crop down to create clips for social media, the footage doesn’t appear too low-res. Plus, Insta360 claims that stepping down to 5.7K resolution to record video will offer better performance in low light, which seemed true during my tests indoors and in the evening.

Insta360 has considered the increased processing demands of higher-resolution content. The X4 has a 2,290mAh battery, 67 percent bigger than the X3's. According to the press release, it should be able to capture video for up to 135 minutes.

While we’re focusing on the upgrades, a lot of Insta360’s best camera features are carryovers from the X3. 360-degree horizon lock keeps all your footage level regardless of how you hold the X4, and there’s still impressive image stabilization and waterproofing up to 33 feet. While the X3 fixed many of the biggest problems with capturing 360-degree video, the X4 has boosted fidelity to the point where it’s possible to capture polished footage without much effort.

The X4 is now available to order directly from Insta360, priced at $499.99. That is $100 more than its predecessor but still less than the company’s pro-level $800 camera, the One RS 1-inch 360 Edition.

This article originally appeared on Engadget at https://www.engadget.com/insta360-x4-release-date-price-first-impressions-130001066.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:02 +0530 Team Code6
Google Nest Wi&Fi Pro 6E packs are up to $60 off https://code6.org/google-nest-wi-fi-pro-6e-packs-are-up-to-60-off https://code6.org/google-nest-wi-fi-pro-6e-packs-are-up-to-60-off A mesh router system can be a great option for those with a large home or those with multiple floors or walls in a row. They can help mitigate Wi-Fi dead zones and help make sure that you have internet coverage throughout your entire residence. The Google Nest Wi-Fi Pro 6E is one of our favorite mesh Wi-Fi systems and our top pick for newcomers who want something that just works more or less out of the box. Right now, you can save on packs at Wellbots thanks to our exclusive discount code. A bundle of three nodes is $60 off the usual price of $400 with the code ENGADGET60. You'll get free shipping too.

Each router can cover up to 2,200 square feet, so three of them can cover as much as 6,600 square feet — perhaps enough to reach the furthest edge of a large garden. If you don't need quite that much coverage, you can opt for a two-pack of the routers. That bundle typically costs $300, but by using the code ENGADGET50, you can save $50.

Wi-Fi 6E routers deliver speeds that are up to twice as fast as Wi-Fi 6. That's because they use a newer and less-congested radio band that directs a signal along a more direct route to the most dependable internet connection — as long as the devices connecting to the network support Wi-Fi 6E too.

Google claims that it uses ongoing optimization and network performance analysis to minimize network congestion. The Nest Wi-Fi Pro will also be aware when you're streaming video or on a video call, and it will you more bandwidth.

We gave the Nest Wi-Fi Pro 6E a score of 87 in our review last year. While there are faster and more powerful Wi-Fi 6E mesh systems, Google's offering is easy to set up and use. It also integrates with Google Assistant (and has support for Matter and Thread). So, if you're already entrenched in the Google smart home ecosystem and have other compatible products, the Nest Wi-Fi Pro 6E might be a logical solution for you.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/google-nest-wi-fi-pro-6e-packs-are-up-to-60-off-130033936.html?src=rss ]]>
Tue, 16 Apr 2024 20:31:01 +0530 Team Code6
The Kasa Smart Plugs Mini EP25 four&pack is down to its lowest price yet https://code6.org/the-kasa-smart-plugs-mini-ep25-four-pack-is-down-to-its-lowest-price-yet https://code6.org/the-kasa-smart-plugs-mini-ep25-four-pack-is-down-to-its-lowest-price-yet There's something truly nice about not having to get up when you realize that light across the room is still on. If you're looking for that ease then check out the current sale on our favorite smart plug. The Kasa Smart Plug Mini EP25 four-pack is on sale for $32.58, down from $50. The initial deal cuts its price to $37.58 with a $5 coupon available at checkout (though its limited to one per order). 

The Kasa Smart Plug Mini EP25 works with Android and iOS devices and offers assistant support from Alexa, Google Assistant, Siri and Samsung SmartThings. The plug has a stable connection, and you can give each one a unique name for easy control. The app is also clean and intuitive to use, with features such as timers, vacation mode and schedules.

There's also a deal on Amazon's Smart Plug, down to $20 from $25. We named it the best smart plug for Alexa-enabled homes, so this might be your best bet if you have a few Amazon Echo devices scattered around your house. You can use the existing account and designate the plug as a light in settings. Once that's set, all you need to do is tell Alexa which lights to turn on and off. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-kasa-smart-plugs-mini-ep25-four-pack-is-down-to-its-lowest-price-yet-134053853.html?src=rss ]]>
Tue, 16 Apr 2024 20:30:59 +0530 Team Code6
Nintendo’s next Indie World showcase is set for April 17 https://code6.org/nintendos-next-indie-world-showcase-is-set-for-april-17 https://code6.org/nintendos-next-indie-world-showcase-is-set-for-april-17 Word on the street is that Nintendo won’t release the long-awaited successor to the Switch until next year. As such, the company needs to let fans know what they'll be able to play on the current console over the coming months. To help pad out the schedule, Nintendo has a bunch of indie game releases lined up. We will find out what some of those are during the next Indie World showcase, which is set for April 17 at 10 AM ET.

Nintendo says the stream will last for around 20 minutes and it will include updates on games that are coming to Switch this year. There have not been many indications as to what to expect. However, there may finally, finally be news on the Hollow Knight: Silksong front.

I know, I know, we mention this game every single time one of these streams comes up (and with good reason as it’s one of the most hotly anticipated games right now). That said, there have been some hints that we'll get an update on Team Cherry's sequel soon. A page for it finally appeared on the Microsoft Store this month and it’s just been rated in Australia. So if the Indie World stream does not include a Silksong release date, perhaps we’ll finally find out what it is at the Xbox showcase in June. Keep your fingers crossed.

This article originally appeared on Engadget at https://www.engadget.com/nintendos-next-indie-world-showcase-is-set-for-april-17-134742460.html?src=rss ]]>
Tue, 16 Apr 2024 20:30:57 +0530 Team Code6
Uber will start reminding passengers to wear their seat belt https://code6.org/uber-will-start-reminding-passengers-to-wear-their-seat-belt https://code6.org/uber-will-start-reminding-passengers-to-wear-their-seat-belt Starting today, the Uber app will remind you to put on your seatbelt shortly after your ride starts. Passengers' tendency to not use a seat belt remains a significant concern, the ride-hailing service wrote in its announcement of the new safety feature, even though 50 percent of all vehicle crash deaths in the US in 2022 was caused by their non-usage. Now, your driver's phone will issue an audio reminder when you hop on, telling you to "Please use your seat belt for your safety." You'll also get a push notification on your phone at the same time that says: "Even on a short ride and seated in the back, use a seat belt for safety."

The company first started testing audio seat belt alerts in 2021 based on feedback from drivers. It said at the time that it believes the alerts will "increase seat belt use and help drivers ensure a safe environment while on a trip." This rollout makes it widely available in the US, UK, Taiwan, Latin America, as well as several countries in Africa. Uber intends to bring it to more territories in the future. 

The feature will only be enabled for your first five trips after the feature launches. Uber is likely hoping you'll get used to putting your seat belt on after those first five times, though it will send you a notification every 10th trip thereafter. The company also recently launched a new safety preferences section where you can find and automate the service's safety tools. From there, you can automatically switch on features like audio recording, PIN verification, RideCheck and Share My Trip. 

A screenshot of a phone screen with an Uber notification reminding the user to put on their seat belt.
Uber

This article originally appeared on Engadget at https://www.engadget.com/uber-will-start-reminding-passengers-to-wear-their-seat-belt-140000112.html?src=rss ]]>
Tue, 16 Apr 2024 20:30:54 +0530 Team Code6
Keanu Reeves is reportedly playing Shadow the Hedgehog in Sonic 3 https://code6.org/keanu-reeves-is-reportedly-playing-shadow-the-hedgehog-in-sonic-3 https://code6.org/keanu-reeves-is-reportedly-playing-shadow-the-hedgehog-in-sonic-3 When Sonic 3 hits the theaters later this year, you may be able to watch a franchise fan favorite be voiced by one of Hollywood's all-time fan favorite actors. Keanu Reeves will play the broody, tortured Shadow the Hedgehog, according to The Hollywood Reporter and Variety. The antihero, who's both an arch-rival and an ally to Sonic, will be created by Jim Carrey's Dr. Robotnik after the events of Sonic 2, based on the movie's first footage presented at CinemaCon last week. 

Shadow has a long history in the Sonic universe and first appeared in Sonic Adventure 2, which came out back in 2001. The black-furred anthropomorphic hedgehog was created in the games to help find a cure for Dr. Robotnik's granddaughter Maria, who had a terminal disease. It's unclear if the movie will follow a similar storyline — though we can again expect Sonic and his gang to stop Dr. Robotnik's plans to take over the world — but we'll likely get more details about the film before it comes out on December 20. Jeff Fowler will still lead the production as its director, while Ben Schwartz and James Marsden are reprising their roles as Sonic and his adoptive father-of-sorts Sheriff Tom Wachowski, respectively. 

This article originally appeared on Engadget at https://www.engadget.com/keanu-reeves-is-reportedly-playing-shadow-the-hedgehog-in-sonic-3-072847772.html?src=rss ]]>
Tue, 16 Apr 2024 13:31:17 +0530 Team Code6
Threads is testing real&time search results https://code6.org/threads-is-testing-real-time-search-results https://code6.org/threads-is-testing-real-time-search-results Meta’s Threads app is often described as the company’s competitor to X. But Threads users, especially those once active on Twitter, are often quick to point out that Meta’s app is not yet a great source for real-time information. The app’s “for you” algorithm often surfaces days-old posts alongside fresh ones, and its recently introduced trending topics feature only shows five topics at a time. But for those holding out hope that the app may eventually become more useful for real-time information, Meta’s latest test may be good news.

The app is testing a new search feature that will allow users to filter results by recency, according to a screenshot shared by Threads user Daniel Rodriguez. Threads’ top exec, Adam Mosseri, confirmed the change. “We’re starting to test this with a small number of people so it’s easier to find relevant search results in real time,” Mosseri wrote.

That may sound like a relatively minor tweak but the lack of a chronological search has long been frustrating for Threads users looking to find news or commentary about current events. And while sorting by “recent” posts isn’t the same as chronological search, it should help surface posts about breaking news or other timely topics.

Just how useful the feature is, though, will depend on if Meta makes the filter available to all topics on the platform. The screenshot showed a recency option for “NBA Threads,” a community Mosseri has gone out of his way to encourage in the app. But Mosseri has been considerably less enthusiastic about other timely topics, saying last year he didn’t want to encourage “hard news.” Elsewhere, Threads has angered some users by removing political content from recommendations and blocking search results for topics it deems “potentially sensitive,” like vaccines and COVID-19, even if the posts don’t violate its rules.

This article originally appeared on Engadget at https://www.engadget.com/threads-is-testing-real-time-search-results-234857960.html?src=rss ]]>
Tue, 16 Apr 2024 07:31:06 +0530 Team Code6
Anker power banks and chargers are up to 57 percent off right now https://code6.org/anker-power-banks-and-chargers-are-up-to-57-percent-off-right-now https://code6.org/anker-power-banks-and-chargers-are-up-to-57-percent-off-right-now Amazon has deals running right now on some of Anker's best power banks and chargers. The sale includes our favorite MagSafe-compatible power bank for 2024: Anker's 10,000mAh Qi2 MagGo Power Bank. The device is down to $67.50 from $90 — a 25 percent discount. The only catch is that the deal is just available in white (though the black model is only $2.50 more).

Anker's 15W MagGo Power Bank was one of the first Qi2-certified devices available and can bring an iPhone 15 from zero to 50 percent in just 45 minutes. It can charge an iPhone to 100 percent and another time to 70 percent before needing another charge. It also offers a small screen indicating how much battery the power bank has left for charging or until it's recharged. The device comes with a kickstand for easy support while fueling up a phone. 

Other notable Anker devices on sale include the 552 USB-C Hub and the Prime 27,650mAh Power Bank with a 100W Charging Base. The 552 USB-C Hub is down to $30 from $70 — a 57 percent discount. It offers 9-in-1 connectivity and file transfer at up to five gigabytes per second. Then there's Anker's Prime 27,650mAh Power Bank, which is 30 percent off, dropping to $164.50 from $235. It offers two USB-C ports and one USB port that deliver up to 250W of power. The device charges at 100W with the included base or at 140W with a USB-C cable. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/anker-power-banks-and-chargers-are-up-to-57-percent-off-right-now-135803380.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:29 +0530 Team Code6
Samsung's new 98&inch Crystal UHD TV is now available https://code6.org/samsungs-new-98-inch-crystal-uhd-tv-is-now-available https://code6.org/samsungs-new-98-inch-crystal-uhd-tv-is-now-available It's been a few months since we've heard any details about Samsung's latest 98-inch TV, which we learned about back at CES in January. Now, the company has offered up more information about the 98" Class Crystal UHD (DU9000), which is available starting today for $4,000 from its own webstore and select retailers.

Samsung previously revealed that this model uses an AI-powered feature to optimize picture quality for the larger screen. Typically, as screens get bigger so do their pixels. However, with Supersize Picture Enhancer (which the company's other current 98-inch models boast), Samsung says it can increase sharpness and reduce visible noise to ensure there's no pixel distortion.

Other features of the DU9000 include 4K upscaling, PurColor (which adds another layer of image processing to improve the picture quality) and HDR. The Motion Xcelerator function and a refresh rate of up to 120Hz should help ensure smooth gameplay — you'll be able to stream games from the likes of Xbox Cloud Gaming and Amazon Luna through the Gaming Hub. Other gaming features include AI Auto Game Mode, Mini Map Auto Detection and Virtual Aim Point.

If you're wary that a 98-inch TV might be too much screen for your small living room, Samsung doesn't want you to worry about that. The company claims that the recommended viewing distance for a 98-inch TV is between six and 12 feet. The DU9000 joins other 98-inch TVs in Samsung's portfolio, including ones with Neo QLED 8K, Neo QLED 4K and QLED 4K panels.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-new-98-inch-crystal-uhd-tv-is-now-available-141044674.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:28 +0530 Team Code6
Meta is shutting down Threads in Turkey following injunction against data&sharing with Instagram https://code6.org/meta-is-shutting-down-threads-in-turkey-following-injunction-against-data-sharing-with-instagram https://code6.org/meta-is-shutting-down-threads-in-turkey-following-injunction-against-data-sharing-with-instagram Meta is shutting down Threads in Turkey on April 29 after an interim injunction from the Turkish Competition Authority (TCA) against automatic data-sharing with Instagram. The TCA ruled that linking Threads and Instagram without user opt-in “will lead to irreparable harms” and that Meta “abused its dominant position” in the industry with the practice. The TCA also suggested that the linking exists primarily to increase the company’s “market power.”

Rather than make any changes to how Instagram and Threads integrate in the region, Meta’s pulling the nascent social media app. The company says this is merely a temporary measure as it works to appeal the injunction, but there’s no timetable for that. In the meantime, Meta suggests that users in Turkey either deactivate their accounts or delete them entirely. Those who deactivate will have their posts and interactions restored “if Threads returns” to the country.

Turkish regulators aren’t the only people who think the automatic linking between Threads and Instagram is, at best, a bit creepy. It’s been a point of contention since the platform launched last year. The apps were so tied together that users couldn’t even delete a Threads account without nuking their Instagram account, though Meta patched this several months back.

Meta also began promoting Threads posts on Facebook and Instagram without user consent, eventually allowing people to opt out of the, uh, “feature.” This is the type of automatic data-sharing that bristled the TCA, leading to the recent injunction.

Also, this isn’t the first regulatory battle between Meta and Turkey. The country fined Meta $18.6 million back in 2022 for data-sharing across its apps, according to a report by TechCrunch. This is an alleged violation of the country’s competition laws. The country asked Meta to submit documents detailing its efforts to stop violation of these laws, but Turkish regulators said the explanations were lacking. As such, the country slapped Meta with additional fines, to the tune of $160,000 each day.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-shutting-down-threads-in-turkey-following-injunction-against-data-sharing-with-instagram-154725011.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:27 +0530 Team Code6
The Google Pixel 7a is on sale for a new low of $349 https://code6.org/the-google-pixel-7a-is-on-sale-for-a-new-low-of-349 https://code6.org/the-google-pixel-7a-is-on-sale-for-a-new-low-of-349 Google is expected to launch a new Pixel 8a phone at its I/O conference next month, but if you're willing to buy last year's model, a new sale has dropped the Pixel 7a down to the lowest price we've tracked. The handset is now available for $349, which is $150 less than Google's list price and $25 below the prior low we've seen in recent months. The only better deals we've found for an unlocked model have required you to trade in another device. This discount applies to the black, light blue and white colorways and is available at several retailers, including Amazon, Best Buy, Target and Google's online store. Google says the offer will run through May 4. 

The Pixel 7a is the top budget pick in our guide to the best Android phones, and Engadget's Sam Rutherford gave it a score of 90 in our review last May. When it's discounted to this extent, it remains a good value. Its cameras still outshine just about everything else in this price range, and it still provides a largely bloat-free version of Android. Its Tensor G2 can sometimes run hot but is still plenty quick for everyday tasks. Though it won't be kept up to date for as long as the flagship Pixel 8, it'll still receive OS updates through May 2026 and security updates through May 2028. 

The mostly plastic design and 6.1-inch OLED display are both a step down from more expensive devices, but they should be more than acceptable at this price. The latter can run at a 90Hz refresh rate, which again isn't on the level of top-tier models but makes scrolling feel smoother than it'd be on many cheap Android phones. Along those lines, while the Pixel 7a's wireless charging tops out at a relatively slow 7.5W, the fact that it supports wireless charging at all is welcome. Battery life is solid but not class-leading in general, though wired charging also isn't the fastest at 18W.

If you don't need a new phone right this second, it still makes sense to see if Google follows tradition and releases a new A-series phone in a few weeks. There's been a spate of Pixel 8a leaks over the past several months, all of which suggest a device that'll fall more closely in line with the current Pixel 8. Exactly how much the new phone will cost is unclear, however. If you want upgrade today and must stay on a tighter budget, we'd expect this deal to stay worthwhile after I/O has passed. It's also worth noting that the Pixel 8 and Pixel 8 Pro are on sale for $549 and $799, respectively, though neither of those are all-time lows.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-7a-is-on-sale-for-a-new-low-of-349-153517154.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:27 +0530 Team Code6
Watch a recycling machine shake apart old hard drives to recover components https://code6.org/watch-a-recycling-machine-shake-apart-old-hard-drives-to-recover-components https://code6.org/watch-a-recycling-machine-shake-apart-old-hard-drives-to-recover-components

Traditional hard drives typically contain useful components. But dismantling them manually would be too labor-intensive. As things stand, old hard drives tend to go through a shredder and it's often down to luck whether there's anything usable left after that process. A company called Garner Products claims to have a better solution with its DiskMantler.

This machine (spotted by Ars Technica) uses a mix of shock, harmonics and vibration to shake apart a hard drive. The process loosens screws and other fasteners — no matter what kind of oddly shaped screw heads are used — to free up parts like circuit boards, drive assemblies, actuators and rare-earth magnets. The process reportedly takes between eight and 90 seconds for most hard drives, and around two minutes for welded helium drives.

The DiskManter can seemingly disassemble as many as 500 hard drives a day and only a fifth or so of the planet's e-waste is recycled. So at least for now, Garner's recycling efforts may seem a bit like a drop in the ocean. However, if the company can help to retrieve valuable components such as rare-earth magnets without having to break them down into elements and starting the production process over, that surely has to be a net positive.

This article originally appeared on Engadget at https://www.engadget.com/watch-a-recycling-machine-shake-apart-old-hard-drives-to-recover-components-163442500.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:26 +0530 Team Code6
Samsung awarded $6.4 billion CHIPS Act grant to build 'semiconductor ecosystem' in Texas https://code6.org/samsung-awarded-64-billion-chips-act-grant-to-build-semiconductor-ecosystem-in-texas https://code6.org/samsung-awarded-64-billion-chips-act-grant-to-build-semiconductor-ecosystem-in-texas The Biden administration just announced a preliminary agreement to award Samsung up to $6.4 billion in grants as part of CHIPS Act funding. This money will complement the $44 billion in private investment that the company has promised to spend in the state to build a “semiconductor ecosystem.”

This money will be spent to finish a “leading-edge” campus in Taylor, Texas that will focus on research and development of advanced logic technologies, manufacturing and, perhaps most importantly, packaging. When it comes to chips, packaging refers to providing power, inputs and outputs. It’s a highly specialized process that’s typically done overseas, which means that even chips built on US soil have to get shipped to another country and then mailed back. Samsung’s dedicated packaging facility should eliminate some of these headaches and strengthen the overall supply chain.

The money will also go toward an expansion of Samsung’s pre-existing facility in Austin. Taylor and Austin are only 40 minutes away from one another, leading the Biden administration to suggest that the combination of both facilities will turn “Samsung’s existing presence in Texas into a comprehensive ecosystem for the development and production of leading-edge chips in the United States.” The president also says it’ll lead to 21,500 jobs for Texans, with $40 million set aside for training.

The CHIPS and Science Act has given the federal government authority to award funding and offer loans to tech companies to encourage domestic spending. GlobalFoundries received a grant of $1.5 billion back in February to help with a major expansion, in addition to snapping up a $1.6 billion loan. The company plans on spending this money in Malta, New York to build a new fabrication facility that manufactures chips for the automotive, aerospace, defense and AI industries.

Intel recently received the largest CHIPS grant to date, grabbing up to $8.5 billion to continue various US-based ventures. Intel plans on using that money to build some new plants that manufacture semiconductor chips for the AI industry. It’s building two new fabrication facilities in Arizona and two more in Ohio. Intel will also use the financial windfall to modernize a pair of pre-existing plants in New Mexico and one in Oregon. The company says it’ll be investing $100 billion in US-based chip manufacturing, leading to an influx of around 30,000 jobs.

President Biden signed the CHIPS and Science Act into law back in 2022 to encourage domestic semiconductor research and manufacturing in order to lessen America's reliance on Chinese suppliers. All told, it sets aside $52 billion in tax credits and funding for companies to expand stateside production.

This article originally appeared on Engadget at https://www.engadget.com/samsung-awarded-64-billion-chips-act-grant-to-build-semiconductor-ecosystem-in-texas-165414946.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:25 +0530 Team Code6
Disney+ may add cable&style streaming channels focused on Marvel and Star Wars https://code6.org/disney-may-add-cable-style-streaming-channels-focused-on-marvel-and-star-wars https://code6.org/disney-may-add-cable-style-streaming-channels-focused-on-marvel-and-star-wars Disney is reportedly planning to add linear cable-style streaming channels to Disney+. According to The Information, the company wants subscribers to spend more time in the app and, by offering more viewing options, it may entice users to stick around. In addition, by running ads on these channels, Disney could boost its bottom line.

There are already a bunch of free, ad-supported streaming (FAST) services such as Roku, Pluto TV and Tubi. Last year, Warner Bros. Discovery brought FAST channels featuring its shows and movies to Roku and Tubi. Disney itself has some FAST channels inside the ABC.com app, including ones dedicated to General Hospital and 20/20. But none of those are inside a subscription service.

The report suggests that Disney may offer channels based on tentpole franchises such as Star Wars and Marvel, along with others showing animated movies from Pixar. Many folks have FAST channels on as background noise while cleaning and so on, and given the high brand affinity for Disney, this makes sense for the company to explore.

Beyond Marvel and Star Wars, Disney has a deep well of shows and movies to pull from for its linear streaming channels. There's absolutely a market for a channel that shows The Simpsons 24/7. There's probably an audience out there that would love to have Boy Meets World or Scrubs on in the background as they go about their day, and of course Disney has a large library of animated kids shows in its locker. A DuckTales channel seems like a no-brainer.

Disney is trying to make Disney+ a one-stop shop for consumers. It recently folded in Hulu and it reportedly plans to do something similar with ESPN when the sports network's standalone streaming service arrives next year. Adding linear streaming channels to the mix could help Disney pull eyeballs away from the likes of Roku and Pluto TV as well.

Another major streaming platform has explored different strategies too, according to the report. At one point Netflix is said to have considered offering the option to subscribe to and watch other streaming services from within its app, much like Amazon does with Prime Video Channels. The Information notes that while Netflix hasn't moved forward with that plan, the company hasn't ruled it out as it too tries to get users to spend more time in its app

This article originally appeared on Engadget at https://www.engadget.com/disney-may-add-cable-style-streaming-channels-focused-on-marvel-and-star-wars-180035875.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:24 +0530 Team Code6
Rode's $90 MagSafe mount lets you attach pro lights and mics to your iPhone https://code6.org/rodes-90-magsafe-mount-lets-you-attach-pro-lights-and-mics-to-your-iphone https://code6.org/rodes-90-magsafe-mount-lets-you-attach-pro-lights-and-mics-to-your-iphone Modern iPhone cameras are extremely capable video recorders, but typically require accessories like lights and microphones to ensure professional results. Audio gear manufacturer Rode just announced a pair of gadgets intended to simplify this process, so streamers won’t have to build a cumbersome rig in the computer room or haul one to an outdoor space. 

The Rode Magnetic Mount is exactly what it sounds like. It’s a MagSafe mount with a pair of connection points for accessories like the aforementioned lights and microphones. There are two adjustable cold shoe arms that allow people to use the phone in portrait or landscape mode. For the uninitiated, “cold shoe” refers to metal connection brackets that lack power, whereas “hot shoe” would refer to metal connection brackets that feature electronic contacts.

It’s not just for iPhones, as any smartphone snuggled into a MagSafe-compatible case should work. The Rode Magnetic Mount is made from high-grade aluminum, so it’s on the pricier side when compared to the endless barrage of similar products on Amazon. It costs $90 and begins shipping on April 24.

A man using the device.
Rode

Rode also announced the Phone Cage, which promises to “turn your smartphone into a professional filmmaking rig.” This is basically a beefier version of the aforementioned accessory, with five cold shoe mounts for attaching anything a budding filmmaker could possibly need, all while keeping the phone safe and snug inside its cage.

To that end, the mounts integrate with an array of thread sizes for attaching accessories like tripods and handles. There are also cable management slots, as five accessories could mean five cables snaking about and threatening to ruin that perfect shot. Again, this is for MagSafe models, which start with the iPhone 12. It’ll also work with another brand of smartphone inside of a MagSafe-compatible case. The Phone Cage starts shipping on April 24 and costs $120.

Rode recently purchased rival audio gear company Mackie and announced a renewed effort to design and release products for content creators. It looks like these mounts are part of that push. The company also just launched a new dual-receiver wireless lapel microphone for multi-mic setups.

This article originally appeared on Engadget at https://www.engadget.com/rodes-90-magsafe-mount-lets-you-attach-pro-lights-and-mics-to-your-iphone-184033154.html?src=rss ]]>
Tue, 16 Apr 2024 01:30:23 +0530 Team Code6
Blackmagic's DaVinci Resolve 19 arrives with AI&powered motion tracking and color grading https://code6.org/blackmagics-davinci-resolve-19-arrives-with-ai-powered-motion-tracking-and-color-grading https://code6.org/blackmagics-davinci-resolve-19-arrives-with-ai-powered-motion-tracking-and-color-grading Blackmagic Design released its annual NAB 2024 update and announced over a dozen new products, including a new version of its popular DaVinci Resolve editing suite. Other key products include the Micro Color Panel for DaVinci Resolve on iPad, a 17K 65mm camera and the Pyxis 6K cube camera.

Davinci Resolve 19

DaVinci Resolve has become a popular option for editors who don't want to pay a monthly subscription for Adobe's Premiere Pro, and is arguably more powerful in some ways. The latest version 19 takes a page from its rival, though, with a bunch of new AI-powered features for effects, color, editing, audio and more. 

Blackmagic's DaVinci Resolve 19 arrives with AI-powered tracking and color grading
DaVinci Resolve 19 'Color Slice' tool
Blackmagic Design

Starting with the Edit module, a new feature lets you edit clips using text instead of video. Transcribing clips opens a window showing text detected from multiple speakers, letting you remove sections, search through text and more. Other features include a new trim window, fixed play head (reducing zooming and scrolling), a window that makes changing audio attributes faster and more.

The Color tool introduces "Color Slice," a way to adjust an image based on six vectors (red, green, blue, yellow, cyan and magenta) along with a special skin tone slider. For instance, you can adjust any of those specific colors, easily changing the levels of saturation and hues, while seeing and adjusting the underlying key. The dedicated skin slider will no doubt make it attractive for quick skin tone adjustments. 

Blackmagic's DaVinci Resolve 19 arrives with AI-powered tracking and color grading
DaVinci Resolve 19 Intellitrack
Blackmagic Design

Another key feature in Color is the "IntelliTrack" powered by a neural engine AI that lets you quickly select points to track to create effects or stabilize an image. Blackmagic also added a new Lightroom-like AI-powered noise reduction system that quickly removes digital noise or film grain from images with no user tweaking required. 

"Film Look Creator" is a new module that opens up color grading possibilities with over 60 filmic parameters. It looks fairly easy to use, as you can start with a preset (default 65mm, cinematic, bleach bypass, nostalgic) and then tweak parameters to taste. Another new trick is "Defocus Background," letting users simulate a shallow depth of focus via masking in a realistic way (unlike smartphones), while Face Refinement tracks faces so editors tweak brightness, colors, detail and more. 

The Fusion FX editor adds some new tools that ease 3D object manipulation and on the audio (Fairlight) side, BMD introduced the "Dialogue Separator FX" to separate dialogue, background or ambience. DaVinci Resolve 19 is now in open beta for everyone to try, with no word yet on a date for the full release. As usual, it costs $295 for the the Studio version and the main version is free. 

Micro Color Panel

Blackmagic's DaVinci Resolve 19 arrives with AI-powered tracking and color grading
Blackmagic Design

BMD's DaVinci Resolve for iPad proved to be a popular option for editors on the go, and now the company has introduced a dedicated control surface with the new Micro Color Panel. It'll offer editors control that goes well beyond the already decent Pencil and multitouch input, while keeping a relatively low profile at 7.18 x 14.33 inches. 

A slot at the top front lets you slide in your iPad, and from there you can connect via Bluetooth or USB-C. The company promises a "professional" feel to the controls, which consist of three weighted trackballs, 12 control dials and 27 buttons. With those, you can perform editors, tweak parameters like shadows, hues and highlights, and even do wipes and other effects.

"The old DaVinci Resolve Micro Panel model has been popular with customers wanting a compact grading panel, but we wanted to design an even more portable and affordable solution," said Blackmagic Design President Grant Petty. It's now on pre-order for $509

Pyxis 6K camera

Blackmagic's DaVinci Resolve 19 arrives with AI-powered tracking and color grading
Blackmagic Design

Blackmagic Design is following rivals like RED, Sony and Panasonic with a new box-style camera, the Pyxis 6K full-frame camera. The idea is that you start with the basic brain (controls, display, CFexpress media, brain and sensor), then use side plates or mounting screws to attach accessories like handles, microphones and SSDs. It's also available with Blackmagic's URSA Cine EVF (electronic viewfinder) that adds $1,695 to the price.

Its specs are very similar to the Blackmagic Cinema Camera 6K I tested late last year. The native resolution is 24-megapixels (6K) on a full 36 x 24mm sensor that allows for up to 13 stops of dynamic range with dual native ISO up to 25,600. It can record 12-bit Blackmagic RAW (BRAW) directly to the CFexpress Type B cards or an SSD.

It also supports direct streaming to YouTube, Facebook, Twitch and others via RTMP and SRT either via Ethernet or using a cellular connection. Since the streaming is built into the camera, customers and csee stream status and data rate directly in the viewfinder or LCD. The Pyxis 6K arrives in June for $2,995 with three mounts (Canon EF, Leica L and Arri PL). 

Blackmagic URSA Cine 12K and 17K

Blackmagic's DaVinci Resolve 19 arrives with AI-powered tracking and color grading
Blackmagic Design

Along with the Pyxis, Blackmagic introduced a pair of cinema cameras, the URSA Cine 12K and 17K models. Yes, those numbers represent the resolution of those two cameras, with the first offering a full-frame sensor 36 x 24mm with 12K resolution (12,888 x 6,480 17:9) at up a fairly incredible 100 fps. The second features a 65mm (50.8 x 23.3 sensor) with 17,520 x 8,040 resolution offering up to 16 stops of dynamic range. 

Both models will come with features like built-in ND filters, an optical low pass filter and BMD's latest gen 5.0 color science. The URSA Cine 12K will come with 8TB of internal storage, or you can use your own CFexpress media. Other features include live streaming, a high-resolution EVF, V-battery support, wireless Bluetooth camera control and more. The URSA Cine 12K model is on pre-order for $14,995 or $16,495 with the URSA Cine EVF, with April availability. The URSA Cine 17K is under development, with no pricing or release yet announced. 

This article originally appeared on Engadget at https://www.engadget.com/blackmagics-davinci-resolve-19-arrives-with-ai-powered-motion-tracking-and-color-grading-090013746.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:47 +0530 Team Code6
The best iPad for 2024: How to pick the best Apple tablet for you https://code6.org/the-best-ipad-for-2024-how-to-pick-the-best-apple-tablet-for-you https://code6.org/the-best-ipad-for-2024-how-to-pick-the-best-apple-tablet-for-you Figuring out the best iPad for you can feel more complicated than it needs to be. Between the iPad Air, the 10th-generation iPad and the iPad Pro, Apple sells three different tablets with nearly 11-inch displays and mostly similar designs, but important differences in terms of specs and accessory support. The older 10.2-inch iPad and iPad mini are still hanging around as well. If you’re looking to buy a new iPad today, we’ve tested each model and rounded up the best values below in our buying guide.

Editor’s note (4/15/24): Rumors of new iPads have swirled for months, but they may finally become a reality soon. According to reliable Bloomberg reporter Mark Gurman, Apple is likely to introduce a slew of new tablets during the week of May 6. Expected are two overhauled iPad Pros with OLED displays, a refreshed iPad Air and an all-new iPad Air with a 12.9-inch display. A new Magic Keyboard and Apple Pencil are reportedly on tap, too. Gurman says that the new iPad mini and entry-level iPad are also in the works, but those aren’t expected until the end of 2024 “at the earliest.” Still, most people should hold off on buying an iPad until next month. We’ve left our advice for the existing lineup intact below, and all of our picks are still fine tablets in a vacuum. But if you can wait, do so.

FAQs

The 10th-generation iPad rests outside on top of a stack of books, on a wooden desktop, with its screen active, displaying a colorful home screen with various iPadOS widgets and apps.
Photo by Nathan Ingraham / Engadget

How long do iPads typically last?

If history is any indication, expect Apple to update your iPad to the latest version of iPadOS for at least five years, if not longer. The new iPadOS 17 update, for example, is available on iPad Pros dating back to 2017 and other iPads dating back to 2018. How long your iPad’s hardware will last depends on which model you buy and how well you maintain it (if you’re particularly clumsy, consider an iPad case). A more powerful iPad Pro will feel fast for a longer time than an entry-level iPad, but each model should remain at least serviceable until Apple stops updating it, at minimum.

What’s the difference between the iPad and the iPad Air?

Compared to the 10th-gen iPad, the 5th-gen iPad Air runs on a stronger M1 chip (instead of the A14 Bionic) and has twice as much RAM (8GB instead of 4GB). Having an M-series SoC gives the Air access to certain iPadOS features such as Stage Manager. Its display supports a wider P3 color gamut, has an anti-reflective coating and is fully laminated. Being laminated means there’s no “air gap” between the display and the glass covering it, so it feels more like you’re directly touching what’s on screen instead of interacting with an image below the glass. 

The Air also works with Apple’s latest Pencil stylus, Magic Keyboard and Smart Keyboard Folio. Its USB-C port supports data transfer speeds up to 10 Gbps (the iPad’s goes up to 480 Mbps). Although the two tablets look very similar, the Air is marginally lighter (1.02 pounds instead of 1.05 pounds) and thinner (0.24 inches instead of 0.28 inches).

The 10th-gen iPad is less expensive than the iPad Air, with an MSRP starting at $449 instead of $599. It’s the only iPad with a front-facing camera along the long edge of the tablet, which can be a more natural position for video calls. It also supports Bluetooth 5.2, whereas the Air uses Bluetooth 5.0. It works with the first-gen and USB-C Apple Pencils – which are more convoluted to charge – and a unique keyboard accessory called the Magic Keyboard Folio.

Apple also sells the 9th-gen iPad, as we detail above. That one uses a more dated design language with larger bezels, a Home button and a Lightning port, but it starts at $329.

How do I take a screenshot on an iPad?

As we note in our screenshot how-to guide, you can take a screenshot on your iPad by pressing the top button and either volume button at the same time. If you have an older iPad with a Home button, simultaneously press the top button and the Home button instead.

This article originally appeared on Engadget at https://www.engadget.com/best-ipads-how-to-pick-the-best-apple-tablet-for-you-150054066.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:46 +0530 Team Code6
Google Pixel 9 phones might have emergency satellite messaging https://code6.org/google-pixel-9-phones-might-have-emergency-satellite-messaging https://code6.org/google-pixel-9-phones-might-have-emergency-satellite-messaging It often feels like we live in a fully connected world, but anyone who has been caught without a signal at a time of need can tell you it's far from true. Emergency satellite connectivity is a solution to this problem, and one the Google Pixel 9 series and next-generation Google Fold will allegedly offer, according to Android Authority's Kamila Wojciechowska. The feature will purportedly be available for T-Mobile customers first, thanks to the network provider's partnership with SpaceX to create satellite messaging. It could become available on other networks in the future. 

The messaging service will allegedly ask users questions such as "What best describes your situation?" and "Are there weapons involved?" It's unclear whether the feature will be free for Google Pixel 9 and next-gen Google Fold users. T-Mobile hasn't confirmed pricing for its satellite messaging service in previous announcements. 

If the news is true, Google would be following in the footsteps of Apple, which launched its own Emergency SOS satellite feature in late 2022 for iPhone 14 users in countries such as the United States, Canada, France, Germany, Ireland, and the United Kingdom. The tool has since expanded to include the iPhone 15 and countries such as Australia and New Zealand, which have mass wilderness areas where cellular service is absent. 

This article originally appeared on Engadget at https://www.engadget.com/google-pixel-9-phones-might-have-emergency-satellite-messaging-104421387.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:45 +0530 Team Code6
The Morning After: Meta crams its AI chatbot into your Instagram DMs https://code6.org/the-morning-after-meta-crams-its-ai-chatbot-into-your-instagram-dms https://code6.org/the-morning-after-meta-crams-its-ai-chatbot-into-your-instagram-dms Instagram got a surprise visitor. Meta AI, the company’s AI-powered chatbot that can answer questions, write poetry and generate images with a simple text prompt, is up in your DMs. Meta warned that Meta AI was coming and has spent the last few months adding the chatbot to products like Facebook Messenger and WhatsApp. We all knew Instagram would be next.

“Our generative AI-powered experiences are under development in various phases, and we’re testing a range of them publicly in a limited capacity,” a Meta spokesperson told Engadget. For some of us at Engadget, the feature appeared in Instagram’s Direct Messaging inbox.

We could tap it to start a conversation with Meta AI, where it could give definitions of words, suggest headlines and… generate images of dogs on skateboards.

Ah, the future.

— Mat Smith

The biggest stories you might have missed

The Humane AI Pin review

Our favorite Sony wireless earbuds are on sale for a record-low price

Interstellar is coming back to theaters in September for its 10-year anniversary

Playdate revisited: Two years later

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

TCL’s first original movie is this terrible-looking AI-generated love story

Stop reading this and just watch.

TMA
TCL

TCL, maker of many TVs, is to release its first special — a short romance movie — on TCLtv+ this summer. Minimizing effort (and artistic license), it’s using generative AI, and the result is as creepy, dreamy and blurry as all the other generative AI video we’ve seen so far. Watch the protagonists’ faces contort and blur. Marvel at the tone and color profiles switching for no apparent reason. You have to watch it: a rare laugh on a Monday morning.

Continue reading.

Apple claims Epic is trying to ‘micromanage’ its business

The company is asking a judge to deny Epic’s recent motion.

Last month, Epic Games filed a motion asking a California judge to hold Apple in contempt for what it claims are violations of a 2021 injunction. Now, Apple is asking the judge to reject Epic’s request, alleging the motion is an attempt to “micromanage Apple’s business operations in a way that would increase Epic’s profitability.” Epic said Apple’s “so-called compliance is a sham” and accused the company of violating the injunction with its recent moves. Apple maintains it has acted in compliance with the injunction, stating in the new filing: “The purpose of the injunction is to make information regarding alternative purchase options more readily available, not to dictate the commercial terms.”

Continue reading.

Google, a $1.97 trillion company, is protesting California’s plan to pay journalists

The company is temporarily removing links to California news for some.

Google, the search giant that brought in more than $73 billion in profit last year, is protesting a California bill that would require it and other platforms to pay media outlets. The company announced it was beginning a “short-term test” to block links to local California news sources for a “small percentage” of users in the state. How will this end up? Let’s take a look elsewhere.

The company pulled its News service out of Spain for seven years in protest of local copyright laws. However, in Australia, the company signed deals worth about $150 million to pay publishers. It also eventually backed off threats to pull news from search results in Canada and forked over about $74 million.

Continue reading.

The best laptops for both gaming and schoolwork

True work-and-play machines.

TMA
Engadget

Gaming laptops are now cheaper and more powerful than ever, and many wouldn’t look out of place in a classroom. If you aim to do some serious multimedia work alongside playing video games online, it’s worth looking at a dedicated gaming system. We select the best machines for balancing work with play, with advice on screen sizes, portability and more. Jack will no longer be a dull boy.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-crams-its-ai-chatbot-into-your-instagram-dms-111512763.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:44 +0530 Team Code6
Tesla is reportedly laying off more than 10 percent of its workforce https://code6.org/tesla-is-reportedly-laying-off-more-than-10-percent-of-its-workforce https://code6.org/tesla-is-reportedly-laying-off-more-than-10-percent-of-its-workforce Tesla has joined the litany of companies that have conducted sweeping layoffs in recent times. According to Reuters, the company is firing "more than 10 percent" of its workforce; the company had more than 140,000 employees as of December 2023. The publication saw an internal memo noting the percentage, though it didn't state the exact number of jobs affected. A source also told Reuters that some staffers have already been notified, which indicates that the layoffs have already begun.

"As we prepare the company for our next phase of growth, it is extremely important to look at every aspect of the company for cost reductions and increasing productivity," Tesla CEO Elon Musk reportedly wrote in the memo. "As part of this effort, we have done a thorough review of the organization and made the difficult decision to reduce our headcount by more than 10 percent globally."

It emerged in early February that the company asked managers which employees' positions were essential, suggesting that layoffs were imminent. The automaker also canceled biannual performance reviews for some workers, according to Bloomberg.

Since 2020, Tesla has effectively doubled its headcount and ended 2023 with more than 140,000 employees. Although it has carried out several rounds of layoffs over the years (including dozens of workers on the Autopilot team a year ago), the company's workforce grew by about 10 percent in 2023 alone.

During Tesla's quarterly earnings call in January, CEO Elon Musk noted that the company was between "two major growth waves." The first was the popularity of the Model 3 and Y. The next is a lower-cost EV that the company seems to be pinning its hopes on. That's slated to arrive in late 2025, though reports suggest Tesla may be ditching that lower-cost model to focus on robotaxis. Musk says that the company plans to reveal its robotaxi on August 8.

Musk had warned investors to expect "notably lower" sales growth this year, which may have prompted cost-cutting efforts to appease them. Indeed, Tesla saw a sales slump in the first three months of 2024. Deliveries dropped by eight percent year-over-year and 20 percent from the previous quarter. The company is set to report earnings and sales for the first quarter of 2024 on April 23.

This article originally appeared on Engadget at https://www.engadget.com/tesla-is-reportedly-laying-off-more-than-10-percent-of-its-workforce-121724301.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:43 +0530 Team Code6
Tesla halts Cybertruck deliveries due to 'unexpected delay' https://code6.org/tesla-halts-cybertruck-deliveries-due-to-unexpected-delay https://code6.org/tesla-halts-cybertruck-deliveries-due-to-unexpected-delay Tesla has halted Cybertruck deliveries, telling owners that there has been an "unexpected delay regarding the preparation of your vehicle," Carbuzz has reported. One buyer on the Cybertruck Owners Club said he was told that Tesla issued a recall over a problem with the accelerator. 

"We have just been informed of an unexpected delay regarding the preparation of your vehicle. We need to cancel your delivery appointment on Sunday and we will reach out again when we're able to get you back on the schedule," Tesla wrote to another client. "We apologize for the inconvenience and look forward to hosting your Cybertruck delivery soon!"

One owner posted a TikTok showing what might be the potential issue. Due to a problem with excessive lubricant on the accelerator pedal, the cover can loosen and slide toward the front, jamming into a gap in the floorboard. That effectively causes the accelerator to fully engage, creating an obviously dangerous situation. However, Tesla has not confirmed the exact reason for the delay or recall. 

Tesla said deliveries should resume on April 20 (yep), but the situation might create a ripple effect that slows later deliveries as well. The vehicle, which finally went into production late last year after numerous delays, has seen other complaints from buyers, too. Those include a lack of visibility, offroading difficulties, potential danger to occupants due to a lack of crumple zones, issues with the CCS adapter, lower range than expected, discoloration of the stainless steel body panels and more. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-halts-cybertruck-deliveries-due-to-unexpected-delay-123007030.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:42 +0530 Team Code6
Samsung is once again the leader in global smartphone shipments https://code6.org/samsung-is-once-again-the-leader-in-global-smartphone-shipments https://code6.org/samsung-is-once-again-the-leader-in-global-smartphone-shipments After being briefly overtaken by Apple in 2023, Samsung once again holds the title for most global smartphone shipments. The International Data Corporation (IDC) Mobile Phone Tracker's preliminary data for 2024's first quarter showed Samsung reclaiming the lead it has held since 2010. 

Samsung has reportedly shipped 60.1 million units worldwide in quarter one, representing 20.8 percent of the market share. Apple shipped 50.1 million units for 17.3 percent of the market share. Both companies saw a decrease from 2023's quarter one, though Apple's was much more significant (-9.6 percent) than Samsung's (-0.7 percent). The top five brands remained the same in quarter one as all of 2023, rounded out by Xiaomi with 40.8 million units, Transsion with 28.5 million units and OPPO with 25.2 million units shipped. Transsion overtook OPPO to enter fourth place. 

The IDC points to these numbers as an indication that the smartphone market is strengthening. "Firstly, we continue to see growth in value and average selling prices (ASPs) as consumers opt for more expensive devices knowing they will hold onto their devices longer. Secondly, there is a shift in power among the Top 5 companies, which will likely continue as market players adjust their strategies in a post-recovery world," said Nabila Popal, research director with IDC's Worldwide Tracker team in a statement. "Xiaomi is coming back strong from the large declines experienced over the past two years and Transsion is becoming a stable presence in the Top 5 with aggressive growth in international markets. In contrast, while the Top 2 players both saw negative growth in the first quarter, it seems Samsung is in a stronger position overall than they were in recent quarters."

This article originally appeared on Engadget at https://www.engadget.com/samsung-is-once-again-the-leader-in-global-smartphone-shipments-122528177.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:41 +0530 Team Code6
Adobe previews AI object addition and removal for Premiere Pro https://code6.org/adobe-previews-ai-object-addition-and-removal-for-premiere-pro https://code6.org/adobe-previews-ai-object-addition-and-removal-for-premiere-pro Last year Adobe launched Firefly, its latest generative AI model building on its previous SenseiAI, and now the company is showing how it'll be used its video editing app, Premiere Pro. In an early sneak, it demonstrated a few key features arriving later this year, including Object Addition & Removal, Generative Extend and Text to Video.

The new features will likely be popular, as video cleanup is one a common (and painful) task. The first feature, Generative Extend, addresses a problem editors face on nearly every edit: clips that are too short. "Seamlessly add frames to make clips longer, so it's easier to perfectly time edits and add smooth transitions," Adobe states. It does that by using the AI to create extra media, helping cover an edit or transition.

Adobe previews AI object addition and removal for Premiere Pro
Adobe

Another common issue is junk you don't want in a shot that can be tricky to remove, or adding things you do want. Premiere Pro's Object Addition & Removal addresses that, again using Firefly's generative AI. "Simply select and track objects, then replace them. Remove unwanted items, change an actor’s wardrobe or quickly add set dressings such as a painting or photorealistic flowers on a desk," Adobe writes.

Adobe shows a couple of examples, adding a pile of diamonds to a briefcase via a text prompt (generated by Firefly). It also removes an ugly utility box, changes a watch face and adds a tie to a character's costume. 

Adobe previews AI object addition and removal for Premiere Pro
Adobe

The company also showed off a way it can import custom AI models. One, called Pika, is what powers Generative Extend, while another (Sora from OpenAI) can automatically generate B-Roll (video shots). The latter is bound to be controversial as it could potentially wipe out thousands of jobs, but is still "currently in early research," Adobe said in the video. The company notes that it will add "content credentials" to such shots, so you can see what was generated by AI including the company behind the model.

A similar feature is also available in "Text to Video," letting you generate entirely new footage directly within the app. "Simply type text into a prompt or upload reference images. These clips can be used to ideate and create storyboards, or to create B-roll for augmenting live action footage," Adobe said. The company appears to be commercializing this feature pretty fast, considering that generative AI video first appeared just a few months ago

Those features will arrive later this year, but Adobe is also introducing updates to all users in May. Those include interactive fade handles to make transitions easier, Essential Sound badge with audio category tagging ("AI automatically tags audio clips as dialogue, music, sound effects or ambience, and adds a new icon so editors get one-click, instant access to the right controls for the job"), effect badges and redesigned waveforms in the timeline. 

This article originally appeared on Engadget at https://www.engadget.com/adobe-previews-ai-object-addition-and-removal-for-premiere-pro-130034494.html?src=rss ]]>
Mon, 15 Apr 2024 19:30:40 +0530 Team Code6
The best wireless workout headphones for 2024 https://code6.org/the-best-wireless-workout-headphones-for-2024 https://code6.org/the-best-wireless-workout-headphones-for-2024 Setting the mood with the right music can make working out easier and more enjoyable. Wireless workout headphones give you the freedom to do any kind of exercise you prefer, be it weight-lifting or skateboarding, untethered and in your own little world with your audio of choice. But if you plan on sweating or doing anything more vigorous than a brisk walk with your headphones, there are things to consider like water resistance, battery life and overall comfort. And if you want just one pair that you can use in and out of the gym, the decision can quickly get complicated. At Engadget, we’ve tested a bunch of fitness-ready headphones and earbuds to come up with our top picks, plus some advice to consider before you pick up a pair.

What to look for in workout headphones

Design

Before diving in, it’s worth mentioning that this guide focuses on wireless earbuds. While you could wear over-ear or on-ear headphones during a workout, most of the best headphones available now do not have the same level of durability. Water and dust resistance, particularly the former, is important for any audio gear you plan on sweating with or taking outdoors, and that’s more prevalent in the wireless earbuds world.

Most earbuds have one of three designs: in-ear, in-ear with hook or open-ear. The first two are the most popular. In-ears are arguably the most common, while those with hooks promise better security and fit since they have an appendage that curls around the top of your ear. Open-ear designs don’t stick into your ear canal, but rather sit just outside of it. This makes it easier to hear the world around you while also listening to audio, and could be more comfortable for those who don’t like the intrusiveness of in-ear buds.

Water resistance and dust protection

Even if a pair of buds aren’t marketed specifically as workout headphones, a sturdy, water-resistant design will, by default, make them suitable for exercise. To avoid repetition, here’s a quick primer on durability, or ingression protection (IP) ratings. The first digit you’ll see after the “IP” refers to protection from dust and other potential intrusions, measured on a scale from 1 to 6. The second refers to water resistance or even waterproofing, in the best cases. The ratings for water resistance are ranked on a scale of 1 to 9; higher numbers mean more protection, while the letter “X” means the device is not rated for protection in that regard.

All of the earbuds we tested for this guide have at least an IPX4 rating, which means there’s no dust protection, but the buds can withstand splashes from any direction and are sweat resistant, but probably shouldn't be submerged. For a detailed breakdown of all the possible permutations, check out this guide published by a supplier called The Enclosure Company.

Active noise cancellation and transparency mode

Active noise cancellation (ANC) is becoming standard on wireless earbuds, at least those above a certain price point. If you’re looking for a pair of buds that can be your workout companion and serve you outside of the gym, too, noise cancelation is a good feature to have. It makes the buds more versatile, allowing you to block out the dull roar of your home or office so you can focus, or give you some solitude during a busy commute.

But an earbud’s ability to block out the world goes hand-in-hand with its ability to open things back up should you need it. Many ANC earbuds also support some sort of “transparency mode,” or various levels of noise reduction. This is important for running headphones because exercising outdoors, alongside busy streets, can be dangerous. You probably don’t want to be totally oblivious to what’s going on around you when you’re running outside; adjusting noise cancelation levels to increase your awareness will help with that. Stronger noise cancelation might be more appealing to those doing more indoor training if they want to block out the dull roar of a gym or the guy exaggeratingly lifting weights next to you.

Battery life

All of the earbuds we tested have a battery life of six to eight hours. In general, that’s what you can expect from this space, with a few outliers that can get up to 15 hours of life on a charge. Even the low end of the spectrum should be good enough for most athletes and gym junkies, but it’ll be handy to keep the buds’ charging case on you if you think you’ll get close to using up all their juice during a single session.

You’ll get an average of 20 to 28 extra hours of battery out of most charging cases and all of the earbuds we tested had holders that provided at least an extra 15 hours. This will dictate how often you actually have to charge the device — as in physically connect the case with earbuds inside to a charging cable, or set it on a wireless charger to power up.

How we test

In testing wireless workout headphones, I wear them during every bit of exercise I do — be it a casual walk around the block, a brisk morning run or a challenging weight-lifting session. I’m looking for comfort arguably most of all, because you should never be fussing with your earbuds when you should be focusing on working out. In the same vein, I’m cognizant of if they get loose during fast movements or slippery when I’m sweating. I also use the earbuds when not exercising to take calls and listen to music throughout the day. Many people will want just one pair of earbuds that they can use while exercising and just doing everyday things, so I evaluate each pair on their ability to be comfortable and provide a good listening experience in multiple different activities.

While I am also evaluating sound quality, I’m admittedly not an audio expert. My colleague Billy Steele holds that title at Engadget, and you’ll find much more detailed information about audio quality for some of our top picks in his reviews and buying guides. Here, however, I will make note of related issues if they stood out (i.e. if a pair of earbuds had noticeably strong bass out of the box, weak highs, etc). Most of the wireless workout headphones we tested work with companion apps that have adjustable EQ settings, so you’ll be able to tweak sound profiles to your liking in most cases.

Others wireless workout headphones we tested

Apple AirPods Pro

The Apple AirPods Pro have an IP54 rating, which protects them from brief encounters with dust and splashes. While that’s more dust protection than many other earbuds we tested, it’s the same level of water resistance that most exercise-specific competitors have. We generally like the AirPods Pro, but the Beats Fit Pro offer many of the same features and conveniences (namely good transparency mode and the H1 chip), with a design that’s more appropriate for working out.

Beats Powerbeats Pro

The Powerbeats Pro are a good alternative to the Beats Fit Pro if you’re a stickler for a hook design. However, they cost $50 more than the Fit Pro (although they often hover around $180) and don’t offer any significant upgrades or additional features aside from their design. They’re also quite old at this point (launched in 2019) and it appears Beats is putting more effort into upgrading and updating its newer models rather than this model.

Anker Soundcore AeroFit Pro

The Soundcore AeroFit Pro is Anker’s version of the Shokz OpenFit, but I found it to be less secure and not as comfortable as the latter. The actual earbuds on the AeroFit Pro are noticeably bulkier than those on the OpenFit, which caused them to shift and move much more when I was wearing them during exercise. They never fell off my ears completely, but I spent more time adjusting them than I did enjoying them.

JBL Endurance Peak 3

The most noteworthy thing about the Endurance Peak 3 is that they have the same IP68-rating that the Jabra Elite 8 Active do, but they only cost $100. But, while you get the same protection here, you’ll have to sacrifice in other areas. The Endurance Peak 3 didn’t blow me away when it came to sound quality or comfort (the hook is more rigid than those on my favorite buds of a similar style) and their charging case is massive compared to most competitors.

This article originally appeared on Engadget at https://www.engadget.com/best-wireless-workout-headphones-191517835.html?src=rss ]]>
Mon, 15 Apr 2024 13:30:41 +0530 Team Code6
The new Blink Mini 2 home security camera is on sale for only $30 right now https://code6.org/the-new-blink-mini-2-home-security-camera-is-on-sale-for-only-30-right-now https://code6.org/the-new-blink-mini-2-home-security-camera-is-on-sale-for-only-30-right-now The Blink Mini 2 home security camera was only announced a month ago, and it’s already on sale. The camera is 25 percent off in both colors — black and white — in a deal on Amazon, bringing the already budget-friendly system down to just $30. The Blink Mini 2 can be used indoors or outdoors, offers HD footage in the daytime or at night and has an LED spotlight. It can be paired with one of Amazon’s smart displays for Alexa voice controls. The camera is a plug-in device, though, so you’ll need to place it somewhere with an outlet.

You’ll also need to pick up the weather-resistant power adapter if you intend to put it outside. A bundle including that adapter is on sale as well, shaving $10 off its normal price of $50. Amazon-owned Blink announced the Mini 2 camera in March, touting improvements to image quality and the option for HD night view in color thanks to its spotlight. The camera also has motion detection and two-way audio, so you can hear what’s going on and, if you want, let whoever’s on the other side hear you too.

With the Blink subscription, you can get additional features out of the Mini 2. That includes smart notifications, like person detection, the ability to stream up to 90 minutes of live video and cloud storage for event clips. If you already own a Blink Video Doorbell, the Mini 2 camera can be used with that system to work as a chime when someone rings the doorbell. In the box you’ll get one camera, a mounting kit and stand, and one USB-C cable and power adapter for indoor use.

Purchasing the Mini 2 will get you a 30-day free trial of the Blink Subscription Plan, too. If you plan on keeping it after that, it’ll cost $3 per month per device. You can also opt to pay $10 per month to cover an unlimited amount of devices if you have a multi-camera setup.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-new-blink-mini-2-home-security-camera-is-on-sale-for-only-30-right-now-144843425.html?src=rss ]]>
Mon, 15 Apr 2024 01:30:25 +0530 Team Code6
Apple claims Epic is trying to ‘micromanage’ its business operations in a new court filing https://code6.org/apple-claims-epic-is-trying-to-micromanage-its-business-operations-in-a-new-court-filing https://code6.org/apple-claims-epic-is-trying-to-micromanage-its-business-operations-in-a-new-court-filing Last month, Epic Games filed a motion asking a California judge to hold Apple in contempt for what it claims are violations of a 2021 injunction relating to the company’s App Store practices. Now, Apple is asking the judge to reject Epic’s request, alleging in a new filing spotted by Reuters that the motion is an attempt to “micromanage Apple’s business operations in a way that would increase Epic’s profitability.”

The original injunction by US District Judge Yvonne Gonzalez Rogers required Apple to let developers provide an option for external payment methods, which would allow them to avoid fees of up to 30 percent on App Store and in-app purchases. Apple introduced new App Store guidelines for developers in January that do allow linking to external websites for purchasing alternatives, but the new rules also require they get Apple’s approval to do so and impose a commission of 12-27 percent for these transactions. Per Reuters, Epic argued that this makes alternative payment options “commercially unusable.”

Epic also said at the time that Apple’s “so-called compliance is a sham,” and accused the company of violating the injunction with its recent moves. Apple maintains that it has acted in compliance with the injunction, stating in the new filing, “The purpose of the Injunction is to make information regarding alternative purchase options more readily available, not to dictate the commercial terms on which Apple provides access to its platform, tools and technologies, and userbase.”

This article originally appeared on Engadget at https://www.engadget.com/apple-claims-epic-is-trying-to-micromanage-its-business-operations-in-a-new-court-filing-171011659.html?src=rss ]]>
Mon, 15 Apr 2024 01:30:24 +0530 Team Code6
Bluesky now allows heads of state to join the platform https://code6.org/bluesky-now-allows-heads-of-state-to-join-the-platform https://code6.org/bluesky-now-allows-heads-of-state-to-join-the-platform Now that Bluesky has opened itself up to the public and introduced some new moderation options, the team’s decided it’s finally time to allow world leaders on board, too. A post from the official Bluesky account on Friday notified users, “By the way... we lifted our ‘no heads of state’ policy.” The policy has been in place for the last year as Bluesky worked through all the early growing pains of being a budding social network. 

Bluesky remained an invite-only platform from its launch in February 2023 until February of this year, when it finally ditched the waitlist. Bluesky had said last May that it wasn’t ready for heads of state to join, and even asked users to give its support team notice “before you invite prominent figures.” It’s since grown to more than 5 million users, gaining roughly a million alone in the day after it stopped requiring invite codes.

This article originally appeared on Engadget at https://www.engadget.com/bluesky-now-allows-heads-of-state-to-join-the-platform-202700504.html?src=rss ]]>
Sun, 14 Apr 2024 07:30:32 +0530 Team Code6
Our favorite Sony wireless earbuds are on sale for a record&low price https://code6.org/our-favorite-sony-wireless-earbuds-are-on-sale-for-a-record-low-price https://code6.org/our-favorite-sony-wireless-earbuds-are-on-sale-for-a-record-low-price If you’ve been eyeing Sony’s WF-1000XM5 earbuds but were put off by the steep price tag, now would be the perfect time to pick up a set. The premium earbuds, normally $300, are down to a record low price of $230 on Amazon, for a savings of $70. This deal only applies to the earbuds in black. The Sony WF-1000XM5 earbuds were released in summer 2023 and brought major upgrades over the previous model. They boast the best noise cancellation and call quality of Sony’s earbuds lineup, and have built-in Alexa support.

The Sony WF-1000XM5 earbuds are our top pick for the best earbuds for this year. They’re more comfortable than the WF-1000XM4s, being 25 percent smaller and 20 percent lighter for a much better fit. The charging case, too, is more compact than its predecessor. In terms of sound quality, they further improve upon the already impressive capabilities of the 1000X line. The speakers are slightly larger than the previous model’s, and their Dynamic Driver X drivers make for rich, clear sound and bassier bass. Sony WF-1000XM5 scored an 87 in our review last year.

The earbuds offer Adaptive Sound Control, which will automatically adjust your noise cancellation settings to work best for the environment you’re in or activity you’re doing. You may want active noise cancellation on when you’re working from home, but switch to transparency mode when you’re going out for a run. You’ll need to enable location services for this feature using Sony’s Headphones Connect app.

The app allows for other types of customization as well, like changing the controls assigned to the touch sensors on the earbuds. Sony’s WF-1000XM5 earbuds also support multipoint Bluetooth connections, which means you can pair them with two devices at the same time. There’s a Speak-to-Chat mode that pauses audio when it senses you’ve started a conversation, and an equalizer in the app where you can adjust your sound settings.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/our-favorite-sony-wireless-earbuds-are-on-sale-for-a-record-low-price-145310563.html?src=rss ]]>
Sun, 14 Apr 2024 01:30:38 +0530 Team Code6
Interstellar is coming back to theaters in September for its 10&year anniversary https://code6.org/interstellar-is-coming-back-to-theaters-in-september-for-its-10-year-anniversary https://code6.org/interstellar-is-coming-back-to-theaters-in-september-for-its-10-year-anniversary It’s somehow been almost 10 years since Christopher Nolan’s sci-fi odyssey Interstellar was first released in theaters, and to celebrate the upcoming anniversary, Paramount Pictures and Warner Bros. are bringing it back to the big screen. Per Variety, Paramount announced at CinemaCon this week that Interstellar will be re-released on September 27, 2024 in IMAX 70mm and digital. Interstellar, starring Matthew McConaughey, Anne Hathaway and Jessica Chastain, debuted in the US in fall 2014.

In true form for Nolan, the film is a bit of a mind-bender. Interstellar presents us with a near-future Earth that is becoming uninhabitable due to an unbeatable blight that’s wiped out nearly all food crops. A team of astronauts sets out to space in search of another planet that could support life, using a wormhole to reach a galaxy beyond our own, and space-time weirdness ensues. It’s a great movie and was well-received at the time of its release (even if it left a ton of people confused about what had actually happened), going on to rake in roughly $731 million globally, according to Variety.

If you didn’t get a chance to catch it in IMAX the first time around, it’s definitely worth taking a trip to the theater for this one.

This article originally appeared on Engadget at https://www.engadget.com/interstellar-is-coming-back-to-theaters-in-september-for-its-10-year-anniversary-173427501.html?src=rss ]]>
Sun, 14 Apr 2024 01:30:37 +0530 Team Code6
The latest version of xAI's Grok can process images https://code6.org/the-latest-version-of-xais-grok-can-process-images https://code6.org/the-latest-version-of-xais-grok-can-process-images xAI, the OpenAI competitor founded by Elon Musk, has introduced the first version of Grok that can process visual information. Grok-1.5V is the company's first-generation multimodal AI model, which cannot only process text, but also "documents, diagrams, charts, screenshots and photographs." In xAI's announcement, it gave a few samples of how its capabilities can be used in the real world. You can, for instance, show it a photo of a flow chart and ask Grok to translate it into Python code, get it to write a story based on a drawing and even have it explain a meme you can't understand. Hey, not everyone can keep up with everything the internet spits out. 

The new version comes just a couple of weeks after the company unveiled Grok-1.5. That model was designed to be better at coding and math than its predecessor, as well as to be able to process longer contexts so that it can check data from more sources to better understand certain inquiries. xAI said its early testers and existing users will soon be able to enjoy Grok-1.5V's capabilities, though it didn't give an exact timeline for its rollout. 

In addition to introducing Grok-1.5V, the company has also released a benchmark dataset it's calling RealWorldQA. You can use any of RealWorldQA's 700 images to evaluate AI models: Each item comes with questions and answers you can easily verify, but which may stump multimodal models like Grok. xAI claimed its technology received the highest score when the company tested it with RealWorldQA against competitors, such as OpenAI's GPT-4V and Google Gemini Pro 1.5.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-version-of-xais-grok-can-process-images-120025782.html?src=rss ]]>
Sat, 13 Apr 2024 19:30:27 +0530 Team Code6
Microsoft's Windows 11 beta testers may start seeing ads in the Start menu https://code6.org/microsofts-windows-11-beta-testers-may-start-seeing-ads-in-the-start-menu https://code6.org/microsofts-windows-11-beta-testers-may-start-seeing-ads-in-the-start-menu Microsoft is exploring the idea of putting ads in your Windows 11 Start menu. To be specific, it's looking to place advertisements for apps you can find in the Microsoft Store in the menu's recommended section. I could hear you sighing in defeat if you've used Windows 10 extensively before — the older OS serves ads in the Start menu, as well, and they're also for apps you can download. At the moment, Microsoft will only show ads in this version if you're in the US and a Windows Insider in the Beta Channel. You won't be seeing them if you're not a beta tester or if you're using a device managed by an organization.

Further, you can disable the advertisements altogether. To do so, just go to Personalization under Settings and then toggle off "Show recommendations for tips, app promotions, and more" in the Start section. Like any other Microsoft experiment, it may never reach wider rollout, but you may want to remember the aforementioned steps, since the company does have history of incorporating ads into its desktop platforms. Last year, Microsoft also deployed experimental promo spots for its services like OneDrive in the menu that pops up when you click on your profile photo. 

A screenshot of the Windows 11 start menu showing an advertisement for 1Password.
Microsoft

This article originally appeared on Engadget at https://www.engadget.com/microsofts-windows-11-beta-testers-may-start-seeing-ads-in-the-start-menu-032358394.html?src=rss ]]>
Sat, 13 Apr 2024 13:30:46 +0530 Team Code6
Indie game studio Possibility Space shuts down, CEO blames leaks to reporter https://code6.org/indie-game-studio-possibility-space-shuts-down-ceo-blames-leaks-to-reporter https://code6.org/indie-game-studio-possibility-space-shuts-down-ceo-blames-leaks-to-reporter Possibility Space, an independent game studio with employees distributed across the globe, was abruptly shut down today by its CEO Jeff Strain, former employees revealed on Twitter. The studio launched in 2021 with the goal of creating a AAA title, and it had also hired industry notables like Waypoint's Austin Walker and Ubisoft designer Liz England. Its closure follows the shutdown of Crop Circle Games last month, another studio owned by Strain's Prytania Media, which he co-founded with his wife Annie Delisi Strain.

In an e-mail obtained by Polygon reporter Nicole Carpenter, Strain said he was "stunned" to learn that confidential information about the studio's major title, code-named Project Vonnegut, was shared with Kotaku reporter Ethan Gach. Strain claims that an unnamed publisher "expressed low confidence" about funding the studio any further, which led to a mutual agreement to cancel the title. Subsequently, he decided to shut down the studio entirely.

Possibility Space isn't the first studio to have game details leaked to press, and it's unclear why that information was damning enough to lose publisher funding (and don't forget, this is only Strain's version of events). 

Earlier this month, Annie Delisi Strain also issued a similarly baffling letter (via IGN) where she blamed Crop Circle Game's closure on economic downturn, but additionally revealed that she was diagnosed with multiple-sclerosis. She claimed, without evidence, that Kotaku's Gach could potentially publish her health details without consulting her: "I stepped down as CEO this winter on a medical leave and while I don't know the content of Mr. Gach's article, I have no assurances that my personal health struggles as a rare female game industry CEO will not be covered in his article."

This article originally appeared on Engadget at https://www.engadget.com/indie-game-studio-possibility-space-shuts-down-ceo-blames-a-reporter-195001168.html?src=rss ]]>
Sat, 13 Apr 2024 07:30:33 +0530 Team Code6
Epic wants to blow the Google Play Store wide open https://code6.org/epic-wants-to-blow-the-google-play-store-wide-open https://code6.org/epic-wants-to-blow-the-google-play-store-wide-open Back in December, Epic Games won an antitrust case against Google. A jury found that Google held an illegal monopoly on in-app billing and app distribution on Android devices, and that it engaged in anticompetitive practices with certain gaming companies and device manufacturers.

At the time, it was unclear what Epic actually won as the remedies had not been determined. The Fortnite maker has now submitted a proposed permanent injunction against Google detailing what it wants. In short, Epic wants the Play Store to be almost wide open.

The injunction is based on three core points, Epic noted in a blog post. First, Epic believes that Google has to let users download apps from wherever they want without it getting in the way. It says people should be able to add apps to Android devices in much the same way they can from a computer — from any app store or the web.

Epic wants to block Google from scaring people off from downloading apps from the web (though it's okay with letting Google block malware). It also wants to stop the company from working with carriers and phone manufacturers to limit the options consumers have for downloading apps. Among other things, Epic wants restrictions on pre-installed app stores to be outlawed. So, if the injunction is approved, we might see Android phones pre-installed with a Epic Games Store app in the future.

Second, Epic argues that Google has to allow developers and users the freedom to choose how they offer and pay for in-app purchases, "free from anticompetitive fees and restrictions." It asserts that Google has to let developers include links from their apps to websites, where they might be able to make offer discounts as they'd bypass Google's cut of in-app payments facilitated through the Play Store.

Epic kicked off its legal battle with Google (and Apple) in 2020 by pointing out to Fortnite mobile players that they could save money by buying the V-bucks currency directly from Epic. Under the proposed injunction, Google would be prevented from trying to prevent alternative payment options through compliance programs like User Choice Billing.

The third aim of Epic's proposed injunction is to block Google from retaliating against it (or any app or developer) for taking on app store practices. "Google has a history of malicious compliance and has attempted to circumvent legislation and regulation meant to reign in their anti-competitive control over Android devices," Epic wrote. "Our proposed injunction seeks to block Google from repeating past bad-faith tactics and open up Android devices to competition and choice for all developers and consumers."

The injunction has more details about Epic's demands, including for Google to untangle its products and services (such as Android APIs) from the Play Store. For a period of six years, Epic wants Google to allow third-party app stores onto the Play Store without fees, and for them to have access to the Play Store's library of apps. That would also mean allowing the third-party app stores to handle updates for Play Store apps. Epic wants Google to appoint a compliance committee to ensure it's abiding by the injunction too.

We may not have to wait too long to find out just how many of Epic's requests the court rubberstamps. Google will respond to the proposal by May 2 and a hearing on the injunction is set for May 23.

"Epic’s filing to the US Federal Court shows again that it simply wants the benefits of Google Play without having to pay for it," a Google spokesperson told Engadget in a statement. "We’ll continue to challenge the verdict, as Android is an open mobile platform that faces fierce competition from the Apple App Store, as well as app stores on Android devices, PCs and gaming consoles.” 

Google is having to make many similar changes in the European Union due to the bloc's Digital Markets Act. However, parent company Alphabet and Apple are already under investigation over concerns that they're not freely allowing developers to bypass the Play Store and App Store.

Meanwhile, as a result of the DMA, Epic plans to release a mobile app store on iOS and Android in the EU later this year. It's also still battling Apple over third-party payments in the US.

Update 4/12 5:55PM ET: Added Google's statement.

This article originally appeared on Engadget at https://www.engadget.com/epic-wants-to-blow-the-google-play-store-wide-open-202411585.html?src=rss ]]>
Sat, 13 Apr 2024 07:30:32 +0530 Team Code6
Meta is testing messaging capabilities for Threads, but don’t call them DMs https://code6.org/meta-is-testing-messaging-capabilities-for-threads-but-dont-call-them-dms https://code6.org/meta-is-testing-messaging-capabilities-for-threads-but-dont-call-them-dms As Threads has grown to more than 130 million users, one of the major remaining “missing” features users often complain about is the lack of direct messaging abilities. But those missing out on DMs may soon have a new option to message other Threads users.

Meta is starting to test messaging features that rely on Instagram’s inbox but allow new messages to be initiated from the Threads app. The feature has begun to appear for some Threads users, who report seeing a “message” button atop other users’ profiles where the “mention” feature used to be. A Meta spokesperson confirmed the change, saying the company was “testing the ability to send a message from Threads to Instagram.”

Of note, Threads still doesn’t have its own inbox, and it’s not clear if it ever will. Instagram head Adam Mosseri has said multiple times that he doesn’t want to create a separate inbox for Threads, but would rather “make the Instagram inbox work” in the app. A Meta spokesperson further confirmed that “this is not a test of DMs on Threads.”

But even though it’s not a full-fledged DM feature, the ability to send a message from the Threads app without having to switch to Instagram could at least make messaging from Threads a little less clunky. Actually checking or replying to those messages, though, will still require users to head to the Instagram app.

That may still seem like an entirely unnecessary step, but Mosseri has pointed out that building two versions of the same inbox could easily get complicated. “If, in the end, we can’t make the Instagram inbox work for Threads, we’ll have a hard choice to make between (1) mirroring the Instagram inbox in Threads and dealing with notification routing weirdness, and (2) building a totally separate Threads inbox and dealing with the fact that you’ll have two redundant message threads with each of your friends with the same handles in two different apps,” he wrote in a post in November. “Neither seems great.”

This article originally appeared on Engadget at https://www.engadget.com/meta-is-testing-messaging-capabilities-for-threads-but-dont-call-them-dms-213536876.html?src=rss ]]>
Sat, 13 Apr 2024 07:30:31 +0530 Team Code6
Meta is stuffing its AI chatbot into your Instagram DMs https://code6.org/meta-is-stuffing-its-ai-chatbot-into-your-instagram-dms https://code6.org/meta-is-stuffing-its-ai-chatbot-into-your-instagram-dms On Friday, people around the web noticed a new addition to their Instagram: Meta AI, the company’s general-purpose, AI-powered chatbot that can answer questions, write poetry and generate images with a simple text prompt. The move isn’t surprising. Meta revealed Meta AI in September 2023 and has spent the last few months adding the chatbot to products like Facebook Messenger and WhatsApp, so adding it to Instagram seems like a no-brainer. 

“Our generative AI-powered experiences are under development in various phases, and we’re testing a range of them publicly in a limited capacity,” a Meta spokesperson told Engadget, which suggests that not everyone has the feature available yet. TechCrunch, which first noted the news, said that Meta AI was showing up in Instagram’s search bar. But for some of us at Engadget, the feature actually showed up in the search bar in Instagram’s Direct Messaging inbox. 

Tapping it let me start a conversation with Meta AI just I would DM a friend on Instagram. I was able to ask the chatbot to give me definitions of words, suggest headlines for some stories I’m working on, and generate images of dogs on skateboards. I was also able to ask Meta AI to recommend Reels with cats in them, which it was able to do easily.

But when my colleague Aaron Souppouris asked Meta AI in WhatsApp to recommend Reels, it showed him some Reels in that app too — suggesting that the bot in Instagram isn’t really doing anything specific to Instagram. Instead, Meta is simply shoehorning the same chatbot into every app it owns.

If you tap a hamburger menu within the bot, Meta AI will also show you a long list of possible actions you ask the bot to take.

Meta AI will present a list of actions you can ask the bot to take.
Aaron Souppouris

Why would you want a chatbot in Instagram to suggest tips for dealing with credit card debit, have a debate about cardio versus weights, or suggest hacks to travel with points, I do not know. But the point is that if you want to, you can.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-stuffing-its-ai-chatbot-into-your-instagram-dms-231855991.html?src=rss ]]>
Sat, 13 Apr 2024 07:30:30 +0530 Team Code6
Tesla halves the price of its Full Self Driving (Supervised) subscription to $99 per month https://code6.org/tesla-halves-the-price-of-its-full-self-driving-supervised-subscription-to-99-per-month https://code6.org/tesla-halves-the-price-of-its-full-self-driving-supervised-subscription-to-99-per-month The price of a monthly subscription to Tesla's (kind-of) self-driving software has just been cut in half. Tesla's Full Self Driving (Supervised) subscription now costs $99 per month, a reduction from the previous standard of $199. 

Tesla instituted the $199 monthly upgrade fee in 2021, back when its self-driving system was still in beta. It costs $12,000 to add Full Self Driving (Supervised) — full name, every time — to a Tesla outright, so at the current rate, it'll take 10 years for the subscription to lose its value. As far as installment plans go, this one seems like a solid deal. To be fair, so was the $199 rate, which gave (self-)drivers five years before hitting $12,000 in fees.

Tesla is doing what it can to make its EVs (and its stock) more attractive following a rough financial quarter to kick off 2024. For the first time since 2020, Tesla EV shipments fell year-over-year and they dipped significantly compared with the previous quarter. In the first months of 2024, Tesla deliveries were down eight percent yearly and down 20 percent over the final quarter of 2023. Analysts expected Tesla to ship 449,080 EVs in Q1 2024, but it delivered just 386,810.

The company offered a free trial of Full Self Driving (Supervised), which does not make the vehicle autonomous, to Tesla drivers at the end of 2023, seemingly in an attempt to boost its bottom line before reporting came due. As of March 2024, Tesla salespeople in North America are required to demonstrate Full Self Driving (Supervised) to anyone buying a vehicle. The prices of all Model Y vehicles also rose by $1,000 on April 1.

Tesla hasn't shared shipment numbers for the Cybertruck, which started rolling out late last year. The company is preparing to release a "next-generation low-cost" EV in 2025. Probably.

This article originally appeared on Engadget at https://www.engadget.com/tesla-halves-the-price-of-its-full-self-driving-supervised-subscription-to-99-per-month-215321467.html?src=rss ]]>
Sat, 13 Apr 2024 07:30:30 +0530 Team Code6
The Fellow Aiden makes coffee good enough for snobs with a single button https://code6.org/the-fellow-aiden-makes-coffee-good-enough-for-snobs-with-a-single-button https://code6.org/the-fellow-aiden-makes-coffee-good-enough-for-snobs-with-a-single-button Sometimes even the most die-hard coffee enthusiasts just want a quick cup of joe. Unfortunately, that often leaves people with sipping less-than-satisfactory java from traditional drip brewers. But now after years of customer requests, Fellow is finally releasing a machine that it claims can deliver a pour-over experience at the touch of a button. And after seeing it in action, there’s a lot to like.

Starting at $365, the Aiden certainly isn’t cheap. That said, compared to the $500 grinders and pricey accessories that so many aficionados lust after, this might seem like a bargain to some. But the big difference between the Aiden and traditional coffee machines is that unlike a typical drip-based brewer, it features an adjustable showerhead that mimics the process of a traditional pour-over. Fellow also uses a thick film Ferro Techniek heating element which is said to deliver exact water temperatures (down to a single degree and up to 210F). When combined with the ability to adjust things like bloom time, the amount of water used and more, you get a ton of control over the brewing process. Fellow even includes two different baskets: a single-serve option that delivers a slightly more nuanced product or a batch filter to accommodate big crowds (up to 10 cups at a time).

The Aiden's carafe is double-walled as Fellow wanted to avoid a built-in hotplate which could potentially scorch your coffee.
The Aiden's carafe is double-walled as Fellow wanted to avoid a built-in hotplate which could potentially scorch your coffee.
Photo by Sam Rutherford/Engadget

The Aiden also features a guided brew process that walks you through various settings, though you can always create your own profiles or download instructions directly from participating roasters via a QR code and Fellow’s free companion app. That said, I appreciate that if you don’t want to break out your phone just to make a cup of coffee, you can still set programs, start a brew and input data directly into the machine via its bright color LCD screen and large control dial.

But the best thing about the Aiden is how easy and convenient it is to use. It features a 1.5L reservoir and its heating element is completely silent so you can brew a cup in the morning without disturbing the peace. Once you have your favorite brews dialed in, starting a batch is as simple as dumping in some grounds and hitting start (and adding water to the tank if you haven’t done that already). The machine will remind you when you need to run a clean cycle or descale it. Because its showerhead is super precise, if you schedule it to run in the morning before you wake up, it will be ready exactly when you tell it. Not a minute too early or late. There’s even a cold brew setting that will slowly drip water through the grounds throughout the day (and of course you can set how long or short this takes) instead of relying on a prolonged immersion like you would otherwise.

The Aiden comes with two different brewing baskets and a switch for you when you need to change between single-cup and batch brew functions.
The Aiden comes with two different brewing baskets and a switch for you when you need to change between single-cup and batch brew functions.
Photo by Sam Rutherford/Engadget

However, one feature the Aiden doesn’t have is a keep warm function, but that’s because most coffee lovers tend to stay away from machines with built-in hotplates that can result in scorched joe. Instead, Fellow relies on a thermal double-walled carafe to keep things warm until you can get to it (which probably won’t be long if you’re in need of caffeine).

Finally, while your tastes may vary, I like the Aiden’s minimalist design. It’s short enough that it should fit under most kitchen cabinets and its sleek lines and boxy shape make it a cinch to clean. And while I only got to sample a single cup, the Scandinavian light roast I tried retained a lot of the subtle vanilla and hickory notes that would normally be stamped out by traditional drip brewers.

That said, it’s important to remember that the Aiden isn’t meant to replace your V60 or Aeropress or whatever your preferred brewing method is. It’s simply meant to provide a higher quality joe than what your standard drip brewer can make for situations where you don't have the time or energy to make a cup yourself. From what I’ve seen so far, it does just that.

Pre-sale for the Aiden is live today, with shipments expected to begin sometime this September. Additionally, anyone who pre-orders will get a bag of coffee each from Onyx Coffee Lab, La Cabra and Verve Coffee Roasters specifically designed for this machine along with scannable brewing profiles.

This article originally appeared on Engadget at https://www.engadget.com/the-fellow-aiden-brewer-makes-coffee-good-enough-for-snobs-with-a-single-button-143023095.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:30 +0530 Team Code6
The Playdate Stereo Dock got stuck in factory limbo, but it's still coming https://code6.org/the-playdate-stereo-dock-got-stuck-in-factory-limbo-but-its-still-coming https://code6.org/the-playdate-stereo-dock-got-stuck-in-factory-limbo-but-its-still-coming Playdate, otherwise known as The Only Handheld That Actually Fits In My Tiny Hands, is almost perfect. It's a small yellow machine with a black-and-white screen and a crank on one side, and it's the home of fantastic, outlandish video games. The Playdate Catalog has more than 100 titles and there are hundreds more on sites like itch.io, created by new developers and established indies like Bennett Foddy, Lucas Pope and Keita Takahashi. Two years after its launch, Playdate is thriving. Panic, the company behind the device, said it's sold more than 70,000 units.

The one thing Playdate is missing is the Stereo Dock, a device that Panic announced back in 2021 and has been "coming soon" ever since. The Stereo Dock is a charging station, Bluetooth speaker, pen holder and stand for Playdate, and it looks like an adorable little tube TV when it's all put together. The Dock connects with Playdate magnetically and charges it wirelessly.

At least, it will do these things when it actually comes out. Playdate Project Lead Greg Maletic told Engadget that Panic is still working on the Stereo Dock, and the hold-up is due to unexpected issues in its factory pipeline. There should be an official update in the coming months. Here's what Maletic said:

"We apologize to everyone with a Playdate who has been waiting patiently for the Stereo Dock; it’s been a trickier project than we anticipated and we had a few false starts. We thought we'd save some time on that project by having our factory do the software for the Stereo Dock, but we've learned that you don't always necessarily want that in some cases. The Stereo Dock is very much alive, we have the physical prototypes to prove it! We expect to have a formal update on when you can buy one later this year."

This isn't the first delay in Playdate's history. Panic had to postpone the handheld's release in November 2021 because of a serious battery issue that forced the company to swap suppliers last minute. Playdate shipments started rolling out about four months behind schedule, in April 2022. It was well worth the wait, according to most reviewers.

It's been two years to the month since Playdate came out, and we just published a re-review looking at the platform's growth and how this cranky yellow square has become a hub for innovation in game development. Read that right here.

This article originally appeared on Engadget at https://www.engadget.com/the-playdate-stereo-dock-got-stuck-in-factory-limbo-but-its-still-coming-010517171.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:29 +0530 Team Code6
8BitDo's Ultimate Controller with charging dock drops to $56 on Amazon https://code6.org/8bitdos-ultimate-controller-with-charging-dock-drops-to-56-on-amazon https://code6.org/8bitdos-ultimate-controller-with-charging-dock-drops-to-56-on-amazon 8BitDo makes some of our favorite third-party game controllers. The gamepads work with a variety of devices (now including the Apple Vision Pro) and they’re well-built. Right now, you can pick up a bundle of an 8BitDo Ultimate Controller and charging dock for $56 on Amazon. That's 20 percent off and close to a record low. It’s the best price we’ve seen so far this year.

If you're a Prime member and you're signed in, you'll see that the controller is sold by 8BitDo directly. Otherwise, you'll see the peripheral for the same price, but a third-party seller is flogging it instead.

Along with other devices, the Ultimate Controller is compatible with Nintendo Switch and Steam Deck over Bluetooth or a 2.4g adapter. To connect wirelessly to a Windows PC, you'll need to use the adapter. 

You can use a PC or mobile app to customize the sensitivity of the joysticks, triggers and vibrations, as well as to remap the buttons, add macros and create settings profiles that are saved to the controller. Other features include Hall effect sensing joysticks that will likely be more resistant to wear and drift than many other joysticks, a pair of back paddle buttons and motion controls.

While 8BitDo says that you'll get up to 22 hours of use out of a single charge, having a dedicated dock to plunk the Ultimate Controller into is handy. In a neat touch, the controller automatically turns off or on when you dock or undock it, respectively.

Overall, the Ultimate Controller is a great, flexible gamepad (for one thing, it's one of the few third-party controllers that can wake a Switch from sleep mode). After six months of using the peripheral, Engadget Senior Commerce Writer Jeff Dunn called it a "comfortable and versatile pro-style pad that should stay alive over the long haul" and "my endgame controller for both Switch and PC."

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/8bitdos-ultimate-controller-with-charging-dock-drops-to-56-on-amazon-144529345.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:29 +0530 Team Code6
TCL's first original movie is an absurd&looking, AI&generated love story https://code6.org/tcls-first-original-movie-is-an-absurd-looking-ai-generated-love-story https://code6.org/tcls-first-original-movie-is-an-absurd-looking-ai-generated-love-story Many major tech companies, particularly those that operate in the TV hardware business, have dipped their toes into original content. Although it's had its own free, ad-supported TV (FAST) channels for a while, TCL is late to that party. Not for much longer though, as the company is set to release its first special, a short romance movie, on TCLtv+ this summer. There's just one slight hitch: TCL is using generative AI to make original content for its platform, and early signs do not bode well.

The company has released the first trailer for Next Stop Paris, which it's calling "the first AI-powered love story." TCL used human writers, as well as actors for motion capture and voice performances. While it has artists in the US, Canada, UK and Poland working on the project, it relied heavily on generative AI.

“I am excited by this opportunity to differentiate us with original programming. AIGC [artificial intelligence generated content] for us is the beginning," Chris Regina, TCL's chief content officer, told Broadcasting+Cable. "It’s a new approach and it makes sense coming from a tech and hardware company that that’s where we’re going to start.”

The plot of Next Stop Paris, such as it is, sees a young woman going on her honeymoon to Paris alone after her fiancé ran off with someone in their wedding party. She meets a stranger on the train and the pair explore the French capital together.

TCL is hoping that original content can help draw viewers to TCLtv+ and help build a brand identity for the company. While it's not entirely fair to judge a film based on a trailer, the Next Stop Paris clip gives a terrible first impression for both the project and TCLtv+.

The look of the characters changes throughout, from a moderately realistic style to the hyperrealism we often see from the likes of Midjourney, and they project all of the emotion of a pair of dead fish. Lip syncing is almost non-existent and the characters walk in a very unnatural way. 

The trailer feels like the worst kind of fever dream. Saying this looks like garbage would be an insult to garbage. If "content is king," as Regina put it, Next Stop Paris looks like a pauper.

The Hallmark Channel gets a lot of flak for its romance movies and romcoms, but at least there's an earnestness and high level of care behind the network's output, which does a lot to fill a gap in the theatrical slate. TCL is trying to muscle into that space too.

"There's an audience there that's watching our service and we see a hole in the marketplace with theatrical rom-coms not as prevalent," Regina said. "They're a guilty pleasure. You get under a blanket and watch in front of your TV set. So that's the driver." On top of that, TCL plans to make its original content shoppable and have AI-generated "characters in our shows that can be brand ambassadors and influencers for advertisers."

Thankfully, TCL isn't only working on AI-generated guff. "We are looking at doing traditional content. So movies, scripted shows, unscripted content, specials," Regina, who wrote Next Stop Paris with TCL chief creative officer Daniel Smith, said. "The next thing we have brewing isn't AI at all." That's good, because whatever's next can't look much worse than Next Stop Paris.

This article originally appeared on Engadget at https://www.engadget.com/tcls-first-original-movie-is-an-absurd-looking-ai-generated-love-story-154142740.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:28 +0530 Team Code6
Apple's MacBook Air M2 returns to an all&time low, plus the rest of the week's best tech deals https://code6.org/apples-macbook-air-m2-returns-to-an-all-time-low-plus-the-rest-of-the-weeks-best-tech-deals https://code6.org/apples-macbook-air-m2-returns-to-an-all-time-low-plus-the-rest-of-the-weeks-best-tech-deals Another week is coming to a close, which means it's time for another roundup of good discounts on good tech. This week's highlights include the return of the best price we've seen for Apple's M2 MacBook Air, which is down to $849. No, this isn't the latest and greatest MacBook, and yes, a Bloomberg report this week said that Apple may debut a new M4 chip later in 2024. If you need a new laptop right now, though, the M2 model gets you most of the way to the newer M3 version for a good bit less cash. Beyond that, we've also found all-time lows for the 10th-gen iPad, Amazon Fire TV Stick 4K and a Nintendo Switch Lite bundle, among others. Here are the best tech deals from this week that you can still buy today. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-macbook-air-m2-returns-to-an-all-time-low-plus-the-rest-of-the-weeks-best-tech-deals-151559686.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:28 +0530 Team Code6
Ubisoft is deleting The Crew from players' libraries, reminding us we own nothing https://code6.org/ubisoft-is-deleting-the-crew-from-players-libraries-reminding-us-we-own-nothing https://code6.org/ubisoft-is-deleting-the-crew-from-players-libraries-reminding-us-we-own-nothing Ubisoft’s online-only racing game The Crew stopped being operable on April 1. Some users are reporting, however, that things have gone a bit further. They say that the company actually reached into Ubisoft Connect accounts and revoked the license to access the game, according to reports by Game Rant and others.

Some of these users liken this move to theft, as they had purchased the game with their own money and received no warning that Ubisoft would be deleting the license. When attempting to launch the game, these players say they received a message stating that access was no longer possible.

On its face, this sounds pretty bad. People paid for something that was snatched away. However, there’s one major caveat. The Crew is an online-only racing game, so there really isn’t anything to do without the servers. Those servers went down on April 1 and the game was delisted from digital store fronts. Also, this move only impacts the original game. The Crew 2 and The Crew Motorfest are both still going.

When Ubisoft announced that the servers would be taken offline, it offered refunds to those who recently purchased the The Crew. The game’s been around a decade, so this refund likely didn’t apply to the vast majority of players. Some of these people said they had planned to set up private servers to play the game, an option that is now impossible.

This isn’t the biggest deal in the world, being as how The Crew is not operable, but it does highlight a major problem with the purchase and use of digital goods. We pay money for these products. We think we own them, but we don’t own a damned thing. Read the terms of service from Ubisoft or any other major games publisher for proof of that. Philippe Tremblay, Ubisoft's director of subscriptions, recently told Gamesindustry.biz that players will become “comfortable with not owning” their games. I’m not so sure we’ll ever be comfortable with the idea that stuff we paid for can disappear on a dime, even if it becomes standard practice.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-is-deleting-the-crew-from-players-libraries-reminding-us-we-own-nothing-165328083.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:27 +0530 Team Code6
Google, a $1.97 trillion company, is protesting California's plan to pay journalists https://code6.org/google-a-197-trillion-company-is-protesting-californias-plan-to-pay-journalists https://code6.org/google-a-197-trillion-company-is-protesting-californias-plan-to-pay-journalists Google, the search giant that brought in more than $73 billion in profit last year, is protesting a California bill that would require it and other platforms to pay media outlets. The company announced that it was beginning a “short-term test” that will block links to local California news sources for a “small percentage” of users in the state.

The move is in response to the California Journalism Preservation Act, a bill that would require Google, Meta and other platforms to pay California publishers fees in exchange for links. The proposed law, which passed the state Assembly last year, amounts to a “link tax,” according to Google VP of News Partnerships Jaffer Zaidi.

“If passed, CJPA may result in significant changes to the services we can offer Californians and the traffic we can provide to California publishers,” Zaidi writes. But though the bill has yet to become law, Google is opting to give publishers and users in California a taste of what those changes could look like.

The company says it will temporarily test blocking links to California news sources that would be covered under the law in order “to measure the impact of the legislation on our product experience.” Zaidi didn’t say how large the test would be or how long it would last. Google is also halting new spending on California newsrooms, including “new partnerships through Google News Showcase, our product and licensing program for news organizations, and planned expansions of the Google News Initiative.”

Google isn’t the first company to use hardball tactics in the face of new laws that aim to force tech companies to pay for journalism. Meta pulled news from Facebook and Instagram in Canada after a similar law passed and has threatened to do the same in California. (Meta did eventually cut deals to pay publishers in Australia after a 2021 law went into effect, but said last month it would end those partnerships.)

Google has a mixed track record on the issue, It pulled its News service out of Spain for seven years in protest of local copyright laws that would have required licensing fees. But the company signed deals worth about $150 million to pay Australian publishers. It also eventually backed off threats to pull news from search results in Canada, and forked over about $74 million. That may sound like a lot, but those amounts are still just a tiny fraction of the $10 - $12 billion that researchers estimate Google should be paying publishers.

This article originally appeared on Engadget at https://www.engadget.com/google-a-197-trillion-company-is-protesting-californias-plan-to-pay-journalists-175706632.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:26 +0530 Team Code6
Roku suffered another data breach, this time affecting 576,000 accounts https://code6.org/roku-suffered-another-data-breach-this-time-affecting-576000-accounts https://code6.org/roku-suffered-another-data-breach-this-time-affecting-576000-accounts Roku has disclosed a second data breach in as many months. While it was looking into a previous incident in which 15,000 accounts were affected, the company learned that another 576,000 accounts had been compromised.

In both incidents, Roku believes that the attackers used a method called credential stuffing. "It is likely that login credentials used in these attacks were taken from another source, like another online account, where the affected users may have used the same credentials," the company says.

Roku added that, in fewer than 400 cases, attackers used victims' Roku accounts to buy streaming subscriptions and Roku devices using stored payment methods. However, the hackers did not gain access to full credit card numbers or other payment information.

The company has reset the passwords for all affected accounts and informed users who have been impacted. The company is also turning on two-factor authentication for its more than 80 million active accounts. The next time you log in, you'll get a verification email. You'll need to click a link in the email before you can access your account. Meanwhile, Roku says it's refunding or reversing charges in the cases where the hackers bought subscriptions or hardware.

While the impact of this latest breach doesn't seem too disastrous, it's a good reminder that you should have a strong, unique password for every single one of your accounts. A password manager makes it much easier to have robust login credentials, as you'll only need to remember one main password or log in using biometric data.

This article originally appeared on Engadget at https://www.engadget.com/roku-suffered-another-data-breach-this-time-affecting-576000-accounts-170442223.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:26 +0530 Team Code6
Avalanche Studios devs have reached a contract agreement in bid to unionize https://code6.org/avalanche-studios-devs-have-reached-a-contract-agreement-in-bid-to-unionize https://code6.org/avalanche-studios-devs-have-reached-a-contract-agreement-in-bid-to-unionize Late last year, over 100 employees of Avalanche Studios, the makers of Just Cause, announced an intent to unionize. The workers have officially ironed out a collective bargaining agreement with the Swedish labor unions Unionen and Engineers of Sweden. The agreement goes into effect during the second quarter of 2025.

While specifics of the agreement remain unknown, Avalanche said that it “will help standardize frameworks around essential areas such as salaries, benefits, employee influence, and career support.” The company says it’s working closely with both unions to ensure a smooth implementation of these frameworks.

Avalanche was founded in Sweden, but has since become a global entity. With this in mind, the move to unionize only impacts workers located in Sweden, which amounts to around 100 people. The company employs more than 500 workers globally.

Despite that caveat, this is still another high-profile move toward improving the rights of workers in the gaming industry. Avalanche joins several other companies that recently organized under collective labor contracts. Sega of America workers overwhelmingly voted to unionize last year, a move that impacted 200 employees. Over 300 ZeniMax Studios quality assurance workers voted to unionize last year, and parent company Microsoft didn’t stand in the way. Activision, another Microsoft company, boasts a union with over 600 members, which is the largest one in the entire industry.

This is all good news for workers, but there’s also a dark cloud floating around the industry. There have been a boatload of layoffs throughout the past several months. As a matter of fact, over 6,000 people lost their jobs in January alone. Impacted workers hail from many of the companies mentioned above, like Sega of America, Activision Blizzard and ZeniMax.

As for Avalanche, it’s continuing work on the forthcoming Xbox exclusive Contraband. The game’s been in the pipeline since 2021 and it looks to be an open-world co-op adventure set in the 1970s.

This article originally appeared on Engadget at https://www.engadget.com/avalanche-studios-devs-have-reached-a-contract-agreement-in-bid-to-unionize-183645291.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:25 +0530 Team Code6
Indie game studio Possibility Space shuts down, CEO blames a reporter https://code6.org/indie-game-studio-possibility-space-shuts-down-ceo-blames-a-reporter https://code6.org/indie-game-studio-possibility-space-shuts-down-ceo-blames-a-reporter Possibility Space, an independent game studio with employees distributed across the globe, was abruptly shut down today by its CEO Jeff Strain, former employees revealed on Twitter. The studio launched in 2021 with the goal of creating a AAA title, and it had also hired industry notables like Waypoint's Austin Walker and Ubisoft designer Liz England. Its closure follows the shutdown of Crop Circle Games last month, another studio owned by Strain's Prytania Media, which he co-founded with his wife Annie Delisi Strain.

In an e-mail obtained by Polygon report Nicole Carpenter, Strain said he was "stunned" to learn that confidential information about the studio's major title, code-named Project Vonnegut, was shared with Kotaku reporter Ethan Gach. Strain claims that an unnamed publishing "expressed low confidence" about funding the studio any further, which led to a mutual agreement to cancel the title. Subsequently, he decided to shut down the studio entirely.

Possibility Space isn't the first studio to have game details leaked to press, and it's unclear why that information was damning enough to lose publisher funding (and don't forget, this is only Strain's version of events). 

Last month, Annie Delisi Strain also issued a similarly baffling e-mail (via IGN) where she blamed Crop Circle Game's closure on economic downturn, but additionally revealed that she was diagnosed with multiple-sclerosis. She claimed, without evidence, that Kotaku's Gach could potentially publish her health details without consulting her: "I stepped down as CEO this winter on a medical leave and while I don't know the content of Mr. Gach's article, I have no assurances that my personal health struggles as a rare female game industry CEO will not be covered in his article."

This article originally appeared on Engadget at https://www.engadget.com/indie-game-studio-possibility-space-shuts-down-ceo-blames-a-reporter-195001168.html?src=rss ]]>
Sat, 13 Apr 2024 01:30:24 +0530 Team Code6
Engadget Podcast: Does Humane’s AI Pin live up to the hype? https://code6.org/engadget-podcast-does-humanes-ai-pin-live-up-to-the-hype https://code6.org/engadget-podcast-does-humanes-ai-pin-live-up-to-the-hype Humane’s hyped up AI Pin is finally here and, unfortunately, it stinks. This week, Cherlynn and Devindra are joined by Michael Fisher (AKA MrMobile) and Wired Reviews Editor Julian Chokkattu to chat about the AI Pin and the many ways it fails. It’s often inaccurate, it takes crummy photos, and it gets way too hot. Not so great for something you’re supposed to wear all day! Is there any hope for AI-dependent gadgets? Also, Washington Post columnist Christopher Velazco joins to discuss Apple’s approval of used iPhone components for repairs.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Too much heat, too few features: Humane’s AI pin doesn’t live up to the hype – 1:09

  • Other News: Apple will allow devices to be repaired with secondhand parts soon – 44:08

  • Google’s Next 24 event announces AI video generation tool, ARM-based CPU for data centers, and Google Photos tools for all subscribers – 53:10

  • Working on – 1:00:59

  • Pop culture picks – 1:05:40

Subscribe!

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guests: Michael Fisher (MrMobile) and Julian Chokkattu
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-humane-ai-pin-review-110052283.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:42 +0530 Team Code6
Paramount announces yet another Star Trek prequel https://code6.org/paramount-announces-yet-another-star-trek-prequel https://code6.org/paramount-announces-yet-another-star-trek-prequel Movie-industry shindig CinemaCon was the venue at which Paramount Pictures announced it has started work on a new Star Trek movie. Slashfilm reports Untitled Star Trek Origin Story will be a prequel to Star Trek (2009), J.J. Abrams’ glossy prequel to Star Trek (1966). It’ll be directed by Toby Haynes, most famous around these parts for helming episodes of Andor and Black Mirror’s USS Callister. The screenplay has been written by Seth Grahame-Smith, who wrote The Lego Batman Movie and Pride and Prejudice and Zombies.

So that we’re clear, Untitled Star Trek Origin Story will serve as a prequel to the 2009 origin story and a sequel to 2001’s origin story, Enterprise. It will likely be set before Discovery, which was conceived as a prequel to Star Trek (1966) and Strange New Worlds, which is a prequel to Star Trek (1966). And, look, if you’ll allow me to get a little personal for a moment, I am deeply overjoyed at the news. Given the dearth of origin stories, prequels and nostalgia-parades in the Star Trek universe, an Untitled Star Trek Origin Story is a welcome, necessary and life-giving addition to the franchise.

Let’s be honest, it’s high time we got something insular and backward-looking after so many years of non-stop groundbreaking, original adventures shorn from the burdens of continuity.

This article originally appeared on Engadget at https://www.engadget.com/paramount-announces-yet-another-star-trek-prequel-101030423.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:42 +0530 Team Code6
The Morning After: Our verdict on the Humane AI Pin https://code6.org/the-morning-after-our-verdict-on-the-humane-ai-pin https://code6.org/the-morning-after-our-verdict-on-the-humane-ai-pin A wave of AI assistant devices is finally launching, and the first is Humane’s slickly designed AI Pin. Humane calls it the “first wearable device and software platform,” a magnetic clippable wearable, with a projector, camera, mic, speakers and its own internet connection.

TMA
Engadget

Is this what replaces the smartphone? A tiny device that projects its own screen, with ostensibly no touch controls, just a voice assistant to get things done. No, not really at all.

After a while trying to make a voice-centric assistant work for her, Cherlynn Low said the AI Pin is “slow, finicky and barely even smart.” Check out her detailed review.

The Rabbit R1 will be completely different, right? Right?!

— Mat Smith

The biggest stories you might have missed

Sony ULT Wear headphones review: Brain-shaking bass

Engadget Podcast: Does Humane’s AI Pin live up to the hype?

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Taylor Swift’s music is back on TikTok

The deal doesn’t extend to other Universal artists.

Taylor Swift’s music has returned to TikTok after a ten-week hiatus. The music left the platform after negotiations broke down between the social media app and Swift’s label, Universal Music Group. Intriguingly, the deal did not include provisions for fellow UMG artists, so Billie Eilish, The Weeknd and Drake.

Continue reading.

You can’t hide your blue tick on X anymore

X began verifying ‘influential’ users who hadn’t signed up for premium.

TMA
Anadolu via Getty Images

X will no longer allow users to hide their blue checks, regardless of whether or not they paid for premium. On Thursday, the app began notifying users that “the hide your checkmark feature of X Premium is going away soon.” X unexpectedly began adding blue checks to accounts of “influential” users with at least 2,500 followers who pay for a premium subscription. While Elon Musk suggested the change was meant to be a perk, some — including formerly verified users — were less than pleased with the presence of a blue badge, lest others suspect they actually paid for a subscription. (I would read a thesis on how Elon Musk ruined verified ticks on social media.)

Continue reading.

Repair your iPhones with used components

Apple’s parts pairing continues to hamper the self-repair movement.

Consumers and repair shops will soon be able to employ genuine used Apple parts to fix devices rather than having to order new components. The company claims that used parts “will now benefit from the full functionality and security afforded by the original factory calibration.” The initiative will start with the iPhone 15 this fall. As things stand, if you swap in a used screen from another iPhone for your crunchy screen, certain features, such as True Tone and automatic brightness adjustment, may not work. The upgraded self-repair program should resolve that.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-our-verdict-on-the-humane-ai-pin-111541073.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:41 +0530 Team Code6
Paid ChatGPT users can now access GPT&4 Turbo https://code6.org/paid-chatgpt-users-can-now-access-gpt-4-turbo https://code6.org/paid-chatgpt-users-can-now-access-gpt-4-turbo OpenAI has brought the new GPT-4 Turbo to paid ChatGPT users. The company announced the news on X (formerly Twitter), sharing that its large language model has improved math, logical reasoning, coding and writing skills. In reference to the latter, a response to its initial post states that "when writing with ChatGPT, responses will be more direct, less verbose, and use more conversational language." Notably, in December, Microsoft integrated GPT-4 Turbo with its CoPilot AI chatbot and image generator DALL-E 3.

When OpenAI announced GPT-4 Turbo in November, it highlighted major upgrades to the system powering ChatGPT. At the time, OpenAI claimed that GPT-4 Turbo could receive six times as many pages of text — 300, compared to the previous 50. Given the breadth of information provided, this expansion could mean more complex prompts and responses. The large language model can also create captions or descriptions of image prompts and handle text-to-speech requests.

GPT-4 Turbo has even advanced since its initial announcement. OpenAI had initially increased its world knowledge to April 2023, a good jump from GPT-4's September 2021 cutoff. Now, GPT-4 Turbo has information all the way up to December 2023.

This article originally appeared on Engadget at https://www.engadget.com/paid-chatgpt-users-can-now-access-gpt-4-turbo-123031501.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:40 +0530 Team Code6
Your anonymous OpenTable reviews will soon display your first name https://code6.org/your-anonymous-opentable-reviews-will-soon-display-your-first-name https://code6.org/your-anonymous-opentable-reviews-will-soon-display-your-first-name OpenTable's restaurant pages still feature a lot of reviews left by anonymous diners at the moment, but that will not be the case starting next month. The online restaurant reservation service is changing its policy around reviews so that they're not as anonymous — and it's even applying the new rule retroactively. As BleepingComputer reports, it told users in an email that starting on May 22, it "will begin displaying diner first names and profile photos on all diner reviews." Further, "this update will also apply to past reviews."

"We've heard from you, our diners, that trust and transparency are important when looking at reviews," the company also said in its letter, insinuating that it's changing the way reviews work based on user feedback. As BleepingComputer says, it'll be easy to match a bad review with customer reservation records based on the user's first name and when the post was made. 

While that's not nearly as bad as Glassdoor publishing people's names alongside their employer reviews without consent, it could still be very uncomfortable for people who wanted to talk about bad experiences without the fear of not being welcomed back into a particular establishment. Sure, the new rule could ensure that bad reviews have merit, that a customer legitimately dined at that restaurant and any complaint they mention truly is worth looking into. But we wouldn't be surprised if people feel put off and even betrayed by the decision to apply this upcoming policy to old posts. 

Those who have no intention to go back to restaurants they didn't particularly like could change their first names if they wish, though future reservations will be made under that name. Users can also change their profile pictures if they want and even delete their reviews altogether before May 22. 

This article originally appeared on Engadget at https://www.engadget.com/your-anonymous-opentable-reviews-will-soon-display-your-first-name-120006774.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:40 +0530 Team Code6
Playdate revisited: Two years with the little yellow inspiration machine https://code6.org/playdate-revisited-two-years-with-the-little-yellow-inspiration-machine https://code6.org/playdate-revisited-two-years-with-the-little-yellow-inspiration-machine Playdate came out two years ago, and it’s still miniscule and yellow with a black-and-white screen and a delightful crank on its side. Today, the device has a built-in library of more than 100 titles, none of which are Call of Duty, Dark Souls, The Last of Us or any other big-budget, mainstream game — and this is precisely what makes it so damn charming. The community that’s sprung up around this palmheld is lively and creative, and scrolling through the Playdate tags on itch.io or github feels like hanging out in a friendly underground clubhouse populated by crank-obsessed video game freaks.

It’s less disturbing than it sounds, I promise.

For real though, Playdate has only gotten cuter and more relevant with age. Firewatch publisher Panic and hardware studio Teenage Engineering unveiled the device in February 2019, pitching it as a sub-$200 handheld with a monochromatic screen, a crank and seasonal drops of free games. Pre-orders for Playdate opened in July 2021 and the plan was for shipments to start by the end of that year. However, in November, Panic discovered a severe battery issue in its production line and the company was forced to swap suppliers and delay the release. Playdate officially landed in players’ hands in April 2022, and overall, reviewers found that it was entirely worth the wait.

Playdate
Panic

Playdate shipped with 4GB of flash storage and 24 free games, including Crankin’s Time Travel Adventure from Keita Takahashi’s studio uvula and Zipper by Bennett Foddy. Playdate has always supported sideloading, too, meaning it’s easy to get titles from itch.io and other distribution sites on the device. In March 2023, Playdate’s Catalog went live, offering a curated selection of 16 games for purchase. Panic also upped the price of Playdate from $179 to $199 at this time, citing rising manufacturing costs.

Today, Panic has sold roughly 70,000 Playdates and its Catalog features over 100 games, with more added regularly. Panic held a software showcase in February and the headliner was Mars After Midnight, a Playdate-exclusive project from Papers, Please and Return of the Obra Dinn creator Lucas Pope. Mars After Midnight came out on March 12, and Playdate had a big games sale that week, just like a grown-up storefront would.

Two years post-launch, it’s clear that there’s no single formula for a Playdate game. Chopter Copter, for instance, turns the Playdate on its side and uses the crank as a helicopter-style rotor, spinning the propeller cap on a demon trapped in a gothic tower. Cranking controls this horned dude as he slices through flying enemies, leaving bits of meat and bone to fall out of the narrow frame. And then there are titles like Word Trip, a simple yet addictive letter-shifting game that I would recommend to all Wordle fans. Playdate supports first-person shooters, detective mysteries, bullet hells, shoot-em-ups, puzzle games, RPGs, pocket pets, rhythm situations, action-adventures, racing sims and all manner of subgenres, including some that have been invented just for the platform.

Root Bear
Root Bear by TEAM ROOT

Across Playdate’s UI and games, the crank transforms into hundreds of different tools. There are the standard iterations like crank to scroll and crank to buy, but there’s also crank to pour a drink, crank to fly, crank to fish, crank to spin a record, crank to build a city, crank to control time, crank to crank, crank to survive. Literally every game on Playdate reveals a new use case for the crank or helps demonstrate the absurd level of detail possible on a 400 x 240 1-bit display. Many games do both of these things — and Mars After Midnight is one of them.

As the creature in charge of a community room on a Martian colony, Mars After Midnight players crank open an observation window and identify the correct aliens for each session, while also providing snacks, cleaning up with two long tentacles and planning future support groups. Players use the crank to slam the room’s peephole open and shut, but the game also fully incorporates Playdate’s A and B buttons, D-pad and speaker, rolling out fresh mechanics at a steady pace. The game is populated by adorable, bumbling aliens and cartoonishly cute set pieces, and it even introduces an entire language.

Like the vast majority of Playdate games, Mars After Midnight doesn’t feel like a pared-down version of a bigger idea; it was simply meant to be a colorless, crank-powered experience.

Mars After Midnight
Mars After Midnight by Lucas Pope

I’ve encountered one consistent issue with Playdate, and it’s something that I didn’t think would be a huge problem when I first reviewed it in 2022. The lack of backlight in its display is noticeable and occasionally annoying, particularly in low-light spaces. I often find myself tilting the screen toward a nearby window or lamp, and the device is pretty much unplayable on a dark plane or bus, or without a light source after sunset. If you remember trying to play an original Game Boy at night in the backseat of your parents’ car, waiting for the street lights to flicker past the window at regular intervals, it’s a lot like that. There’s a tinge of nostalgia here, but it’s mostly just kinda frustrating.

Playdate’s biggest issue, however, might be the Stereo Dock. Panic unveiled the Stereo Dock in mid-2021 — it’s a truly adorable charging stand, Bluetooth speaker and pen holder that matches Playdate’s pleasant yellow hue. I’ve wanted to plop one on my desk since it was announced, but the Stereo Dock has been “coming soon” for two years now.

It really is still coming, Playdate Project Lead Greg Maletic told Engadget.

"We apologize to everyone with a Playdate who has been waiting patiently for the Stereo Dock; it’s been a trickier project than we anticipated and we had a few false starts,” Maletic said. “We thought we'd save some time on that project by having our factory do the software for the Stereo Dock, but we've learned that you don't always necessarily want that in some cases. The Stereo Dock is very much alive, we have the physical prototypes to prove it! We expect to have a formal update on when you can buy one later this year."

Playdate Stereo Dock
Panic

If the worst thing about Playdate is the fact that people can’t get enough of it, then it sounds like things are going well. The device hasn’t faced any widespread recalls or hardware issues, its storefront is growing, its development pipeline is ridiculously easy to enter, and people are still interested in buying it (and the Stereo Dock, one day).

With Playdate, Panic has created a new pocket of curious game enthusiasts, and it’s provided a platform for innovation that will ripple across all sectors of development. Playdate is a simple, small gaming machine with a single twist — a crank — and in its first two years on the market, it’s unearthed wells of creativity in the indie scene. By paring down the graphics and adding a new input method, Playdate changes the way we think about how games are played and made. As many of the industry’s most influential studios are trapped in a cycle of mass layoffs and regularly scheduled crunch, it’s a fantastic time to rethink what we’re all actually doing here. Playdate makes this process natural, accessible and entertaining.

Playdate
Panic

A device like Playdate doesn’t just happen. I wouldn’t be worried about revisiting this thing two years post-launch if it were too underpowered, overcomplicated or unserious, but this isn’t a funny gimmick from a company on a press tour. The sense of elegance, care and proper prioritization built into Playdate is what makes it a blank canvas for so many different styles of game development. Playdate is a little yellow inspiration machine; it’s a physical reset button for the entire industry. Actually, I guess it’s a reset crank.

Go on, turn it. It’s so much fun.

This article originally appeared on Engadget at https://www.engadget.com/playdate-revisited-two-years-with-the-little-yellow-inspiration-machine-125517060.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:39 +0530 Team Code6
China reportedly orders state&owned mobile carriers to replace foreign chips https://code6.org/china-reportedly-orders-state-owned-mobile-carriers-to-replace-foreign-chips https://code6.org/china-reportedly-orders-state-owned-mobile-carriers-to-replace-foreign-chips Back in 2019, the FCC banned US carriers, which were then starting to deploy their 5G networks, from using subsidies to buy equipment from companies deemed a national security threat. Chinese manufacturers Huawei and ZTE were at the top of that list. Now, China is implementing a similar measure: According to the Wall Street Journal, the Ministry of Industry and Information Technology has ordered state-owned mobile operators, including the two biggest carriers in the country, to phase out foreign chips. 

The regulator has reportedly told China Mobile and China Telecom, along with all other state-owned carriers, to check their networks for any semiconductors that weren't manufactured locally. It then asked them to determine a timeline to replace them. The Journal's sources said that it's now possible to switch to domestic chips, thanks to improvements in their quality and performance over the past few years. Chinese companies like Huawei were forced to design their own semiconductors after getting hit by trade sanctions, in order to be self-sufficient and in case they're no longer able to import chips from the US and its allies. The Chinese government, in turn, is supporting their efforts and is raising $40 billion in funds to help the domestic semiconductor industry. 

This latest move by China follows its ban on the use of Intel and AMD processors in government computers. Prior to that, China also prohibited the use of US-made tech in all government institutions and public bodies and banned local firms from buying chips made by US memory manufacturer Micron Technology. Intel and AMD will most likely suffer heavy losses from this latest development, since they provide most of the chips used for mobile networks around the world. China was also Intel's largest market in 2023 and accounted for 27 percent of its revenue. In addition to losing some of their biggest customers, the companies will now have to face competition from Chinese manufacturers, as well. 

This article originally appeared on Engadget at https://www.engadget.com/china-reportedly-orders-state-owned-mobile-carriers-to-replace-foreign-chips-133001488.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:38 +0530 Team Code6
The Apple Watch Series 9 is on sale for as low as $295 right now https://code6.org/the-apple-watch-series-9-is-on-sale-for-as-low-as-295-right-now https://code6.org/the-apple-watch-series-9-is-on-sale-for-as-low-as-295-right-now Those looking to pick up a smartwatch for the first time, or upgrade from an older model, should check out the sale running on Amazon right now on the Apple Watch Series 9. Certain sizes and colors have deep discounts, including the 41mm Product Red version that's down to a record low of $295 — more than $100 off its regular price. The 45mm model with cellular connectivity is also on sale by way of a clippable $80 coupon, which brings the final price down to an all-time low of $350.

The Apple Watch has been at the top of our list of the best smartwatches for quite some time, and the Series 9 (introduced in September 2023) is a big update from its predecessor. It runs on a new S9 SiP, which is the most meaningful upgrade to the wearable's processor in years. While we didn't notice a huge jump in general performance — the Watch has been speedy and responsive for a long time — the SiP update does allow for faster Siri responses and enables offline Siri interactions.

The latest model also supports the new Double Tap gesture based on Assistive Touch. This allows you to navigate the Watch's interface without actually touching the screen, doing things like dismissing timers or starting workout tracking using finger gestures. You can only use Double Tap in specific instances in watchOS 10, but those actions are made easier and more accessible with this feature.

In addition, the Series 9 has a second-gen ultra wideband (UWB) chip that works with a new Find My iPhone interface, plus its screen is brighter than previous versions. All of those things combine make the Series 9 feel like the biggest update to the Watch in a few years. Nevertheless, the caveats remain the same as they have been for some time: you can only use the Apple Watch if you're an iPhone user, and it lags behind the competition when it comes to sleep tracking. Battery life contributes to the latter, but you'll still get a full day's worth of use before you need to charge it up overnight.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-series-9-is-on-sale-for-as-low-as-295-right-now-131012915.html?src=rss ]]>
Fri, 12 Apr 2024 19:30:38 +0530 Team Code6
Google One is shutting down its VPN feature later this year https://code6.org/google-one-is-shutting-down-its-vpn-feature-later-this-year https://code6.org/google-one-is-shutting-down-its-vpn-feature-later-this-year If you're — apparently, one of the few people — using the VPN service that comes with Google One, we've got bad news for you. In an email you're going to receive from Google if you haven't gotten it yet, it revealed that it's phasing out the perk sometime later this year. The company rolled out Google One's VPN feature back in 2020, but you could only access it then if you're paying for a plan with at least 2TB of storage, which costs at least $10 a month. Last year, the company expanded its availability across all One plans, including the basic $2-per-month option, making it more affordable than before.

At the moment, you can access One's VPN service if you're in one of the 22 countries where it's active, whether you're on iOS or Android. You can also use it to mask your internet usage on a Mac or Windows computer. Google didn't say when the VPN service will stop working completely, but it told 9to5Google that it's discontinuing the feature because "people simply weren’t using it." Instead of trying to drum up interest, it's redirecting its resources to support other and more in-demand One features. However, you'll still be able to use the free VPN that comes with Pixel devices even after One's shuts down through the Settings app on Pixel 7 devices and newer models. 

This article originally appeared on Engadget at https://www.engadget.com/google-one-is-shutting-down-its-vpn-feature-later-this-year-063507780.html?src=rss ]]>
Fri, 12 Apr 2024 13:31:57 +0530 Team Code6
X won’t let users hide their blue checks anymore https://code6.org/x-wont-let-users-hide-their-blue-checks-anymore https://code6.org/x-wont-let-users-hide-their-blue-checks-anymore X will no longer allow users to hide their blue checks, regardless of whether they paid for premium or not. On Thursday, the app began notifying users that “the hide your checkmark feature of X Premium is going away soon.”

The change comes shortly after X unexpectedly began adding blue checks to the accounts of “influential” users with at least 2,500 followers who pay for a premium subscription. While Elon Musk suggested that change was meant to be a perk, some of his critics — including formerly verified users — were less than pleased with the blue badge appearing on their accounts, lest others suspect them of actually paying for a subscription.

This article originally appeared on Engadget at https://www.engadget.com/x-wont-let-users-hide-their-blue-checks-anymore-222938703.html?src=rss ]]>
Fri, 12 Apr 2024 07:30:59 +0530 Team Code6
Mercedes’ new EQS looks a lot more like an S&Class https://code6.org/mercedes-new-eqs-looks-a-lot-more-like-an-s-class https://code6.org/mercedes-new-eqs-looks-a-lot-more-like-an-s-class Mercedes-Benz has released a preview of its 2025 EQS electric vehicle model that comes with a new grille design featuring chrome slats against a deep black background along with a standing star on its hood. With just those changes, the upcoming EQS more clearly resembles Benz's S-Class vehicles, its counterpart in the automaker's non-EV lineup, than its predecessor does. In addition to the more traditional Benz look and upgrades that make its seats more comfortable, the 2025 EQS will also come with a larger battery. 

Its new battery has a larger usable capacity of 118 kWh, compared to the older model's 108.4 kWh. Of course, the higher the kWh, the longer an EV's range is — the first EQS had an EPA-estimated 350 mile-range, so expect Mercedes to announce a longer range than that. The 2025 EQS will feature new regenerative braking software that the automaker says can recover more energy for use, as well. That will also contribute to a longer range, lesser use of the car's brake discs and a better pedal feel. 

The automaker hasn't announced how much the model would cost yet, but prices will likely start at $100,000-plus when it arrives at US dealerships later this year. 

This article originally appeared on Engadget at https://www.engadget.com/mercedes-new-eqs-looks-a-lot-more-like-an-s-class-092237724.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:39 +0530 Team Code6
The Morning After: Amazon stops paying bonuses to Alexa developers https://code6.org/the-morning-after-amazon-stops-paying-bonuses-to-alexa-developers https://code6.org/the-morning-after-amazon-stops-paying-bonuses-to-alexa-developers Amazon has cut paid perks for Alexa developers. With a bigger focus on generative AI, the voice assistant’s third-party apps (skills) aren’t a priority. An Amazon spokesperson told Engadget that the “older programs have simply run their course, so we decided to sunset them.”

Launched in 2017, when Alexa was all the rage, the program paid developers bonuses for skills that resonated with users. It was part of Amazon’s quest to turn Alexa Skills into a booming app store. (Did that happen?)

At the company’s fall 2023 devices event, Amazon previewed its next-gen version of Alexa, with ChatGPT-like generative AI abilities. With AI powers, Alexa appeared versatile enough to address all sorts of queries and requests without creating apps and skills manually. Alexa isn’t going anywhere; Amazon is just making it think for itself.

— Mat Smith

The biggest stories you might have missed

The Fallout TV series is V.A.T.S. (a very awesome TV show)

Physicist Peter Higgs, who predicted the God particle, has died at 94

US bill proposes AI companies list what copyrighted materials they use

ASUS ROG Zephyrus G14 review: The 14-inch gaming laptop to beat

ISPs roll out mandatory broadband ‘nutrition’ labels that show speeds, fees and data allowances

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

Google Photos’ enhanced editing tools will no longer require a subscription

Magic Eraser, Photo UnBlur, Magic Editor and more will be widely available in May.

Free Google Photos users get enhanced editing features without paying $20+ annually. This means all users will get a few of Google’s AI-powered tools, such as Photo UnBlur, Magic Eraser, and Magic Editor. I can attest: Photo UnBlur is a game-changer when taking shots of toddlers that will. Not. Stay. Still.

Continue reading.

Knock another $74 off the Nothing Phone 2

It works on T-Mobile and AT&T’s networks.

TMA
Engadget

Amazon has the Nothing Phone 2 on sale for the first time since its launch. The offbeat mainstream smartphone alternative is $74 off its usual price, down to $625. The deal includes the version with 12GB of RAM and 256GB of storage, and it’s ready for activation on T-Mobile or AT&T.

Continue reading.

Vampire Survivors hits PlayStation this summer

The game is also getting Contra DLC in May.

Hit retro bullet-hell-rogue-ish Vampire Survivors is coming to PlayStation — possibly the only platform it hasn’t been on yet. The game is also getting a batch of crossover DLC on May 9. Vampire Survivors: Operation Guns brings Contra characters and weapons, so expect a lot more guns. 22 of them, in fact.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-amazon-stops-paying-bonuses-to-alexa-developers-111557415.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:38 +0530 Team Code6
iPhone users in 92 countries received a spyware attack warning from Apple https://code6.org/iphone-users-in-92-countries-received-a-spyware-attack-warning-from-apple https://code6.org/iphone-users-in-92-countries-received-a-spyware-attack-warning-from-apple Some iPhone users got a very concerning alert to their devices on Wednesday. Apple sent notifications to individuals in 92 countries warning them that they may have been the target of mercenary spyware attacks, TechCrunch reports. "Apple detected that you are being targeted by a mercenary spyware attack that is trying to remotely compromise the iPhone associated with your Apple ID -xxx-," the message read.

Apple's alert went on to share additional information about the incident. "This attack is likely targeting you specifically because of who you are or what you do. Although it's never possible to achieve absolute certainty when detecting such attacks, Apple has high confidence in this warning — please take it seriously," the alert continued. Apple explained that it couldn't provide any information about what prompted the message out of concern that additional information would help attackers avoid future detection. The company uses internal information and investigations to pinpoint attacks.

This instance is hardly the first time Apple has had to send this sort of notification. Since 2021, individuals in over 150 countries have received similar messages, including a warning to some journalists and politicians in India last October. However, it's unclear which countries individuals received alerts in this time around.

This article originally appeared on Engadget at https://www.engadget.com/iphone-users-in-92-countries-received-a-spyware-attack-warning-from-apple-104554943.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:38 +0530 Team Code6
The Humane AI Pin is the solution to none of technology's problems https://code6.org/the-humane-ai-pin-is-the-solution-to-none-of-technologys-problems https://code6.org/the-humane-ai-pin-is-the-solution-to-none-of-technologys-problems I’ve found myself at a loss for words when trying to explain the Humane AI Pin to my friends. The best description so far is that it’s a combination of a wearable Siri button with a camera and built-in projector that beams onto your palm. But each time I start explaining that, I get so caught up in pointing out its problems that I never really get to fully detail what the AI Pin can do. Or is meant to do, anyway.

Yet, words are crucial to the Humane AI experience. Your primary mode of interacting with the pin is through voice, accompanied by touch and gestures. Without speaking, your options are severely limited. The company describes the device as your “second brain,” but the combination of holding out my hand to see the projected screen, waving it around to navigate the interface and tapping my chest and waiting for an answer all just made me look really stupid. When I remember that I was actually eager to spend $700 of my own money to get a Humane AI Pin, not to mention shell out the required $24 a month for the AI and the company’s 4G service riding on T-Mobile’s network, I feel even sillier.

What is the Humane AI Pin?

In the company’s own words, the Humane AI Pin is the “first wearable device and software platform built to harness the full power of artificial intelligence.” If that doesn’t clear it up, well, I can’t blame you.

There are basically two parts to the device: the Pin and its magnetic attachment. The Pin is the main piece, which houses a touch-sensitive panel on its face, with a projector, camera, mic and speakers lining its top edge. It’s about the same size as an Apple Watch Ultra 2, both measuring about 44mm (1.73 inches) across. The Humane wearable is slightly squatter, though, with its 47.5mm (1.87 inches) height compared to the Watch Ultra’s 49mm (1.92 inches). It’s also half the weight of Apple’s smartwatch, at 34.2 grams (1.2 ounces).

The top of the AI Pin is slightly thicker than the bottom, since it has to contain extra sensors and indicator lights, but it’s still about the same depth as the Watch Ultra 2. Snap on a magnetic attachment, and you add about 8mm (0.31 inches). There are a few accessories available, with the most useful being the included battery booster. You’ll get two battery boosters in the “complete system” when you buy the Humane AI Pin, as well as a charging cradle and case. The booster helps clip the AI Pin to your clothes while adding some extra hours of life to the device (in theory, anyway). It also brings an extra 20 grams (0.7 ounces) with it, but even including that the AI Pin is still 10 grams (0.35 ounces) lighter than the Watch Ultra 2.

That weight (or lack thereof) is important, since anything too heavy would drag down on your clothes, which would not only be uncomfortable but also block the Pin’s projector from functioning properly. If you're wearing it with a thinner fabric, by the way, you’ll have to use the latch accessory instead of the booster, which is a $40 plastic tile that provides no additional power. You can also get the stainless steel clip that Humane sells for $50 to stick it onto heavier materials or belts and backpacks. Whichever accessory you choose, though, you’ll place it on the underside of your garment and stick the Pin on the outside to connect the pieces.

Humane AI Pin
Hayato Huseman for Engadget

How the AI Pin works

But you might not want to place the AI Pin on a bag, as you need to tap on it to ask a question or pull up the projected screen. Every interaction with the device begins with touching it, there is no wake word, so having it out of reach sucks.

Tap and hold on the touchpad, ask a question, then let go and wait a few seconds for the AI to answer. You can hold out your palm to read what it said, bringing your hand closer to and further from your chest to toggle through elements. To jump through individual cards and buttons, you’ll have to tilt your palm up or down, which can get in the way of seeing what’s on display. But more on that in a bit.

There are some built-in gestures offering shortcuts to functions like taking a picture or video or controlling music playback. Double tapping the Pin with two fingers will snap a shot, while double-tapping and holding at the end will trigger a 15-second video. Swiping up or down adjusts the device or Bluetooth headphone volume while the assistant is talking or when music is playing, too.

Side view of the Humane AI Pin held in mid-air in front of some green foliage and a red brick building.
Cherlynn Low for Engadget

Each person who orders the Humane AI Pin will have to set up an account and go through onboarding on the website before the company will ship out their unit. Part of this process includes signing into your Google or Apple accounts to port over contacts, as well as watching a video that walks you through those gestures I described. Your Pin will arrive already linked to your account with its eSIM and phone number sorted. This likely simplifies things so users won’t have to fiddle with tedious steps like installing a SIM card or signing into their profiles. It felt a bit strange, but it’s a good thing because, as I’ll explain in a bit, trying to enter a password on the AI Pin is a real pain.

Talking to the Humane AI Pin

The easiest way to interact with the AI Pin is by talking to it. It’s supposed to feel natural, like you’re talking to a friend or assistant, and you shouldn’t have to feel forced when asking it for help. Unfortunately, that just wasn’t the case in my testing.

When the AI Pin did understand me and answer correctly, it usually took a few seconds to reply, in which time I could have already gotten the same results on my phone. For a few things, like adding items to my shopping list or converting Canadian dollars to USD, it performed adequately. But “adequate” seems to be the best case scenario.

Sometimes the answers were too long or irrelevant. When I asked “Should I watch Dream Scenario,” it said “Dream Scenario is a 2023 comedy/fantasy film featuring Nicolas Cage, with positive ratings on IMDb, Rotten Tomatoes and Metacritic. It’s available for streaming on platforms like YouTube, Hulu and Amazon Prime Video. If you enjoy comedy and fantasy genres, it may be worth watching.”

Setting aside the fact that the “answer” to my query came after a lot of preamble I found unnecessary, I also just didn’t find the recommendation satisfying. It wasn’t giving me a straight answer, which is understandable, but ultimately none of what it said felt different from scanning the top results of a Google search. I would have gleaned more info had I looked the film up on my phone, since I’d be able to see the actual Rotten Tomatoes and Metacritic scores.

To be fair, the AI Pin was smart enough to understand follow-ups like “How about The Witch” without needing me to repeat my original question. But it’s 2024; we’re way past assistants that need so much hand-holding.

A screenshot showing the data stored on the Humane AI Pin's web portal. At the top is the header

We’re also past the days of needing to word our requests in specific ways for AI to understand us. Though Humane has said you can speak to the pin “naturally,” there are some instances when that just didn’t work. First, it occasionally misheard me, even in my quiet living room. When I asked “Would I like YouTuber Danny Gonzalez,” it thought I said “would I like YouTube do I need Gonzalez” and responded “It’s unclear if you would like Dulce Gonzalez as the content of their videos and channels is not specified.”

When I repeated myself by carefully saying “I meant Danny Gonzalez,” the AI Pin spouted back facts about the YouTuber’s life and work, but did not answer my original question.

That’s not as bad as the fact that when I tried to get the Pin to describe what was in front of me, it simply would not. Humane has a Vision feature in beta that’s meant to let the AI Pin use its camera to see and analyze things in view, but when I tried to get it to look at my messy kitchen island, nothing happened. I’d ask “What’s in front of me” or “What am I holding out in front of you” or “Describe what’s in front of me,” which is how I’d phrase this request naturally. I tried so many variations of this, including “What am I looking at” and “Is there an octopus in front of me,” to no avail. I even took a photo and asked “can you describe what’s in that picture.”

Every time, I was told “Your AI Pin is not sure what you’re referring to” or “This question is not related to AI Pin” or, in the case where I first took a picture, “Your AI Pin is unable to analyze images or describe them.” I was confused why this wasn’t working even after I double checked that I had opted in and enabled the feature, and finally realized after checking the reviewers' guide that I had to use prompts that started with the word “Look.”

Look, maybe everyone else would have instinctively used that phrasing. But if you’re like me and didn’t, you’ll probably give up and never use this feature again. Even after I learned how to properly phrase my Vision requests, they were still clunky as hell. It was never as easy as “Look for my socks” but required two-part sentences like “Look at my room and tell me if there are boots in it” or “Look at this thing and tell me how to use it.”

A screenshot showing recent queries with the Humane AI Pin. The top of the page says

When I worded things just right, results were fairly impressive. It confirmed there was a “Lysol can on the top shelf of the shelving unit” and a “purple octopus on top of the brown cabinet.” I held out a cheek highlighter and asked what to do with it. The AI Pin accurately told me “The Carry On 2 cream by BYBI Beauty can be used to add a natural glow to skin,” among other things, although it never explicitly told me to apply it to my face. I asked it where an object I was holding came from, and it just said “The image is of a hand holding a bag of mini eggs. The bag is yellow with a purple label that says ‘mini eggs.’” Again, it didn't answer my actual question.

Humane’s AI, which is powered by a mix of OpenAI’s recent versions of GPT and other sources including its own models, just doesn’t feel fully baked. It’s like a robot pretending to be sentient — capable of indicating it sort of knows what I’m asking, but incapable of delivering a direct answer.

My issues with the AI Pin’s language model and features don’t end there. Sometimes it just refuses to do what I ask of it, like restart or shut down. Other times it does something entirely unexpected. When I said “Send a text message to Julian Chokkattu,” who’s a friend and fellow AI Pin reviewer over at Wired, I thought I’d be asked what I wanted to tell him. Instead, the device simply said OK and told me it sent the words “Hey Julian, just checking in. How's your day going?” to Chokkattu. I've never said anything like that to him in our years of friendship, but I guess technically the AI Pin did do what I asked.

Humane AI Pin
Hayato Huseman for Engadget

Using the Humane AI Pin’s projector display

If only voice interactions were the worst thing about the Humane AI Pin, but the list of problems only starts there. I was most intrigued by the company’s “pioneering Laser Ink display” that projects green rays onto your palm, as well as the gestures that enabled interaction with “onscreen” elements. But my initial wonder quickly gave way to frustration and a dull ache in my shoulder. It might be tiring to hold up your phone to scroll through Instagram, but at least you can set that down on a table and continue browsing. With the AI Pin, if your arm is not up, you’re not seeing anything.

Then there’s the fact that it’s a pretty small canvas. I would see about seven lines of text each time, with about one to three words on each row depending on the length. This meant I had to hold my hand up even longer so I could wait for notifications to finish scrolling through. I also have a smaller palm than some other reviewers I saw while testing the AI Pin. Julian over at Wired has a larger hand and I was downright jealous when I saw he was able to fit the entire projection onto his palm, whereas the contents of my display would spill over onto my fingers, making things hard to read.

It’s not just those of us afflicted with tiny palms that will find the AI Pin tricky to see. Step outside and you’ll have a hard time reading the faint projection. Even on a cloudy, rainy day in New York City, I could barely make out the words on my hands.

When you can read what’s on the screen, interacting with it might make you want to rip your eyes out. Like I said, you’ll have to move your palm closer and further to your chest to select the right cards to enter your passcode. It’s a bit like dialing a rotary phone, with cards for individual digits from 0 to 9. Go further away to get to the higher numbers and the backspace button, and come back for the smaller ones.

This gesture is smart in theory but it’s very sensitive. There’s a very small range of usable space since there is only so far your hand can go, so the distance between each digit is fairly small. One wrong move and you’ll accidentally select something you didn’t want and have to go all the way out to delete it. To top it all off, moving my arm around while doing that causes the Pin to flop about, meaning the screen shakes on my palm, too. On average, unlocking my Pin, which involves entering a four-digit passcode, took me about five seconds.

On its own, this doesn’t sound so bad, but bear in mind that you’ll have to re-enter this each time you disconnect the Pin from the booster, latch or clip. It’s currently springtime in New York, which means I’m putting on and taking off my jacket over and over again. Every time I go inside or out, I move the Pin to a different layer and have to look like a confused long-sighted tourist reading my palm at various distances. It’s not fun.

Of course, you can turn off the setting that requires password entry each time you remove the Pin, but that’s simply not great for security.

Though Humane says “privacy and transparency are paramount with AI Pin,” by its very nature the device isn’t suitable for performing confidential tasks unless you’re alone. You don’t want to dictate a sensitive message to your accountant or partner in public, nor might you want to speak your Wi-Fi password out loud.

That latter is one of two input methods for setting up an internet connection, by the way. If you choose not to spell your Wi-Fi key out loud, then you can go to the Humane website to type in your network name (spell it out yourself, not look for one that’s available) and password to generate a QR code for the Pin to scan. Having to verbally relay alphanumeric characters to the Pin is not ideal, and though the QR code technically works, it just involves too much effort. It’s like giving someone a spork when they asked for a knife and fork: good enough to get by, but not a perfect replacement.

The Humane AI Pin held in mid-air in front of some bare trees and a street with red brick buildings on it.
Cherlynn Low for Engadget

The Humane AI Pin’s speaker

Since communicating through speech is the easiest means of using the Pin, you’ll need to be verbal and have hearing. If you choose not to raise your hand to read the AI Pin’s responses, you’ll have to listen for it. The good news is, the onboard speaker is usually loud enough for most environments, and I only struggled to hear it on NYC streets with heavy traffic passing by. I never attempted to talk to it on the subway, however, nor did I obnoxiously play music from the device while I was outside.

In my office and gym, though, I did get the AI Pin to play some songs. The music sounded fine — I didn’t get thumping bass or particularly crisp vocals, but I could hear instruments and crooners easily. Compared to my iPhone 15 Pro Max, it’s a bit tinny, as expected, but not drastically worse.

The problem is there are, once again, some caveats. The most important of these is that at the moment, you can only use Tidal’s paid streaming service with the Pin. You’ll get 90 days free with your purchase, and then have to pay $11 a month (on top of the $24 you already give to Humane) to continue streaming tunes from your Pin. Humane hasn’t said yet if other music services will eventually be supported, either, so unless you’re already on Tidal, listening to music from the Pin might just not be worth the price. Annoyingly, Tidal also doesn’t have the extensive library that competing providers do, so I couldn’t even play songs like Beyonce’s latest album or Taylor Swift’s discography (although remixes of her songs were available).

Though Humane has described its “personic speaker” as being able to create a “bubble of sound,” that “bubble” certainly has a permeable membrane. People around you will definitely hear what you’re playing, so unless you’re trying to start a dance party, it might be too disruptive to use the AI Pin for music without pairing Bluetooth headphones. You’ll also probably get better sound quality from Bose, Beats or AirPods anyway.

The Humane AI Pin camera experience

I’ll admit it — a large part of why I was excited for the AI Pin is its onboard camera. My love for taking photos is well-documented, and with the Pin, snapping a shot is supposed to be as easy as double-tapping its face with two fingers. I was even ready to put up with subpar pictures from its 13-megapixel sensor for the ability to quickly capture a scene without having to first whip out my phone.

Sadly, the Humane AI Pin was simply too slow and feverish to deliver on that premise. I frequently ran into times when, after taking a bunch of photos and holding my palm up to see how each snap turned out, the device would get uncomfortably warm. At least twice in my testing, the Pin just shouted “Your AI Pin is too warm and needs to cool down” before shutting down.

A sample image from the Humane AI Pin's 13-megapixel camera, showing a tree-lined path in a park.
A sample image from the Humane AI Pin.
Cherlynn Low for Engadget

Even when it’s running normally, using the AI Pin’s camera is slow. I’d double tap it and then have to stand still for at least three seconds before it would take the shot. I appreciate that there’s audio and visual feedback through the flashing green lights and the sound of a shutter clicking when the camera is going, so both you and people around know you’re recording. But it’s also a reminder of how long I need to wait — the “shutter” sound will need to go off thrice before the image is saved.

I took photos and videos in various situations under different lighting conditions, from a birthday dinner in a dimly lit restaurant to a beautiful park on a cloudy day. I recorded some workout footage in my building’s gym with large windows, and in general anything taken with adequate light looked good enough to post. The videos might make viewers a little motion sick, since the camera was clipped to my sports bra and moved around with me, but that’s tolerable.

In dark environments, though, forget about it. Even my Nokia E7 from 2012 delivered clearer pictures, most likely because I could hold it steady while framing a shot. The photos of my friends at dinner were so grainy, one person even seemed translucent. To my knowledge, that buddy is not a ghost, either.

A sample image from the Humane AI Pin's 13-megapixel camera, showing a group of people sitting around a table in a dimly lit restaurant. One person is staring at the camera with his chin resting on the back of his hand. The photos is fuzzy and grainy.
A sample image from the Humane AI Pin.
Cherlynn Low for Engadget

To its credit, Humane’s camera has a generous 120-degree field of view, meaning you’ll capture just about anything in front of you. When you’re not sure if you’ve gotten your subject in the picture, you can hold up your palm after taking the shot, and the projector will beam a monochromatic preview so you can verify. It’s not really for you to admire your skilled composition or level of detail, and more just to see that you did indeed manage to get the receipt in view before moving on.

Cosmos OS on the Humane AI Pin

When it comes time to retrieve those pictures off the AI Pin, you’ll just need to navigate to humane.center in any browser and sign in. There, you’ll find your photos and videos under “Captures,” your notes, recently played music and calls, as well as every interaction you’ve had with the assistant. That last one made recalling every weird exchange with the AI Pin for this review very easy.

You’ll have to make sure the AI Pin is connected to Wi-Fi and power, and be at least 50 percent charged before full-resolution photos and videos will upload to the dashboard. But before that, you can still scroll through previews in a gallery, even though you can’t download or share them.

The web portal is fairly rudimentary, with large square tiles serving as cards for sections like “Captures,” “Notes” and “My Data.” Going through them just shows you things you’ve saved or asked the Pin to remember, like a friend’s favorite color or their birthday. Importantly, there isn’t an area for you to view your text messages, so if you wanted to type out a reply from your laptop instead of dictating to the Pin, sorry, you can’t. The only way to view messages is by putting on the Pin, pulling up the screen and navigating the onboard menus to find them.

Humane AI Pin interface
Hayato Huseman for Engadget

That brings me to what you see on the AI Pin’s visual interface. If you’ve raised your palm right after asking it something, you’ll see your answer in text form. But if you had brought up your hand after unlocking or tapping the device, you’ll see its barebones home screen. This contains three main elements — a clock widget in the middle, the word “Nearby” in a bubble at the top and notifications at the bottom. Tilting your palm scrolls through these, and you can pinch your index finger and thumb together to select things.

Push your hand further back and you’ll bring up a menu with five circles that will lead you to messages, phone, settings, camera and media player. You’ll need to tilt your palm to scroll through these, but because they’re laid out in a ring, it’s not as straightforward as simply aiming up or down. Trying to get the right target here was one of the greatest challenges I encountered while testing the AI Pin. I was rarely able to land on the right option on my first attempt. That, along with the fact that you have to put on the Pin (and unlock it), made it so difficult to see messages that I eventually just gave up looking at texts I received.

The Humane AI Pin overheating, in use and battery life

One reason I sometimes took off the AI Pin is that it would frequently get too warm and need to “cool down.” Once I removed it, I would not feel the urge to put it back on. I did wear it a lot in the first few days I had it, typically from 7:45AM when I headed out to the gym till evening, depending on what I was up to. Usually at about 3PM, after taking a lot of pictures and video, I would be told my AI Pin’s battery was running low, and I’d need to swap out the battery booster. This didn’t seem to work sometimes, with the Pin dying before it could get enough power through the accessory. At first it appeared the device simply wouldn’t detect the booster, but I later learned it’s just slow and can take up to five minutes to recognize a newly attached booster.

When I wore the AI Pin to my friend (and fellow reviewer) Michael Fisher’s birthday party just hours after unboxing it, I had it clipped to my tank top just hovering above my heart. Because it was so close to the edge of my shirt, I would accidentally brush past it a few times when reaching for a drink or resting my chin on my palm a la The Thinker. Normally, I wouldn’t have noticed the Pin, but as it was running so hot, I felt burned every time my skin came into contact with its chrome edges. The touchpad also grew warm with use, and the battery booster resting against my chest also got noticeably toasty (though it never actually left a mark).

Humane AI Pin
Hayato Huseman for Engadget

Part of the reason the AI Pin ran so hot is likely that there’s not a lot of room for the heat generated by its octa-core Snapdragon processor to dissipate. I had also been using it near constantly to show my companions the pictures I had taken, and Humane has said its laser projector is “designed for brief interactions (up to six to nine minutes), not prolonged usage” and that it had “intentionally set conservative thermal limits for this first release that may cause it to need to cool down.” The company added that it not only plans to “improve uninterrupted run time in our next software release,” but also that it’s “working to improve overall thermal performance in the next software release.”

There are other things I need Humane to address via software updates ASAP. The fact that its AI sometimes decides not to do what I ask, like telling me “Your AI Pin is already running smoothly, no need to restart” when I asked it to restart is not only surprising but limiting. There are no hardware buttons to turn the pin on or off, and the only other way to trigger a restart is to pull up the dreaded screen, painstakingly go to the menu, hopefully land on settings and find the Power option. By which point if the Pin hasn’t shut down my arm will have.

A lot of my interactions with the AI Pin also felt like problems I encountered with earlier versions of Siri, Alexa and the Google Assistant. The overly wordy answers, for example, or the pronounced two or three-second delay before a response, are all reminiscent of the early 2010s. When I asked the AI Pin to “remember that I parked my car right here,” it just saved a note saying “Your car is parked right here,” with no GPS information or no way to navigate back. So I guess I parked my car on a sticky note.

To be clear, that’s not something that Humane ever said the AI Pin can do, but it feels like such an easy thing to offer, especially since the device does have onboard GPS. Google’s made entire lines of bags and Levi’s jackets that serve the very purpose of dropping pins to revisit places later. If your product is meant to be smart and revolutionary, it should at least be able to do what its competitors already can, not to mention offer features they don’t.

A screenshot of the Humane AI Pin's web portal, showing previous requests, with the header
Screenshot

One singular thing that the AI Pin actually manages to do competently is act as an interpreter. After you ask it to “translate to [x language],” you’ll have to hold down two fingers while you talk, let go and it will read out what you said in the relevant tongue. I tried talking to myself in English and Mandarin, and was frankly impressed with not only the accuracy of the translation and general vocal expressiveness, but also at how fast responses came through. You don’t even need to specify the language the speaker is using. As long as you’ve set the target language, the person talking in Mandarin will be translated to English and the words said in English will be read out in Mandarin.

It’s worth considering the fact that using the AI Pin is a nightmare for anyone who gets self-conscious. I’m pretty thick-skinned, but even I tried to hide the fact that I had a strange gadget with a camera pinned to my person. Luckily, I didn’t get any obvious stares or confrontations, but I heard from my fellow reviewers that they did. And as much as I like the idea of a second brain I can wear and offload little notes and reminders to, nothing that the AI Pin does well is actually executed better than a smartphone.

Wrap-up

Not only is the Humane AI Pin slow, finicky and barely even smart, using it made me look pretty dumb. In a few days of testing, I went from being excited to show it off to my friends to not having any reason to wear it.

Humane’s vision was ambitious, and the laser projector initially felt like a marvel. At first glance, it looked and felt like a refined product. But it just seems like at every turn, the company had to come up with solutions to problems it created. No screen or keyboard to enter your Wi-Fi password? No worries, use your phone or laptop to generate a QR code. Want to play music? Here you go, a 90-day subscription to Tidal, but you can only play music on that service.

The company promises to make software updates that could improve some issues, and the few tweaks my unit received during this review did make some things (like music playback) work better. The problem is that as it stands, the AI Pin doesn’t do enough to justify its $700 and $24-a-month price, and I simply cannot recommend anyone spend this much money for the one or two things it does adequately. 

Maybe in time, the AI Pin will be worth revisiting, but it’s hard to imagine why anyone would need a screenless AI wearable when so many devices exist today that you can use to talk to an assistant. From speakers and phones to smartwatches and cars, the world is full of useful AI access points that allow you to ditch a screen. Humane says it’s committed to a “future where AI seamlessly integrates into every aspect of our lives and enhances our daily experiences.” 

After testing the company’s AI Pin, that future feels pretty far away.

This article originally appeared on Engadget at https://www.engadget.com/the-humane-ai-pin-is-the-solution-to-none-of-technologys-problems-120002469.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:37 +0530 Team Code6
Uber makes its safety tools easier to access and customize https://code6.org/uber-makes-its-safety-tools-easier-to-access-and-customize https://code6.org/uber-makes-its-safety-tools-easier-to-access-and-customize Plenty of women who use rideshare services regularly send details of their trips to loved ones and take other precautionary measures, especially at night. Now, Uber is putting all its safety tools in one place, making them easier to access and allowing users to customize them so that they'd automatically switch on. In the app's new safety preferences section, passengers can choose to schedule when its safety tools should automatically get activated, whether it's for every ride after 9PM, on the weekends or only for rides that begin within 50 meters of a bar or a restaurant. They can also ensure that Uber's safety features are active for every single ride they take if they want to. 

One of the tools passengers can activate in the new portal is audio recording, which the company introduced some time ago. Uber assures users that those recordings are encrypted and can't be accessed by anyone, even by the company. However, if something happens during the trip, passengers can choose to report an incident and share the recording with Uber for proof. Users can also switch on PIN verification so that they can be sure they're getting into the right vehicle, as well as RideCheck, which helps Uber detect if a ride goes off-course or stops unexpectedly. Finally, there's Share My Trip, allowing passengers to automatically share their live location and trip details with trusted contacts. 

At the moment, the new safety preferences page is only live in the US, Canada and Latin American countries, but the company plans to expand its availability to more regions. To access the new portal, users can go to Settings and find a link to it or tap the Safety Toolkit blue shield while on a trip and then tap "Set up safety preferences."

This article originally appeared on Engadget at https://www.engadget.com/uber-makes-its-safety-tools-easier-to-access-and-customize-123036849.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:36 +0530 Team Code6
DuckDuckGo unveils a $10 Privacy Pro plan with a no&log VPN https://code6.org/duckduckgo-unveils-a-10-privacy-pro-plan-with-a-no-log-vpn https://code6.org/duckduckgo-unveils-a-10-privacy-pro-plan-with-a-no-log-vpn Many web browser companies offer VPNs these days, including Google, Mozilla and Opera. DuckDuckGo is the latest to join the fray, with a Privacy Pro plan that includes three services. Along with a VPN, you'll get personal information removal and identity theft restoration services for $10 per month or $100 per year. The subscription is only available in the US for now. The Privacy Pro features are built directly into the DuckDuckGo browser, so you won't need to install separate apps.

DuckDuckGo says it won't keep VPN logs in order to help maintain user privacy. As such, it says it has "no way to tie what you do while connected to the DuckDuckGo VPN to you as an individual — or to anything else you do on DuckDuckGo, like searching." DuckDuckGo is using the open-source WireGuard protocol to encrypt your traffic and route it through VPN servers. As it stands, the company has VPN servers across the US, Europe and Canada. It plans to add more over time.

Screenshot of DuckDuckGo's VPN feature.
DuckDuckGo

One subscription will cover up to five desktop and mobile devices. Rather than using an account, you'll have a random ID that you'll need to keep safe. If you wish, you can add an email address for easier authorization across devices. Still, you won't need to hand over any personally identifiable information to DuckDuckGo — the company is using Stripe, Google Play and the Apple App Store to handle payments.

DuckDuckGo's focus on protecting user privacy extends to the personal information removal tool, which removes details such as your full name, home address and birthday from people search sites and data broker services. The details you provide during the setup process stay on your device and requests to remove your personal information start directly from your desktop (for now, you need a Windows or Mac computer to set up and manage the personal information removal tool).

DuckDuckGo says this is a first for a service of its ilk, as your details aren't stored on remote servers. To help it build the tool, DuckDuckGo bought data removal service Removaly in 2022. The personal information removal service will regularly re-scan people search sites and data brokers to see if your info pops up again, and deal with it accordingly.

As for the identity theft restoration service, DuckDuckGo will connect you with an advisor from Iris, its partner, if your identity is stolen. The advisor will help with restoring any stolen accounts and financial losses, as well as fixing your credit report. Moreover, they can help you cancel and replace important documents such as your driver’s license, bank cards and passport. Iris can also provide you with a cash advance if you're far from home and stuck due to identity theft. 

Again, you won't have to provide any of your personal information up front. You'll only need to provide an advisor with those details if you need help after having your identity stolen.

Expanding privacy protections through these services is a logical way for DuckDuckGo to try and boost its bottom line. Privacy Pro seems reasonably priced compared to some of the alternatives too — Mozilla's personal information removal service alone costs $9 per month.

This article originally appeared on Engadget at https://www.engadget.com/duckduckgo-unveils-a-10-privacy-pro-plan-with-a-no-log-vpn-120007653.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:36 +0530 Team Code6
DJI Avata 2 FPV drone review: A cheaper, more potent tool for creators https://code6.org/dji-avata-2-fpv-drone-review-a-cheaper-more-potent-tool-for-creators https://code6.org/dji-avata-2-fpv-drone-review-a-cheaper-more-potent-tool-for-creators When DJI’s Avata came out in 2022, its agility and people-safe propeller guards made it an instant hit — especially with video pros and content creators. It was hampered by poor video quality, though, and gave users no ability to see the outside world when using the Goggles 2 pilot headset. It was also less maneuverable than other FPV drones and quite expensive.

Now, the company has released its successor, the Avata 2. The camera now uses the same 1/1.3-inch sensor as the Mini 4 Pro, so video quality is highly improved. The Goggles 3 have passthrough cameras to show the world around you and the Avata 2 can now maneuver more like a real FPV drone. Battery life has improved and it’s cheaper to boot.

It sounds great, but how is it in the real world? With my drone and FPV pilot friends, we tested it in a variety of scenarios and events. In general, it's much improved from its predecessor, but there are a few things to know if you’re considering buying one, especially around the Goggles 3.

Body

The Avata 2 has been completely redesigned to improve flight characteristics. It’s more oblong, less top-heavy, comes with a bigger battery and weighs 30 grams less at just 377 grams. It also just looks less toy-like and more professional.

The updated propeller guards and extensive obstacle detection make it far more crash-resistant than other drones. Updated binocular fisheye sensors cover both the bottom and rear views to detect hazards while increasing flight stability. It also features a “turtle mode” that flips the drone back to a normal stance for takeoff if it hits something and flips over during flight.

The propellers have the same 3-inch size as before, but engine noise is reduced to 81dB, making it more suitable for events like weddings.

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

The camera unit and gimbal are larger and the protective covering is easier to install and remove. The USB-C and card slots, notoriously hard to access on the Avata, are much easier to get to here. Another welcome update is the generous 46GB of onboard storage, more than double the last model and considerably higher than most other drones.

The 18-minute battery life was a big issue with the Avata, but the new model now boasts 23 minutes max flight time, up 28 percent. The batteries can be charged quickly using the charging hub, too, from 0 to 100 percent in 45 minutes with a 60W charger — a bit faster than before, considering the higher capacity. The hub also supports DJI’s new power accumulation feature, letting you completely drain the two weakest batteries to transfer power to the strongest.

Transmission and controls

Like the Mini 4 Pro and Air 3, the Avata uses DJI’s latest O4 transmission system that boosts range to 13km in the US and 10km in Europe — impressive for an FPV drone. It streams a 1080p video feed at up to 100 fps, with latency as low as 24 milliseconds using the Googles 3.

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

Speaking of, the Goggles 3 have a built-in battery like the Goggles Integra while updating to O4 capability. Along with the improved transmission, they now come with higher-resolution 1080p MicroOLED displays and improved eye comfort compared to the Goggles 2 that shipped with the original Avata.

The big update, though, is the Real View pass-through cameras. With a double tap on the side of the headset or side button on the RC Motion 3 controller, you’ll instantly switch to a forward view outside the Goggles 3. The resolution isn’t very high, but at least you can see outside without removing them. A setting allows you to see the drone view as a picture-in-picture to boost situational awareness.

The Goggles 3 now allows you to capture up to 1080p video directly to a microSD card on the headset itself and you can even stream live to another Goggles 3 headset simultaneously. Video quality is still higher when capturing directly to the drone, of course, but it does provide a backup. You can also record a view showing the on-screen controls — handy for reviewing flights.

Another new feature is head tracking to control the aircraft and gimbal with head functions, allowing better control for experienced pilots.

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

There are a few downsides. It still doesn’t support glasses, so folks with astigmatism will need to purchase custom lenses. If you have the Goggles V2, which does support eyeglasses, it’s unfortunately not compatible with the Avata 2.

DJI hasn’t quite nailed the comfort part, either. The padding isn’t soft enough, so the edges pushed against the bridge of my nose, creating some discomfort. It was better after installing the additional (included) pad, but still not perfect.

The RC Motion 3 controller has been considerably revamped for the better. It’s smaller, lighter and has a more comfortable grip. Controls are also more precise, with a new sidelink wireless solution boosting the quality of the joystick’s signal. And for FPV enthusiasts who prefer a classic drone controller, the Avata 2 also works with the new FPV Remote Control 3.

Performance

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

Where the original Avata dumbed down FPV performance, the Avata 2 goes all in. It’s incredibly maneuverable, and unlike most FPV drones, highly crash-resistant.

Maximum speeds are the same as the Avata at around 60MPH in manual mode with obstacle detection turned off. That might be slower than purpose-built open-propeller FPVs, but it’s fast for a consumer product and won’t slice up bystanders like regular drones.

Though it’s not faster, it’s quicker and more precise than the Avatar thanks to the slimmed-down and better-balanced body. It turns on a dime around obstacles and climbs and descends with alacrity. At the same time, you can plow through small twigs or leaves and barely slow down.

Flying it is truly fun. The improved Goggles 3 with O4 give a clearer view, and the Motion 3 controller allows for precise and intuitive control. For events around people, you can fly in normal or beginner modes for safety, or elsewhere at 35 or 60 MPH in sport and manual modes.

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

The Motion 3 adds a new trigger setting that rotates the Avata 2 in place for easier maneuvers and it now includes a dedicated mode button for normal or sport flying. The joystick is larger and the controller more responsive and precise overall.

Head tracking is a common feature on FPV and Cinewoop drones, and it now works on the Avata 2. I found it helpful mainly for controlling the camera tilt, as it’s a natural way to adjust that parameter.

If you want to fly the Avata 2 at top speed in manual mode, you’ll need the FPV Remote Controller 3, which is sold separately for $199.

The Easy Acro mode is cool, but a bit cumbersome since you have to switch it on and off. Also, it’s so easy to implement with the RC Motion controller that it's almost... boring. Tricks include slides, 180-degree drifts and flips, though you can’t record video in flip mode.

DJI Avata 2 review
Steve Dent for Engadget

The Avata 2 is better than before in stiff winds, but can still get buffeted around and often has to lean against the breeze, causing choppy or unlevel footage. Keeping things smooth, particularly outdoors, requires more practice than with a drone like the Mini 4 Pro.

It doesn’t have forward-facing sensors, so its main protection is the prop guards and high durability. It does detect obstacles from the rear and below, and that kept me safe in some tight spots. I still crashed it at least four to five times though, luckily just in the grass or against small twigs and leaves — without leaving a scratch. This could make some pilots overconfident, though.

Battery life is noticeably better than the Avata and eliminates much of the range anxiety typical with FPV drones. However, you only get 18-20 minutes of realistic range. Most serious pilots will want to have at least three batteries with the Fly-More kit, and preferably more.

Video

The Avata 2 eliminates the Avata’s mediocre video quality via a much larger 1/1.3-inch sensor with 10-bit D-LogM capability borrowed from the Mini 4 Pro.

As before it offers normal, wide and ultra-wide shooting with up to a 155-degree field of view. It has two stabilization modes, RockSteady 3.0 and HorizonSteady. The latter is best if you want to keep things level, particularly in high winds — it does tend to lean into wind. RockSteady smooths footage more while allowing the camera to tilt, all the better to show off thrilling maneuvers.

DJI Avata 2 fpv drone review

It supports 4K video at up to 60 fps or 1080p and 2.7K at 120 fps. However, it can only capture 12-megapixel JPEG stills, so it’s not ideal for photography.

All that puts it leaps ahead of the Avata for video. Images are generally sharper and colors more accurate. The 10-bit D-LogM mode allows for higher dynamic range in bright or contrasty conditions. The one quality flaw I noticed was occasionally blockiness in video at 4K 60p when flying fast, likely artifacts due to the 130Mbps bit rate (beware of re-encoding for YouTube).

It’s much improved in low light for cityscapes or interiors as well thanks to the larger sensor. It’s not up to the level of a mirrorless camera, but as with the Mini 4 Pro, it’s fine for well lit night scenes in most cases. ISO levels are usable up to 12800 with noise reduction, with the 25600 max setting being for emergency use only.

Wrap-up

DJI Avata 3 drone review: Improved video makes it a potent tool for creators
Steve Dent for Engadget

The Avata 2 is bound to be another hit for DJI. It eliminates nearly every flaw on the Avata, boosting picture quality, FPV maneuverability, battery life, range and more. Video quality, in particular, will make it even more desirable for content creators, event videographers and others (my pro friends, who already own the Avata, are planning to order one). At the same time, it’s a fantastic FPV drone for beginners — just super fun to use.

It’s also more affordable. The Avata 2 is priced at $1,000 with a single battery in the Fly-More kit with the Goggles 3 and Motion 3 controller, or $1,200 with three batteries, the two-way charging hub and a carrying case. You can also purchase it alone at $490.

That compares to original $630 price for the Avata. That model also cost $1,388 for the Avata with Goggles and Motion Controller, plus another $279 for the 2-battery/charger Fly-More kit (for $1,667 total) — so the Avata 2 is nearly $500 cheaper in that configuration. As mentioned, the FPV Remote Controller 3 is $199, while the ND Filters Set is $79.

The Avata 2 doesn’t have much competition, as regular FPV drones generally lack propeller guards and rivals like Autel don’t offer similar products. That doesn’t really matter, though, as DJI’s latest drone is both powerful and attractively priced — making it a highly desirable product for creators of all stripes.

This article originally appeared on Engadget at https://www.engadget.com/dji-avata-2-fpv-drone-review-a-cheaper-more-potent-tool-for-creators-130052278.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:35 +0530 Team Code6
Smart rings are meant to be invisible, and that’s the problem https://code6.org/smart-rings-are-meant-to-be-invisible-and-thats-the-problem https://code6.org/smart-rings-are-meant-to-be-invisible-and-thats-the-problem Sometimes, you’re in bed and the glow from your smart ring’s optical heart rate sensor creeps into your peripheral vision. It got me thinking about how Samsung (and potentially Apple) will join the smart ring market, and why that’s a terrible idea. You see, these companies want devices that make their presence known in your life, embedding themselves in your routine. But smart rings blend into the background on purpose, which limits how much you can, or will want, to do with them.

Back in February, Samsung announced the Galaxy Ring, a health-tracking wearable baked into a ring. When it launches later this year, it will continuously monitor your sleep, breathing, movement and reproductive cycle. Entirely coincidentally, I’m sure, Bloomberg reported Apple was also conducting investigations into its own smart ring platform. Both companies are not-so secretly gunning for the Oura Ring, the market leader in finger-worn wearables. And I’ve been testing one of these for a long while.

Oura tracks your sleep, temperature, activity, post-exertion recovery and menstrual cycle. It’s a marvel of engineering to get so much technology into such a small and elegant package. The downside, if you can call it that, is there’s no way to access the data the ring collects, or its insights, unless you have a phone on hand.

But here’s the thing: It’s not that often I find myself actually opening the app to see what the stats are saying. If I wake up feeling like crap, there’s normally a self-evident reason why that needs no further explanation. And on those rare occasions when I wake up and don’t know why I’m feeling bad, the last thing that would occur to me is to check my phone. Who wants to look at fine-grain data when your head is pounding and your eyes refuse to focus?

That friction, that small gap between having the information there and it being easily accessible is a problem. Yeah, you can get a notification if your "Readiness Score" — Oura's proprietary metric for overall health — falls below a certain level. But I’ve been using this thing for long enough that I’ve never taken up the habit, and I suspect others would struggle to do so, too. It’s nice to have that information on those rare occasions when I’m thinking enough about it to look at my data over a longer period of time. But I can’t imagine myself looking at this data once or twice a day.

It’s also not that useful for workout tracking, principally because you won’t want to risk your $300 gadget in the gym. The first time I took it to work out, I picked up a pair of metal dumbbells, realized their knurled handles were rubbing against the metal of the ring and quickly took it off.

Because there’s no direct method of input, it’s far too easy to forget it’s there and not make use of its information. If you’re all-in on using a ring to track your fitness because you won’t wear a smartwatch or fitness tracker, and you’re always checking your stats, then it’ll work for you. But, deep down, I prefer a watch with a display that’s easy enough to check as a matter of instinct. And it’s this that I think should be a concern for Samsung and, potentially, Apple, as they look to move into this space. A smart ring caters to a niche inside a niche – quantified self obsessives who refuse to wear a watch. They obviously believe that’s enough of a draw to devote time and money to building their own, but I’m not sure it’ll be a blockbuster.

Not to mention these rings only have a few hooks to keep users inside their specific corporate bubble. Both Apple and Samsung have dedicated health-tracking apps and it’s likely whoever buys one of these will have one fewer reason to switch providers in future. But compare that to the watches, which offer health tracking, messaging, app interactions and mobile payments. Smartwatches are beneficial to these platforms because they help draw together various features from the phone. Rings do not.

Perhaps this is another sight tech’s biggest players now just need to copy and destroy their smaller rivals rather than striving for new products. Smart rings cater to a small market, albeit one that big tech could dominate with very little time and effort. Especially given the strength of their relative brands, which means these devices will more or less sell themselves to diehard fans. But is that all a new product can be in 2024, and is that what we could or should expect these companies to be doing?

This article originally appeared on Engadget at https://www.engadget.com/smart-rings-are-meant-to-be-invisible-and-thats-a-bad-thing-140927134.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:34 +0530 Team Code6
Instagram will test nudity protection in messages to fight sextortion https://code6.org/instagram-will-test-nudity-protection-in-messages-to-fight-sextortion https://code6.org/instagram-will-test-nudity-protection-in-messages-to-fight-sextortion Instagram is far from a gleaming example of protecting young people online, having failed to prevent its algorithm from promoting child sexual abuse material. But new features bring some (at least a little?) hope that the platform could become a bit safer. Meta announced it's rolling out new tools meant to protect users against intimate image abuse and sextortion — when a person is digitally blackmailed under threat of sharing intimate media.

One of the most significant updates is that nudity protection is coming to private messages. Meta first confirmed it was building this technology back in 2022, and it will automatically activate the tool for users under 18. Once switched on, a machine learning tool will detect and blur images it suspects of containing nudity for the recipient. The analysis happens on the user's device, so messages should remain end-to-end encrypted without Meta ever having access to them. Users will have the option to view the image alongside a pop-up message from Meta that they shouldn't feel pressured to respond, along with a safety tips button and an option to block the sender. 

Meta's new tool — which it will start testing "soon" — also detects if a person is sending a nude image and warns them to "take care when sharing sensitive photos" while outlining potential risks. Plus, it reminds users that they can delete a message before anyone sees it. Then there's the final warning: a reminder to be responsible and respectful appears when someone tries to forward a message with detected nudity (though it still lets the image be forwarded).

Then there are the tools designed to detect potential scammers or sextortionists and make it more difficult for them to approach teens. Message requests from these possible bad actors should now go to hidden requests, and anyone already involved in a conversation will receive a warning with boundary reminders and steps to report users. As for young people, Meta previously barred people from messaging users 16 or under if they weren't mutually connected — even if the other account claimed to be the same age. Now, these potential scammers won't see the option to message a teen even if they follow each other.

This article originally appeared on Engadget at https://www.engadget.com/instagram-will-test-nudity-protection-in-messages-to-fight-sextortion-131516318.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:34 +0530 Team Code6
You can now listen to Substack podcasts on Spotify https://code6.org/you-can-now-listen-to-substack-podcasts-on-spotify https://code6.org/you-can-now-listen-to-substack-podcasts-on-spotify Substack shows are now on Spotify. The partnership lets Substack podcast creators add Spotify distribution for their programs with only “a few clicks.” The move could boost the streamer’s library after scaling back its exclusive podcast ambitions last year in favor of broader distribution — including a non-exclusive contract renewal with noted vaccine aficionado Joe Rogan.

When listening on Spotify, you’ll see a padlock (or “Paid” tag, where applicable) next to Substack podcasts. You’ll need to link your Substack account before you can begin listening.

Some Substack podcasts are free, and you can listen to those immediately after linking accounts. For paid programs, you’ll still need to pony up for those on Substack before you can hear them on Spotify. (The move is less about giving you freebies and more about expanding Substack’s audience.) But you don’t need Spotify Premium; you can listen to the same Substack content whether you’re on a free or paid Spotify plan.

Spotify says podcast creators retain complete control of their content, subscriber bases and revenue. When setting it up, podcast makers need to choose an option to sync with Spotify in their Creator Account settings. That will instantly make all of their current and future programming available on the streaming platform.

The partnership is built on the Spotify Open Access API, which publishers like Calm, The Economist, Freakonomics Radio, Patreon, Dateline NBC and The Wall Street Journal also use to tap into the music platform’s listener base. It’s easy to see the appeal for creators: Spotify reported 602 million monthly active users and 236 million premium subscribers at the end of 2023.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-listen-to-substack-podcasts-on-spotify-150046948.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:33 +0530 Team Code6
iPhones will soon be repairable with genuine used components, but parts pairing persists https://code6.org/iphones-will-soon-be-repairable-with-genuine-used-components-but-parts-pairing-persists https://code6.org/iphones-will-soon-be-repairable-with-genuine-used-components-but-parts-pairing-persists Apple, a company that talks a big game about sustainability but would love for you to buy a new iPhone every year, is expanding its self-repair program. Consumers and repair shops will soon be able to employ genuine used Apple parts to fix devices rather than having to order brand-new components. The company claims that used parts "will now benefit from the full functionality and security afforded by the original factory calibration, just like new genuine Apple parts."

The initiative will start this fall with iPhone 15 and newer models, according to The Washington Post. So if your iPhone has a busted screen and you have one of the same model with a display that's intact, you'll be able to switch in the panel and it should work. As things stand, if you swap in a used screen from another iPhone, certain features, such as True Tone or automatic brightness adjustment, may not work. The upgraded self-repair program should resolve that.

The program will also cover parts like batteries, cameras and (eventually) Face ID sensors. In addition, consumers and repair shops won't have to provide Apple with a device serial number when ordering most parts from the Self Service Repair Store — they'll still need to do so for a logic board replacement.

Users are already able to see whether their iPhone has been repaired and, if so, which parts have been replaced. Starting this fall, those who access the Parts and Service History section of their iPhone settings will be able to see if a replacement part is new or a genuine used one from another iPhone.

Apple will use a "parts pairing" process directly on the phone to detect whether a replacement component is genuine. It says that's necessary to maintain the "privacy, security, and safety of iPhone."

To that end, Apple will be employing its Activation Lock feature to try and dissuade the use of parts from stolen iPhones for repairs. If a device that's being fixed detects that a replacement part was taken from one where Activation Lock or Lost Mode was enabled, Apple will restrict calibration for that part, so it may not work properly.

On one hand, this shift could make it easier for folks to repair a busted iPhone (or eventually another Apple product) if they have a spare with the necessary parts on hand. Repair shops often have bits and bobs culled from many different units that they'll be able to use. That said, this could be seen as Apple attempting to exert more control over the repair process by employing pairing and potentially edging out third-party aftermarket parts.

The company's senior vice president of hardware engineering John Ternus told the Post that while Apple supports the use of third-party parts in repairs (as long as the device owner is aware of that), it doesn't know how to properly calibrate such components as it would for its own parts.

However, Apple might have to start getting in touch with aftermarket parts manufacturers and figuring out how to do that. A right-to-repair bill that Oregon Governor Tina Kotek signed into law last month bans the practice of parts pairing. The idea is to prevent device manufacturers from using that process to stop consumers and repair shops from using third-party components to fix their gizmos. The law will apply to devices built after January 1, 2025.

This article originally appeared on Engadget at https://www.engadget.com/iphones-will-soon-be-repairable-with-genuine-used-components-but-parts-pairing-persists-142958993.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:33 +0530 Team Code6
Sony ULT Wear headphones review: Brain&shaking bass https://code6.org/sony-ult-wear-headphones-review-brain-shaking-bass https://code6.org/sony-ult-wear-headphones-review-brain-shaking-bass Sony’s Extra Bass line of headphones has given listeners an added dose of low-end tone for years, and was generally cheaper than its high-end 1000X cans. The company is still keen on offering brain-rattling bass to those who want it, but the Extra Bass moniker and its confusing alpha-numeric product names are gone (more to come on that change). Today, Sony is introducing ULT Power Sound, a feature it’s calling the “ultimate step into the evolution” of its portable audio gear. 

ULT Power Sound will also be available on Bluetooth speakers of various sizes, but the first headphones to feature the new audio direction are the ULT Wear ($200). A direct replacement for the WH-B910, the ULT Wear contains 40mm drivers that Sony says are specifically designed for deeper bass. If the stock tuning isn’t enough, there’s a ULT button for two more levels of low-end boost. Plus, the company crammed in some of its best features from more-expensive headphones: the V1 audio chip, 30-hour battery life, Quick Attention mode, 360 Reality Audio with head tracking and more.

The first thing I noticed about the ULT Wear is its design. These headphones don’t immediately strike me as less-than-premium cans. The matte white finish on my review unit helps mask the mostly plastic construction which looked cheap on previous products like the WH-CH720N. It’s definitely a more refined aesthetic than the WH-XB910 that’s being replaced. There are certainly some nods to the premium 1000X line in a few areas, like the curves of the ear cups and headband.

Sony decided on a mix of physical and touch controls for the ULT Wear, which is another way it’s bridging the gap between its most affordable and most expensive headphones. On the edge of the left ear cup is a power/pairing button and a control for cycling between active noise cancellation (ANC) and ambient sound modes. Further up along the bottom is a third button for ULT bass boost. This item switches between off, ULT 1 (deep bass) and ULT 2 (more powerful sound with deep bass). Over on the right, the outside of the ear cup has a touch panel that you can tap and swipe on for playback controls, volume adjustments and calls.

As the ULT Wear sits in the middle of Sony’s headphone lineup, it has a few of the handy features from the 1000X line that the company’s cheaper options don’t employ. For example, placing your open hand over the right ear cup activates Quick Attention mode that lowers the volume so you can respond to a co-worker or grab your cortado without pausing your tunes. Adaptive Sound Control is here as well: Sony’s long-standing tool that automatically adjusts the headphone’s settings based on your activity or location. General niceties like multipoint Bluetooth and wear detection are present too. The convenient Speak-to-Chat function from more-recent 1000X headphones isn’t available though, which is a considerable omission in terms of overall utility.

Controls detail of a set of white headphones with 3.5mm jack and USB-C port near power, ANC and ULT buttons.
Photo by Billy Steele/Engadget

Bass reigns supreme for the ULT Wear’s tuning and you certainly get a heavy dose of it. Those new specifically tuned drivers muster a lot of low-end thump before you even start exploring the ULT boosts. The out-of-the-box level was good enough for me for most genres, although the overall sound can get muddy with more chaotic styles like metal and some synth-heavy electronic tracks. For the most part though, the stock bass provides depth and range that complements full mids and cutting highs.

On Bayside’s There Are Worse Things Than Being Alive, there’s a thundering kick drum to drive the punk-tinged indie rock tunes, but the texture of the crunchy distorted guitars stands out and vocals cut through clearly. Plus, you can add Sony’s DSEE upscaling through its app, a software trick that’s designed to recover sonic elements lost to compression. And if you have access to 360 Reality Audio content, the ULT Wear supports head-tracking so that sounds stay put when you move. This offers a more realistic experience since the immersive audio in this format would otherwise move with your head.

When you hop into the ULT boost modes, things are a mixed bag. Sony has done bass boost better than most other companies here, as songs are still actually listenable across musical styles rather than just becoming a muffled mess. ULT 1, the option for deeper bass, is the best in my opinion. You don’t lose much detail using it and things like kick drums are still punchy throughout. Hip-hop tracks are a better canvas, with songs like Killer Mike’s “Down By Law” blasting bombastic, yet finessed, amplified bass. His album Michael is one of the better-sounding selections I tested with ULT 1 enabled.

ULT 2, a setting for more powerful sound alongside even deeper bass, isn’t great. During my tests, I didn’t find a single track where I thought it sounded good across driving low-end styles like hip-hop and EDM. It sounds like you’re standing in front of the subwoofer at a concert where bass is most prominent and everything else gets drowned out. And while I’m sure some people enjoy that extent of brain rattling, it’s not what I’m looking for.

Headband and ear cup detail of a set of white headphones showing speaker grille design.
Photo by Billy Steele/Engadget

Sony improved ANC from the WH-XB910 by installing its V1 audio processor from the 1000X series in the ULT Wear. The result is noticeably improved noise-canceling performance for a set of $200 headphones, but you shouldn’t expect distraction-blocking as robust as what the WH-1000XM5 offers. It’s good in most situations, but in some scenarios it simply dulls the roar. The ULT Wear does, however, do a decent job with human voices – much better than the Sennheiser Accentum Plus I recently reviewed.

The company didn’t go out of its way to discuss call quality on the ULT Wear, but the performance here is slightly above average. It’s not pristine, but it also doesn’t have the obvious speaker phone sound most headphones do. Low-to-mid-volume background noise is also dealt with nicely. Ambient sound mode on the ULT Wear is more natural that what most headphones offer, save for the AirPods Max. You can hear a good amount of your own voice, so you’re free to speak at a normal volume during calls. And any sounds from your surroundings come through clear, so you don’t have to worry about not hearing alerts or announcements.

Sony says you can expect up to 30 hours of battery life with ANC on or up to 50 hours with it off. The company doesn’t specify if either of the ULT modes impact longevity, and I didn’t have them on long enough to tell. After 20 hours of use with mostly ANC and several instances of ambient sound for calls, both used at around 50-60 percent volume (trust me that’s plenty loud here), Sony’s app was showing 44 percent battery left. This is more efficient than the stated figure, but I’ll update this review when the full rundown is complete.

If you crave a deep bassy thump that most headphones haven't been able to deliver, the ULT Wear does a much better job boosting low-end tone than Sony’s previous efforts. The sound out of the box is certainly boomy, but not at the cost of any detail, and the company gives you the option to add two more servings of bass when you crave it. These won’t be for everyone as a lot of people will prefer the more even-handed tuning of Sennheiser’s Accentum Plus in the $200 range. However, Sony has done well to dress up a more affordable set of headphones as a premium product, in terms of both looks and features.

The ULT Wear headphones are available in black, white and green color options for $200. Sony says they'll start shipping sometime this spring. 

This article originally appeared on Engadget at https://www.engadget.com/sony-ult-wear-headphones-review-brain-shaking-bass-160000739.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:32 +0530 Team Code6
Pick up one of our favorite Anker USB&C hubs for only $40 https://code6.org/pick-up-one-of-our-favorite-anker-usb-c-hubs-for-only-40 https://code6.org/pick-up-one-of-our-favorite-anker-usb-c-hubs-for-only-40 One of our favorite Anker USB-C hubs is on sale for $40 via Amazon. The Anker 555 is typically $50, so this is a discount of 20 percent. This is one of the best hubs money can buy, even at its original price. It made our list of the best MacBook accessories, but it’s a mighty fine addition to any PC.

The Anker 555 USB-C hub gives you eight ports to connect just about anything under the sun. There’s two USB-A ports, one HDMI port, SD and microSD card slots, one Ethernet jack and two USB-C ports. One of the USB-C ports provides 85W of power to charge various devices, including laptop computers.

It can handle up to 10 Gbps file transfers and can connect to a 4K/60Hz monitor via the HDMI slot. It’s also extremely portable, making it easy to just throw in a bag until you need it. To that end, it ships with a nice little travel pouch. We wrote that the Anker 555 “has enough power and versatility to be the only laptop hub you need.”

The sale extends to other Anker hubs, if the 555 doesn’t do it for you. The simply-named Anker USB C Hub also costs $40, which is a discount of 15 percent. It comes with 10 ports, including 4K HDMI, 1080p VGA, USB-C, USB-A, Ethernet and a 100W USB-C charging port. There’s also a slot for SD cards. The transfer speed is a bit slower here, however, at 5 Gbps.

Finally, there’s the Anker 565. This hub costs $59 as part of this sale, which is a massive discount of 41 percent. It kicks things up a notch, with 11 available ports. These include a 10 Gbps USB-C data port, a 10 Gbps USB-A data port, a 4K HDMI port, a 4K DisplayPort, a 100W USB-C input port for charging devices, two 480 Mbps USB-A data ports, an Ethernet port, an AUX port and microSD card slots. It also allows for multi-monitor setups, thanks to the aforementioned DisplayPort and HDMI port options.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/pick-up-one-of-our-favorite-anker-usb-c-hubs-for-only-40-162451076.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:31 +0530 Team Code6
Sony's new ULT Bluetooth speakers are bringing back the '90s bass boost button https://code6.org/sonys-new-ult-bluetooth-speakers-are-bringing-back-the-90s-bass-boost-button https://code6.org/sonys-new-ult-bluetooth-speakers-are-bringing-back-the-90s-bass-boost-button Sony just announced a trio of new speakers in a new line of audio products called the ULT Power Series. This is an attempt by the company to reduce some of the clutter involved with its naming conventions, so say goodbye to the Extra Bass and XE-Series products. Both lines are being wrapped up into the ULT Power Series branding. To suit this new branding, each of the following speakers include something called the ULT button, which provides a bass boost.

The ULT Field 1 is your standard portable Bluetooth speaker. It’s compact and comes in a variety of colors, including black, white, gray and orange. The battery lasts around 12 hours per charge and the casing is IP67 water resistant, dustproof and shockproof. Like many of these ultra-portable Bluetooth speakers, the design lets users stand it on its end or lay it on its side, to make use of space. There’s also a built-in mic for hands-free calling. This speaker costs $130 and will be available later this spring at major retail outlets.

Two Sony speakers.
Sony

The ULT Field 7 is basically a beefier version of the Field 1. It’s bigger, though still portable, and includes two dedicated ULT buttons. One provides deeper bass in the lower frequency range and the other brings a powerful, punchy bass. There’s also plenty of ambient LED lighting that synchronizes with the music.

The battery lasts 30 hours, which is a fantastic metric, and includes quick-charging capabilities. It’s also being advertised as a karaoke machine, thanks to the built-in microphone port. Finally, Sony says people can string together up to 100 of these things to make a cacophony of noise that’ll really annoy the pants off of their neighbors. Those neighbors, however, are likely to live in a glorious mansion, as just one Field 7 costs $500. They go on sale later this spring.

A Sony speaker.
Sony

The ULT Tower 10 is, as the name suggests, a Bluetooth tower speaker intended for living spaces. This speaker wirelessly connects to stereo systems and TVs for enhanced audio and includes the same two ULT bass boost buttons found with the Field 7. There’s also a sound optimization feature that detects local noise and adjusts the settings to accommodate the surroundings.

The speaker boasts omni-directional synchronized lighting, which Sony says “makes listeners feel like they are at a music festival.” There are two microphone inputs for belting out karaoke duets and the speaker actually ships with one wireless mic. Listeners can also connect up to 100 compatible speakers at once, including the Field 7. This is one expensive tower speaker, however, so it’ll set you back $1,200 when it releases later in the season.

This article originally appeared on Engadget at https://www.engadget.com/sonys-new-ult-bluetooth-speakers-are-bringing-back-the-90s-bass-boost-button-160056401.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:31 +0530 Team Code6
The Amazon Fire TV Stick 4K Max is only $40 right now https://code6.org/the-amazon-fire-tv-stick-4k-max-is-only-40-right-now https://code6.org/the-amazon-fire-tv-stick-4k-max-is-only-40-right-now The Fire TV Stick 4K Max streaming device is on sale for $40. That’s a record low for Amazon’s top-of-the-line streaming stick, which usually costs $60.

The Amazon Fire TV Stick 4K Max plugs into your TV’s HDMI port to access all the top streaming services, including (among many others) Netflix, Hulu, Disney+, Max, Apple TV+ and, of course, Amazon’s Prime Video.

The streaming stick has a 2GHz quad-core processor to help make navigation zippy and smooth. The device’s 16GB of storage is double that of Amazon’s cheaper models so that you can download plenty of apps and offline content without worries.

The 4K Max supports Dolby Vision, HDR10+ and Dolby Atmos audio for a dynamic viewing experience and more immersive audio (with compatible TVs and speakers). It also supports Wi-Fi 6E for smoother streaming with fewer hiccups if your router also supports it.

It includes Amazon’s latest Alexa Voice Remote. The accessory has four pre-programmed shortcut buttons (for apps like Netflix and Prime Video). It supports Alexa, so you can use it to control the Fire TV Stick 4K Max and other Alexa-compatible smart home devices from your couch.

If you’d prefer to save money over having Amazon’s highest-end model, the Fire TV Stick Lite is also on sale. It’s Engadget’s pick for the best budget streaming stick. The device doesn’t support 4K, so this is only a good option if your television’s resolution is 1080p or lower. (However, it does support HDR.) Usually $30, you can get the entry-level model today for $20.

For those who want an upgraded audio setup, the Fire TV Soundbar is $20 off. It supports virtual surround sound with DTS Virtual:X and Dolby Audio. It hooks up to your TV’s HDMI port and only takes up 24 inches (with a 2.5-inch height) on your entertainment center. The device works with anything connected to your TV, not only the devices in Amazon’s streaming devices. As an alternative, you can connect it to other devices via Bluetooth. Typically $120, the Fire TV Soundbar is available today for $100.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-amazon-fire-tv-stick-4k-max-is-only-40-right-now-164554306.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:30 +0530 Team Code6
Apple TV+'s Dark Matter series takes on one of Blake Crouch's best books https://code6.org/apple-tvs-dark-matter-series-takes-on-one-of-blake-crouchs-best-books https://code6.org/apple-tvs-dark-matter-series-takes-on-one-of-blake-crouchs-best-books Apple just dropped a trailer for another of its never-ending cavalcade of sci-fi shows. Dark Matter stars Joel Edgerton and Jennifer Connelly. It also happens to be based on a fantastic book by author Blake Crouch, which we recommended in 2021 after publication. The show premieres on May 8 with two episodes.

I’ve read the book, and love it, but there will be no real spoilers here. Dark Matter follows a physicist as he gets involved with some serious sci-fi shenanigans. The trailer gives a bit of the plot away, enough to understand that these particular sci-fi shenanigans are of the multiversal variety. Again, the book is a rip-roaring page turner, so the show should follow suit. The rest of the cast includes Jimmi Simpson, Alice Braga, Dayo Okeniyi and Oakes Fegley.

Crouch is actually the showrunner here, which is a first for the author. This isn’t, however, the first TV show based on one of his books. Wayward Pines ran on Fox for two seasons and was based on a series of novels. Good Behavior, also pulled from a book series, aired on TNT back in 2016. The writer has penned a bunch of novels that haven’t been turned into TV shows. We heartily recommend Upgrade, which made our list of the best books of 2022.

Dark Matter joins an absolutely stacked collection of sci-fi shows on Apple TV+. There are the heavy hitters like Severance, For All Mankind and Silo, but also a bunch of lesser-known programs like Invasion and the recently-released Constellation. I’m not done. Monarch: Legacy of Monsters put Kurt Russell up against Godzilla and Hello Tomorrow is set in a retro-future wonderland. I’m still not done. See, Schmigadoon and The Last Days of Ptolemy Grey all have sci-fi elements. Finally, there’s that fantasy show about an American college football coach who somehow becomes a soccer sensation in the UK without actually knowing anything about the sport.

This article originally appeared on Engadget at https://www.engadget.com/apple-tvs-dark-matter-series-takes-on-one-of-blake-crouchs-best-books-174636542.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:29 +0530 Team Code6
Yale unveils its first retrofit smartlock and keypad https://code6.org/yale-unveils-its-first-retrofit-smartlock-and-keypad https://code6.org/yale-unveils-its-first-retrofit-smartlock-and-keypad Yale is making it easier to go key-free with a smart lock system that can be retrofitted onto most existing deadbolts. You won't need to replace existing hardware with the Yale Approach Lock with Wi-Fi. It's an interior-only smart lock that Yale says takes just 10 minutes or so to install and you'll only need a screwdriver to help you get the job done. It also has a fairly slim profile as it will sit just 1.6 inches off the door.

Once the smart lock is installed, you'll be able to use features like Auto-Lock and Auto-Unlock. If you're away from home and want to let in a friend to water the plants or check on your pets, you can unlock the door remotely via the Yale Access app. What's more, the Yale Approach is renter-friendly. It sits on the back of most standard deadbolts and you (and your landlord) can keep using the same keys. In addition, Yale Approach works with Amazon Alexa, Google Home, Philips Hue and Samsung SmartThings. Matter support will be added later.

Also new is the Yale Keypad, which is compatible with the Yale Approach, several of the company's other products and many August smart locks. Using the one-touch locking feature, you can lock the door and unlock it with a personalized code. You can provide guests with unique access codes. The backlit keypad is also IPX5-rated for weather resistance and you can place it anywhere within the lock's Bluetooth range. Yale plans to release a version later this year that will let you unlock the door with your fingerprint.

Both items are available now in the US from Yale's and August's websites. The Yale Approach, which is available in black suede or silver, costs $130, while the Yale Keypad is $70. A bundle is available for $180. The devices will hit Amazon and other retailers soon. They'll also be available in Canada through Amazon.

This article originally appeared on Engadget at https://www.engadget.com/yale-unveils-its-first-retrofit-smartlock-and-keypad-165842682.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:29 +0530 Team Code6
Apple may start releasing AI&centric, M4&powered Macs later this year https://code6.org/apple-may-start-releasing-ai-centric-m4-powered-macs-later-this-year https://code6.org/apple-may-start-releasing-ai-centric-m4-powered-macs-later-this-year It's only been five months since Apple released the first M3-powered Macs, but we may not have to wait long to see laptops and desktops with M4 chipsets. According to Bloomberg, Macs with M4 processors could start arriving later this year (which isn't necessarily a massive surprise given the cadence of Apple silicon chips so far). While the M3 lineup didn't offer a massive upgrade from M2 chipsets, the M4 series could be a gamechanger since Apple is said to be placing far more onus on artificial intelligence this time around.

There will be at least three main versions of the M4, according to the report, and Apple is expected to update every model of the Mac with one of those chips. As things stand, Bloomberg says Apple will release iMacs, an entry-level 14-inch MacBook Pro, more powerful 14-inch and 16-inch MacBook Pros and Mac minis with M4 chips by early 2025.

Versions of the 13-inch and 15-inch MacBook Air with M4 chips could arrive by the spring, with an M4 Mac Studio to follow around the middle of 2025 and a Mac Pro to come later in the year. However, the publication notes that plans may change.

The Mac mini upgrade will be quite a long time coming, as Apple hasn't upgraded that device since January 2023. The Mac Studio and Mac Pro got M2 upgrades in mid-2023. M3-powered iMacs and MacBook Pros arrived in October (remember the Scary Fast event?). The MacBook Air, meanwhile, got an M3 upgrade just last month.

With the higher-end Mac desktops, Apple may include support for up to 512GB of memory. The latest Mac Studio and Mac Pro max out at 192GB of RAM, but previous Intel-powered systems supported up to 1.5TB of memory using off-the-shelf components. Apple integrates memory more deeply into its own chipsets, so upgrading the RAM on silicon-based systems is more difficult.

That said, Apple's major focus for the M4 lineup is said to be artificial intelligence as it aims to catch up (at least in terms of public perception) with the likes of Microsoft and Google. Bloomberg suggests that Apple will highlight how on-device AI processing capabilities of the M4 chipsets will integrate with the hardware and the latest version of macOS, which will debut at the Worldwide Developers Conference in June.

The company is also said to be planning AI-focused upgrades to the processors used in this year's iPhones. Previous reports suggested that Apple wants to integrate Google's Gemini AI into iPhones while it works on its own generative AI models.

This article originally appeared on Engadget at https://www.engadget.com/apple-may-start-releasing-ai-centric-m4-powered-macs-later-this-year-175312540.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:28 +0530 Team Code6
Instagram's status update feature is coming to user profiles https://code6.org/instagrams-status-update-feature-is-coming-to-user-profiles https://code6.org/instagrams-status-update-feature-is-coming-to-user-profiles Instagram’s status update feature, Notes, will soon be more prominent in the app. Up until now, Notes have only been visible from Instagram’s inbox, but the brief updates will soon also be visible directly on users’ profiles.

The change should increase the visibility of the feature and give people a new place to interact with their friends’ updates. (Instagram added reply functionality to Notes back in December.) The app is also experimenting with “prompts” for Notes, which will allow users to share questions for their friends to answer in their updates, much like the collaborative “add yours” templates for Stories.

Notes are similar to Stories in that the updates only stick around for 24 hours, though they are only visible to mutual followers, so they aren’t meant to be as widely shared as a typical grid or Stories post. The latest updates are another sign of how Meta has used the feature, first introduced in 2022, to encourage users to post more often for smaller, more curated groups of friends.

Separately, the app is also adding a new “cutouts” feature, which allows users to make stickers out of objects in their photos, much like the iOS sticker feature. On Instagram, these stickers can be shared in Stories or in a Reel. Cutouts can also be made from other users’ public posts, effectively giving people a new way to remix content from others (Instagram’s help page notes that users can disable this feature if they prefer for their content to not be reused.)

This article originally appeared on Engadget at https://www.engadget.com/instagrams-status-update-feature-is-coming-to-user-profiles-182621692.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:27 +0530 Team Code6
Prime members can play Fallout 3 and New Vegas on Luna for the next six months https://code6.org/prime-members-can-play-fallout-3-and-new-vegas-on-luna-for-the-next-six-months https://code6.org/prime-members-can-play-fallout-3-and-new-vegas-on-luna-for-the-next-six-months Fallout games are having a moment in the wake of glowing reviews for the new TV series adaptation on Prime Video. Amazon has added two of the series’ best games as freebies for Prime members on Luna, its cloud streaming service. Fallout 4 is also getting some love, as Bethesda said it will drop the PS5 and Xbox Series X/S update for the 2015 game on April 25.

Amazon Prime members can play Fallout 3 and Fallout: New Vegas on Amazon Luna for the next six months at no extra charge. Like other cloud streaming services, Luna requires a stable and low-latency internet connection since the games you play are processed on remote servers. Amazon recommends a network that can sustain at least 10Mbps for 1080p quality. An ethernet connection works best, but if you’re on Wi-Fi, using the 5GHz band is preferable if your router supports it.

They join Fallout 76, already announced as an Amazon Prime Gaming free game for April. As long as you claim it this month, you can download and keep it forever. It’s redeemable for both Xbox and PC. In addition, the game has a free-play week for all platforms. From Thursday through April 18, you can play Fallout 76 for free on PlayStation, Xbox and Steam. You only need to download the game and sign in with a Bethesda account.

Promotional screenshot for the next-gen console update for Fallout 4. Two (blue-suit-wearing) people stand armed with guns in a video game wasteland. Crumbling buildings and a desert landscape in the background.
Bethesda

The long-delayed big console update for Fallout 4 finally arrives for PS5 and Xbox Series X/S on April 25. The “next-gen” (now current-gen, if we’re being technical) version lets you choose between Performance and Quality modes for prioritizing speed or spectacle. It also supports 60fps and higher resolutions alongside stability improvements and bug fixes. The stability fixes will also arrive in a Fallout 4 update for PS4 and Xbox One consoles to provide a more dependable experience for older hardware users.

The Fallout TV series is damn good — and possibly the second-best gaming adaptation behind The Last of Us. The show starts with a bang and reels you in with magnetic characters and alluring visuals. “Fallout is more than just a video game adaptation,” Engadget’s Sam Rutherford wrote in his review. “It’s a really good show in its own right — an apocalyptically good one at that.”

Fallout is now streaming on Prime Video. It stars Ella Purnell (Yellowjackets) as Lucy, Aaron Clifton Moten (Father Stu) as Maximums, Kyle MacLachlan (Twin Peaks) as Hank and the scene-stealing master of ornery characters, Walton Goggins (Justified), as The Ghoul.

This article originally appeared on Engadget at https://www.engadget.com/prime-members-can-play-fallout-3-and-new-vegas-on-luna-for-the-next-six-months-190132993.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:26 +0530 Team Code6
Taylor Swift’s music is back on TikTok https://code6.org/taylor-swifts-music-is-back-on-tiktok https://code6.org/taylor-swifts-music-is-back-on-tiktok Taylor Swift’s music has returned to TikTok after a ten-week hiatus, according to a report by Variety. Her tunes left the platform after negotiations broke down between the social media app and Swift’s label, Universal Music Group.

It’s unclear what kind of deal Swift struck with TikTok to allow her to return to the platform, but we know one thing. The deal did not include provisions for fellow UMG artists, so Billie Eilish, The Weeknd and Drake, among others, are still missing from TikTok. Taylor Swift, being the most popular musician on the planet, likely worked some magic here. 

She’s not alone in her return to TikTok. Some songs by other UMG artists have begun appearing on the platform, ready for use in short-form videos. These artists include Ariana Grande and Camila Cabello. Variety suggests that their music was put up either by fans or representatives from the artists. We don’t know if they struck their own deals like Swift may have.

The return could also be a promotional move for her upcoming album. The Tortured Poets Department comes out on April 19 and will likely have plenty of tracks that will be perfect for TikTok singalongs. It’s worth noting that she partnered with the platform to promote Midnights, her last album of all-new material.

This all started when UMG threatened to pull songs from the platform after contract negotiations fell apart, with the label writing in an open letter that TikTok wanted to pay a “fraction” of the rate paid by other social media sites. "As our negotiations continued, TikTok attempted to bully us into accepting a deal worth less than the previous deal, far less than fair market value and not reflective of their exponential growth,” the company wrote. “TikTok is trying to build a music-based business, without paying fair value for the music.”

TikTok went full “fake news” in response, writing that “despite Universal's false narrative and rhetoric, the fact is they have chosen to walk away from the powerful support of a platform with well over a billion users that serves as a free promotional and discovery vehicle for their talent.” It’s worth noting that TikTok’s rebuttal did not mention artist payments, but did say that it has been able to reach agreements with other musicians and publishers.

Whatever the reason for Swift’s return, the nation’s teens are no doubt rejoicing at once again being able to lip sync to "Cruel Summer" and "You Belong With Me." UMG and TikTok, however, are still battling it out, so this is likely not the last we’ll hear about all of this.

This article originally appeared on Engadget at https://www.engadget.com/taylor-swifts-music-is-back-on-tiktok-184726589.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:26 +0530 Team Code6
A four&pack of Chipolo One Bluetooth trackers is on sale for $60 right now https://code6.org/a-four-pack-of-chipolo-one-bluetooth-trackers-is-on-sale-for-60-right-now https://code6.org/a-four-pack-of-chipolo-one-bluetooth-trackers-is-on-sale-for-60-right-now Bluetooth trackers are handy little things that can help you find valuables after misplacing them. Our pick for the best Bluetooth tracker is the Chipolo One, and a four-pack has dropped to a record low price. The bundle (which usually costs $75) is currently available for just $60, which makes each tracker just $15. Alternatively, you can buy a single tracker for $20 (usually $25).

The Chipolo One can't really measure up to the crowd-sourced finding network of AirTags or Tile trackers, so it's perhaps not the best option for monitoring the location of your luggage while traveling. However, it does a more than capable job of helping you find items around the house. It has the loudest ring of all the trackers we've tested, for one thing, and there was no delay between pressing a button in an app and hearing the Chipolo One trill away.

The One can be easy to spot, since it's a colorful plastic disc. It's fairly hardy too, since it has IPX5-rated splash resistance and a two-year battery life (the battery is replaceable). One other feature in the One's favor is that it's compatible with both iOS and Android, and we found it straightforward to pair with an iPhone and Samsung Galaxy phone.

The aspect of the One that particularly impressed us was its separation alerts. Once you get around 350 feet away from the tracker, you'll get an alert on your phone asking if you might have left an item somewhere. Through your maps app, Chipolo can guide you back to the location where your phone and the One were last in contact. Of course, you can ring the tracker once you're close by to help you find it.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-chipolo-one-bluetooth-trackers-is-on-sale-for-60-right-now-195303230.html?src=rss ]]>
Fri, 12 Apr 2024 01:30:25 +0530 Team Code6
Overwatch 2 introduces harsher punishments for players who leave mid&match https://code6.org/overwatch-2-introduces-harsher-punishments-for-players-who-leave-mid-match https://code6.org/overwatch-2-introduces-harsher-punishments-for-players-who-leave-mid-match Blizzard is taking mid-match leaves on Overwatch 2 more seriously and is implementing harsher punishments when Season 10 arrives. People playing Unranked games won't be able to join a queue for five minutes after leaving two of their last 20 games. And if they leave at least 10 out of the last 20, they'll be suspended for 48 hours. Players probably want to be even more careful when it comes to leaving Competitive games, though, because doing so 10 times out of 20 will get them banned for the rest of the season. In its announcement, Blizzard said that while it's aware not everyone abandons a game on purpose, these changes "should help curb those players who deliberately choose to leave a match." 

A table listing penalties for leaving Overwatch 2 matches.
Blizzard

The developer is also making it easier for groups of friends to play together in Competitive mode, no matter their rank, by introducing "wide groups." A wide group is defined by having players from a wide range of ranks, from Diamond to tiers up to five Skill Divisions lower. Blizzard admits that opting for the new queue option will mean longer wait times, since it has to pair a wide group with another wide group with similar ranks in order to be fair. But it's hoping that the new feature will eliminate the need to use an alt account when playing with friends. 

The company is also adding new features designed to help prevent abuse and harassment in-game. People will soon be able to add up to 10 players in their "Avoid as Teammate" list instead of just three. It's also making it easy to report disruptive behavior by updating its reporting interface. Finally, Blizzard is blocking a player's access to text or voice chat in their matches if they were found to have engaged in abusive behavior and have broken the company's code of conduct. They can only get those privileges back if they spend time playing Overwatch 2 in their best behavior.

This article originally appeared on Engadget at https://www.engadget.com/overwatch-2-introduces-harsher-punishments-for-players-who-leave-mid-match-021319507.html?src=rss ]]>
Thu, 11 Apr 2024 13:30:30 +0530 Team Code6
Twitch CEO says DJs will have to share what they earn on the website with music labels https://code6.org/twitch-ceo-says-djs-will-have-to-share-what-they-earn-on-the-website-with-music-labels https://code6.org/twitch-ceo-says-djs-will-have-to-share-what-they-earn-on-the-website-with-music-labels In an interview with the channel TweakMusicTips, Twitch CEO Dan Clancy said that DJ streamers on the platform will have to share their revenue with music labels. As posted by Zach Bussey on X (formerly Twitter), Clancy said that Twitch is working on a "structure," wherein DJs and the platform "are gonna have to share money with the labels." He said he's already talked to some DJs about it. The DJs, of course, realized that they'd rather not share what they earn. But Clancy said that Twitch will pay part of what the labels are owed, while the DJs hand over a portion of their revenue. 

Clancy's statement was part of his response to the host's question about the copyright situation of music streamers on the platform. The CEO replied that Twitch has been talking to music labels about it in hopes of finding a stable solution so that DJ streamers don't get hit with DMCA takedown requests. He also said that the website has a "pretty good thing" going on with labels right now — a "thing" that involves Twitch paying them money, apparently — but it's not a sustainable long-term solution. Plus, the labels are only OK with that deal at the moment because they know Twitch is working on another solution that will make them (more) money. 

Clancy also clarified that live streams and videos on demand have different sets of rules for playing copyrighted music, and the latter is definitely a problem. That's why he suggests that DJs should mute pre-recorded videos on their own, because Twitch's system doesn't always detect copyrighted songs to mute them. The CEO said Twitch is close to signing the deal with labels, but it's unclear how the Amazon subsidiary intends to monitor live music streams and if it already has the technology to do so. 

This article originally appeared on Engadget at https://www.engadget.com/twitch-ceo-says-djs-will-have-to-share-what-they-earn-on-the-website-with-music-labels-060210010.html?src=rss ]]>
Thu, 11 Apr 2024 13:30:29 +0530 Team Code6
You can grab the Nothing Phone 2 for $74 off right now https://code6.org/you-can-grab-the-nothing-phone-2-for-74-off-right-now https://code6.org/you-can-grab-the-nothing-phone-2-for-74-off-right-now Amazon has the Nothing Phone 2 on sale for the first time since its launch. The offbeat mainstream smartphone alternative is $74 off its usual price. The deal includes the version with 12GB of RAM and 256GB of storage, and it’s ready for activation on T-Mobile or AT&T.

The Nothing Phone 2 has an unusual design, with a transparent back revealing an eye-pleasing arrangement of its internal hardware. The aesthetic is a throwback to tech from the late 1990s and early 2000s, like Apple’s iMac G3 and Nintendo’s Game Boy Color. Meanwhile, the Glyph Interface on the phone’s back uses LED strips to show customizable lights and patterns for your notifications. It’s a charming package that stands out in a sea of smartphone sameness.

Engadget’s Sam Rutherford reviewed the phone in 2023, and he noted its eye-catching hardware design and Monochrome UI in its software. Nothing isn’t marketing its phone based on record-breaking specs, but the startup still made a phone that “never felt slow” while being “well-equipped with handy features like reverse wireless charging.”

The phone runs on Nothing OS 2 (currently, it’s on 2.5.3) on top of Android 14. It has a 6.7-inch OLED display, a 4,700mAh battery and a pair of 50MP rear cameras (main and ultra-wide).

However, note that the phone is only compatible with AT&T and T-Mobile’s networks in the US — not Verizon, Sprint, Cricket or other CDMA-based carriers. Nothing only brought its handsets (officially) to America with the current generation of hardware, so perhaps future models will offer broader stateside carrier support.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/you-can-grab-the-nothing-phone-2-for-74-off-right-now-210527323.html?src=rss ]]>
Thu, 11 Apr 2024 06:31:03 +0530 Team Code6
Roku releases its line of premium&ish TVs with Mini LED backlighting https://code6.org/roku-releases-its-line-of-premium-ish-tvs-with-mini-led-backlighting https://code6.org/roku-releases-its-line-of-premium-ish-tvs-with-mini-led-backlighting Roku has released a line of TVs called the Pro Series after first unveiling the collection at this year’s CES. These televisions are packed with tech, with the standout feature being Mini LED backlighting for better brightness and contrast. The 4K TVs also boast QLED panels, HDR10+, Dolby Vision and a responsive refresh rate of 120Hz. The company’s calling them the “ultimate TVs” for streaming.

To that end, the quad-core processor should allow for snappier menu navigation and for apps to launch quickly, so you can spend less time waiting on a load screen and more time binging Hulu’s Shogun while scarfing down a big bowl of popcorn. They're also Wi-Fi 6 capable, which comes in handy when streaming 4K content.

On the audio side of things, the Pro Series models include side-firing Dolby Atmos speakers for a “wide, cinematic sound.” The TVs integrate nicely with wireless soundbars, speakers and subwoofers, in addition to wired variants. Each model also features Bluetooth for connecting wireless headphones, to prevent spoilers from seeping into every corner of the house. They come with a refreshed remote control that includes motion-activated backlit buttons, USB-C charging and new shortcut options.

The Pro Series TVs feature a new neural processing unit (NPU) that allows for some nifty OS features. Smart Picture Max uses AI to automatically adjust the best picture mode for a particular piece of content, refining the color, sharpness and motion as required. This carries over to brightness, which also automatically adjusts depending on room lighting.

While Smart Picture Max might be tied to the Pro Series line of TVs, due to the updated NPU, there are more OS features coming to all Roku panels. The company’s televisions will soon get something called Backdrops, which are basically just fancy screensavers pulled from a wide catalog of popular artwork or via uploaded images. This won’t exactly turn a Roku into a Samsung Frame TV, but it’s a start.

The Roku Backdrops feature in action.
Roku

Roku TVs are also getting deep integration with IMDB in a forthcoming OS update. This will provide data sourced from the site as you scroll through potential shows and movies to watch. Finally, the mobile app is receiving a comprehensive upgrade, complete with a streamlined design, better search and new content categories.

The Pro Series line is available now from Best Buy, Amazon and Walmart. Prices start at $900 for the 55-inch model and rise up to $1,700 for the chunky 75-inch version. There’s also a wall-mount kit available for $100.

This article originally appeared on Engadget at https://www.engadget.com/roku-releases-its-line-of-premium-ish-tvs-with-mini-led-backlighting-130047599.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:52 +0530 Team Code6
The Fallout TV series is V.A.T.S. (a very awesome TV show) https://code6.org/the-fallout-tv-series-is-vats-a-very-awesome-tv-show https://code6.org/the-fallout-tv-series-is-vats-a-very-awesome-tv-show Fallout’s transition to TV starts with a bang (or three depending on how you’re counting). But even after the show emerges from the vault, the hits keep coming. That’s because unlike a lot of other video game adaptations that receive a thin veneer designed to appeal to fans of the source material, the essence of Fallout runs so deep throughout this series it could weather an atomic blast. Its characters are magnetic and its visuals are downright impressive. But most importantly, just like HBO’s The Last of Us, Fallout is more than just a video game adaptation. It’s a really good show in its own right – an apocalyptically good one at that.

The first thing that stands out about the show is just how good it looks. Every set and costume is packed with detail. The clean blues and yellow of vaultsuits are the perfect counterpoint to the dilapidated buildings and shaggy clothes of surface dwellers, which look so grimy you can almost feel the rads coming out of your screen. Meanwhile, Fallout’s Power Armor might be some of the best-looking live-action mech-suits this side of Pacific Rim. Locations are also incredibly diverse and fleshed out while still paying homage to the franchise that inspired them. The settlement of Filly looks almost exactly how I imagine Megaton might appear in real life, you know, aside from having a massive bomb in the middle of town. The show’s audio is also a treat, right down to the crunchy sounds of analog electronics and all the rockin’ oldies that wafting in the background (including an obligatory playing of the Inkspots’s “I don’t want to set the world on fire”).

The Power Armor in the Fallout TV series looks incredibly good.
Courtesy of Prime Video

I really liked how all the show’s easter eggs and references to the video game never felt forced. Iconic gadgets like the Pipboy help build the world while simultaneously pushing the plot forward. Even its cinematography makes callbacks to the game with slow-mo that evokes the V.A.T.S. mechanic during firefights. And all the little critters Fallout fans love and hate like rad roaches, irradiated bears and a very good canine companion make appearances that feel right at home.

Of course, all this would simply be window dressing without characters that bring the world to life. And once again the show doesn’t disappoint. As a vault dweller, Lucy MacLean (played Ella Purnelle) is the perfect foil to ease us into the world of Fallout. As she explores and adapts to the surface, we get to meet an incredible cast of characters who highlight the struggles and revel in the weirdness of a post-doomsday world. I also need to call out the casting of Walton Goggins as the Ghoul, which feels like an especially enlightened choice. This man was made for this role, and even considering some of his previous appearances in Justified and The Hateful Eight, this might be his most engaging performance yet.

Walton Goggins as the Ghoul in the Fallout TV series
Courtesy of Prime Video

The most impressive thing about the Fallout show is how it balances several different stories with grace and intrigue. So often when you have branching plotlines, one arc drags while the others shine. But in Fallout, they are woven together so well that even if one scene goes long, the show on the whole never bores. Now I will admit that those new to the franchise may need to be a bit more patient, as Maximus’ arc and the story surrounding the Brotherhood of Steel takes some time to get rolling.

Perhaps the biggest issue with Fallout is its brutality. This is not a series for the faint of heart. Warning: There is some animal cruelty and there’s so much gore that a regular bullet wound seems tame in comparison. It’s also important to mention that the jump from pixels to live action adds even more impact to this. But coming from a franchise that’s reveled in crass and crudeness since the beginning, it would feel weird any other way.

The Brotherhood of Steel from the Fallout TV series
Courtesy of Prime Video

As a fan of the franchise, there’s always a little trepidation when a game tests the waters of a new medium. But Fallout has absolutely nailed it. And looking back, it probably shouldn’t have been a surprise, because unlike Street Fighter or Mortal Kombat whose stories always felt like afterthoughts, it was the world and the characters of Fallout that kept people coming back to the wasteland. While the game may have provided the blueprint to make the show a success, this adaptation can stand on its own.

The Fallout series is available to stream today starting at 9PM ET on Amazon Prime Video.

This article originally appeared on Engadget at https://www.engadget.com/the-fallout-tv-series-is-a-very-awesome-tv-show-130039789.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:52 +0530 Team Code6
The best ergonomic keyboards for 2024 https://code6.org/the-best-ergonomic-keyboards-for-2024 https://code6.org/the-best-ergonomic-keyboards-for-2024 It’s tough to give a blanket recommendation for ergonomics, as the term most accurately translates to “what works best for your body” — and all bodies are different. But if you’ve landed here, chances are you’re looking for a keyboard that’s easier on your shoulders, neck and wrists. Traditional keyboards keep your arms close together and force you to splay your hands outward. After a while, that can feel straining. By shifting the orientation of the keys, ergonomic keyboards can keep your upper body in a more neutral position, preventing you from twisting or over-extending your hands and arms. We’ve broken down the various features that make some boards more body-friendly than others and tested a handful to come up with the best ergonomic keyboards to suit different needs and preferences.

What to look for in an ergonomic keyboard

Alice vs split

Most ergonomic keyboard layouts fall into two categories: Alice and split. The former is a single board with the two halves of the keys rotated about 30 degrees apart at the bottom. The separation forms an A-shaped space between the keys — which has nothing to do with why it’s called an Alice layout, it’s just a happy coincidence. This subtle tweak pushes your elbows away from your ribs while keeping a straight line from your forearm to your middle knuckle. Using one, I pretty instantly felt more open along the front side of my body. This layout more closely resembles a traditional keyboard, so it should be easier for most folks to get used to than a fully split option.

Speaking of, split boards break the keys into two separate parts you can position individually. You can put them shoulder distance apart, bring them closer together or angle them as much as feels comfortable. You can also put your mouse between the halves, which may feel like an easier trip for your cursor hand. Personally, I like being able to put my current snack between the two parts.

Tenkeyless

You can find ergonomic keyboards with and without number pads. Not having those number keys on the right side lets you keep your mouse closer in, minimizing overall reach. But if you work with numbers a lot, you’ll likely want that pad included. Some programmable boards allow for the use of layers, which temporarily repurpose keys and can provide you with a ten-key option through clever remapping of letter keys.

Tenting and negative tilt

Tenting raises the middle of the keyboard up, so your hands move closer to a “handshake” position. Alice keyboards usually angle up towards the middle and always to a fixed degree, since the two sides are connected. Split boards often let you adjust the degree of tenting, going from flat to subtle to extreme lift.

You may have encountered keyboards with an optional lift at the back of the board, raising the top keys higher than the space bar. Every set of hands is different, but for most people, pulling the backs of the hands towards the forearms increases strain. Negative tilt has the opposite effect by sloping in the other direction, lowering the top number keys while raising the edge with the spacebar. Many Alice and some split keyboards offer an optional negative tilt. I found it was more comfortable to enable that feature when I’m standing, and I preferred to have the keys flat when sat at my desk.

Staggered vs columnar

This decision seems to be one of the more hotly-contested among ergo enthusiasts. A standard keyboard has staggered keys, with each row slightly offset to the rows above and below it — so the A key is about halfway between the Q and W above it. This is a holdover from vintage mechanical typewriters, in which each press activated a hammer that smashed ink onto paper in the shape of a letter. To fit the hammers as close together as possible, while still allowing for finger pads, the keys were staggered.

Columnar or ortholinear keyboards stack the keys in orderly columns, often with rows that are not linear. Proponents claim this makes the keys easier to reach. Whether that’s true will be up to your fingers to decide, but I can say for certain that if you learned to type on a staggered keyboard, switching to a columnar layout is tough. It will take days, possibly weeks before you instinctively hit the C key. The N, M and B keys don’t fare much better.

Programmable keys

With a few exceptions, most ergonomic keyboards will work with PCs or Macs as a standard typing input, but the use of function and hot keys may require some remapping. It can be as easy as an onboard switch to toggle between Mac and PC layouts, or as involved as downloading software to change up the keys. Some boards even include (or let you buy) extra keycaps to change, say, the Mac’s Command and Option keys to PC’s Start and Alt buttons.

For some boards, remapping or programming keys is a crucial feature. Gaming peripherals have extra keys that you can set to execute a series of keystrokes with the push of a single button. Keyboards that work with layers, in which a single button can perform several functions, typically allow you to change what those are. Some ergonomic keyboards have non-standard layouts, like thumb clusters with multiple keys near the space bar that you operate with your thumb. You’ll also be able to program those.

Other considerations

Ergonomic keyboards come in mechanical, membrane, and scissor switch versions. Which works best for you is, again, up to your preference. I won’t get too deep into the particulars here, but the short of it is that membrane and scissor switches are less customizable than mechanical and typically cheaper. Typing on them tends to be quieter and softer. Mechanical switches are more customizable, offer a more responsive typing experience and are usually pricier.

You’ll also have the option of wired or wireless ergonomic boards. All other things being equal, wired models are less expensive. Competitive gamers who rely on split-second responses may prefer the zero-lag of wired keyboards. Wired models also never run out of battery life and have fewer connectivity issues. But wireless keyboards keep your desk less cluttered.

Some ergonomic keyboards come with permanent or removable wrist or palm rests, which can be cushioned or hard. This is another area where opinions diverge: proponents claim they help you maintain a neutral hand position, while detractors say they put pressure on the tendons in your wrist. Ideally, your palms should be resting, not your wrists, and you might find you like having that support or you may find the pressure uncomfortable. 

A closeup shot of an ergonomic keyboard that shows the two sides splitting apart.
Photo by Amy Skorheim / Engadget

How we tested

All our guides begin with extensive research to figure out what’s out there and what’s worth testing. We consider brands with good reputations that we’ve heard good things about from colleagues and other trusted publications. For this guide, I looked for keyboards with ergonomic features like tenting, split keys, palm support and so on. I also zeroed in on boards that didn’t require a deep amount of familiarity with the vast and exhaustive world of custom keyboards.

Once I settled on ten boards, I acquired them and used each one for anywhere from a few days to a few weeks. I tried out the remapping and macros software and considered the comfort, design, price and durability of each model before arriving at picks I think will work best for the most people out there.

This article originally appeared on Engadget at https://www.engadget.com/best-ergonomic-keyboard-130047982.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:51 +0530 Team Code6
Apple's 10th&gen iPad returns to a record low of $349 https://code6.org/apples-10th-gen-ipad-returns-to-a-record-low-of-349 https://code6.org/apples-10th-gen-ipad-returns-to-a-record-low-of-349 While the arrival of new iPad Pro and Air models seems imminent, rumor has it we won't be getting a classic update until next year. If you have no interest in waiting and want to explore some of the best iPads on the market, then the Apple 10th-generation iPad's current sale is for you. The 64GB Wi-Fi model is back down to its record-low price of $349 from $449 — a 22 percent cut. The discounted iPad is available right away in the blue version or for an extra dollar when applying a $79 coupon to the silver model. 

Apple released its 10th-gen iPad in 2022 and garnered an 85 in our review. It offered a new look and features, with new design elements such as a 10.9-inch screen and a Touch ID moving to the lock button. It also offers a liquid retina display with a 2360x1640p resolution.

The 10th-gen iPad comes with an A14 chip — a step up from the ninth-gen's A13 but still not as strong as the M1 and M2 that power the iPad Air and Pro. It comes with a solid battery that lasts 11 hours and 45 minutes if you play iTunes movies on rotation and almost 10 hours when you're working with an attached keyboard. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-10th-gen-ipad-returns-to-a-record-low-of-349-143630423.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:50 +0530 Team Code6
Blizzard games are returning to China this summer https://code6.org/blizzard-games-are-returning-to-china-this-summer https://code6.org/blizzard-games-are-returning-to-china-this-summer Blizzard’s games will once again be available in China, over 15 months after titles such as World of Warcraft and Overwatch 2 went offline in the planet's largest gaming market. Blizzard has renewed its licensing agreement with long-time partner NetEase and many of its games will return to mainland China in the coming months.

NetEase oversaw Blizzard games in China for 15 years, but their agreement expired in January 2023, leading to the likes of Hearthstone and Starcraft shutting down in the country. The two sides had kept discussions going over the last year and they finally reached a new deal.

It'll take a little while for Blizzard and NetEase to resolve technical issues and get things in place for the relaunch, but the games are expected to come back online in China starting this summer. According to Bloomberg, players will be able to resume progress they’d previously made on their accounts.

Blizzard could be set for a notable boost to its bottom line with its games coming back to China. Overwatch is one of its more popular games there — the country is said to have made up most of the Overwatch League’s viewership in the circuit’s later seasons. One pro team based in China didn’t play at all during OWL’s final season in 2023.

In addition, Chinese players will for the first time officially be able to play Diablo IV, which Blizzard released last June and was an instant hit. (Diablo Immortal remained available in China during the spat with NetEase as that game was subject to a separate agreement.)

Meanwhile, Blizzard’s parent company Microsoft has struck a separate deal with NetEase. They’ll explore the possibility of bringing NetEase games to Xbox consoles and other platforms.

“Blizzard and NetEase have done incredible work to renew our commitment to players — Blizzard’s universes have been part of players’ lives in the region for many years,” Phil Spencer, CEO of Microsoft Gaming, said in a statement. “Returning Blizzard’s legendary games to players in China while exploring ways to bring more new titles to Xbox demonstrates our commitment to bringing more games to more players around the world.”

This article originally appeared on Engadget at https://www.engadget.com/blizzard-games-are-returning-to-china-this-summer-145109338.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:49 +0530 Team Code6
How to watch The Triple&i Initiative indie game showcase at 1PM ET https://code6.org/how-to-watch-the-triple-i-initiative-indie-game-showcase-at-1pm-et https://code6.org/how-to-watch-the-triple-i-initiative-indie-game-showcase-at-1pm-et

Summer Game Fest is still a couple of months away, as are major events from the likes of Ubisoft and Xbox. But you won't have to wait that long for a smorgasbord of gaming announcements. A bunch of notable names in the indie gaming space have come together to host the first showcase from The Triple-i Initiative.

The stream will start at 1PM ET on April 10 and run for around 45 minutes. You'll be able to watch it above or on YouTube, Twitch, bilibili or Steam. The showcase will include world premieres, exclusive looks at gameplay, demo announcements and details of a sale.

The organizers are promising more than 30 announcements with "no hosting segments, no advertisements, no sponsorships, no extra fluff, just games,” according to ​Benjamin Laulan, the COO of Dead Cells developer Evil Empire. That studio came up with the idea of The Triple-i Initiative (Triple-i is a riff on AAA, a signifier of high-budget, high-profile games) a couple of months ago.

A bunch of notable developers have joined the collective. They include Red Hook (Darkest Dungeon), Mega Crit Games (Slay the Spire), Poncle (Vampire Survivors), Thunder Lotus (Spiritfarer), Re-Logic (Terraria), Extremely OK Games (Celeste) and Heart Machine (Hyper Light Breaker). In other words, the studios behind many of the biggest indie games of the last several years are on board, so this will be a showcase worth paying attention to.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-the-triple-i-initiative-indie-game-showcase-at-1pm-et-150048553.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:48 +0530 Team Code6
Physicist Peter Higgs, who predicted 'the God particle', has died at 94 https://code6.org/physicist-peter-higgs-who-predicted-the-god-particle-has-died-at-94 https://code6.org/physicist-peter-higgs-who-predicted-the-god-particle-has-died-at-94 Peter Higgs, the physicist who predicted the Higgs boson particle, has passed away at the age of 94 due to a blood disorder. His work proposing the particle — and showing how it helped give mass to some matter — won him the Noble price in 2013. The Higgs boson is informally referred to as the God particle, after a book by Nobel laureate Leon Lederman.

Higgs came up with the idea in the early 1960s as an attempt to explain why atoms have mass in the first place. The research didn’t get any traction in scientific journals, primarily because few understood the concept, but he was finally published in 1964. This was just a theory at the time, but led to a 50-year race to prove the Higgs boson particle actually exists.

Scientists hit pay dirt in 2012, thanks to physicists working at the Large Hadron Collider at CERN in Switzerland. It took four years of experiments, but the Higgs boson particle was finally discovered, proving his ideas and adding a major puzzle piece to the corpus of particle physics knowledge known as the Standard Model.

As a matter of fact, modern theoretical physicists have posited the existence of up to five Higgs boson particles that fill up what is now called the Higgs field. Scientists hope to use the Higgs boson to one day find proof for ever-elusive dark matter.

The Royal Swedish Academy of Sciences, which awards the Nobel, wrote about the importance of his discovery ahead of the ceremony in 2013. “Even when the universe seems empty this field is there. Without it, we would not exist, because it is from contact with the field that particles acquire mass.” The Nobel was shared with François Englert, a Belgian theoretical physicist whose work in 1964 contributed to the discovery.

"At the beginning I had no idea whether a discovery would be made in my lifetime”, Higgs once said. He leaves two sons, Chris and Jonny, his daughter-in-law Suzanne and two grandchildren. His former wife Jody, a linguistics professor, died in 2008.

This article originally appeared on Engadget at https://www.engadget.com/physicist-peter-higgs-who-predicted-the-god-particle-has-died-at-94-153635259.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:47 +0530 Team Code6
Google Photos' enhanced editing tools will no longer require a subscription https://code6.org/google-photos-enhanced-editing-tools-will-no-longer-require-a-subscription https://code6.org/google-photos-enhanced-editing-tools-will-no-longer-require-a-subscription In a rare move, Google is extending everyone access to subscriber-exclusive Photos tools. Free Google Photos users are getting its enhanced editing features without paying a minimum of $20 annually. This means all users will get a few of Google's AI-powered tools, such as Photo UnBlur, Magic Eraser and Magic Editor.

Photo UnBlur works just as it sounds, giving greater clarity to a photo that's a bit fuzzy. The Magic Eraser tool lets you remove or camouflage people or things from pictures, like a rogue trash can or photo bomber. Magic Editor uses generative AI to move, stretch and resize objects. You can even bring yourself to the center of a photo or closer to another person. It also lets you make large-scale edits, like changing the sky from gray to blue. Magic Editor Android and iOS Google Photos users will get ten monthly saves, while anyone looking to increase that limit will need either a Pixel device or paid Google One plan with 2TB+.

The Google Photos features will roll out to non-subscribers over a few weeks, starting May 15. On desktop, they will only be available if you have a Chromebook Plus that has ChromeOS version 118+. To access on mobile, you'll need at least Android 8.0 or iOS 15 and 3GB of RAM. 

This article originally appeared on Engadget at https://www.engadget.com/google-photos-enhanced-editing-tools-will-no-longer-require-a-subscription-160015336.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:46 +0530 Team Code6
ASUS ROG Zephyrus G14 (2024) review : This is the 14&inch gaming laptop to beat https://code6.org/asus-rog-zephyrus-g14-2024-review-this-is-the-14-inch-gaming-laptop-to-beat https://code6.org/asus-rog-zephyrus-g14-2024-review-this-is-the-14-inch-gaming-laptop-to-beat ASUS’ ROG Zephyrus G14 has been one of our favorite gaming laptops for damn near half a decade. But the 2024 model is on another level. That’s because even without a fresh generation of GPUs from NVIDIA, ASUS went and redesigned the entire thing anyway. And the result is a notebook with a gorgeous aluminum unibody chassis with a more mature design that doesn’t need to throw RGB lighting in your face to get some attention. This edition is also sleeker and lighter while still providing powerful performance. Though ASUS made a few trade-offs when compared to its predecessor, with a starting price of $1,600, the new ROG Zephyrus G14 is not only a better value than almost all of its 14-inch rivals, it’s also simply one of the best pound-for-pound gaming laptops around.

Design

Compared to previous models that were awash in RGB or had dot-matrix displays built into their lids, this year’s G14 is an exercise in restraint. It’s almost like the line has grown out of its awkward teenage phase and become a stylish but still fun-loving adult. The lid is accented by a simple diagonal slash with white (not RGB) LEDs embedded down the middle. Meanwhile, on the inside, there’s a sturdy deck with a large touchpad and surprisingly powerful speakers.

The one thing I miss is per-key RGB lighting instead of ASUS’ single-zone approach. After all, this is a gaming laptop and if you’re going to offer multiple colors, it’d be nice to have full customizability.

The ASUS ROG Zephyrus G14 features a gorgeous unibody aluminum design. We just wish its keyboard supported per-key RGB lighting instead of ASUS' single-zone setup.
Photo by Sam Rutherford/Engadget

That said, the G14’s redesign isn’t just about style, it’s functional too. The switch to a unibody aluminum frame has strengthened the whole machine. There’s barely a hint of flex even on typically weaker parts like the lattice between keys. But more importantly, ASUS also reduced the laptop's weight to just 3.3 pounds, which is noticeably lighter than rival notebooks with similar metal builds like the Razer Blade 14 (3.95 pounds). Plus, even with the smaller size, the G14 features a healthy selection of ports including a full-size HDMI 2.1 jack, two USB-C (one of which supports Thunderbolt 4), two USB-A and a microSD card reader.

Display

The ASUS ROG Zephyrus G14 features a gorgeous 14-inch OLED display with a 120Hz refresh rate and vibrant colors.
Photo by Sam Rutherford/Engadget

Another glowing component of the G14 is its OLED screen. In addition to producing vibrant colors, it has a sharp 2,880 x 1,800 resolution along with a 120Hz refresh rate and a color gamut that covers 100 percent of the DCI-P3 spectrum. Recently, I’ve been watching Three Body Problem and I’ve been absolutely loving the OLED panel’s excellent contrast and deep blacks. Furthermore, because ASUS includes a handful of color-calibrated settings for sRGB, D65 P3, DCI-P3 (but not Adobe RGB), the G14 is a very capable photo- and video-editing machine.

The one small issue is that because 2,880 x 1,800 is a somewhat uncommon resolution, you may not be able to play all of your games at their native resolution, which is an issue I encountered when playing Returnal.

Performance

A big change for the 2024 ROG G14 is that GPU options now top out with an NVIDIA RTX 4070 instead of a 4080 like on the previous model. That may be a bummer for some, but as I prefer laptops that are easier to carry around, I’m OK with trading out a little top-end oomph for enhanced portability. And with all models featuring an AMD Ryzen 9 8945HS chip along with at least 16GB of RAM (or 32GB like on my review unit) and 1TB of storage, you won’t be lacking in speed.

The ASUS ROG Zephyrus G14 even includes a microSD card reader to make transferring media to the computer from a camera a bit easier.
Photo by Sam Rutherford/Engadget

On Geekbench 6, the G14 matched the performance we saw from a larger XPS 16 with an Intel Core Ultra 7 155H chip. In games, it hit 90 fps in Cyberpunk 2077 on ultra settings, which is just shy of a much more expensive Razer Blade 14 (101 fps). That said, there are some important details you should know. Unlike previous models, the latest G14’s memory is soldered to the motherboard, so there’s no way to add extra RAM later. Additionally, while both ASUS and Razer’s 14-inch systems appear to have the same RTX 4070 GPU, the G14’s is capped at 90 watts versus 140 watts for the Blade, which explains the small gap in gaming performance.

It’s also worth noting that heat can be an issue in certain situations. In normal use, it’s not a big deal as the fans rarely need to spin up when browsing the web or watching movies. But under load, because the G14’s vents are on the bottom of the notebook, your lap can get toasty fast. Thankfully, this won’t be a major problem if you’re gaming, since you’ll probably want to be at a desk or table to put an external mouse on anyway.

Battery life

The ROG Zephyrus G14 has a wealth of ports including ASUS' new Slim Power Jack ( far left).
Photo by Sam Rutherford/Engadget

While the G14 doesn’t last quite as long as a traditional ultrabook, it still carries enough juice to last nearly an entire workday. On PCMark 10’s Modern Office rundown test, it lasted 7 hours and 29 minutes which is slightly better than the Razer Blade 14’s time of 6:46. And, new for 2024, ASUS has added its proprietary Slim Power Jack, which sort of looks like a USB-C port if you squint (but it isn’t). However, if you want to really travel light, the G14 supports charging via USB-C so you can leave the adapter at home. The one caveat is that USB-PD on this maxes out at 100 watts (versus 180 watts when using the included brick), so the battery may still discharge while gaming or performing other intensive tasks.

Wrap-up

Even though we already loved its predecessors, the 2024 ROG Zephyrus G14 has managed to take another big leap. It’s got an exquisitely crafted chassis along with a vibrant new display and boomier speakers – all while shedding nearly half a pound in weight. On the inside, you still get up to an RTX 4070 GPU. Sure, it’s a touch slower than a similarly equipped Blade 14, but considering our review unit costs $2,000 compared to $2,700 for the closest equivalently specced Razer, I’m happy to trade a tiny bit of performance to get a much more affordable machine. And that’s before you factor in a starting price of just $1,450 for one with an RTX 4060. My biggest gripe is that ASUS’ Amoury Crate app still feels clunky, thanks to settings that are hard to find or toggles that don’t work like you’d expect. But make no mistake, the G14 is a great laptop – for both gamers and content creators – who want good performance in a portable package. So while I appreciate what the Blade 14 and other high-end notebooks can do, ASUS’ latest creation is the one I’d buy.

This article originally appeared on Engadget at https://www.engadget.com/asus-rog-zephyrus-g14-2024-review--this-is-the-14-inch-gaming-laptop-to-beat-161524669.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:45 +0530 Team Code6
Sony is bringing another game to the PS Plus Catalog on its release day https://code6.org/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day https://code6.org/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day Sony has revealed the latest batch of games that are coming to the PS Plus Catalog for Extra and Premium subscribers. This time around, there are three titles that will hit the service on the same day they debut on PlayStation. It had already been announced that the terrific Dave the Diver (April 16) and Tales of Kenzera: Zau (April 23) will hit the subscription service when they make their bow on PlayStation consoles. Now it has emerged Animal Well will join them on May 9.

This sidescrolling platformer is the first game from YouTuber Dunkey's publishing label, Bigmode. Solo developer Billy Basso spent seven years making the eye-catching Animal Well, which is said to be packed with secrets for players to discover. Along with PS5, Animal Well is coming to Switch and PC.

There haven't been too many games that have arrived on PS Plus on their release day, but the strategy can prove successful. Humanity, Stray, Teardown and Tchia, all of which are excellent, debuted on the subscription service. Going further back, so too did Rocket League and Fall Guys and those games were enormous hits, though they had the advantage of being multiplayer titles. On the other side of the platform divide, Palworld (aka the Pokémon with guns game) became a viral smash this year, thanks in part to it hitting Game Pass on its release day.

The other titles that are coming to the PS Plus Catalog on April 16 are multiplayer party game Oddballers (PS4), Construction Simulator (PS4, PS5), The Crew 2 (PS4), Indian mythology-inspired action-adventure Raji: An Ancient Epic (PS4, PS5), Lego Ninjago Movie Videogame (PS4), Nour: Play With Your Food (PS4, PS5), Deliver Us Mars (PS4, PS5), Lego Marvel’s Avengers (PS4), Miasma Chronicles (PS5) and Stray Blade (PS5).

Those with a PS Plus Premium subscription will be able to check out a few extra games through the Classics collection. The original PlayStation versions of Alone in the Dark: The New Nightmare, Star Wars: Rebel Assault II: The Hidden Empire and MediEvil will hit the catalog next week.

This article originally appeared on Engadget at https://www.engadget.com/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day-162541995.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:44 +0530 Team Code6
One of our favorite affordable robot vacuums is on sale for $140 https://code6.org/one-of-our-favorite-affordable-robot-vacuums-is-on-sale-for-140 https://code6.org/one-of-our-favorite-affordable-robot-vacuums-is-on-sale-for-140 If you're just looking for a cheap way to keep your floors cleaner and don't need all the top-end features, you may want to check out this deal. Anker brand Eufy's BoostIQ RoboVac S11 is now down to $140 after a 44 percent discount. The sale comes as part of a larger sale on Eufy vacs, including ones with a few more bells and whistles. The S11 Max is our current pick for an ultra budget option in our buyer's guide to robo vacs because it's super affordable (especially after the discount), has good suction power and a long battery life. Probably the biggest caveat is that it's not Wi-Fi enabled. 

Instead of controlling the unit through your home's wireless network, the 11S Max comes with a remote that handles scheduling and other smart features like cleaning mode selection. It also has a manual button up top to start a session. It has three power modes — Standard, BoostIQ and Max — and BoostIQ provides a good balance of adequate suction and noise level. In our tests, a BoostIQ session lasted about an hour and 15 minutes. The obstacle avoidance is impressive at sidestepping random objects, though it occasionally bumped into walls. The vac is also about an inch an a half thinner than many other robot vacs we tested, which lets it get beneath low-slung furniture for more complete cleaning.  

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/one-of-our-favorite-affordable-robot-vacuums-is-on-sale-for-140-163249182.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:43 +0530 Team Code6
Marshall portable speakers are up to 25 percent off right now https://code6.org/marshall-portable-speakers-are-up-to-25-percent-off-right-now https://code6.org/marshall-portable-speakers-are-up-to-25-percent-off-right-now Marshall portable speakers are up to 25 percent off right now via Amazon. The sale includes the attractive and highly useful Middleton speaker, which is available for $237. This is a discount of 21 percent and marks a record low for the portable Bluetooth device.

The Middleton made our list of the best portable Bluetooth speakers, and for good reason. It’s the company’s flagship portable speaker, so it’s packed with both bells and whistles. It offers 50-watts of 360-degree sound and a rugged IP67 exterior. There are dual woofers and tweeters for the front and back, in addition to passive radiators along the side. In other words, people attending your backyard barbecue will have no problem hearing the tunes, and the same could be true of your neighbors.

The speaker also features the company’s Stack Mode, allowing it to easily pair with other Marshall speakers. This includes other Middleton units, the Willen and the Emberton II. We also enjoyed the multi-use joystick that can turn the unit on, change the volume, select tracks and adjust bass and treble.

Marshall’s Willen speaker is also part of this sale, with a current price of $90. That’s 25 percent off. This diminutive, yet powerful, speaker made our list of the best gadgets of 2023. We praised the sound quality, the reliable Bluetooth connection and the battery, which lasts over 15 hours per charge. It’s just about the perfect little speaker, especially for the price.

The sale goes beyond portable speakers. Marshall’s Minor III earbuds are on sale for $100, which is a discount of $30. These no-frills headphones feature custom-tuned 12mm drivers, touch controls and IPX4 water resistance. You can expect around five hours per charge, with the included charging case offering an additional 20 hours.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/marshall-portable-speakers-are-up-to-25-percent-off-right-now-164056685.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:42 +0530 Team Code6
Amazon will stop paying bonuses to Alexa developers https://code6.org/amazon-will-stop-paying-bonuses-to-alexa-developers https://code6.org/amazon-will-stop-paying-bonuses-to-alexa-developers Amazon has decided to cut off paid perks for Alexa developers. The company confirmed to Engadget on Wednesday that it will end the Alexa Developer Rewards Program at the end of June. A second program that rewards developers for using Amazon Web Services as the backend for their Alexa apps will wrap up at the same time.

With the emergence of generative AI, the pioneering voice assistant’s third-party apps (“skills”) no longer appear to be a central focus for the company. The news was first reported by Bloomberg and confirmed by Engadget with the company.

Amazon described the move as a case of phasing out an old project that had run its course. “These are older programs launched back in 2017 as a way to help newer developers interested in building skills accelerate their progress,” an Amazon spokesperson wrote to Engadget. “Today, there are over 160,000 skills available for customers, a well-established Alexa developer community, and new LLM-powered tools that will help developers build new experiences for Alexa. These older programs have simply run their course, so we decided to sunset them.”

The company told me the program launched when developers were still learning to make voice apps, and it was designed to help them get started. Amazon told Engadget that fewer than one percent of developers were using the program. It said Alexa developers will still get paid for in-app purchases from their Alexa skills, adding that the cost of making them has gone down while developer knowledge has gone up.

The Alexa Developer Rewards Program was created to incentivize developers who made high-quality skills for the assistant. Launched in 2017, when Alexa was all the rage, the program paid developers bonuses for skills that met engagement thresholds in specific categories. It was part of Amazon’s quest to turn Alexa Skills into a booming app store for a new generation of voice-first devices, a vision that never fully came to fruition.

Now, the renewed interest in AI assistants is about generative AI, which can handle many of the same tasks as Alexa’s skills (likely much better in some cases). At its fall 2023 devices event, Amazon previewed a next-generation version of Alexa with ChatGPT-like generative AI abilities. The company has also gradually integrated the next-gen tech into its seller tools and product pages.

Bloomberg reports that third-party apps weren’t making Amazon much money (unsurprising, given today’s news). The company cut the available funds for Alexa developer payments in 2020. Amazon also laid off several hundred employees in its Alexa division late last year. Meanwhile, Google threw in the towel long ago: It eliminated third-party voice apps for Google Assistant altogether in 2022.

This article originally appeared on Engadget at https://www.engadget.com/amazon-will-stop-paying-bonuses-to-alexa-developers-171610161.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:42 +0530 Team Code6
The EA Play subscription service is getting more expensive https://code6.org/the-ea-play-subscription-service-is-getting-more-expensive https://code6.org/the-ea-play-subscription-service-is-getting-more-expensive Electronic Arts just raised the price of its EA Play subscription service. The standard EA Play tier increased from $5 per month to $6 per month, while the annual fee rose to $40 from $30. These updated prices also impact premium EA Play Pro subscriptions, which allows access to the publisher’s games as soon as they launch. This tier now costs $17 per month, an increase from $15, and $120 each year, an increase from $100. 

EA confirmed the changes to Engadget via email and noted that the prices are increasing in every country the company does business in. According to a report by Gamesindustry.biz, the new cost structure was decided on to “bring fees in line with market value.” The price increase is live for new members but pre-existing subscribers won't get dinged until May 10. 

For the uninitiated, EA Play is a subscription service that gives players access to a select number of games from the company, along with additional incentives like discounts and DLC. It’s available on Xbox consoles, PlayStation consoles and PC. The service is in line with Microsoft Game Pass, PlayStation Plus and Ubisoft+, among others. As previously mentioned, EA Play Pro takes things a step further by letting subscribers play newly-released games. It's worth noting that Game Pass Ultimate members still have access to the standard EA Play tier as part of their subscription.

It’s always a bummer when these subscriptions go up in price, and EA is hardly alone here. Sony raised the price of PS Plus last year and Microsoft did the same for Game Pass subscriptions. Ubisoft+ Premium is likely the closest analog to Play Pro and it costs $18 per month, which is right in line with EA’s updated pricing model.

This article originally appeared on Engadget at https://www.engadget.com/the-ea-play-subscription-service-is-getting-more-expensive-172942011.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:41 +0530 Team Code6
Vampire Survivors hits PlayStation this summer https://code6.org/vampire-survivors-hits-playstation-this-summer https://code6.org/vampire-survivors-hits-playstation-this-summer Vampire Survivors is preparing to invade a whole new platform. More than two years after breaking through the noise on Steam, Android, iOS and Xbox, Vampire Survivors is due to hit PlayStation 4 and PS5 in summer 2024. Yep, the summer that starts in just a few months. The PlayStation version will include all DLCs and latest updates.

Alongside the fresh platform announcement, Vampire Survivors is also getting a batch of crossover DLC on May 9. Vampire Survivors: Operation Guns brings Contra characters and weapons into the game with the mission statement, "The President’s cousin’s sister’s dog has been kidnapped by Red Falcon. Are you bad enough to come to the rescue?" We bet you are.

In classic Contra fashion, the characters added in Operation Guns will encourage min-maxing and stat manipulation, and there will be 11 new players total. The DLC adds 22 guns, a new stage and an old-school arcade difficulty curve. Its soundtrack has six songs that combine Contra jams with Vampire Survivors remixes.

Who said vampires don't like sunlight? With two big updates landing this spring and summer, it seems like Vampire Survivors enjoys the light just fine. Of course, that could be because there are no actual vampires in the game, just hordes of other monster types and hours of mindless, bloody entertainment.

This article originally appeared on Engadget at https://www.engadget.com/vampire-survivors-hits-playstation-this-summer-174515287.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:39 +0530 Team Code6
Massively co&op game 33 Immortals will have a closed beta at the end of May https://code6.org/massively-co-op-game-33-immortals-will-have-a-closed-beta-at-the-end-of-may https://code6.org/massively-co-op-game-33-immortals-will-have-a-closed-beta-at-the-end-of-may 33 Immortals feels like a game that's going to need a lot of pre-release testing, and thankfully, that's exactly what developers at Thunder Lotus are setting up. Following a smaller alpha test, the closed beta for 33 Immortals will kick off on May 24 and run through June 2. Interested players can sign up to participate at the game's official site.

Aside from the Dante's Inferno-inspired landscape and retro-cartoony visuals, the unique draw of 33 Immortals is its raid size. The game features 33-player co-op with a cast of seven unique fighters, and each round lasts about 25 minutes. It's all raids, all the time, and felled players are able to be revived if another warrior takes the time to chase down their ghost.

UK Bureau Chief Mat Smith got his hands on 33 Immortals at Summer Game Fest 2023 and he saw the potential in Thunder Lotus' idea, writing, "With plenty of enemies on-screen, especially in the more challenging portal dungeons, it’s a lot of fun just chaotically spamming attacks, helping the rest of your team finish off mid-bosses, or picking off easier foes at a distance before they coordinate their attacks." And that was with just six players at once — now add 27 more, and that's the base chaos level of this game.

33 Immortals is due to enter early access on the Epic Games Store, Xbox Series X/S and PC via Xbox later this year, and it'll be available on Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/massively-co-op-game-33-immortals-will-have-a-closed-beta-at-the-end-of-may-174022411.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:39 +0530 Team Code6
Never Alone 2 teaser shows Nuna and Fox coming face&to&face with giant creatures https://code6.org/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures https://code6.org/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures Two years after E-line Media revealed it was working on Never Alone 2, the first look at gameplay emerged at the Triple-i Initiative indie games showcase. The brief clip shows Nuna and her spirit companion Fox running across ice and encountering a pair of giant creatures. There's not much to the video (it's a teaser, after all), but it gives a sense of the game's look and feel.

You'll venture through the Alaskan wilderness to look for ways to support your home village. Along the way, you'll unravel a mystery that poses a threat to the community. While the 2014 original (which nearly 15 million people have played) married 3D graphics and 2D gameplay, Never Alone 2 is billed as a "3D open-map sequel."

Never Alone included solo and co-op modes (we found the latter made playing the game much better). The follow-up is designed primarily for two players, in either online or couch co-op modes, to place a focus on the theme of interdependence.

Never Alone 2 has an original story from Iñupiat writer Nasugraq Rainey Hopson, and it was designed with input from Alaska Native elders, writers, storytellers and community members. E-line Media hasn't revealed a release window for Never Alone 2 yet, but the developer has teamed up with publisher Humble Games to get it out into the wild. In the meantime, fans can wishlist the sequel for updates.

This article originally appeared on Engadget at https://www.engadget.com/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures-174736706.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:38 +0530 Team Code6
Palworld's upcoming Arena mode looks like Pokémon PvP with guns https://code6.org/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns https://code6.org/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns

Ever since Palworld first emerged, it's been described as "Pokémon with guns." A new mode that's coming to Pocketpair's massively successful game won't do much to get rid of those comparisons. Even based on a 15-second clip, it looks, sounds and smells just like Pokémon's player vs. player experiences.

In the inventively titled Palworld Arena, you'll be able to take on other players with the help of the Pokémon Pals you've captured. Pocketpair says you can train your strongest critters to overcome your rivals. A brief teaser shown at the Triple-i Initiative indie games showcase showed a split-screen view, for what it's worth.

At first glance, it seems like the main difference between this and Pokémon battles is that, instead of standing back and telling your Pals what to do, your character will be in the thick of the action as well, trying to take out the enemies with a range of weaponry. 

For those of us who aren't fans of turn-based combat (*waves*), it could be a more active, perhaps more compelling spin on Pokémon battles. But this really does just seem like Pokémon PvP modes with a different coat of paint. We'll get to find out just how alike the two franchises' takes on PvP really are when Palworld Arena arrives this summer.

This article originally appeared on Engadget at https://www.engadget.com/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns-182516871.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:37 +0530 Team Code6
A new Prince of Persia game is coming from the studio behind Dead Cells https://code6.org/a-new-prince-of-persia-game-is-coming-from-the-studio-behind-dead-cells https://code6.org/a-new-prince-of-persia-game-is-coming-from-the-studio-behind-dead-cells Prince of Persia fans are really feasting this year. We've already seen the release of the well-received Metroidvania Prince of Persia: The Lost Crown, but Ubisoft just announced another game in the franchise. The Rogue Prince of Persia is a team-up with Evil Empire, the developers behind the iconic roguelite Dead Cells. It comes to Steam early access on May 14.

It’s a sidescrolling roguelite, just like Dead Cells. As you can see from the trailer, the graphics also recall the widely-acclaimed and highly addictive action-platformer. You play as, wait for it, the Prince of Persia, who has been equipped with a mystical device that allows him to resurrect after death. You try your best. You die. You buy upgrades in the hub world. This is the roguelite formula and I am absolutely here for it.

Despite looking eerily like Dead Cells, the moveset looks to be pulled straight from the Prince of Persia franchise. Players will have access to the iconic wall run and related acrobatic skills to maneuver through the procedurally generated levels. To that end, there are a variety of colorful biomes, each inspired by Persian architecture.

There are also plenty of weapons to choose from, to suit different playstyles. These include twin daggers, spears, broadswords, axes and more. Additionally, players can equip secondary weapons, like bows and grappling hooks, making each run a unique gameplay experience. Ubisoft says the game will receive numerous updates once it receives player feedback from early access purchasers, promising “new levels, bosses, weapons, enemies and upgrades.”

The title was unveiled at the Triple-i Initiative event, an indie-themed gaming showcase. Evil Empire is very much an indie developer, but the same cannot be said of Ubisoft. This isn’t the only time Evil Empire has dipped its toes into a long-standing franchise. The developer once made a Castlevania expansion for Dead Cells.

This article originally appeared on Engadget at https://www.engadget.com/a-new-prince-of-persia-game-is-coming-from-the-studio-behind-dead-cells-184040223.html?src=rss ]]>
Thu, 11 Apr 2024 00:30:36 +0530 Team Code6
The best monitors for every budget in 2024 https://code6.org/the-best-monitors-for-every-budget-in-2024 https://code6.org/the-best-monitors-for-every-budget-in-2024 There are tons of solid computer monitors available right now, which is great for anyone who needs a second screen for their home office setup or a special gaming monitor for their rig. Not to mention, display technology has evolved a lot in the past few years: OLED Flex, QD-OLED and built-in smart platforms have become more prevalent, and things like color accuracy, image quality, size and resolution have seen big improvements, too. Engadget can help you make sense of the computer monitor space and help you decide which monitors (or, at the very least, type of monitor) is right for you. Whether you’re a business user, a content creator, a multitasker or into competitive gaming, you have plenty of options to choose from and we’ve outline our top picks for the best monitors below.

Factors to consider

Panel type

The cheapest monitors are still TN (twisted nematic), which are strictly for gamers or office use. VA (vertical alignment) monitors are also relatively cheap, while offering good brightness and a high contrast ratio. However, content creators will find that IPS (in-plane switching) LCD displays deliver better color accuracy, picture quality and viewing angles.

If maximum brightness is important, a quantum dot LCD display is the way to go — those are typically found in larger displays. OLED monitors are now available and offer the best blacks and color reproduction, but they lack the brightness of LED or quantum dot displays. Plus, they cost a lot. The latest type of OLED monitor, called QD-OLED from Samsung, just came out in 2022. The most notable advantage is that it can get a lot brighter, with monitors shown at CES 2022 hitting up to 1,000 nits of peak brightness.

MiniLEDs are now widely used in high-end displays. They’re similar to quantum dot tech, but as the name suggests, it uses smaller LED diodes that are just 0.2mm in diameter. As such, manufacturers can pack in up to three times more LEDs with more local dimming zones, delivering deeper blacks and better contrast.

Screen size, resolution and display format

In this day and age, screen size rules. Where 24-inch displays used to be more or less standard (and can still be useful for basic computing), 27-, 32-, 34- and even 42-inch displays have become popular for entertainment, content creation and even gaming these days.

Nearly every monitor used to be 16:9, but it’s now possible to find 16:10 and other more exotic display shapes. On the gaming and entertainment side, we’re also seeing curved and ultrawide monitors with aspect ratios like 21:9. If you do decide to buy an ultrawide display, however, keep in mind that a 30-inch 21:9 model is the same height as a 24-inch monitor, so you might end up with a smaller display than you expected. As a rule of thumb, add 25 percent to the size of a 21:9 monitor to get the vertical height you’d expect from a model with a 16:9 aspect ratio.

A 4K monitor is nearly a must for content creators, and some folks are even going for 5K or all the way up to 8K. Keep in mind, though, that you’ll need a pretty powerful computer to drive all those sharp pixels. And 4K resolution should be paired with a screen size of 27 inches and up, or you won’t notice much difference between 1440p. At the same time, I wouldn’t get a model larger than 27 inches unless it’s 4K, as you’ll start to see pixelation if you’re working up close to the display.

One new category to consider is portable monitors designed to be carried and used with laptops. Those typically come in 1080p resolutions and sizes from 13-15 inches. They usually have a lightweight kickstand-type support that folds up to keep things compact.

Samsung Smart Monitor M5
Samsung

HDR

HDR is the buzzy monitor feature to have these days, as it adds vibrancy to entertainment and gaming – but be careful before jumping in. Some monitors that claim HDR on the marketing materials don’t even conform to a base standard. To be sure that a display at least meets minimum HDR specs, you’ll want to choose one with a DisplayHDR rating with each tier representing maximum brightness in nits.

However, the lowest DisplayHDR 400 and 500 tiers may disappoint you with a lack of brightness, washed out blacks and mediocre color reproduction. If you can afford it, the best monitor to choose is a model with DisplayHDR 600, 1000 or True Black 400, True Black 500 and True Black 600. The True Black settings are designed primarily for OLED models, with maximum black levels at .0005 nits.

Where televisions typically offer HDR10 and Dolby Vision or HDR10+, most PC monitors only support the HDR10 standard, other than a few (very expensive) models. That doesn’t matter much for content creation or gaming, but HDR streaming on Netflix, Amazon Prime Video and other services won’t look quite as punchy. In addition, the best gaming monitors are usually the ones supporting HDR600 (and up), rather than content creation monitors – with a few exceptions. 

Refresh rate

Refresh rate is a key feature, particularly on gaming monitors. A bare minimum nowadays is 60Hz, and 80Hz and higher refresh rates are much easier on the eyes. However, most 4K displays top out at 60Hz with some rare exceptions and the HDMI 2.0 spec only supports 4K at 60Hz, so you’d need at least DisplayPort 1.4 (4K at 120Hz) or HDMI 2.1. The latter is now available on a number of monitors, particularly gaming displays. However, it’s only supported on the latest NVIDIA RTX 3000- and 4000-series, AMD RX 6000-series GPUs.

Inputs

There are essentially three types of modern display inputs: Thunderbolt, DisplayPort and HDMI. Most monitors built for PCs come with the latter two, while a select few (typically built for Macs) will use Thunderbolt. To add to the confusion, USB-C ports may be Thunderbolt 3 and by extension, DisplayPort compatible, so you may need a USB-C to Thunderbolt or DisplayPort cable adapter depending on your display.

Color bit depth

Serious content creators should consider a more costly 10-bit monitor that can display billions of colors. If budget is an issue, you can go for an 8-bit panel that can fake billions of colors via dithering (often spec’d as “8-bit + FRC”). For entertainment or business purposes, a regular 8-bit monitor that can display millions of colors will be fine.

Color gamut

The other aspect of color is the gamut. That expresses the range of colors that can be reproduced and not just the number of colors. Most good monitors these days can cover the sRGB and Rec.709 gamuts (designed for photos and video respectively). For more demanding work, though, you’ll want one that can reproduce more demanding modern gamuts like AdobeRGB, DCI-P3 and Rec.2020 gamuts, which encompass a wider range of colors. The latter two are often used for film projection and HDR, respectively.

Console gaming

Both the Xbox Series X and Sony’s PS5 can handle 4K 120Hz HDR gaming, so if you’re into resolution over pure speed, you’ll want a monitor that can keep up and provide the best gaming experience possible. 4K resolution, HDR and at least 120Hz is the minimum starting point, but fortunately there are 27-inch displays with those specs starting at well under $1,000.

Pricing and parts shortages

Though the pandemic has eased, monitor supply is still a bit tighter than pre-pandemic levels due to supply and demand issues. To that end, you may have trouble finding monitors at Amazon, B&H or elsewhere for the suggested retail price point. For our guide below, we’re basing our picks on the MSRP, as long as the street price doesn’t exceed that by more than $25.

Best monitors under $200

Best monitors under $400

Best monitors under $500

Best monitors under $1,000

This article originally appeared on Engadget at https://www.engadget.com/how-to-buy-a-monitor-143000069.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:35 +0530 Team Code6
ISPs roll out mandatory broadband 'nutrition' labels that show speeds, fees and data allowances https://code6.org/isps-roll-out-mandatory-broadband-nutrition-labels-that-show-speeds-fees-and-data-allowances https://code6.org/isps-roll-out-mandatory-broadband-nutrition-labels-that-show-speeds-fees-and-data-allowances You can now ensure that you're not going to be hit by hidden fees and taxes before you sign up with an internet service provider (ISP). Starting today, big ISPs with more than 100,000 subscribers will be required to display "nutrition labels" both in store and online under a new FCC rule. Those labels have to show the companies' plans, fees and any additional costs, such as activation fees and upfront or rental fees for modems and other equipment. 

They also have to show whether a particular amount that's being advertised is an introductory or a discounted rate and how long you can enjoy that lower rate. Plus, the labels have to indicate each particular plan's download and upload speeds, as well as any early termination fee associated with it. ISPs can't hide these labels behind multiple clicks or camouflage them with other elements that make them hard to see. They have to be accessible from your customer account portal, and ISPs should give you a copy if you ask. 

The FCC first floated the idea of nutrition labels for ISPs back in 2016, but it wasn't until 2022 that it formally introduced rules requiring them to be displayed at the companies' points of sale. As you can see in the image below, it resembles the nutrition labels for food and will (theoretically and hopefully) account for every dollar you pay for a wired or wireless plan. Back when the rule was announced, FCC Chairperson Jessica Rosenworcel explained that the agency chose to approve and implement it as part of its efforts to "end the kind of unexpected fees and junk costs that can get buried in long and mind-numbingly confusing statements of terms and conditions."

Based on the FCC's website, providers with less than 100,000 subscribers will be given a bit more time to comply and have until October 10. And in case you come across any ISP that isn't displaying any label even when they should or is showing inaccurate information, you can file a complaint with the commission through its official portal

A table entitled
FCC

This article originally appeared on Engadget at https://www.engadget.com/isps-roll-out-mandatory-broadband-nutrition-labels-that-show-speeds-fees-and-data-allowances-103832369.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:34 +0530 Team Code6
The Morning After: Drones that can charge on power lines https://code6.org/the-morning-after-drones-that-can-charge-on-power-lines https://code6.org/the-morning-after-drones-that-can-charge-on-power-lines Battery life always limits a drone’s ability to perform tasks and get anywhere. So why not let it slurp from nearby power lines? (Well, there are reasons.) 

Researchers at the University of Southern Denmark attached a gripper system to a Tarot 650 Sport drone, which they customized with an electric quadcopter propulsion system and an autopilot module. An inductive charger pulls current from the power line, enabling it to recharge five times over two hours during tests. The benefit here is that power lines already exist (duh), but there is the real concern that a drone could damage a line and knock out electricity for thousands.

— Mat Smith

The biggest stories you might have missed

DJI’s RS4 gimbals make it easier to balance heavy cameras and accessories

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Kobo’s new ereaders include its first with color displays

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

The owner of WordPress has bought Beeper, that brazen messaging app

It challenged Apple and lost almost immediately.

WordPress and Tumblr owner Automattic has bought Beeper, the maker of the Beeper Mini app, which challenged Apple with iMessage tricks on Android phones, late last year. Although it ultimately lost its only USP when Apple blocked the exploit — mere days later — the incident gave the DOJ more ammunition in its antitrust suit against Apple. Bloomberg reported on Tuesday that Automattic paid $125 million. It’s a lot of money, especially when Automattic already owns a messaging app, Texts. No, I hadn’t heard of it either.

Continue reading.

Starlink terminals are reportedly being used by Russian forces in Ukraine

There’s a thriving black market for satellite-based internet providers.

TMA
Reuters

According to a report by The Wall Street Journal, Russian forces in Ukraine are using Starlink satellite internet terminals to coordinate attacks in eastern Ukraine and Crimea as well as to control drones and other forms of military tech. The Starlink hardware is reaching Russian forces via a complex network of black-market sellers. After reports in February that Russian forces were using Starlink, US House Democrats demanded Musk act, noting Russian military use of the tech is “potentially in violation of US sanctions and export controls.” Starlink can disable individual terminals.

Continue reading.

Congress looks into blocking piracy sites in the US

The Motion Picture Association will work with politicians.

The Motion Picture Association chair and CEO Charles Rivkin has revealed a plan to make “sailing the digital seas,” so streaming or downloading pirated content, harder. Rivkin said the association is going to work with Congress to establish and enforce site-blocking legislation in the United States. He added that almost 60 countries use site-blocking as a tool against piracy.

Continue reading.

You can now lie down while using a Meta Quest 3 headset

Finally.

Shh, relax… And strap two screens to your face.

Relaaaaax.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-drones-that-can-charge-on-power-lines-111517677.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:33 +0530 Team Code6
Boost Mobile's Deion Sanders&themed Moto Razr is a gold&rimmed motivation machine https://code6.org/boost-mobiles-deion-sanders-themed-moto-razr-is-a-gold-rimmed-motivation-machine https://code6.org/boost-mobiles-deion-sanders-themed-moto-razr-is-a-gold-rimmed-motivation-machine Hey, you! Yes. you. Do you need some extra motivation to reach your goals or just to get your chores done? Then perhaps you could use some inspiring words from one of the most successful multisport athletes of all time, direct to your foldable telephone.

Boost Mobile will soon offer a limited-edition, Deion Sanders-themed Moto Razr. The phone has a black and gold finish (which kind of looks nice?), along with Sanders' "You Gotta Believe" mantra and his signature. If that's not enough to get you chasing after your dreams, you'll also receive weekly motivational messages from Sanders (aka Coach Prime).

Sanders played in the NFL and MLB simultaneously. He's the only athlete ever to play in a Super Bowl — which he won twice — and the World Series. If anyone knows a thing or two about success, it's this guy. 

So if you're looking for some words of wisdom to help you take the next step toward your life, love, work and/or fitness goals, having Sanders deliver them straight to your phone might be the way to go if you're so inclined. Boost hasn't revealed how much the phone will cost, but for a certain person, it may be simply priceless. For everyone else, there's YouTube.

This article originally appeared on Engadget at https://www.engadget.com/boost-mobiles-deion-sanders-themed-moto-razr-is-a-gold-rimmed-motivation-machine-120016650.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:32 +0530 Team Code6
Cruise's robotaxis return to Arizona roads https://code6.org/cruises-robotaxis-return-to-arizona-roads https://code6.org/cruises-robotaxis-return-to-arizona-roads Cruise will start re-deploying its autonomous vehicles after a major upheaval last year that led to a pause in its operations, the loss of its CEO and the dismissal of a big chunk of its workforce, including several executives. In a blog post on its website, the GM subsidiary said it's resuming its manual driving activities in order to gather road information and create maps for its autonomous vehicles. The first fleet of Cruise vehicles to go out on the road again will be deployed in Phoenix, Arizona, though the company plans to expand to other cities as it continues to "engage with officials and community leaders."

If you'll recall, Cruise suspended all its driverless operations a few weeks after an incident in California, wherein one of its robotaxis ran over and dragged a pedestrian who was hurled onto its path after being hit by another vehicle. Both the California DMV and the California Public Utilities Commission revoked its licenses to operate in the state due to that incident and other safety-related issues. By November last year, Cruise also suspended manned robotaxi rides as part of an expanded safety probe conducted by an independent consulting firm. 

Kyle Vogt, the company's co-founder and CEO, resigned shortly after that. The company also dismissed nine key executives following an allegation by authorities that Cruise withheld a video showing the victim in the California incident pinned underneath its vehicle. In December, the robotaxi-maker laid off 24 percent of its workforce, which was around 900 personnel. The Intercept also reported last year that it saw internal safety assessment materials concluding that Cruise's vehicles had problems recognizing children. 

Cruise said in its post that it's been conducting testing on closed courses over the past few months as it works on rebuilding trust. All the robotaxis heading to Phoenix will be human-driven vehicles without autonomous systems engaged. Its ultimate goal, of course, is to deploy fully driverless vehicles again, but the company didn't say if it has a target date and didn't share a timeline if it does have one. 

This article originally appeared on Engadget at https://www.engadget.com/cruises-robotaxis-return-to-arizona-roads-120038794.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:31 +0530 Team Code6
US bill proposes AI companies list what copyrighted materials they use https://code6.org/us-bill-proposes-ai-companies-list-what-copyrighted-materials-they-use https://code6.org/us-bill-proposes-ai-companies-list-what-copyrighted-materials-they-use The debate over using copyrighted materials in AI training systems rages on — as does uncertainty over which works AI even pulls data from. US Congressman Adam Schiff is attempting to answer the latter, introducing the Generative AI Copyright Disclosure Act on April 9, Billboard reports. The bill would require AI companies to outline every copyrighted work in their datasets.

"AI has the disruptive potential of changing our economy, our political system, and our day-to-day lives. We must balance the immense potential of AI with the crucial need for ethical guidelines and protections." said Congressman Schiff in a statement. He added that the bill "champions innovation while safeguarding the rights and contributions of creators, ensuring they are aware when their work contributes to AI training datasets. This is about respecting creativity in the age of AI and marrying technological progress with fairness." Organizations such as the Recording Industry Association of America (RIAA), SAG-AFTRA and WGA have shown support for the bill.

If the Generative AI Copyright Disclosure Act passes, companies would need to file all relevant data use to the Register of Copyrights at least 30 days before introducing the AI tool to the public. They would also have to provide the same information retroactively for any existing tools and make updates if they considerably altered datasets. Failure to do so would result in the Copyright Office issuing a fine — the exact number would depend on a company's size and past infractions. To be clear, this wouldn't do anything to prevent AI creators from using copyrighted work, but it would provide transparency on which materials they've taken from. The ambiguity over use was on full display in a March Bloomberg interview with OpenAI CTO Mira Murati, who claimed she was unsure if the tool Sora took data from YouTube, Facebook or Instagram posts.

The bill could even give companies and artists a clearer picture when speaking out against or suing for copyright infringement — a fairly common occurrence. Take the New York Times, which sued OpenAI and Microsoft for using its articles to train chatbots without an agreement or compensation, or Sarah Silverman, who sued OpenAI (a frequent defendant) and Meta for using her books and other works to train their AI models.

The entertainment industry has also been leading calls for AI protections. AI regulation was a big sticking point in the SAG-AFTRA and WGA strikes last year, ending only when detailed policies around AI went into their contracts. SAG-AFTRA has recently voiced its support for California bills requiring consent from actors to use their avatars and from heirs to make AI versions of deceased individuals. It's no surprise that Congressman Schiff represents California's 30th district, which includes Hollywood, Burbank and Universal City.

Musicians are echoing their fellow creatives, with over 200 artists signing an open letter in April that calls for AI protections, the Guardian reported. "This assault on human creativity must be stopped," the letter, issued by the Artist Rights Alliance, states. "We must protect against the predatory use of AI to steal professional artists' voices and likenesses, violate creators' rights, and destroy the music ecosystem." Billie Eilish, Jon Bon Jovi and Pearm Jam were among the signatories. 

This article originally appeared on Engadget at https://www.engadget.com/us-bill-proposes-ai-companies-list-what-copyrighted-materials-they-use-123058589.html?src=rss ]]>
Wed, 10 Apr 2024 18:30:30 +0530 Team Code6
Kobo’s new ereaders include its first with color displays https://code6.org/kobos-new-ereaders-include-its-first-with-color-displays https://code6.org/kobos-new-ereaders-include-its-first-with-color-displays Rakuten has a trio of new Kobo ereaders, including the company’s first two with color displays. On Wednesday, the company revealed the $220 Kobo Libra Colour and $150 Clara Colour alongside the monochrome $130 Clara BW. You can preorder them today, ahead of their April 30 launch.

The Kobo Libra Colour has a seven-inch E Ink Kaleido 3 display, which should have a noticeable improvement with 16 levels of grayscale, 4,096 colors and 30 percent better color saturation than E Ink’s last-gen tech. The Libra Colour is the only one of Kobo’s new ereaders with stylus support for ebook annotations and highlighting. But you’ll need to add the $70 Kobo Stylus 2 (also compatible with the Elipsa 2E) to enjoy that.

The device has a curved, “ergonomic” design with page-turn buttons. It supports portrait and landscape reading and has 32GB of storage (good for around 24,000 ebooks or 150 audiobooks). Rakuten says its battery can last up to 40 days on a single charge, but that’s for reading for 30 minutes daily with the front light at 30 percent brightness and the wireless turned off. (Expect less if you read more than that or turn the brightness higher with wireless radios on.)

Product lifestyle photo of the Kobo Clara Colour ereader. The device sits propped up on a small, round, wooden table in front of vases with plants.
Rakuten Kobo

Meanwhile, the six-inch Kobo Clara Colour and Clara BW forgo the Libra Colour’s page-turn buttons and stylus support in favor of more accessible pricing. The Clara BW differs from the last-gen Clara 2 (Engadget’s pick for the best ereader) with a faster processor, more storage (16GB) and the latest E Ink Carta 1300 display tech.

Rakuten says the Clara Colour and Clara BW can last up to 53 days on a charge, but that’s with half an hour of reading per day, the brightness set at a mere 10 percent and WiFi / Bluetooth off.

All three devices have ComfortLightPro for automatic blue-light adjustment. They have an IPX8 water resistance rating, making them suitable for poolside or bathtime reading. The ereaders use recycled and ocean-bound plastics in their build materials, and Rakuten has partnered with iFixit for self-repairs.

You can buy separate covers (made from recycled materials) with built-in stands for all three new devices. The Libra Colour has a standard $30 SleepCover and a $40 NoteBook SleepCover with a magnetic stylus slot. The Clara Colour and Clara BW have $30 SleepCovers and a cheaper $20 Basic SleepCover.

You can preorder the new ereaders from Rakuten Kobo starting today. The Kobo Libra Colour costs $220, the Clara Colour is priced at $150 and the monochrome Clara BW runs $130. All three devices arrive on April 30.

This article originally appeared on Engadget at https://www.engadget.com/kobos-new-ereaders-include-its-first-with-color-displays-040153210.html?src=rss ]]>
Wed, 10 Apr 2024 12:30:27 +0530 Team Code6
The Motion Picture Association will work with Congress to start blocking piracy sites in the US https://code6.org/the-motion-picture-association-will-work-with-congress-to-start-blocking-piracy-sites-in-the-us https://code6.org/the-motion-picture-association-will-work-with-congress-to-start-blocking-piracy-sites-in-the-us At CinemaCon this year, the Motion Picture Association Chairman and CEO Charles Rivkin has revealed a plan that would make "sailing the digital seas" under the Jolly Roger banner just a bit harder. Rivkin said the association is going to work with Congress to establish and enforce a site-blocking legislation in the United States. He added that almost 60 countries use site-blocking as a tool against piracy, "including leading democracies and many of America's closest allies." The only reason why the US isn't one of them, he continued, is the "lack of political will, paired with outdated understandings of what site-blocking actually is, how it functions, and who it affects."

With the rule in place, "film and television, music and book publishers, sports leagues and broadcasters" can ask the court to order ISPs to block websites that share stolen content. Rivkin, arguing in favor of site-blocking, explained that the practice doesn't impact legitimate businesses. He said legislation around the practice would require detailed evidence to prove that a certain entity is engaged in illegal activities and that alleged perpetrators can appear in court to defend themselves. 

Rivkin cited FMovies, an illegal film streamer, as an example of how site-blocking in the US would minimize traffic to piracy websites. Apparently, FMovies gets 160 million visits per month, a third of which comes from the US. If the rule also exists in the country, then the website's traffic would, theoretically, drop pretty drastically. The MPA's chairman also talked about previous efforts to enforce site-blocking in the US, which critics previously said would "break the internet" and could potentially stifle free speech. While he insisted that other countries' experiences since then had proven those predictions wrong, he promised that the organization takes those concerns seriously.

He ended his speech by asking for the support of theater owners in the country. "The MPA is leading this charge in Washington," he said. "And we need the voices of theater owners — your voices — right by our side. Because this action will be good for all of us: Content creators. Theaters. Our workforce. Our country."

This article originally appeared on Engadget at https://www.engadget.com/the-motion-picture-association-will-work-with-congress-to-start-blocking-piracy-sites-in-the-us-062111261.html?src=rss ]]>
Wed, 10 Apr 2024 12:30:25 +0530 Team Code6
The bootleg Nintendo Network replacement no longer requires jailbreaking https://code6.org/the-bootleg-nintendo-network-replacement-no-longer-requires-jailbreaking https://code6.org/the-bootleg-nintendo-network-replacement-no-longer-requires-jailbreaking The Pretendo Network, an open-source Nintendo Network alternative, no longer requires a hacked Wii U console. With Nintendo’s servers for the obsolete console shutting down on Monday, the Pretendo Network shared a new workaround that provides (limited) access to its homebrew servers without jailbreaking your dusty old console.

An SSL (secure sockets layer) is a protocol that encrypts the connection between a device and its servers. The Wii U’s SSL exploit (branded as “SSSL”), discovered by the Pretendo Network’s shutterbug, lets you connect to the network with only a simple DNS change, which you can do on the stock firmware. “We’ve been holding on to this exploit for this day for quite some time, in case Nintendo decided to issue patches for it,” the network’s creators wrote in a blog post announcing the new workaround.

Not everything will work, though. The Pretendo Network team says third-party titles that use their own SSL libraries aren’t compatible. That includes Watch Dogs, the YouTube app and anything running an embedded browser (like TVii, the eShop and the Miiverse applet). However, the network creators stress that in-game Miiverse functionality still works.

The workaround requires a Wii U running at least firmware version 5.5.5. If yours has software lower than that, you should still be able to go online and install the latest update. Nintendo last pushed a Wii U firmware update in August 2022, when the current version (5.5.6) arrived.

Shutting down the Wii U and 3DS online servers doesn’t prevent Nintendo from providing new firmware updates to the consoles. Given Nintendo’s aversion to hacking its devices, the Mario maker could, at least in theory, update the 12-year-old Wii U to patch the DNS workaround.

To take SSSL for a spin in the meantime, you can follow the Pretendo Network’s instructions.

This article originally appeared on Engadget at https://www.engadget.com/the-bootleg-nintendo-network-replacement-no-longer-requires-jailbreaking-192749406.html?src=rss ]]>
Wed, 10 Apr 2024 06:30:28 +0530 Team Code6
Arturia stuffed almost all of its software emulations into this new keyboard https://code6.org/arturia-stuffed-almost-all-of-its-software-emulations-into-this-new-keyboard https://code6.org/arturia-stuffed-almost-all-of-its-software-emulations-into-this-new-keyboard Arturia just released a new standalone synthesizer called the AstroLab. This 61-key stage keyboard is basically the company’s Analog Lab software in hardware form, which makes it perfect for live performances. The synth boasts ten dedicated sound engines and access to 35 virtual instruments, including the vast majority of the emulations found with the iconic V Collection. It also costs $2,000.

You could recreate this on the cheap by just buying some software instruments and a MIDI controller, but this is a stage keyboard. In other words, it has been designed with live performance in mind. The casing is durable and built to withstand the rigors of touring and there’s plenty of nifty sound design tools that should come in handy when gigging.

There are 12 insert FX options, with four control knobs, and the ability to loop any sound by up to 32 bars. The instrument even captures the MIDI, so people can easily swap out to another instrument and play the same part. The multitimbral feature allows players to set a split point along the keyboard, to make it easy to pull up two instruments at the same time. This is a big deal when playing live, as you never know how long a keyboard will take to load a preset.

If you want to get people dancing to the sound of a robot voice singing “around the world” over and over until 5 AM, AstroLab keyboards ship with a vocoder and a port to plug in a microphone. Of course, the synthesizer features the usual accouterments like mod wheels, an arpeggiator and various chord scale options. Finally, there’s an affiliated mobile app, AstroLab Connect, that lets users organize their presets and download new sounds from the store. The keyboard is available now through Arturia and various retailers.

This article originally appeared on Engadget at https://www.engadget.com/arturia-stuffed-almost-all-of-its-software-emulations-into-this-new-keyboard-190542557.html?src=rss ]]>
Wed, 10 Apr 2024 06:30:28 +0530 Team Code6